The Open Toolkit library  1.1
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Classes | Enumerations
Package OpenTK.Graphics.ES11

Classes

class  GL
 Provides access to OpenGL ES 1.1 methods. More...
 

Enumerations

enum  AccumOp : int {
  AccumOp.Accum = ((int)0x0100), AccumOp.Load = ((int)0x0101), AccumOp.Return = ((int)0x0102), AccumOp.Mult = ((int)0x0103),
  AccumOp.Add = ((int)0x0104)
}
 Not used directly. More...
 
enum  All : int {
  All.False = ((int)0), All.LayoutDefaultIntel = ((int)0), All.NoError = ((int)0), All.None = ((int)0),
  All.NoneOes = ((int)0), All.Zero = ((int)0), All.Points = ((int)0X0000), All.ClientPixelStoreBit = ((int)0x00000001),
  All.ColorBufferBit0Qcom = ((int)0x00000001), All.ContextCoreProfileBit = ((int)0x00000001), All.ContextFlagForwardCompatibleBit = ((int)0x00000001), All.CurrentBit = ((int)0x00000001),
  All.QueryDepthPassEventBitAmd = ((int)0x00000001), All.SyncFlushCommandsBitApple = ((int)0x00000001), All.VertexAttribArrayBarrierBit = ((int)0x00000001), All.VertexAttribArrayBarrierBitExt = ((int)0x00000001),
  All.VertexShaderBit = ((int)0x00000001), All.VertexShaderBitExt = ((int)0x00000001), All.ClientVertexArrayBit = ((int)0x00000002), All.ColorBufferBit1Qcom = ((int)0x00000002),
  All.ContextCompatibilityProfileBit = ((int)0x00000002), All.ContextFlagDebugBit = ((int)0x00000002), All.ContextFlagDebugBitKhr = ((int)0x00000002), All.ElementArrayBarrierBit = ((int)0x00000002),
  All.ElementArrayBarrierBitExt = ((int)0x00000002), All.FragmentShaderBit = ((int)0x00000002), All.FragmentShaderBitExt = ((int)0x00000002), All.PointBit = ((int)0x00000002),
  All.QueryDepthFailEventBitAmd = ((int)0x00000002), All.ColorBufferBit2Qcom = ((int)0x00000004), All.ContextFlagRobustAccessBitArb = ((int)0x00000004), All.GeometryShaderBit = ((int)0x00000004),
  All.LineBit = ((int)0x00000004), All.QueryStencilFailEventBitAmd = ((int)0x00000004), All.UniformBarrierBit = ((int)0x00000004), All.UniformBarrierBitExt = ((int)0x00000004),
  All.ColorBufferBit3Qcom = ((int)0x00000008), All.PolygonBit = ((int)0x00000008), All.QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), All.TessControlShaderBit = ((int)0x00000008),
  All.TextureFetchBarrierBit = ((int)0x00000008), All.TextureFetchBarrierBitExt = ((int)0x00000008), All.ColorBufferBit4Qcom = ((int)0x00000010), All.PolygonStippleBit = ((int)0x00000010),
  All.ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), All.TessEvaluationShaderBit = ((int)0x00000010), All.ColorBufferBit5Qcom = ((int)0x00000020), All.ComputeShaderBit = ((int)0x00000020),
  All.PixelModeBit = ((int)0x00000020), All.ShaderImageAccessBarrierBit = ((int)0x00000020), All.ShaderImageAccessBarrierBitExt = ((int)0x00000020), All.ColorBufferBit6Qcom = ((int)0x00000040),
  All.CommandBarrierBit = ((int)0x00000040), All.CommandBarrierBitExt = ((int)0x00000040), All.LightingBit = ((int)0x00000040), All.ColorBufferBit7Qcom = ((int)0x00000080),
  All.FogBit = ((int)0x00000080), All.PixelBufferBarrierBit = ((int)0x00000080), All.PixelBufferBarrierBitExt = ((int)0x00000080), All.DepthBufferBit = ((int)0x00000100),
  All.DepthBufferBit0Qcom = ((int)0x00000100), All.TextureUpdateBarrierBit = ((int)0x00000100), All.TextureUpdateBarrierBitExt = ((int)0x00000100), All.AccumBufferBit = ((int)0x00000200),
  All.BufferUpdateBarrierBit = ((int)0x00000200), All.BufferUpdateBarrierBitExt = ((int)0x00000200), All.DepthBufferBit1Qcom = ((int)0x00000200), All.DepthBufferBit2Qcom = ((int)0x00000400),
  All.FramebufferBarrierBit = ((int)0x00000400), All.FramebufferBarrierBitExt = ((int)0x00000400), All.StencilBufferBit = ((int)0x00000400), All.DepthBufferBit3Qcom = ((int)0x00000800),
  All.TransformFeedbackBarrierBit = ((int)0x00000800), All.TransformFeedbackBarrierBitExt = ((int)0x00000800), All.ViewportBit = ((int)0x00000800), All.AtomicCounterBarrierBit = ((int)0x00001000),
  All.AtomicCounterBarrierBitExt = ((int)0x00001000), All.DepthBufferBit4Qcom = ((int)0x00001000), All.TransformBit = ((int)0x00001000), All.DepthBufferBit5Qcom = ((int)0x00002000),
  All.EnableBit = ((int)0x00002000), All.ShaderStorageBarrierBit = ((int)0x00002000), All.ClientMappedBufferBarrierBit = ((int)0x00004000), All.ColorBufferBit = ((int)0x00004000),
  All.DepthBufferBit6Qcom = ((int)0x00004000), All.CoverageBufferBitNv = ((int)0x00008000), All.DepthBufferBit7Qcom = ((int)0x00008000), All.HintBit = ((int)0x00008000),
  All.QueryBufferBarrierBit = ((int)0x00008000), All.MapReadBit = ((int)0x0001), All.MapReadBitExt = ((int)0x0001), All.Lines = ((int)0X0001),
  All.EvalBit = ((int)0x00010000), All.StencilBufferBit0Qcom = ((int)0x00010000), All.LineLoop = ((int)0x0002), All.MapWriteBit = ((int)0x0002),
  All.MapWriteBitExt = ((int)0x0002), All.ListBit = ((int)0x00020000), All.StencilBufferBit1Qcom = ((int)0x00020000), All.LineStrip = ((int)0x0003),
  All.MapInvalidateRangeBit = ((int)0x0004), All.MapInvalidateRangeBitExt = ((int)0x0004), All.Triangles = ((int)0X0004), All.StencilBufferBit2Qcom = ((int)0x00040000),
  All.TextureBit = ((int)0x00040000), All.TriangleStrip = ((int)0x0005), All.TriangleFan = ((int)0x0006), All.Quads = ((int)0x0007),
  All.MapInvalidateBufferBit = ((int)0x0008), All.MapInvalidateBufferBitExt = ((int)0x0008), All.QuadStrip = ((int)0x0008), All.ScissorBit = ((int)0x00080000),
  All.StencilBufferBit3Qcom = ((int)0x00080000), All.Polygon = ((int)0x0009), All.LinesAdjacency = ((int)0x000A), All.LinesAdjacencyArb = ((int)0x000A),
  All.LinesAdjacencyExt = ((int)0x000A), All.LineStripAdjacency = ((int)0x000B), All.LineStripAdjacencyArb = ((int)0x000B), All.LineStripAdjacencyExt = ((int)0x000B),
  All.TrianglesAdjacency = ((int)0x000C), All.TrianglesAdjacencyArb = ((int)0x000C), All.TrianglesAdjacencyExt = ((int)0x000C), All.TriangleStripAdjacency = ((int)0x000D),
  All.TriangleStripAdjacencyArb = ((int)0x000D), All.TriangleStripAdjacencyExt = ((int)0x000D), All.Patches = ((int)0x000E), All.MapFlushExplicitBit = ((int)0x0010),
  All.MapFlushExplicitBitExt = ((int)0x0010), All.StencilBufferBit4Qcom = ((int)0x00100000), All.MapUnsynchronizedBit = ((int)0x0020), All.MapUnsynchronizedBitExt = ((int)0x0020),
  All.StencilBufferBit5Qcom = ((int)0x00200000), All.MapPersistentBit = ((int)0x0040), All.StencilBufferBit6Qcom = ((int)0x00400000), All.MapCoherentBit = ((int)0x0080),
  All.StencilBufferBit7Qcom = ((int)0x00800000), All.Accum = ((int)0x0100), All.DynamicStorageBit = ((int)0x0100), All.MultisampleBufferBit0Qcom = ((int)0x01000000),
  All.Load = ((int)0x0101), All.Return = ((int)0x0102), All.Mult = ((int)0x0103), All.Add = ((int)0x0104),
  All.ClientStorageBit = ((int)0x0200), All.Never = ((int)0x0200), All.MultisampleBufferBit1Qcom = ((int)0x02000000), All.Less = ((int)0x0201),
  All.Equal = ((int)0x0202), All.Lequal = ((int)0x0203), All.Greater = ((int)0x0204), All.Notequal = ((int)0x0205),
  All.Gequal = ((int)0x0206), All.Always = ((int)0x0207), All.SrcColor = ((int)0x0300), All.OneMinusSrcColor = ((int)0x0301),
  All.SrcAlpha = ((int)0x0302), All.OneMinusSrcAlpha = ((int)0x0303), All.DstAlpha = ((int)0x0304), All.OneMinusDstAlpha = ((int)0x0305),
  All.DstColor = ((int)0x0306), All.OneMinusDstColor = ((int)0x0307), All.SrcAlphaSaturate = ((int)0x0308), All.FrontLeft = ((int)0x0400),
  All.MultisampleBufferBit2Qcom = ((int)0x04000000), All.FrontRight = ((int)0x0401), All.BackLeft = ((int)0x0402), All.BackRight = ((int)0x0403),
  All.Front = ((int)0x0404), All.Back = ((int)0x0405), All.Left = ((int)0x0406), All.Right = ((int)0x0407),
  All.FrontAndBack = ((int)0x0408), All.Aux0 = ((int)0x0409), All.Aux1 = ((int)0x040A), All.Aux2 = ((int)0x040B),
  All.Aux3 = ((int)0x040C), All.InvalidEnum = ((int)0x0500), All.InvalidValue = ((int)0x0501), All.InvalidOperation = ((int)0x0502),
  All.StackOverflow = ((int)0x0503), All.StackUnderflow = ((int)0x0504), All.OutOfMemory = ((int)0x0505), All.InvalidFramebufferOperation = ((int)0x0506),
  All.InvalidFramebufferOperationExt = ((int)0x0506), All.InvalidFramebufferOperationOes = ((int)0x0506), All.Gl2D = ((int)0x0600), All.Gl3D = ((int)0x0601),
  All.Gl3DColor = ((int)0x0602), All.Gl3DColorTexture = ((int)0x0603), All.Gl4DColorTexture = ((int)0x0604), All.PassThroughToken = ((int)0x0700),
  All.PointToken = ((int)0x0701), All.LineToken = ((int)0x0702), All.PolygonToken = ((int)0x0703), All.BitmapToken = ((int)0x0704),
  All.DrawPixelToken = ((int)0x0705), All.CopyPixelToken = ((int)0x0706), All.LineResetToken = ((int)0x0707), All.Exp = ((int)0x0800),
  All.MultisampleBufferBit3Qcom = ((int)0x08000000), All.Exp2 = ((int)0x0801), All.Cw = ((int)0x0900), All.Ccw = ((int)0x0901),
  All.Coeff = ((int)0x0A00), All.Order = ((int)0x0A01), All.Domain = ((int)0x0A02), All.CurrentColor = ((int)0x0B00),
  All.CurrentIndex = ((int)0x0B01), All.CurrentNormal = ((int)0x0B02), All.CurrentTextureCoords = ((int)0x0B03), All.CurrentRasterColor = ((int)0x0B04),
  All.CurrentRasterIndex = ((int)0x0B05), All.CurrentRasterTextureCoords = ((int)0x0B06), All.CurrentRasterPosition = ((int)0x0B07), All.CurrentRasterPositionValid = ((int)0x0B08),
  All.CurrentRasterDistance = ((int)0x0B09), All.PointSmooth = ((int)0x0B10), All.PointSize = ((int)0x0B11), All.PointSizeRange = ((int)0x0B12),
  All.SmoothPointSizeRange = ((int)0x0B12), All.PointSizeGranularity = ((int)0x0B13), All.SmoothPointSizeGranularity = ((int)0x0B13), All.LineSmooth = ((int)0x0B20),
  All.LineWidth = ((int)0x0B21), All.LineWidthRange = ((int)0x0B22), All.SmoothLineWidthRange = ((int)0x0B22), All.LineWidthGranularity = ((int)0x0B23),
  All.SmoothLineWidthGranularity = ((int)0x0B23), All.LineStipple = ((int)0x0B24), All.LineStipplePattern = ((int)0x0B25), All.LineStippleRepeat = ((int)0x0B26),
  All.ListMode = ((int)0x0B30), All.MaxListNesting = ((int)0x0B31), All.ListBase = ((int)0x0B32), All.ListIndex = ((int)0x0B33),
  All.PolygonMode = ((int)0x0B40), All.PolygonSmooth = ((int)0x0B41), All.PolygonStipple = ((int)0x0B42), All.EdgeFlag = ((int)0x0B43),
  All.CullFace = ((int)0x0B44), All.CullFaceMode = ((int)0x0B45), All.FrontFace = ((int)0x0B46), All.Lighting = ((int)0x0B50),
  All.LightModelLocalViewer = ((int)0x0B51), All.LightModelTwoSide = ((int)0x0B52), All.LightModelAmbient = ((int)0x0B53), All.ShadeModel = ((int)0x0B54),
  All.ColorMaterialFace = ((int)0x0B55), All.ColorMaterialParameter = ((int)0x0B56), All.ColorMaterial = ((int)0x0B57), All.Fog = ((int)0x0B60),
  All.FogIndex = ((int)0x0B61), All.FogDensity = ((int)0x0B62), All.FogStart = ((int)0x0B63), All.FogEnd = ((int)0x0B64),
  All.FogMode = ((int)0x0B65), All.FogColor = ((int)0x0B66), All.DepthRange = ((int)0x0B70), All.DepthTest = ((int)0x0B71),
  All.DepthWritemask = ((int)0x0B72), All.DepthClearValue = ((int)0x0B73), All.DepthFunc = ((int)0x0B74), All.AccumClearValue = ((int)0x0B80),
  All.StencilTest = ((int)0x0B90), All.StencilClearValue = ((int)0x0B91), All.StencilFunc = ((int)0x0B92), All.StencilValueMask = ((int)0x0B93),
  All.StencilFail = ((int)0x0B94), All.StencilPassDepthFail = ((int)0x0B95), All.StencilPassDepthPass = ((int)0x0B96), All.StencilRef = ((int)0x0B97),
  All.StencilWritemask = ((int)0x0B98), All.MatrixMode = ((int)0x0BA0), All.Normalize = ((int)0x0BA1), All.Viewport = ((int)0x0BA2),
  All.Modelview0StackDepthExt = ((int)0x0BA3), All.ModelviewStackDepth = ((int)0x0BA3), All.ProjectionStackDepth = ((int)0x0BA4), All.TextureStackDepth = ((int)0x0BA5),
  All.Modelview0MatrixExt = ((int)0x0BA6), All.ModelviewMatrix = ((int)0x0BA6), All.ProjectionMatrix = ((int)0x0BA7), All.TextureMatrix = ((int)0x0BA8),
  All.AttribStackDepth = ((int)0x0BB0), All.ClientAttribStackDepth = ((int)0x0BB1), All.AlphaTest = ((int)0x0BC0), All.AlphaTestQcom = ((int)0x0BC0),
  All.AlphaTestFunc = ((int)0x0BC1), All.AlphaTestFuncQcom = ((int)0x0BC1), All.AlphaTestRef = ((int)0x0BC2), All.AlphaTestRefQcom = ((int)0x0BC2),
  All.Dither = ((int)0x0BD0), All.BlendDst = ((int)0x0BE0), All.BlendSrc = ((int)0x0BE1), All.Blend = ((int)0x0BE2),
  All.LogicOpMode = ((int)0x0BF0), All.IndexLogicOp = ((int)0x0BF1), All.LogicOp = ((int)0x0BF1), All.ColorLogicOp = ((int)0x0BF2),
  All.AuxBuffers = ((int)0x0C00), All.DrawBuffer = ((int)0x0C01), All.DrawBufferExt = ((int)0x0C01), All.ReadBuffer = ((int)0x0C02),
  All.ReadBufferExt = ((int)0x0C02), All.ReadBufferNv = ((int)0x0C02), All.ScissorBox = ((int)0x0C10), All.ScissorTest = ((int)0x0C11),
  All.IndexClearValue = ((int)0x0C20), All.IndexWritemask = ((int)0x0C21), All.ColorClearValue = ((int)0x0C22), All.ColorWritemask = ((int)0x0C23),
  All.IndexMode = ((int)0x0C30), All.RgbaMode = ((int)0x0C31), All.Doublebuffer = ((int)0x0C32), All.Stereo = ((int)0x0C33),
  All.RenderMode = ((int)0x0C40), All.PerspectiveCorrectionHint = ((int)0x0C50), All.PointSmoothHint = ((int)0x0C51), All.LineSmoothHint = ((int)0x0C52),
  All.PolygonSmoothHint = ((int)0x0C53), All.FogHint = ((int)0x0C54), All.TextureGenS = ((int)0x0C60), All.TextureGenT = ((int)0x0C61),
  All.TextureGenR = ((int)0x0C62), All.TextureGenQ = ((int)0x0C63), All.PixelMapIToI = ((int)0x0C70), All.PixelMapSToS = ((int)0x0C71),
  All.PixelMapIToR = ((int)0x0C72), All.PixelMapIToG = ((int)0x0C73), All.PixelMapIToB = ((int)0x0C74), All.PixelMapIToA = ((int)0x0C75),
  All.PixelMapRToR = ((int)0x0C76), All.PixelMapGToG = ((int)0x0C77), All.PixelMapBToB = ((int)0x0C78), All.PixelMapAToA = ((int)0x0C79),
  All.PixelMapIToISize = ((int)0x0CB0), All.PixelMapSToSSize = ((int)0x0CB1), All.PixelMapIToRSize = ((int)0x0CB2), All.PixelMapIToGSize = ((int)0x0CB3),
  All.PixelMapIToBSize = ((int)0x0CB4), All.PixelMapIToASize = ((int)0x0CB5), All.PixelMapRToRSize = ((int)0x0CB6), All.PixelMapGToGSize = ((int)0x0CB7),
  All.PixelMapBToBSize = ((int)0x0CB8), All.PixelMapAToASize = ((int)0x0CB9), All.UnpackSwapBytes = ((int)0x0CF0), All.UnpackLsbFirst = ((int)0x0CF1),
  All.UnpackRowLength = ((int)0x0CF2), All.UnpackRowLengthExt = ((int)0x0CF2), All.UnpackSkipRows = ((int)0x0CF3), All.UnpackSkipRowsExt = ((int)0x0CF3),
  All.UnpackSkipPixels = ((int)0x0CF4), All.UnpackSkipPixelsExt = ((int)0x0CF4), All.UnpackAlignment = ((int)0x0CF5), All.PackSwapBytes = ((int)0x0D00),
  All.PackLsbFirst = ((int)0x0D01), All.PackRowLength = ((int)0x0D02), All.PackSkipRows = ((int)0x0D03), All.PackSkipPixels = ((int)0x0D04),
  All.PackAlignment = ((int)0x0D05), All.MapColor = ((int)0x0D10), All.MapStencil = ((int)0x0D11), All.IndexShift = ((int)0x0D12),
  All.IndexOffset = ((int)0x0D13), All.RedScale = ((int)0x0D14), All.RedBias = ((int)0x0D15), All.ZoomX = ((int)0x0D16),
  All.ZoomY = ((int)0x0D17), All.GreenScale = ((int)0x0D18), All.GreenBias = ((int)0x0D19), All.BlueScale = ((int)0x0D1A),
  All.BlueBias = ((int)0x0D1B), All.AlphaScale = ((int)0x0D1C), All.AlphaBias = ((int)0x0D1D), All.DepthScale = ((int)0x0D1E),
  All.DepthBias = ((int)0x0D1F), All.MaxEvalOrder = ((int)0x0D30), All.MaxLights = ((int)0x0D31), All.MaxClipDistances = ((int)0x0D32),
  All.MaxClipPlanes = ((int)0x0D32), All.MaxClipPlanesImg = ((int)0x0D32), All.MaxTextureSize = ((int)0x0D33), All.MaxPixelMapTable = ((int)0x0D34),
  All.MaxAttribStackDepth = ((int)0x0D35), All.MaxModelviewStackDepth = ((int)0x0D36), All.MaxNameStackDepth = ((int)0x0D37), All.MaxProjectionStackDepth = ((int)0x0D38),
  All.MaxTextureStackDepth = ((int)0x0D39), All.MaxViewportDims = ((int)0x0D3A), All.MaxClientAttribStackDepth = ((int)0x0D3B), All.SubpixelBits = ((int)0x0D50),
  All.IndexBits = ((int)0x0D51), All.RedBits = ((int)0x0D52), All.GreenBits = ((int)0x0D53), All.BlueBits = ((int)0x0D54),
  All.AlphaBits = ((int)0x0D55), All.DepthBits = ((int)0x0D56), All.StencilBits = ((int)0x0D57), All.AccumRedBits = ((int)0x0D58),
  All.AccumGreenBits = ((int)0x0D59), All.AccumBlueBits = ((int)0x0D5A), All.AccumAlphaBits = ((int)0x0D5B), All.NameStackDepth = ((int)0x0D70),
  All.AutoNormal = ((int)0x0D80), All.Map1Color4 = ((int)0x0D90), All.Map1Index = ((int)0x0D91), All.Map1Normal = ((int)0x0D92),
  All.Map1TextureCoord1 = ((int)0x0D93), All.Map1TextureCoord2 = ((int)0x0D94), All.Map1TextureCoord3 = ((int)0x0D95), All.Map1TextureCoord4 = ((int)0x0D96),
  All.Map1Vertex3 = ((int)0x0D97), All.Map1Vertex4 = ((int)0x0D98), All.Map2Color4 = ((int)0x0DB0), All.Map2Index = ((int)0x0DB1),
  All.Map2Normal = ((int)0x0DB2), All.Map2TextureCoord1 = ((int)0x0DB3), All.Map2TextureCoord2 = ((int)0x0DB4), All.Map2TextureCoord3 = ((int)0x0DB5),
  All.Map2TextureCoord4 = ((int)0x0DB6), All.Map2Vertex3 = ((int)0x0DB7), All.Map2Vertex4 = ((int)0x0DB8), All.Map1GridDomain = ((int)0x0DD0),
  All.Map1GridSegments = ((int)0x0DD1), All.Map2GridDomain = ((int)0x0DD2), All.Map2GridSegments = ((int)0x0DD3), All.Texture1D = ((int)0x0DE0),
  All.Texture2D = ((int)0x0DE1), All.FeedbackBufferPointer = ((int)0x0DF0), All.FeedbackBufferSize = ((int)0x0DF1), All.FeedbackBufferType = ((int)0x0DF2),
  All.SelectionBufferPointer = ((int)0x0DF3), All.SelectionBufferSize = ((int)0x0DF4), All.TextureWidth = ((int)0x1000), All.MultisampleBufferBit4Qcom = ((int)0x10000000),
  All.TextureHeight = ((int)0x1001), All.TextureComponents = ((int)0x1003), All.TextureInternalFormat = ((int)0x1003), All.TextureBorderColor = ((int)0x1004),
  All.TextureBorderColorNv = ((int)0x1004), All.TextureBorder = ((int)0x1005), All.DontCare = ((int)0x1100), All.Fastest = ((int)0x1101),
  All.Nicest = ((int)0x1102), All.Ambient = ((int)0x1200), All.Diffuse = ((int)0x1201), All.Specular = ((int)0x1202),
  All.Position = ((int)0x1203), All.SpotDirection = ((int)0x1204), All.SpotExponent = ((int)0x1205), All.SpotCutoff = ((int)0x1206),
  All.ConstantAttenuation = ((int)0x1207), All.LinearAttenuation = ((int)0x1208), All.QuadraticAttenuation = ((int)0x1209), All.Compile = ((int)0x1300),
  All.CompileAndExecute = ((int)0x1301), All.Byte = ((int)0x1400), All.UnsignedByte = ((int)0x1401), All.Short = ((int)0x1402),
  All.UnsignedShort = ((int)0x1403), All.Int = ((int)0x1404), All.UnsignedInt = ((int)0x1405), All.Float = ((int)0x1406),
  All.Gl2Bytes = ((int)0x1407), All.Gl3Bytes = ((int)0x1408), All.Gl4Bytes = ((int)0x1409), All.Double = ((int)0x140A),
  All.Fixed = ((int)0x140C), All.FixedOes = ((int)0x140C), All.Clear = ((int)0x1500), All.And = ((int)0x1501),
  All.AndReverse = ((int)0x1502), All.Copy = ((int)0x1503), All.AndInverted = ((int)0x1504), All.Noop = ((int)0x1505),
  All.Xor = ((int)0x1506), All.Or = ((int)0x1507), All.Nor = ((int)0x1508), All.Equiv = ((int)0x1509),
  All.Invert = ((int)0x150A), All.OrReverse = ((int)0x150B), All.CopyInverted = ((int)0x150C), All.OrInverted = ((int)0x150D),
  All.Nand = ((int)0x150E), All.Set = ((int)0x150F), All.Emission = ((int)0x1600), All.Shininess = ((int)0x1601),
  All.AmbientAndDiffuse = ((int)0x1602), All.ColorIndexes = ((int)0x1603), All.Modelview = ((int)0x1700), All.Modelview0Ext = ((int)0x1700),
  All.Projection = ((int)0x1701), All.Texture = ((int)0x1702), All.Color = ((int)0x1800), All.ColorExt = ((int)0x1800),
  All.Depth = ((int)0x1801), All.DepthExt = ((int)0x1801), All.Stencil = ((int)0x1802), All.StencilExt = ((int)0x1802),
  All.ColorIndex = ((int)0x1900), All.StencilIndex = ((int)0x1901), All.DepthComponent = ((int)0x1902), All.Red = ((int)0x1903),
  All.RedExt = ((int)0x1903), All.Green = ((int)0x1904), All.Blue = ((int)0x1905), All.Alpha = ((int)0x1906),
  All.Rgb = ((int)0x1907), All.Rgba = ((int)0x1908), All.Luminance = ((int)0x1909), All.LuminanceAlpha = ((int)0x190A),
  All.Bitmap = ((int)0x1A00), All.PreferDoublebufferHintPgi = ((int)0x1A1F8), All.ConserveMemoryHintPgi = ((int)0x1A1FD), All.ReclaimMemoryHintPgi = ((int)0x1A1FE),
  All.NativeGraphicsBeginHintPgi = ((int)0x1A203), All.NativeGraphicsEndHintPgi = ((int)0x1A204), All.AlwaysFastHintPgi = ((int)0x1A20C), All.AlwaysSoftHintPgi = ((int)0x1A20D),
  All.AllowDrawObjHintPgi = ((int)0x1A20E), All.AllowDrawWinHintPgi = ((int)0x1A20F), All.AllowDrawFrgHintPgi = ((int)0x1A210), All.AllowDrawMemHintPgi = ((int)0x1A211),
  All.StrictDepthfuncHintPgi = ((int)0x1A216), All.StrictLightingHintPgi = ((int)0x1A217), All.StrictScissorHintPgi = ((int)0x1A218), All.FullStippleHintPgi = ((int)0x1A219),
  All.ClipNearHintPgi = ((int)0x1A220), All.ClipFarHintPgi = ((int)0x1A221), All.WideLineHintPgi = ((int)0x1A222), All.BackNormalsHintPgi = ((int)0x1A223),
  All.VertexDataHintPgi = ((int)0x1A22A), All.VertexConsistentHintPgi = ((int)0x1A22B), All.MaterialSideHintPgi = ((int)0x1A22C), All.MaxVertexHintPgi = ((int)0x1A22D),
  All.Point = ((int)0x1B00), All.Line = ((int)0x1B01), All.Fill = ((int)0x1B02), All.Render = ((int)0x1C00),
  All.Feedback = ((int)0x1C01), All.Select = ((int)0x1C02), All.Flat = ((int)0x1D00), All.Smooth = ((int)0x1D01),
  All.Keep = ((int)0x1E00), All.Replace = ((int)0x1E01), All.Incr = ((int)0x1E02), All.Decr = ((int)0x1E03),
  All.Vendor = ((int)0x1F00), All.Renderer = ((int)0x1F01), All.Version = ((int)0x1F02), All.Extensions = ((int)0x1F03),
  All.S = ((int)0x2000), All.MultisampleBit = ((int)0x20000000), All.MultisampleBit3Dfx = ((int)0x20000000), All.MultisampleBitArb = ((int)0x20000000),
  All.MultisampleBitExt = ((int)0x20000000), All.MultisampleBufferBit5Qcom = ((int)0x20000000), All.T = ((int)0x2001), All.R = ((int)0x2002),
  All.Q = ((int)0x2003), All.Modulate = ((int)0x2100), All.Decal = ((int)0x2101), All.TextureEnvMode = ((int)0x2200),
  All.TextureEnvColor = ((int)0x2201), All.TextureEnv = ((int)0x2300), All.EyeLinear = ((int)0x2400), All.ObjectLinear = ((int)0x2401),
  All.SphereMap = ((int)0x2402), All.TextureGenMode = ((int)0x2500), All.TextureGenModeOes = ((int)0x2500), All.ObjectPlane = ((int)0x2501),
  All.EyePlane = ((int)0x2502), All.Nearest = ((int)0x2600), All.Linear = ((int)0x2601), All.NearestMipmapNearest = ((int)0x2700),
  All.LinearMipmapNearest = ((int)0x2701), All.NearestMipmapLinear = ((int)0x2702), All.LinearMipmapLinear = ((int)0x2703), All.TextureMagFilter = ((int)0x2800),
  All.TextureMinFilter = ((int)0x2801), All.TextureWrapS = ((int)0x2802), All.TextureWrapT = ((int)0x2803), All.Clamp = ((int)0x2900),
  All.Repeat = ((int)0x2901), All.PolygonOffsetUnits = ((int)0x2A00), All.PolygonOffsetPoint = ((int)0x2A01), All.PolygonOffsetLine = ((int)0x2A02),
  All.R3G3B2 = ((int)0x2A10), All.V2f = ((int)0x2A20), All.V3f = ((int)0x2A21), All.C4ubV2f = ((int)0x2A22),
  All.C4ubV3f = ((int)0x2A23), All.C3fV3f = ((int)0x2A24), All.N3fV3f = ((int)0x2A25), All.C4fN3fV3f = ((int)0x2A26),
  All.T2fV3f = ((int)0x2A27), All.T4fV4f = ((int)0x2A28), All.T2fC4ubV3f = ((int)0x2A29), All.T2fC3fV3f = ((int)0x2A2A),
  All.T2fN3fV3f = ((int)0x2A2B), All.T2fC4fN3fV3f = ((int)0x2A2C), All.T4fC4fN3fV4f = ((int)0x2A2D), All.ClipDistance0 = ((int)0x3000),
  All.ClipPlane0 = ((int)0x3000), All.ClipPlane0Img = ((int)0x3000), All.ClipDistance1 = ((int)0x3001), All.ClipPlane1 = ((int)0x3001),
  All.ClipPlane1Img = ((int)0x3001), All.ClipDistance2 = ((int)0x3002), All.ClipPlane2 = ((int)0x3002), All.ClipPlane2Img = ((int)0x3002),
  All.ClipDistance3 = ((int)0x3003), All.ClipPlane3 = ((int)0x3003), All.ClipPlane3Img = ((int)0x3003), All.ClipDistance4 = ((int)0x3004),
  All.ClipPlane4 = ((int)0x3004), All.ClipPlane4Img = ((int)0x3004), All.ClipDistance5 = ((int)0x3005), All.ClipPlane5 = ((int)0x3005),
  All.ClipPlane5Img = ((int)0x3005), All.ClipDistance6 = ((int)0x3006), All.ClipDistance7 = ((int)0x3007), All.Light0 = ((int)0x4000),
  All.MultisampleBufferBit6Qcom = ((int)0x40000000), All.Light1 = ((int)0x4001), All.Light2 = ((int)0x4002), All.Light3 = ((int)0x4003),
  All.Light4 = ((int)0x4004), All.Light5 = ((int)0x4005), All.Light6 = ((int)0x4006), All.Light7 = ((int)0x4007),
  All.AbgrExt = ((int)0x8000), All.MultisampleBufferBit7Qcom = unchecked((int)0x80000000), All.ConstantColorExt = ((int)0x8001), All.OneMinusConstantColorExt = ((int)0x8002),
  All.ConstantAlphaExt = ((int)0x8003), All.OneMinusConstantAlphaExt = ((int)0x8004), All.BlendColorExt = ((int)0x8005), All.FuncAddExt = ((int)0x8006),
  All.FuncAddOes = ((int)0x8006), All.MinExt = ((int)0x8007), All.MaxExt = ((int)0x8008), All.BlendEquationExt = ((int)0x8009),
  All.BlendEquationOes = ((int)0x8009), All.BlendEquationRgbOes = ((int)0x8009), All.FuncSubtractExt = ((int)0x800A), All.FuncSubtractOes = ((int)0x800A),
  All.FuncReverseSubtractExt = ((int)0x800B), All.FuncReverseSubtractOes = ((int)0x800B), All.CmykExt = ((int)0x800C), All.CmykaExt = ((int)0x800D),
  All.PackCmykHintExt = ((int)0x800E), All.UnpackCmykHintExt = ((int)0x800F), All.Convolution1D = ((int)0x8010), All.Convolution1DExt = ((int)0x8010),
  All.Convolution2D = ((int)0x8011), All.Convolution2DExt = ((int)0x8011), All.Separable2D = ((int)0x8012), All.Separable2DExt = ((int)0x8012),
  All.ConvolutionBorderMode = ((int)0x8013), All.ConvolutionBorderModeExt = ((int)0x8013), All.ConvolutionFilterScale = ((int)0x8014), All.ConvolutionFilterScaleExt = ((int)0x8014),
  All.ConvolutionFilterBias = ((int)0x8015), All.ConvolutionFilterBiasExt = ((int)0x8015), All.Reduce = ((int)0x8016), All.ReduceExt = ((int)0x8016),
  All.ConvolutionFormatExt = ((int)0x8017), All.ConvolutionWidthExt = ((int)0x8018), All.ConvolutionHeightExt = ((int)0x8019), All.MaxConvolutionWidthExt = ((int)0x801A),
  All.MaxConvolutionHeightExt = ((int)0x801B), All.PostConvolutionRedScale = ((int)0x801C), All.PostConvolutionRedScaleExt = ((int)0x801C), All.PostConvolutionGreenScale = ((int)0x801D),
  All.PostConvolutionGreenScaleExt = ((int)0x801D), All.PostConvolutionBlueScale = ((int)0x801E), All.PostConvolutionBlueScaleExt = ((int)0x801E), All.PostConvolutionAlphaScale = ((int)0x801F),
  All.PostConvolutionAlphaScaleExt = ((int)0x801F), All.PostConvolutionRedBias = ((int)0x8020), All.PostConvolutionRedBiasExt = ((int)0x8020), All.PostConvolutionGreenBias = ((int)0x8021),
  All.PostConvolutionGreenBiasExt = ((int)0x8021), All.PostConvolutionBlueBias = ((int)0x8022), All.PostConvolutionBlueBiasExt = ((int)0x8022), All.PostConvolutionAlphaBias = ((int)0x8023),
  All.PostConvolutionAlphaBiasExt = ((int)0x8023), All.Histogram = ((int)0x8024), All.HistogramExt = ((int)0x8024), All.ProxyHistogram = ((int)0x8025),
  All.ProxyHistogramExt = ((int)0x8025), All.HistogramWidthExt = ((int)0x8026), All.HistogramFormatExt = ((int)0x8027), All.HistogramRedSizeExt = ((int)0x8028),
  All.HistogramGreenSizeExt = ((int)0x8029), All.HistogramBlueSizeExt = ((int)0x802A), All.HistogramAlphaSizeExt = ((int)0x802B), All.HistogramLuminanceSizeExt = ((int)0x802C),
  All.HistogramSinkExt = ((int)0x802D), All.Minmax = ((int)0x802E), All.MinmaxExt = ((int)0x802E), All.MinmaxFormat = ((int)0x802F),
  All.MinmaxFormatExt = ((int)0x802F), All.MinmaxSink = ((int)0x8030), All.MinmaxSinkExt = ((int)0x8030), All.TableTooLarge = ((int)0x8031),
  All.TableTooLargeExt = ((int)0x8031), All.UnsignedByte332 = ((int)0x8032), All.UnsignedByte332Ext = ((int)0x8032), All.UnsignedShort4444 = ((int)0x8033),
  All.UnsignedShort4444Ext = ((int)0x8033), All.UnsignedShort5551 = ((int)0x8034), All.UnsignedShort5551Ext = ((int)0x8034), All.UnsignedInt8888 = ((int)0x8035),
  All.UnsignedInt8888Ext = ((int)0x8035), All.UnsignedInt1010102 = ((int)0x8036), All.UnsignedInt1010102Ext = ((int)0x8036), All.PolygonOffsetFill = ((int)0x8037),
  All.PolygonOffsetFactor = ((int)0x8038), All.PolygonOffsetBiasExt = ((int)0x8039), All.RescaleNormal = ((int)0x803A), All.RescaleNormalExt = ((int)0x803A),
  All.Alpha4 = ((int)0x803B), All.Alpha8 = ((int)0x803C), All.Alpha8Ext = ((int)0x803C), All.Alpha8Oes = ((int)0x803C),
  All.Alpha12 = ((int)0x803D), All.Alpha16 = ((int)0x803E), All.Luminance4 = ((int)0x803F), All.Luminance8 = ((int)0x8040),
  All.Luminance8Ext = ((int)0x8040), All.Luminance8Oes = ((int)0x8040), All.Luminance12 = ((int)0x8041), All.Luminance16 = ((int)0x8042),
  All.Luminance4Alpha4 = ((int)0x8043), All.Luminance4Alpha4Oes = ((int)0x8043), All.Luminance6Alpha2 = ((int)0x8044), All.Luminance8Alpha8 = ((int)0x8045),
  All.Luminance8Alpha8Ext = ((int)0x8045), All.Luminance8Alpha8Oes = ((int)0x8045), All.Luminance12Alpha4 = ((int)0x8046), All.Luminance12Alpha12 = ((int)0x8047),
  All.Luminance16Alpha16 = ((int)0x8048), All.Intensity = ((int)0x8049), All.Intensity4 = ((int)0x804A), All.Intensity8 = ((int)0x804B),
  All.Intensity12 = ((int)0x804C), All.Intensity16 = ((int)0x804D), All.Rgb2Ext = ((int)0x804E), All.Rgb4 = ((int)0x804F),
  All.Rgb5 = ((int)0x8050), All.Rgb8 = ((int)0x8051), All.Rgb8Oes = ((int)0x8051), All.Rgb10 = ((int)0x8052),
  All.Rgb10Ext = ((int)0x8052), All.Rgb12 = ((int)0x8053), All.Rgb16 = ((int)0x8054), All.Rgba2 = ((int)0x8055),
  All.Rgba4 = ((int)0x8056), All.Rgba4Oes = ((int)0x8056), All.Rgb5A1 = ((int)0x8057), All.Rgb5A1Oes = ((int)0x8057),
  All.Rgba8 = ((int)0x8058), All.Rgba8Oes = ((int)0x8058), All.Rgb10A2 = ((int)0x8059), All.Rgb10A2Ext = ((int)0x8059),
  All.Rgba12 = ((int)0x805A), All.Rgba16 = ((int)0x805B), All.TextureRedSize = ((int)0x805C), All.TextureGreenSize = ((int)0x805D),
  All.TextureBlueSize = ((int)0x805E), All.TextureAlphaSize = ((int)0x805F), All.TextureLuminanceSize = ((int)0x8060), All.TextureIntensitySize = ((int)0x8061),
  All.ReplaceExt = ((int)0x8062), All.ProxyTexture1D = ((int)0x8063), All.ProxyTexture1DExt = ((int)0x8063), All.ProxyTexture2D = ((int)0x8064),
  All.ProxyTexture2DExt = ((int)0x8064), All.TextureTooLargeExt = ((int)0x8065), All.TexturePriority = ((int)0x8066), All.TexturePriorityExt = ((int)0x8066),
  All.TextureResident = ((int)0x8067), All.TextureBinding1D = ((int)0x8068), All.TextureBinding2D = ((int)0x8069), All.Texture3DBindingExt = ((int)0x806A),
