Here is a list of all documented class members with links to the class documentation for each member:
- R
: OpenTK.Graphics.Color4
- RasterPos2()
: OpenTK.Graphics.OpenGL.GL
- RasterPos3()
: OpenTK.Graphics.OpenGL.GL
- RasterPos4()
: OpenTK.Graphics.OpenGL.GL
- ReadBuffer()
: OpenTK.Graphics.OpenGL.GL
- ReadPixels()
: OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
- ReadPixels< T6 >()
: OpenTK.Graphics.ES20.GL
, OpenTK.Graphics.OpenGL.GL
- ReadSamples()
: OpenTK.Audio.AudioCapture
- ReadSamples< TBuffer >()
: OpenTK.Audio.AudioCapture
- RebuildExtensionList
: OpenTK.BindingsBase
- Rect()
: OpenTK.Graphics.OpenGL.GL
- Red
: OpenTK.Graphics.ColorFormat
, OpenTK.Graphics.Color4
- RefreshRate
: OpenTK.DisplayDevice
, OpenTK.DisplayResolution
- Renderer
: OpenTK.Graphics.GraphicsContextVersion
- RenderFrame
: OpenTK.Platform.IGameWindow
, OpenTK.GameWindow
- RenderFrequency
: OpenTK.GameWindow
- RenderMode()
: OpenTK.Graphics.OpenGL.GL
- RenderPeriod
: OpenTK.GameWindow
- RenderTime
: OpenTK.GameWindow
- ResetHistogram()
: OpenTK.Graphics.OpenGL.GL
- ResetMinmax()
: OpenTK.Graphics.OpenGL.GL
- Resize
: OpenTK.INativeWindow
, OpenTK.NativeWindow
- RestoreResolution()
: OpenTK.DisplayDevice
- Right
: OpenTK.Box2
- RosyBrown
: OpenTK.Graphics.Color4
- Rotate()
: OpenTK.Graphics.OpenGL.GL
, OpenTK.Matrix4
, OpenTK.Graphics.OpenGL.GL
, OpenTK.Matrix4d
- RotateX()
: OpenTK.Matrix4d
, OpenTK.Matrix4
- RotateY()
: OpenTK.Matrix4d
, OpenTK.Matrix4
- RotateZ()
: OpenTK.Matrix4
, OpenTK.Matrix4d
- Row0
: OpenTK.Matrix4d
, OpenTK.Matrix4
- Row1
: OpenTK.Matrix4d
, OpenTK.Matrix4
- Row2
: OpenTK.Matrix4
, OpenTK.Matrix4d
- Row3
: OpenTK.Matrix4
, OpenTK.Matrix4d
- RoyalBlue
: OpenTK.Graphics.Color4
- Run()
: OpenTK.GameWindow
, OpenTK.Platform.IGameWindow
, OpenTK.GameWindow