The Scissor Test is used to limit drawing to a rectangular region of the viewport. When enabled, only fragments inside the rectangle are passed to later pipeline stages.
The ScissorTest can be enabled or disabled using EnableCap.ScissorTest
GL.Enable( EnableCap.ScissorTest ); GL.Disable( EnableCap.ScissorTest ); // default
Only a single command is related to the ScissorTest, GL.Scissor( x, y, width, height ). By default the parameters are set to cover the whole window.
State Queries
To determine whether ScissorTest is enabled or disabled, use Result = GL.IsEnabled( EnableCap.ScissorTest );
The values set by GL.Scissor() can be queried by GL.GetInteger( GetPName.ScissorBox, ... ); // returns an array