  All.TextureBinding3D = ((int)0x806A), All.PackSkipImages = ((int)0x806B), All.PackSkipImagesExt = ((int)0x806B), All.PackImageHeight = ((int)0x806C),
  All.PackImageHeightExt = ((int)0x806C), All.UnpackSkipImages = ((int)0x806D), All.UnpackSkipImagesExt = ((int)0x806D), All.UnpackImageHeight = ((int)0x806E),
  All.UnpackImageHeightExt = ((int)0x806E), All.Texture3D = ((int)0x806F), All.Texture3DExt = ((int)0x806F), All.Texture3DOes = ((int)0x806F),
  All.ProxyTexture3D = ((int)0x8070), All.ProxyTexture3DExt = ((int)0x8070), All.TextureDepthExt = ((int)0x8071), All.TextureWrapR = ((int)0x8072),
  All.TextureWrapRExt = ((int)0x8072), All.TextureWrapROes = ((int)0x8072), All.Max3DTextureSizeExt = ((int)0x8073), All.VertexArray = ((int)0x8074),
  All.NormalArray = ((int)0x8075), All.ColorArray = ((int)0x8076), All.IndexArray = ((int)0x8077), All.TextureCoordArray = ((int)0x8078),
  All.EdgeFlagArray = ((int)0x8079), All.VertexArraySize = ((int)0x807A), All.VertexArrayType = ((int)0x807B), All.VertexArrayStride = ((int)0x807C),
  All.VertexArrayCountExt = ((int)0x807D), All.NormalArrayType = ((int)0x807E), All.NormalArrayStride = ((int)0x807F), All.NormalArrayCountExt = ((int)0x8080),
  All.ColorArraySize = ((int)0x8081), All.ColorArrayType = ((int)0x8082), All.ColorArrayStride = ((int)0x8083), All.ColorArrayCountExt = ((int)0x8084),
  All.IndexArrayType = ((int)0x8085), All.IndexArrayStride = ((int)0x8086), All.IndexArrayCountExt = ((int)0x8087), All.TextureCoordArraySize = ((int)0x8088),
  All.TextureCoordArrayType = ((int)0x8089), All.TextureCoordArrayStride = ((int)0x808A), All.TextureCoordArrayCountExt = ((int)0x808B), All.EdgeFlagArrayStride = ((int)0x808C),
  All.EdgeFlagArrayCountExt = ((int)0x808D), All.VertexArrayPointer = ((int)0x808E), All.VertexArrayPointerExt = ((int)0x808E), All.NormalArrayPointer = ((int)0x808F),
  All.NormalArrayPointerExt = ((int)0x808F), All.ColorArrayPointer = ((int)0x8090), All.ColorArrayPointerExt = ((int)0x8090), All.IndexArrayPointer = ((int)0x8091),
  All.IndexArrayPointerExt = ((int)0x8091), All.TextureCoordArrayPointer = ((int)0x8092), All.TextureCoordArrayPointerExt = ((int)0x8092), All.EdgeFlagArrayPointer = ((int)0x8093),
  All.EdgeFlagArrayPointerExt = ((int)0x8093), All.InterlaceSgix = ((int)0x8094), All.DetailTexture2DSgis = ((int)0x8095), All.DetailTexture2DBindingSgis = ((int)0x8096),
  All.LinearDetailSgis = ((int)0x8097), All.LinearDetailAlphaSgis = ((int)0x8098), All.LinearDetailColorSgis = ((int)0x8099), All.DetailTextureLevelSgis = ((int)0x809A),
  All.DetailTextureModeSgis = ((int)0x809B), All.DetailTextureFuncPointsSgis = ((int)0x809C), All.Multisample = ((int)0x809D), All.MultisampleSgis = ((int)0x809D),
  All.SampleAlphaToCoverage = ((int)0x809E), All.SampleAlphaToMaskSgis = ((int)0x809E), All.SampleAlphaToOne = ((int)0x809F), All.SampleAlphaToOneSgis = ((int)0x809F),
  All.SampleCoverage = ((int)0x80A0), All.SampleMaskSgis = ((int)0x80A0), All.Gl1PassExt = ((int)0x80A1), All.Gl1PassSgis = ((int)0x80A1),
  All.Gl2Pass0Ext = ((int)0x80A2), All.Gl2Pass0Sgis = ((int)0x80A2), All.Gl2Pass1Ext = ((int)0x80A3), All.Gl2Pass1Sgis = ((int)0x80A3),
  All.Gl4Pass0Ext = ((int)0x80A4), All.Gl4Pass0Sgis = ((int)0x80A4), All.Gl4Pass1Ext = ((int)0x80A5), All.Gl4Pass1Sgis = ((int)0x80A5),
  All.Gl4Pass2Ext = ((int)0x80A6), All.Gl4Pass2Sgis = ((int)0x80A6), All.Gl4Pass3Ext = ((int)0x80A7), All.Gl4Pass3Sgis = ((int)0x80A7),
  All.SampleBuffers = ((int)0x80A8), All.SampleBuffersSgis = ((int)0x80A8), All.Samples = ((int)0x80A9), All.SamplesSgis = ((int)0x80A9),
  All.SampleCoverageValue = ((int)0x80AA), All.SampleMaskValueSgis = ((int)0x80AA), All.SampleCoverageInvert = ((int)0x80AB), All.SampleMaskInvertSgis = ((int)0x80AB),
  All.SamplePatternSgis = ((int)0x80AC), All.LinearSharpenSgis = ((int)0x80AD), All.LinearSharpenAlphaSgis = ((int)0x80AE), All.LinearSharpenColorSgis = ((int)0x80AF),
  All.SharpenTextureFuncPointsSgis = ((int)0x80B0), All.ColorMatrixSgi = ((int)0x80B1), All.ColorMatrixStackDepthSgi = ((int)0x80B2), All.MaxColorMatrixStackDepthSgi = ((int)0x80B3),
  All.PostColorMatrixRedScale = ((int)0x80B4), All.PostColorMatrixRedScaleSgi = ((int)0x80B4), All.PostColorMatrixGreenScale = ((int)0x80B5), All.PostColorMatrixGreenScaleSgi = ((int)0x80B5),
  All.PostColorMatrixBlueScale = ((int)0x80B6), All.PostColorMatrixBlueScaleSgi = ((int)0x80B6), All.PostColorMatrixAlphaScale = ((int)0x80B7), All.PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
  All.PostColorMatrixRedBias = ((int)0x80B8), All.PostColorMatrixRedBiasSgi = ((int)0x80B8), All.PostColorMatrixGreenBias = ((int)0x80B9), All.PostColorMatrixGreenBiasSgi = ((int)0x80B9),
  All.PostColorMatrixBlueBias = ((int)0x80BA), All.PostColorMatrixBlueBiasSgi = ((int)0x80BA), All.PostColorMatrixAlphaBias = ((int)0x80BB), All.PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
  All.TextureColorTableSgi = ((int)0x80BC), All.ProxyTextureColorTableSgi = ((int)0x80BD), All.TextureEnvBiasSgix = ((int)0x80BE), All.ShadowAmbientSgix = ((int)0x80BF),
  All.BlendDstRgbOes = ((int)0x80C8), All.BlendSrcRgbOes = ((int)0x80C9), All.BlendDstAlphaOes = ((int)0x80CA), All.BlendSrcAlphaOes = ((int)0x80CB),
  All.ColorTable = ((int)0x80D0), All.ColorTableSgi = ((int)0x80D0), All.PostConvolutionColorTable = ((int)0x80D1), All.PostConvolutionColorTableSgi = ((int)0x80D1),
  All.PostColorMatrixColorTable = ((int)0x80D2), All.PostColorMatrixColorTableSgi = ((int)0x80D2), All.ProxyColorTable = ((int)0x80D3), All.ProxyColorTableSgi = ((int)0x80D3),
  All.ProxyPostConvolutionColorTable = ((int)0x80D4), All.ProxyPostConvolutionColorTableSgi = ((int)0x80D4), All.ProxyPostColorMatrixColorTable = ((int)0x80D5), All.ProxyPostColorMatrixColorTableSgi = ((int)0x80D5),
  All.ColorTableScale = ((int)0x80D6), All.ColorTableScaleSgi = ((int)0x80D6), All.ColorTableBias = ((int)0x80D7), All.ColorTableBiasSgi = ((int)0x80D7),
  All.ColorTableFormatSgi = ((int)0x80D8), All.ColorTableWidthSgi = ((int)0x80D9), All.ColorTableRedSizeSgi = ((int)0x80DA), All.ColorTableGreenSizeSgi = ((int)0x80DB),
  All.ColorTableBlueSizeSgi = ((int)0x80DC), All.ColorTableAlphaSizeSgi = ((int)0x80DD), All.ColorTableLuminanceSizeSgi = ((int)0x80DE), All.ColorTableIntensitySizeSgi = ((int)0x80DF),
  All.Bgra = ((int)0x80E1), All.BgraExt = ((int)0x80E1), All.BgraImg = ((int)0x80E1), All.PhongHintWin = ((int)0x80EB),
  All.ClipVolumeClippingHintExt = ((int)0x80F0), All.DualAlpha4Sgis = ((int)0x8110), All.DualAlpha8Sgis = ((int)0x8111), All.DualAlpha12Sgis = ((int)0x8112),
  All.DualAlpha16Sgis = ((int)0x8113), All.DualLuminance4Sgis = ((int)0x8114), All.DualLuminance8Sgis = ((int)0x8115), All.DualLuminance12Sgis = ((int)0x8116),
  All.DualLuminance16Sgis = ((int)0x8117), All.DualIntensity4Sgis = ((int)0x8118), All.DualIntensity8Sgis = ((int)0x8119), All.DualIntensity12Sgis = ((int)0x811A),
  All.DualIntensity16Sgis = ((int)0x811B), All.DualLuminanceAlpha4Sgis = ((int)0x811C), All.DualLuminanceAlpha8Sgis = ((int)0x811D), All.QuadAlpha4Sgis = ((int)0x811E),
  All.QuadAlpha8Sgis = ((int)0x811F), All.QuadLuminance4Sgis = ((int)0x8120), All.QuadLuminance8Sgis = ((int)0x8121), All.QuadIntensity4Sgis = ((int)0x8122),
  All.QuadIntensity8Sgis = ((int)0x8123), All.DualTextureSelectSgis = ((int)0x8124), All.QuadTextureSelectSgis = ((int)0x8125), All.PointSizeMin = ((int)0x8126),
  All.PointSizeMinArb = ((int)0x8126), All.PointSizeMinExt = ((int)0x8126), All.PointSizeMinSgis = ((int)0x8126), All.PointSizeMax = ((int)0x8127),
  All.PointSizeMaxArb = ((int)0x8127), All.PointSizeMaxExt = ((int)0x8127), All.PointSizeMaxSgis = ((int)0x8127), All.PointFadeThresholdSize = ((int)0x8128),
  All.PointFadeThresholdSizeArb = ((int)0x8128), All.PointFadeThresholdSizeExt = ((int)0x8128), All.PointFadeThresholdSizeSgis = ((int)0x8128), All.DistanceAttenuationExt = ((int)0x8129),
  All.DistanceAttenuationSgis = ((int)0x8129), All.PointDistanceAttenuation = ((int)0x8129), All.PointDistanceAttenuationArb = ((int)0x8129), All.FogFuncSgis = ((int)0x812A),
  All.FogFuncPointsSgis = ((int)0x812B), All.MaxFogFuncPointsSgis = ((int)0x812C), All.ClampToBorder = ((int)0x812D), All.ClampToBorderArb = ((int)0x812D),
  All.ClampToBorderNv = ((int)0x812D), All.ClampToBorderSgis = ((int)0x812D), All.TextureMultiBufferHintSgix = ((int)0x812E), All.ClampToEdge = ((int)0x812F),
  All.ClampToEdgeSgis = ((int)0x812F), All.PackSkipVolumesSgis = ((int)0x8130), All.PackImageDepthSgis = ((int)0x8131), All.UnpackSkipVolumesSgis = ((int)0x8132),
  All.UnpackImageDepthSgis = ((int)0x8133), All.Texture4DSgis = ((int)0x8134), All.ProxyTexture4DSgis = ((int)0x8135), All.Texture4DsizeSgis = ((int)0x8136),
  All.TextureWrapQSgis = ((int)0x8137), All.Max4DTextureSizeSgis = ((int)0x8138), All.PixelTexGenSgix = ((int)0x8139), All.TextureMinLod = ((int)0x813A),
  All.TextureMinLodSgis = ((int)0x813A), All.TextureMaxLod = ((int)0x813B), All.TextureMaxLodSgis = ((int)0x813B), All.TextureBaseLevel = ((int)0x813C),
  All.TextureBaseLevelSgis = ((int)0x813C), All.TextureMaxLevel = ((int)0x813D), All.TextureMaxLevelApple = ((int)0x813D), All.TextureMaxLevelSgis = ((int)0x813D),
  All.PixelTileBestAlignmentSgix = ((int)0x813E), All.PixelTileCacheIncrementSgix = ((int)0x813F), All.PixelTileWidthSgix = ((int)0x8140), All.PixelTileHeightSgix = ((int)0x8141),
  All.PixelTileGridWidthSgix = ((int)0x8142), All.PixelTileGridHeightSgix = ((int)0x8143), All.PixelTileGridDepthSgix = ((int)0x8144), All.PixelTileCacheSizeSgix = ((int)0x8145),
  All.Filter4Sgis = ((int)0x8146), All.TextureFilter4SizeSgis = ((int)0x8147), All.SpriteSgix = ((int)0x8148), All.SpriteModeSgix = ((int)0x8149),
  All.SpriteAxisSgix = ((int)0x814A), All.SpriteTranslationSgix = ((int)0x814B), All.Texture4DBindingSgis = ((int)0x814F), All.LinearClipmapLinearSgix = ((int)0x8170),
  All.TextureClipmapCenterSgix = ((int)0x8171), All.TextureClipmapFrameSgix = ((int)0x8172), All.TextureClipmapOffsetSgix = ((int)0x8173), All.TextureClipmapVirtualDepthSgix = ((int)0x8174),
  All.TextureClipmapLodOffsetSgix = ((int)0x8175), All.TextureClipmapDepthSgix = ((int)0x8176), All.MaxClipmapDepthSgix = ((int)0x8177), All.MaxClipmapVirtualDepthSgix = ((int)0x8178),
  All.PostTextureFilterBiasSgix = ((int)0x8179), All.PostTextureFilterScaleSgix = ((int)0x817A), All.PostTextureFilterBiasRangeSgix = ((int)0x817B), All.PostTextureFilterScaleRangeSgix = ((int)0x817C),
  All.ReferencePlaneSgix = ((int)0x817D), All.ReferencePlaneEquationSgix = ((int)0x817E), All.IrInstrument1Sgix = ((int)0x817F), All.InstrumentBufferPointerSgix = ((int)0x8180),
  All.InstrumentMeasurementsSgix = ((int)0x8181), All.ListPrioritySgix = ((int)0x8182), All.CalligraphicFragmentSgix = ((int)0x8183), All.PixelTexGenQCeilingSgix = ((int)0x8184),
  All.PixelTexGenQRoundSgix = ((int)0x8185), All.PixelTexGenQFloorSgix = ((int)0x8186), All.PixelTexGenAlphaReplaceSgix = ((int)0x8187), All.PixelTexGenAlphaNoReplaceSgix = ((int)0x8188),
  All.PixelTexGenAlphaLsSgix = ((int)0x8189), All.PixelTexGenAlphaMsSgix = ((int)0x818A), All.FramezoomSgix = ((int)0x818B), All.FramezoomFactorSgix = ((int)0x818C),
  All.MaxFramezoomFactorSgix = ((int)0x818D), All.TextureLodBiasSSgix = ((int)0x818E), All.TextureLodBiasTSgix = ((int)0x818F), All.TextureLodBiasRSgix = ((int)0x8190),
  All.GenerateMipmap = ((int)0x8191), All.GenerateMipmapSgis = ((int)0x8191), All.GenerateMipmapHint = ((int)0x8192), All.GenerateMipmapHintSgis = ((int)0x8192),
  All.GeometryDeformationSgix = ((int)0x8194), All.TextureDeformationSgix = ((int)0x8195), All.DeformationsMaskSgix = ((int)0x8196), All.FogOffsetSgix = ((int)0x8198),
  All.FogOffsetValueSgix = ((int)0x8199), All.TextureCompareSgix = ((int)0x819A), All.TextureCompareOperatorSgix = ((int)0x819B), All.TextureLequalRSgix = ((int)0x819C),
  All.TextureGequalRSgix = ((int)0x819D), All.DepthComponent16Oes = ((int)0x81A5), All.DepthComponent16Sgix = ((int)0x81A5), All.DepthComponent24Oes = ((int)0x81A6),
  All.DepthComponent24Sgix = ((int)0x81A6), All.DepthComponent32Oes = ((int)0x81A7), All.DepthComponent32Sgix = ((int)0x81A7), All.Ycrcb422Sgix = ((int)0x81BB),
  All.Ycrcb444Sgix = ((int)0x81BC), All.EyeDistanceToPointSgis = ((int)0x81F0), All.ObjectDistanceToPointSgis = ((int)0x81F1), All.EyeDistanceToLineSgis = ((int)0x81F2),
  All.ObjectDistanceToLineSgis = ((int)0x81F3), All.EyePointSgis = ((int)0x81F4), All.ObjectPointSgis = ((int)0x81F5), All.EyeLineSgis = ((int)0x81F6),
  All.ObjectLineSgis = ((int)0x81F7), All.LightModelColorControl = ((int)0x81F8), All.LightModelColorControlExt = ((int)0x81F8), All.SingleColor = ((int)0x81F9),
  All.SingleColorExt = ((int)0x81F9), All.SeparateSpecularColor = ((int)0x81FA), All.SeparateSpecularColorExt = ((int)0x81FA), All.SharedTexturePaletteExt = ((int)0x81FB),
  All.FramebufferAttachmentColorEncodingExt = ((int)0x8210), All.R8Ext = ((int)0x8229), All.Rg8Ext = ((int)0x822B), All.R16fExt = ((int)0x822D),
  All.R32fExt = ((int)0x822E), All.Rg16fExt = ((int)0x822F), All.Rg32fExt = ((int)0x8230), All.LoseContextOnResetExt = ((int)0x8252),
  All.GuiltyContextResetExt = ((int)0x8253), All.InnocentContextResetExt = ((int)0x8254), All.UnknownContextResetExt = ((int)0x8255), All.ResetNotificationStrategyExt = ((int)0x8256),
  All.ProgramBinaryRetrievableHint = ((int)0x8257), All.NoResetNotificationExt = ((int)0x8261), All.ConvolutionHintSgix = ((int)0x8316), All.AlphaMinSgix = ((int)0x8320),
  All.AlphaMaxSgix = ((int)0x8321), All.ScalebiasHintSgix = ((int)0x8322), All.AsyncMarkerSgix = ((int)0x8329), All.PixelTexGenModeSgix = ((int)0x832B),
  All.AsyncHistogramSgix = ((int)0x832C), All.MaxAsyncHistogramSgix = ((int)0x832D), All.PixelTextureSgis = ((int)0x8353), All.PixelFragmentRgbSourceSgis = ((int)0x8354),
  All.PixelFragmentAlphaSourceSgis = ((int)0x8355), All.LineQualityHintSgix = ((int)0x835B), All.AsyncTexImageSgix = ((int)0x835C), All.AsyncDrawPixelsSgix = ((int)0x835D),
  All.AsyncReadPixelsSgix = ((int)0x835E), All.MaxAsyncTexImageSgix = ((int)0x835F), All.MaxAsyncDrawPixelsSgix = ((int)0x8360), All.MaxAsyncReadPixelsSgix = ((int)0x8361),
  All.UnsignedShort565 = ((int)0x8363), All.UnsignedShort4444Rev = ((int)0x8365), All.UnsignedShort4444RevExt = ((int)0x8365), All.UnsignedShort4444RevImg = ((int)0x8365),
  All.UnsignedShort1555Rev = ((int)0x8366), All.UnsignedShort1555RevExt = ((int)0x8366), All.TextureMaxClampSSgix = ((int)0x8369), All.TextureMaxClampTSgix = ((int)0x836A),
  All.TextureMaxClampRSgix = ((int)0x836B), All.MirroredRepeatOes = ((int)0x8370), All.VertexPreclipSgix = ((int)0x83EE), All.VertexPreclipHintSgix = ((int)0x83EF),
  All.CompressedRgbS3tcDxt1Ext = ((int)0x83F0), All.CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), All.FragmentLightingSgix = ((int)0x8400), All.FragmentColorMaterialSgix = ((int)0x8401),
  All.FragmentColorMaterialFaceSgix = ((int)0x8402), All.FragmentColorMaterialParameterSgix = ((int)0x8403), All.MaxFragmentLightsSgix = ((int)0x8404), All.MaxActiveLightsSgix = ((int)0x8405),
  All.LightEnvModeSgix = ((int)0x8407), All.FragmentLightModelLocalViewerSgix = ((int)0x8408), All.FragmentLightModelTwoSideSgix = ((int)0x8409), All.FragmentLightModelAmbientSgix = ((int)0x840A),
  All.FragmentLightModelNormalInterpolationSgix = ((int)0x840B), All.FragmentLight0Sgix = ((int)0x840C), All.FragmentLight1Sgix = ((int)0x840D), All.FragmentLight2Sgix = ((int)0x840E),
  All.FragmentLight3Sgix = ((int)0x840F), All.FragmentLight4Sgix = ((int)0x8410), All.FragmentLight5Sgix = ((int)0x8411), All.FragmentLight6Sgix = ((int)0x8412),
  All.FragmentLight7Sgix = ((int)0x8413), All.PackResampleSgix = ((int)0x842C), All.UnpackResampleSgix = ((int)0x842D), All.ResampleReplicateSgix = ((int)0x842E),
  All.ResampleZeroFillSgix = ((int)0x842F), All.ResampleDecimateSgix = ((int)0x8430), All.NearestClipmapNearestSgix = ((int)0x844D), All.NearestClipmapLinearSgix = ((int)0x844E),
  All.LinearClipmapNearestSgix = ((int)0x844F), All.AliasedPointSizeRange = ((int)0x846D), All.AliasedLineWidthRange = ((int)0x846E), All.Texture0 = ((int)0x84C0),
  All.Texture1 = ((int)0x84C1), All.Texture2 = ((int)0x84C2), All.Texture3 = ((int)0x84C3), All.Texture4 = ((int)0x84C4),
  All.Texture5 = ((int)0x84C5), All.Texture6 = ((int)0x84C6), All.Texture7 = ((int)0x84C7), All.Texture8 = ((int)0x84C8),
  All.Texture9 = ((int)0x84C9), All.Texture10 = ((int)0x84CA), All.Texture11 = ((int)0x84CB), All.Texture12 = ((int)0x84CC),
  All.Texture13 = ((int)0x84CD), All.Texture14 = ((int)0x84CE), All.Texture15 = ((int)0x84CF), All.Texture16 = ((int)0x84D0),
  All.Texture17 = ((int)0x84D1), All.Texture18 = ((int)0x84D2), All.Texture19 = ((int)0x84D3), All.Texture20 = ((int)0x84D4),
  All.Texture21 = ((int)0x84D5), All.Texture22 = ((int)0x84D6), All.Texture23 = ((int)0x84D7), All.Texture24 = ((int)0x84D8),
  All.Texture25 = ((int)0x84D9), All.Texture26 = ((int)0x84DA), All.Texture27 = ((int)0x84DB), All.Texture28 = ((int)0x84DC),
  All.Texture29 = ((int)0x84DD), All.Texture30 = ((int)0x84DE), All.Texture31 = ((int)0x84DF), All.ActiveTexture = ((int)0x84E0),
  All.ClientActiveTexture = ((int)0x84E1), All.MaxTextureUnits = ((int)0x84E2), All.Subtract = ((int)0x84E7), All.MaxRenderbufferSizeOes = ((int)0x84E8),
  All.TextureCompressionHint = ((int)0x84EF), All.TextureCompressionHintArb = ((int)0x84EF), All.AllCompletedNv = ((int)0x84F2), All.FenceStatusNv = ((int)0x84F3),
  All.FenceConditionNv = ((int)0x84F4), All.DepthStencilOes = ((int)0x84F9), All.UnsignedInt248Oes = ((int)0x84FA), All.MaxTextureLodBiasExt = ((int)0x84FD),
  All.TextureMaxAnisotropyExt = ((int)0x84FE), All.MaxTextureMaxAnisotropyExt = ((int)0x84FF), All.TextureFilterControlExt = ((int)0x8500), All.TextureLodBiasExt = ((int)0x8501),
  All.IncrWrapOes = ((int)0x8507), All.DecrWrapOes = ((int)0x8508), All.NormalMapOes = ((int)0x8511), All.ReflectionMapOes = ((int)0x8512),
  All.TextureCubeMapOes = ((int)0x8513), All.TextureBindingCubeMapOes = ((int)0x8514), All.TextureCubeMapPositiveXOes = ((int)0x8515), All.TextureCubeMapNegativeXOes = ((int)0x8516),
  All.TextureCubeMapPositiveYOes = ((int)0x8517), All.TextureCubeMapNegativeYOes = ((int)0x8518), All.TextureCubeMapPositiveZOes = ((int)0x8519), All.TextureCubeMapNegativeZOes = ((int)0x851A),
  All.MaxCubeMapTextureSizeOes = ((int)0x851C), All.VertexArrayStorageHintApple = ((int)0x851F), All.MultisampleFilterHintNv = ((int)0x8534), All.Combine = ((int)0x8570),
  All.CombineRgb = ((int)0x8571), All.CombineAlpha = ((int)0x8572), All.RgbScale = ((int)0x8573), All.AddSigned = ((int)0x8574),
  All.Interpolate = ((int)0x8575), All.Constant = ((int)0x8576), All.PrimaryColor = ((int)0x8577), All.Previous = ((int)0x8578),
  All.Src0Rgb = ((int)0x8580), All.Src1Rgb = ((int)0x8581), All.Src2Rgb = ((int)0x8582), All.Src0Alpha = ((int)0x8588),
  All.Src1Alpha = ((int)0x8589), All.Src2Alpha = ((int)0x858A), All.Operand0Rgb = ((int)0x8590), All.Operand1Rgb = ((int)0x8591),
  All.Operand2Rgb = ((int)0x8592), All.Operand0Alpha = ((int)0x8598), All.Operand1Alpha = ((int)0x8599), All.Operand2Alpha = ((int)0x859A),
  All.PackSubsampleRateSgix = ((int)0x85A0), All.UnpackSubsampleRateSgix = ((int)0x85A1), All.PixelSubsample4444Sgix = ((int)0x85A2), All.PixelSubsample2424Sgix = ((int)0x85A3),
  All.PixelSubsample4242Sgix = ((int)0x85A4), All.TransformHintApple = ((int)0x85B1), All.VertexArrayBindingOes = ((int)0x85B5), All.TextureStorageHintApple = ((int)0x85BC),
  All.NumCompressedTextureFormats = ((int)0x86A2), All.CompressedTextureFormats = ((int)0x86A3), All.MaxVertexUnitsOes = ((int)0x86A4), All.WeightArrayTypeOes = ((int)0x86A9),
  All.WeightArrayStrideOes = ((int)0x86AA), All.WeightArraySizeOes = ((int)0x86AB), All.WeightArrayPointerOes = ((int)0x86AC), All.WeightArrayOes = ((int)0x86AD),
  All.Dot3Rgb = ((int)0x86AE), All.Dot3Rgba = ((int)0x86AF), All.Dot3RgbaImg = ((int)0x86AF), All.BufferSize = ((int)0x8764),
  All.BufferUsage = ((int)0x8765), All.AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), All.Gl3DcXAmd = ((int)0x87F9), All.Gl3DcXyAmd = ((int)0x87FA),
  All.Rgba32fExt = ((int)0x8814), All.Rgb32fExt = ((int)0x8815), All.Alpha32fExt = ((int)0x8816), All.Luminance32fExt = ((int)0x8818),
  All.LuminanceAlpha32fExt = ((int)0x8819), All.Rgba16fExt = ((int)0x881A), All.Rgb16fExt = ((int)0x881B), All.Alpha16fExt = ((int)0x881C),
  All.Luminance16fExt = ((int)0x881E), All.LuminanceAlpha16fExt = ((int)0x881F), All.WriteonlyRenderingQcom = ((int)0x8823), All.BlendEquationAlphaOes = ((int)0x883D),
  All.MatrixPaletteOes = ((int)0x8840), All.MaxPaletteMatricesOes = ((int)0x8842), All.CurrentPaletteMatrixOes = ((int)0x8843), All.MatrixIndexArrayOes = ((int)0x8844),
  All.MatrixIndexArraySizeOes = ((int)0x8846), All.MatrixIndexArrayTypeOes = ((int)0x8847), All.MatrixIndexArrayStrideOes = ((int)0x8848), All.MatrixIndexArrayPointerOes = ((int)0x8849),
  All.PointSpriteOes = ((int)0x8861), All.CoordReplaceOes = ((int)0x8862), All.ArrayBuffer = ((int)0x8892), All.ElementArrayBuffer = ((int)0x8893),
  All.ArrayBufferBinding = ((int)0x8894), All.ElementArrayBufferBinding = ((int)0x8895), All.VertexArrayBufferBinding = ((int)0x8896), All.NormalArrayBufferBinding = ((int)0x8897),
  All.ColorArrayBufferBinding = ((int)0x8898), All.TextureCoordArrayBufferBinding = ((int)0x889A), All.WeightArrayBufferBindingOes = ((int)0x889E), All.WriteOnlyOes = ((int)0x88B9),
  All.BufferAccessOes = ((int)0x88BB), All.BufferMappedOes = ((int)0x88BC), All.BufferMapPointerOes = ((int)0x88BD), All.StaticDraw = ((int)0x88E4),
  All.DynamicDraw = ((int)0x88E8), All.Depth24Stencil8Oes = ((int)0x88F0), All.PackResampleOml = ((int)0x8984), All.UnpackResampleOml = ((int)0x8985),
  All.PointSizeArrayTypeOes = ((int)0x898A), All.PointSizeArrayStrideOes = ((int)0x898B), All.PointSizeArrayPointerOes = ((int)0x898C), All.ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D),
  All.ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E), All.TextureMatrixFloatAsIntBitsOes = ((int)0x898F), All.SyncObjectApple = ((int)0x8A53), All.FragmentShaderDerivativeHint = ((int)0x8B8B),
  All.FragmentShaderDerivativeHintArb = ((int)0x8B8B), All.FragmentShaderDerivativeHintOes = ((int)0x8B8B), All.Palette4Rgb8Oes = ((int)0x8B90), All.Palette4Rgba8Oes = ((int)0x8B91),
  All.Palette4R5G6B5Oes = ((int)0x8B92), All.Palette4Rgba4Oes = ((int)0x8B93), All.Palette4Rgb5A1Oes = ((int)0x8B94), All.Palette8Rgb8Oes = ((int)0x8B95),
  All.Palette8Rgba8Oes = ((int)0x8B96), All.Palette8R5G6B5Oes = ((int)0x8B97), All.Palette8Rgba4Oes = ((int)0x8B98), All.Palette8Rgb5A1Oes = ((int)0x8B99),
  All.ImplementationColorReadTypeOes = ((int)0x8B9A), All.ImplementationColorReadFormatOes = ((int)0x8B9B), All.PointSizeArrayOes = ((int)0x8B9C), All.TextureCropRectOes = ((int)0x8B9D),
  All.MatrixIndexArrayBufferBindingOes = ((int)0x8B9E), All.PointSizeArrayBufferBindingOes = ((int)0x8B9F), All.TextureWidthQcom = ((int)0x8BD2), All.TextureHeightQcom = ((int)0x8BD3),
  All.TextureDepthQcom = ((int)0x8BD4), All.TextureInternalFormatQcom = ((int)0x8BD5), All.TextureFormatQcom = ((int)0x8BD6), All.TextureTypeQcom = ((int)0x8BD7),
  All.TextureImageValidQcom = ((int)0x8BD8), All.TextureNumLevelsQcom = ((int)0x8BD9), All.TextureTargetQcom = ((int)0x8BDA), All.TextureObjectValidQcom = ((int)0x8BDB),
  All.StateRestore = ((int)0x8BDC), All.CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), All.CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), All.CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02),
  All.CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), All.ModulateColorImg = ((int)0x8C04), All.RecipAddSignedAlphaImg = ((int)0x8C05), All.TextureAlphaModulateImg = ((int)0x8C06),
  All.FactorAlphaModulateImg = ((int)0x8C07), All.FragmentAlphaModulateImg = ((int)0x8C08), All.AddBlendImg = ((int)0x8C09), All.SrgbExt = ((int)0x8C40),
  All.SrgbAlphaExt = ((int)0x8C42), All.Srgb8Alpha8Ext = ((int)0x8C43), All.AtcRgbAmd = ((int)0x8C92), All.AtcRgbaExplicitAlphaAmd = ((int)0x8C93),
  All.DrawFramebufferBindingApple = ((int)0x8CA6), All.FramebufferBindingOes = ((int)0x8CA6), All.RenderbufferBindingOes = ((int)0x8CA7), All.ReadFramebufferApple = ((int)0x8CA8),
  All.DrawFramebufferApple = ((int)0x8CA9), All.ReadFramebufferBindingApple = ((int)0x8CAA), All.RenderbufferSamplesApple = ((int)0x8CAB), All.RenderbufferSamplesExt = ((int)0x8CAB),
  All.FramebufferAttachmentObjectTypeOes = ((int)0x8CD0), All.FramebufferAttachmentObjectNameOes = ((int)0x8CD1), All.FramebufferAttachmentTextureLevelOes = ((int)0x8CD2), All.FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3),
  All.FramebufferCompleteOes = ((int)0x8CD5), All.FramebufferIncompleteAttachmentOes = ((int)0x8CD6), All.FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7), All.FramebufferIncompleteDimensionsOes = ((int)0x8CD9),
  All.FramebufferIncompleteFormatsOes = ((int)0x8CDA), All.FramebufferUnsupportedOes = ((int)0x8CDD), All.ColorAttachment0Oes = ((int)0x8CE0), All.DepthAttachmentOes = ((int)0x8D00),
  All.StencilAttachmentOes = ((int)0x8D20), All.FramebufferOes = ((int)0x8D40), All.RenderbufferOes = ((int)0x8D41), All.RenderbufferWidthOes = ((int)0x8D42),
  All.RenderbufferHeightOes = ((int)0x8D43), All.RenderbufferInternalFormatOes = ((int)0x8D44), All.StencilIndex1Oes = ((int)0x8D46), All.StencilIndex4Oes = ((int)0x8D47),
  All.StencilIndex8Oes = ((int)0x8D48), All.RenderbufferRedSizeOes = ((int)0x8D50), All.RenderbufferGreenSizeOes = ((int)0x8D51), All.RenderbufferBlueSizeOes = ((int)0x8D52),
  All.RenderbufferAlphaSizeOes = ((int)0x8D53), All.RenderbufferDepthSizeOes = ((int)0x8D54), All.RenderbufferStencilSizeOes = ((int)0x8D55), All.FramebufferIncompleteMultisampleApple = ((int)0x8D56),
  All.FramebufferIncompleteMultisampleExt = ((int)0x8D56), All.MaxSamplesApple = ((int)0x8D57), All.MaxSamplesExt = ((int)0x8D57), All.TextureGenStrOes = ((int)0x8D60),
  All.Rgb565Oes = ((int)0x8D62), All.Etc1Rgb8Oes = ((int)0x8D64), All.TextureExternalOes = ((int)0x8D65), All.SamplerExternalOes = ((int)0x8D66),
  All.TextureBindingExternalOes = ((int)0x8D67), All.RequiredTextureImageUnitsOes = ((int)0x8D68), All.FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C), All.PerfmonGlobalModeQcom = ((int)0x8FA0),
  All.BinningControlHintQcom = ((int)0x8FB0), All.ContextRobustAccessExt = ((int)0x90F3), All.MaxServerWaitTimeoutApple = ((int)0x9111), All.ObjectTypeApple = ((int)0x9112),
  All.SyncConditionApple = ((int)0x9113), All.SyncStatusApple = ((int)0x9114), All.SyncFlagsApple = ((int)0x9115), All.SyncFenceApple = ((int)0x9116),
  All.SyncGpuCommandsCompleteApple = ((int)0x9117), All.UnsignaledApple = ((int)0x9118), All.SignaledApple = ((int)0x9119), All.AlreadySignaledApple = ((int)0x911A),
  All.TimeoutExpiredApple = ((int)0x911B), All.ConditionSatisfiedApple = ((int)0x911C), All.WaitFailedApple = ((int)0x911D), All.TextureImmutableFormatExt = ((int)0x912F),
  All.RenderbufferSamplesImg = ((int)0x9133), All.FramebufferIncompleteMultisampleImg = ((int)0x9134), All.MaxSamplesImg = ((int)0x9135), All.TextureSamplesImg = ((int)0x9136),
  All.Bgra8Ext = ((int)0x93A1), All.AllAttribBits = unchecked((int)0xFFFFFFFF), All.AllBarrierBits = unchecked((int)0xFFFFFFFF), All.AllBarrierBitsExt = unchecked((int)0xFFFFFFFF),
  All.AllShaderBits = unchecked((int)0xFFFFFFFF), All.AllShaderBitsExt = unchecked((int)0xFFFFFFFF), All.ClientAllAttribBits = unchecked((int)0xFFFFFFFF), All.QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF),
  All.TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF), All.AmdCompressed3DcTexture = ((int)1), All.AmdCompressedAtcTexture = ((int)1), All.ExtTextureFilterAnisotropic = ((int)1),
  All.ExtTextureFormatBgra8888 = ((int)1), All.ImgReadFormat = ((int)1), All.ImgTextureCompressionPvrtc = ((int)1), All.ImgTextureEnvEnhancedFixedFunction = ((int)1),
  All.ImgUserClipPlane = ((int)1), All.LayoutLinearIntel = ((int)1), All.NvFence = ((int)1), All.OesBlendEquationSeparate = ((int)1),
  All.OesBlendFuncSeparate = ((int)1), All.OesBlendSubtract = ((int)1), All.OesByteCoordinates = ((int)1), All.OesCompressedEtc1Rgb8Texture = ((int)1),
  All.OesCompressedPalettedTexture = ((int)1), All.OesDepth24 = ((int)1), All.OesDepth32 = ((int)1), All.OesDrawTexture = ((int)1),
  All.OesEglImage = ((int)1), All.OesElementIndexUint = ((int)1), All.OesExtendedMatrixPalette = ((int)1), All.OesFboRenderMipmap = ((int)1),
  All.OesFixedPoint = ((int)1), All.OesFramebufferObject = ((int)1), All.OesMapbuffer = ((int)1), All.OesMatrixGet = ((int)1),
  All.OesMatrixPalette = ((int)1), All.OesPackedDepthStencil = ((int)1), All.OesPointSizeArray = ((int)1), All.OesPointSprite = ((int)1),
  All.OesQueryMatrix = ((int)1), All.OesReadFormat = ((int)1), All.OesRgb8Rgba8 = ((int)1), All.OesSinglePrecision = ((int)1),
  All.OesStencil1 = ((int)1), All.OesStencil4 = ((int)1), All.OesStencil8 = ((int)1), All.OesStencilWrap = ((int)1),
  All.OesTextureCubeMap = ((int)1), All.OesTextureEnvCrossbar = ((int)1), All.OesTextureMirroredRepeat = ((int)1), All.One = ((int)1),
  All.QcomDriverControl = ((int)1), All.QcomPerfmonGlobalMode = ((int)1), All.True = ((int)1), All.VersionEsCl10 = ((int)1),
  All.VersionEsCl11 = ((int)1), All.VersionEsCm10 = ((int)1), All.VersionEsCm11 = ((int)1), All.LayoutLinearCpuCachedIntel = ((int)2)
}
 Used in GL.Apple.FenceSync, GL.Apple.GetInteger64 and 163 other functions More...
 
