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Updated: 58 min 19 sec ago

[X11] Check before using motion/scroll valuators

9 August, 2014 - 19:47
pre style='white-space:pre-wrap;width:81ex'>[X11] Check before using motion/scroll valuators These valuators are not available on all systems. We now check explicitly for support, instead of returning invalid results. Additionally, unknown valuator names are now printed to the debug log./pre>

[X11] Added XGetAtomName() function

9 August, 2014 - 19:46
pre style='white-space:pre-wrap;width:81ex'>[X11] Added XGetAtomName() function/pre>

Merge pull request #163 from thefiddler/sdl_guid_crash

9 August, 2014 - 19:29
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #163 from thefiddler/sdl_guid_crash [SDL] Workaround for a Mono crash in SDL.JoystickGetGUID/pre>

[SDL] Workaround for a Mono crash in SDL.JoystickGetGUID

9 August, 2014 - 19:17
pre style='white-space:pre-wrap;width:81ex'>[SDL] Workaround for a Mono crash in SDL.JoystickGetGUID It appears that Mono 3.4.0 fails to marshal SDL_JoystickGUID correctly when used as a return value. Changing the fixed buffer to a couple of long fields allows the struct to be marshalled correctly./pre>

Merge pull request #160 from thefiddler/pad_db_hat

29 July, 2014 - 21:37
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #160 from thefiddler/pad_db_hat [Input] Implemented JoystickHat GamePad mapping/pre>

[Input] Cleaned up line endings and joystick hat mapping

29 July, 2014 - 21:21
pre style='white-space:pre-wrap;width:81ex'>[Input] Cleaned up line endings and joystick hat mapping/pre>

[Input][SDL] Fix JoystickHat bugs

27 July, 2014 - 13:54
pre style='white-space:pre-wrap;width:81ex'>[Input][SDL] Fix JoystickHat bugs On SDL, DPad inputs were not correctly translated from joystick hat inputs. Updated MappedGamePadDriver so that it will correctly recognize combined joystick hat directions e.g. DPadLeft should be true when DownLeft, Left, or UpLeft are returned from the joystick hat./pre>

[Input] Implemented JoystickHat GamePad mapping

25 July, 2014 - 21:26
pre style='white-space:pre-wrap;width:81ex'>[Input] Implemented JoystickHat GamePad mapping/pre>

[Docs] Updated documentation for 1.1.4c release

23 July, 2014 - 23:14
pre style='white-space:pre-wrap;width:81ex'>[Docs] Updated documentation for 1.1.4c release/pre>

[Input] Corrected invalid GUID in GamePad database

23 July, 2014 - 23:10
pre style='white-space:pre-wrap;width:81ex'>[Input] Corrected invalid GUID in GamePad database/pre>

[Docs] Updated documentation for 1.1.4b release

23 July, 2014 - 22:37
pre style='white-space:pre-wrap;width:81ex'>[Docs] Updated documentation for 1.1.4b release/pre>

Merge pull request #159 from thefiddler/joydb

23 July, 2014 - 22:30
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #159 from thefiddler/joydb [Input] Sync GamePad database with SDL 2.0.4/pre>

[Input] Sync GamePad database with SDL 2.0.4

23 July, 2014 - 22:19
pre style='white-space:pre-wrap;width:81ex'>[Input] Sync GamePad database with SDL 2.0.4/pre>

Merge pull request #158 from thefiddler/fuzzfix

23 July, 2014 - 21:53
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #158 from thefiddler/fuzzfix [Mac] Improve stability under Cocoa/pre>

[Mac] Release input driver before other resources

23 July, 2014 - 21:23
pre style='white-space:pre-wrap;width:81ex'>[Mac] Release input driver before other resources The input driver relies on the existence of a CFRunLoop. Releasing it first ensures that a CFRunLoop is available for its complete life cycle./pre>

[Mac] Do not use autorelease pool

23 July, 2014 - 21:22
pre style='white-space:pre-wrap;width:81ex'>[Mac] Do not use autorelease pool Avoids a potential crash on shutdown./pre>

[Mac] Correctly release mach port

23 July, 2014 - 21:21
pre style='white-space:pre-wrap;width:81ex'>[Mac] Correctly release mach port The event tap is released automatically along with the mach port. Fixes crash on shutdown./pre>

[Graphics] Implemented structural equality

23 July, 2014 - 19:24
pre style='white-space:pre-wrap;width:81ex'>[Graphics] Implemented structural equality GraphicsContexts are now considered equal if they store the same context handle. Debugging information is also improved./pre>

[Mac] Removed stored delegate list

23 July, 2014 - 19:23
pre style='white-space:pre-wrap;width:81ex'>[Mac] Removed stored delegate list The stored delegate list would store delegates indefinitely, causing a memory leak. It is now the responsibility of each class to maintain references to any callback functions it defines./pre>

[OpenTK] Removed the finalizer in OpenTK.Toolkit

23 July, 2014 - 19:22
pre style='white-space:pre-wrap;width:81ex'>[OpenTK] Removed the finalizer in OpenTK.Toolkit This resolves crashes related to the platform factory being reset while resources are still live./pre>