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Updated: 49 min 21 sec ago

[Docs] Updated documentation for release

19 May, 2014 - 21:01
pre style='white-space:pre-wrap;width:81ex'>[Docs] Updated documentation for release/pre>

[X11] Fixed BadWindow error on shutdown

19 May, 2014 - 20:02
pre style='white-space:pre-wrap;width:81ex'>[X11] Fixed BadWindow error on shutdown This was caused by calling XDestroyWindow inside Dispose(), or by processing events after calling XDestroyWindow. Pending events are now discarded when Close() is called and not cancelled, and XDestroyWindow is only called if the window exists./pre>

Removed file committed by mistake

19 May, 2014 - 10:34
pre style='white-space:pre-wrap;width:81ex'>Removed file committed by mistake/pre>

Merge branch 'xkeyfix' of https://github.com/thefiddler/opentk into develop

19 May, 2014 - 08:52
pre style='white-space:pre-wrap;width:81ex'>Merge branch 'xkeyfix' of https://github.com/thefiddler/opentk into develop/pre>

[X11] Improved WindowBorder.Fixed detection

19 May, 2014 - 07:22
pre style='white-space:pre-wrap;width:81ex'>[X11] Improved WindowBorder.Fixed detection This now works even without having to map the window first./pre>

Merge branch 'develop' of git://github.com/Goz3rr/opentk into pr/122

19 May, 2014 - 06:43
pre style='white-space:pre-wrap;width:81ex'>Merge branch 'develop' of git://github.com/Goz3rr/opentk into pr/122/pre>

[EGL] Fixed display connection

19 May, 2014 - 06:31
pre style='white-space:pre-wrap;width:81ex'>[EGL] Fixed display connection We now use the display connection specified in EglWindowInfo throughout the EGL backend, instead of opening new connections in EglGraphicsMode. This fixes EGL errors in Egl.CreateWindowSurface. As part of this fix, all instances of IPlatformFactory.CreateGraphicsMode() have been removed. This API is no longer used in OpenTK 1.1/pre>

[EGL] Egl.GetProcAddress only returns extensions

18 May, 2014 - 20:04
pre style='white-space:pre-wrap;width:81ex'>[EGL] Egl.GetProcAddress only returns extensions We have to load statically exported entry points using the regular OS symbol loading facilities, and only use eglGetProcAddress for extensions. Fixes crash in https://github.com/mono/MonoGame/pull/2377/pre>

Made NativeWindow set WindowBorder to Fixed when created with FixedWindow flag like SDL windows

16 May, 2014 - 22:27
pre style='white-space:pre-wrap;width:81ex'>Made NativeWindow set WindowBorder to Fixed when created with FixedWindow flag like SDL windows/pre>

Changed TranslateFlags to actually translate flags instead of using switch

15 May, 2014 - 09:52
pre style='white-space:pre-wrap;width:81ex'>Changed TranslateFlags to actually translate flags instead of using switch/pre>

[X11] Renamed XI2Mouse

15 May, 2014 - 08:24
pre style='white-space:pre-wrap;width:81ex'>[X11] Renamed XI2Mouse This file now implements both mouse and keyboard input, so its name has been updated to reflect that./pre>

[X11] Split X11 and XI2 input drivers

15 May, 2014 - 08:22
pre style='white-space:pre-wrap;width:81ex'>[X11] Split X11 and XI2 input drivers/pre>

[X11] Implemented XI2 keyboard input

15 May, 2014 - 08:21
pre style='white-space:pre-wrap;width:81ex'>[X11] Implemented XI2 keyboard input/pre>

[X11] Added XIDeviceType enumeration

15 May, 2014 - 08:20
pre style='white-space:pre-wrap;width:81ex'>[X11] Added XIDeviceType enumeration/pre>

[X11] Rebased on develop branch

14 May, 2014 - 23:16
pre style='white-space:pre-wrap;width:81ex'>[X11] Rebased on develop branch/pre>

[X11] Use XKB for layout-independent input

14 May, 2014 - 23:13
pre style='white-space:pre-wrap;width:81ex'>[X11] Use XKB for layout-independent input The code will fall back to core X11 if XKB is not available./pre>

[X11] Added XKB bindings

14 May, 2014 - 23:12
pre style='white-space:pre-wrap;width:81ex'>[X11] Added XKB bindings/pre>

Merge pull request #120 from thefiddler/xcursorfix

14 May, 2014 - 22:43
pre style='white-space:pre-wrap;width:81ex'>Merge pull request #120 from thefiddler/xcursorfix [X11] Improve mouse input/pre>

Added GameWindowFlags.FixedWindow to allow for fixed border SDL Windows

14 May, 2014 - 22:38
pre style='white-space:pre-wrap;width:81ex'>Added GameWindowFlags.FixedWindow to allow for fixed border SDL Windows/pre>

[Mac] Explicitly retain/release CocoaWindowInfo instances

14 May, 2014 - 16:01
pre style='white-space:pre-wrap;width:81ex'>[Mac] Explicitly retain/release CocoaWindowInfo instances/pre>