enum  AlphaFunction : int {
  AlphaFunction.Never = ((int)0x0200), AlphaFunction.Less = ((int)0x0201), AlphaFunction.Equal = ((int)0x0202), AlphaFunction.Lequal = ((int)0x0203),
  AlphaFunction.Greater = ((int)0x0204), AlphaFunction.Notequal = ((int)0x0205), AlphaFunction.Gequal = ((int)0x0206), AlphaFunction.Always = ((int)0x0207)
}
 Used in GL.AlphaFunc More...
 
enum  Amdcompressed3Dctexture : int { Amdcompressed3Dctexture.Gl3DcXAmd = ((int)0x87F9), Amdcompressed3Dctexture.Gl3DcXyAmd = ((int)0x87FA), Amdcompressed3Dctexture.AmdCompressed3DcTexture = ((int)1) }
 Not used directly. More...
 
enum  AmdCompressed3DcTexture : int { AmdCompressed3DcTexture.Gl3DcXAmd = ((int)0x87F9), AmdCompressed3DcTexture.Gl3DcXyAmd = ((int)0x87FA) }
 Not used directly. More...
 
enum  AmdcompressedAtctexture : int { AmdcompressedAtctexture.AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), AmdcompressedAtctexture.AtcRgbAmd = ((int)0x8C92), AmdcompressedAtctexture.AtcRgbaExplicitAlphaAmd = ((int)0x8C93), AmdcompressedAtctexture.AmdCompressedAtcTexture = ((int)1) }
 Not used directly. More...
 
enum  AmdCompressedAtcTexture : int { AmdCompressedAtcTexture.AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), AmdCompressedAtcTexture.AtcRgbAmd = ((int)0x8C92), AmdCompressedAtcTexture.AtcRgbaExplicitAlphaAmd = ((int)0x8C93) }
 Not used directly. More...
 
enum  AppleCopyTextureLevels : int
 Not used directly. More...
 
enum  AppleFramebufferMultisample : int {
  AppleFramebufferMultisample.DrawFramebufferBindingApple = ((int)0x8CA6), AppleFramebufferMultisample.ReadFramebufferApple = ((int)0x8CA8), AppleFramebufferMultisample.DrawFramebufferApple = ((int)0x8CA9), AppleFramebufferMultisample.ReadFramebufferBindingApple = ((int)0x8CAA),
  AppleFramebufferMultisample.RenderbufferSamplesApple = ((int)0x8CAB), AppleFramebufferMultisample.FramebufferIncompleteMultisampleApple = ((int)0x8D56), AppleFramebufferMultisample.MaxSamplesApple = ((int)0x8D57)
}
 Not used directly. More...
 
enum  AppleSync : int {
  AppleSync.SyncFlushCommandsBitApple = ((int)0x00000001), AppleSync.SyncObjectApple = ((int)0x8A53), AppleSync.MaxServerWaitTimeoutApple = ((int)0x9111), AppleSync.ObjectTypeApple = ((int)0x9112),
  AppleSync.SyncConditionApple = ((int)0x9113), AppleSync.SyncStatusApple = ((int)0x9114), AppleSync.SyncFlagsApple = ((int)0x9115), AppleSync.SyncFenceApple = ((int)0x9116),
  AppleSync.SyncGpuCommandsCompleteApple = ((int)0x9117), AppleSync.UnsignaledApple = ((int)0x9118), AppleSync.SignaledApple = ((int)0x9119), AppleSync.AlreadySignaledApple = ((int)0x911A),
  AppleSync.TimeoutExpiredApple = ((int)0x911B), AppleSync.ConditionSatisfiedApple = ((int)0x911C), AppleSync.WaitFailedApple = ((int)0x911D), AppleSync.TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF)
}
 Not used directly. More...
 
enum  AppleTexture2DLimitedNpot : int
 Not used directly. More...
 
enum  AppleTextureFormatBgra8888 : int { AppleTextureFormatBgra8888.BgraExt = ((int)0x80E1), AppleTextureFormatBgra8888.Bgra8Ext = ((int)0x93A1) }
 Not used directly. More...
 
enum  AppleTextureMaxLevel : int { AppleTextureMaxLevel.TextureMaxLevelApple = ((int)0x813D) }
 Not used directly. More...
 
enum  ArmRgba8 : int
 Not used directly. More...
 
enum  AttribMask : int {
  AttribMask.CurrentBit = ((int)0x00000001), AttribMask.PointBit = ((int)0x00000002), AttribMask.LineBit = ((int)0x00000004), AttribMask.PolygonBit = ((int)0x00000008),
  AttribMask.PolygonStippleBit = ((int)0x00000010), AttribMask.PixelModeBit = ((int)0x00000020), AttribMask.LightingBit = ((int)0x00000040), AttribMask.FogBit = ((int)0x00000080),
  AttribMask.DepthBufferBit = ((int)0x00000100), AttribMask.AccumBufferBit = ((int)0x00000200), AttribMask.StencilBufferBit = ((int)0x00000400), AttribMask.ViewportBit = ((int)0x00000800),
  AttribMask.TransformBit = ((int)0x00001000), AttribMask.EnableBit = ((int)0x00002000), AttribMask.ColorBufferBit = ((int)0x00004000), AttribMask.HintBit = ((int)0x00008000),
  AttribMask.EvalBit = ((int)0x00010000), AttribMask.ListBit = ((int)0x00020000), AttribMask.TextureBit = ((int)0x00040000), AttribMask.ScissorBit = ((int)0x00080000),
  AttribMask.MultisampleBit = ((int)0x20000000), AttribMask.MultisampleBit3Dfx = ((int)0x20000000), AttribMask.MultisampleBitArb = ((int)0x20000000), AttribMask.MultisampleBitExt = ((int)0x20000000),
  AttribMask.AllAttribBits = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  BeginMode : int {
  BeginMode.Points = ((int)0X0000), BeginMode.Lines = ((int)0X0001), BeginMode.LineLoop = ((int)0X0002), BeginMode.LineStrip = ((int)0X0003),
  BeginMode.Triangles = ((int)0X0004), BeginMode.TriangleStrip = ((int)0X0005), BeginMode.TriangleFan = ((int)0X0006)
}
 Used in GL.DrawArrays, GL.DrawElements More...
 
enum  BlendEquationModeExt : int {
  BlendEquationModeExt.LogicOp = ((int)0x0BF1), BlendEquationModeExt.FuncAddExt = ((int)0x8006), BlendEquationModeExt.MinExt = ((int)0x8007), BlendEquationModeExt.MaxExt = ((int)0x8008),
  BlendEquationModeExt.FuncSubtractExt = ((int)0x800A), BlendEquationModeExt.FuncReverseSubtractExt = ((int)0x800B), BlendEquationModeExt.AlphaMinSgix = ((int)0x8320), BlendEquationModeExt.AlphaMaxSgix = ((int)0x8321)
}
 Used in GL.Ext.BlendEquation More...
 
