OpenGL bindings for .NET, implementing the full OpenGL API, including extensions.
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Static Public Member Functions |
| static void | Accum (OpenTK.Graphics.OpenGL.AccumOp op, Single value) |
| | Operate on the accumulation buffer.
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| static void | ActiveTexture (OpenTK.Graphics.OpenGL.TextureUnit texture) |
| | Select active texture unit.
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| static void | AlphaFunc (OpenTK.Graphics.OpenGL.AlphaFunction func, Single @ref) |
| | Specify the alpha test function.
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| static bool | AreTexturesResident (Int32 n, Int32[] textures,[OutAttribute] bool[] residences) |
| | Determine if textures are loaded in texture memory.
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| static bool | AreTexturesResident (Int32 n, ref Int32 textures,[OutAttribute] out bool residences) |
| | Determine if textures are loaded in texture memory.
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| static unsafe bool | AreTexturesResident (Int32 n, Int32 *textures,[OutAttribute] bool *residences) |
| | Determine if textures are loaded in texture memory.
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| static bool | AreTexturesResident (Int32 n, UInt32[] textures,[OutAttribute] bool[] residences) |
| | Determine if textures are loaded in texture memory.
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| static bool | AreTexturesResident (Int32 n, ref UInt32 textures,[OutAttribute] out bool residences) |
| | Determine if textures are loaded in texture memory.
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| static unsafe bool | AreTexturesResident (Int32 n, UInt32 *textures,[OutAttribute] bool *residences) |
| | Determine if textures are loaded in texture memory.
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| static void | ArrayElement (Int32 i) |
| | Render a vertex using the specified vertex array element.
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| static void | AttachShader (Int32 program, Int32 shader) |
| | Attaches a shader object to a program object.
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| static void | AttachShader (UInt32 program, UInt32 shader) |
| | Attaches a shader object to a program object.
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| static void | Begin (OpenTK.Graphics.OpenGL.BeginMode mode) |
| | Delimit the vertices of a primitive or a group of like primitives.
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static void | BeginConditionalRender (Int32 id, OpenTK.Graphics.OpenGL.ConditionalRenderType mode) |
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static void | BeginConditionalRender (UInt32 id, OpenTK.Graphics.OpenGL.ConditionalRenderType mode) |
| static void | BeginQuery (OpenTK.Graphics.OpenGL.QueryTarget target, Int32 id) |
| | Delimit the boundaries of a query object.
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| static void | BeginQuery (OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 id) |
| | Delimit the boundaries of a query object.
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static void | BeginTransformFeedback (OpenTK.Graphics.OpenGL.BeginFeedbackMode primitiveMode) |
| static void | BindAttribLocation (Int32 program, Int32 index, String name) |
| | Associates a generic vertex attribute index with a named attribute variable.
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| static void | BindAttribLocation (UInt32 program, UInt32 index, String name) |
| | Associates a generic vertex attribute index with a named attribute variable.
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| static void | BindBuffer (OpenTK.Graphics.OpenGL.BufferTarget target, Int32 buffer) |
| | Bind a named buffer object.
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| static void | BindBuffer (OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 buffer) |
| | Bind a named buffer object.
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static void | BindBufferBase (OpenTK.Graphics.OpenGL.BufferTarget target, Int32 index, Int32 buffer) |
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static void | BindBufferBase (OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 index, UInt32 buffer) |
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static void | BindBufferRange (OpenTK.Graphics.OpenGL.BufferTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) |
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static void | BindBufferRange (OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) |
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static void | BindFragDataLocation (Int32 program, Int32 color, String name) |
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static void | BindFragDataLocation (UInt32 program, UInt32 color, String name) |
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static void | BindFramebuffer (OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 framebuffer) |
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static void | BindFramebuffer (OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 framebuffer) |
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static void | BindRenderbuffer (OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 renderbuffer) |
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static void | BindRenderbuffer (OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer) |
| static void | BindTexture (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture) |
| | Bind a named texture to a texturing target.
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| static void | BindTexture (OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture) |
| | Bind a named texture to a texturing target.
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static void | BindVertexArray (Int32 array) |
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static void | BindVertexArray (UInt32 array) |
| static void | Bitmap (Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte[] bitmap) |
| | Draw a bitmap.
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| static void | Bitmap (Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, ref Byte bitmap) |
| | Draw a bitmap.
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| static unsafe void | Bitmap (Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte *bitmap) |
| | Draw a bitmap.
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| static void | BlendColor (Single red, Single green, Single blue, Single alpha) |
| | Set the blend color.
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| static void | BlendEquation (OpenTK.Graphics.OpenGL.BlendEquationMode mode) |
| | Specify the equation used for both the RGB blend equation and the Alpha blend equation.
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| static void | BlendEquation (Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) |
| | Specify the equation used for both the RGB blend equation and the Alpha blend equation.
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| static void | BlendEquation (UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) |
| | Specify the equation used for both the RGB blend equation and the Alpha blend equation.
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| static void | BlendEquationSeparate (OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) |
| | Set the RGB blend equation and the alpha blend equation separately.
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| static void | BlendEquationSeparate (Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) |
| | Set the RGB blend equation and the alpha blend equation separately.
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| static void | BlendEquationSeparate (UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) |
| | Set the RGB blend equation and the alpha blend equation separately.
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| static void | BlendFunc (OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactor, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactor) |
| | Specify pixel arithmetic.
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| static void | BlendFunc (Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst) |
| | Specify pixel arithmetic.
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| static void | BlendFunc (UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst) |
| | Specify pixel arithmetic.
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| static void | BlendFuncSeparate (OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorAlpha) |
| | Specify pixel arithmetic for RGB and alpha components separately.
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| static void | BlendFuncSeparate (Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha) |
| | Specify pixel arithmetic for RGB and alpha components separately.
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| static void | BlendFuncSeparate (UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha) |
| | Specify pixel arithmetic for RGB and alpha components separately.
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static void | BlitFramebuffer (Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter) |
| static void | BufferData (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) |
| | Creates and initializes a buffer object's data store.
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| static void | BufferData< T2 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size,[InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) |
| | Creates and initializes a buffer object's data store.
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| static void | BufferData< T2 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size,[InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) |
| | Creates and initializes a buffer object's data store.
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| static void | BufferData< T2 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size,[InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) |
| | Creates and initializes a buffer object's data store.
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| static void | BufferData< T2 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size,[InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) |
| | Creates and initializes a buffer object's data store.
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| static void | BufferSubData (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data) |
| | Updates a subset of a buffer object's data store.
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| static void | BufferSubData< T3 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size,[InAttribute, OutAttribute] T3[] data) |
| | Updates a subset of a buffer object's data store.
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| static void | BufferSubData< T3 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size,[InAttribute, OutAttribute] T3[,] data) |
| | Updates a subset of a buffer object's data store.
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| static void | BufferSubData< T3 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size,[InAttribute, OutAttribute] T3[,,] data) |
| | Updates a subset of a buffer object's data store.
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| static void | BufferSubData< T3 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size,[InAttribute, OutAttribute] ref T3 data) |
| | Updates a subset of a buffer object's data store.
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| static void | CallList (Int32 list) |
| | Execute a display list.
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| static void | CallList (UInt32 list) |
| | Execute a display list.
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| static void | CallLists (Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, IntPtr lists) |
| | Execute a list of display lists.
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| static void | CallLists< T2 > (Int32 n, OpenTK.Graphics.OpenGL.ListNameType type,[InAttribute, OutAttribute] T2[] lists) |
| | Execute a list of display lists.
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| static void | CallLists< T2 > (Int32 n, OpenTK.Graphics.OpenGL.ListNameType type,[InAttribute, OutAttribute] T2[,] lists) |
| | Execute a list of display lists.
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| static void | CallLists< T2 > (Int32 n, OpenTK.Graphics.OpenGL.ListNameType type,[InAttribute, OutAttribute] T2[,,] lists) |
| | Execute a list of display lists.
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| static void | CallLists< T2 > (Int32 n, OpenTK.Graphics.OpenGL.ListNameType type,[InAttribute, OutAttribute] ref T2 lists) |
| | Execute a list of display lists.
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static
OpenTK.Graphics.OpenGL.FramebufferErrorCode | CheckFramebufferStatus (OpenTK.Graphics.OpenGL.FramebufferTarget target) |
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static void | ClampColor (OpenTK.Graphics.OpenGL.ClampColorTarget target, OpenTK.Graphics.OpenGL.ClampColorMode clamp) |
| static void | Clear (OpenTK.Graphics.OpenGL.ClearBufferMask mask) |
| | Clear buffers to preset values.
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| static void | ClearAccum (Single red, Single green, Single blue, Single alpha) |
| | Specify clear values for the accumulation buffer.
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static void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single depth, Int32 stencil) |
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static void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single[] value) |
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static void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Single value) |
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static unsafe void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single *value) |
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static void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) |
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static void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) |
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static unsafe void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32 *value) |
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static void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32[] value) |
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static void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref UInt32 value) |
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static unsafe void | ClearBuffer (OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32 *value) |
| static void | ClearColor (Single red, Single green, Single blue, Single alpha) |
| | Specify clear values for the color buffers.
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| static void | ClearDepth (Double depth) |
| | Specify the clear value for the depth buffer.
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| static void | ClearIndex (Single c) |
| | Specify the clear value for the color index buffers.
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| static void | ClearStencil (Int32 s) |
| | Specify the clear value for the stencil buffer.
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| static void | ClientActiveTexture (OpenTK.Graphics.OpenGL.TextureUnit texture) |
| | Select active texture unit.
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static
OpenTK.Graphics.OpenGL.ArbSync | ClientWaitSync (IntPtr sync, Int32 flags, Int64 timeout) |
static
OpenTK.Graphics.OpenGL.ArbSync | ClientWaitSync (IntPtr sync, UInt32 flags, UInt64 timeout) |
| static void | ClipPlane (OpenTK.Graphics.OpenGL.ClipPlaneName plane, Double[] equation) |
| | Specify a plane against which all geometry is clipped.
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| static void | ClipPlane (OpenTK.Graphics.OpenGL.ClipPlaneName plane, ref Double equation) |
| | Specify a plane against which all geometry is clipped.
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| static unsafe void | ClipPlane (OpenTK.Graphics.OpenGL.ClipPlaneName plane, Double *equation) |
| | Specify a plane against which all geometry is clipped.
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| static void | Color3 (SByte red, SByte green, SByte blue) |
| | Set the current color.
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| static void | Color3 (SByte[] v) |
| | Set the current color.
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| static void | Color3 (ref SByte v) |
| | Set the current color.
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| static unsafe void | Color3 (SByte *v) |
| | Set the current color.
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| static void | Color3 (Double red, Double green, Double blue) |
| | Set the current color.
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| static void | Color3 (Double[] v) |
| | Set the current color.
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| static void | Color3 (ref Double v) |
| | Set the current color.
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| static unsafe void | Color3 (Double *v) |
| | Set the current color.
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| static void | Color3 (Single red, Single green, Single blue) |
| | Set the current color.
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| static void | Color3 (Single[] v) |
| | Set the current color.
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| static void | Color3 (ref Single v) |
| | Set the current color.
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| static unsafe void | Color3 (Single *v) |
| | Set the current color.
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| static void | Color3 (Int32 red, Int32 green, Int32 blue) |
| | Set the current color.
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| static void | Color3 (Int32[] v) |
| | Set the current color.
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| static void | Color3 (ref Int32 v) |
| | Set the current color.
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| static unsafe void | Color3 (Int32 *v) |
| | Set the current color.
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| static void | Color3 (Int16 red, Int16 green, Int16 blue) |
| | Set the current color.
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| static void | Color3 (Int16[] v) |
| | Set the current color.
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| static void | Color3 (ref Int16 v) |
| | Set the current color.
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| static unsafe void | Color3 (Int16 *v) |
| | Set the current color.
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| static void | Color3 (Byte red, Byte green, Byte blue) |
| | Set the current color.
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| static void | Color3 (Byte[] v) |
| | Set the current color.
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| static void | Color3 (ref Byte v) |
| | Set the current color.
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| static unsafe void | Color3 (Byte *v) |
| | Set the current color.
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| static void | Color3 (UInt32 red, UInt32 green, UInt32 blue) |
| | Set the current color.
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| static void | Color3 (UInt32[] v) |
| | Set the current color.
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| static void | Color3 (ref UInt32 v) |
| | Set the current color.
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| static unsafe void | Color3 (UInt32 *v) |
| | Set the current color.
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| static void | Color3 (UInt16 red, UInt16 green, UInt16 blue) |
| | Set the current color.
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| static void | Color3 (UInt16[] v) |
| | Set the current color.
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| static void | Color3 (ref UInt16 v) |
| | Set the current color.
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| static unsafe void | Color3 (UInt16 *v) |
| | Set the current color.
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| static void | Color4 (SByte red, SByte green, SByte blue, SByte alpha) |
| | Set the current color.
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| static void | Color4 (SByte[] v) |
| | Set the current color.
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| static void | Color4 (ref SByte v) |
| | Set the current color.
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| static unsafe void | Color4 (SByte *v) |
| | Set the current color.
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| static void | Color4 (Double red, Double green, Double blue, Double alpha) |
| | Set the current color.
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| static void | Color4 (Double[] v) |
| | Set the current color.
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| static void | Color4 (ref Double v) |
| | Set the current color.
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| static unsafe void | Color4 (Double *v) |
| | Set the current color.
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| static void | Color4 (Single red, Single green, Single blue, Single alpha) |
| | Set the current color.
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| static void | Color4 (Single[] v) |
| | Set the current color.
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| static void | Color4 (ref Single v) |
| | Set the current color.
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| static unsafe void | Color4 (Single *v) |
| | Set the current color.
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| static void | Color4 (Int32 red, Int32 green, Int32 blue, Int32 alpha) |
| | Set the current color.
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| static void | Color4 (Int32[] v) |
| | Set the current color.
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| static void | Color4 (ref Int32 v) |
| | Set the current color.
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| static unsafe void | Color4 (Int32 *v) |
| | Set the current color.
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| static void | Color4 (Int16 red, Int16 green, Int16 blue, Int16 alpha) |
| | Set the current color.
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| static void | Color4 (Int16[] v) |
| | Set the current color.
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| static void | Color4 (ref Int16 v) |
| | Set the current color.
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| static unsafe void | Color4 (Int16 *v) |
| | Set the current color.
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| static void | Color4 (Byte red, Byte green, Byte blue, Byte alpha) |
| | Set the current color.
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| static void | Color4 (Byte[] v) |
| | Set the current color.
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| static void | Color4 (ref Byte v) |
| | Set the current color.
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| static unsafe void | Color4 (Byte *v) |
| | Set the current color.
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| static void | Color4 (UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha) |
| | Set the current color.
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| static void | Color4 (UInt32[] v) |
| | Set the current color.
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| static void | Color4 (ref UInt32 v) |
| | Set the current color.
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| static unsafe void | Color4 (UInt32 *v) |
| | Set the current color.
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| static void | Color4 (UInt16 red, UInt16 green, UInt16 blue, UInt16 alpha) |
| | Set the current color.
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| static void | Color4 (UInt16[] v) |
| | Set the current color.
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| static void | Color4 (ref UInt16 v) |
| | Set the current color.
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| static unsafe void | Color4 (UInt16 *v) |
| | Set the current color.
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| static void | ColorMask (bool red, bool green, bool blue, bool alpha) |
| | Enable and disable writing of frame buffer color components.
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| static void | ColorMask (Int32 index, bool r, bool g, bool b, bool a) |
| | Enable and disable writing of frame buffer color components.
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| static void | ColorMask (UInt32 index, bool r, bool g, bool b, bool a) |
| | Enable and disable writing of frame buffer color components.
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| static void | ColorMaterial (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.ColorMaterialParameter mode) |
| | Cause a material color to track the current color.
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| static void | ColorPointer (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer) |
| | Define an array of colors.
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| static void | ColorPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[] pointer) |
| | Define an array of colors.
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| static void | ColorPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[,] pointer) |
| | Define an array of colors.
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| static void | ColorPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[,,] pointer) |
| | Define an array of colors.
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| static void | ColorPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride,[InAttribute, OutAttribute] ref T3 pointer) |
| | Define an array of colors.
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| static void | ColorSubTable (OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) |
| | Respecify a portion of a color table.
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| static void | ColorSubTable< T5 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T5[] data) |
| | Respecify a portion of a color table.
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| static void | ColorSubTable< T5 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T5[,] data) |
| | Respecify a portion of a color table.
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| static void | ColorSubTable< T5 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T5[,,] data) |
| | Respecify a portion of a color table.
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| static void | ColorSubTable< T5 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T5 data) |
| | Respecify a portion of a color table.
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| static void | ColorTable (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr table) |
| | Define a color lookup table.
|
| static void | ColorTable< T5 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T5[] table) |
| | Define a color lookup table.
|
| static void | ColorTable< T5 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T5[,] table) |
| | Define a color lookup table.
|
| static void | ColorTable< T5 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T5[,,] table) |
| | Define a color lookup table.
|
| static void | ColorTable< T5 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T5 table) |
| | Define a color lookup table.
|
| static void | ColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Single[]@params) |
| | Set color lookup table parameters.
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| static void | ColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, ref Single @params) |
| | Set color lookup table parameters.
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| static unsafe void | ColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Single *@params) |
| | Set color lookup table parameters.
|
| static void | ColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Int32[]@params) |
| | Set color lookup table parameters.
|
| static void | ColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, ref Int32 @params) |
| | Set color lookup table parameters.
|
| static unsafe void | ColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Int32 *@params) |
| | Set color lookup table parameters.
|
| static void | CompileShader (Int32 shader) |
| | Compiles a shader object.
|
| static void | CompileShader (UInt32 shader) |
| | Compiles a shader object.
|
| static void | CompressedTexImage1D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data) |
| | Specify a one-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] T6[] data) |
| | Specify a one-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] T6[,] data) |
| | Specify a one-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] T6[,,] data) |
| | Specify a one-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] ref T6 data) |
| | Specify a one-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage2D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) |
| | Specify a two-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage2D< T7 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] T7[] data) |
| | Specify a two-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage2D< T7 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] T7[,] data) |
| | Specify a two-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage2D< T7 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] T7[,,] data) |
| | Specify a two-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage2D< T7 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] ref T7 data) |
| | Specify a two-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage3D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) |
| | Specify a three-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage3D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] T8[] data) |
| | Specify a three-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage3D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] T8[,] data) |
| | Specify a three-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage3D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] T8[,,] data) |
| | Specify a three-dimensional texture image in a compressed format.
|
| static void | CompressedTexImage3D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize,[InAttribute, OutAttribute] ref T8 data) |
| | Specify a three-dimensional texture image in a compressed format.
|
| static void | CompressedTexSubImage1D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) |
| | Specify a one-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] T6[] data) |
| | Specify a one-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] T6[,] data) |
| | Specify a one-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] T6[,,] data) |
| | Specify a one-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] ref T6 data) |
| | Specify a one-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage2D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) |
| | Specify a two-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] T8[] data) |
| | Specify a two-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] T8[,] data) |
| | Specify a two-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] T8[,,] data) |
| | Specify a two-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] ref T8 data) |
| | Specify a two-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage3D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) |
| | Specify a three-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage3D< T10 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] T10[] data) |
| | Specify a three-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage3D< T10 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] T10[,] data) |
| | Specify a three-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage3D< T10 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] T10[,,] data) |
| | Specify a three-dimensional texture subimage in a compressed format.
|
| static void | CompressedTexSubImage3D< T10 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize,[InAttribute, OutAttribute] ref T10 data) |
| | Specify a three-dimensional texture subimage in a compressed format.
|
| static void | ConvolutionFilter1D (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) |
| | Define a one-dimensional convolution filter.
|
| static void | ConvolutionFilter1D< T5 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T5[] image) |
| | Define a one-dimensional convolution filter.
|
| static void | ConvolutionFilter1D< T5 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T5[,] image) |
| | Define a one-dimensional convolution filter.
|
| static void | ConvolutionFilter1D< T5 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T5[,,] image) |
| | Define a one-dimensional convolution filter.
|
| static void | ConvolutionFilter1D< T5 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T5 image) |
| | Define a one-dimensional convolution filter.
|
| static void | ConvolutionFilter2D (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) |
| | Define a two-dimensional convolution filter.
|
| static void | ConvolutionFilter2D< T6 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[] image) |
| | Define a two-dimensional convolution filter.
