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Updated: 15 min 16 sec ago

[X11] Improved CursorVisible = false behavior

13 May, 2014 - 20:31
pre style='white-space:pre-wrap;width:81ex'>[X11] Improved CursorVisible = false behavior We now use an XGrabPointer to confine the cursor to the window, instead of the XWarpPointer hack. Fixes issue #28 and #36./pre>

[X11] Fixed cursor position when CursorVisible becomes true

13 May, 2014 - 11:23
pre style='white-space:pre-wrap;width:81ex'>[X11] Fixed cursor position when CursorVisible becomes true/pre>

[X11] Fixed Cursor when CursorVisible = false

13 May, 2014 - 07:27
pre style='white-space:pre-wrap;width:81ex'>[X11] Fixed Cursor when CursorVisible = false Setting Cursor will no longer override CursorVisible./pre>

Merge branch 'nulldisplay' into develop

12 May, 2014 - 15:01
pre style='white-space:pre-wrap;width:81ex'>Merge branch 'nulldisplay' into develop/pre>

Merge branch 'nvidiafix' into develop

12 May, 2014 - 15:00
pre style='white-space:pre-wrap;width:81ex'>Merge branch 'nvidiafix' into develop/pre>

Merge branch 'arrayfix' into develop

12 May, 2014 - 15:00
pre style='white-space:pre-wrap;width:81ex'>Merge branch 'arrayfix' into develop/pre>

[Rewrite] Removed unused conditional.

12 May, 2014 - 14:35
pre style='white-space:pre-wrap;width:81ex'>[Rewrite] Removed unused conditional./pre>

[OpenTK] Do not crash when no monitor connected

12 May, 2014 - 14:27
pre style='white-space:pre-wrap;width:81ex'>[OpenTK] Do not crash when no monitor connected NativeWindow now checks for a non-null device before attempting to access its properties. Affects https://github.com/mono/MonoGame/issues/2416/pre>

[X11] Correct Glx.*.SwapInterval definitions

12 May, 2014 - 12:50
pre style='white-space:pre-wrap;width:81ex'>[X11] Correct Glx.*.SwapInterval definitions Improved error checking means we are no longer crashing when SwapInterval is not available./pre>

[X11] Fixed GLX extension loading

12 May, 2014 - 11:59
pre style='white-space:pre-wrap;width:81ex'>[X11] Fixed GLX extension loading GLX is now using the new extension loading mechanism, and the entry point names now much the available slots./pre>

[Rewrite] Fixed 2d/3d arrays on .Net

12 May, 2014 - 11:03
pre style='white-space:pre-wrap;width:81ex'>[Rewrite] Fixed 2d/3d arrays on .Net Mono can use ldlen and ldelema on both 1d arrays (vectors) and 2d/3d arrays. However, .Net can only use these instructions on 1d arrays - higher rank arrays must use get_Length and Address explicitly./pre>

[X11] Flush XSendEvent on exit

12 May, 2014 - 00:20
pre style='white-space:pre-wrap;width:81ex'>[X11] Flush XSendEvent on exit/pre>

[X11] Fixed XI2Mouse smooth scrolling

12 May, 2014 - 00:20
pre style='white-space:pre-wrap;width:81ex'>[X11] Fixed XI2Mouse smooth scrolling The scrolling valuator offsets are now calculated correctly, based on the number of set bits in the valuator mask. Additionally XI2Mouse now runs on a background thread, using blocking XIfEvent. This should improve resonsiveness and reduce CPU usage, due to reduced polling./pre>

[X11] Improved XI2Mouse implementation

12 May, 2014 - 00:20
pre style='white-space:pre-wrap;width:81ex'>[X11] Improved XI2Mouse implementation Horizontal and vertical smooth scrolling is now supported. Movement axes are now correctly identified. Device hotplugging has been improved./pre>

[Examples] Improved Mouse.GetState output

12 May, 2014 - 00:20
pre style='white-space:pre-wrap;width:81ex'>[Examples] Improved Mouse.GetState output/pre>

[Mac] Implemented Mouse.GetCursorState()

12 May, 2014 - 00:20
pre style='white-space:pre-wrap;width:81ex'>[Mac] Implemented Mouse.GetCursorState()/pre>

[Examples] Test Mouse.SetPosition

12 May, 2014 - 00:20
pre style='white-space:pre-wrap;width:81ex'>[Examples] Test Mouse.SetPosition/pre>

[SDL] Use h-wheel events

12 May, 2014 - 00:20
pre style='white-space:pre-wrap;width:81ex'>[SDL] Use h-wheel events/pre>

[Input] Improve SDL2 and Windows GetCursorState

12 May, 2014 - 00:20
pre style='white-space:pre-wrap;width:81ex'>[Input] Improve SDL2 and Windows GetCursorState/pre>

[Input] Added Mouse.GetCursorPos() (WIP)

12 May, 2014 - 00:20
pre style='white-space:pre-wrap;width:81ex'>[Input] Added Mouse.GetCursorPos() (WIP)/pre>