enum  BlendingFactorDest : int {
  BlendingFactorDest.Zero = ((int)0), BlendingFactorDest.SrcColor = ((int)0x0300), BlendingFactorDest.OneMinusSrcColor = ((int)0x0301), BlendingFactorDest.SrcAlpha = ((int)0x0302),
  BlendingFactorDest.OneMinusSrcAlpha = ((int)0x0303), BlendingFactorDest.DstAlpha = ((int)0x0304), BlendingFactorDest.OneMinusDstAlpha = ((int)0x0305), BlendingFactorDest.ConstantColorExt = ((int)0x8001),
  BlendingFactorDest.OneMinusConstantColorExt = ((int)0x8002), BlendingFactorDest.ConstantAlphaExt = ((int)0x8003), BlendingFactorDest.OneMinusConstantAlphaExt = ((int)0x8004), BlendingFactorDest.One = ((int)1)
}
 Used in GL.BlendFunc More...
 
enum  BlendingFactorSrc : int {
  BlendingFactorSrc.Zero = ((int)0), BlendingFactorSrc.SrcAlpha = ((int)0x0302), BlendingFactorSrc.OneMinusSrcAlpha = ((int)0x0303), BlendingFactorSrc.DstAlpha = ((int)0x0304),
  BlendingFactorSrc.OneMinusDstAlpha = ((int)0x0305), BlendingFactorSrc.DstColor = ((int)0x0306), BlendingFactorSrc.OneMinusDstColor = ((int)0x0307), BlendingFactorSrc.SrcAlphaSaturate = ((int)0x0308),
  BlendingFactorSrc.ConstantColorExt = ((int)0x8001), BlendingFactorSrc.OneMinusConstantColorExt = ((int)0x8002), BlendingFactorSrc.ConstantAlphaExt = ((int)0x8003), BlendingFactorSrc.OneMinusConstantAlphaExt = ((int)0x8004),
  BlendingFactorSrc.One = ((int)1)
}
 Used in GL.BlendFunc More...
 
enum  Boolean : int { Boolean.False = ((int)0), Boolean.True = ((int)1) }
 Not used directly. More...
 
enum  BufferObjects : int {
  BufferObjects.BufferSize = ((int)0x8764), BufferObjects.BufferUsage = ((int)0x8765), BufferObjects.ArrayBuffer = ((int)0x8892), BufferObjects.ElementArrayBuffer = ((int)0x8893),
  BufferObjects.ArrayBufferBinding = ((int)0x8894), BufferObjects.ElementArrayBufferBinding = ((int)0x8895), BufferObjects.VertexArrayBufferBinding = ((int)0x8896), BufferObjects.NormalArrayBufferBinding = ((int)0x8897),
  BufferObjects.ColorArrayBufferBinding = ((int)0x8898), BufferObjects.TextureCoordArrayBufferBinding = ((int)0x889A), BufferObjects.StaticDraw = ((int)0x88E4), BufferObjects.DynamicDraw = ((int)0x88E8)
}
 Not used directly. More...
 
enum  ClearBufferMask : int {
  ClearBufferMask.DepthBufferBit = ((int)0x00000100), ClearBufferMask.AccumBufferBit = ((int)0x00000200), ClearBufferMask.StencilBufferBit = ((int)0x00000400), ClearBufferMask.ColorBufferBit = ((int)0x00004000),
  ClearBufferMask.CoverageBufferBitNv = ((int)0x00008000)
}
 Used in GL.Clear More...
 
enum  ClientAttribMask : int { ClientAttribMask.ClientPixelStoreBit = ((int)0x00000001), ClientAttribMask.ClientVertexArrayBit = ((int)0x00000002), ClientAttribMask.ClientAllAttribBits = unchecked((int)0xFFFFFFFF) }
 Not used directly. More...
 
enum  ClipPlaneName : int {
  ClipPlaneName.ClipDistance0 = ((int)0x3000), ClipPlaneName.ClipPlane0 = ((int)0x3000), ClipPlaneName.ClipDistance1 = ((int)0x3001), ClipPlaneName.ClipPlane1 = ((int)0x3001),
  ClipPlaneName.ClipDistance2 = ((int)0x3002), ClipPlaneName.ClipPlane2 = ((int)0x3002), ClipPlaneName.ClipDistance3 = ((int)0x3003), ClipPlaneName.ClipPlane3 = ((int)0x3003),
  ClipPlaneName.ClipDistance4 = ((int)0x3004), ClipPlaneName.ClipPlane4 = ((int)0x3004), ClipPlaneName.ClipDistance5 = ((int)0x3005), ClipPlaneName.ClipPlane5 = ((int)0x3005),
  ClipPlaneName.ClipDistance6 = ((int)0x3006), ClipPlaneName.ClipDistance7 = ((int)0x3007)
}
 Not used directly. More...
 
enum  ColorMaterialFace : int { ColorMaterialFace.Front = ((int)0x0404), ColorMaterialFace.Back = ((int)0x0405), ColorMaterialFace.FrontAndBack = ((int)0x0408) }
 Not used directly. More...
 
enum  ColorMaterialParameter : int {
  ColorMaterialParameter.Ambient = ((int)0x1200), ColorMaterialParameter.Diffuse = ((int)0x1201), ColorMaterialParameter.Specular = ((int)0x1202), ColorMaterialParameter.Emission = ((int)0x1600),
  ColorMaterialParameter.AmbientAndDiffuse = ((int)0x1602)
}
 Not used directly. More...
 
enum  ColorPointerType : int {
  ColorPointerType.Byte = ((int)0x1400), ColorPointerType.UnsignedByte = ((int)0x1401), ColorPointerType.Short = ((int)0x1402), ColorPointerType.UnsignedShort = ((int)0x1403),
  ColorPointerType.Int = ((int)0x1404), ColorPointerType.UnsignedInt = ((int)0x1405), ColorPointerType.Float = ((int)0x1406), ColorPointerType.Double = ((int)0x140A)
}
 Used in GL.ColorPointer More...
 
enum  ColorTableParameterPNameSgi : int { ColorTableParameterPNameSgi.ColorTableScale = ((int)0x80D6), ColorTableParameterPNameSgi.ColorTableScaleSgi = ((int)0x80D6), ColorTableParameterPNameSgi.ColorTableBias = ((int)0x80D7), ColorTableParameterPNameSgi.ColorTableBiasSgi = ((int)0x80D7) }
 Not used directly. More...
 
enum  ColorTableTargetSgi : int {
  ColorTableTargetSgi.TextureColorTableSgi = ((int)0x80BC), ColorTableTargetSgi.ProxyTextureColorTableSgi = ((int)0x80BD), ColorTableTargetSgi.ColorTable = ((int)0x80D0), ColorTableTargetSgi.ColorTableSgi = ((int)0x80D0),
  ColorTableTargetSgi.PostConvolutionColorTable = ((int)0x80D1), ColorTableTargetSgi.PostConvolutionColorTableSgi = ((int)0x80D1), ColorTableTargetSgi.PostColorMatrixColorTable = ((int)0x80D2), ColorTableTargetSgi.PostColorMatrixColorTableSgi = ((int)0x80D2),
  ColorTableTargetSgi.ProxyColorTable = ((int)0x80D3), ColorTableTargetSgi.ProxyColorTableSgi = ((int)0x80D3), ColorTableTargetSgi.ProxyPostConvolutionColorTable = ((int)0x80D4), ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi = ((int)0x80D4),
  ColorTableTargetSgi.ProxyPostColorMatrixColorTable = ((int)0x80D5), ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi = ((int)0x80D5)
}
 Not used directly. More...
 
enum  ContextFlagMask : int { ContextFlagMask.ContextFlagForwardCompatibleBit = ((int)0x00000001), ContextFlagMask.ContextFlagDebugBit = ((int)0x00000002), ContextFlagMask.ContextFlagDebugBitKhr = ((int)0x00000002), ContextFlagMask.ContextFlagRobustAccessBitArb = ((int)0x00000004) }
 Not used directly. More...
 
enum  ContextProfileMask : int { ContextProfileMask.ContextCoreProfileBit = ((int)0x00000001), ContextProfileMask.ContextCompatibilityProfileBit = ((int)0x00000002) }
 Not used directly. More...
 
enum  ConvolutionBorderModeExt : int { ConvolutionBorderModeExt.Reduce = ((int)0x8016), ConvolutionBorderModeExt.ReduceExt = ((int)0x8016) }
 Not used directly. More...
 
enum  ConvolutionParameterExt : int {
  ConvolutionParameterExt.ConvolutionBorderMode = ((int)0x8013), ConvolutionParameterExt.ConvolutionBorderModeExt = ((int)0x8013), ConvolutionParameterExt.ConvolutionFilterScale = ((int)0x8014), ConvolutionParameterExt.ConvolutionFilterScaleExt = ((int)0x8014),
  ConvolutionParameterExt.ConvolutionFilterBias = ((int)0x8015), ConvolutionParameterExt.ConvolutionFilterBiasExt = ((int)0x8015)
}
 Not used directly. More...
 
enum  ConvolutionTargetExt : int { ConvolutionTargetExt.Convolution1D = ((int)0x8010), ConvolutionTargetExt.Convolution1DExt = ((int)0x8010), ConvolutionTargetExt.Convolution2D = ((int)0x8011), ConvolutionTargetExt.Convolution2DExt = ((int)0x8011) }
 Not used directly. More...
 
enum  CullFaceMode : int { CullFaceMode.Front = ((int)0x0404), CullFaceMode.Back = ((int)0x0405), CullFaceMode.FrontAndBack = ((int)0x0408) }
 Used in GL.CullFace More...
 
enum  DataType : int
 Not used directly. More...
 
enum  DepthFunction : int {
  DepthFunction.Never = ((int)0x0200), DepthFunction.Less = ((int)0x0201), DepthFunction.Equal = ((int)0x0202), DepthFunction.Lequal = ((int)0x0203),
  DepthFunction.Greater = ((int)0x0204), DepthFunction.Notequal = ((int)0x0205), DepthFunction.Gequal = ((int)0x0206), DepthFunction.Always = ((int)0x0207)
}
 Used in GL.DepthFunc More...
 
enum  DrawBufferMode : int {
  DrawBufferMode.None = ((int)0), DrawBufferMode.NoneOes = ((int)0), DrawBufferMode.FrontLeft = ((int)0x0400), DrawBufferMode.FrontRight = ((int)0x0401),
  DrawBufferMode.BackLeft = ((int)0x0402), DrawBufferMode.BackRight = ((int)0x0403), DrawBufferMode.Front = ((int)0x0404), DrawBufferMode.Back = ((int)0x0405),
  DrawBufferMode.Left = ((int)0x0406), DrawBufferMode.Right = ((int)0x0407), DrawBufferMode.FrontAndBack = ((int)0x0408), DrawBufferMode.Aux0 = ((int)0x0409),
  DrawBufferMode.Aux1 = ((int)0x040A), DrawBufferMode.Aux2 = ((int)0x040B), DrawBufferMode.Aux3 = ((int)0x040C)
}
 Not used directly. More...
 
enum  EnableCap : int {
  EnableCap.PointSmooth = ((int)0x0B10), EnableCap.LineSmooth = ((int)0x0B20), EnableCap.LineStipple = ((int)0x0B24), EnableCap.PolygonSmooth = ((int)0x0B41),
  EnableCap.PolygonStipple = ((int)0x0B42), EnableCap.CullFace = ((int)0x0B44), EnableCap.Lighting = ((int)0x0B50), EnableCap.ColorMaterial = ((int)0x0B57),
  EnableCap.Fog = ((int)0x0B60), EnableCap.DepthTest = ((int)0x0B71), EnableCap.StencilTest = ((int)0x0B90), EnableCap.Normalize = ((int)0x0BA1),
  EnableCap.AlphaTest = ((int)0x0BC0), EnableCap.Dither = ((int)0x0BD0), EnableCap.Blend = ((int)0x0BE2), EnableCap.IndexLogicOp = ((int)0x0BF1),
  EnableCap.ColorLogicOp = ((int)0x0BF2), EnableCap.ScissorTest = ((int)0x0C11), EnableCap.TextureGenS = ((int)0x0C60), EnableCap.TextureGenT = ((int)0x0C61),
  EnableCap.TextureGenR = ((int)0x0C62), EnableCap.TextureGenQ = ((int)0x0C63), EnableCap.AutoNormal = ((int)0x0D80), EnableCap.Map1Color4 = ((int)0x0D90),
  EnableCap.Map1Index = ((int)0x0D91), EnableCap.Map1Normal = ((int)0x0D92), EnableCap.Map1TextureCoord1 = ((int)0x0D93), EnableCap.Map1TextureCoord2 = ((int)0x0D94),
  EnableCap.Map1TextureCoord3 = ((int)0x0D95), EnableCap.Map1TextureCoord4 = ((int)0x0D96), EnableCap.Map1Vertex3 = ((int)0x0D97), EnableCap.Map1Vertex4 = ((int)0x0D98),
  EnableCap.Map2Color4 = ((int)0x0DB0), EnableCap.Map2Index = ((int)0x0DB1), EnableCap.Map2Normal = ((int)0x0DB2), EnableCap.Map2TextureCoord1 = ((int)0x0DB3),
  EnableCap.Map2TextureCoord2 = ((int)0x0DB4), EnableCap.Map2TextureCoord3 = ((int)0x0DB5), EnableCap.Map2TextureCoord4 = ((int)0x0DB6), EnableCap.Map2Vertex3 = ((int)0x0DB7),
  EnableCap.Map2Vertex4 = ((int)0x0DB8), EnableCap.Texture1D = ((int)0x0DE0), EnableCap.Texture2D = ((int)0x0DE1), EnableCap.PolygonOffsetPoint = ((int)0x2A01),
  EnableCap.PolygonOffsetLine = ((int)0x2A02), EnableCap.ClipPlane0 = ((int)0x3000), EnableCap.ClipPlane1 = ((int)0x3001), EnableCap.ClipPlane2 = ((int)0x3002),
  EnableCap.ClipPlane3 = ((int)0x3003), EnableCap.ClipPlane4 = ((int)0x3004), EnableCap.ClipPlane5 = ((int)0x3005), EnableCap.Light0 = ((int)0x4000),
  EnableCap.Light1 = ((int)0x4001), EnableCap.Light2 = ((int)0x4002), EnableCap.Light3 = ((int)0x4003), EnableCap.Light4 = ((int)0x4004),
  EnableCap.Light5 = ((int)0x4005), EnableCap.Light6 = ((int)0x4006), EnableCap.Light7 = ((int)0x4007), EnableCap.Convolution1DExt = ((int)0x8010),
  EnableCap.Convolution2DExt = ((int)0x8011), EnableCap.Separable2DExt = ((int)0x8012), EnableCap.HistogramExt = ((int)0x8024), EnableCap.MinmaxExt = ((int)0x802E),
  EnableCap.PolygonOffsetFill = ((int)0x8037), EnableCap.RescaleNormalExt = ((int)0x803A), EnableCap.Texture3DExt = ((int)0x806F), EnableCap.VertexArray = ((int)0x8074),
  EnableCap.NormalArray = ((int)0x8075), EnableCap.ColorArray = ((int)0x8076), EnableCap.IndexArray = ((int)0x8077), EnableCap.TextureCoordArray = ((int)0x8078),
  EnableCap.EdgeFlagArray = ((int)0x8079), EnableCap.InterlaceSgix = ((int)0x8094), EnableCap.MultisampleSgis = ((int)0x809D), EnableCap.SampleAlphaToMaskSgis = ((int)0x809E),
  EnableCap.SampleAlphaToOneSgis = ((int)0x809F), EnableCap.SampleMaskSgis = ((int)0x80A0), EnableCap.TextureColorTableSgi = ((int)0x80BC), EnableCap.ColorTableSgi = ((int)0x80D0),
  EnableCap.PostConvolutionColorTableSgi = ((int)0x80D1), EnableCap.PostColorMatrixColorTableSgi = ((int)0x80D2), EnableCap.Texture4DSgis = ((int)0x8134), EnableCap.PixelTexGenSgix = ((int)0x8139),
  EnableCap.SpriteSgix = ((int)0x8148), EnableCap.ReferencePlaneSgix = ((int)0x817D), EnableCap.IrInstrument1Sgix = ((int)0x817F), EnableCap.CalligraphicFragmentSgix = ((int)0x8183),
  EnableCap.FramezoomSgix = ((int)0x818B), EnableCap.FogOffsetSgix = ((int)0x8198), EnableCap.SharedTexturePaletteExt = ((int)0x81FB), EnableCap.AsyncHistogramSgix = ((int)0x832C),
  EnableCap.PixelTextureSgis = ((int)0x8353), EnableCap.AsyncTexImageSgix = ((int)0x835C), EnableCap.AsyncDrawPixelsSgix = ((int)0x835D), EnableCap.AsyncReadPixelsSgix = ((int)0x835E),
  EnableCap.FragmentLightingSgix = ((int)0x8400), EnableCap.FragmentColorMaterialSgix = ((int)0x8401), EnableCap.FragmentLight0Sgix = ((int)0x840C), EnableCap.FragmentLight1Sgix = ((int)0x840D),
  EnableCap.FragmentLight2Sgix = ((int)0x840E), EnableCap.FragmentLight3Sgix = ((int)0x840F), EnableCap.FragmentLight4Sgix = ((int)0x8410), EnableCap.FragmentLight5Sgix = ((int)0x8411),
  EnableCap.FragmentLight6Sgix = ((int)0x8412), EnableCap.FragmentLight7Sgix = ((int)0x8413)
}
 Used in GL.Disable, GL.DisableClientState and 3 other functions More...
 
enum  ErrorCode : int {
  ErrorCode.NoError = ((int)0), ErrorCode.InvalidEnum = ((int)0x0500), ErrorCode.InvalidValue = ((int)0x0501), ErrorCode.InvalidOperation = ((int)0x0502),
  ErrorCode.StackOverflow = ((int)0x0503), ErrorCode.StackUnderflow = ((int)0x0504), ErrorCode.OutOfMemory = ((int)0x0505), ErrorCode.InvalidFramebufferOperation = ((int)0x0506),
  ErrorCode.InvalidFramebufferOperationExt = ((int)0x0506), ErrorCode.InvalidFramebufferOperationOes = ((int)0x0506), ErrorCode.TableTooLarge = ((int)0x8031), ErrorCode.TableTooLargeExt = ((int)0x8031),
  ErrorCode.TextureTooLargeExt = ((int)0x8065)
}
 Not used directly. More...
 
enum  ExtBlendMinmax : int { ExtBlendMinmax.FuncAddExt = ((int)0x8006), ExtBlendMinmax.MinExt = ((int)0x8007), ExtBlendMinmax.MaxExt = ((int)0x8008), ExtBlendMinmax.BlendEquationExt = ((int)0x8009) }
 Not used directly. More...
 
enum  ExtDiscardFramebuffer : int { ExtDiscardFramebuffer.ColorExt = ((int)0x1800), ExtDiscardFramebuffer.DepthExt = ((int)0x1801), ExtDiscardFramebuffer.StencilExt = ((int)0x1802) }
 Not used directly. More...
 
enum  ExtMapBufferRange : int {
  ExtMapBufferRange.MapReadBitExt = ((int)0x0001), ExtMapBufferRange.MapWriteBitExt = ((int)0x0002), ExtMapBufferRange.MapInvalidateRangeBitExt = ((int)0x0004), ExtMapBufferRange.MapInvalidateBufferBitExt = ((int)0x0008),
  ExtMapBufferRange.MapFlushExplicitBitExt = ((int)0x0010), ExtMapBufferRange.MapUnsynchronizedBitExt = ((int)0x0020)
}
 Not used directly. More...
 
enum  ExtMultiDrawArrays : int
 Not used directly. More...
 
enum  ExtMultisampledRenderToTexture : int { ExtMultisampledRenderToTexture.RenderbufferSamplesExt = ((int)0x8CAB), ExtMultisampledRenderToTexture.FramebufferIncompleteMultisampleExt = ((int)0x8D56), ExtMultisampledRenderToTexture.MaxSamplesExt = ((int)0x8D57), ExtMultisampledRenderToTexture.FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) }
 Not used directly. More...
 
enum  ExtReadFormatBgra : int { ExtReadFormatBgra.BgraExt = ((int)0x80E1), ExtReadFormatBgra.UnsignedShort4444RevExt = ((int)0x8365), ExtReadFormatBgra.UnsignedShort1555RevExt = ((int)0x8366) }
 Not used directly. More...
 
enum  ExtRobustness : int {
  ExtRobustness.NoError = ((int)0), ExtRobustness.LoseContextOnResetExt = ((int)0x8252), ExtRobustness.GuiltyContextResetExt = ((int)0x8253), ExtRobustness.InnocentContextResetExt = ((int)0x8254),
  ExtRobustness.UnknownContextResetExt = ((int)0x8255), ExtRobustness.ResetNotificationStrategyExt = ((int)0x8256), ExtRobustness.NoResetNotificationExt = ((int)0x8261), ExtRobustness.ContextRobustAccessExt = ((int)0x90F3)
}
 Not used directly. More...
 
enum  ExtSrgb : int { ExtSrgb.FramebufferAttachmentColorEncodingExt = ((int)0x8210), ExtSrgb.SrgbExt = ((int)0x8C40), ExtSrgb.SrgbAlphaExt = ((int)0x8C42), ExtSrgb.Srgb8Alpha8Ext = ((int)0x8C43) }
 Not used directly. More...
 
enum  ExtTextureCompressionDxt1 : int { ExtTextureCompressionDxt1.CompressedRgbS3tcDxt1Ext = ((int)0x83F0), ExtTextureCompressionDxt1.CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) }
 Not used directly. More...
 
enum  ExttextureFilterAnisotropic : int { ExttextureFilterAnisotropic.TextureMaxAnisotropyExt = ((int)0x84FE), ExttextureFilterAnisotropic.MaxTextureMaxAnisotropyExt = ((int)0x84FF), ExttextureFilterAnisotropic.ExtTextureFilterAnisotropic = ((int)1) }
 Not used directly. More...
 
enum  ExtTextureFilterAnisotropic : int { ExtTextureFilterAnisotropic.TextureMaxAnisotropyExt = ((int)0x84FE), ExtTextureFilterAnisotropic.MaxTextureMaxAnisotropyExt = ((int)0x84FF) }
 Not used directly. More...
 
enum  ExttextureFormatBgra8888 : int { ExttextureFormatBgra8888.Bgra = ((int)0x80E1), ExttextureFormatBgra8888.ExtTextureFormatBgra8888 = ((int)1) }
 Not used directly. More...
 
enum  ExtTextureFormatBgra8888 : int { ExtTextureFormatBgra8888.BgraExt = ((int)0x80E1) }
 Not used directly. More...
 
enum  ExtTextureLodBias : int { ExtTextureLodBias.MaxTextureLodBiasExt = ((int)0x84FD), ExtTextureLodBias.TextureFilterControlExt = ((int)0x8500), ExtTextureLodBias.TextureLodBiasExt = ((int)0x8501) }
 Not used directly. More...
 
enum  ExtTextureStorage : int {
  ExtTextureStorage.Alpha8Ext = ((int)0x803C), ExtTextureStorage.Luminance8Ext = ((int)0x8040), ExtTextureStorage.Luminance8Alpha8Ext = ((int)0x8045), ExtTextureStorage.Rgb10Ext = ((int)0x8052),
  ExtTextureStorage.Rgb10A2Ext = ((int)0x8059), ExtTextureStorage.R8Ext = ((int)0x8229), ExtTextureStorage.Rg8Ext = ((int)0x822B), ExtTextureStorage.R16fExt = ((int)0x822D),
  ExtTextureStorage.R32fExt = ((int)0x822E), ExtTextureStorage.Rg16fExt = ((int)0x822F), ExtTextureStorage.Rg32fExt = ((int)0x8230), ExtTextureStorage.Rgba32fExt = ((int)0x8814),
  ExtTextureStorage.Rgb32fExt = ((int)0x8815), ExtTextureStorage.Alpha32fExt = ((int)0x8816), ExtTextureStorage.Luminance32fExt = ((int)0x8818), ExtTextureStorage.LuminanceAlpha32fExt = ((int)0x8819),
  ExtTextureStorage.Rgba16fExt = ((int)0x881A), ExtTextureStorage.Rgb16fExt = ((int)0x881B), ExtTextureStorage.Alpha16fExt = ((int)0x881C), ExtTextureStorage.Luminance16fExt = ((int)0x881E),
  ExtTextureStorage.LuminanceAlpha16fExt = ((int)0x881F), ExtTextureStorage.TextureImmutableFormatExt = ((int)0x912F), ExtTextureStorage.Bgra8Ext = ((int)0x93A1)
}
 Not used directly. More...
 
enum  FeedBackToken : int {
  FeedBackToken.PassThroughToken = ((int)0x0700), FeedBackToken.PointToken = ((int)0x0701), FeedBackToken.LineToken = ((int)0x0702), FeedBackToken.PolygonToken = ((int)0x0703),
  FeedBackToken.BitmapToken = ((int)0x0704), FeedBackToken.DrawPixelToken = ((int)0x0705), FeedBackToken.CopyPixelToken = ((int)0x0706), FeedBackToken.LineResetToken = ((int)0x0707)
}
 Not used directly. More...
 
enum  FeedbackType : int {
  FeedbackType.Gl2D = ((int)0x0600), FeedbackType.Gl3D = ((int)0x0601), FeedbackType.Gl3DColor = ((int)0x0602), FeedbackType.Gl3DColorTexture = ((int)0x0603),
  FeedbackType.Gl4DColorTexture = ((int)0x0604)
}
 Not used directly. More...
 
enum  FfdMaskSgix : int
 Not used directly. More...
 
enum  FfdTargetSgix : int { FfdTargetSgix.GeometryDeformationSgix = ((int)0x8194), FfdTargetSgix.TextureDeformationSgix = ((int)0x8195) }
 Not used directly. More...
 
enum  FogCoordinatePointerType : int { FogCoordinatePointerType.Float = ((int)0x1406), FogCoordinatePointerType.Double = ((int)0x140A) }
 Not used directly. More...
 
enum  FogMode : int { FogMode.Exp = ((int)0x0800), FogMode.Exp2 = ((int)0x0801), FogMode.Linear = ((int)0x2601), FogMode.FogFuncSgis = ((int)0x812A) }
 Not used directly. More...
 
enum  FogParameter : int {
  FogParameter.FogIndex = ((int)0x0B61), FogParameter.FogDensity = ((int)0x0B62), FogParameter.FogStart = ((int)0x0B63), FogParameter.FogEnd = ((int)0x0B64),
  FogParameter.FogMode = ((int)0x0B65), FogParameter.FogColor = ((int)0x0B66), FogParameter.FogOffsetValueSgix = ((int)0x8199)
}
 Used in GL.Fog More...
 
enum  FogPointerTypeExt : int { FogPointerTypeExt.Float = ((int)0x1406), FogPointerTypeExt.Double = ((int)0x140A) }
 Not used directly. More...
 
enum  FogPointerTypeIbm : int { FogPointerTypeIbm.Float = ((int)0x1406), FogPointerTypeIbm.Double = ((int)0x140A) }
 Not used directly. More...
 
enum  FragmentLightModelParameterSgix : int { FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix = ((int)0x8408), FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix = ((int)0x8409), FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix = ((int)0x840A), FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix = ((int)0x840B) }
 Not used directly. More...
 
enum  FrontFaceDirection : int { FrontFaceDirection.Cw = ((int)0x0900), FrontFaceDirection.Ccw = ((int)0x0901) }
 Used in GL.FrontFace More...
 
enum  GetColorTableParameterPNameSgi : int {
  GetColorTableParameterPNameSgi.ColorTableScaleSgi = ((int)0x80D6), GetColorTableParameterPNameSgi.ColorTableBiasSgi = ((int)0x80D7), GetColorTableParameterPNameSgi.ColorTableFormatSgi = ((int)0x80D8), GetColorTableParameterPNameSgi.ColorTableWidthSgi = ((int)0x80D9),
  GetColorTableParameterPNameSgi.ColorTableRedSizeSgi = ((int)0x80DA), GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi = ((int)0x80DB), GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi = ((int)0x80DC), GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi = ((int)0x80DD),
  GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi = ((int)0x80DE), GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi = ((int)0x80DF)
}
 Not used directly. More...
 
enum  GetConvolutionParameter : int {
  GetConvolutionParameter.ConvolutionBorderModeExt = ((int)0x8013), GetConvolutionParameter.ConvolutionFilterScaleExt = ((int)0x8014), GetConvolutionParameter.ConvolutionFilterBiasExt = ((int)0x8015), GetConvolutionParameter.ConvolutionFormatExt = ((int)0x8017),
  GetConvolutionParameter.ConvolutionWidthExt = ((int)0x8018), GetConvolutionParameter.ConvolutionHeightExt = ((int)0x8019), GetConvolutionParameter.MaxConvolutionWidthExt = ((int)0x801A), GetConvolutionParameter.MaxConvolutionHeightExt = ((int)0x801B)
}
 Not used directly. More...
 
enum  GetHistogramParameterPNameExt : int {
  GetHistogramParameterPNameExt.HistogramWidthExt = ((int)0x8026), GetHistogramParameterPNameExt.HistogramFormatExt = ((int)0x8027), GetHistogramParameterPNameExt.HistogramRedSizeExt = ((int)0x8028), GetHistogramParameterPNameExt.HistogramGreenSizeExt = ((int)0x8029),
  GetHistogramParameterPNameExt.HistogramBlueSizeExt = ((int)0x802A), GetHistogramParameterPNameExt.HistogramAlphaSizeExt = ((int)0x802B), GetHistogramParameterPNameExt.HistogramLuminanceSizeExt = ((int)0x802C), GetHistogramParameterPNameExt.HistogramSinkExt = ((int)0x802D)
}
 Not used directly. More...
 
