Syndicate content
Updated: 35 min 56 sec ago

[OpenTK] Make VB.Net overload resolution happy

12 February, 2014 - 15:14
pre style='white-space:pre-wrap;width:81ex'>[OpenTK] Make VB.Net overload resolution happy GLHelper.cs contains a number of overloads that cannot be resolved by VB.Net. We cannot remove them, as that will break backward-compatibility, but we can hide them by moving them after the autogenerated overloads in GL.cs. Terrible hack, but it appears to work. Issue originally reported at http://www.opentk.com/node/3554 as OpenTK 1.1, VB.net and ambiguous functions./pre>

Merge pull request #58 from Frassle/develop

11 February, 2014 - 22:54
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #58 from Frassle/develop Replace non-breaking space./pre>

Remove non-breaking space.

11 February, 2014 - 16:36
pre style='white-space:pre-wrap;width:81ex'>Remove non-breaking space. Causes the build on Ubuntu to fail./pre>

Merge branch 'joyhat' into develop

10 February, 2014 - 09:54
pre style='white-space:pre-wrap;width:81ex'>Merge branch 'joyhat' into develop/pre>

[GL] Do not limit strings to StringBuilder.Capacity. Fixes issue #57

7 February, 2014 - 14:57
pre style='white-space:pre-wrap;width:81ex'>[GL] Do not limit strings to StringBuilder.Capacity. Fixes issue #57 We let StringBuilder grow to fit the unmanaged string. This appears to match the default CLR marshaling behavior, which was used in OpenTK 1.0./pre>

[GL][ES] Mark DebugProc* delegates as unmanaged function pointers

6 February, 2014 - 14:01
pre style='white-space:pre-wrap;width:81ex'>[GL][ES] Mark DebugProc* delegates as unmanaged function pointers Calling convention is platform-dependent: stdcall on Windows, cdecl elsewhere. This maps to CallingConvention.Winapi in .Net parlance./pre>

Merge pull request #56 from l3m/matrix4d-axis-angle

6 February, 2014 - 09:33
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #56 from l3m/matrix4d-axis-angle Updated Matrix4d.FromAxisAngle to mirror the Matrix4 version./pre>

[GL] Fixed invalid IL instruction in Get*() and Delete*() functions

4 February, 2014 - 15:07
pre style='white-space:pre-wrap;width:81ex'>[GL] Fixed invalid IL instruction in Get*() and Delete*() functions/pre>

[GL] Added missing ActiveUniformType.FloatMat3x2 token

4 February, 2014 - 13:26
pre style='white-space:pre-wrap;width:81ex'>[GL] Added missing ActiveUniformType.FloatMat3x2 token/pre>

Updated Matrix4d.FromAxisAngle to mirror the Matrix4 version.

4 February, 2014 - 13:03
pre style='white-space:pre-wrap;width:81ex'>Updated Matrix4d.FromAxisAngle to mirror the Matrix4 version./pre>

Merged remote-tracking branch 'l3m/matrix4d-quat-fix' into develop

3 February, 2014 - 10:11
pre style='white-space:pre-wrap;width:81ex'>Merged remote-tracking branch 'l3m/matrix4d-quat-fix' into develop Updated the Matrix4d CreateFromQuaternion methods to actually create Matrix4d. They now mirror the Matrix4 CreateFromQuaternion methods, just using doubles and the -d classes. Previously, Matrix4d.CreateFromQuaterion actually created a Matrix4 from a single-precision Quaterion./pre>

[Win] Do not create second WinMMJoystick instance

1 February, 2014 - 15:03
pre style='white-space:pre-wrap;width:81ex'>[Win] Do not create second WinMMJoystick instance/pre>

[Win] Query WinMM joysticks on devicechange event

1 February, 2014 - 15:02
pre style='white-space:pre-wrap;width:81ex'>[Win] Query WinMM joysticks on devicechange event/pre>

[Win] Cache WinMM joystick capabilities

1 February, 2014 - 15:01
pre style='white-space:pre-wrap;width:81ex'>[Win] Cache WinMM joystick capabilities/pre>

[Input] Fixed SetButton index check

31 January, 2014 - 15:40
pre style='white-space:pre-wrap;width:81ex'>[Input] Fixed SetButton index check/pre>

[Input] Fixed compilation error

31 January, 2014 - 15:37
pre style='white-space:pre-wrap;width:81ex'>[Input] Fixed compilation error/pre>

[Mac] Implemented JoystickHat support

31 January, 2014 - 15:17
pre style='white-space:pre-wrap;width:81ex'>[Mac] Implemented JoystickHat support/pre>

[Input] Added JoystickCapabilities.HatCount

31 January, 2014 - 14:40
pre style='white-space:pre-wrap;width:81ex'>[Input] Added JoystickCapabilities.HatCount/pre>

[SDL2] Implemented support for hat state

31 January, 2014 - 14:03
pre style='white-space:pre-wrap;width:81ex'>[SDL2] Implemented support for hat state/pre>

[Input] Added hat state to JoystickState

31 January, 2014 - 14:03
pre style='white-space:pre-wrap;width:81ex'>[Input] Added hat state to JoystickState/pre>