|
| static void | ConvolutionFilter2D< T6 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[,] image) |
| | Define a two-dimensional convolution filter.
|
| static void | ConvolutionFilter2D< T6 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[,,] image) |
| | Define a two-dimensional convolution filter.
|
| static void | ConvolutionFilter2D< T6 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T6 image) |
| | Define a two-dimensional convolution filter.
|
| static void | ConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single @params) |
| | Set convolution parameters.
|
| static void | ConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single[]@params) |
| | Set convolution parameters.
|
| static unsafe void | ConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single *@params) |
| | Set convolution parameters.
|
| static void | ConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32 @params) |
| | Set convolution parameters.
|
| static void | ConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32[]@params) |
| | Set convolution parameters.
|
| static unsafe void | ConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32 *@params) |
| | Set convolution parameters.
|
|
static void | CopyBufferSubData (OpenTK.Graphics.OpenGL.BufferTarget readTarget, OpenTK.Graphics.OpenGL.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) |
| static void | CopyColorSubTable (OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) |
| | Respecify a portion of a color table.
|
| static void | CopyColorTable (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) |
| | Copy pixels into a color table.
|
| static void | CopyConvolutionFilter1D (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) |
| | Copy pixels into a one-dimensional convolution filter.
|
| static void | CopyConvolutionFilter2D (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) |
| | Copy pixels into a two-dimensional convolution filter.
|
| static void | CopyPixels (Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelCopyType type) |
| | Copy pixels in the frame buffer.
|
| static void | CopyTexImage1D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) |
| | Copy pixels into a 1D texture image.
|
| static void | CopyTexImage2D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) |
| | Copy pixels into a 2D texture image.
|
| static void | CopyTexSubImage1D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) |
| | Copy a one-dimensional texture subimage.
|
| static void | CopyTexSubImage2D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) |
| | Copy a two-dimensional texture subimage.
|
| static void | CopyTexSubImage3D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) |
| | Copy a three-dimensional texture subimage.
|
| static Int32 | CreateProgram () |
| | Creates a program object.
|
| static Int32 | CreateShader (OpenTK.Graphics.OpenGL.ShaderType type) |
| | Creates a shader object.
|
| static void | CullFace (OpenTK.Graphics.OpenGL.CullFaceMode mode) |
| | Specify whether front- or back-facing facets can be culled.
|
| static void | DeleteBuffers (Int32 n, Int32[] buffers) |
| | Delete named buffer objects.
|
| static void | DeleteBuffers (Int32 n, ref Int32 buffers) |
| | Delete named buffer objects.
|
| static unsafe void | DeleteBuffers (Int32 n, Int32 *buffers) |
| | Delete named buffer objects.
|
| static void | DeleteBuffers (Int32 n, UInt32[] buffers) |
| | Delete named buffer objects.
|
| static void | DeleteBuffers (Int32 n, ref UInt32 buffers) |
| | Delete named buffer objects.
|
| static unsafe void | DeleteBuffers (Int32 n, UInt32 *buffers) |
| | Delete named buffer objects.
|
|
static void | DeleteFramebuffers (Int32 n, Int32[] framebuffers) |
|
static void | DeleteFramebuffers (Int32 n, ref Int32 framebuffers) |
|
static unsafe void | DeleteFramebuffers (Int32 n, Int32 *framebuffers) |
|
static void | DeleteFramebuffers (Int32 n, UInt32[] framebuffers) |
|
static void | DeleteFramebuffers (Int32 n, ref UInt32 framebuffers) |
|
static unsafe void | DeleteFramebuffers (Int32 n, UInt32 *framebuffers) |
| static void | DeleteLists (Int32 list, Int32 range) |
| | Delete a contiguous group of display lists.
|
| static void | DeleteLists (UInt32 list, Int32 range) |
| | Delete a contiguous group of display lists.
|
| static void | DeleteProgram (Int32 program) |
| | Deletes a program object.
|
| static void | DeleteProgram (UInt32 program) |
| | Deletes a program object.
|
| static void | DeleteQueries (Int32 n, Int32[] ids) |
| | Delete named query objects.
|
| static void | DeleteQueries (Int32 n, ref Int32 ids) |
| | Delete named query objects.
|
| static unsafe void | DeleteQueries (Int32 n, Int32 *ids) |
| | Delete named query objects.
|
| static void | DeleteQueries (Int32 n, UInt32[] ids) |
| | Delete named query objects.
|
| static void | DeleteQueries (Int32 n, ref UInt32 ids) |
| | Delete named query objects.
|
| static unsafe void | DeleteQueries (Int32 n, UInt32 *ids) |
| | Delete named query objects.
|
|
static void | DeleteRenderbuffers (Int32 n, Int32[] renderbuffers) |
|
static void | DeleteRenderbuffers (Int32 n, ref Int32 renderbuffers) |
|
static unsafe void | DeleteRenderbuffers (Int32 n, Int32 *renderbuffers) |
|
static void | DeleteRenderbuffers (Int32 n, UInt32[] renderbuffers) |
|
static void | DeleteRenderbuffers (Int32 n, ref UInt32 renderbuffers) |
|
static unsafe void | DeleteRenderbuffers (Int32 n, UInt32 *renderbuffers) |
| static void | DeleteShader (Int32 shader) |
| | Deletes a shader object.
|
| static void | DeleteShader (UInt32 shader) |
| | Deletes a shader object.
|
|
static void | DeleteSync (IntPtr sync) |
| static void | DeleteTextures (Int32 n, Int32[] textures) |
| | Delete named textures.
|
| static void | DeleteTextures (Int32 n, ref Int32 textures) |
| | Delete named textures.
|
| static unsafe void | DeleteTextures (Int32 n, Int32 *textures) |
| | Delete named textures.
|
| static void | DeleteTextures (Int32 n, UInt32[] textures) |
| | Delete named textures.
|
| static void | DeleteTextures (Int32 n, ref UInt32 textures) |
| | Delete named textures.
|
| static unsafe void | DeleteTextures (Int32 n, UInt32 *textures) |
| | Delete named textures.
|
|
static void | DeleteVertexArrays (Int32 n, Int32[] arrays) |
|
static void | DeleteVertexArrays (Int32 n, ref Int32 arrays) |
|
static unsafe void | DeleteVertexArrays (Int32 n, Int32 *arrays) |
|
static void | DeleteVertexArrays (Int32 n, UInt32[] arrays) |
|
static void | DeleteVertexArrays (Int32 n, ref UInt32 arrays) |
|
static unsafe void | DeleteVertexArrays (Int32 n, UInt32 *arrays) |
| static void | DepthFunc (OpenTK.Graphics.OpenGL.DepthFunction func) |
| | Specify the value used for depth buffer comparisons.
|
| static void | DepthMask (bool flag) |
| | Enable or disable writing into the depth buffer.
|
| static void | DepthRange (Double near, Double far) |
| | Specify mapping of depth values from normalized device coordinates to window coordinates.
|
| static void | DetachShader (Int32 program, Int32 shader) |
| | Detaches a shader object from a program object to which it is attached.
|
| static void | DetachShader (UInt32 program, UInt32 shader) |
| | Detaches a shader object from a program object to which it is attached.
|
|
static void | Disable (OpenTK.Graphics.OpenGL.EnableCap cap) |
|
static void | DisableClientState (OpenTK.Graphics.OpenGL.ArrayCap array) |
|
static void | Disable (OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) |
|
static void | Disable (OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) |
|
static void | DisableVertexAttribArray (Int32 index) |
|
static void | DisableVertexAttribArray (UInt32 index) |
| static void | DrawArrays (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count) |
| | Render primitives from array data.
|
|
static void | DrawArraysInstanced (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count, Int32 primcount) |
| static void | DrawBuffer (OpenTK.Graphics.OpenGL.DrawBufferMode mode) |
| | Specify which color buffers are to be drawn into.
|
| static void | DrawBuffers (Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum[] bufs) |
| | Specifies a list of color buffers to be drawn into.
|
| static void | DrawBuffers (Int32 n, ref OpenTK.Graphics.OpenGL.DrawBuffersEnum bufs) |
| | Specifies a list of color buffers to be drawn into.
|
| static unsafe void | DrawBuffers (Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum *bufs) |
| | Specifies a list of color buffers to be drawn into.
|
| static void | DrawElements (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) |
| | Render primitives from array data.
|
| static void | DrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices) |
| | Render primitives from array data.
|
| static void | DrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices) |
| | Render primitives from array data.
|
| static void | DrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices) |
| | Render primitives from array data.
|
| static void | DrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices) |
| | Render primitives from array data.
|
|
static void | DrawElementsBaseVertex (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex) |
|
static void | DrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices, Int32 basevertex) |
|
static void | DrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices, Int32 basevertex) |
|
static void | DrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices, Int32 basevertex) |
|
static void | DrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices, Int32 basevertex) |
|
static void | DrawElementsInstanced (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) |
|
static void | DrawElementsInstanced< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices, Int32 primcount) |
|
static void | DrawElementsInstanced< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices, Int32 primcount) |
|
static void | DrawElementsInstanced< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) |
|
static void | DrawElementsInstanced< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices, Int32 primcount) |
|
static void | DrawElementsInstancedBaseVertex (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32 basevertex) |
|
static void | DrawElementsInstancedBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32 basevertex) |
|
static void | DrawElementsInstancedBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32 basevertex) |
|
static void | DrawElementsInstancedBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32 basevertex) |
|
static void | DrawElementsInstancedBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32 basevertex) |
| static void | DrawPixels (Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) |
| | Write a block of pixels to the frame buffer.
|
| static void | DrawPixels< T4 > (Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[] pixels) |
| | Write a block of pixels to the frame buffer.
|
| static void | DrawPixels< T4 > (Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[,] pixels) |
| | Write a block of pixels to the frame buffer.
|
| static void | DrawPixels< T4 > (Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[,,] pixels) |
| | Write a block of pixels to the frame buffer.
|
| static void | DrawPixels< T4 > (Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T4 pixels) |
| | Write a block of pixels to the frame buffer.
|
| static void | DrawRangeElements (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) |
| | Render primitives from array data.
|
| static void | DrawRangeElements< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[] indices) |
| | Render primitives from array data.
|
| static void | DrawRangeElements< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[,] indices) |
| | Render primitives from array data.
|
| static void | DrawRangeElements< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[,,] indices) |
| | Render primitives from array data.
|
| static void | DrawRangeElements< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T5 indices) |
| | Render primitives from array data.
|
| static void | DrawRangeElements (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) |
| | Render primitives from array data.
|
| static void | DrawRangeElements< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[] indices) |
| | Render primitives from array data.
|
| static void | DrawRangeElements< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[,] indices) |
| | Render primitives from array data.
|
| static void | DrawRangeElements< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[,,] indices) |
| | Render primitives from array data.
|
| static void | DrawRangeElements< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T5 indices) |
| | Render primitives from array data.
|
|
static void | DrawRangeElementsBaseVertex (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex) |
|
static void | DrawRangeElementsBaseVertex< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[] indices, Int32 basevertex) |
|
static void | DrawRangeElementsBaseVertex< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[,] indices, Int32 basevertex) |
|
static void | DrawRangeElementsBaseVertex< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[,,] indices, Int32 basevertex) |
|
static void | DrawRangeElementsBaseVertex< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T5 indices, Int32 basevertex) |
|
static void | DrawRangeElementsBaseVertex (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex) |
|
static void | DrawRangeElementsBaseVertex< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[] indices, Int32 basevertex) |
|
static void | DrawRangeElementsBaseVertex< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[,] indices, Int32 basevertex) |
|
static void | DrawRangeElementsBaseVertex< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T5[,,] indices, Int32 basevertex) |
|
static void | DrawRangeElementsBaseVertex< T5 > (OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T5 indices, Int32 basevertex) |
| static void | EdgeFlag (bool flag) |
| | Flag edges as either boundary or nonboundary.
|
| static void | EdgeFlagPointer (Int32 stride, IntPtr pointer) |
| | Define an array of edge flags.
|
| static void | EdgeFlagPointer< T1 > (Int32 stride,[InAttribute, OutAttribute] T1[] pointer) |
| | Define an array of edge flags.
|
| static void | EdgeFlagPointer< T1 > (Int32 stride,[InAttribute, OutAttribute] T1[,] pointer) |
| | Define an array of edge flags.
|
| static void | EdgeFlagPointer< T1 > (Int32 stride,[InAttribute, OutAttribute] T1[,,] pointer) |
| | Define an array of edge flags.
|
| static void | EdgeFlagPointer< T1 > (Int32 stride,[InAttribute, OutAttribute] ref T1 pointer) |
| | Define an array of edge flags.
|
| static unsafe void | EdgeFlag (bool *flag) |
| | Flag edges as either boundary or nonboundary.
|
| static void | Enable (OpenTK.Graphics.OpenGL.EnableCap cap) |
| | Enable or disable server-side GL capabilities.
|
| static void | EnableClientState (OpenTK.Graphics.OpenGL.ArrayCap array) |
| | Enable or disable client-side capability.
|
| static void | Enable (OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) |
| | Enable or disable server-side GL capabilities.
|
| static void | Enable (OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) |
| | Enable or disable server-side GL capabilities.
|
| static void | EnableVertexAttribArray (Int32 index) |
| | Enable or disable a generic vertex attribute array.
|
| static void | EnableVertexAttribArray (UInt32 index) |
| | Enable or disable a generic vertex attribute array.
|
|
static void | End () |
|
static void | EndConditionalRender () |
|
static void | EndList () |
|
static void | EndQuery (OpenTK.Graphics.OpenGL.QueryTarget target) |
|
static void | EndTransformFeedback () |
| static void | EvalCoord1 (Double u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static unsafe void | EvalCoord1 (Double *u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static void | EvalCoord1 (Single u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static unsafe void | EvalCoord1 (Single *u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static void | EvalCoord2 (Double u, Double v) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static void | EvalCoord2 (Double[] u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static void | EvalCoord2 (ref Double u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static unsafe void | EvalCoord2 (Double *u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static void | EvalCoord2 (Single u, Single v) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static void | EvalCoord2 (Single[] u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static void | EvalCoord2 (ref Single u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static unsafe void | EvalCoord2 (Single *u) |
| | Evaluate enabled one- and two-dimensional maps.
|
| static void | EvalMesh1 (OpenTK.Graphics.OpenGL.MeshMode1 mode, Int32 i1, Int32 i2) |
| | Compute a one- or two-dimensional grid of points or lines.
|
| static void | EvalMesh2 (OpenTK.Graphics.OpenGL.MeshMode2 mode, Int32 i1, Int32 i2, Int32 j1, Int32 j2) |
| | Compute a one- or two-dimensional grid of points or lines.
|
| static void | EvalPoint1 (Int32 i) |
| | Generate and evaluate a single point in a mesh.
|
| static void | EvalPoint2 (Int32 i, Int32 j) |
| | Generate and evaluate a single point in a mesh.
|
| static void | FeedbackBuffer (Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type,[OutAttribute] Single[] buffer) |
| | Controls feedback mode.
|
| static void | FeedbackBuffer (Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type,[OutAttribute] out Single buffer) |
| | Controls feedback mode.
|
| static unsafe void | FeedbackBuffer (Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type,[OutAttribute] Single *buffer) |
| | Controls feedback mode.
|
|
static IntPtr | FenceSync (OpenTK.Graphics.OpenGL.ArbSync condition, Int32 flags) |
|
static IntPtr | FenceSync (OpenTK.Graphics.OpenGL.ArbSync condition, UInt32 flags) |
| static void | Finish () |
| | Block until all GL execution is complete.
|
| static void | Flush () |
| | Force execution of GL commands in finite time.
|
|
static void | FlushMappedBufferRange (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr length) |
| static void | FogCoord (Double coord) |
| | Set the current fog coordinates.
|
| static unsafe void | FogCoord (Double *coord) |
| | Set the current fog coordinates.
|
| static void | FogCoord (Single coord) |
| | Set the current fog coordinates.
|
| static unsafe void | FogCoord (Single *coord) |
| | Set the current fog coordinates.
|
| static void | FogCoordPointer (OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, IntPtr pointer) |
| | Define an array of fog coordinates.
|
| static void | FogCoordPointer< T2 > (OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride,[InAttribute, OutAttribute] T2[] pointer) |
| | Define an array of fog coordinates.
|
| static void | FogCoordPointer< T2 > (OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride,[InAttribute, OutAttribute] T2[,] pointer) |
| | Define an array of fog coordinates.
|
| static void | FogCoordPointer< T2 > (OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride,[InAttribute, OutAttribute] T2[,,] pointer) |
| | Define an array of fog coordinates.
|
| static void | FogCoordPointer< T2 > (OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride,[InAttribute, OutAttribute] ref T2 pointer) |
| | Define an array of fog coordinates.
|
| static void | Fog (OpenTK.Graphics.OpenGL.FogParameter pname, Single param) |
| | Specify fog parameters.
|
| static void | Fog (OpenTK.Graphics.OpenGL.FogParameter pname, Single[]@params) |
| | Specify fog parameters.
|
| static unsafe void | Fog (OpenTK.Graphics.OpenGL.FogParameter pname, Single *@params) |
| | Specify fog parameters.
|
| static void | Fog (OpenTK.Graphics.OpenGL.FogParameter pname, Int32 param) |
| | Specify fog parameters.
|
| static void | Fog (OpenTK.Graphics.OpenGL.FogParameter pname, Int32[]@params) |
| | Specify fog parameters.
|
| static unsafe void | Fog (OpenTK.Graphics.OpenGL.FogParameter pname, Int32 *@params) |
| | Specify fog parameters.
|
|
static void | FramebufferRenderbuffer (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) |
|
static void | FramebufferRenderbuffer (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) |
|
static void | FramebufferTexture (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) |
|
static void | FramebufferTexture (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) |
|
static void | FramebufferTexture1D (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) |
|
static void | FramebufferTexture1D (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) |
|
static void | FramebufferTexture2D (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) |
|
static void | FramebufferTexture2D (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) |
|
static void | FramebufferTexture3D (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) |
|
static void | FramebufferTexture3D (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) |
|
static void | FramebufferTextureFace (OpenTK.Graphics.OpenGL.Version32 target, OpenTK.Graphics.OpenGL.Version32 attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.Version32 face) |
|
static void | FramebufferTextureFace (OpenTK.Graphics.OpenGL.Version32 target, OpenTK.Graphics.OpenGL.Version32 attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.Version32 face) |
|
static void | FramebufferTextureLayer (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) |
|
static void | FramebufferTextureLayer (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) |
| static void | FrontFace (OpenTK.Graphics.OpenGL.FrontFaceDirection mode) |
| | Define front- and back-facing polygons.
|
| static void | Frustum (Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) |
| | Multiply the current matrix by a perspective matrix.
|
| static void | GenBuffers (Int32 n,[OutAttribute] Int32[] buffers) |
| | Generate buffer object names.
|
| static void | GenBuffers (Int32 n,[OutAttribute] out Int32 buffers) |
| | Generate buffer object names.
|
| static unsafe void | GenBuffers (Int32 n,[OutAttribute] Int32 *buffers) |
| | Generate buffer object names.
|
| static void | GenBuffers (Int32 n,[OutAttribute] UInt32[] buffers) |
| | Generate buffer object names.
|
| static void | GenBuffers (Int32 n,[OutAttribute] out UInt32 buffers) |
| | Generate buffer object names.
|
| static unsafe void | GenBuffers (Int32 n,[OutAttribute] UInt32 *buffers) |
| | Generate buffer object names.
|
|
static void | GenerateMipmap (OpenTK.Graphics.OpenGL.GenerateMipmapTarget target) |
|
static void | GenFramebuffers (Int32 n,[OutAttribute] Int32[] framebuffers) |
|
static void | GenFramebuffers (Int32 n,[OutAttribute] out Int32 framebuffers) |
|
static unsafe void | GenFramebuffers (Int32 n,[OutAttribute] Int32 *framebuffers) |
|
static void | GenFramebuffers (Int32 n,[OutAttribute] UInt32[] framebuffers) |
|
static void | GenFramebuffers (Int32 n,[OutAttribute] out UInt32 framebuffers) |
|
static unsafe void | GenFramebuffers (Int32 n,[OutAttribute] UInt32 *framebuffers) |
| static Int32 | GenLists (Int32 range) |
| | Generate a contiguous set of empty display lists.