enum  GetMapQuery : int { GetMapQuery.Coeff = ((int)0x0A00), GetMapQuery.Order = ((int)0x0A01), GetMapQuery.Domain = ((int)0x0A02) }
 Not used directly. More...
 
enum  GetMinmaxParameterPNameExt : int { GetMinmaxParameterPNameExt.MinmaxFormat = ((int)0x802F), GetMinmaxParameterPNameExt.MinmaxFormatExt = ((int)0x802F), GetMinmaxParameterPNameExt.MinmaxSink = ((int)0x8030), GetMinmaxParameterPNameExt.MinmaxSinkExt = ((int)0x8030) }
 Not used directly. More...
 
enum  GetPixelMap : int {
  GetPixelMap.PixelMapIToI = ((int)0x0C70), GetPixelMap.PixelMapSToS = ((int)0x0C71), GetPixelMap.PixelMapIToR = ((int)0x0C72), GetPixelMap.PixelMapIToG = ((int)0x0C73),
  GetPixelMap.PixelMapIToB = ((int)0x0C74), GetPixelMap.PixelMapIToA = ((int)0x0C75), GetPixelMap.PixelMapRToR = ((int)0x0C76), GetPixelMap.PixelMapGToG = ((int)0x0C77),
  GetPixelMap.PixelMapBToB = ((int)0x0C78), GetPixelMap.PixelMapAToA = ((int)0x0C79)
}
 Not used directly. More...
 
enum  GetPName : int {
  GetPName.CurrentColor = ((int)0x0B00), GetPName.CurrentIndex = ((int)0x0B01), GetPName.CurrentNormal = ((int)0x0B02), GetPName.CurrentTextureCoords = ((int)0x0B03),
  GetPName.CurrentRasterColor = ((int)0x0B04), GetPName.CurrentRasterIndex = ((int)0x0B05), GetPName.CurrentRasterTextureCoords = ((int)0x0B06), GetPName.CurrentRasterPosition = ((int)0x0B07),
  GetPName.CurrentRasterPositionValid = ((int)0x0B08), GetPName.CurrentRasterDistance = ((int)0x0B09), GetPName.PointSmooth = ((int)0x0B10), GetPName.PointSize = ((int)0x0B11),
  GetPName.PointSizeRange = ((int)0x0B12), GetPName.SmoothPointSizeRange = ((int)0x0B12), GetPName.PointSizeGranularity = ((int)0x0B13), GetPName.SmoothPointSizeGranularity = ((int)0x0B13),
  GetPName.LineSmooth = ((int)0x0B20), GetPName.LineWidth = ((int)0x0B21), GetPName.LineWidthRange = ((int)0x0B22), GetPName.SmoothLineWidthRange = ((int)0x0B22),
  GetPName.LineWidthGranularity = ((int)0x0B23), GetPName.SmoothLineWidthGranularity = ((int)0x0B23), GetPName.LineStipple = ((int)0x0B24), GetPName.LineStipplePattern = ((int)0x0B25),
  GetPName.LineStippleRepeat = ((int)0x0B26), GetPName.ListMode = ((int)0x0B30), GetPName.MaxListNesting = ((int)0x0B31), GetPName.ListBase = ((int)0x0B32),
  GetPName.ListIndex = ((int)0x0B33), GetPName.PolygonMode = ((int)0x0B40), GetPName.PolygonSmooth = ((int)0x0B41), GetPName.PolygonStipple = ((int)0x0B42),
  GetPName.EdgeFlag = ((int)0x0B43), GetPName.CullFace = ((int)0x0B44), GetPName.CullFaceMode = ((int)0x0B45), GetPName.FrontFace = ((int)0x0B46),
  GetPName.Lighting = ((int)0x0B50), GetPName.LightModelLocalViewer = ((int)0x0B51), GetPName.LightModelTwoSide = ((int)0x0B52), GetPName.LightModelAmbient = ((int)0x0B53),
  GetPName.ShadeModel = ((int)0x0B54), GetPName.ColorMaterialFace = ((int)0x0B55), GetPName.ColorMaterialParameter = ((int)0x0B56), GetPName.ColorMaterial = ((int)0x0B57),
  GetPName.Fog = ((int)0x0B60), GetPName.FogIndex = ((int)0x0B61), GetPName.FogDensity = ((int)0x0B62), GetPName.FogStart = ((int)0x0B63),
  GetPName.FogEnd = ((int)0x0B64), GetPName.FogMode = ((int)0x0B65), GetPName.FogColor = ((int)0x0B66), GetPName.DepthRange = ((int)0x0B70),
  GetPName.DepthTest = ((int)0x0B71), GetPName.DepthWritemask = ((int)0x0B72), GetPName.DepthClearValue = ((int)0x0B73), GetPName.DepthFunc = ((int)0x0B74),
  GetPName.AccumClearValue = ((int)0x0B80), GetPName.StencilTest = ((int)0x0B90), GetPName.StencilClearValue = ((int)0x0B91), GetPName.StencilFunc = ((int)0x0B92),
  GetPName.StencilValueMask = ((int)0x0B93), GetPName.StencilFail = ((int)0x0B94), GetPName.StencilPassDepthFail = ((int)0x0B95), GetPName.StencilPassDepthPass = ((int)0x0B96),
  GetPName.StencilRef = ((int)0x0B97), GetPName.StencilWritemask = ((int)0x0B98), GetPName.MatrixMode = ((int)0x0BA0), GetPName.Normalize = ((int)0x0BA1),
  GetPName.Viewport = ((int)0x0BA2), GetPName.Modelview0StackDepthExt = ((int)0x0BA3), GetPName.ModelviewStackDepth = ((int)0x0BA3), GetPName.ProjectionStackDepth = ((int)0x0BA4),
  GetPName.TextureStackDepth = ((int)0x0BA5), GetPName.Modelview0MatrixExt = ((int)0x0BA6), GetPName.ModelviewMatrix = ((int)0x0BA6), GetPName.ProjectionMatrix = ((int)0x0BA7),
  GetPName.TextureMatrix = ((int)0x0BA8), GetPName.AttribStackDepth = ((int)0x0BB0), GetPName.ClientAttribStackDepth = ((int)0x0BB1), GetPName.AlphaTest = ((int)0x0BC0),
  GetPName.AlphaTestQcom = ((int)0x0BC0), GetPName.AlphaTestFunc = ((int)0x0BC1), GetPName.AlphaTestFuncQcom = ((int)0x0BC1), GetPName.AlphaTestRef = ((int)0x0BC2),
  GetPName.AlphaTestRefQcom = ((int)0x0BC2), GetPName.Dither = ((int)0x0BD0), GetPName.BlendDst = ((int)0x0BE0), GetPName.BlendSrc = ((int)0x0BE1),
  GetPName.Blend = ((int)0x0BE2), GetPName.LogicOpMode = ((int)0x0BF0), GetPName.IndexLogicOp = ((int)0x0BF1), GetPName.LogicOp = ((int)0x0BF1),
  GetPName.ColorLogicOp = ((int)0x0BF2), GetPName.AuxBuffers = ((int)0x0C00), GetPName.DrawBuffer = ((int)0x0C01), GetPName.DrawBufferExt = ((int)0x0C01),
  GetPName.ReadBuffer = ((int)0x0C02), GetPName.ReadBufferExt = ((int)0x0C02), GetPName.ReadBufferNv = ((int)0x0C02), GetPName.ScissorBox = ((int)0x0C10),
  GetPName.ScissorTest = ((int)0x0C11), GetPName.IndexClearValue = ((int)0x0C20), GetPName.IndexWritemask = ((int)0x0C21), GetPName.ColorClearValue = ((int)0x0C22),
  GetPName.ColorWritemask = ((int)0x0C23), GetPName.IndexMode = ((int)0x0C30), GetPName.RgbaMode = ((int)0x0C31), GetPName.Doublebuffer = ((int)0x0C32),
  GetPName.Stereo = ((int)0x0C33), GetPName.RenderMode = ((int)0x0C40), GetPName.PerspectiveCorrectionHint = ((int)0x0C50), GetPName.PointSmoothHint = ((int)0x0C51),
  GetPName.LineSmoothHint = ((int)0x0C52), GetPName.PolygonSmoothHint = ((int)0x0C53), GetPName.FogHint = ((int)0x0C54), GetPName.TextureGenS = ((int)0x0C60),
  GetPName.TextureGenT = ((int)0x0C61), GetPName.TextureGenR = ((int)0x0C62), GetPName.TextureGenQ = ((int)0x0C63), GetPName.PixelMapIToISize = ((int)0x0CB0),
  GetPName.PixelMapSToSSize = ((int)0x0CB1), GetPName.PixelMapIToRSize = ((int)0x0CB2), GetPName.PixelMapIToGSize = ((int)0x0CB3), GetPName.PixelMapIToBSize = ((int)0x0CB4),
  GetPName.PixelMapIToASize = ((int)0x0CB5), GetPName.PixelMapRToRSize = ((int)0x0CB6), GetPName.PixelMapGToGSize = ((int)0x0CB7), GetPName.PixelMapBToBSize = ((int)0x0CB8),
  GetPName.PixelMapAToASize = ((int)0x0CB9), GetPName.UnpackSwapBytes = ((int)0x0CF0), GetPName.UnpackLsbFirst = ((int)0x0CF1), GetPName.UnpackRowLength = ((int)0x0CF2),
  GetPName.UnpackSkipRows = ((int)0x0CF3), GetPName.UnpackSkipPixels = ((int)0x0CF4), GetPName.UnpackAlignment = ((int)0x0CF5), GetPName.PackSwapBytes = ((int)0x0D00),
  GetPName.PackLsbFirst = ((int)0x0D01), GetPName.PackRowLength = ((int)0x0D02), GetPName.PackSkipRows = ((int)0x0D03), GetPName.PackSkipPixels = ((int)0x0D04),
  GetPName.PackAlignment = ((int)0x0D05), GetPName.MapColor = ((int)0x0D10), GetPName.MapStencil = ((int)0x0D11), GetPName.IndexShift = ((int)0x0D12),
  GetPName.IndexOffset = ((int)0x0D13), GetPName.RedScale = ((int)0x0D14), GetPName.RedBias = ((int)0x0D15), GetPName.ZoomX = ((int)0x0D16),
  GetPName.ZoomY = ((int)0x0D17), GetPName.GreenScale = ((int)0x0D18), GetPName.GreenBias = ((int)0x0D19), GetPName.BlueScale = ((int)0x0D1A),
  GetPName.BlueBias = ((int)0x0D1B), GetPName.AlphaScale = ((int)0x0D1C), GetPName.AlphaBias = ((int)0x0D1D), GetPName.DepthScale = ((int)0x0D1E),
  GetPName.DepthBias = ((int)0x0D1F), GetPName.MaxEvalOrder = ((int)0x0D30), GetPName.MaxLights = ((int)0x0D31), GetPName.MaxClipDistances = ((int)0x0D32),
  GetPName.MaxClipPlanes = ((int)0x0D32), GetPName.MaxTextureSize = ((int)0x0D33), GetPName.MaxPixelMapTable = ((int)0x0D34), GetPName.MaxAttribStackDepth = ((int)0x0D35),
  GetPName.MaxModelviewStackDepth = ((int)0x0D36), GetPName.MaxNameStackDepth = ((int)0x0D37), GetPName.MaxProjectionStackDepth = ((int)0x0D38), GetPName.MaxTextureStackDepth = ((int)0x0D39),
  GetPName.MaxViewportDims = ((int)0x0D3A), GetPName.MaxClientAttribStackDepth = ((int)0x0D3B), GetPName.SubpixelBits = ((int)0x0D50), GetPName.IndexBits = ((int)0x0D51),
  GetPName.RedBits = ((int)0x0D52), GetPName.GreenBits = ((int)0x0D53), GetPName.BlueBits = ((int)0x0D54), GetPName.AlphaBits = ((int)0x0D55),
  GetPName.DepthBits = ((int)0x0D56), GetPName.StencilBits = ((int)0x0D57), GetPName.AccumRedBits = ((int)0x0D58), GetPName.AccumGreenBits = ((int)0x0D59),
  GetPName.AccumBlueBits = ((int)0x0D5A), GetPName.AccumAlphaBits = ((int)0x0D5B), GetPName.NameStackDepth = ((int)0x0D70), GetPName.AutoNormal = ((int)0x0D80),
  GetPName.Map1Color4 = ((int)0x0D90), GetPName.Map1Index = ((int)0x0D91), GetPName.Map1Normal = ((int)0x0D92), GetPName.Map1TextureCoord1 = ((int)0x0D93),
  GetPName.Map1TextureCoord2 = ((int)0x0D94), GetPName.Map1TextureCoord3 = ((int)0x0D95), GetPName.Map1TextureCoord4 = ((int)0x0D96), GetPName.Map1Vertex3 = ((int)0x0D97),
  GetPName.Map1Vertex4 = ((int)0x0D98), GetPName.Map2Color4 = ((int)0x0DB0), GetPName.Map2Index = ((int)0x0DB1), GetPName.Map2Normal = ((int)0x0DB2),
  GetPName.Map2TextureCoord1 = ((int)0x0DB3), GetPName.Map2TextureCoord2 = ((int)0x0DB4), GetPName.Map2TextureCoord3 = ((int)0x0DB5), GetPName.Map2TextureCoord4 = ((int)0x0DB6),
  GetPName.Map2Vertex3 = ((int)0x0DB7), GetPName.Map2Vertex4 = ((int)0x0DB8), GetPName.Map1GridDomain = ((int)0x0DD0), GetPName.Map1GridSegments = ((int)0x0DD1),
  GetPName.Map2GridDomain = ((int)0x0DD2), GetPName.Map2GridSegments = ((int)0x0DD3), GetPName.Texture1D = ((int)0x0DE0), GetPName.Texture2D = ((int)0x0DE1),
  GetPName.FeedbackBufferSize = ((int)0x0DF1), GetPName.FeedbackBufferType = ((int)0x0DF2), GetPName.SelectionBufferSize = ((int)0x0DF4), GetPName.PolygonOffsetUnits = ((int)0x2A00),
  GetPName.PolygonOffsetPoint = ((int)0x2A01), GetPName.PolygonOffsetLine = ((int)0x2A02), GetPName.ClipPlane0 = ((int)0x3000), GetPName.ClipPlane1 = ((int)0x3001),
  GetPName.ClipPlane2 = ((int)0x3002), GetPName.ClipPlane3 = ((int)0x3003), GetPName.ClipPlane4 = ((int)0x3004), GetPName.ClipPlane5 = ((int)0x3005),
  GetPName.Light0 = ((int)0x4000), GetPName.Light1 = ((int)0x4001), GetPName.Light2 = ((int)0x4002), GetPName.Light3 = ((int)0x4003),
  GetPName.Light4 = ((int)0x4004), GetPName.Light5 = ((int)0x4005), GetPName.Light6 = ((int)0x4006), GetPName.Light7 = ((int)0x4007),
  GetPName.BlendColorExt = ((int)0x8005), GetPName.BlendEquationExt = ((int)0x8009), GetPName.PackCmykHintExt = ((int)0x800E), GetPName.UnpackCmykHintExt = ((int)0x800F),
  GetPName.Convolution1DExt = ((int)0x8010), GetPName.Convolution2DExt = ((int)0x8011), GetPName.Separable2DExt = ((int)0x8012), GetPName.PostConvolutionRedScaleExt = ((int)0x801C),
  GetPName.PostConvolutionGreenScaleExt = ((int)0x801D), GetPName.PostConvolutionBlueScaleExt = ((int)0x801E), GetPName.PostConvolutionAlphaScaleExt = ((int)0x801F), GetPName.PostConvolutionRedBiasExt = ((int)0x8020),
  GetPName.PostConvolutionGreenBiasExt = ((int)0x8021), GetPName.PostConvolutionBlueBiasExt = ((int)0x8022), GetPName.PostConvolutionAlphaBiasExt = ((int)0x8023), GetPName.HistogramExt = ((int)0x8024),
  GetPName.MinmaxExt = ((int)0x802E), GetPName.PolygonOffsetFill = ((int)0x8037), GetPName.PolygonOffsetFactor = ((int)0x8038), GetPName.PolygonOffsetBiasExt = ((int)0x8039),
  GetPName.RescaleNormalExt = ((int)0x803A), GetPName.TextureBinding1D = ((int)0x8068), GetPName.TextureBinding2D = ((int)0x8069), GetPName.Texture3DBindingExt = ((int)0x806A),
  GetPName.TextureBinding3D = ((int)0x806A), GetPName.PackSkipImagesExt = ((int)0x806B), GetPName.PackImageHeightExt = ((int)0x806C), GetPName.UnpackSkipImagesExt = ((int)0x806D),
  GetPName.UnpackImageHeightExt = ((int)0x806E), GetPName.Texture3DExt = ((int)0x806F), GetPName.Max3DTextureSizeExt = ((int)0x8073), GetPName.VertexArray = ((int)0x8074),
  GetPName.NormalArray = ((int)0x8075), GetPName.ColorArray = ((int)0x8076), GetPName.IndexArray = ((int)0x8077), GetPName.TextureCoordArray = ((int)0x8078),
  GetPName.EdgeFlagArray = ((int)0x8079), GetPName.VertexArraySize = ((int)0x807A), GetPName.VertexArrayType = ((int)0x807B), GetPName.VertexArrayStride = ((int)0x807C),
  GetPName.VertexArrayCountExt = ((int)0x807D), GetPName.NormalArrayType = ((int)0x807E), GetPName.NormalArrayStride = ((int)0x807F), GetPName.NormalArrayCountExt = ((int)0x8080),
  GetPName.ColorArraySize = ((int)0x8081), GetPName.ColorArrayType = ((int)0x8082), GetPName.ColorArrayStride = ((int)0x8083), GetPName.ColorArrayCountExt = ((int)0x8084),
  GetPName.IndexArrayType = ((int)0x8085), GetPName.IndexArrayStride = ((int)0x8086), GetPName.IndexArrayCountExt = ((int)0x8087), GetPName.TextureCoordArraySize = ((int)0x8088),
  GetPName.TextureCoordArrayType = ((int)0x8089), GetPName.TextureCoordArrayStride = ((int)0x808A), GetPName.TextureCoordArrayCountExt = ((int)0x808B), GetPName.EdgeFlagArrayStride = ((int)0x808C),
  GetPName.EdgeFlagArrayCountExt = ((int)0x808D), GetPName.InterlaceSgix = ((int)0x8094), GetPName.DetailTexture2DBindingSgis = ((int)0x8096), GetPName.MultisampleSgis = ((int)0x809D),
  GetPName.SampleAlphaToMaskSgis = ((int)0x809E), GetPName.SampleAlphaToOneSgis = ((int)0x809F), GetPName.SampleMaskSgis = ((int)0x80A0), GetPName.SampleBuffersSgis = ((int)0x80A8),
  GetPName.SamplesSgis = ((int)0x80A9), GetPName.SampleMaskValueSgis = ((int)0x80AA), GetPName.SampleMaskInvertSgis = ((int)0x80AB), GetPName.SamplePatternSgis = ((int)0x80AC),
  GetPName.ColorMatrixSgi = ((int)0x80B1), GetPName.ColorMatrixStackDepthSgi = ((int)0x80B2), GetPName.MaxColorMatrixStackDepthSgi = ((int)0x80B3), GetPName.PostColorMatrixRedScaleSgi = ((int)0x80B4),
  GetPName.PostColorMatrixGreenScaleSgi = ((int)0x80B5), GetPName.PostColorMatrixBlueScaleSgi = ((int)0x80B6), GetPName.PostColorMatrixAlphaScaleSgi = ((int)0x80B7), GetPName.PostColorMatrixRedBiasSgi = ((int)0x80B8),
  GetPName.PostColorMatrixGreenBiasSgi = ((int)0x80B9), GetPName.PostColorMatrixBlueBiasSgi = ((int)0x80BA), GetPName.PostColorMatrixAlphaBiasSgi = ((int)0x80BB), GetPName.TextureColorTableSgi = ((int)0x80BC),
  GetPName.ColorTableSgi = ((int)0x80D0), GetPName.PostConvolutionColorTableSgi = ((int)0x80D1), GetPName.PostColorMatrixColorTableSgi = ((int)0x80D2), GetPName.PointSizeMinSgis = ((int)0x8126),
  GetPName.PointSizeMaxSgis = ((int)0x8127), GetPName.PointFadeThresholdSizeSgis = ((int)0x8128), GetPName.DistanceAttenuationSgis = ((int)0x8129), GetPName.FogFuncPointsSgis = ((int)0x812B),
  GetPName.MaxFogFuncPointsSgis = ((int)0x812C), GetPName.PackSkipVolumesSgis = ((int)0x8130), GetPName.PackImageDepthSgis = ((int)0x8131), GetPName.UnpackSkipVolumesSgis = ((int)0x8132),
  GetPName.UnpackImageDepthSgis = ((int)0x8133), GetPName.Texture4DSgis = ((int)0x8134), GetPName.Max4DTextureSizeSgis = ((int)0x8138), GetPName.PixelTexGenSgix = ((int)0x8139),
  GetPName.PixelTileBestAlignmentSgix = ((int)0x813E), GetPName.PixelTileCacheIncrementSgix = ((int)0x813F), GetPName.PixelTileWidthSgix = ((int)0x8140), GetPName.PixelTileHeightSgix = ((int)0x8141),
  GetPName.PixelTileGridWidthSgix = ((int)0x8142), GetPName.PixelTileGridHeightSgix = ((int)0x8143), GetPName.PixelTileGridDepthSgix = ((int)0x8144), GetPName.PixelTileCacheSizeSgix = ((int)0x8145),
  GetPName.SpriteSgix = ((int)0x8148), GetPName.SpriteModeSgix = ((int)0x8149), GetPName.SpriteAxisSgix = ((int)0x814A), GetPName.SpriteTranslationSgix = ((int)0x814B),
  GetPName.Texture4DBindingSgis = ((int)0x814F), GetPName.MaxClipmapDepthSgix = ((int)0x8177), GetPName.MaxClipmapVirtualDepthSgix = ((int)0x8178), GetPName.PostTextureFilterBiasRangeSgix = ((int)0x817B),
  GetPName.PostTextureFilterScaleRangeSgix = ((int)0x817C), GetPName.ReferencePlaneSgix = ((int)0x817D), GetPName.ReferencePlaneEquationSgix = ((int)0x817E), GetPName.IrInstrument1Sgix = ((int)0x817F),
  GetPName.InstrumentMeasurementsSgix = ((int)0x8181), GetPName.CalligraphicFragmentSgix = ((int)0x8183), GetPName.FramezoomSgix = ((int)0x818B), GetPName.FramezoomFactorSgix = ((int)0x818C),
  GetPName.MaxFramezoomFactorSgix = ((int)0x818D), GetPName.GenerateMipmapHintSgis = ((int)0x8192), GetPName.DeformationsMaskSgix = ((int)0x8196), GetPName.FogOffsetSgix = ((int)0x8198),
  GetPName.FogOffsetValueSgix = ((int)0x8199), GetPName.LightModelColorControl = ((int)0x81F8), GetPName.SharedTexturePaletteExt = ((int)0x81FB), GetPName.ConvolutionHintSgix = ((int)0x8316),
  GetPName.AsyncMarkerSgix = ((int)0x8329), GetPName.PixelTexGenModeSgix = ((int)0x832B), GetPName.AsyncHistogramSgix = ((int)0x832C), GetPName.MaxAsyncHistogramSgix = ((int)0x832D),
  GetPName.PixelTextureSgis = ((int)0x8353), GetPName.AsyncTexImageSgix = ((int)0x835C), GetPName.AsyncDrawPixelsSgix = ((int)0x835D), GetPName.AsyncReadPixelsSgix = ((int)0x835E),
  GetPName.MaxAsyncTexImageSgix = ((int)0x835F), GetPName.MaxAsyncDrawPixelsSgix = ((int)0x8360), GetPName.MaxAsyncReadPixelsSgix = ((int)0x8361), GetPName.VertexPreclipSgix = ((int)0x83EE),
  GetPName.VertexPreclipHintSgix = ((int)0x83EF), GetPName.FragmentLightingSgix = ((int)0x8400), GetPName.FragmentColorMaterialSgix = ((int)0x8401), GetPName.FragmentColorMaterialFaceSgix = ((int)0x8402),
  GetPName.FragmentColorMaterialParameterSgix = ((int)0x8403), GetPName.MaxFragmentLightsSgix = ((int)0x8404), GetPName.MaxActiveLightsSgix = ((int)0x8405), GetPName.LightEnvModeSgix = ((int)0x8407),
  GetPName.FragmentLightModelLocalViewerSgix = ((int)0x8408), GetPName.FragmentLightModelTwoSideSgix = ((int)0x8409), GetPName.FragmentLightModelAmbientSgix = ((int)0x840A), GetPName.FragmentLightModelNormalInterpolationSgix = ((int)0x840B),
  GetPName.FragmentLight0Sgix = ((int)0x840C), GetPName.PackResampleSgix = ((int)0x842C), GetPName.UnpackResampleSgix = ((int)0x842D), GetPName.AliasedPointSizeRange = ((int)0x846D),
  GetPName.AliasedLineWidthRange = ((int)0x846E), GetPName.PackSubsampleRateSgix = ((int)0x85A0), GetPName.UnpackSubsampleRateSgix = ((int)0x85A1)
}
 Used in GL.GetBoolean, GL.GetFloat and 1 other function More...
 
enum  GetPointervPName : int {
  GetPointervPName.FeedbackBufferPointer = ((int)0x0DF0), GetPointervPName.SelectionBufferPointer = ((int)0x0DF3), GetPointervPName.VertexArrayPointer = ((int)0x808E), GetPointervPName.VertexArrayPointerExt = ((int)0x808E),
  GetPointervPName.NormalArrayPointer = ((int)0x808F), GetPointervPName.NormalArrayPointerExt = ((int)0x808F), GetPointervPName.ColorArrayPointer = ((int)0x8090), GetPointervPName.ColorArrayPointerExt = ((int)0x8090),
  GetPointervPName.IndexArrayPointer = ((int)0x8091), GetPointervPName.IndexArrayPointerExt = ((int)0x8091), GetPointervPName.TextureCoordArrayPointer = ((int)0x8092), GetPointervPName.TextureCoordArrayPointerExt = ((int)0x8092),
  GetPointervPName.EdgeFlagArrayPointer = ((int)0x8093), GetPointervPName.EdgeFlagArrayPointerExt = ((int)0x8093), GetPointervPName.InstrumentBufferPointerSgix = ((int)0x8180)
}
 Used in GL.GetPointer More...
 
enum  GetTextureParameter : int {
  GetTextureParameter.TextureWidth = ((int)0x1000), GetTextureParameter.TextureHeight = ((int)0x1001), GetTextureParameter.TextureComponents = ((int)0x1003), GetTextureParameter.TextureInternalFormat = ((int)0x1003),
  GetTextureParameter.TextureBorderColor = ((int)0x1004), GetTextureParameter.TextureBorderColorNv = ((int)0x1004), GetTextureParameter.TextureBorder = ((int)0x1005), GetTextureParameter.TextureMagFilter = ((int)0x2800),
  GetTextureParameter.TextureMinFilter = ((int)0x2801), GetTextureParameter.TextureWrapS = ((int)0x2802), GetTextureParameter.TextureWrapT = ((int)0x2803), GetTextureParameter.TextureRedSize = ((int)0x805C),
  GetTextureParameter.TextureGreenSize = ((int)0x805D), GetTextureParameter.TextureBlueSize = ((int)0x805E), GetTextureParameter.TextureAlphaSize = ((int)0x805F), GetTextureParameter.TextureLuminanceSize = ((int)0x8060),
  GetTextureParameter.TextureIntensitySize = ((int)0x8061), GetTextureParameter.TexturePriority = ((int)0x8066), GetTextureParameter.TextureResident = ((int)0x8067), GetTextureParameter.TextureDepthExt = ((int)0x8071),
  GetTextureParameter.TextureWrapRExt = ((int)0x8072), GetTextureParameter.DetailTextureLevelSgis = ((int)0x809A), GetTextureParameter.DetailTextureModeSgis = ((int)0x809B), GetTextureParameter.DetailTextureFuncPointsSgis = ((int)0x809C),
  GetTextureParameter.SharpenTextureFuncPointsSgis = ((int)0x80B0), GetTextureParameter.ShadowAmbientSgix = ((int)0x80BF), GetTextureParameter.DualTextureSelectSgis = ((int)0x8124), GetTextureParameter.QuadTextureSelectSgis = ((int)0x8125),
  GetTextureParameter.Texture4DsizeSgis = ((int)0x8136), GetTextureParameter.TextureWrapQSgis = ((int)0x8137), GetTextureParameter.TextureMinLodSgis = ((int)0x813A), GetTextureParameter.TextureMaxLodSgis = ((int)0x813B),
  GetTextureParameter.TextureBaseLevelSgis = ((int)0x813C), GetTextureParameter.TextureMaxLevelSgis = ((int)0x813D), GetTextureParameter.TextureFilter4SizeSgis = ((int)0x8147), GetTextureParameter.TextureClipmapCenterSgix = ((int)0x8171),
  GetTextureParameter.TextureClipmapFrameSgix = ((int)0x8172), GetTextureParameter.TextureClipmapOffsetSgix = ((int)0x8173), GetTextureParameter.TextureClipmapVirtualDepthSgix = ((int)0x8174), GetTextureParameter.TextureClipmapLodOffsetSgix = ((int)0x8175),
  GetTextureParameter.TextureClipmapDepthSgix = ((int)0x8176), GetTextureParameter.PostTextureFilterBiasSgix = ((int)0x8179), GetTextureParameter.PostTextureFilterScaleSgix = ((int)0x817A), GetTextureParameter.TextureLodBiasSSgix = ((int)0x818E),
  GetTextureParameter.TextureLodBiasTSgix = ((int)0x818F), GetTextureParameter.TextureLodBiasRSgix = ((int)0x8190), GetTextureParameter.GenerateMipmapSgis = ((int)0x8191), GetTextureParameter.TextureCompareSgix = ((int)0x819A),
  GetTextureParameter.TextureCompareOperatorSgix = ((int)0x819B), GetTextureParameter.TextureLequalRSgix = ((int)0x819C), GetTextureParameter.TextureGequalRSgix = ((int)0x819D), GetTextureParameter.TextureMaxClampSSgix = ((int)0x8369),
  GetTextureParameter.TextureMaxClampTSgix = ((int)0x836A), GetTextureParameter.TextureMaxClampRSgix = ((int)0x836B)
}
 Used in GL.GetTexParameter More...
 
