Chapter 1: Installation

To use OpenTK, you will need either the .Net 2.0 runtime (Windows) or the latest 1.2.x Mono release (Linux/Mac OS X/Windows). If you are using Mono, your are strongly advised to upgrade to the latest available version, as releases older than 1.2.6 contain bugs that affect OpenTK stability.

If you plan to build from source, you will need to obtain Nant (this dependency will be removed in the future).

Last, but not least, head to the Sourceforge project page and obtain OpenTK. OpenTK releases are simple zip/7z archives and installation consists of extracting the archive contents to a location on the disk - it is not possible to install OpenTK to the Global Assembly Cache at this point.

To use OpenTK, just have your project reference OpenTK.dll. You should also place OpenTK.dll.config in the same folder as your project's binaries, to achieve "compile once - run everywhere" compatibility.

Check the following pages for platform-specific instructions.


Comments

Re: Chapter 1: Installation
posted by objarni

We have to make some effort to remove any "include the OpenTK.dll.config" information from all docs once 0.9.1 is out, I guess ;)

Re: Chapter 1: Installation
posted by the Fiddler

Yeah, but make that 0.9.2, which I hope to push out soon after 0.9.1 (unlike the latter, it won't contain large-scale changes). I need to test a little things a little more with limited accounts and multiple OpenTK instances.

Re: Chapter 1: Installation
posted by objarni

Maybe this page should mention up-to-date drivers for both graphics card, sound card and OpenAL too..? Especially the need to install not just up-to-date sound card drivers, but also the OpenAL library.

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