|
| static void | GenQueries (Int32 n,[OutAttribute] Int32[] ids) |
| | Generate query object names.
|
| static void | GenQueries (Int32 n,[OutAttribute] out Int32 ids) |
| | Generate query object names.
|
| static unsafe void | GenQueries (Int32 n,[OutAttribute] Int32 *ids) |
| | Generate query object names.
|
| static void | GenQueries (Int32 n,[OutAttribute] UInt32[] ids) |
| | Generate query object names.
|
| static void | GenQueries (Int32 n,[OutAttribute] out UInt32 ids) |
| | Generate query object names.
|
| static unsafe void | GenQueries (Int32 n,[OutAttribute] UInt32 *ids) |
| | Generate query object names.
|
|
static void | GenRenderbuffers (Int32 n,[OutAttribute] Int32[] renderbuffers) |
|
static void | GenRenderbuffers (Int32 n,[OutAttribute] out Int32 renderbuffers) |
|
static unsafe void | GenRenderbuffers (Int32 n,[OutAttribute] Int32 *renderbuffers) |
|
static void | GenRenderbuffers (Int32 n,[OutAttribute] UInt32[] renderbuffers) |
|
static void | GenRenderbuffers (Int32 n,[OutAttribute] out UInt32 renderbuffers) |
|
static unsafe void | GenRenderbuffers (Int32 n,[OutAttribute] UInt32 *renderbuffers) |
| static void | GenTextures (Int32 n,[OutAttribute] Int32[] textures) |
| | Generate texture names.
|
| static void | GenTextures (Int32 n,[OutAttribute] out Int32 textures) |
| | Generate texture names.
|
| static unsafe void | GenTextures (Int32 n,[OutAttribute] Int32 *textures) |
| | Generate texture names.
|
| static void | GenTextures (Int32 n,[OutAttribute] UInt32[] textures) |
| | Generate texture names.
|
| static void | GenTextures (Int32 n,[OutAttribute] out UInt32 textures) |
| | Generate texture names.
|
| static unsafe void | GenTextures (Int32 n,[OutAttribute] UInt32 *textures) |
| | Generate texture names.
|
|
static void | GenVertexArrays (Int32 n,[OutAttribute] Int32[] arrays) |
|
static void | GenVertexArrays (Int32 n,[OutAttribute] out Int32 arrays) |
|
static unsafe void | GenVertexArrays (Int32 n,[OutAttribute] Int32 *arrays) |
|
static void | GenVertexArrays (Int32 n,[OutAttribute] UInt32[] arrays) |
|
static void | GenVertexArrays (Int32 n,[OutAttribute] out UInt32 arrays) |
|
static unsafe void | GenVertexArrays (Int32 n,[OutAttribute] UInt32 *arrays) |
| static void | GetActiveAttrib (Int32 program, Int32 index, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] out Int32 size,[OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type,[OutAttribute] StringBuilder name) |
| | Returns information about an active attribute variable for the specified program object.
|
| static unsafe void | GetActiveAttrib (Int32 program, Int32 index, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] Int32 *size,[OutAttribute] OpenTK.Graphics.OpenGL.ActiveAttribType *type,[OutAttribute] StringBuilder name) |
| | Returns information about an active attribute variable for the specified program object.
|
| static void | GetActiveAttrib (UInt32 program, UInt32 index, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] out Int32 size,[OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type,[OutAttribute] StringBuilder name) |
| | Returns information about an active attribute variable for the specified program object.
|
| static unsafe void | GetActiveAttrib (UInt32 program, UInt32 index, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] Int32 *size,[OutAttribute] OpenTK.Graphics.OpenGL.ActiveAttribType *type,[OutAttribute] StringBuilder name) |
| | Returns information about an active attribute variable for the specified program object.
|
| static void | GetActiveUniform (Int32 program, Int32 index, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] out Int32 size,[OutAttribute] out OpenTK.Graphics.OpenGL.ActiveUniformType type,[OutAttribute] StringBuilder name) |
| | Returns information about an active uniform variable for the specified program object.
|
| static unsafe void | GetActiveUniform (Int32 program, Int32 index, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] Int32 *size,[OutAttribute] OpenTK.Graphics.OpenGL.ActiveUniformType *type,[OutAttribute] StringBuilder name) |
| | Returns information about an active uniform variable for the specified program object.
|
| static void | GetActiveUniform (UInt32 program, UInt32 index, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] out Int32 size,[OutAttribute] out OpenTK.Graphics.OpenGL.ActiveUniformType type,[OutAttribute] StringBuilder name) |
| | Returns information about an active uniform variable for the specified program object.
|
| static unsafe void | GetActiveUniform (UInt32 program, UInt32 index, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] Int32 *size,[OutAttribute] OpenTK.Graphics.OpenGL.ActiveUniformType *type,[OutAttribute] StringBuilder name) |
| | Returns information about an active uniform variable for the specified program object.
|
|
static void | GetActiveUniformBlock (Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname,[OutAttribute] Int32[]@params) |
|
static void | GetActiveUniformBlock (Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname,[OutAttribute] out Int32 @params) |
|
static unsafe void | GetActiveUniformBlock (Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname,[OutAttribute] Int32 *@params) |
|
static void | GetActiveUniformBlock (UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname,[OutAttribute] Int32[]@params) |
|
static void | GetActiveUniformBlock (UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname,[OutAttribute] out Int32 @params) |
|
static unsafe void | GetActiveUniformBlock (UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname,[OutAttribute] Int32 *@params) |
|
static void | GetActiveUniformBlockName (Int32 program, Int32 uniformBlockIndex, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder uniformBlockName) |
|
static unsafe void | GetActiveUniformBlockName (Int32 program, Int32 uniformBlockIndex, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder uniformBlockName) |
|
static void | GetActiveUniformBlockName (UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder uniformBlockName) |
|
static unsafe void | GetActiveUniformBlockName (UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder uniformBlockName) |
|
static void | GetActiveUniformName (Int32 program, Int32 uniformIndex, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder uniformName) |
|
static unsafe void | GetActiveUniformName (Int32 program, Int32 uniformIndex, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder uniformName) |
|
static void | GetActiveUniformName (UInt32 program, UInt32 uniformIndex, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder uniformName) |
|
static unsafe void | GetActiveUniformName (UInt32 program, UInt32 uniformIndex, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder uniformName) |
|
static void | GetActiveUniforms (Int32 program, Int32 uniformCount, Int32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname,[OutAttribute] Int32[]@params) |
|
static void | GetActiveUniforms (Int32 program, Int32 uniformCount, ref Int32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname,[OutAttribute] out Int32 @params) |
|
static unsafe void | GetActiveUniforms (Int32 program, Int32 uniformCount, Int32 *uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname,[OutAttribute] Int32 *@params) |
|
static void | GetActiveUniforms (UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname,[OutAttribute] Int32[]@params) |
|
static void | GetActiveUniforms (UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname,[OutAttribute] out Int32 @params) |
|
static unsafe void | GetActiveUniforms (UInt32 program, Int32 uniformCount, UInt32 *uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname,[OutAttribute] Int32 *@params) |
| static void | GetAttachedShaders (Int32 program, Int32 maxCount,[OutAttribute] out Int32 count,[OutAttribute] out Int32 obj) |
| | Returns the handles of the shader objects attached to a program object.
|
| static unsafe void | GetAttachedShaders (Int32 program, Int32 maxCount,[OutAttribute] Int32 *count,[OutAttribute] Int32[] obj) |
| | Returns the handles of the shader objects attached to a program object.
|
| static unsafe void | GetAttachedShaders (Int32 program, Int32 maxCount,[OutAttribute] Int32 *count,[OutAttribute] Int32 *obj) |
| | Returns the handles of the shader objects attached to a program object.
|
| static void | GetAttachedShaders (UInt32 program, Int32 maxCount,[OutAttribute] out Int32 count,[OutAttribute] out UInt32 obj) |
| | Returns the handles of the shader objects attached to a program object.
|
| static unsafe void | GetAttachedShaders (UInt32 program, Int32 maxCount,[OutAttribute] Int32 *count,[OutAttribute] UInt32[] obj) |
| | Returns the handles of the shader objects attached to a program object.
|
| static unsafe void | GetAttachedShaders (UInt32 program, Int32 maxCount,[OutAttribute] Int32 *count,[OutAttribute] UInt32 *obj) |
| | Returns the handles of the shader objects attached to a program object.
|
| static Int32 | GetAttribLocation (Int32 program, String name) |
| | Returns the location of an attribute variable.
|
| static Int32 | GetAttribLocation (UInt32 program, String name) |
| | Returns the location of an attribute variable.
|
|
static void | GetBoolean (OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index,[OutAttribute] bool[] data) |
|
static void | GetBoolean (OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index,[OutAttribute] out bool data) |
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static unsafe void | GetBoolean (OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index,[OutAttribute] bool *data) |
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static void | GetBoolean (OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index,[OutAttribute] bool[] data) |
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static void | GetBoolean (OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index,[OutAttribute] out bool data) |
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static unsafe void | GetBoolean (OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index,[OutAttribute] bool *data) |
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static void | GetBoolean (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] bool[]@params) |
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static void | GetBoolean (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] out bool @params) |
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static unsafe void | GetBoolean (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] bool *@params) |
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static void | GetBufferParameteri64 (OpenTK.Graphics.OpenGL.Version32 target, OpenTK.Graphics.OpenGL.Version32 pname,[OutAttribute] Int64[]@params) |
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static void | GetBufferParameteri64 (OpenTK.Graphics.OpenGL.Version32 target, OpenTK.Graphics.OpenGL.Version32 pname,[OutAttribute] out Int64 @params) |
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static unsafe void | GetBufferParameteri64 (OpenTK.Graphics.OpenGL.Version32 target, OpenTK.Graphics.OpenGL.Version32 pname,[OutAttribute] Int64 *@params) |
| static void | GetBufferParameter (OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname,[OutAttribute] Int32[]@params) |
| | Return parameters of a buffer object.
|
| static void | GetBufferParameter (OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname,[OutAttribute] out Int32 @params) |
| | Return parameters of a buffer object.
|
| static unsafe void | GetBufferParameter (OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname,[OutAttribute] Int32 *@params) |
| | Return parameters of a buffer object.
|
| static void | GetBufferPointer (OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname,[OutAttribute] IntPtr @params) |
| | Return the pointer to a mapped buffer object's data store.
|
| static void | GetBufferPointer< T2 > (OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname,[InAttribute, OutAttribute] T2[]@params) |
| | Return the pointer to a mapped buffer object's data store.
|
| static void | GetBufferPointer< T2 > (OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname,[InAttribute, OutAttribute] T2[,]@params) |
| | Return the pointer to a mapped buffer object's data store.
|
| static void | GetBufferPointer< T2 > (OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname,[InAttribute, OutAttribute] T2[,,]@params) |
| | Return the pointer to a mapped buffer object's data store.
|
| static void | GetBufferPointer< T2 > (OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname,[InAttribute, OutAttribute] ref T2 @params) |
| | Return the pointer to a mapped buffer object's data store.
|
| static void | GetBufferSubData (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size,[OutAttribute] IntPtr data) |
| | Returns a subset of a buffer object's data store.
|
| static void | GetBufferSubData< T3 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size,[InAttribute, OutAttribute] T3[] data) |
| | Returns a subset of a buffer object's data store.
|
| static void | GetBufferSubData< T3 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size,[InAttribute, OutAttribute] T3[,] data) |
| | Returns a subset of a buffer object's data store.
|
| static void | GetBufferSubData< T3 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size,[InAttribute, OutAttribute] T3[,,] data) |
| | Returns a subset of a buffer object's data store.
|
| static void | GetBufferSubData< T3 > (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size,[InAttribute, OutAttribute] ref T3 data) |
| | Returns a subset of a buffer object's data store.
|
| static void | GetClipPlane (OpenTK.Graphics.OpenGL.ClipPlaneName plane,[OutAttribute] Double[] equation) |
| | Return the coefficients of the specified clipping plane.
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| static void | GetClipPlane (OpenTK.Graphics.OpenGL.ClipPlaneName plane,[OutAttribute] out Double equation) |
| | Return the coefficients of the specified clipping plane.
|
| static unsafe void | GetClipPlane (OpenTK.Graphics.OpenGL.ClipPlaneName plane,[OutAttribute] Double *equation) |
| | Return the coefficients of the specified clipping plane.
|
| static void | GetColorTable (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr table) |
| | Retrieve contents of a color lookup table.
|
| static void | GetColorTable< T3 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T3[] table) |
| | Retrieve contents of a color lookup table.
|
| static void | GetColorTable< T3 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T3[,] table) |
| | Retrieve contents of a color lookup table.
|
| static void | GetColorTable< T3 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T3[,,] table) |
| | Retrieve contents of a color lookup table.
|
| static void | GetColorTable< T3 > (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T3 table) |
| | Retrieve contents of a color lookup table.
|
| static void | GetColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname,[OutAttribute] Single[]@params) |
| | Get color lookup table parameters.
|
| static void | GetColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname,[OutAttribute] out Single @params) |
| | Get color lookup table parameters.
|
| static unsafe void | GetColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname,[OutAttribute] Single *@params) |
| | Get color lookup table parameters.
|
| static void | GetColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname,[OutAttribute] Int32[]@params) |
| | Get color lookup table parameters.
|
| static void | GetColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname,[OutAttribute] out Int32 @params) |
| | Get color lookup table parameters.
|
| static unsafe void | GetColorTableParameter (OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname,[OutAttribute] Int32 *@params) |
| | Get color lookup table parameters.
|
| static void | GetCompressedTexImage (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level,[OutAttribute] IntPtr img) |
| | Return a compressed texture image.
|
| static void | GetCompressedTexImage< T2 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level,[InAttribute, OutAttribute] T2[] img) |
| | Return a compressed texture image.
|
| static void | GetCompressedTexImage< T2 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level,[InAttribute, OutAttribute] T2[,] img) |
| | Return a compressed texture image.
|
| static void | GetCompressedTexImage< T2 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level,[InAttribute, OutAttribute] T2[,,] img) |
| | Return a compressed texture image.
|
| static void | GetCompressedTexImage< T2 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level,[InAttribute, OutAttribute] ref T2 img) |
| | Return a compressed texture image.
|
| static void | GetConvolutionFilter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr image) |
| | Get current 1D or 2D convolution filter kernel.
|
| static void | GetConvolutionFilter< T3 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T3[] image) |
| | Get current 1D or 2D convolution filter kernel.
|
| static void | GetConvolutionFilter< T3 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T3[,] image) |
| | Get current 1D or 2D convolution filter kernel.
|
| static void | GetConvolutionFilter< T3 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T3[,,] image) |
| | Get current 1D or 2D convolution filter kernel.
|
| static void | GetConvolutionFilter< T3 > (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T3 image) |
| | Get current 1D or 2D convolution filter kernel.
|
| static void | GetConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname,[OutAttribute] Single[]@params) |
| | Get convolution parameters.
|
| static void | GetConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname,[OutAttribute] out Single @params) |
| | Get convolution parameters.
|
| static unsafe void | GetConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname,[OutAttribute] Single *@params) |
| | Get convolution parameters.
|
| static void | GetConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname,[OutAttribute] Int32[]@params) |
| | Get convolution parameters.
|
| static void | GetConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname,[OutAttribute] out Int32 @params) |
| | Get convolution parameters.
|
| static unsafe void | GetConvolutionParameter (OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname,[OutAttribute] Int32 *@params) |
| | Get convolution parameters.
|
|
static void | GetDouble (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] Double[]@params) |
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static void | GetDouble (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] out Double @params) |
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static unsafe void | GetDouble (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] Double *@params) |
static
OpenTK.Graphics.OpenGL.ErrorCode | GetError () |
| | Return error information.
|
|
static void | GetFloat (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] Single[]@params) |
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static void | GetFloat (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] out Single @params) |
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static unsafe void | GetFloat (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] Single *@params) |
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static Int32 | GetFragDataLocation (Int32 program, String name) |
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static Int32 | GetFragDataLocation (UInt32 program, String name) |
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static void | GetFramebufferAttachmentParameter (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname,[OutAttribute] Int32[]@params) |
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static void | GetFramebufferAttachmentParameter (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname,[OutAttribute] out Int32 @params) |
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static unsafe void | GetFramebufferAttachmentParameter (OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname,[OutAttribute] Int32 *@params) |
| static void | GetHistogram (OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr values) |
| | Get histogram table.
|
| static void | GetHistogram< T4 > (OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[] values) |
| | Get histogram table.
|
| static void | GetHistogram< T4 > (OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[,] values) |
| | Get histogram table.
|
| static void | GetHistogram< T4 > (OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[,,] values) |
| | Get histogram table.
|
| static void | GetHistogram< T4 > (OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T4 values) |
| | Get histogram table.
|
| static void | GetHistogramParameter (OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname,[OutAttribute] Single[]@params) |
| | Get histogram parameters.
|
| static void | GetHistogramParameter (OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname,[OutAttribute] out Single @params) |
| | Get histogram parameters.
|
| static unsafe void | GetHistogramParameter (OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname,[OutAttribute] Single *@params) |
| | Get histogram parameters.
|
| static void | GetHistogramParameter (OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname,[OutAttribute] Int32[]@params) |
| | Get histogram parameters.
|
| static void | GetHistogramParameter (OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname,[OutAttribute] out Int32 @params) |
| | Get histogram parameters.
|
| static unsafe void | GetHistogramParameter (OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname,[OutAttribute] Int32 *@params) |
| | Get histogram parameters.
|
|
static void | GetInteger64 (OpenTK.Graphics.OpenGL.Version32 target, Int32 index,[OutAttribute] Int64[] data) |
|
static void | GetInteger64 (OpenTK.Graphics.OpenGL.Version32 target, Int32 index,[OutAttribute] out Int64 data) |
|
static unsafe void | GetInteger64 (OpenTK.Graphics.OpenGL.Version32 target, Int32 index,[OutAttribute] Int64 *data) |
|
static void | GetInteger64 (OpenTK.Graphics.OpenGL.Version32 target, UInt32 index,[OutAttribute] Int64[] data) |
|
static void | GetInteger64 (OpenTK.Graphics.OpenGL.Version32 target, UInt32 index,[OutAttribute] out Int64 data) |
|
static unsafe void | GetInteger64 (OpenTK.Graphics.OpenGL.Version32 target, UInt32 index,[OutAttribute] Int64 *data) |
|
static void | GetInteger64 (OpenTK.Graphics.OpenGL.ArbSync pname,[OutAttribute] Int64[]@params) |
|
static void | GetInteger64 (OpenTK.Graphics.OpenGL.ArbSync pname,[OutAttribute] out Int64 @params) |
|
static unsafe void | GetInteger64 (OpenTK.Graphics.OpenGL.ArbSync pname,[OutAttribute] Int64 *@params) |
|
static void | GetInteger (OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index,[OutAttribute] Int32[] data) |
|
static void | GetInteger (OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index,[OutAttribute] out Int32 data) |
|
static unsafe void | GetInteger (OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index,[OutAttribute] Int32 *data) |
|
static void | GetInteger (OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index,[OutAttribute] Int32[] data) |
|
static void | GetInteger (OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index,[OutAttribute] out Int32 data) |
|
static unsafe void | GetInteger (OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index,[OutAttribute] Int32 *data) |
|
static void | GetInteger (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] Int32[]@params) |
|
static void | GetInteger (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] out Int32 @params) |
|
static unsafe void | GetInteger (OpenTK.Graphics.OpenGL.GetPName pname,[OutAttribute] Int32 *@params) |
| static void | GetLight (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname,[OutAttribute] Single[]@params) |
| | Return light source parameter values.
|
| static void | GetLight (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname,[OutAttribute] out Single @params) |
| | Return light source parameter values.
|
| static unsafe void | GetLight (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname,[OutAttribute] Single *@params) |
| | Return light source parameter values.
|
| static void | GetLight (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname,[OutAttribute] Int32[]@params) |
| | Return light source parameter values.
|
| static void | GetLight (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname,[OutAttribute] out Int32 @params) |
| | Return light source parameter values.
|
| static unsafe void | GetLight (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname,[OutAttribute] Int32 *@params) |
| | Return light source parameter values.
|
| static void | GetMap (OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query,[OutAttribute] Double[] v) |
| | Return evaluator parameters.
|
| static void | GetMap (OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query,[OutAttribute] out Double v) |
| | Return evaluator parameters.