enum  HintMode : int { HintMode.DontCare = ((int)0x1100), HintMode.Fastest = ((int)0x1101), HintMode.Nicest = ((int)0x1102) }
 Used in GL.Hint More...
 
enum  HintTarget : int {
  HintTarget.PerspectiveCorrectionHint = ((int)0x0C50), HintTarget.PointSmoothHint = ((int)0x0C51), HintTarget.LineSmoothHint = ((int)0x0C52), HintTarget.PolygonSmoothHint = ((int)0x0C53),
  HintTarget.FogHint = ((int)0x0C54), HintTarget.PreferDoublebufferHintPgi = ((int)0x1A1F8), HintTarget.ConserveMemoryHintPgi = ((int)0x1A1FD), HintTarget.ReclaimMemoryHintPgi = ((int)0x1A1FE),
  HintTarget.NativeGraphicsBeginHintPgi = ((int)0x1A203), HintTarget.NativeGraphicsEndHintPgi = ((int)0x1A204), HintTarget.AlwaysFastHintPgi = ((int)0x1A20C), HintTarget.AlwaysSoftHintPgi = ((int)0x1A20D),
  HintTarget.AllowDrawObjHintPgi = ((int)0x1A20E), HintTarget.AllowDrawWinHintPgi = ((int)0x1A20F), HintTarget.AllowDrawFrgHintPgi = ((int)0x1A210), HintTarget.AllowDrawMemHintPgi = ((int)0x1A211),
  HintTarget.StrictDepthfuncHintPgi = ((int)0x1A216), HintTarget.StrictLightingHintPgi = ((int)0x1A217), HintTarget.StrictScissorHintPgi = ((int)0x1A218), HintTarget.FullStippleHintPgi = ((int)0x1A219),
  HintTarget.ClipNearHintPgi = ((int)0x1A220), HintTarget.ClipFarHintPgi = ((int)0x1A221), HintTarget.WideLineHintPgi = ((int)0x1A222), HintTarget.BackNormalsHintPgi = ((int)0x1A223),
  HintTarget.VertexDataHintPgi = ((int)0x1A22A), HintTarget.VertexConsistentHintPgi = ((int)0x1A22B), HintTarget.MaterialSideHintPgi = ((int)0x1A22C), HintTarget.MaxVertexHintPgi = ((int)0x1A22D),
  HintTarget.PackCmykHintExt = ((int)0x800E), HintTarget.UnpackCmykHintExt = ((int)0x800F), HintTarget.PhongHintWin = ((int)0x80EB), HintTarget.ClipVolumeClippingHintExt = ((int)0x80F0),
  HintTarget.TextureMultiBufferHintSgix = ((int)0x812E), HintTarget.GenerateMipmapHint = ((int)0x8192), HintTarget.GenerateMipmapHintSgis = ((int)0x8192), HintTarget.ProgramBinaryRetrievableHint = ((int)0x8257),
  HintTarget.ConvolutionHintSgix = ((int)0x8316), HintTarget.ScalebiasHintSgix = ((int)0x8322), HintTarget.LineQualityHintSgix = ((int)0x835B), HintTarget.VertexPreclipSgix = ((int)0x83EE),
  HintTarget.VertexPreclipHintSgix = ((int)0x83EF), HintTarget.TextureCompressionHint = ((int)0x84EF), HintTarget.TextureCompressionHintArb = ((int)0x84EF), HintTarget.VertexArrayStorageHintApple = ((int)0x851F),
  HintTarget.MultisampleFilterHintNv = ((int)0x8534), HintTarget.TransformHintApple = ((int)0x85B1), HintTarget.TextureStorageHintApple = ((int)0x85BC), HintTarget.FragmentShaderDerivativeHint = ((int)0x8B8B),
  HintTarget.FragmentShaderDerivativeHintArb = ((int)0x8B8B), HintTarget.FragmentShaderDerivativeHintOes = ((int)0x8B8B), HintTarget.BinningControlHintQcom = ((int)0x8FB0)
}
 Used in GL.Hint More...
 
enum  HistogramTargetExt : int { HistogramTargetExt.Histogram = ((int)0x8024), HistogramTargetExt.HistogramExt = ((int)0x8024), HistogramTargetExt.ProxyHistogram = ((int)0x8025), HistogramTargetExt.ProxyHistogramExt = ((int)0x8025) }
 Not used directly. More...
 
enum  ImgMultisampledRenderToTexture : int { ImgMultisampledRenderToTexture.RenderbufferSamplesImg = ((int)0x9133), ImgMultisampledRenderToTexture.FramebufferIncompleteMultisampleImg = ((int)0x9134), ImgMultisampledRenderToTexture.MaxSamplesImg = ((int)0x9135), ImgMultisampledRenderToTexture.TextureSamplesImg = ((int)0x9136) }
 Not used directly. More...
 
enum  ImgreadFormat : int { ImgreadFormat.Bgra = ((int)0x80E1), ImgreadFormat.UnsignedShort4444Rev = ((int)0x8365), ImgreadFormat.UnsignedShort1555Rev = ((int)0x8366), ImgreadFormat.ImgReadFormat = ((int)1) }
 Not used directly. More...
 
enum  ImgReadFormat : int { ImgReadFormat.BgraImg = ((int)0x80E1), ImgReadFormat.UnsignedShort4444RevImg = ((int)0x8365) }
 Not used directly. More...
 
enum  ImgtextureCompressionPvrtc : int {
  ImgtextureCompressionPvrtc.CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), ImgtextureCompressionPvrtc.CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), ImgtextureCompressionPvrtc.CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), ImgtextureCompressionPvrtc.CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03),
  ImgtextureCompressionPvrtc.ImgTextureCompressionPvrtc = ((int)1)
}
 Not used directly. More...
 
enum  ImgTextureCompressionPvrtc : int { ImgTextureCompressionPvrtc.CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), ImgTextureCompressionPvrtc.CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), ImgTextureCompressionPvrtc.CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), ImgTextureCompressionPvrtc.CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) }
 Not used directly. More...
 
enum  ImgtextureEnvEnhancedFixedFunction : int {
  ImgtextureEnvEnhancedFixedFunction.Dot3RgbaImg = ((int)0x86AF), ImgtextureEnvEnhancedFixedFunction.ModulateColorImg = ((int)0x8C04), ImgtextureEnvEnhancedFixedFunction.RecipAddSignedAlphaImg = ((int)0x8C05), ImgtextureEnvEnhancedFixedFunction.TextureAlphaModulateImg = ((int)0x8C06),
  ImgtextureEnvEnhancedFixedFunction.FactorAlphaModulateImg = ((int)0x8C07), ImgtextureEnvEnhancedFixedFunction.FragmentAlphaModulateImg = ((int)0x8C08), ImgtextureEnvEnhancedFixedFunction.AddBlendImg = ((int)0x8C09), ImgtextureEnvEnhancedFixedFunction.ImgTextureEnvEnhancedFixedFunction = ((int)1)
}
 Not used directly. More...
 
enum  ImgTextureEnvEnhancedFixedFunction : int {
  ImgTextureEnvEnhancedFixedFunction.Dot3RgbaImg = ((int)0x86AF), ImgTextureEnvEnhancedFixedFunction.ModulateColorImg = ((int)0x8C04), ImgTextureEnvEnhancedFixedFunction.RecipAddSignedAlphaImg = ((int)0x8C05), ImgTextureEnvEnhancedFixedFunction.TextureAlphaModulateImg = ((int)0x8C06),
  ImgTextureEnvEnhancedFixedFunction.FactorAlphaModulateImg = ((int)0x8C07), ImgTextureEnvEnhancedFixedFunction.FragmentAlphaModulateImg = ((int)0x8C08), ImgTextureEnvEnhancedFixedFunction.AddBlendImg = ((int)0x8C09)
}
 Not used directly. More...
 
enum  ImguserClipPlane : int {
  ImguserClipPlane.MaxClipPlanesImg = ((int)0x0D32), ImguserClipPlane.ClipPlane0Img = ((int)0x3000), ImguserClipPlane.ClipPlane1Img = ((int)0x3001), ImguserClipPlane.ClipPlane2Img = ((int)0x3002),
  ImguserClipPlane.ClipPlane3Img = ((int)0x3003), ImguserClipPlane.ClipPlane4Img = ((int)0x3004), ImguserClipPlane.ClipPlane5Img = ((int)0x3005), ImguserClipPlane.ImgUserClipPlane = ((int)1)
}
 Not used directly. More...
 
enum  ImgUserClipPlane : int {
  ImgUserClipPlane.MaxClipPlanesImg = ((int)0x0D32), ImgUserClipPlane.ClipPlane0Img = ((int)0x3000), ImgUserClipPlane.ClipPlane1Img = ((int)0x3001), ImgUserClipPlane.ClipPlane2Img = ((int)0x3002),
  ImgUserClipPlane.ClipPlane3Img = ((int)0x3003), ImgUserClipPlane.ClipPlane4Img = ((int)0x3004), ImgUserClipPlane.ClipPlane5Img = ((int)0x3005)
}
 Not used directly. More...
 
enum  IndexPointerType : int { IndexPointerType.Short = ((int)0x1402), IndexPointerType.Int = ((int)0x1404), IndexPointerType.Float = ((int)0x1406), IndexPointerType.Double = ((int)0x140A) }
 Not used directly. More...
 
enum  InterleavedArrayFormat : int {
  InterleavedArrayFormat.V2f = ((int)0x2A20), InterleavedArrayFormat.V3f = ((int)0x2A21), InterleavedArrayFormat.C4ubV2f = ((int)0x2A22), InterleavedArrayFormat.C4ubV3f = ((int)0x2A23),
  InterleavedArrayFormat.C3fV3f = ((int)0x2A24), InterleavedArrayFormat.N3fV3f = ((int)0x2A25), InterleavedArrayFormat.C4fN3fV3f = ((int)0x2A26), InterleavedArrayFormat.T2fV3f = ((int)0x2A27),
  InterleavedArrayFormat.T4fV4f = ((int)0x2A28), InterleavedArrayFormat.T2fC4ubV3f = ((int)0x2A29), InterleavedArrayFormat.T2fC3fV3f = ((int)0x2A2A), InterleavedArrayFormat.T2fN3fV3f = ((int)0x2A2B),
  InterleavedArrayFormat.T2fC4fN3fV3f = ((int)0x2A2C), InterleavedArrayFormat.T4fC4fN3fV4f = ((int)0x2A2D)
}
 Not used directly. More...
 
enum  InternalFormat : int {
  InternalFormat.R3G3B2 = ((int)0x2A10), InternalFormat.Alpha4 = ((int)0x803B), InternalFormat.Alpha8 = ((int)0x803C), InternalFormat.Alpha12 = ((int)0x803D),
  InternalFormat.Alpha16 = ((int)0x803E), InternalFormat.Luminance4 = ((int)0x803F), InternalFormat.Luminance8 = ((int)0x8040), InternalFormat.Luminance12 = ((int)0x8041),
  InternalFormat.Luminance16 = ((int)0x8042), InternalFormat.Luminance4Alpha4 = ((int)0x8043), InternalFormat.Luminance6Alpha2 = ((int)0x8044), InternalFormat.Luminance8Alpha8 = ((int)0x8045),
  InternalFormat.Luminance12Alpha4 = ((int)0x8046), InternalFormat.Luminance12Alpha12 = ((int)0x8047), InternalFormat.Luminance16Alpha16 = ((int)0x8048), InternalFormat.Intensity = ((int)0x8049),
  InternalFormat.Intensity4 = ((int)0x804A), InternalFormat.Intensity8 = ((int)0x804B), InternalFormat.Intensity12 = ((int)0x804C), InternalFormat.Intensity16 = ((int)0x804D),
  InternalFormat.Rgb2Ext = ((int)0x804E), InternalFormat.Rgb4 = ((int)0x804F), InternalFormat.Rgb5 = ((int)0x8050), InternalFormat.Rgb8 = ((int)0x8051),
  InternalFormat.Rgb10 = ((int)0x8052), InternalFormat.Rgb12 = ((int)0x8053), InternalFormat.Rgb16 = ((int)0x8054), InternalFormat.Rgba2 = ((int)0x8055),
  InternalFormat.Rgba4 = ((int)0x8056), InternalFormat.Rgb5A1 = ((int)0x8057), InternalFormat.Rgba8 = ((int)0x8058), InternalFormat.Rgb10A2 = ((int)0x8059),
  InternalFormat.Rgba12 = ((int)0x805A), InternalFormat.Rgba16 = ((int)0x805B), InternalFormat.DualAlpha4Sgis = ((int)0x8110), InternalFormat.DualAlpha8Sgis = ((int)0x8111),
  InternalFormat.DualAlpha12Sgis = ((int)0x8112), InternalFormat.DualAlpha16Sgis = ((int)0x8113), InternalFormat.DualLuminance4Sgis = ((int)0x8114), InternalFormat.DualLuminance8Sgis = ((int)0x8115),
  InternalFormat.DualLuminance12Sgis = ((int)0x8116), InternalFormat.DualLuminance16Sgis = ((int)0x8117), InternalFormat.DualIntensity4Sgis = ((int)0x8118), InternalFormat.DualIntensity8Sgis = ((int)0x8119),
  InternalFormat.DualIntensity12Sgis = ((int)0x811A), InternalFormat.DualIntensity16Sgis = ((int)0x811B), InternalFormat.DualLuminanceAlpha4Sgis = ((int)0x811C), InternalFormat.DualLuminanceAlpha8Sgis = ((int)0x811D),
  InternalFormat.QuadAlpha4Sgis = ((int)0x811E), InternalFormat.QuadAlpha8Sgis = ((int)0x811F), InternalFormat.QuadLuminance4Sgis = ((int)0x8120), InternalFormat.QuadLuminance8Sgis = ((int)0x8121),
  InternalFormat.QuadIntensity4Sgis = ((int)0x8122), InternalFormat.QuadIntensity8Sgis = ((int)0x8123), InternalFormat.DepthComponent16Sgix = ((int)0x81A5), InternalFormat.DepthComponent24Sgix = ((int)0x81A6),
  InternalFormat.DepthComponent32Sgix = ((int)0x81A7)
}
 Not used directly. More...
 
enum  LightEnvModeSgix : int { LightEnvModeSgix.Add = ((int)0x0104), LightEnvModeSgix.Replace = ((int)0x1E01), LightEnvModeSgix.Modulate = ((int)0x2100) }
 Not used directly. More...
 
enum  LightEnvParameterSgix : int { LightEnvParameterSgix.LightEnvModeSgix = ((int)0x8407) }
 Not used directly. More...
 
enum  LightModelColorControl : int { LightModelColorControl.SingleColor = ((int)0x81F9), LightModelColorControl.SingleColorExt = ((int)0x81F9), LightModelColorControl.SeparateSpecularColor = ((int)0x81FA), LightModelColorControl.SeparateSpecularColorExt = ((int)0x81FA) }
 Not used directly. More...
 
enum  LightModelParameter : int {
  LightModelParameter.LightModelLocalViewer = ((int)0x0B51), LightModelParameter.LightModelTwoSide = ((int)0x0B52), LightModelParameter.LightModelAmbient = ((int)0x0B53), LightModelParameter.LightModelColorControl = ((int)0x81F8),
  LightModelParameter.LightModelColorControlExt = ((int)0x81F8)
}
 Used in GL.LightModel More...
 
enum  LightName : int {
  LightName.Light0 = ((int)0x4000), LightName.Light1 = ((int)0x4001), LightName.Light2 = ((int)0x4002), LightName.Light3 = ((int)0x4003),
  LightName.Light4 = ((int)0x4004), LightName.Light5 = ((int)0x4005), LightName.Light6 = ((int)0x4006), LightName.Light7 = ((int)0x4007),
  LightName.FragmentLight0Sgix = ((int)0x840C), LightName.FragmentLight1Sgix = ((int)0x840D), LightName.FragmentLight2Sgix = ((int)0x840E), LightName.FragmentLight3Sgix = ((int)0x840F),
  LightName.FragmentLight4Sgix = ((int)0x8410), LightName.FragmentLight5Sgix = ((int)0x8411), LightName.FragmentLight6Sgix = ((int)0x8412), LightName.FragmentLight7Sgix = ((int)0x8413)
}
 Used in GL.GetLight, GL.Light More...
 
enum  LightParameter : int {
  LightParameter.Ambient = ((int)0x1200), LightParameter.Diffuse = ((int)0x1201), LightParameter.Specular = ((int)0x1202), LightParameter.Position = ((int)0x1203),
  LightParameter.SpotDirection = ((int)0x1204), LightParameter.SpotExponent = ((int)0x1205), LightParameter.SpotCutoff = ((int)0x1206), LightParameter.ConstantAttenuation = ((int)0x1207),
  LightParameter.LinearAttenuation = ((int)0x1208), LightParameter.QuadraticAttenuation = ((int)0x1209)
}
 Used in GL.GetLight, GL.Light More...
 
enum  ListMode : int { ListMode.Compile = ((int)0x1300), ListMode.CompileAndExecute = ((int)0x1301) }
 Not used directly. More...
 
enum  ListNameType : int {
  ListNameType.Byte = ((int)0x1400), ListNameType.UnsignedByte = ((int)0x1401), ListNameType.Short = ((int)0x1402), ListNameType.UnsignedShort = ((int)0x1403),
  ListNameType.Int = ((int)0x1404), ListNameType.UnsignedInt = ((int)0x1405), ListNameType.Float = ((int)0x1406), ListNameType.Gl2Bytes = ((int)0x1407),
  ListNameType.Gl3Bytes = ((int)0x1408), ListNameType.Gl4Bytes = ((int)0x1409)
}
 Not used directly. More...
 
enum  ListParameterName : int { ListParameterName.ListPrioritySgix = ((int)0x8182) }
 Not used directly. More...
 
enum  LogicOp : int {
  LogicOp.Clear = ((int)0x1500), LogicOp.And = ((int)0x1501), LogicOp.AndReverse = ((int)0x1502), LogicOp.Copy = ((int)0x1503),
  LogicOp.AndInverted = ((int)0x1504), LogicOp.Noop = ((int)0x1505), LogicOp.Xor = ((int)0x1506), LogicOp.Or = ((int)0x1507),
  LogicOp.Nor = ((int)0x1508), LogicOp.Equiv = ((int)0x1509), LogicOp.Invert = ((int)0x150A), LogicOp.OrReverse = ((int)0x150B),
  LogicOp.CopyInverted = ((int)0x150C), LogicOp.OrInverted = ((int)0x150D), LogicOp.Nand = ((int)0x150E), LogicOp.Set = ((int)0x150F)
}
 Used in GL.LogicOp More...
 
enum  MapBufferUsageMask : int {
  MapBufferUsageMask.MapReadBit = ((int)0x0001), MapBufferUsageMask.MapReadBitExt = ((int)0x0001), MapBufferUsageMask.MapWriteBit = ((int)0x0002), MapBufferUsageMask.MapWriteBitExt = ((int)0x0002),
  MapBufferUsageMask.MapInvalidateRangeBit = ((int)0x0004), MapBufferUsageMask.MapInvalidateRangeBitExt = ((int)0x0004), MapBufferUsageMask.MapInvalidateBufferBit = ((int)0x0008), MapBufferUsageMask.MapInvalidateBufferBitExt = ((int)0x0008),
  MapBufferUsageMask.MapFlushExplicitBit = ((int)0x0010), MapBufferUsageMask.MapFlushExplicitBitExt = ((int)0x0010), MapBufferUsageMask.MapUnsynchronizedBit = ((int)0x0020), MapBufferUsageMask.MapUnsynchronizedBitExt = ((int)0x0020),
  MapBufferUsageMask.MapPersistentBit = ((int)0x0040), MapBufferUsageMask.MapCoherentBit = ((int)0x0080), MapBufferUsageMask.DynamicStorageBit = ((int)0x0100), MapBufferUsageMask.ClientStorageBit = ((int)0x0200)
}
 Not used directly. More...
 
enum  MapTarget : int {
  MapTarget.Map1Color4 = ((int)0x0D90), MapTarget.Map1Index = ((int)0x0D91), MapTarget.Map1Normal = ((int)0x0D92), MapTarget.Map1TextureCoord1 = ((int)0x0D93),
  MapTarget.Map1TextureCoord2 = ((int)0x0D94), MapTarget.Map1TextureCoord3 = ((int)0x0D95), MapTarget.Map1TextureCoord4 = ((int)0x0D96), MapTarget.Map1Vertex3 = ((int)0x0D97),
  MapTarget.Map1Vertex4 = ((int)0x0D98), MapTarget.Map2Color4 = ((int)0x0DB0), MapTarget.Map2Index = ((int)0x0DB1), MapTarget.Map2Normal = ((int)0x0DB2),
  MapTarget.Map2TextureCoord1 = ((int)0x0DB3), MapTarget.Map2TextureCoord2 = ((int)0x0DB4), MapTarget.Map2TextureCoord3 = ((int)0x0DB5), MapTarget.Map2TextureCoord4 = ((int)0x0DB6),
  MapTarget.Map2Vertex3 = ((int)0x0DB7), MapTarget.Map2Vertex4 = ((int)0x0DB8), MapTarget.GeometryDeformationSgix = ((int)0x8194), MapTarget.TextureDeformationSgix = ((int)0x8195)
}
 Not used directly. More...
 
enum  MapTextureFormatIntel : int { MapTextureFormatIntel.LayoutDefaultIntel = ((int)0), MapTextureFormatIntel.LayoutLinearIntel = ((int)1), MapTextureFormatIntel.LayoutLinearCpuCachedIntel = ((int)2) }
 Not used directly. More...
 
enum  MaterialFace : int { MaterialFace.Front = ((int)0x0404), MaterialFace.Back = ((int)0x0405), MaterialFace.FrontAndBack = ((int)0x0408) }
 Used in GL.GetMaterial, GL.Material More...
 
enum  MaterialParameter : int {
  MaterialParameter.Ambient = ((int)0x1200), MaterialParameter.Diffuse = ((int)0x1201), MaterialParameter.Specular = ((int)0x1202), MaterialParameter.Emission = ((int)0x1600),
  MaterialParameter.Shininess = ((int)0x1601), MaterialParameter.AmbientAndDiffuse = ((int)0x1602), MaterialParameter.ColorIndexes = ((int)0x1603)
}
 Used in GL.GetMaterial, GL.Material More...
 
enum  MatrixMode : int { MatrixMode.Modelview = ((int)0x1700), MatrixMode.Modelview0Ext = ((int)0x1700), MatrixMode.Projection = ((int)0x1701), MatrixMode.Texture = ((int)0x1702) }
 Used in GL.MatrixMode More...
 
enum  MemoryBarrierMask : int {
  MemoryBarrierMask.VertexAttribArrayBarrierBit = ((int)0x00000001), MemoryBarrierMask.VertexAttribArrayBarrierBitExt = ((int)0x00000001), MemoryBarrierMask.ElementArrayBarrierBit = ((int)0x00000002), MemoryBarrierMask.ElementArrayBarrierBitExt = ((int)0x00000002),
  MemoryBarrierMask.UniformBarrierBit = ((int)0x00000004), MemoryBarrierMask.UniformBarrierBitExt = ((int)0x00000004), MemoryBarrierMask.TextureFetchBarrierBit = ((int)0x00000008), MemoryBarrierMask.TextureFetchBarrierBitExt = ((int)0x00000008),
  MemoryBarrierMask.ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), MemoryBarrierMask.ShaderImageAccessBarrierBit = ((int)0x00000020), MemoryBarrierMask.ShaderImageAccessBarrierBitExt = ((int)0x00000020), MemoryBarrierMask.CommandBarrierBit = ((int)0x00000040),
  MemoryBarrierMask.CommandBarrierBitExt = ((int)0x00000040), MemoryBarrierMask.PixelBufferBarrierBit = ((int)0x00000080), MemoryBarrierMask.PixelBufferBarrierBitExt = ((int)0x00000080), MemoryBarrierMask.TextureUpdateBarrierBit = ((int)0x00000100),
  MemoryBarrierMask.TextureUpdateBarrierBitExt = ((int)0x00000100), MemoryBarrierMask.BufferUpdateBarrierBit = ((int)0x00000200), MemoryBarrierMask.BufferUpdateBarrierBitExt = ((int)0x00000200), MemoryBarrierMask.FramebufferBarrierBit = ((int)0x00000400),
  MemoryBarrierMask.FramebufferBarrierBitExt = ((int)0x00000400), MemoryBarrierMask.TransformFeedbackBarrierBit = ((int)0x00000800), MemoryBarrierMask.TransformFeedbackBarrierBitExt = ((int)0x00000800), MemoryBarrierMask.AtomicCounterBarrierBit = ((int)0x00001000),
  MemoryBarrierMask.AtomicCounterBarrierBitExt = ((int)0x00001000), MemoryBarrierMask.ShaderStorageBarrierBit = ((int)0x00002000), MemoryBarrierMask.ClientMappedBufferBarrierBit = ((int)0x00004000), MemoryBarrierMask.QueryBufferBarrierBit = ((int)0x00008000),
  MemoryBarrierMask.AllBarrierBits = unchecked((int)0xFFFFFFFF), MemoryBarrierMask.AllBarrierBitsExt = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  MeshMode1 : int { MeshMode1.Point = ((int)0x1B00), MeshMode1.Line = ((int)0x1B01) }
 Not used directly. More...
 
enum  MeshMode2 : int { MeshMode2.Point = ((int)0x1B00), MeshMode2.Line = ((int)0x1B01), MeshMode2.Fill = ((int)0x1B02) }
 Not used directly. More...
 
enum  MinmaxTargetExt : int { MinmaxTargetExt.Minmax = ((int)0x802E), MinmaxTargetExt.MinmaxExt = ((int)0x802E) }
 Not used directly. More...
 
enum  NormalPointerType : int {
  NormalPointerType.Byte = ((int)0x1400), NormalPointerType.Short = ((int)0x1402), NormalPointerType.Int = ((int)0x1404), NormalPointerType.Float = ((int)0x1406),
  NormalPointerType.Double = ((int)0x140A)
}
 Used in GL.NormalPointer More...
 
enum  Nvfence : int { Nvfence.AllCompletedNv = ((int)0x84F2), Nvfence.FenceStatusNv = ((int)0x84F3), Nvfence.FenceConditionNv = ((int)0x84F4), Nvfence.NvFence = ((int)1) }
 Not used directly. More...
 
enum  NvFence : int { NvFence.AllCompletedNv = ((int)0x84F2), NvFence.FenceStatusNv = ((int)0x84F3), NvFence.FenceConditionNv = ((int)0x84F4) }
 Not used directly. More...
 
enum  OcclusionQueryEventMaskAmd : int {
  OcclusionQueryEventMaskAmd.QueryDepthPassEventBitAmd = ((int)0x00000001), OcclusionQueryEventMaskAmd.QueryDepthFailEventBitAmd = ((int)0x00000002), OcclusionQueryEventMaskAmd.QueryStencilFailEventBitAmd = ((int)0x00000004), OcclusionQueryEventMaskAmd.QueryDepthBoundsFailEventBitAmd = ((int)0x00000008),
  OcclusionQueryEventMaskAmd.QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  OesblendEquationSeparate : int { OesblendEquationSeparate.BlendEquationRgbOes = ((int)0x8009), OesblendEquationSeparate.BlendEquationAlphaOes = ((int)0x883D), OesblendEquationSeparate.OesBlendEquationSeparate = ((int)1) }
 Not used directly. More...
 
enum  OesBlendEquationSeparate : int { OesBlendEquationSeparate.BlendEquationRgbOes = ((int)0x8009), OesBlendEquationSeparate.BlendEquationAlphaOes = ((int)0x883D) }
 Not used directly. More...
 
