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Updated: 44 min 41 sec ago

[Win] Skip devices with too many axes

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Win] Skip devices with too many axes These are likely not joysticks / gamepads, but multitouch-capable HID devices./pre>

[Win] Correct joystick GUID generation

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Win] Correct joystick GUID generation Joystick GUIDs now match SDL2/DirectInput for USB devices. (Bluetooth devices still need to be tested.)/pre>

[Input] Do not throw exception on too many axes

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Input] Do not throw exception on too many axes A joystick device with more axes/buttons/hats than supported will now register a warning message instead of throwing an exception. Fixes an issue with the VMware touch driver, which registers 25 distinct axes./pre>

[Win] Fix compilation in Release

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Win] Fix compilation in Release/pre>

[Win] Added collection id to dictionary keys

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Win] Added collection id to dictionary keys/pre>

[Win] Improved joystick debugging information

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Win] Improved joystick debugging information/pre>

Merge pull request #178 from thefiddler/mac_crash

11 September, 2014 - 10:42
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #178 from thefiddler/mac_crash [Mac] Avoid crash when combining with MonoMac/Xamarin.Mac/pre>

Merge pull request #179 from thefiddler/issue152

11 September, 2014 - 10:42
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #179 from thefiddler/issue152 [ES][GL] Fix GetObjectLabel marked obsolete/pre>

[ES][GL] Fix GetObjectLabel marked obsolete

11 September, 2014 - 10:34
pre style='white-space:pre-wrap;width:81ex'>[ES][GL] Fix GetObjectLabel marked obsolete Fixes issue #152/pre>

[Mac] Avoid calling finishLaunching multiple times

11 September, 2014 - 10:21
pre style='white-space:pre-wrap;width:81ex'>[Mac] Avoid calling finishLaunching multiple times/pre>

[Mac] Do not modify existing mainMenu

11 September, 2014 - 10:07
pre style='white-space:pre-wrap;width:81ex'>[Mac] Do not modify existing mainMenu If an application already has a custom main menu, avoid overwriting that in OpenTK./pre>

Merge pull request #177 from thefiddler/gw_input

11 September, 2014 - 07:33
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #177 from thefiddler/gw_input [Input] Added GameWindow.Mouse/Keyboard.GetState()/pre>

Merge pull request #166 from thefiddler/gl45

11 September, 2014 - 07:32
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #166 from thefiddler/gl45 [GL] Add OpenGL 4.5 support/pre>

[Input] Added GameWindow.Mouse/Keyboard.GetState()

10 September, 2014 - 23:03
pre style='white-space:pre-wrap;width:81ex'>[Input] Added GameWindow.Mouse/Keyboard.GetState() GameWindow.Mouse/Keyboard hide OpenTK.Input.Mouse/Keyboard. To simplify usage, the former now provide the same methods as the latter./pre>

[API] Fixed tests for nested types

10 September, 2014 - 22:00
pre style='white-space:pre-wrap;width:81ex'>[API] Fixed tests for nested types/pre>

[Convert] Update to v4.5 by default

10 September, 2014 - 21:29
pre style='white-space:pre-wrap;width:81ex'>[Convert] Update to v4.5 by default/pre>

[API] Update test to cover extensions

10 September, 2014 - 21:29
pre style='white-space:pre-wrap;width:81ex'>[API] Update test to cover extensions/pre>

[ES][GL] Maintain compatibility with 1.1.4

10 September, 2014 - 21:29
pre style='white-space:pre-wrap;width:81ex'>[ES][GL] Maintain compatibility with 1.1.4/pre>

Added Matrix3[d].Add and Matrix4[d].CreateFromRotationMatrix

9 September, 2014 - 17:21
pre style='white-space:pre-wrap;width:81ex'>Added Matrix3[d].Add and Matrix4[d].CreateFromRotationMatrix/pre>

[GL] Sync signatures with OpenGL 4.5

3 September, 2014 - 18:56
pre style='white-space:pre-wrap;width:81ex'>[GL] Sync signatures with OpenGL 4.5/pre>