|
| static unsafe void | GetMap (OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query,[OutAttribute] Double *v) |
| | Return evaluator parameters.
|
| static void | GetMap (OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query,[OutAttribute] Single[] v) |
| | Return evaluator parameters.
|
| static void | GetMap (OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query,[OutAttribute] out Single v) |
| | Return evaluator parameters.
|
| static unsafe void | GetMap (OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query,[OutAttribute] Single *v) |
| | Return evaluator parameters.
|
| static void | GetMap (OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query,[OutAttribute] Int32[] v) |
| | Return evaluator parameters.
|
| static void | GetMap (OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query,[OutAttribute] out Int32 v) |
| | Return evaluator parameters.
|
| static unsafe void | GetMap (OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query,[OutAttribute] Int32 *v) |
| | Return evaluator parameters.
|
| static void | GetMaterial (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname,[OutAttribute] Single[]@params) |
| | Return material parameters.
|
| static void | GetMaterial (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname,[OutAttribute] out Single @params) |
| | Return material parameters.
|
| static unsafe void | GetMaterial (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname,[OutAttribute] Single *@params) |
| | Return material parameters.
|
| static void | GetMaterial (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname,[OutAttribute] Int32[]@params) |
| | Return material parameters.
|
| static void | GetMaterial (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname,[OutAttribute] out Int32 @params) |
| | Return material parameters.
|
| static unsafe void | GetMaterial (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname,[OutAttribute] Int32 *@params) |
| | Return material parameters.
|
| static void | GetMinmax (OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr values) |
| | Get minimum and maximum pixel values.
|
| static void | GetMinmax< T4 > (OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[] values) |
| | Get minimum and maximum pixel values.
|
| static void | GetMinmax< T4 > (OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[,] values) |
| | Get minimum and maximum pixel values.
|
| static void | GetMinmax< T4 > (OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[,,] values) |
| | Get minimum and maximum pixel values.
|
| static void | GetMinmax< T4 > (OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T4 values) |
| | Get minimum and maximum pixel values.
|
| static void | GetMinmaxParameter (OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname,[OutAttribute] Single[]@params) |
| | Get minmax parameters.
|
| static void | GetMinmaxParameter (OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname,[OutAttribute] out Single @params) |
| | Get minmax parameters.
|
| static unsafe void | GetMinmaxParameter (OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname,[OutAttribute] Single *@params) |
| | Get minmax parameters.
|
| static void | GetMinmaxParameter (OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname,[OutAttribute] Int32[]@params) |
| | Get minmax parameters.
|
| static void | GetMinmaxParameter (OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname,[OutAttribute] out Int32 @params) |
| | Get minmax parameters.
|
| static unsafe void | GetMinmaxParameter (OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname,[OutAttribute] Int32 *@params) |
| | Get minmax parameters.
|
|
static void | GetMultisample (OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index,[OutAttribute] Single[] val) |
|
static void | GetMultisample (OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index,[OutAttribute] out Single val) |
|
static unsafe void | GetMultisample (OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index,[OutAttribute] Single *val) |
|
static void | GetMultisample (OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index,[OutAttribute] Single[] val) |
|
static void | GetMultisample (OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index,[OutAttribute] out Single val) |
|
static unsafe void | GetMultisample (OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index,[OutAttribute] Single *val) |
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] Single[] values) |
| | Return the specified pixel map.
|
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] out Single values) |
| | Return the specified pixel map.
|
| static unsafe void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] Single *values) |
| | Return the specified pixel map.
|
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] Int32[] values) |
| | Return the specified pixel map.
|
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] out Int32 values) |
| | Return the specified pixel map.
|
| static unsafe void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] Int32 *values) |
| | Return the specified pixel map.
|
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] UInt32[] values) |
| | Return the specified pixel map.
|
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] out UInt32 values) |
| | Return the specified pixel map.
|
| static unsafe void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] UInt32 *values) |
| | Return the specified pixel map.
|
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] Int16[] values) |
| | Return the specified pixel map.
|
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] out Int16 values) |
| | Return the specified pixel map.
|
| static unsafe void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] Int16 *values) |
| | Return the specified pixel map.
|
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] UInt16[] values) |
| | Return the specified pixel map.
|
| static void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] out UInt16 values) |
| | Return the specified pixel map.
|
| static unsafe void | GetPixelMap (OpenTK.Graphics.OpenGL.PixelMap map,[OutAttribute] UInt16 *values) |
| | Return the specified pixel map.
|
| static void | GetPointer (OpenTK.Graphics.OpenGL.GetPointervPName pname,[OutAttribute] IntPtr @params) |
| | Return the address of the specified pointer.
|
| static void | GetPointer< T1 > (OpenTK.Graphics.OpenGL.GetPointervPName pname,[InAttribute, OutAttribute] T1[]@params) |
| | Return the address of the specified pointer.
|
| static void | GetPointer< T1 > (OpenTK.Graphics.OpenGL.GetPointervPName pname,[InAttribute, OutAttribute] T1[,]@params) |
| | Return the address of the specified pointer.
|
| static void | GetPointer< T1 > (OpenTK.Graphics.OpenGL.GetPointervPName pname,[InAttribute, OutAttribute] T1[,,]@params) |
| | Return the address of the specified pointer.
|
| static void | GetPointer< T1 > (OpenTK.Graphics.OpenGL.GetPointervPName pname,[InAttribute, OutAttribute] ref T1 @params) |
| | Return the address of the specified pointer.
|
| static void | GetPolygonStipple ([OutAttribute] Byte[] mask) |
| | Return the polygon stipple pattern.
|
| static void | GetPolygonStipple ([OutAttribute] out Byte mask) |
| | Return the polygon stipple pattern.
|
| static unsafe void | GetPolygonStipple ([OutAttribute] Byte *mask) |
| | Return the polygon stipple pattern.
|
| static void | GetProgramInfoLog (Int32 program, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder infoLog) |
| | Returns the information log for a program object.
|
| static unsafe void | GetProgramInfoLog (Int32 program, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder infoLog) |
| | Returns the information log for a program object.
|
| static void | GetProgramInfoLog (UInt32 program, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder infoLog) |
| | Returns the information log for a program object.
|
| static unsafe void | GetProgramInfoLog (UInt32 program, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder infoLog) |
| | Returns the information log for a program object.
|
| static void | GetProgram (Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname,[OutAttribute] Int32[]@params) |
| | Returns a parameter from a program object.
|
| static void | GetProgram (Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname,[OutAttribute] out Int32 @params) |
| | Returns a parameter from a program object.
|
| static unsafe void | GetProgram (Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname,[OutAttribute] Int32 *@params) |
| | Returns a parameter from a program object.
|
| static void | GetProgram (UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname,[OutAttribute] Int32[]@params) |
| | Returns a parameter from a program object.
|
| static void | GetProgram (UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname,[OutAttribute] out Int32 @params) |
| | Returns a parameter from a program object.
|
| static unsafe void | GetProgram (UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname,[OutAttribute] Int32 *@params) |
| | Returns a parameter from a program object.
|
| static void | GetQuery (OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname,[OutAttribute] Int32[]@params) |
| | Return parameters of a query object target.
|
| static void | GetQuery (OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname,[OutAttribute] out Int32 @params) |
| | Return parameters of a query object target.
|
| static unsafe void | GetQuery (OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname,[OutAttribute] Int32 *@params) |
| | Return parameters of a query object target.
|
| static void | GetQueryObject (Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname,[OutAttribute] Int32[]@params) |
| | Return parameters of a query object.
|
| static void | GetQueryObject (Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname,[OutAttribute] out Int32 @params) |
| | Return parameters of a query object.
|
| static unsafe void | GetQueryObject (Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname,[OutAttribute] Int32 *@params) |
| | Return parameters of a query object.
|
| static void | GetQueryObject (UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname,[OutAttribute] Int32[]@params) |
| | Return parameters of a query object.
|
| static void | GetQueryObject (UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname,[OutAttribute] out Int32 @params) |
| | Return parameters of a query object.
|
| static unsafe void | GetQueryObject (UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname,[OutAttribute] Int32 *@params) |
| | Return parameters of a query object.
|
| static void | GetQueryObject (UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname,[OutAttribute] UInt32[]@params) |
| | Return parameters of a query object.
|
| static void | GetQueryObject (UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname,[OutAttribute] out UInt32 @params) |
| | Return parameters of a query object.
|
| static unsafe void | GetQueryObject (UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname,[OutAttribute] UInt32 *@params) |
| | Return parameters of a query object.
|
|
static void | GetRenderbufferParameter (OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname,[OutAttribute] Int32[]@params) |
|
static void | GetRenderbufferParameter (OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname,[OutAttribute] out Int32 @params) |
|
static unsafe void | GetRenderbufferParameter (OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname,[OutAttribute] Int32 *@params) |
| static void | GetSeparableFilter (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr row,[OutAttribute] IntPtr column,[OutAttribute] IntPtr span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr row,[OutAttribute] IntPtr column,[InAttribute, OutAttribute] T5[] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr row,[OutAttribute] IntPtr column,[InAttribute, OutAttribute] T5[,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr row,[OutAttribute] IntPtr column,[InAttribute, OutAttribute] T5[,,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr row,[OutAttribute] IntPtr column,[InAttribute, OutAttribute] ref T5 span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T4, T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr row,[InAttribute, OutAttribute] T4[] column,[InAttribute, OutAttribute] T5[,,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T4, T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr row,[InAttribute, OutAttribute] T4[,] column,[InAttribute, OutAttribute] T5[,,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T4, T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr row,[InAttribute, OutAttribute] T4[,,] column,[InAttribute, OutAttribute] T5[,,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T4, T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr row,[InAttribute, OutAttribute] ref T4 column,[InAttribute, OutAttribute] T5[,,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T3, T4, T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T3[] row,[InAttribute, OutAttribute] T4[,,] column,[InAttribute, OutAttribute] T5[,,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T3, T4, T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T3[,] row,[InAttribute, OutAttribute] T4[,,] column,[InAttribute, OutAttribute] T5[,,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T3, T4, T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T3[,,] row,[InAttribute, OutAttribute] T4[,,] column,[InAttribute, OutAttribute] T5[,,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetSeparableFilter< T3, T4, T5 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T3 row,[InAttribute, OutAttribute] T4[,,] column,[InAttribute, OutAttribute] T5[,,] span) |
| | Get separable convolution filter kernel images.
|
| static void | GetShaderInfoLog (Int32 shader, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder infoLog) |
| | Returns the information log for a shader object.
|
| static unsafe void | GetShaderInfoLog (Int32 shader, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder infoLog) |
| | Returns the information log for a shader object.
|
| static void | GetShaderInfoLog (UInt32 shader, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder infoLog) |
| | Returns the information log for a shader object.
|
| static unsafe void | GetShaderInfoLog (UInt32 shader, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder infoLog) |
| | Returns the information log for a shader object.
|
| static void | GetShader (Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname,[OutAttribute] Int32[]@params) |
| | Returns a parameter from a shader object.
|
| static void | GetShader (Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname,[OutAttribute] out Int32 @params) |
| | Returns a parameter from a shader object.
|
| static unsafe void | GetShader (Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname,[OutAttribute] Int32 *@params) |
| | Returns a parameter from a shader object.
|
| static void | GetShader (UInt32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname,[OutAttribute] Int32[]@params) |
| | Returns a parameter from a shader object.
|
| static void | GetShader (UInt32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname,[OutAttribute] out Int32 @params) |
| | Returns a parameter from a shader object.
|
| static unsafe void | GetShader (UInt32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname,[OutAttribute] Int32 *@params) |
| | Returns a parameter from a shader object.
|
| static void | GetShaderSource (Int32 shader, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder source) |
| | Returns the source code string from a shader object.
|
| static unsafe void | GetShaderSource (Int32 shader, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder source) |
| | Returns the source code string from a shader object.
|
| static void | GetShaderSource (UInt32 shader, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] StringBuilder source) |
| | Returns the source code string from a shader object.
|
| static unsafe void | GetShaderSource (UInt32 shader, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] StringBuilder source) |
| | Returns the source code string from a shader object.
|
| static System.String | GetString (OpenTK.Graphics.OpenGL.StringName name) |
| | Return a string describing the current GL connection.
|
| static System.String | GetString (OpenTK.Graphics.OpenGL.StringName name, Int32 index) |
| | Return a string describing the current GL connection.
|
| static System.String | GetString (OpenTK.Graphics.OpenGL.StringName name, UInt32 index) |
| | Return a string describing the current GL connection.
|
|
static void | GetSync (IntPtr sync, OpenTK.Graphics.OpenGL.ArbSync pname, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] out Int32 values) |
|
static unsafe void | GetSync (IntPtr sync, OpenTK.Graphics.OpenGL.ArbSync pname, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] Int32[] values) |
|
static unsafe void | GetSync (IntPtr sync, OpenTK.Graphics.OpenGL.ArbSync pname, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] Int32 *values) |
| static void | GetTexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname,[OutAttribute] Single[]@params) |
| | Return texture environment parameters.
|
| static void | GetTexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname,[OutAttribute] out Single @params) |
| | Return texture environment parameters.
|
| static unsafe void | GetTexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname,[OutAttribute] Single *@params) |
| | Return texture environment parameters.
|
| static void | GetTexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname,[OutAttribute] Int32[]@params) |
| | Return texture environment parameters.
|
| static void | GetTexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname,[OutAttribute] out Int32 @params) |
| | Return texture environment parameters.
|
| static unsafe void | GetTexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname,[OutAttribute] Int32 *@params) |
| | Return texture environment parameters.
|
| static void | GetTexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname,[OutAttribute] Double[]@params) |
| | Return texture coordinate generation parameters.
|
| static void | GetTexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname,[OutAttribute] out Double @params) |
| | Return texture coordinate generation parameters.
|
| static unsafe void | GetTexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname,[OutAttribute] Double *@params) |
| | Return texture coordinate generation parameters.
|
| static void | GetTexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname,[OutAttribute] Single[]@params) |
| | Return texture coordinate generation parameters.
|
| static void | GetTexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname,[OutAttribute] out Single @params) |
| | Return texture coordinate generation parameters.
|
| static unsafe void | GetTexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname,[OutAttribute] Single *@params) |
| | Return texture coordinate generation parameters.
|
| static void | GetTexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname,[OutAttribute] Int32[]@params) |
| | Return texture coordinate generation parameters.
|
| static void | GetTexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname,[OutAttribute] out Int32 @params) |
| | Return texture coordinate generation parameters.
|
| static unsafe void | GetTexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname,[OutAttribute] Int32 *@params) |
| | Return texture coordinate generation parameters.
|
| static void | GetTexImage (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr pixels) |
| | Return a texture image.
|
| static void | GetTexImage< T4 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[] pixels) |
| | Return a texture image.
|
| static void | GetTexImage< T4 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[,] pixels) |
| | Return a texture image.
|
| static void | GetTexImage< T4 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T4[,,] pixels) |
| | Return a texture image.
|
| static void | GetTexImage< T4 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T4 pixels) |
| | Return a texture image.
|
| static void | GetTexLevelParameter (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Single[]@params) |
| | Return texture parameter values for a specific level of detail.
|
| static void | GetTexLevelParameter (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] out Single @params) |
| | Return texture parameter values for a specific level of detail.
|
| static unsafe void | GetTexLevelParameter (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Single *@params) |
| | Return texture parameter values for a specific level of detail.
|
| static void | GetTexLevelParameter (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Int32[]@params) |
| | Return texture parameter values for a specific level of detail.
|
| static void | GetTexLevelParameter (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] out Int32 @params) |
| | Return texture parameter values for a specific level of detail.
|
| static unsafe void | GetTexLevelParameter (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Int32 *@params) |
| | Return texture parameter values for a specific level of detail.
|
| static void | GetTexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Single[]@params) |
| | Return texture parameter values.
|
| static void | GetTexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] out Single @params) |
| | Return texture parameter values.
|
| static unsafe void | GetTexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Single *@params) |
| | Return texture parameter values.
|
|
static void | GetTexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Int32[]@params) |
|
static void | GetTexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] out Int32 @params) |
|
static unsafe void | GetTexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Int32 *@params) |
|
static void | GetTexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] UInt32[]@params) |
|
static void | GetTexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] out UInt32 @params) |
|
static unsafe void | GetTexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] UInt32 *@params) |
| static void | GetTexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Int32[]@params) |
| | Return texture parameter values.
|
| static void | GetTexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] out Int32 @params) |
| | Return texture parameter values.
|
| static unsafe void | GetTexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname,[OutAttribute] Int32 *@params) |
| | Return texture parameter values.
|
|
static void | GetTransformFeedbackVarying (Int32 program, Int32 index, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] out Int32 size,[OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type,[OutAttribute] StringBuilder name) |
|
static unsafe void | GetTransformFeedbackVarying (Int32 program, Int32 index, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] Int32 *size,[OutAttribute] OpenTK.Graphics.OpenGL.ActiveAttribType *type,[OutAttribute] StringBuilder name) |
|
static void | GetTransformFeedbackVarying (UInt32 program, UInt32 index, Int32 bufSize,[OutAttribute] out Int32 length,[OutAttribute] out Int32 size,[OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type,[OutAttribute] StringBuilder name) |
|
static unsafe void | GetTransformFeedbackVarying (UInt32 program, UInt32 index, Int32 bufSize,[OutAttribute] Int32 *length,[OutAttribute] Int32 *size,[OutAttribute] OpenTK.Graphics.OpenGL.ActiveAttribType *type,[OutAttribute] StringBuilder name) |
|
static Int32 | GetUniformBlockIndex (Int32 program, String uniformBlockName) |
|
static Int32 | GetUniformBlockIndex (UInt32 program, String uniformBlockName) |
| static void | GetUniform (Int32 program, Int32 location,[OutAttribute] Single[]@params) |
| | Returns the value of a uniform variable.
|
| static void | GetUniform (Int32 program, Int32 location,[OutAttribute] out Single @params) |
| | Returns the value of a uniform variable.
|
| static unsafe void | GetUniform (Int32 program, Int32 location,[OutAttribute] Single *@params) |
| | Returns the value of a uniform variable.
|
| static void | GetUniform (UInt32 program, Int32 location,[OutAttribute] Single[]@params) |
| | Returns the value of a uniform variable.
|
| static void | GetUniform (UInt32 program, Int32 location,[OutAttribute] out Single @params) |
| | Returns the value of a uniform variable.
|
| static unsafe void | GetUniform (UInt32 program, Int32 location,[OutAttribute] Single *@params) |
| | Returns the value of a uniform variable.
|
|
static void | GetUniformIndices (Int32 program, Int32 uniformCount, String[] uniformNames,[OutAttribute] Int32[] uniformIndices) |
|
static void | GetUniformIndices (Int32 program, Int32 uniformCount, String[] uniformNames,[OutAttribute] out Int32 uniformIndices) |
|
static unsafe void | GetUniformIndices (Int32 program, Int32 uniformCount, String[] uniformNames,[OutAttribute] Int32 *uniformIndices) |
|
static void | GetUniformIndices (UInt32 program, Int32 uniformCount, String[] uniformNames,[OutAttribute] UInt32[] uniformIndices) |
|
static void | GetUniformIndices (UInt32 program, Int32 uniformCount, String[] uniformNames,[OutAttribute] out UInt32 uniformIndices) |
|
static unsafe void | GetUniformIndices (UInt32 program, Int32 uniformCount, String[] uniformNames,[OutAttribute] UInt32 *uniformIndices) |
| static void | GetUniform (Int32 program, Int32 location,[OutAttribute] Int32[]@params) |
| | Returns the value of a uniform variable.
|
| static void | GetUniform (Int32 program, Int32 location,[OutAttribute] out Int32 @params) |
| | Returns the value of a uniform variable.
|
| static unsafe void | GetUniform (Int32 program, Int32 location,[OutAttribute] Int32 *@params) |
| | Returns the value of a uniform variable.
|
| static void | GetUniform (UInt32 program, Int32 location,[OutAttribute] Int32[]@params) |
| | Returns the value of a uniform variable.
|
| static void | GetUniform (UInt32 program, Int32 location,[OutAttribute] out Int32 @params) |
| | Returns the value of a uniform variable.
|
| static unsafe void | GetUniform (UInt32 program, Int32 location,[OutAttribute] Int32 *@params) |
| | Returns the value of a uniform variable.