enum  OesblendFuncSeparate : int {
  OesblendFuncSeparate.BlendDstRgbOes = ((int)0x80C8), OesblendFuncSeparate.BlendSrcRgbOes = ((int)0x80C9), OesblendFuncSeparate.BlendDstAlphaOes = ((int)0x80CA), OesblendFuncSeparate.BlendSrcAlphaOes = ((int)0x80CB),
  OesblendFuncSeparate.OesBlendFuncSeparate = ((int)1)
}
 Not used directly. More...
 
enum  OesBlendFuncSeparate : int { OesBlendFuncSeparate.BlendDstRgbOes = ((int)0x80C8), OesBlendFuncSeparate.BlendSrcRgbOes = ((int)0x80C9), OesBlendFuncSeparate.BlendDstAlphaOes = ((int)0x80CA), OesBlendFuncSeparate.BlendSrcAlphaOes = ((int)0x80CB) }
 Not used directly. More...
 
enum  OesblendSubtract : int {
  OesblendSubtract.FuncAddOes = ((int)0x8006), OesblendSubtract.BlendEquationOes = ((int)0x8009), OesblendSubtract.FuncSubtractOes = ((int)0x800A), OesblendSubtract.FuncReverseSubtractOes = ((int)0x800B),
  OesblendSubtract.OesBlendSubtract = ((int)1)
}
 Not used directly. More...
 
enum  OesBlendSubtract : int { OesBlendSubtract.FuncAddOes = ((int)0x8006), OesBlendSubtract.BlendEquationOes = ((int)0x8009), OesBlendSubtract.FuncSubtractOes = ((int)0x800A), OesBlendSubtract.FuncReverseSubtractOes = ((int)0x800B) }
 Not used directly. More...
 
enum  OesbyteCoordinates : int { OesbyteCoordinates.OesByteCoordinates = ((int)1) }
 Not used directly. More...
 
enum  OesByteCoordinates : int
 Not used directly. More...
 
enum  OescompressedEtc1Rgb8Texture : int { OescompressedEtc1Rgb8Texture.Etc1Rgb8Oes = ((int)0x8D64), OescompressedEtc1Rgb8Texture.OesCompressedEtc1Rgb8Texture = ((int)1) }
 Not used directly. More...
 
enum  OesCompressedEtc1Rgb8Texture : int { OesCompressedEtc1Rgb8Texture.Etc1Rgb8Oes = ((int)0x8D64) }
 Not used directly. More...
 
enum  OescompressedPalettedTexture : int {
  OescompressedPalettedTexture.Palette4Rgb8Oes = ((int)0x8B90), OescompressedPalettedTexture.Palette4Rgba8Oes = ((int)0x8B91), OescompressedPalettedTexture.Palette4R5G6B5Oes = ((int)0x8B92), OescompressedPalettedTexture.Palette4Rgba4Oes = ((int)0x8B93),
  OescompressedPalettedTexture.Palette4Rgb5A1Oes = ((int)0x8B94), OescompressedPalettedTexture.Palette8Rgb8Oes = ((int)0x8B95), OescompressedPalettedTexture.Palette8Rgba8Oes = ((int)0x8B96), OescompressedPalettedTexture.Palette8R5G6B5Oes = ((int)0x8B97),
  OescompressedPalettedTexture.Palette8Rgba4Oes = ((int)0x8B98), OescompressedPalettedTexture.Palette8Rgb5A1Oes = ((int)0x8B99), OescompressedPalettedTexture.OesCompressedPalettedTexture = ((int)1)
}
 Not used directly. More...
 
enum  OesCompressedPalettedTexture : int {
  OesCompressedPalettedTexture.Palette4Rgb8Oes = ((int)0x8B90), OesCompressedPalettedTexture.Palette4Rgba8Oes = ((int)0x8B91), OesCompressedPalettedTexture.Palette4R5G6B5Oes = ((int)0x8B92), OesCompressedPalettedTexture.Palette4Rgba4Oes = ((int)0x8B93),
  OesCompressedPalettedTexture.Palette4Rgb5A1Oes = ((int)0x8B94), OesCompressedPalettedTexture.Palette8Rgb8Oes = ((int)0x8B95), OesCompressedPalettedTexture.Palette8Rgba8Oes = ((int)0x8B96), OesCompressedPalettedTexture.Palette8R5G6B5Oes = ((int)0x8B97),
  OesCompressedPalettedTexture.Palette8Rgba4Oes = ((int)0x8B98), OesCompressedPalettedTexture.Palette8Rgb5A1Oes = ((int)0x8B99)
}
 Not used directly. More...
 
enum  Oesdepth24 : int { Oesdepth24.DepthComponent24Oes = ((int)0x81A6), Oesdepth24.OesDepth24 = ((int)1) }
 Not used directly. More...
 
enum  OesDepth24 : int { OesDepth24.DepthComponent24Oes = ((int)0x81A6) }
 Not used directly. More...
 
enum  Oesdepth32 : int { Oesdepth32.DepthComponent32Oes = ((int)0x81A7), Oesdepth32.OesDepth32 = ((int)1) }
 Not used directly. More...
 
enum  OesDepth32 : int { OesDepth32.DepthComponent32Oes = ((int)0x81A7) }
 Not used directly. More...
 
enum  OesdrawTexture : int { OesdrawTexture.TextureCropRectOes = ((int)0x8B9D), OesdrawTexture.OesDrawTexture = ((int)1) }
 Not used directly. More...
 
enum  OesDrawTexture : int { OesDrawTexture.TextureCropRectOes = ((int)0x8B9D) }
 Not used directly. More...
 
enum  Oeseglimage : int { Oeseglimage.OesEglImage = ((int)1) }
 Not used directly. More...
 
enum  OesEglImage : int
 Not used directly. More...
 
enum  OesEglImageExternal : int { OesEglImageExternal.TextureExternalOes = ((int)0x8D65), OesEglImageExternal.SamplerExternalOes = ((int)0x8D66), OesEglImageExternal.TextureBindingExternalOes = ((int)0x8D67), OesEglImageExternal.RequiredTextureImageUnitsOes = ((int)0x8D68) }
 Not used directly. More...
 
enum  OeselementIndexUint : int { OeselementIndexUint.OesElementIndexUint = ((int)1) }
 Not used directly. More...
 
enum  OesElementIndexUint : int { OesElementIndexUint.UnsignedInt = ((int)0x1405) }
 Not used directly. More...
 
enum  OesextendedMatrixPalette : int { OesextendedMatrixPalette.OesExtendedMatrixPalette = ((int)1) }
 Not used directly. More...
 
enum  OesExtendedMatrixPalette : int
 Not used directly. More...
 
enum  OesfboRenderMipmap : int { OesfboRenderMipmap.OesFboRenderMipmap = ((int)1) }
 Not used directly. More...
 
enum  OesFboRenderMipmap : int
 Not used directly. More...
 
enum  OesfixedPoint : int { OesfixedPoint.FixedOes = ((int)0x140C), OesfixedPoint.OesFixedPoint = ((int)1) }
 Not used directly. More...
 
enum  OesFixedPoint : int { OesFixedPoint.FixedOes = ((int)0x140C) }
 Not used directly. More...
 
enum  OesframebufferObject : int {
  OesframebufferObject.NoneOes = ((int)0), OesframebufferObject.InvalidFramebufferOperationOes = ((int)0x0506), OesframebufferObject.Rgba4Oes = ((int)0x8056), OesframebufferObject.Rgb5A1Oes = ((int)0x8057),
  OesframebufferObject.DepthComponent16Oes = ((int)0x81A5), OesframebufferObject.MaxRenderbufferSizeOes = ((int)0x84E8), OesframebufferObject.FramebufferBindingOes = ((int)0x8CA6), OesframebufferObject.RenderbufferBindingOes = ((int)0x8CA7),
  OesframebufferObject.FramebufferAttachmentObjectTypeOes = ((int)0x8CD0), OesframebufferObject.FramebufferAttachmentObjectNameOes = ((int)0x8CD1), OesframebufferObject.FramebufferAttachmentTextureLevelOes = ((int)0x8CD2), OesframebufferObject.FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3),
  OesframebufferObject.FramebufferCompleteOes = ((int)0x8CD5), OesframebufferObject.FramebufferIncompleteAttachmentOes = ((int)0x8CD6), OesframebufferObject.FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7), OesframebufferObject.FramebufferIncompleteDimensionsOes = ((int)0x8CD9),
  OesframebufferObject.FramebufferIncompleteFormatsOes = ((int)0x8CDA), OesframebufferObject.FramebufferUnsupportedOes = ((int)0x8CDD), OesframebufferObject.ColorAttachment0Oes = ((int)0x8CE0), OesframebufferObject.DepthAttachmentOes = ((int)0x8D00),
  OesframebufferObject.StencilAttachmentOes = ((int)0x8D20), OesframebufferObject.FramebufferOes = ((int)0x8D40), OesframebufferObject.RenderbufferOes = ((int)0x8D41), OesframebufferObject.RenderbufferWidthOes = ((int)0x8D42),
  OesframebufferObject.RenderbufferHeightOes = ((int)0x8D43), OesframebufferObject.RenderbufferInternalFormatOes = ((int)0x8D44), OesframebufferObject.RenderbufferRedSizeOes = ((int)0x8D50), OesframebufferObject.RenderbufferGreenSizeOes = ((int)0x8D51),
  OesframebufferObject.RenderbufferBlueSizeOes = ((int)0x8D52), OesframebufferObject.RenderbufferAlphaSizeOes = ((int)0x8D53), OesframebufferObject.RenderbufferDepthSizeOes = ((int)0x8D54), OesframebufferObject.RenderbufferStencilSizeOes = ((int)0x8D55),
  OesframebufferObject.Rgb565Oes = ((int)0x8D62), OesframebufferObject.OesFramebufferObject = ((int)1)
}
 Not used directly. More...
 
enum  OesFramebufferObject : int {
  OesFramebufferObject.NoneOes = ((int)0), OesFramebufferObject.InvalidFramebufferOperationOes = ((int)0x0506), OesFramebufferObject.Rgba4Oes = ((int)0x8056), OesFramebufferObject.Rgb5A1Oes = ((int)0x8057),
  OesFramebufferObject.DepthComponent16Oes = ((int)0x81A5), OesFramebufferObject.MaxRenderbufferSizeOes = ((int)0x84E8), OesFramebufferObject.FramebufferBindingOes = ((int)0x8CA6), OesFramebufferObject.RenderbufferBindingOes = ((int)0x8CA7),
  OesFramebufferObject.FramebufferAttachmentObjectTypeOes = ((int)0x8CD0), OesFramebufferObject.FramebufferAttachmentObjectNameOes = ((int)0x8CD1), OesFramebufferObject.FramebufferAttachmentTextureLevelOes = ((int)0x8CD2), OesFramebufferObject.FramebufferAttachmentTextureCubeMapFaceOes = ((int)0x8CD3),
  OesFramebufferObject.FramebufferCompleteOes = ((int)0x8CD5), OesFramebufferObject.FramebufferIncompleteAttachmentOes = ((int)0x8CD6), OesFramebufferObject.FramebufferIncompleteMissingAttachmentOes = ((int)0x8CD7), OesFramebufferObject.FramebufferIncompleteDimensionsOes = ((int)0x8CD9),
  OesFramebufferObject.FramebufferIncompleteFormatsOes = ((int)0x8CDA), OesFramebufferObject.FramebufferUnsupportedOes = ((int)0x8CDD), OesFramebufferObject.ColorAttachment0Oes = ((int)0x8CE0), OesFramebufferObject.DepthAttachmentOes = ((int)0x8D00),
  OesFramebufferObject.StencilAttachmentOes = ((int)0x8D20), OesFramebufferObject.FramebufferOes = ((int)0x8D40), OesFramebufferObject.RenderbufferOes = ((int)0x8D41), OesFramebufferObject.RenderbufferWidthOes = ((int)0x8D42),
  OesFramebufferObject.RenderbufferHeightOes = ((int)0x8D43), OesFramebufferObject.RenderbufferInternalFormatOes = ((int)0x8D44), OesFramebufferObject.RenderbufferRedSizeOes = ((int)0x8D50), OesFramebufferObject.RenderbufferGreenSizeOes = ((int)0x8D51),
  OesFramebufferObject.RenderbufferBlueSizeOes = ((int)0x8D52), OesFramebufferObject.RenderbufferAlphaSizeOes = ((int)0x8D53), OesFramebufferObject.RenderbufferDepthSizeOes = ((int)0x8D54), OesFramebufferObject.RenderbufferStencilSizeOes = ((int)0x8D55),
  OesFramebufferObject.Rgb565Oes = ((int)0x8D62)
}
 Not used directly. More...
 
enum  Oesmapbuffer : int {
  Oesmapbuffer.WriteOnlyOes = ((int)0x88B9), Oesmapbuffer.BufferAccessOes = ((int)0x88BB), Oesmapbuffer.BufferMappedOes = ((int)0x88BC), Oesmapbuffer.BufferMapPointerOes = ((int)0x88BD),
  Oesmapbuffer.OesMapbuffer = ((int)1)
}
 Not used directly. More...
 
enum  OesMapbuffer : int { OesMapbuffer.WriteOnlyOes = ((int)0x88B9), OesMapbuffer.BufferAccessOes = ((int)0x88BB), OesMapbuffer.BufferMappedOes = ((int)0x88BC), OesMapbuffer.BufferMapPointerOes = ((int)0x88BD) }
 Not used directly. More...
 
enum  OesmatrixGet : int { OesmatrixGet.ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D), OesmatrixGet.ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E), OesmatrixGet.TextureMatrixFloatAsIntBitsOes = ((int)0x898F), OesmatrixGet.OesMatrixGet = ((int)1) }
 Not used directly. More...
 
enum  OesMatrixGet : int { OesMatrixGet.ModelviewMatrixFloatAsIntBitsOes = ((int)0x898D), OesMatrixGet.ProjectionMatrixFloatAsIntBitsOes = ((int)0x898E), OesMatrixGet.TextureMatrixFloatAsIntBitsOes = ((int)0x898F) }
 Not used directly. More...
 
enum  OesmatrixPalette : int {
  OesmatrixPalette.MaxVertexUnitsOes = ((int)0x86A4), OesmatrixPalette.WeightArrayTypeOes = ((int)0x86A9), OesmatrixPalette.WeightArrayStrideOes = ((int)0x86AA), OesmatrixPalette.WeightArraySizeOes = ((int)0x86AB),
  OesmatrixPalette.WeightArrayPointerOes = ((int)0x86AC), OesmatrixPalette.WeightArrayOes = ((int)0x86AD), OesmatrixPalette.MatrixPaletteOes = ((int)0x8840), OesmatrixPalette.MaxPaletteMatricesOes = ((int)0x8842),
  OesmatrixPalette.CurrentPaletteMatrixOes = ((int)0x8843), OesmatrixPalette.MatrixIndexArrayOes = ((int)0x8844), OesmatrixPalette.MatrixIndexArraySizeOes = ((int)0x8846), OesmatrixPalette.MatrixIndexArrayTypeOes = ((int)0x8847),
  OesmatrixPalette.MatrixIndexArrayStrideOes = ((int)0x8848), OesmatrixPalette.MatrixIndexArrayPointerOes = ((int)0x8849), OesmatrixPalette.WeightArrayBufferBindingOes = ((int)0x889E), OesmatrixPalette.MatrixIndexArrayBufferBindingOes = ((int)0x8B9E),
  OesmatrixPalette.OesMatrixPalette = ((int)1)
}
 Not used directly. More...
 
enum  OesMatrixPalette : int {
  OesMatrixPalette.MaxVertexUnitsOes = ((int)0x86A4), OesMatrixPalette.WeightArrayTypeOes = ((int)0x86A9), OesMatrixPalette.WeightArrayStrideOes = ((int)0x86AA), OesMatrixPalette.WeightArraySizeOes = ((int)0x86AB),
  OesMatrixPalette.WeightArrayPointerOes = ((int)0x86AC), OesMatrixPalette.WeightArrayOes = ((int)0x86AD), OesMatrixPalette.MatrixPaletteOes = ((int)0x8840), OesMatrixPalette.MaxPaletteMatricesOes = ((int)0x8842),
  OesMatrixPalette.CurrentPaletteMatrixOes = ((int)0x8843), OesMatrixPalette.MatrixIndexArrayOes = ((int)0x8844), OesMatrixPalette.MatrixIndexArraySizeOes = ((int)0x8846), OesMatrixPalette.MatrixIndexArrayTypeOes = ((int)0x8847),
  OesMatrixPalette.MatrixIndexArrayStrideOes = ((int)0x8848), OesMatrixPalette.MatrixIndexArrayPointerOes = ((int)0x8849), OesMatrixPalette.WeightArrayBufferBindingOes = ((int)0x889E), OesMatrixPalette.MatrixIndexArrayBufferBindingOes = ((int)0x8B9E)
}
 Not used directly. More...
 
enum  OespackedDepthStencil : int { OespackedDepthStencil.DepthStencilOes = ((int)0x84F9), OespackedDepthStencil.UnsignedInt248Oes = ((int)0x84FA), OespackedDepthStencil.Depth24Stencil8Oes = ((int)0x88F0), OespackedDepthStencil.OesPackedDepthStencil = ((int)1) }
 Not used directly. More...
 
enum  OesPackedDepthStencil : int { OesPackedDepthStencil.DepthStencilOes = ((int)0x84F9), OesPackedDepthStencil.UnsignedInt248Oes = ((int)0x84FA), OesPackedDepthStencil.Depth24Stencil8Oes = ((int)0x88F0) }
 Not used directly. More...
 
enum  OespointSizeArray : int {
  OespointSizeArray.PointSizeArrayTypeOes = ((int)0x898A), OespointSizeArray.PointSizeArrayStrideOes = ((int)0x898B), OespointSizeArray.PointSizeArrayPointerOes = ((int)0x898C), OespointSizeArray.PointSizeArrayOes = ((int)0x8B9C),
  OespointSizeArray.PointSizeArrayBufferBindingOes = ((int)0x8B9F), OespointSizeArray.OesPointSizeArray = ((int)1)
}
 Not used directly. More...
 
enum  OesPointSizeArray : int {
  OesPointSizeArray.PointSizeArrayTypeOes = ((int)0x898A), OesPointSizeArray.PointSizeArrayStrideOes = ((int)0x898B), OesPointSizeArray.PointSizeArrayPointerOes = ((int)0x898C), OesPointSizeArray.PointSizeArrayOes = ((int)0x8B9C),
  OesPointSizeArray.PointSizeArrayBufferBindingOes = ((int)0x8B9F)
}
 Not used directly. More...
 
enum  OespointSprite : int { OespointSprite.PointSpriteOes = ((int)0x8861), OespointSprite.CoordReplaceOes = ((int)0x8862), OespointSprite.OesPointSprite = ((int)1) }
 Not used directly. More...
 
enum  OesPointSprite : int { OesPointSprite.PointSpriteOes = ((int)0x8861), OesPointSprite.CoordReplaceOes = ((int)0x8862) }
 Not used directly. More...
 
enum  OesqueryMatrix : int { OesqueryMatrix.OesQueryMatrix = ((int)1) }
 Not used directly. More...
 
enum  OesQueryMatrix : int
 Not used directly. More...
 
enum  OesreadFormat : int { OesreadFormat.ImplementationColorReadTypeOes = ((int)0x8B9A), OesreadFormat.ImplementationColorReadFormatOes = ((int)0x8B9B), OesreadFormat.OesReadFormat = ((int)1) }
 Not used directly. More...
 
enum  OesReadFormat : int { OesReadFormat.ImplementationColorReadTypeOes = ((int)0x8B9A), OesReadFormat.ImplementationColorReadFormatOes = ((int)0x8B9B) }
 Not used directly. More...
 
enum  OesRequiredInternalformat : int {
  OesRequiredInternalformat.Alpha8Oes = ((int)0x803C), OesRequiredInternalformat.Luminance8Oes = ((int)0x8040), OesRequiredInternalformat.Luminance4Alpha4Oes = ((int)0x8043), OesRequiredInternalformat.Luminance8Alpha8Oes = ((int)0x8045),
  OesRequiredInternalformat.Rgb8Oes = ((int)0x8051), OesRequiredInternalformat.Rgb10Ext = ((int)0x8052), OesRequiredInternalformat.Rgba4Oes = ((int)0x8056), OesRequiredInternalformat.Rgb5A1Oes = ((int)0x8057),
  OesRequiredInternalformat.Rgba8Oes = ((int)0x8058), OesRequiredInternalformat.Rgb10A2Ext = ((int)0x8059), OesRequiredInternalformat.DepthComponent16Oes = ((int)0x81A5), OesRequiredInternalformat.DepthComponent24Oes = ((int)0x81A6),
  OesRequiredInternalformat.DepthComponent32Oes = ((int)0x81A7), OesRequiredInternalformat.Depth24Stencil8Oes = ((int)0x88F0), OesRequiredInternalformat.Rgb565Oes = ((int)0x8D62)
}
 Not used directly. More...
 
enum  Oesrgb8Rgba8 : int { Oesrgb8Rgba8.Rgb8Oes = ((int)0x8051), Oesrgb8Rgba8.Rgba8Oes = ((int)0x8058), Oesrgb8Rgba8.OesRgb8Rgba8 = ((int)1) }
 Not used directly. More...
 
enum  OesRgb8Rgba8 : int { OesRgb8Rgba8.Rgb8Oes = ((int)0x8051), OesRgb8Rgba8.Rgba8Oes = ((int)0x8058) }
 Not used directly. More...
 
enum  OessinglePrecision : int { OessinglePrecision.OesSinglePrecision = ((int)1) }
 Not used directly. More...
 
enum  OesSinglePrecision : int
 Not used directly. More...
 
enum  Oesstencil1 : int { Oesstencil1.StencilIndex1Oes = ((int)0x8D46), Oesstencil1.OesStencil1 = ((int)1) }
 Not used directly. More...
 
enum  OesStencil1 : int { OesStencil1.StencilIndex1Oes = ((int)0x8D46) }
 Not used directly. More...
 
enum  Oesstencil4 : int { Oesstencil4.StencilIndex4Oes = ((int)0x8D47), Oesstencil4.OesStencil4 = ((int)1) }
 Not used directly. More...
 
enum  OesStencil4 : int { OesStencil4.StencilIndex4Oes = ((int)0x8D47) }
 Not used directly. More...
 
enum  Oesstencil8 : int { Oesstencil8.StencilIndex8Oes = ((int)0x8D48), Oesstencil8.OesStencil8 = ((int)1) }
 Not used directly. More...
 
enum  OesStencil8 : int { OesStencil8.StencilIndex8Oes = ((int)0x8D48) }
 Not used directly. More...
 
enum  OesstencilWrap : int { OesstencilWrap.IncrWrapOes = ((int)0x8507), OesstencilWrap.DecrWrapOes = ((int)0x8508), OesstencilWrap.OesStencilWrap = ((int)1) }
 Not used directly. More...
 
enum  OesStencilWrap : int { OesStencilWrap.IncrWrapOes = ((int)0x8507), OesStencilWrap.DecrWrapOes = ((int)0x8508) }
 Not used directly. More...
 
enum  OestextureCubeMap : int {
  OestextureCubeMap.TextureGenModeOes = ((int)0x2500), OestextureCubeMap.NormalMapOes = ((int)0x8511), OestextureCubeMap.ReflectionMapOes = ((int)0x8512), OestextureCubeMap.TextureCubeMapOes = ((int)0x8513),
  OestextureCubeMap.TextureBindingCubeMapOes = ((int)0x8514), OestextureCubeMap.TextureCubeMapPositiveXOes = ((int)0x8515), OestextureCubeMap.TextureCubeMapNegativeXOes = ((int)0x8516), OestextureCubeMap.TextureCubeMapPositiveYOes = ((int)0x8517),
  OestextureCubeMap.TextureCubeMapNegativeYOes = ((int)0x8518), OestextureCubeMap.TextureCubeMapPositiveZOes = ((int)0x8519), OestextureCubeMap.TextureCubeMapNegativeZOes = ((int)0x851A), OestextureCubeMap.MaxCubeMapTextureSizeOes = ((int)0x851C),
  OestextureCubeMap.TextureGenStrOes = ((int)0x8D60), OestextureCubeMap.OesTextureCubeMap = ((int)1)
}
 Not used directly. More...
 
enum  OesTextureCubeMap : int {
  OesTextureCubeMap.TextureGenModeOes = ((int)0x2500), OesTextureCubeMap.NormalMapOes = ((int)0x8511), OesTextureCubeMap.ReflectionMapOes = ((int)0x8512), OesTextureCubeMap.TextureCubeMapOes = ((int)0x8513),
  OesTextureCubeMap.TextureBindingCubeMapOes = ((int)0x8514), OesTextureCubeMap.TextureCubeMapPositiveXOes = ((int)0x8515), OesTextureCubeMap.TextureCubeMapNegativeXOes = ((int)0x8516), OesTextureCubeMap.TextureCubeMapPositiveYOes = ((int)0x8517),
  OesTextureCubeMap.TextureCubeMapNegativeYOes = ((int)0x8518), OesTextureCubeMap.TextureCubeMapPositiveZOes = ((int)0x8519), OesTextureCubeMap.TextureCubeMapNegativeZOes = ((int)0x851A), OesTextureCubeMap.MaxCubeMapTextureSizeOes = ((int)0x851C),
  OesTextureCubeMap.TextureGenStrOes = ((int)0x8D60)
}
 Not used directly. More...
 
enum  OestextureEnvCrossbar : int { OestextureEnvCrossbar.OesTextureEnvCrossbar = ((int)1) }
 Not used directly. More...
 
enum  OesTextureEnvCrossbar : int
 Not used directly. More...
 
enum  OestextureMirroredRepeat : int { OestextureMirroredRepeat.MirroredRepeatOes = ((int)0x8370), OestextureMirroredRepeat.OesTextureMirroredRepeat = ((int)1) }
 Not used directly. More...
 
enum  OesTextureMirroredRepeat : int { OesTextureMirroredRepeat.MirroredRepeatOes = ((int)0x8370) }
 Not used directly. More...
 
enum  OesVertexArrayObject : int { OesVertexArrayObject.VertexArrayBindingOes = ((int)0x85B5) }
 Not used directly. More...
 
enum  OpenGlescoreVersions : int { OpenGlescoreVersions.VersionEsCl10 = ((int)1), OpenGlescoreVersions.VersionEsCl11 = ((int)1), OpenGlescoreVersions.VersionEsCm10 = ((int)1), OpenGlescoreVersions.VersionEsCm11 = ((int)1) }
 Not used directly. More...
 
enum  PixelCopyType : int {
  PixelCopyType.Color = ((int)0x1800), PixelCopyType.ColorExt = ((int)0x1800), PixelCopyType.Depth = ((int)0x1801), PixelCopyType.DepthExt = ((int)0x1801),
  PixelCopyType.Stencil = ((int)0x1802), PixelCopyType.StencilExt = ((int)0x1802)
}
 Not used directly. More...
 
enum  PixelFormat : int {
  PixelFormat.UnsignedShort = ((int)0x1403), PixelFormat.UnsignedInt = ((int)0x1405), PixelFormat.ColorIndex = ((int)0x1900), PixelFormat.StencilIndex = ((int)0x1901),
  PixelFormat.DepthComponent = ((int)0x1902), PixelFormat.Red = ((int)0x1903), PixelFormat.RedExt = ((int)0x1903), PixelFormat.Green = ((int)0x1904),
  PixelFormat.Blue = ((int)0x1905), PixelFormat.Alpha = ((int)0x1906), PixelFormat.Rgb = ((int)0x1907), PixelFormat.Rgba = ((int)0x1908),
  PixelFormat.Luminance = ((int)0x1909), PixelFormat.LuminanceAlpha = ((int)0x190A), PixelFormat.AbgrExt = ((int)0x8000), PixelFormat.CmykExt = ((int)0x800C),
  PixelFormat.CmykaExt = ((int)0x800D), PixelFormat.Ycrcb422Sgix = ((int)0x81BB), PixelFormat.Ycrcb444Sgix = ((int)0x81BC)
}
 Used in GL.CompressedTexSubImage2D, GL.ReadPixels and 2 other functions More...
 
enum  PixelMap : int {
  PixelMap.PixelMapIToI = ((int)0x0C70), PixelMap.PixelMapSToS = ((int)0x0C71), PixelMap.PixelMapIToR = ((int)0x0C72), PixelMap.PixelMapIToG = ((int)0x0C73),
  PixelMap.PixelMapIToB = ((int)0x0C74), PixelMap.PixelMapIToA = ((int)0x0C75), PixelMap.PixelMapRToR = ((int)0x0C76), PixelMap.PixelMapGToG = ((int)0x0C77),
  PixelMap.PixelMapBToB = ((int)0x0C78), PixelMap.PixelMapAToA = ((int)0x0C79)
}
 Not used directly. More...
 
