Chapter 4: OpenTK.Graphics (OpenGL and ES)

In order to use OpenGL functions, your System requires appropriate drivers for hardware acceleration.

The OpenGL Programming Guide is a book written by Silicon Graphics engineers and will introduce the reader into graphics programming. It is highly recommended you take a look at this resource to learn about the essential concepts in OpenGL.

These pages are more focused about OpenTK specific changes to the C API, and how to use OpenTK.Utility classes to assist with some common tasks.

Todo: Missing Pages

  • window-related, etc. (brings the reader to the level of a Quickstart Template)
  • GLSL related changes.
  • OpenTK.Utility related