OpenGL Books and Tutorials

OpenGL related Books

The 'red book' (start here when in doubt) http://www.glprogramming.com/red/

OpenGL Programming Guide for Mac OS X http://developer.apple.com/documentation/GraphicsImaging/Conceptual/Open...

Programming with OpenGL: Advanced Rendering http://www.opengl.org/resources/code/samples/advanced/

GPU Gems 1 http://developer.nvidia.com/object/gpu_gems_home.html

GPU Gems 2 http://developer.nvidia.com/object/gpu_gems_2_home.html

GPU Gems 3 http://http.developer.nvidia.com/GPUGems3/gpugems3_pref01.html

OpenGL related Tutorials

Transforms & Drawing http://www.codecolony.de/

Step by Step, from a Triangle to more complex scenes http://nehe.gamedev.net/

Lots of Extension-related Examples http://www.codesampler.com/oglsrc.htm

Misc. advanced Tutorials http://www.opengl.org/sdk/docs/tutorials/Lighthouse3D/

GLSL related Tutorials

Compilation, Linking & State http://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/

Material & Lighting http://www.typhoonlabs.com/

Articles, Demos & Research Papers

Old Website, Forum is a goldmine http://www.gamedev.net/

Misc. advanced Demos /w Source http://www.humus.name

Voxel & Raytracing http://www.codermind.com/articles/Technical-articles.html