|
| static Int32 | GetUniformLocation (Int32 program, String name) |
| | Returns the location of a uniform variable.
|
| static Int32 | GetUniformLocation (UInt32 program, String name) |
| | Returns the location of a uniform variable.
|
| static void | GetUniform (UInt32 program, Int32 location,[OutAttribute] UInt32[]@params) |
| | Returns the value of a uniform variable.
|
| static void | GetUniform (UInt32 program, Int32 location,[OutAttribute] out UInt32 @params) |
| | Returns the value of a uniform variable.
|
| static unsafe void | GetUniform (UInt32 program, Int32 location,[OutAttribute] UInt32 *@params) |
| | Returns the value of a uniform variable.
|
| static void | GetVertexAttrib (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Double[]@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] out Double @params) |
| | Return a generic vertex attribute parameter.
|
| static unsafe void | GetVertexAttrib (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Double *@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Double[]@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] out Double @params) |
| | Return a generic vertex attribute parameter.
|
| static unsafe void | GetVertexAttrib (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Double *@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Single[]@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] out Single @params) |
| | Return a generic vertex attribute parameter.
|
| static unsafe void | GetVertexAttrib (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Single *@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Single[]@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] out Single @params) |
| | Return a generic vertex attribute parameter.
|
| static unsafe void | GetVertexAttrib (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Single *@params) |
| | Return a generic vertex attribute parameter.
|
|
static void | GetVertexAttribI (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] out Int32 @params) |
|
static unsafe void | GetVertexAttribI (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Int32 *@params) |
|
static void | GetVertexAttribI (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] out Int32 @params) |
|
static unsafe void | GetVertexAttribI (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Int32 *@params) |
|
static void | GetVertexAttribI (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] out UInt32 @params) |
|
static unsafe void | GetVertexAttribI (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] UInt32 *@params) |
| static void | GetVertexAttrib (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Int32[]@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] out Int32 @params) |
| | Return a generic vertex attribute parameter.
|
| static unsafe void | GetVertexAttrib (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Int32 *@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Int32[]@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttrib (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] out Int32 @params) |
| | Return a generic vertex attribute parameter.
|
| static unsafe void | GetVertexAttrib (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname,[OutAttribute] Int32 *@params) |
| | Return a generic vertex attribute parameter.
|
| static void | GetVertexAttribPointer (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[OutAttribute] IntPtr pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | GetVertexAttribPointer< T2 > (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[InAttribute, OutAttribute] T2[] pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | GetVertexAttribPointer< T2 > (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[InAttribute, OutAttribute] T2[,] pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | GetVertexAttribPointer< T2 > (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[InAttribute, OutAttribute] T2[,,] pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | GetVertexAttribPointer< T2 > (Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[InAttribute, OutAttribute] ref T2 pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | GetVertexAttribPointer (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[OutAttribute] IntPtr pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | GetVertexAttribPointer< T2 > (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[InAttribute, OutAttribute] T2[] pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | GetVertexAttribPointer< T2 > (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[InAttribute, OutAttribute] T2[,] pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | GetVertexAttribPointer< T2 > (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[InAttribute, OutAttribute] T2[,,] pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | GetVertexAttribPointer< T2 > (UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname,[InAttribute, OutAttribute] ref T2 pointer) |
| | Return the address of the specified generic vertex attribute pointer.
|
| static void | Hint (OpenTK.Graphics.OpenGL.HintTarget target, OpenTK.Graphics.OpenGL.HintMode mode) |
| | Specify implementation-specific hints.
|
| static void | Histogram (OpenTK.Graphics.OpenGL.HistogramTarget target, Int32 width, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) |
| | Define histogram table.
|
| static void | Index (Double c) |
| | Set the current color index.
|
| static unsafe void | Index (Double *c) |
| | Set the current color index.
|
| static void | Index (Single c) |
| | Set the current color index.
|
| static unsafe void | Index (Single *c) |
| | Set the current color index.
|
| static void | Index (Int32 c) |
| | Set the current color index.
|
| static unsafe void | Index (Int32 *c) |
| | Set the current color index.
|
| static void | IndexMask (Int32 mask) |
| | Control the writing of individual bits in the color index buffers.
|
| static void | IndexMask (UInt32 mask) |
| | Control the writing of individual bits in the color index buffers.
|
| static void | IndexPointer (OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr pointer) |
| | Define an array of color indexes.
|
| static void | IndexPointer< T2 > (OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride,[InAttribute, OutAttribute] T2[] pointer) |
| | Define an array of color indexes.
|
| static void | IndexPointer< T2 > (OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride,[InAttribute, OutAttribute] T2[,] pointer) |
| | Define an array of color indexes.
|
| static void | IndexPointer< T2 > (OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride,[InAttribute, OutAttribute] T2[,,] pointer) |
| | Define an array of color indexes.
|
| static void | IndexPointer< T2 > (OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride,[InAttribute, OutAttribute] ref T2 pointer) |
| | Define an array of color indexes.
|
| static void | Index (Int16 c) |
| | Set the current color index.
|
| static unsafe void | Index (Int16 *c) |
| | Set the current color index.
|
| static void | Index (Byte c) |
| | Set the current color index.
|
| static unsafe void | Index (Byte *c) |
| | Set the current color index.
|
| static void | InitNames () |
| | Initialize the name stack.
|
| static void | InterleavedArrays (OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, IntPtr pointer) |
| | Simultaneously specify and enable several interleaved arrays.
|
| static void | InterleavedArrays< T2 > (OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride,[InAttribute, OutAttribute] T2[] pointer) |
| | Simultaneously specify and enable several interleaved arrays.
|
| static void | InterleavedArrays< T2 > (OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride,[InAttribute, OutAttribute] T2[,] pointer) |
| | Simultaneously specify and enable several interleaved arrays.
|
| static void | InterleavedArrays< T2 > (OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride,[InAttribute, OutAttribute] T2[,,] pointer) |
| | Simultaneously specify and enable several interleaved arrays.
|
| static void | InterleavedArrays< T2 > (OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride,[InAttribute, OutAttribute] ref T2 pointer) |
| | Simultaneously specify and enable several interleaved arrays.
|
| static bool | IsBuffer (Int32 buffer) |
| | Determine if a name corresponds to a buffer object.
|
| static bool | IsBuffer (UInt32 buffer) |
| | Determine if a name corresponds to a buffer object.
|
| static bool | IsEnabled (OpenTK.Graphics.OpenGL.EnableCap cap) |
| | Test whether a capability is enabled.
|
| static bool | IsEnabled (OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) |
| | Test whether a capability is enabled.
|
| static bool | IsEnabled (OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) |
| | Test whether a capability is enabled.
|
|
static bool | IsFramebuffer (Int32 framebuffer) |
|
static bool | IsFramebuffer (UInt32 framebuffer) |
| static bool | IsList (Int32 list) |
| | Determine if a name corresponds to a display list.
|
| static bool | IsList (UInt32 list) |
| | Determine if a name corresponds to a display list.
|
| static bool | IsProgram (Int32 program) |
| | Determines if a name corresponds to a program object.
|
| static bool | IsProgram (UInt32 program) |
| | Determines if a name corresponds to a program object.
|
| static bool | IsQuery (Int32 id) |
| | Determine if a name corresponds to a query object.
|
| static bool | IsQuery (UInt32 id) |
| | Determine if a name corresponds to a query object.
|
|
static bool | IsRenderbuffer (Int32 renderbuffer) |
|
static bool | IsRenderbuffer (UInt32 renderbuffer) |
| static bool | IsShader (Int32 shader) |
| | Determines if a name corresponds to a shader object.
|
| static bool | IsShader (UInt32 shader) |
| | Determines if a name corresponds to a shader object.
|
|
static bool | IsSync (IntPtr sync) |
| static bool | IsTexture (Int32 texture) |
| | Determine if a name corresponds to a texture.
|
| static bool | IsTexture (UInt32 texture) |
| | Determine if a name corresponds to a texture.
|
|
static bool | IsVertexArray (Int32 array) |
|
static bool | IsVertexArray (UInt32 array) |
| static void | Light (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Single param) |
| | Set light source parameters.
|
| static void | Light (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Single[]@params) |
| | Set light source parameters.
|
| static unsafe void | Light (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Single *@params) |
| | Set light source parameters.
|
| static void | Light (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32 param) |
| | Set light source parameters.
|
| static void | Light (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32[]@params) |
| | Set light source parameters.
|
| static unsafe void | Light (OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32 *@params) |
| | Set light source parameters.
|
| static void | LightModel (OpenTK.Graphics.OpenGL.LightModelParameter pname, Single param) |
| | Set the lighting model parameters.
|
| static void | LightModel (OpenTK.Graphics.OpenGL.LightModelParameter pname, Single[]@params) |
| | Set the lighting model parameters.
|
| static unsafe void | LightModel (OpenTK.Graphics.OpenGL.LightModelParameter pname, Single *@params) |
| | Set the lighting model parameters.
|
| static void | LightModel (OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32 param) |
| | Set the lighting model parameters.
|
| static void | LightModel (OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32[]@params) |
| | Set the lighting model parameters.
|
| static unsafe void | LightModel (OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32 *@params) |
| | Set the lighting model parameters.
|
| static void | LineStipple (Int32 factor, Int16 pattern) |
| | Specify the line stipple pattern.
|
| static void | LineStipple (Int32 factor, UInt16 pattern) |
| | Specify the line stipple pattern.
|
| static void | LineWidth (Single width) |
| | Specify the width of rasterized lines.
|
| static void | LinkProgram (Int32 program) |
| | Links a program object.
|
| static void | LinkProgram (UInt32 program) |
| | Links a program object.
|
| static void | ListBase (Int32 @base) |
| | Set the display-list base for glCallLists.
|
| static void | ListBase (UInt32 @base) |
| | Set the display-list base for glCallLists.
|
| static void | LoadIdentity () |
| | Replace the current matrix with the identity matrix.
|
| static void | LoadMatrix (Double[] m) |
| | Replace the current matrix with the specified matrix.
|
| static void | LoadMatrix (ref Double m) |
| | Replace the current matrix with the specified matrix.
|
| static unsafe void | LoadMatrix (Double *m) |
| | Replace the current matrix with the specified matrix.
|
| static void | LoadMatrix (Single[] m) |
| | Replace the current matrix with the specified matrix.
|
| static void | LoadMatrix (ref Single m) |
| | Replace the current matrix with the specified matrix.
|
| static unsafe void | LoadMatrix (Single *m) |
| | Replace the current matrix with the specified matrix.
|
| static void | LoadName (Int32 name) |
| | Load a name onto the name stack.
|
| static void | LoadName (UInt32 name) |
| | Load a name onto the name stack.
|
| static void | LoadTransposeMatrix (Double[] m) |
| | Replace the current matrix with the specified row-major ordered matrix.
|
| static void | LoadTransposeMatrix (ref Double m) |
| | Replace the current matrix with the specified row-major ordered matrix.
|
| static unsafe void | LoadTransposeMatrix (Double *m) |
| | Replace the current matrix with the specified row-major ordered matrix.
|
| static void | LoadTransposeMatrix (Single[] m) |
| | Replace the current matrix with the specified row-major ordered matrix.
|
| static void | LoadTransposeMatrix (ref Single m) |
| | Replace the current matrix with the specified row-major ordered matrix.
|
| static unsafe void | LoadTransposeMatrix (Single *m) |
| | Replace the current matrix with the specified row-major ordered matrix.
|
| static void | LogicOp (OpenTK.Graphics.OpenGL.LogicOp opcode) |
| | Specify a logical pixel operation for color index rendering.
|
| static void | Map1 (OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, Double[] points) |
| | Define a one-dimensional evaluator.
|
| static void | Map1 (OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, ref Double points) |
| | Define a one-dimensional evaluator.
|
| static unsafe void | Map1 (OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, Double *points) |
| | Define a one-dimensional evaluator.
|
| static void | Map1 (OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, Single[] points) |
| | Define a one-dimensional evaluator.
|
| static void | Map1 (OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, ref Single points) |
| | Define a one-dimensional evaluator.
|
| static unsafe void | Map1 (OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, Single *points) |
| | Define a one-dimensional evaluator.
|
| static void | Map2 (OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points) |
| | Define a two-dimensional evaluator.
|
| static void | Map2 (OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points) |
| | Define a two-dimensional evaluator.
|
| static unsafe void | Map2 (OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double *points) |
| | Define a two-dimensional evaluator.
|
| static void | Map2 (OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points) |
| | Define a two-dimensional evaluator.
|
| static void | Map2 (OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points) |
| | Define a two-dimensional evaluator.
|
| static unsafe void | Map2 (OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single *points) |
| | Define a two-dimensional evaluator.
|
| static unsafe System.IntPtr | MapBuffer (OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferAccess access) |
| | Map a buffer object's data store.
|
|
static unsafe System.IntPtr | MapBufferRange (OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) |
| static void | MapGrid1 (Int32 un, Double u1, Double u2) |
| | Define a one- or two-dimensional mesh.
|
| static void | MapGrid1 (Int32 un, Single u1, Single u2) |
| | Define a one- or two-dimensional mesh.
|
| static void | MapGrid2 (Int32 un, Double u1, Double u2, Int32 vn, Double v1, Double v2) |
| | Define a one- or two-dimensional mesh.
|
| static void | MapGrid2 (Int32 un, Single u1, Single u2, Int32 vn, Single v1, Single v2) |
| | Define a one- or two-dimensional mesh.
|
| static void | Material (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single param) |
| | Specify material parameters for the lighting model.
|
| static void | Material (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single[]@params) |
| | Specify material parameters for the lighting model.
|
| static unsafe void | Material (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single *@params) |
| | Specify material parameters for the lighting model.
|
| static void | Material (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 param) |
| | Specify material parameters for the lighting model.
|
| static void | Material (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32[]@params) |
| | Specify material parameters for the lighting model.
|
| static unsafe void | Material (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 *@params) |
| | Specify material parameters for the lighting model.
|
| static void | MatrixMode (OpenTK.Graphics.OpenGL.MatrixMode mode) |
| | Specify which matrix is the current matrix.
|
| static void | Minmax (OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) |
| | Define minmax table.
|
|
static void | MinSampleShading (Single value) |
| static void | MultiDrawArrays (OpenTK.Graphics.OpenGL.BeginMode mode,[OutAttribute] Int32[] first,[OutAttribute] Int32[] count, Int32 primcount) |
| | Render multiple sets of primitives from array data.
|
| static void | MultiDrawArrays (OpenTK.Graphics.OpenGL.BeginMode mode,[OutAttribute] out Int32 first,[OutAttribute] out Int32 count, Int32 primcount) |
| | Render multiple sets of primitives from array data.
|
| static unsafe void | MultiDrawArrays (OpenTK.Graphics.OpenGL.BeginMode mode,[OutAttribute] Int32 *first,[OutAttribute] Int32 *count, Int32 primcount) |
| | Render multiple sets of primitives from array data.
|
| static void | MultiDrawElements (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static void | MultiDrawElements (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static unsafe void | MultiDrawElements (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static unsafe void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static unsafe void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static unsafe void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
| static unsafe void | MultiDrawElements< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices, Int32 primcount) |
| | Render multiple sets of primitives by specifying indices of array data elements.
|
|
static void | MultiDrawElementsBaseVertex (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32[] basevertex) |
|
static void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32[] basevertex) |
|
static void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32[] basevertex) |
|
static void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32[] basevertex) |
|
static void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32[] basevertex) |
|
static void | MultiDrawElementsBaseVertex (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, ref Int32 basevertex) |
|
static void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices, Int32 primcount, ref Int32 basevertex) |
|
static void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices, Int32 primcount, ref Int32 basevertex) |
|
static void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, ref Int32 basevertex) |
|
static void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices, Int32 primcount, ref Int32 basevertex) |
|
static unsafe void | MultiDrawElementsBaseVertex (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32 *basevertex) |
|
static unsafe void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32 *basevertex) |
|
static unsafe void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32 *basevertex) |
|
static unsafe void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32 *basevertex) |
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static unsafe void | MultiDrawElementsBaseVertex< T3 > (OpenTK.Graphics.OpenGL.BeginMode mode, Int32 *count, OpenTK.Graphics.OpenGL.DrawElementsType type,[InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32 *basevertex) |
| static void | MultiTexCoord1 (OpenTK.Graphics.OpenGL.TextureUnit target, Double s) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord1 (OpenTK.Graphics.OpenGL.TextureUnit target, Double *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord1 (OpenTK.Graphics.OpenGL.TextureUnit target, Single s) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord1 (OpenTK.Graphics.OpenGL.TextureUnit target, Single *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord1 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord1 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32 *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord1 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord1 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16 *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Double *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Single *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32 *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord2 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16 *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Double *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Single *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32 *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord3 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16 *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r, Double q) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Double *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r, Single q) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Single *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r, Int32 q) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Int32 *v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r, Int16 q) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) |
| | Set the current texture coordinates.
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| static void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) |
| | Set the current texture coordinates.
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| static unsafe void | MultiTexCoord4 (OpenTK.Graphics.OpenGL.TextureUnit target, Int16 *v) |
| | Set the current texture coordinates.
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| static void | MultMatrix (Double[] m) |
| | Multiply the current matrix with the specified matrix.
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| static void | MultMatrix (ref Double m) |
| | Multiply the current matrix with the specified matrix.
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| static unsafe void | MultMatrix (Double *m) |
| | Multiply the current matrix with the specified matrix.
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| static void | MultMatrix (Single[] m) |
| | Multiply the current matrix with the specified matrix.
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| static void | MultMatrix (ref Single m) |
| | Multiply the current matrix with the specified matrix.
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| static unsafe void | MultMatrix (Single *m) |
| | Multiply the current matrix with the specified matrix.
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| static void | MultTransposeMatrix (Double[] m) |
| | Multiply the current matrix with the specified row-major ordered matrix.
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| static void | MultTransposeMatrix (ref Double m) |
| | Multiply the current matrix with the specified row-major ordered matrix.
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| static unsafe void | MultTransposeMatrix (Double *m) |
| | Multiply the current matrix with the specified row-major ordered matrix.
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| static void | MultTransposeMatrix (Single[] m) |
| | Multiply the current matrix with the specified row-major ordered matrix.
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| static void | MultTransposeMatrix (ref Single m) |
| | Multiply the current matrix with the specified row-major ordered matrix.
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| static unsafe void | MultTransposeMatrix (Single *m) |
| | Multiply the current matrix with the specified row-major ordered matrix.
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| static void | NewList (Int32 list, OpenTK.Graphics.OpenGL.ListMode mode) |
| | Create or replace a display list.
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| static void | NewList (UInt32 list, OpenTK.Graphics.OpenGL.ListMode mode) |
| | Create or replace a display list.
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| static void | Normal3 (Byte nx, Byte ny, Byte nz) |
| | Set the current normal vector.
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| static void | Normal3 (SByte nx, SByte ny, SByte nz) |
| | Set the current normal vector.
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| static void | Normal3 (Byte[] v) |
| | Set the current normal vector.
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| static void | Normal3 (ref Byte v) |
| | Set the current normal vector.
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| static unsafe void | Normal3 (Byte *v) |
| | Set the current normal vector.
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| static void | Normal3 (SByte[] v) |
| | Set the current normal vector.
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| static void | Normal3 (ref SByte v) |
| | Set the current normal vector.
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| static unsafe void | Normal3 (SByte *v) |
| | Set the current normal vector.
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| static void | Normal3 (Double nx, Double ny, Double nz) |
| | Set the current normal vector.
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| static void | Normal3 (Double[] v) |
| | Set the current normal vector.
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| static void | Normal3 (ref Double v) |
| | Set the current normal vector.
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| static unsafe void | Normal3 (Double *v) |
| | Set the current normal vector.
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| static void | Normal3 (Single nx, Single ny, Single nz) |
| | Set the current normal vector.
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| static void | Normal3 (Single[] v) |
| | Set the current normal vector.
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| static void | Normal3 (ref Single v) |
| | Set the current normal vector.
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| static unsafe void | Normal3 (Single *v) |
| | Set the current normal vector.
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| static void | Normal3 (Int32 nx, Int32 ny, Int32 nz) |
| | Set the current normal vector.
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| static void | Normal3 (Int32[] v) |
| | Set the current normal vector.
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| static void | Normal3 (ref Int32 v) |
| | Set the current normal vector.
