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Updated: 21 min 17 sec ago

[Mac] Use cookies to match HID joystick elements

17 September, 2014 - 23:16
pre style='white-space:pre-wrap;width:81ex'>[Mac] Use cookies to match HID joystick elements/pre>

[Mac] Fixed joystick Guid calculation

17 September, 2014 - 23:16
pre style='white-space:pre-wrap;width:81ex'>[Mac] Fixed joystick Guid calculation The result now matches the output of SDL2 as well as the entries in the GamePad configuration database./pre>

Merge pull request #161 from thefiddler/win_xinput

17 September, 2014 - 23:14
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #161 from thefiddler/win_xinput [Win] HID-based IJoystickDriver2; improve XInput2 IGamePadDriver/pre>

[Input] Special-case pre-SDL2.0.4 xinput bindings

17 September, 2014 - 21:48
pre style='white-space:pre-wrap;width:81ex'>[Input] Special-case pre-SDL2.0.4 xinput bindings Starting with SDL 2.0.4, its xinput bindings are working correctly. Previous versions would return an invalid zero guid and use incorrect mapping - this has now been fixed./pre>

[Win] Removed unused code

17 September, 2014 - 16:43
pre style='white-space:pre-wrap;width:81ex'>[Win] Removed unused code/pre>

[Win] Fixed XInput y-axis and trigger range

17 September, 2014 - 16:42
pre style='white-space:pre-wrap;width:81ex'>[Win] Fixed XInput y-axis and trigger range/pre>

[Win] Suppressed spurious warning

17 September, 2014 - 16:42
pre style='white-space:pre-wrap;width:81ex'>[Win] Suppressed spurious warning/pre>

Merge pull request #176 from Robmaister/develop

16 September, 2014 - 12:17
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #176 from Robmaister/develop Added Matrix3[d].Add and Matrix4[d].CreateFromRotationMatrix/pre>

[Input] Fixed bitwise test for GamePadAxes

12 September, 2014 - 08:23
pre style='white-space:pre-wrap;width:81ex'>[Input] Fixed bitwise test for GamePadAxes/pre>

[SDL] Correctly byteswap Guid

12 September, 2014 - 06:43
pre style='white-space:pre-wrap;width:81ex'>[SDL] Correctly byteswap Guid Fixes an issue where GamePad Guids would fail to be matched with the Guids in the configuration database./pre>

[Input] Add GamePadCapabilities.IsMapped

12 September, 2014 - 06:42
pre style='white-space:pre-wrap;width:81ex'>[Input] Add GamePadCapabilities.IsMapped/pre>

Changed Matrix4[d].CreateFromRotationMatrix to a new constructor.

11 September, 2014 - 16:33
pre style='white-space:pre-wrap;width:81ex'>Changed Matrix4[d].CreateFromRotationMatrix to a new constructor./pre>

[Input] Fixed button/hat-trigger mapping scale

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Input] Fixed button/hat-trigger mapping scale/pre>

[Input] Added P880 win32 gamepad configuration

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Input] Added P880 win32 gamepad configuration/pre>

[Input] Fixed trigger ToString()

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Input] Fixed trigger ToString()/pre>

[Input] Added missing Back button in ToString()

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Input] Added missing Back button in ToString()/pre>

[Win] Skip devices with too many axes

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Win] Skip devices with too many axes These are likely not joysticks / gamepads, but multitouch-capable HID devices./pre>

[Win] Correct joystick GUID generation

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Win] Correct joystick GUID generation Joystick GUIDs now match SDL2/DirectInput for USB devices. (Bluetooth devices still need to be tested.)/pre>

[Input] Do not throw exception on too many axes

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Input] Do not throw exception on too many axes A joystick device with more axes/buttons/hats than supported will now register a warning message instead of throwing an exception. Fixes an issue with the VMware touch driver, which registers 25 distinct axes./pre>

[Win] Fix compilation in Release

11 September, 2014 - 10:51
pre style='white-space:pre-wrap;width:81ex'>[Win] Fix compilation in Release/pre>