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| static unsafe void | Normal3 (Int32 *v) |
| | Set the current normal vector.
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| static void | Normal3 (Int16 nx, Int16 ny, Int16 nz) |
| | Set the current normal vector.
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| static void | Normal3 (Int16[] v) |
| | Set the current normal vector.
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| static void | Normal3 (ref Int16 v) |
| | Set the current normal vector.
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| static unsafe void | Normal3 (Int16 *v) |
| | Set the current normal vector.
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| static void | NormalPointer (OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr pointer) |
| | Define an array of normals.
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| static void | NormalPointer< T2 > (OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride,[InAttribute, OutAttribute] T2[] pointer) |
| | Define an array of normals.
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| static void | NormalPointer< T2 > (OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride,[InAttribute, OutAttribute] T2[,] pointer) |
| | Define an array of normals.
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| static void | NormalPointer< T2 > (OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride,[InAttribute, OutAttribute] T2[,,] pointer) |
| | Define an array of normals.
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| static void | NormalPointer< T2 > (OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride,[InAttribute, OutAttribute] ref T2 pointer) |
| | Define an array of normals.
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| static void | Ortho (Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) |
| | Multiply the current matrix with an orthographic matrix.
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| static void | PassThrough (Single token) |
| | Place a marker in the feedback buffer.
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| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Single[] values) |
| | Set up pixel transfer maps.
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| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref Single values) |
| | Set up pixel transfer maps.
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| static unsafe void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Single *values) |
| | Set up pixel transfer maps.
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| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int32[] values) |
| | Set up pixel transfer maps.
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| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref Int32 values) |
| | Set up pixel transfer maps.
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| static unsafe void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int32 *values) |
| | Set up pixel transfer maps.
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| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, UInt32[] values) |
| | Set up pixel transfer maps.
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| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref UInt32 values) |
| | Set up pixel transfer maps.
|
| static unsafe void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, UInt32 *values) |
| | Set up pixel transfer maps.
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| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int16[] values) |
| | Set up pixel transfer maps.
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| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref Int16 values) |
| | Set up pixel transfer maps.
|
| static unsafe void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int16 *values) |
| | Set up pixel transfer maps.
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| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, UInt16[] values) |
| | Set up pixel transfer maps.
|
| static void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref UInt16 values) |
| | Set up pixel transfer maps.
|
| static unsafe void | PixelMap (OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, UInt16 *values) |
| | Set up pixel transfer maps.
|
| static void | PixelStore (OpenTK.Graphics.OpenGL.PixelStoreParameter pname, Single param) |
| | Set pixel storage modes.
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| static void | PixelStore (OpenTK.Graphics.OpenGL.PixelStoreParameter pname, Int32 param) |
| | Set pixel storage modes.
|
| static void | PixelTransfer (OpenTK.Graphics.OpenGL.PixelTransferParameter pname, Single param) |
| | Set pixel transfer modes.
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| static void | PixelTransfer (OpenTK.Graphics.OpenGL.PixelTransferParameter pname, Int32 param) |
| | Set pixel transfer modes.
|
| static void | PixelZoom (Single xfactor, Single yfactor) |
| | Specify the pixel zoom factors.
|
| static void | PointParameter (OpenTK.Graphics.OpenGL.PointParameterName pname, Single param) |
| | Specify point parameters.
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| static void | PointParameter (OpenTK.Graphics.OpenGL.PointParameterName pname, Single[]@params) |
| | Specify point parameters.
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| static unsafe void | PointParameter (OpenTK.Graphics.OpenGL.PointParameterName pname, Single *@params) |
| | Specify point parameters.
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| static void | PointParameter (OpenTK.Graphics.OpenGL.PointParameterName pname, Int32 param) |
| | Specify point parameters.
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| static void | PointParameter (OpenTK.Graphics.OpenGL.PointParameterName pname, Int32[]@params) |
| | Specify point parameters.
|
| static unsafe void | PointParameter (OpenTK.Graphics.OpenGL.PointParameterName pname, Int32 *@params) |
| | Specify point parameters.
|
| static void | PointSize (Single size) |
| | Specify the diameter of rasterized points.
|
| static void | PolygonMode (OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.PolygonMode mode) |
| | Select a polygon rasterization mode.
|
| static void | PolygonOffset (Single factor, Single units) |
| | Set the scale and units used to calculate depth values.
|
| static void | PolygonStipple (Byte[] mask) |
| | Set the polygon stippling pattern.
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| static void | PolygonStipple (ref Byte mask) |
| | Set the polygon stippling pattern.
|
| static unsafe void | PolygonStipple (Byte *mask) |
| | Set the polygon stippling pattern.
|
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static void | PopAttrib () |
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static void | PopClientAttrib () |
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static void | PopMatrix () |
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static void | PopName () |
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static void | PrimitiveRestartIndex (Int32 index) |
|
static void | PrimitiveRestartIndex (UInt32 index) |
| static void | PrioritizeTextures (Int32 n, Int32[] textures, Single[] priorities) |
| | Set texture residence priority.
|
| static void | PrioritizeTextures (Int32 n, ref Int32 textures, ref Single priorities) |
| | Set texture residence priority.
|
| static unsafe void | PrioritizeTextures (Int32 n, Int32 *textures, Single *priorities) |
| | Set texture residence priority.
|
| static void | PrioritizeTextures (Int32 n, UInt32[] textures, Single[] priorities) |
| | Set texture residence priority.
|
| static void | PrioritizeTextures (Int32 n, ref UInt32 textures, ref Single priorities) |
| | Set texture residence priority.
|
| static unsafe void | PrioritizeTextures (Int32 n, UInt32 *textures, Single *priorities) |
| | Set texture residence priority.
|
|
static void | ProgramParameter (Int32 program, OpenTK.Graphics.OpenGL.Version32 pname, Int32 value) |
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static void | ProgramParameter (UInt32 program, OpenTK.Graphics.OpenGL.Version32 pname, Int32 value) |
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static void | ProvokingVertex (OpenTK.Graphics.OpenGL.ProvokingVertexMode mode) |
| static void | PushAttrib (OpenTK.Graphics.OpenGL.AttribMask mask) |
| | Push and pop the server attribute stack.
|
| static void | PushClientAttrib (OpenTK.Graphics.OpenGL.ClientAttribMask mask) |
| | Push and pop the client attribute stack.
|
| static void | PushMatrix () |
| | Push and pop the current matrix stack.
|
| static void | PushName (Int32 name) |
| | Push and pop the name stack.
|
| static void | PushName (UInt32 name) |
| | Push and pop the name stack.
|
| static void | RasterPos2 (Double x, Double y) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (Double[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (ref Double v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos2 (Double *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (Single x, Single y) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (Single[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (ref Single v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos2 (Single *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (Int32 x, Int32 y) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (Int32[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (ref Int32 v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos2 (Int32 *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (Int16 x, Int16 y) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (Int16[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos2 (ref Int16 v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos2 (Int16 *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (Double x, Double y, Double z) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (Double[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (ref Double v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos3 (Double *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (Single x, Single y, Single z) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (Single[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (ref Single v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos3 (Single *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (Int32 x, Int32 y, Int32 z) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (Int32[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (ref Int32 v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos3 (Int32 *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (Int16 x, Int16 y, Int16 z) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (Int16[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos3 (ref Int16 v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos3 (Int16 *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (Double x, Double y, Double z, Double w) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (Double[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (ref Double v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos4 (Double *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (Single x, Single y, Single z, Single w) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (Single[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (ref Single v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos4 (Single *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (Int32 x, Int32 y, Int32 z, Int32 w) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (Int32[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (ref Int32 v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos4 (Int32 *v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (Int16 x, Int16 y, Int16 z, Int16 w) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (Int16[] v) |
| | Specify the raster position for pixel operations.
|
| static void | RasterPos4 (ref Int16 v) |
| | Specify the raster position for pixel operations.
|
| static unsafe void | RasterPos4 (Int16 *v) |
| | Specify the raster position for pixel operations.
|
| static void | ReadBuffer (OpenTK.Graphics.OpenGL.ReadBufferMode mode) |
| | Select a color buffer source for pixels.
|
| static void | ReadPixels (Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[OutAttribute] IntPtr pixels) |
| | Read a block of pixels from the frame buffer.
|
| static void | ReadPixels< T6 > (Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[] pixels) |
| | Read a block of pixels from the frame buffer.
|
| static void | ReadPixels< T6 > (Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[,] pixels) |
| | Read a block of pixels from the frame buffer.
|
| static void | ReadPixels< T6 > (Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[,,] pixels) |
| | Read a block of pixels from the frame buffer.
|
| static void | ReadPixels< T6 > (Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T6 pixels) |
| | Read a block of pixels from the frame buffer.
|
| static void | Rect (Double x1, Double y1, Double x2, Double y2) |
| | Draw a rectangle.
|
| static void | Rect (Double[] v1, Double[] v2) |
| | Draw a rectangle.
|
| static void | Rect (ref Double v1, ref Double v2) |
| | Draw a rectangle.
|
| static unsafe void | Rect (Double *v1, Double *v2) |
| | Draw a rectangle.
|
| static void | Rect (Single x1, Single y1, Single x2, Single y2) |
| | Draw a rectangle.
|
| static void | Rect (Single[] v1, Single[] v2) |
| | Draw a rectangle.
|
| static void | Rect (ref Single v1, ref Single v2) |
| | Draw a rectangle.
|
| static unsafe void | Rect (Single *v1, Single *v2) |
| | Draw a rectangle.
|
| static void | Rect (Int32 x1, Int32 y1, Int32 x2, Int32 y2) |
| | Draw a rectangle.
|
| static void | Rect (Int32[] v1, Int32[] v2) |
| | Draw a rectangle.
|
| static void | Rect (ref Int32 v1, ref Int32 v2) |
| | Draw a rectangle.
|
| static unsafe void | Rect (Int32 *v1, Int32 *v2) |
| | Draw a rectangle.
|
|
static void | Rects (Int16 x1, Int16 y1, Int16 x2, Int16 y2) |
| static void | Rect (Int16[] v1, Int16[] v2) |
| | Draw a rectangle.
|
| static void | Rect (ref Int16 v1, ref Int16 v2) |
| | Draw a rectangle.
|
| static unsafe void | Rect (Int16 *v1, Int16 *v2) |
| | Draw a rectangle.
|
|
static void | RenderbufferStorage (OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) |
|
static void | RenderbufferStorageMultisample (OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) |
| static Int32 | RenderMode (OpenTK.Graphics.OpenGL.RenderingMode mode) |
| | Set rasterization mode.
|
| static void | ResetHistogram (OpenTK.Graphics.OpenGL.HistogramTarget target) |
| | Reset histogram table entries to zero.
|
| static void | ResetMinmax (OpenTK.Graphics.OpenGL.MinmaxTarget target) |
| | Reset minmax table entries to initial values.
|
| static void | Rotate (Double angle, Double x, Double y, Double z) |
| | Multiply the current matrix by a rotation matrix.
|
| static void | Rotate (Single angle, Single x, Single y, Single z) |
| | Multiply the current matrix by a rotation matrix.
|
| static void | SampleCoverage (Single value, bool invert) |
| | Specify multisample coverage parameters.
|
|
static void | SampleMask (Int32 index, Int32 mask) |
|
static void | SampleMask (UInt32 index, UInt32 mask) |
| static void | Scale (Double x, Double y, Double z) |
| | Multiply the current matrix by a general scaling matrix.
|
| static void | Scale (Single x, Single y, Single z) |
| | Multiply the current matrix by a general scaling matrix.
|
| static void | Scissor (Int32 x, Int32 y, Int32 width, Int32 height) |
| | Define the scissor box.
|
| static void | SecondaryColor3 (SByte red, SByte green, SByte blue) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (SByte[] v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (ref SByte v) |
| | Set the current secondary color.
|
| static unsafe void | SecondaryColor3 (SByte *v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Double red, Double green, Double blue) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Double[] v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (ref Double v) |
| | Set the current secondary color.
|
| static unsafe void | SecondaryColor3 (Double *v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Single red, Single green, Single blue) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Single[] v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (ref Single v) |
| | Set the current secondary color.
|
| static unsafe void | SecondaryColor3 (Single *v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Int32 red, Int32 green, Int32 blue) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Int32[] v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (ref Int32 v) |
| | Set the current secondary color.
|
| static unsafe void | SecondaryColor3 (Int32 *v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Int16 red, Int16 green, Int16 blue) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Int16[] v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (ref Int16 v) |
| | Set the current secondary color.
|
| static unsafe void | SecondaryColor3 (Int16 *v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Byte red, Byte green, Byte blue) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (Byte[] v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (ref Byte v) |
| | Set the current secondary color.
|
| static unsafe void | SecondaryColor3 (Byte *v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (UInt32 red, UInt32 green, UInt32 blue) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (UInt32[] v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (ref UInt32 v) |
| | Set the current secondary color.
|
| static unsafe void | SecondaryColor3 (UInt32 *v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (UInt16 red, UInt16 green, UInt16 blue) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (UInt16[] v) |
| | Set the current secondary color.
|
| static void | SecondaryColor3 (ref UInt16 v) |
| | Set the current secondary color.
|
| static unsafe void | SecondaryColor3 (UInt16 *v) |
| | Set the current secondary color.
|
| static void | SecondaryColorPointer (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer) |
| | Define an array of secondary colors.
|
| static void | SecondaryColorPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[] pointer) |
| | Define an array of secondary colors.
|
| static void | SecondaryColorPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[,] pointer) |
| | Define an array of secondary colors.
|
| static void | SecondaryColorPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[,,] pointer) |
| | Define an array of secondary colors.
|
| static void | SecondaryColorPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride,[InAttribute, OutAttribute] ref T3 pointer) |
| | Define an array of secondary colors.
|
| static void | SelectBuffer (Int32 size,[OutAttribute] Int32[] buffer) |
| | Establish a buffer for selection mode values.
|
| static void | SelectBuffer (Int32 size,[OutAttribute] out Int32 buffer) |
| | Establish a buffer for selection mode values.
|
| static unsafe void | SelectBuffer (Int32 size,[OutAttribute] Int32 *buffer) |
| | Establish a buffer for selection mode values.
|
| static void | SelectBuffer (Int32 size,[OutAttribute] UInt32[] buffer) |
| | Establish a buffer for selection mode values.
|
| static void | SelectBuffer (Int32 size,[OutAttribute] out UInt32 buffer) |
| | Establish a buffer for selection mode values.
|
| static unsafe void | SelectBuffer (Int32 size,[OutAttribute] UInt32 *buffer) |
| | Establish a buffer for selection mode values.
|
| static void | SeparableFilter2D (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, IntPtr column) |
| | Define a separable two-dimensional convolution filter.
|
| static void | SeparableFilter2D< T7 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row,[InAttribute, OutAttribute] T7[] column) |
| | Define a separable two-dimensional convolution filter.
|
| static void | SeparableFilter2D< T7 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row,[InAttribute, OutAttribute] T7[,] column) |
| | Define a separable two-dimensional convolution filter.
|
| static void | SeparableFilter2D< T7 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row,[InAttribute, OutAttribute] T7[,,] column) |
| | Define a separable two-dimensional convolution filter.
|
| static void | SeparableFilter2D< T7 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row,[InAttribute, OutAttribute] ref T7 column) |
| | Define a separable two-dimensional convolution filter.
|
| static void | SeparableFilter2D< T6, T7 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[] row,[InAttribute, OutAttribute] T7[,,] column) |
| | Define a separable two-dimensional convolution filter.
|
| static void | SeparableFilter2D< T6, T7 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[,] row,[InAttribute, OutAttribute] T7[,,] column) |
| | Define a separable two-dimensional convolution filter.
|
| static void | SeparableFilter2D< T6, T7 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[,,] row,[InAttribute, OutAttribute] T7[,,] column) |
| | Define a separable two-dimensional convolution filter.
|
| static void | SeparableFilter2D< T6, T7 > (OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T6 row,[InAttribute, OutAttribute] T7[,,] column) |
| | Define a separable two-dimensional convolution filter.
|
| static void | ShadeModel (OpenTK.Graphics.OpenGL.ShadingModel mode) |
| | Select flat or smooth shading.
|
| static void | ShaderSource (Int32 shader, Int32 count, String[]@string, ref Int32 length) |
| | Replaces the source code in a shader object.
|
| static unsafe void | ShaderSource (Int32 shader, Int32 count, String[]@string, Int32 *length) |
| | Replaces the source code in a shader object.
|
| static void | ShaderSource (UInt32 shader, Int32 count, String[]@string, ref Int32 length) |
| | Replaces the source code in a shader object.
|
| static unsafe void | ShaderSource (UInt32 shader, Int32 count, String[]@string, Int32 *length) |
| | Replaces the source code in a shader object.
|
| static void | StencilFunc (OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) |
| | Set front and back function and reference value for stencil testing.
|
| static void | StencilFunc (OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask) |
| | Set front and back function and reference value for stencil testing.
|
| static void | StencilFuncSeparate (OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) |
| | Set front and/or back function and reference value for stencil testing.
|
| static void | StencilFuncSeparate (OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask) |
| | Set front and/or back function and reference value for stencil testing.
|
| static void | StencilMask (Int32 mask) |
| | Control the front and back writing of individual bits in the stencil planes.
|
| static void | StencilMask (UInt32 mask) |
| | Control the front and back writing of individual bits in the stencil planes.
|
| static void | StencilMaskSeparate (OpenTK.Graphics.OpenGL.StencilFace face, Int32 mask) |
| | Control the front and/or back writing of individual bits in the stencil planes.
|
| static void | StencilMaskSeparate (OpenTK.Graphics.OpenGL.StencilFace face, UInt32 mask) |
| | Control the front and/or back writing of individual bits in the stencil planes.
|
| static void | StencilOp (OpenTK.Graphics.OpenGL.StencilOp fail, OpenTK.Graphics.OpenGL.StencilOp zfail, OpenTK.Graphics.OpenGL.StencilOp zpass) |
| | Set front and back stencil test actions.
|
| static void | StencilOpSeparate (OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilOp sfail, OpenTK.Graphics.OpenGL.StencilOp dpfail, OpenTK.Graphics.OpenGL.StencilOp dppass) |
| | Set front and/or back stencil test actions.
|
|
static void | TexBuffer (OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer) |
|
static void | TexBuffer (OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer) |
| static void | TexCoord1 (Double s) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord1 (Double *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord1 (Single s) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord1 (Single *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord1 (Int32 s) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord1 (Int32 *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord1 (Int16 s) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord1 (Int16 *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (Double s, Double t) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (Double[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (ref Double v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord2 (Double *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (Single s, Single t) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (Single[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (ref Single v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord2 (Single *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (Int32 s, Int32 t) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (Int32[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (ref Int32 v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord2 (Int32 *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (Int16 s, Int16 t) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (Int16[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord2 (ref Int16 v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord2 (Int16 *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (Double s, Double t, Double r) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (Double[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (ref Double v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord3 (Double *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (Single s, Single t, Single r) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (Single[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (ref Single v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord3 (Single *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (Int32 s, Int32 t, Int32 r) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (Int32[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (ref Int32 v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord3 (Int32 *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (Int16 s, Int16 t, Int16 r) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (Int16[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord3 (ref Int16 v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord3 (Int16 *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (Double s, Double t, Double r, Double q) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (Double[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (ref Double v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord4 (Double *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (Single s, Single t, Single r, Single q) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (Single[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (ref Single v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord4 (Single *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (Int32 s, Int32 t, Int32 r, Int32 q) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (Int32[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (ref Int32 v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord4 (Int32 *v) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (Int16 s, Int16 t, Int16 r, Int16 q) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (Int16[] v) |
| | Set the current texture coordinates.
|
| static void | TexCoord4 (ref Int16 v) |
| | Set the current texture coordinates.
|
| static unsafe void | TexCoord4 (Int16 *v) |
| | Set the current texture coordinates.
|
| static void | TexCoordPointer (Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr pointer) |
| | Define an array of texture coordinates.
|
| static void | TexCoordPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[] pointer) |
| | Define an array of texture coordinates.
|
| static void | TexCoordPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[,] pointer) |
| | Define an array of texture coordinates.
|
| static void | TexCoordPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[,,] pointer) |
| | Define an array of texture coordinates.
|
| static void | TexCoordPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride,[InAttribute, OutAttribute] ref T3 pointer) |
| | Define an array of texture coordinates.
|
| static void | TexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single param) |
| | Set texture environment parameters.
|
| static void | TexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single[]@params) |
| | Set texture environment parameters.
|
| static unsafe void | TexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single *@params) |
| | Set texture environment parameters.
|
| static void | TexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32 param) |
| | Set texture environment parameters.
|
| static void | TexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32[]@params) |
| | Set texture environment parameters.
|
| static unsafe void | TexEnv (OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32 *@params) |
| | Set texture environment parameters.
|
|
static void | TexGend (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double param) |
| static void | TexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double[]@params) |
| | Control the generation of texture coordinates.
|
| static void | TexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, ref Double @params) |
| | Control the generation of texture coordinates.
|
| static unsafe void | TexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double *@params) |
| | Control the generation of texture coordinates.
|
| static void | TexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single param) |
| | Control the generation of texture coordinates.
|
| static void | TexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single[]@params) |
| | Control the generation of texture coordinates.
|
| static unsafe void | TexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single *@params) |
| | Control the generation of texture coordinates.
|
| static void | TexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32 param) |
| | Control the generation of texture coordinates.
|
| static void | TexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32[]@params) |
| | Control the generation of texture coordinates.
|
| static unsafe void | TexGen (OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32 *@params) |
| | Control the generation of texture coordinates.
|
| static void | TexImage1D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) |
| | Specify a one-dimensional texture image.
|
| static void | TexImage1D< T7 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T7[] pixels) |
| | Specify a one-dimensional texture image.
|
| static void | TexImage1D< T7 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T7[,] pixels) |
| | Specify a one-dimensional texture image.
|
| static void | TexImage1D< T7 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T7[,,] pixels) |
| | Specify a one-dimensional texture image.
|
| static void | TexImage1D< T7 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T7 pixels) |
| | Specify a one-dimensional texture image.
|
| static void | TexImage2D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) |
| | Specify a two-dimensional texture image.
|
| static void | TexImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T8[] pixels) |
| | Specify a two-dimensional texture image.
|
| static void | TexImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T8[,] pixels) |
| | Specify a two-dimensional texture image.
|
| static void | TexImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T8[,,] pixels) |
| | Specify a two-dimensional texture image.
|
| static void | TexImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T8 pixels) |
| | Specify a two-dimensional texture image.
|
|
static void | TexImage2DMultisample (OpenTK.Graphics.OpenGL.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) |
| static void | TexImage3D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) |
| | Specify a three-dimensional texture image.
|
| static void | TexImage3D< T9 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T9[] pixels) |
| | Specify a three-dimensional texture image.
|
| static void | TexImage3D< T9 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T9[,] pixels) |
| | Specify a three-dimensional texture image.
|
| static void | TexImage3D< T9 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T9[,,] pixels) |
| | Specify a three-dimensional texture image.
|
| static void | TexImage3D< T9 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T9 pixels) |
| | Specify a three-dimensional texture image.
|
|
static void | TexImage3DMultisample (OpenTK.Graphics.OpenGL.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) |
| static void | TexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) |
| | Set texture parameters.
|
| static void | TexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single[]@params) |
| | Set texture parameters.
|
| static unsafe void | TexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single *@params) |
| | Set texture parameters.
|
| static void | TexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) |
| | Set texture parameters.
|
|
static void | TexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[]@params) |
|
static void | TexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref Int32 @params) |
|
static unsafe void | TexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 *@params) |
|
static void | TexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32[]@params) |
|
static void | TexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref UInt32 @params) |
|
static unsafe void | TexParameterI (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32 *@params) |
| static void | TexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[]@params) |
| | Set texture parameters.
|
| static unsafe void | TexParameter (OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 *@params) |
| | Set texture parameters.
|
| static void | TexSubImage1D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) |
| | Specify a one-dimensional texture subimage.
|
| static void | TexSubImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[] pixels) |
| | Specify a one-dimensional texture subimage.
|
| static void | TexSubImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[,] pixels) |
| | Specify a one-dimensional texture subimage.
|
| static void | TexSubImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T6[,,] pixels) |
| | Specify a one-dimensional texture subimage.
|
| static void | TexSubImage1D< T6 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T6 pixels) |
| | Specify a one-dimensional texture subimage.
|
| static void | TexSubImage2D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) |
| | Specify a two-dimensional texture subimage.
|
| static void | TexSubImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T8[] pixels) |
| | Specify a two-dimensional texture subimage.
|
| static void | TexSubImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T8[,] pixels) |
| | Specify a two-dimensional texture subimage.
|
| static void | TexSubImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T8[,,] pixels) |
| | Specify a two-dimensional texture subimage.
|
| static void | TexSubImage2D< T8 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T8 pixels) |
| | Specify a two-dimensional texture subimage.
|
| static void | TexSubImage3D (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) |
| | Specify a three-dimensional texture subimage.
|
| static void | TexSubImage3D< T10 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T10[] pixels) |
| | Specify a three-dimensional texture subimage.
|
| static void | TexSubImage3D< T10 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T10[,] pixels) |
| | Specify a three-dimensional texture subimage.
|
| static void | TexSubImage3D< T10 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] T10[,,] pixels) |
| | Specify a three-dimensional texture subimage.
|
| static void | TexSubImage3D< T10 > (OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type,[InAttribute, OutAttribute] ref T10 pixels) |
| | Specify a three-dimensional texture subimage.
|
|
static void | TransformFeedbackVaryings (Int32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL.TransformFeedbackMode bufferMode) |
|
static void | TransformFeedbackVaryings (UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL.TransformFeedbackMode bufferMode) |
| static void | Translate (Double x, Double y, Double z) |
| | Multiply the current matrix by a translation matrix.
|
| static void | Translate (Single x, Single y, Single z) |
| | Multiply the current matrix by a translation matrix.
|
| static void | Uniform1 (Int32 location, Single v0) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform1 (Int32 location, Int32 count, Single[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform1 (Int32 location, Int32 count, ref Single value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform1 (Int32 location, Int32 count, Single *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform1 (Int32 location, Int32 v0) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform1 (Int32 location, Int32 count, Int32[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform1 (Int32 location, Int32 count, ref Int32 value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform1 (Int32 location, Int32 count, Int32 *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform1 (Int32 location, UInt32 v0) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform1 (Int32 location, Int32 count, UInt32[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform1 (Int32 location, Int32 count, ref UInt32 value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform1 (Int32 location, Int32 count, UInt32 *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform2 (Int32 location, Single v0, Single v1) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform2 (Int32 location, Int32 count, Single[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform2 (Int32 location, Int32 count, ref Single value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform2 (Int32 location, Int32 count, Single *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform2 (Int32 location, Int32 v0, Int32 v1) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform2 (Int32 location, Int32 count, Int32[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform2 (Int32 location, Int32 count, Int32 *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform2 (Int32 location, UInt32 v0, UInt32 v1) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform2 (Int32 location, Int32 count, UInt32[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform2 (Int32 location, Int32 count, ref UInt32 value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform2 (Int32 location, Int32 count, UInt32 *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform3 (Int32 location, Single v0, Single v1, Single v2) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform3 (Int32 location, Int32 count, Single[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform3 (Int32 location, Int32 count, ref Single value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform3 (Int32 location, Int32 count, Single *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform3 (Int32 location, Int32 v0, Int32 v1, Int32 v2) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform3 (Int32 location, Int32 count, Int32[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform3 (Int32 location, Int32 count, ref Int32 value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform3 (Int32 location, Int32 count, Int32 *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform3 (Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform3 (Int32 location, Int32 count, UInt32[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform3 (Int32 location, Int32 count, ref UInt32 value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform3 (Int32 location, Int32 count, UInt32 *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform4 (Int32 location, Single v0, Single v1, Single v2, Single v3) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform4 (Int32 location, Int32 count, Single[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform4 (Int32 location, Int32 count, ref Single value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform4 (Int32 location, Int32 count, Single *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform4 (Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform4 (Int32 location, Int32 count, Int32[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform4 (Int32 location, Int32 count, ref Int32 value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform4 (Int32 location, Int32 count, Int32 *value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform4 (Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform4 (Int32 location, Int32 count, UInt32[] value) |
| | Specify the value of a uniform variable for the current program object.
|
| static void | Uniform4 (Int32 location, Int32 count, ref UInt32 value) |
| | Specify the value of a uniform variable for the current program object.
|
| static unsafe void | Uniform4 (Int32 location, Int32 count, UInt32 *value) |
| | Specify the value of a uniform variable for the current program object.
|
|
static void | UniformBlockBinding (Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding) |
|
static void | UniformBlockBinding (UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding) |
|
static void | UniformMatrix2 (Int32 location, Int32 count, bool transpose, Single[] value) |
|
static void | UniformMatrix2 (Int32 location, Int32 count, bool transpose, ref Single value) |
|
static unsafe void | UniformMatrix2 (Int32 location, Int32 count, bool transpose, Single *value) |
|
static void | UniformMatrix2x3 (Int32 location, Int32 count, bool transpose, Single[] value) |
|
static void | UniformMatrix2x3 (Int32 location, Int32 count, bool transpose, ref Single value) |
|
static unsafe void | UniformMatrix2x3 (Int32 location, Int32 count, bool transpose, Single *value) |
|
static void | UniformMatrix2x4 (Int32 location, Int32 count, bool transpose, Single[] value) |
|
static void | UniformMatrix2x4 (Int32 location, Int32 count, bool transpose, ref Single value) |
|
static unsafe void | UniformMatrix2x4 (Int32 location, Int32 count, bool transpose, Single *value) |
|
static void | UniformMatrix3 (Int32 location, Int32 count, bool transpose, Single[] value) |
|
static void | UniformMatrix3 (Int32 location, Int32 count, bool transpose, ref Single value) |
|
static unsafe void | UniformMatrix3 (Int32 location, Int32 count, bool transpose, Single *value) |
|
static void | UniformMatrix3x2 (Int32 location, Int32 count, bool transpose, Single[] value) |
|
static void | UniformMatrix3x2 (Int32 location, Int32 count, bool transpose, ref Single value) |
|
static unsafe void | UniformMatrix3x2 (Int32 location, Int32 count, bool transpose, Single *value) |
|
static void | UniformMatrix3x4 (Int32 location, Int32 count, bool transpose, Single[] value) |
|
static void | UniformMatrix3x4 (Int32 location, Int32 count, bool transpose, ref Single value) |
|
static unsafe void | UniformMatrix3x4 (Int32 location, Int32 count, bool transpose, Single *value) |
|
static void | UniformMatrix4 (Int32 location, Int32 count, bool transpose, Single[] value) |
|
static void | UniformMatrix4 (Int32 location, Int32 count, bool transpose, ref Single value) |
|
static unsafe void | UniformMatrix4 (Int32 location, Int32 count, bool transpose, Single *value) |
|
static void | UniformMatrix4x2 (Int32 location, Int32 count, bool transpose, Single[] value) |
|
static void | UniformMatrix4x2 (Int32 location, Int32 count, bool transpose, ref Single value) |
|
static unsafe void | UniformMatrix4x2 (Int32 location, Int32 count, bool transpose, Single *value) |
|
static void | UniformMatrix4x3 (Int32 location, Int32 count, bool transpose, Single[] value) |
|
static void | UniformMatrix4x3 (Int32 location, Int32 count, bool transpose, ref Single value) |
|
static unsafe void | UniformMatrix4x3 (Int32 location, Int32 count, bool transpose, Single *value) |
|
static bool | UnmapBuffer (OpenTK.Graphics.OpenGL.BufferTarget target) |
| static void | UseProgram (Int32 program) |
| | Installs a program object as part of current rendering state.
|
| static void | UseProgram (UInt32 program) |
| | Installs a program object as part of current rendering state.
|
| static void | ValidateProgram (Int32 program) |
| | Validates a program object.
|
| static void | ValidateProgram (UInt32 program) |
| | Validates a program object.
|
| static void | Vertex2 (Double x, Double y) |
| | Specify a vertex.
|
| static void | Vertex2 (Double[] v) |
| | Specify a vertex.
|
| static void | Vertex2 (ref Double v) |
| | Specify a vertex.
|
| static unsafe void | Vertex2 (Double *v) |
| | Specify a vertex.
|
| static void | Vertex2 (Single x, Single y) |
| | Specify a vertex.
|
| static void | Vertex2 (Single[] v) |
| | Specify a vertex.
|
| static void | Vertex2 (ref Single v) |
| | Specify a vertex.
|
| static unsafe void | Vertex2 (Single *v) |
| | Specify a vertex.
|
| static void | Vertex2 (Int32 x, Int32 y) |
| | Specify a vertex.
|
| static void | Vertex2 (Int32[] v) |
| | Specify a vertex.
|
| static void | Vertex2 (ref Int32 v) |
| | Specify a vertex.
|
| static unsafe void | Vertex2 (Int32 *v) |
| | Specify a vertex.
|
| static void | Vertex2 (Int16 x, Int16 y) |
| | Specify a vertex.
|
| static void | Vertex2 (Int16[] v) |
| | Specify a vertex.
|
| static void | Vertex2 (ref Int16 v) |
| | Specify a vertex.
|
| static unsafe void | Vertex2 (Int16 *v) |
| | Specify a vertex.
|
| static void | Vertex3 (Double x, Double y, Double z) |
| | Specify a vertex.
|
| static void | Vertex3 (Double[] v) |
| | Specify a vertex.
|
| static void | Vertex3 (ref Double v) |
| | Specify a vertex.
|
| static unsafe void | Vertex3 (Double *v) |
| | Specify a vertex.
|
| static void | Vertex3 (Single x, Single y, Single z) |
| | Specify a vertex.
|
| static void | Vertex3 (Single[] v) |
| | Specify a vertex.
|
| static void | Vertex3 (ref Single v) |
| | Specify a vertex.
|
| static unsafe void | Vertex3 (Single *v) |
| | Specify a vertex.
|
| static void | Vertex3 (Int32 x, Int32 y, Int32 z) |
| | Specify a vertex.
|
| static void | Vertex3 (Int32[] v) |
| | Specify a vertex.
|
| static void | Vertex3 (ref Int32 v) |
| | Specify a vertex.
|
| static unsafe void | Vertex3 (Int32 *v) |
| | Specify a vertex.
|
| static void | Vertex3 (Int16 x, Int16 y, Int16 z) |
| | Specify a vertex.
|
| static void | Vertex3 (Int16[] v) |
| | Specify a vertex.
|
| static void | Vertex3 (ref Int16 v) |
| | Specify a vertex.
|
| static unsafe void | Vertex3 (Int16 *v) |
| | Specify a vertex.
|
| static void | Vertex4 (Double x, Double y, Double z, Double w) |
| | Specify a vertex.
|
| static void | Vertex4 (Double[] v) |
| | Specify a vertex.
|
| static void | Vertex4 (ref Double v) |
| | Specify a vertex.
|
| static unsafe void | Vertex4 (Double *v) |
| | Specify a vertex.
|
| static void | Vertex4 (Single x, Single y, Single z, Single w) |
| | Specify a vertex.
|
| static void | Vertex4 (Single[] v) |
| | Specify a vertex.
|
| static void | Vertex4 (ref Single v) |
| | Specify a vertex.
|
| static unsafe void | Vertex4 (Single *v) |
| | Specify a vertex.
|
| static void | Vertex4 (Int32 x, Int32 y, Int32 z, Int32 w) |
| | Specify a vertex.
|
| static void | Vertex4 (Int32[] v) |
| | Specify a vertex.
|
| static void | Vertex4 (ref Int32 v) |
| | Specify a vertex.
|
| static unsafe void | Vertex4 (Int32 *v) |
| | Specify a vertex.
|
| static void | Vertex4 (Int16 x, Int16 y, Int16 z, Int16 w) |
| | Specify a vertex.
|
| static void | Vertex4 (Int16[] v) |
| | Specify a vertex.
|
| static void | Vertex4 (ref Int16 v) |
| | Specify a vertex.
|
| static unsafe void | Vertex4 (Int16 *v) |
| | Specify a vertex.
|
| static void | VertexAttrib1 (Int32 index, Double x) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib1 (UInt32 index, Double x) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib1 (Int32 index, Double *v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib1 (UInt32 index, Double *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib1 (Int32 index, Single x) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib1 (UInt32 index, Single x) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib1 (Int32 index, Single *v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib1 (UInt32 index, Single *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib1 (Int32 index, Int16 x) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib1 (UInt32 index, Int16 x) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib1 (Int32 index, Int16 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib1 (UInt32 index, Int16 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (Int32 index, Double x, Double y) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (UInt32 index, Double x, Double y) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (Int32 index, Double[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (Int32 index, ref Double v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib2 (Int32 index, Double *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (UInt32 index, Double[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (UInt32 index, ref Double v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib2 (UInt32 index, Double *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (Int32 index, Single x, Single y) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (UInt32 index, Single x, Single y) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (Int32 index, Single[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (Int32 index, ref Single v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib2 (Int32 index, Single *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (UInt32 index, Single[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (UInt32 index, ref Single v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib2 (UInt32 index, Single *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (Int32 index, Int16 x, Int16 y) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (UInt32 index, Int16 x, Int16 y) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (Int32 index, Int16[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (Int32 index, ref Int16 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib2 (Int32 index, Int16 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (UInt32 index, Int16[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib2 (UInt32 index, ref Int16 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib2 (UInt32 index, Int16 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (Int32 index, Double x, Double y, Double z) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (UInt32 index, Double x, Double y, Double z) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (Int32 index, Double[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (Int32 index, ref Double v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib3 (Int32 index, Double *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (UInt32 index, Double[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (UInt32 index, ref Double v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib3 (UInt32 index, Double *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (Int32 index, Single x, Single y, Single z) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (UInt32 index, Single x, Single y, Single z) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (Int32 index, Single[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (Int32 index, ref Single v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib3 (Int32 index, Single *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (UInt32 index, Single[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (UInt32 index, ref Single v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib3 (UInt32 index, Single *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (Int32 index, Int16 x, Int16 y, Int16 z) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (UInt32 index, Int16 x, Int16 y, Int16 z) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (Int32 index, Int16[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (Int32 index, ref Int16 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib3 (Int32 index, Int16 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (UInt32 index, Int16[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib3 (UInt32 index, ref Int16 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib3 (UInt32 index, Int16 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, SByte[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, ref SByte v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (UInt32 index, SByte *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, Double x, Double y, Double z, Double w) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, Double x, Double y, Double z, Double w) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, Double[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, ref Double v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (Int32 index, Double *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, Double[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, ref Double v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (UInt32 index, Double *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, Single x, Single y, Single z, Single w) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, Single x, Single y, Single z, Single w) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, Single[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, ref Single v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (Int32 index, Single *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, Single[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, ref Single v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (UInt32 index, Single *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, Int32[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, ref Int32 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (Int32 index, Int32 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, Int32[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, ref Int32 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (UInt32 index, Int32 *v) |
| | Specifies the value of a generic vertex attribute.
|
|
static void | VertexAttrib4N (UInt32 index, SByte[] v) |
|
static void | VertexAttrib4N (UInt32 index, ref SByte v) |
|
static unsafe void | VertexAttrib4N (UInt32 index, SByte *v) |
|
static void | VertexAttrib4N (Int32 index, Int32[] v) |
|
static void | VertexAttrib4N (Int32 index, ref Int32 v) |
|
static unsafe void | VertexAttrib4N (Int32 index, Int32 *v) |
|
static void | VertexAttrib4N (UInt32 index, Int32[] v) |
|
static void | VertexAttrib4N (UInt32 index, ref Int32 v) |
|
static unsafe void | VertexAttrib4N (UInt32 index, Int32 *v) |
|
static void | VertexAttrib4N (Int32 index, Int16[] v) |
|
static void | VertexAttrib4N (Int32 index, ref Int16 v) |
|
static unsafe void | VertexAttrib4N (Int32 index, Int16 *v) |
|
static void | VertexAttrib4N (UInt32 index, Int16[] v) |
|
static void | VertexAttrib4N (UInt32 index, ref Int16 v) |
|
static unsafe void | VertexAttrib4N (UInt32 index, Int16 *v) |
|
static void | VertexAttrib4N (Int32 index, Byte x, Byte y, Byte z, Byte w) |
|
static void | VertexAttrib4N (UInt32 index, Byte x, Byte y, Byte z, Byte w) |
|
static void | VertexAttrib4N (Int32 index, Byte[] v) |
|
static void | VertexAttrib4N (Int32 index, ref Byte v) |
|
static unsafe void | VertexAttrib4N (Int32 index, Byte *v) |
|
static void | VertexAttrib4N (UInt32 index, Byte[] v) |
|
static void | VertexAttrib4N (UInt32 index, ref Byte v) |
|
static unsafe void | VertexAttrib4N (UInt32 index, Byte *v) |
|
static void | VertexAttrib4N (UInt32 index, UInt32[] v) |
|
static void | VertexAttrib4N (UInt32 index, ref UInt32 v) |
|
static unsafe void | VertexAttrib4N (UInt32 index, UInt32 *v) |
|
static void | VertexAttrib4N (UInt32 index, UInt16[] v) |
|
static void | VertexAttrib4N (UInt32 index, ref UInt16 v) |
|
static unsafe void | VertexAttrib4N (UInt32 index, UInt16 *v) |
| static void | VertexAttrib4 (Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, Int16[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, ref Int16 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (Int32 index, Int16 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, Int16[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, ref Int16 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (UInt32 index, Int16 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, Byte[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (Int32 index, ref Byte v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (Int32 index, Byte *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, Byte[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, ref Byte v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (UInt32 index, Byte *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, UInt32[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, ref UInt32 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (UInt32 index, UInt32 *v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, UInt16[] v) |
| | Specifies the value of a generic vertex attribute.
|
| static void | VertexAttrib4 (UInt32 index, ref UInt16 v) |
| | Specifies the value of a generic vertex attribute.
|
| static unsafe void | VertexAttrib4 (UInt32 index, UInt16 *v) |
| | Specifies the value of a generic vertex attribute.
|
|
static void | VertexAttribI1 (Int32 index, Int32 x) |
|
static void | VertexAttribI1 (UInt32 index, Int32 x) |
|
static unsafe void | VertexAttribI1 (Int32 index, Int32 *v) |
|
static unsafe void | VertexAttribI1 (UInt32 index, Int32 *v) |
|
static void | VertexAttribI1 (UInt32 index, UInt32 x) |
|
static unsafe void | VertexAttribI1 (UInt32 index, UInt32 *v) |
|
static void | VertexAttribI2 (Int32 index, Int32 x, Int32 y) |
|
static void | VertexAttribI2 (UInt32 index, Int32 x, Int32 y) |
|
static void | VertexAttribI2 (Int32 index, Int32[] v) |
|
static void | VertexAttribI2 (Int32 index, ref Int32 v) |
|
static unsafe void | VertexAttribI2 (Int32 index, Int32 *v) |
|
static void | VertexAttribI2 (UInt32 index, Int32[] v) |
|
static void | VertexAttribI2 (UInt32 index, ref Int32 v) |
|
static unsafe void | VertexAttribI2 (UInt32 index, Int32 *v) |
|
static void | VertexAttribI2 (UInt32 index, UInt32 x, UInt32 y) |
|
static void | VertexAttribI2 (UInt32 index, UInt32[] v) |
|
static void | VertexAttribI2 (UInt32 index, ref UInt32 v) |
|
static unsafe void | VertexAttribI2 (UInt32 index, UInt32 *v) |
|
static void | VertexAttribI3 (Int32 index, Int32 x, Int32 y, Int32 z) |
|
static void | VertexAttribI3 (UInt32 index, Int32 x, Int32 y, Int32 z) |
|
static void | VertexAttribI3 (Int32 index, Int32[] v) |
|
static void | VertexAttribI3 (Int32 index, ref Int32 v) |
|
static unsafe void | VertexAttribI3 (Int32 index, Int32 *v) |
|
static void | VertexAttribI3 (UInt32 index, Int32[] v) |
|
static void | VertexAttribI3 (UInt32 index, ref Int32 v) |
|
static unsafe void | VertexAttribI3 (UInt32 index, Int32 *v) |
|
static void | VertexAttribI3 (UInt32 index, UInt32 x, UInt32 y, UInt32 z) |
|
static void | VertexAttribI3 (UInt32 index, UInt32[] v) |
|
static void | VertexAttribI3 (UInt32 index, ref UInt32 v) |
|
static unsafe void | VertexAttribI3 (UInt32 index, UInt32 *v) |
|
static void | VertexAttribI4 (UInt32 index, SByte[] v) |
|
static void | VertexAttribI4 (UInt32 index, ref SByte v) |
|
static unsafe void | VertexAttribI4 (UInt32 index, SByte *v) |
|
static void | VertexAttribI4 (Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) |
|
static void | VertexAttribI4 (UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) |
|
static void | VertexAttribI4 (Int32 index, Int32[] v) |
|
static void | VertexAttribI4 (Int32 index, ref Int32 v) |
|
static unsafe void | VertexAttribI4 (Int32 index, Int32 *v) |
|
static void | VertexAttribI4 (UInt32 index, Int32[] v) |
|
static void | VertexAttribI4 (UInt32 index, ref Int32 v) |
|
static unsafe void | VertexAttribI4 (UInt32 index, Int32 *v) |
|
static void | VertexAttribI4 (Int32 index, Int16[] v) |
|
static void | VertexAttribI4 (Int32 index, ref Int16 v) |
|
static unsafe void | VertexAttribI4 (Int32 index, Int16 *v) |
|
static void | VertexAttribI4 (UInt32 index, Int16[] v) |
|
static void | VertexAttribI4 (UInt32 index, ref Int16 v) |
|
static unsafe void | VertexAttribI4 (UInt32 index, Int16 *v) |
|
static void | VertexAttribI4 (Int32 index, Byte[] v) |
|
static void | VertexAttribI4 (Int32 index, ref Byte v) |
|
static unsafe void | VertexAttribI4 (Int32 index, Byte *v) |
|
static void | VertexAttribI4 (UInt32 index, Byte[] v) |
|
static void | VertexAttribI4 (UInt32 index, ref Byte v) |
|
static unsafe void | VertexAttribI4 (UInt32 index, Byte *v) |
|
static void | VertexAttribI4 (UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) |
|
static void | VertexAttribI4 (UInt32 index, UInt32[] v) |
|
static void | VertexAttribI4 (UInt32 index, ref UInt32 v) |
|
static unsafe void | VertexAttribI4 (UInt32 index, UInt32 *v) |
|
static void | VertexAttribI4 (UInt32 index, UInt16[] v) |
|
static void | VertexAttribI4 (UInt32 index, ref UInt16 v) |
|
static unsafe void | VertexAttribI4 (UInt32 index, UInt16 *v) |
|
static void | VertexAttribIPointer (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, IntPtr pointer) |
|
static void | VertexAttribIPointer< T4 > (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride,[InAttribute, OutAttribute] T4[] pointer) |
|
static void | VertexAttribIPointer< T4 > (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride,[InAttribute, OutAttribute] T4[,] pointer) |
|
static void | VertexAttribIPointer< T4 > (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride,[InAttribute, OutAttribute] T4[,,] pointer) |
|
static void | VertexAttribIPointer< T4 > (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride,[InAttribute, OutAttribute] ref T4 pointer) |
|
static void | VertexAttribIPointer (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, IntPtr pointer) |
|
static void | VertexAttribIPointer< T4 > (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride,[InAttribute, OutAttribute] T4[] pointer) |
|
static void | VertexAttribIPointer< T4 > (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride,[InAttribute, OutAttribute] T4[,] pointer) |
|
static void | VertexAttribIPointer< T4 > (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride,[InAttribute, OutAttribute] T4[,,] pointer) |
|
static void | VertexAttribIPointer< T4 > (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride,[InAttribute, OutAttribute] ref T4 pointer) |
| static void | VertexAttribPointer (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexAttribPointer< T5 > (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride,[InAttribute, OutAttribute] T5[] pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexAttribPointer< T5 > (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride,[InAttribute, OutAttribute] T5[,] pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexAttribPointer< T5 > (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride,[InAttribute, OutAttribute] T5[,,] pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexAttribPointer< T5 > (Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride,[InAttribute, OutAttribute] ref T5 pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexAttribPointer (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexAttribPointer< T5 > (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride,[InAttribute, OutAttribute] T5[] pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexAttribPointer< T5 > (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride,[InAttribute, OutAttribute] T5[,] pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexAttribPointer< T5 > (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride,[InAttribute, OutAttribute] T5[,,] pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexAttribPointer< T5 > (UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride,[InAttribute, OutAttribute] ref T5 pointer) |
| | Define an array of generic vertex attribute data.
|
| static void | VertexPointer (Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr pointer) |
| | Define an array of vertex data.
|
| static void | VertexPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[] pointer) |
| | Define an array of vertex data.
|
| static void | VertexPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[,] pointer) |
| | Define an array of vertex data.
|
| static void | VertexPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride,[InAttribute, OutAttribute] T3[,,] pointer) |
| | Define an array of vertex data.
|
| static void | VertexPointer< T3 > (Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride,[InAttribute, OutAttribute] ref T3 pointer) |
| | Define an array of vertex data.
|
| static void | Viewport (Int32 x, Int32 y, Int32 width, Int32 height) |
| | Set the viewport.
|
|
static void | WaitSync (IntPtr sync, Int32 flags, Int64 timeout) |
|
static void | WaitSync (IntPtr sync, UInt32 flags, UInt64 timeout) |
| static void | WindowPos2 (Double x, Double y) |
| | Specify the raster position in window coordinates for pixel operations.
|
| static void | WindowPos2 (Double[] v) |
| | Specify the raster position in window coordinates for pixel operations.
|
| static void | WindowPos2 (ref Double v) |
| | Specify the raster position in window coordinates for pixel operations.
|
| static unsafe void | WindowPos2 (Double *v) |
| | Specify the raster position in window coordinates for pixel operations.
|
| static void | WindowPos2 (Single x, Single y) |
| | Specify the raster position in window coordinates for pixel operations.
|
| static void | WindowPos2 (Single[] v) |
| | Specify the raster position in window coordinates for pixel operations.
|
| static void | WindowPos2 (ref Single v) |
| | Specify the raster position in window coordinates for pixel operations.
|
| static unsafe void | WindowPos2 (Single *v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos2 (Int32 x, Int32 y) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos2 (Int32[] v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos2 (ref Int32 v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static unsafe void | WindowPos2 (Int32 *v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos2 (Int16 x, Int16 y) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos2 (Int16[] v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos2 (ref Int16 v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static unsafe void | WindowPos2 (Int16 *v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (Double x, Double y, Double z) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (Double[] v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (ref Double v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static unsafe void | WindowPos3 (Double *v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (Single x, Single y, Single z) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (Single[] v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (ref Single v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static unsafe void | WindowPos3 (Single *v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (Int32 x, Int32 y, Int32 z) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (Int32[] v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (ref Int32 v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static unsafe void | WindowPos3 (Int32 *v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (Int16 x, Int16 y, Int16 z) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (Int16[] v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | WindowPos3 (ref Int16 v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static unsafe void | WindowPos3 (Int16 *v) |
| | Specify the raster position in window coordinates for pixel operations.
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| static void | LoadAll () |
| | Loads all OpenGL entry points (core and extension). This method is provided for compatibility purposes with older OpenTK versions.
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static void | Color3 (System.Drawing.Color color) |
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static void | Color4 (System.Drawing.Color color) |
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static void | Color3 (Vector3 color) |
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static void | Color4 (Vector4 color) |
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static void | Color4 (Color4 color) |
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static void | ClearColor (System.Drawing.Color color) |
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static void | ClearColor (Color4 color) |
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static void | BlendColor (System.Drawing.Color color) |
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static void | BlendColor (Color4 color) |
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static void | Material (MaterialFace face, MaterialParameter pname, Vector4 @params) |
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static void | Material (MaterialFace face, MaterialParameter pname, Color4 @params) |
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static void | Light (LightName name, LightParameter pname, Vector4 @params) |
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static void | Light (LightName name, LightParameter pname, Color4 @params) |
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static void | Normal3 (Vector3 normal) |
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static void | RasterPos2 (Vector2 pos) |
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static void | RasterPos3 (Vector3 pos) |
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static void | RasterPos4 (Vector4 pos) |
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static void | Vertex2 (Vector2 v) |
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static void | Vertex3 (Vector3 v) |
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static void | Vertex4 (Vector4 v) |
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static void | TexCoord2 (Vector2 v) |
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static void | TexCoord3 (Vector3 v) |
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static void | TexCoord4 (Vector4 v) |
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static void | Rotate (Single angle, Vector3 axis) |
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static void | Scale (Vector3 scale) |
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static void | Translate (Vector3 trans) |
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static void | MultMatrix (ref Matrix4 mat) |
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static void | LoadMatrix (ref Matrix4 mat) |
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static void | LoadTransposeMatrix (ref Matrix4 mat) |
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static void | MultTransposeMatrix (ref Matrix4 mat) |
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static void | UniformMatrix4 (int location, bool transpose, ref Matrix4 matrix) |
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static void | Normal3 (Vector3d normal) |
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static void | RasterPos2 (Vector2d pos) |
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static void | RasterPos3 (Vector3d pos) |
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static void | RasterPos4 (Vector4d pos) |
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static void | Vertex2 (Vector2d v) |
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static void | Vertex3 (Vector3d v) |
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static void | Vertex4 (Vector4d v) |
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static void | TexCoord2 (Vector2d v) |
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static void | TexCoord3 (Vector3d v) |
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static void | TexCoord4 (Vector4d v) |
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static void | Rotate (double angle, Vector3d axis) |
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static void | Scale (Vector3d scale) |
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static void | Translate (Vector3d trans) |
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static void | MultMatrix (ref Matrix4d mat) |
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static void | LoadMatrix (ref Matrix4d mat) |
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static void | LoadTransposeMatrix (ref Matrix4d mat) |
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static void | MultTransposeMatrix (ref Matrix4d mat) |
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static void | Uniform2 (int location, ref Vector2 vector) |
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static void | Uniform3 (int location, ref Vector3 vector) |
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static void | Uniform4 (int location, ref Vector4 vector) |
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static void | Uniform2 (int location, Vector2 vector) |
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static void | Uniform3 (int location, Vector3 vector) |
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static void | Uniform4 (int location, Vector4 vector) |
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static void | Uniform4 (int location, Color4 color) |
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static void | Uniform4 (int location, Quaternion quaternion) |
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static string | GetActiveAttrib (int program, int index, out int size, out ActiveAttribType type) |
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static string | GetActiveUniform (int program, int uniformIndex, out int size, out ActiveUniformType type) |
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static string | GetActiveUniformName (int program, int uniformIndex) |
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static string | GetActiveUniformBlockName (int program, int uniformIndex) |
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static void | ShaderSource (Int32 shader, System.String @string) |
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static string | GetShaderInfoLog (Int32 shader) |
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static void | GetShaderInfoLog (Int32 shader, out string info) |
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static string | GetProgramInfoLog (Int32 program) |
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static void | GetProgramInfoLog (Int32 program, out string info) |
| static void | PointParameter (PointSpriteCoordOriginParameter param) |
| | Helper function that defines the coordinate origin of the Point Sprite.
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static void | VertexAttrib2 (Int32 index, ref Vector2 v) |
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static void | VertexAttrib3 (Int32 index, ref Vector3 v) |
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static void | VertexAttrib4 (Int32 index, ref Vector4 v) |
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static void | VertexAttrib2 (Int32 index, Vector2 v) |
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static void | VertexAttrib3 (Int32 index, Vector3 v) |
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static void | VertexAttrib4 (Int32 index, Vector4 v) |
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static void | MultiTexCoord2 (TextureUnit target, ref Vector2 v) |
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static void | MultiTexCoord3 (TextureUnit target, ref Vector3 v) |
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static void | MultiTexCoord4 (TextureUnit target, ref Vector4 v) |
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static void | VertexAttrib2 (Int32 index, ref Vector2d v) |
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static void | VertexAttrib3 (Int32 index, ref Vector3d v) |
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static void | VertexAttrib4 (Int32 index, ref Vector4d v) |
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static void | VertexAttrib2 (Int32 index, Vector2d v) |
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static void | VertexAttrib3 (Int32 index, Vector3d v) |
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static void | VertexAttrib4 (Int32 index, Vector4d v) |
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static void | MultiTexCoord2 (TextureUnit target, ref Vector2d v) |
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static void | MultiTexCoord3 (TextureUnit target, ref Vector3d v) |
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static void | MultiTexCoord4 (TextureUnit target, ref Vector4d v) |
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static void | Rect (System.Drawing.RectangleF rect) |
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static void | Rect (System.Drawing.Rectangle rect) |
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static void | Rect (ref System.Drawing.RectangleF rect) |
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static void | Rect (ref System.Drawing.Rectangle rect) |
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static int | GenTexture () |
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static void | DeleteTexture (int id) |
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static void | VertexPointer (int size, VertexPointerType type, int stride, int offset) |
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static void | NormalPointer (NormalPointerType type, int stride, int offset) |
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static void | IndexPointer (IndexPointerType type, int stride, int offset) |
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static void | ColorPointer (int size, ColorPointerType type, int stride, int offset) |
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static void | FogCoordPointer (FogPointerType type, int stride, int offset) |
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static void | EdgeFlagPointer (int stride, int offset) |
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static void | TexCoordPointer (int size, TexCoordPointerType type, int stride, int offset) |
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static void | VertexAttribPointer (int index, int size, VertexAttribPointerType type, bool normalized, int stride, int offset) |
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static void | DrawElements (BeginMode mode, int count, DrawElementsType type, int offset) |
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static void | GetFloat (GetPName pname, out Vector2 vector) |
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static void | GetFloat (GetPName pname, out Vector3 vector) |
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static void | GetFloat (GetPName pname, out Vector4 vector) |
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static void | GetFloat (GetPName pname, out Matrix4 matrix) |
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static void | GetDouble (GetPName pname, out Vector2d vector) |
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static void | GetDouble (GetPName pname, out Vector3d vector) |
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static void | GetDouble (GetPName pname, out Vector4d vector) |
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static void | GetDouble (GetPName pname, out Matrix4d matrix) |
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static void | Viewport (System.Drawing.Size size) |
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static void | Viewport (System.Drawing.Point location, System.Drawing.Size size) |
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static void | Viewport (System.Drawing.Rectangle rectangle) |
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static void | TexEnv (TextureEnvTarget target, TextureEnvParameter pname, System.Drawing.Color color) |
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static void | TexEnv (TextureEnvTarget target, TextureEnvParameter pname, Color4 color) |
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static void | DisableClientState (OpenTK.Graphics.OpenGL.EnableCap array) |
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static void | EnableClientState (OpenTK.Graphics.OpenGL.EnableCap array) |
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static void | GetActiveUniforms (Int32 program, Int32 uniformCount, Int32[] uniformIndices, ArbUniformBufferObject pname,[OutAttribute] Int32[]@params) |
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static void | GetActiveUniforms (Int32 program, Int32 uniformCount, ref Int32 uniformIndices, ArbUniformBufferObject pname,[OutAttribute] out Int32 @params) |
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static unsafe void | GetActiveUniforms (Int32 program, Int32 uniformCount, Int32 *uniformIndices, ArbUniformBufferObject pname,[OutAttribute] Int32 *@params) |
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static void | GetActiveUniforms (UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, ArbUniformBufferObject pname,[OutAttribute] Int32[]@params) |
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static void | GetActiveUniforms (UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, ArbUniformBufferObject pname,[OutAttribute] out Int32 @params) |
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static unsafe void | GetActiveUniforms (UInt32 program, Int32 uniformCount, UInt32 *uniformIndices, ArbUniformBufferObject pname,[OutAttribute] Int32 *@params) |
Properties |
| override object | SyncRoot [get] |
| | Returns a synchronization token unique for the GL class.
|
OpenGL bindings for .NET, implementing the full OpenGL API, including extensions.
This class contains all OpenGL enums and functions defined in the latest OpenGL specification. The official .spec files can be found at: http://opengl.org/registry/.
A valid OpenGL context must be created before calling any OpenGL function.
You can use the GL.SupportsExtension method to check whether any given category of extension functions exists in the current OpenGL context. Keep in mind that different OpenGL contexts may support different extensions, and under different entry points. Always check if all required extensions are still supported when changing visuals or pixel formats.
You may retrieve the entry point for an OpenGL function using the GL.GetDelegate method.