enum  PixelStoreParameter : int {
  PixelStoreParameter.UnpackSwapBytes = ((int)0x0CF0), PixelStoreParameter.UnpackLsbFirst = ((int)0x0CF1), PixelStoreParameter.UnpackRowLength = ((int)0x0CF2), PixelStoreParameter.UnpackRowLengthExt = ((int)0x0CF2),
  PixelStoreParameter.UnpackSkipRows = ((int)0x0CF3), PixelStoreParameter.UnpackSkipRowsExt = ((int)0x0CF3), PixelStoreParameter.UnpackSkipPixels = ((int)0x0CF4), PixelStoreParameter.UnpackSkipPixelsExt = ((int)0x0CF4),
  PixelStoreParameter.UnpackAlignment = ((int)0x0CF5), PixelStoreParameter.PackSwapBytes = ((int)0x0D00), PixelStoreParameter.PackLsbFirst = ((int)0x0D01), PixelStoreParameter.PackRowLength = ((int)0x0D02),
  PixelStoreParameter.PackSkipRows = ((int)0x0D03), PixelStoreParameter.PackSkipPixels = ((int)0x0D04), PixelStoreParameter.PackAlignment = ((int)0x0D05), PixelStoreParameter.PackSkipImages = ((int)0x806B),
  PixelStoreParameter.PackSkipImagesExt = ((int)0x806B), PixelStoreParameter.PackImageHeight = ((int)0x806C), PixelStoreParameter.PackImageHeightExt = ((int)0x806C), PixelStoreParameter.UnpackSkipImages = ((int)0x806D),
  PixelStoreParameter.UnpackSkipImagesExt = ((int)0x806D), PixelStoreParameter.UnpackImageHeight = ((int)0x806E), PixelStoreParameter.UnpackImageHeightExt = ((int)0x806E), PixelStoreParameter.PackSkipVolumesSgis = ((int)0x8130),
  PixelStoreParameter.PackImageDepthSgis = ((int)0x8131), PixelStoreParameter.UnpackSkipVolumesSgis = ((int)0x8132), PixelStoreParameter.UnpackImageDepthSgis = ((int)0x8133), PixelStoreParameter.PixelTileWidthSgix = ((int)0x8140),
  PixelStoreParameter.PixelTileHeightSgix = ((int)0x8141), PixelStoreParameter.PixelTileGridWidthSgix = ((int)0x8142), PixelStoreParameter.PixelTileGridHeightSgix = ((int)0x8143), PixelStoreParameter.PixelTileGridDepthSgix = ((int)0x8144),
  PixelStoreParameter.PixelTileCacheSizeSgix = ((int)0x8145), PixelStoreParameter.PackResampleSgix = ((int)0x842C), PixelStoreParameter.UnpackResampleSgix = ((int)0x842D), PixelStoreParameter.PackSubsampleRateSgix = ((int)0x85A0),
  PixelStoreParameter.UnpackSubsampleRateSgix = ((int)0x85A1), PixelStoreParameter.PackResampleOml = ((int)0x8984), PixelStoreParameter.UnpackResampleOml = ((int)0x8985)
}
 Used in GL.PixelStore More...
 
enum  PixelStoreResampleMode : int { PixelStoreResampleMode.ResampleReplicateSgix = ((int)0x842E), PixelStoreResampleMode.ResampleZeroFillSgix = ((int)0x842F), PixelStoreResampleMode.ResampleDecimateSgix = ((int)0x8430) }
 Not used directly. More...
 
enum  PixelStoreSubsampleRate : int { PixelStoreSubsampleRate.PixelSubsample4444Sgix = ((int)0x85A2), PixelStoreSubsampleRate.PixelSubsample2424Sgix = ((int)0x85A3), PixelStoreSubsampleRate.PixelSubsample4242Sgix = ((int)0x85A4) }
 Not used directly. More...
 
enum  PixelTexGenMode : int {
  PixelTexGenMode.None = ((int)0), PixelTexGenMode.Rgb = ((int)0x1907), PixelTexGenMode.Rgba = ((int)0x1908), PixelTexGenMode.Luminance = ((int)0x1909),
  PixelTexGenMode.LuminanceAlpha = ((int)0x190A), PixelTexGenMode.PixelTexGenAlphaReplaceSgix = ((int)0x8187), PixelTexGenMode.PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), PixelTexGenMode.PixelTexGenAlphaLsSgix = ((int)0x8189),
  PixelTexGenMode.PixelTexGenAlphaMsSgix = ((int)0x818A)
}
 Not used directly. More...
 
enum  PixelTexGenParameterNameSgis : int { PixelTexGenParameterNameSgis.PixelFragmentRgbSourceSgis = ((int)0x8354), PixelTexGenParameterNameSgis.PixelFragmentAlphaSourceSgis = ((int)0x8355) }
 Not used directly. More...
 
enum  PixelTransferParameter : int {
  PixelTransferParameter.MapColor = ((int)0x0D10), PixelTransferParameter.MapStencil = ((int)0x0D11), PixelTransferParameter.IndexShift = ((int)0x0D12), PixelTransferParameter.IndexOffset = ((int)0x0D13),
  PixelTransferParameter.RedScale = ((int)0x0D14), PixelTransferParameter.RedBias = ((int)0x0D15), PixelTransferParameter.GreenScale = ((int)0x0D18), PixelTransferParameter.GreenBias = ((int)0x0D19),
  PixelTransferParameter.BlueScale = ((int)0x0D1A), PixelTransferParameter.BlueBias = ((int)0x0D1B), PixelTransferParameter.AlphaScale = ((int)0x0D1C), PixelTransferParameter.AlphaBias = ((int)0x0D1D),
  PixelTransferParameter.DepthScale = ((int)0x0D1E), PixelTransferParameter.DepthBias = ((int)0x0D1F), PixelTransferParameter.PostConvolutionRedScale = ((int)0x801C), PixelTransferParameter.PostConvolutionRedScaleExt = ((int)0x801C),
  PixelTransferParameter.PostConvolutionGreenScale = ((int)0x801D), PixelTransferParameter.PostConvolutionGreenScaleExt = ((int)0x801D), PixelTransferParameter.PostConvolutionBlueScale = ((int)0x801E), PixelTransferParameter.PostConvolutionBlueScaleExt = ((int)0x801E),
  PixelTransferParameter.PostConvolutionAlphaScale = ((int)0x801F), PixelTransferParameter.PostConvolutionAlphaScaleExt = ((int)0x801F), PixelTransferParameter.PostConvolutionRedBias = ((int)0x8020), PixelTransferParameter.PostConvolutionRedBiasExt = ((int)0x8020),
  PixelTransferParameter.PostConvolutionGreenBias = ((int)0x8021), PixelTransferParameter.PostConvolutionGreenBiasExt = ((int)0x8021), PixelTransferParameter.PostConvolutionBlueBias = ((int)0x8022), PixelTransferParameter.PostConvolutionBlueBiasExt = ((int)0x8022),
  PixelTransferParameter.PostConvolutionAlphaBias = ((int)0x8023), PixelTransferParameter.PostConvolutionAlphaBiasExt = ((int)0x8023), PixelTransferParameter.PostColorMatrixRedScale = ((int)0x80B4), PixelTransferParameter.PostColorMatrixRedScaleSgi = ((int)0x80B4),
  PixelTransferParameter.PostColorMatrixGreenScale = ((int)0x80B5), PixelTransferParameter.PostColorMatrixGreenScaleSgi = ((int)0x80B5), PixelTransferParameter.PostColorMatrixBlueScale = ((int)0x80B6), PixelTransferParameter.PostColorMatrixBlueScaleSgi = ((int)0x80B6),
  PixelTransferParameter.PostColorMatrixAlphaScale = ((int)0x80B7), PixelTransferParameter.PostColorMatrixAlphaScaleSgi = ((int)0x80B7), PixelTransferParameter.PostColorMatrixRedBias = ((int)0x80B8), PixelTransferParameter.PostColorMatrixRedBiasSgi = ((int)0x80B8),
  PixelTransferParameter.PostColorMatrixGreenBias = ((int)0x80B9), PixelTransferParameter.PostColorMatrixGreenBiasSgi = ((int)0x80B9), PixelTransferParameter.PostColorMatrixBlueBias = ((int)0x80BA), PixelTransferParameter.PostColorMatrixBlueBiasSgi = ((int)0x80BA),
  PixelTransferParameter.PostColorMatrixAlphaBias = ((int)0x80BB), PixelTransferParameter.PostColorMatrixAlphaBiasSgi = ((int)0x80BB)
}
 Not used directly. More...
 
enum  PixelType : int {
  PixelType.Byte = ((int)0x1400), PixelType.UnsignedByte = ((int)0x1401), PixelType.Short = ((int)0x1402), PixelType.UnsignedShort = ((int)0x1403),
  PixelType.Int = ((int)0x1404), PixelType.UnsignedInt = ((int)0x1405), PixelType.Float = ((int)0x1406), PixelType.Bitmap = ((int)0x1A00),
  PixelType.UnsignedByte332 = ((int)0x8032), PixelType.UnsignedByte332Ext = ((int)0x8032), PixelType.UnsignedShort4444 = ((int)0x8033), PixelType.UnsignedShort4444Ext = ((int)0x8033),
  PixelType.UnsignedShort5551 = ((int)0x8034), PixelType.UnsignedShort5551Ext = ((int)0x8034), PixelType.UnsignedInt8888 = ((int)0x8035), PixelType.UnsignedInt8888Ext = ((int)0x8035),
  PixelType.UnsignedInt1010102 = ((int)0x8036), PixelType.UnsignedInt1010102Ext = ((int)0x8036)
}
 Used in GL.ReadPixels, GL.TexImage2D and 1 other function More...
 
enum  PointParameterNameSgis : int {
  PointParameterNameSgis.PointSizeMin = ((int)0x8126), PointParameterNameSgis.PointSizeMinArb = ((int)0x8126), PointParameterNameSgis.PointSizeMinExt = ((int)0x8126), PointParameterNameSgis.PointSizeMinSgis = ((int)0x8126),
  PointParameterNameSgis.PointSizeMax = ((int)0x8127), PointParameterNameSgis.PointSizeMaxArb = ((int)0x8127), PointParameterNameSgis.PointSizeMaxExt = ((int)0x8127), PointParameterNameSgis.PointSizeMaxSgis = ((int)0x8127),
  PointParameterNameSgis.PointFadeThresholdSize = ((int)0x8128), PointParameterNameSgis.PointFadeThresholdSizeArb = ((int)0x8128), PointParameterNameSgis.PointFadeThresholdSizeExt = ((int)0x8128), PointParameterNameSgis.PointFadeThresholdSizeSgis = ((int)0x8128),
  PointParameterNameSgis.DistanceAttenuationExt = ((int)0x8129), PointParameterNameSgis.DistanceAttenuationSgis = ((int)0x8129), PointParameterNameSgis.PointDistanceAttenuation = ((int)0x8129), PointParameterNameSgis.PointDistanceAttenuationArb = ((int)0x8129)
}
 Not used directly. More...
 
enum  PolygonMode : int { PolygonMode.Point = ((int)0x1B00), PolygonMode.Line = ((int)0x1B01), PolygonMode.Fill = ((int)0x1B02) }
 Not used directly. More...
 
enum  PrimitiveType : int {
  PrimitiveType.Points = ((int)0x0000), PrimitiveType.Lines = ((int)0x0001), PrimitiveType.LineLoop = ((int)0x0002), PrimitiveType.LineStrip = ((int)0x0003),
  PrimitiveType.Triangles = ((int)0x0004), PrimitiveType.TriangleStrip = ((int)0x0005), PrimitiveType.TriangleFan = ((int)0x0006), PrimitiveType.Quads = ((int)0x0007),
  PrimitiveType.QuadStrip = ((int)0x0008), PrimitiveType.Polygon = ((int)0x0009), PrimitiveType.LinesAdjacency = ((int)0x000A), PrimitiveType.LinesAdjacencyArb = ((int)0x000A),
  PrimitiveType.LinesAdjacencyExt = ((int)0x000A), PrimitiveType.LineStripAdjacency = ((int)0x000B), PrimitiveType.LineStripAdjacencyArb = ((int)0x000B), PrimitiveType.LineStripAdjacencyExt = ((int)0x000B),
  PrimitiveType.TrianglesAdjacency = ((int)0x000C), PrimitiveType.TrianglesAdjacencyArb = ((int)0x000C), PrimitiveType.TrianglesAdjacencyExt = ((int)0x000C), PrimitiveType.TriangleStripAdjacency = ((int)0x000D),
  PrimitiveType.TriangleStripAdjacencyArb = ((int)0x000D), PrimitiveType.TriangleStripAdjacencyExt = ((int)0x000D), PrimitiveType.Patches = ((int)0x000E)
}
 Used in GL.DrawArrays, GL.DrawElements and 2 other functions More...
 
enum  QcomdriverControl : int { QcomdriverControl.QcomDriverControl = ((int)1) }
 Not used directly. More...
 
enum  QcomDriverControl : int
 Not used directly. More...
 
enum  QcomExtendedGet : int {
  QcomExtendedGet.TextureWidthQcom = ((int)0x8BD2), QcomExtendedGet.TextureHeightQcom = ((int)0x8BD3), QcomExtendedGet.TextureDepthQcom = ((int)0x8BD4), QcomExtendedGet.TextureInternalFormatQcom = ((int)0x8BD5),
  QcomExtendedGet.TextureFormatQcom = ((int)0x8BD6), QcomExtendedGet.TextureTypeQcom = ((int)0x8BD7), QcomExtendedGet.TextureImageValidQcom = ((int)0x8BD8), QcomExtendedGet.TextureNumLevelsQcom = ((int)0x8BD9),
  QcomExtendedGet.TextureTargetQcom = ((int)0x8BDA), QcomExtendedGet.TextureObjectValidQcom = ((int)0x8BDB), QcomExtendedGet.StateRestore = ((int)0x8BDC)
}
 Not used directly. More...
 
enum  QcomExtendedGet2 : int
 Not used directly. More...
 
enum  QcomperfmonGlobalMode : int { QcomperfmonGlobalMode.PerfmonGlobalModeQcom = ((int)0x8FA0), QcomperfmonGlobalMode.QcomPerfmonGlobalMode = ((int)1) }
 Not used directly. More...
 
enum  QcomPerfmonGlobalMode : int { QcomPerfmonGlobalMode.PerfmonGlobalModeQcom = ((int)0x8FA0) }
 Not used directly. More...
 
enum  QcomTiledRendering : int {
  QcomTiledRendering.ColorBufferBit0Qcom = ((int)0x00000001), QcomTiledRendering.ColorBufferBit1Qcom = ((int)0x00000002), QcomTiledRendering.ColorBufferBit2Qcom = ((int)0x00000004), QcomTiledRendering.ColorBufferBit3Qcom = ((int)0x00000008),
  QcomTiledRendering.ColorBufferBit4Qcom = ((int)0x00000010), QcomTiledRendering.ColorBufferBit5Qcom = ((int)0x00000020), QcomTiledRendering.ColorBufferBit6Qcom = ((int)0x00000040), QcomTiledRendering.ColorBufferBit7Qcom = ((int)0x00000080),
  QcomTiledRendering.DepthBufferBit0Qcom = ((int)0x00000100), QcomTiledRendering.DepthBufferBit1Qcom = ((int)0x00000200), QcomTiledRendering.DepthBufferBit2Qcom = ((int)0x00000400), QcomTiledRendering.DepthBufferBit3Qcom = ((int)0x00000800),
  QcomTiledRendering.DepthBufferBit4Qcom = ((int)0x00001000), QcomTiledRendering.DepthBufferBit5Qcom = ((int)0x00002000), QcomTiledRendering.DepthBufferBit6Qcom = ((int)0x00004000), QcomTiledRendering.DepthBufferBit7Qcom = ((int)0x00008000),
  QcomTiledRendering.StencilBufferBit0Qcom = ((int)0x00010000), QcomTiledRendering.StencilBufferBit1Qcom = ((int)0x00020000), QcomTiledRendering.StencilBufferBit2Qcom = ((int)0x00040000), QcomTiledRendering.StencilBufferBit3Qcom = ((int)0x00080000),
  QcomTiledRendering.StencilBufferBit4Qcom = ((int)0x00100000), QcomTiledRendering.StencilBufferBit5Qcom = ((int)0x00200000), QcomTiledRendering.StencilBufferBit6Qcom = ((int)0x00400000), QcomTiledRendering.StencilBufferBit7Qcom = ((int)0x00800000),
  QcomTiledRendering.MultisampleBufferBit0Qcom = ((int)0x01000000), QcomTiledRendering.MultisampleBufferBit1Qcom = ((int)0x02000000), QcomTiledRendering.MultisampleBufferBit2Qcom = ((int)0x04000000), QcomTiledRendering.MultisampleBufferBit3Qcom = ((int)0x08000000),
  QcomTiledRendering.MultisampleBufferBit4Qcom = ((int)0x10000000), QcomTiledRendering.MultisampleBufferBit5Qcom = ((int)0x20000000), QcomTiledRendering.MultisampleBufferBit6Qcom = ((int)0x40000000), QcomTiledRendering.MultisampleBufferBit7Qcom = unchecked((int)0x80000000)
}
 Not used directly. More...
 
enum  QcomWriteonlyRendering : int { QcomWriteonlyRendering.WriteonlyRenderingQcom = ((int)0x8823) }
 Not used directly. More...
 
enum  ReadBufferMode : int {
  ReadBufferMode.FrontLeft = ((int)0x0400), ReadBufferMode.FrontRight = ((int)0x0401), ReadBufferMode.BackLeft = ((int)0x0402), ReadBufferMode.BackRight = ((int)0x0403),
  ReadBufferMode.Front = ((int)0x0404), ReadBufferMode.Back = ((int)0x0405), ReadBufferMode.Left = ((int)0x0406), ReadBufferMode.Right = ((int)0x0407),
  ReadBufferMode.Aux0 = ((int)0x0409), ReadBufferMode.Aux1 = ((int)0x040A), ReadBufferMode.Aux2 = ((int)0x040B), ReadBufferMode.Aux3 = ((int)0x040C)
}
 Not used directly. More...
 
enum  RenderingMode : int { RenderingMode.Render = ((int)0x1C00), RenderingMode.Feedback = ((int)0x1C01), RenderingMode.Select = ((int)0x1C02) }
 Not used directly. More...
 
enum  SamplePatternSgis : int {
  SamplePatternSgis.Gl1PassExt = ((int)0x80A1), SamplePatternSgis.Gl1PassSgis = ((int)0x80A1), SamplePatternSgis.Gl2Pass0Ext = ((int)0x80A2), SamplePatternSgis.Gl2Pass0Sgis = ((int)0x80A2),
  SamplePatternSgis.Gl2Pass1Ext = ((int)0x80A3), SamplePatternSgis.Gl2Pass1Sgis = ((int)0x80A3), SamplePatternSgis.Gl4Pass0Ext = ((int)0x80A4), SamplePatternSgis.Gl4Pass0Sgis = ((int)0x80A4),
  SamplePatternSgis.Gl4Pass1Ext = ((int)0x80A5), SamplePatternSgis.Gl4Pass1Sgis = ((int)0x80A5), SamplePatternSgis.Gl4Pass2Ext = ((int)0x80A6), SamplePatternSgis.Gl4Pass2Sgis = ((int)0x80A6),
  SamplePatternSgis.Gl4Pass3Ext = ((int)0x80A7), SamplePatternSgis.Gl4Pass3Sgis = ((int)0x80A7)
}
 Not used directly. More...
 
enum  SeparableTargetExt : int { SeparableTargetExt.Separable2D = ((int)0x8012), SeparableTargetExt.Separable2DExt = ((int)0x8012) }
 Not used directly. More...
 
enum  ShadingModel : int { ShadingModel.Flat = ((int)0x1D00), ShadingModel.Smooth = ((int)0x1D01) }
 Used in GL.ShadeModel More...
 
enum  StencilFunction : int {
  StencilFunction.Never = ((int)0x0200), StencilFunction.Less = ((int)0x0201), StencilFunction.Equal = ((int)0x0202), StencilFunction.Lequal = ((int)0x0203),
  StencilFunction.Greater = ((int)0x0204), StencilFunction.Notequal = ((int)0x0205), StencilFunction.Gequal = ((int)0x0206), StencilFunction.Always = ((int)0x0207)
}
 Used in GL.StencilFunc More...
 
enum  StencilOp : int {
  StencilOp.Zero = ((int)0), StencilOp.Invert = ((int)0x150A), StencilOp.Keep = ((int)0x1E00), StencilOp.Replace = ((int)0x1E01),
  StencilOp.Incr = ((int)0x1E02), StencilOp.Decr = ((int)0x1E03)
}
 Used in GL.StencilOp More...
 
enum  StringName : int { StringName.Vendor = ((int)0x1F00), StringName.Renderer = ((int)0x1F01), StringName.Version = ((int)0x1F02), StringName.Extensions = ((int)0x1F03) }
 Used in GL.GetString More...
 
enum  TexCoordPointerType : int { TexCoordPointerType.Short = ((int)0x1402), TexCoordPointerType.Int = ((int)0x1404), TexCoordPointerType.Float = ((int)0x1406), TexCoordPointerType.Double = ((int)0x140A) }
 Used in GL.TexCoordPointer More...
 
enum  TextureCombineDot3 : int {
  TextureCombineDot3.AlphaScale = ((int)0x0D1C), TextureCombineDot3.Subtract = ((int)0x84E7), TextureCombineDot3.Combine = ((int)0x8570), TextureCombineDot3.CombineRgb = ((int)0x8571),
  TextureCombineDot3.CombineAlpha = ((int)0x8572), TextureCombineDot3.RgbScale = ((int)0x8573), TextureCombineDot3.AddSigned = ((int)0x8574), TextureCombineDot3.Interpolate = ((int)0x8575),
  TextureCombineDot3.Constant = ((int)0x8576), TextureCombineDot3.PrimaryColor = ((int)0x8577), TextureCombineDot3.Previous = ((int)0x8578), TextureCombineDot3.Src0Rgb = ((int)0x8580),
  TextureCombineDot3.Src1Rgb = ((int)0x8581), TextureCombineDot3.Src2Rgb = ((int)0x8582), TextureCombineDot3.Src0Alpha = ((int)0x8588), TextureCombineDot3.Src1Alpha = ((int)0x8589),
  TextureCombineDot3.Src2Alpha = ((int)0x858A), TextureCombineDot3.Operand0Rgb = ((int)0x8590), TextureCombineDot3.Operand1Rgb = ((int)0x8591), TextureCombineDot3.Operand2Rgb = ((int)0x8592),
  TextureCombineDot3.Operand0Alpha = ((int)0x8598), TextureCombineDot3.Operand1Alpha = ((int)0x8599), TextureCombineDot3.Operand2Alpha = ((int)0x859A), TextureCombineDot3.Dot3Rgb = ((int)0x86AE),
  TextureCombineDot3.Dot3Rgba = ((int)0x86AF)
}
 Not used directly. More...
 
enum  TextureCoordName : int { TextureCoordName.S = ((int)0x2000), TextureCoordName.T = ((int)0x2001), TextureCoordName.R = ((int)0x2002), TextureCoordName.Q = ((int)0x2003) }
 Not used directly. More...
 
enum  TextureEnvMode : int {
  TextureEnvMode.Add = ((int)0x0104), TextureEnvMode.Blend = ((int)0x0BE2), TextureEnvMode.Modulate = ((int)0x2100), TextureEnvMode.Decal = ((int)0x2101),
  TextureEnvMode.ReplaceExt = ((int)0x8062), TextureEnvMode.TextureEnvBiasSgix = ((int)0x80BE)
}
 Not used directly. More...
 
enum  TextureEnvParameter : int { TextureEnvParameter.TextureEnvMode = ((int)0x2200), TextureEnvParameter.TextureEnvColor = ((int)0x2201) }
 Used in GL.GetTexEnv, GL.TexEnv More...
 
enum  TextureEnvTarget : int { TextureEnvTarget.TextureEnv = ((int)0x2300) }
 Used in GL.GetTexEnv, GL.TexEnv More...
 
enum  TextureFilterFuncSgis : int { TextureFilterFuncSgis.Filter4Sgis = ((int)0x8146) }
 Not used directly. More...
 
enum  TextureGenMode : int {
  TextureGenMode.EyeLinear = ((int)0x2400), TextureGenMode.ObjectLinear = ((int)0x2401), TextureGenMode.SphereMap = ((int)0x2402), TextureGenMode.EyeDistanceToPointSgis = ((int)0x81F0),
  TextureGenMode.ObjectDistanceToPointSgis = ((int)0x81F1), TextureGenMode.EyeDistanceToLineSgis = ((int)0x81F2), TextureGenMode.ObjectDistanceToLineSgis = ((int)0x81F3)
}
 Not used directly. More...
 
enum  TextureGenParameter : int {
  TextureGenParameter.TextureGenMode = ((int)0x2500), TextureGenParameter.ObjectPlane = ((int)0x2501), TextureGenParameter.EyePlane = ((int)0x2502), TextureGenParameter.EyePointSgis = ((int)0x81F4),
  TextureGenParameter.ObjectPointSgis = ((int)0x81F5), TextureGenParameter.EyeLineSgis = ((int)0x81F6), TextureGenParameter.ObjectLineSgis = ((int)0x81F7)
}
 Not used directly. More...
 
enum  TextureMagFilter : int {
  TextureMagFilter.Nearest = ((int)0x2600), TextureMagFilter.Linear = ((int)0x2601), TextureMagFilter.LinearDetailSgis = ((int)0x8097), TextureMagFilter.LinearDetailAlphaSgis = ((int)0x8098),
  TextureMagFilter.LinearDetailColorSgis = ((int)0x8099), TextureMagFilter.LinearSharpenSgis = ((int)0x80AD), TextureMagFilter.LinearSharpenAlphaSgis = ((int)0x80AE), TextureMagFilter.LinearSharpenColorSgis = ((int)0x80AF),
  TextureMagFilter.Filter4Sgis = ((int)0x8146), TextureMagFilter.PixelTexGenQCeilingSgix = ((int)0x8184), TextureMagFilter.PixelTexGenQRoundSgix = ((int)0x8185), TextureMagFilter.PixelTexGenQFloorSgix = ((int)0x8186)
}
 Not used directly. More...
 
enum  TextureMinFilter : int {
  TextureMinFilter.Nearest = ((int)0x2600), TextureMinFilter.Linear = ((int)0x2601), TextureMinFilter.NearestMipmapNearest = ((int)0x2700), TextureMinFilter.LinearMipmapNearest = ((int)0x2701),
  TextureMinFilter.NearestMipmapLinear = ((int)0x2702), TextureMinFilter.LinearMipmapLinear = ((int)0x2703), TextureMinFilter.Filter4Sgis = ((int)0x8146), TextureMinFilter.LinearClipmapLinearSgix = ((int)0x8170),
  TextureMinFilter.PixelTexGenQCeilingSgix = ((int)0x8184), TextureMinFilter.PixelTexGenQRoundSgix = ((int)0x8185), TextureMinFilter.PixelTexGenQFloorSgix = ((int)0x8186), TextureMinFilter.NearestClipmapNearestSgix = ((int)0x844D),
  TextureMinFilter.NearestClipmapLinearSgix = ((int)0x844E), TextureMinFilter.LinearClipmapNearestSgix = ((int)0x844F)
}
 Not used directly. More...
 
enum  TextureParameterName : int {
  TextureParameterName.TextureBorderColor = ((int)0x1004), TextureParameterName.TextureMagFilter = ((int)0x2800), TextureParameterName.TextureMinFilter = ((int)0x2801), TextureParameterName.TextureWrapS = ((int)0x2802),
  TextureParameterName.TextureWrapT = ((int)0x2803), TextureParameterName.TexturePriority = ((int)0x8066), TextureParameterName.TexturePriorityExt = ((int)0x8066), TextureParameterName.TextureWrapR = ((int)0x8072),
  TextureParameterName.TextureWrapRExt = ((int)0x8072), TextureParameterName.TextureWrapROes = ((int)0x8072), TextureParameterName.DetailTextureLevelSgis = ((int)0x809A), TextureParameterName.DetailTextureModeSgis = ((int)0x809B),
  TextureParameterName.ShadowAmbientSgix = ((int)0x80BF), TextureParameterName.DualTextureSelectSgis = ((int)0x8124), TextureParameterName.QuadTextureSelectSgis = ((int)0x8125), TextureParameterName.TextureWrapQSgis = ((int)0x8137),
  TextureParameterName.TextureClipmapCenterSgix = ((int)0x8171), TextureParameterName.TextureClipmapFrameSgix = ((int)0x8172), TextureParameterName.TextureClipmapOffsetSgix = ((int)0x8173), TextureParameterName.TextureClipmapVirtualDepthSgix = ((int)0x8174),
  TextureParameterName.TextureClipmapLodOffsetSgix = ((int)0x8175), TextureParameterName.TextureClipmapDepthSgix = ((int)0x8176), TextureParameterName.PostTextureFilterBiasSgix = ((int)0x8179), TextureParameterName.PostTextureFilterScaleSgix = ((int)0x817A),
  TextureParameterName.TextureLodBiasSSgix = ((int)0x818E), TextureParameterName.TextureLodBiasTSgix = ((int)0x818F), TextureParameterName.TextureLodBiasRSgix = ((int)0x8190), TextureParameterName.GenerateMipmap = ((int)0x8191),
  TextureParameterName.GenerateMipmapSgis = ((int)0x8191), TextureParameterName.TextureCompareSgix = ((int)0x819A), TextureParameterName.TextureMaxClampSSgix = ((int)0x8369), TextureParameterName.TextureMaxClampTSgix = ((int)0x836A),
  TextureParameterName.TextureMaxClampRSgix = ((int)0x836B)
}
 Used in GL.TexParameter More...
 
enum  TextureTarget : int {
  TextureTarget.Texture1D = ((int)0x0DE0), TextureTarget.Texture2D = ((int)0x0DE1), TextureTarget.ProxyTexture1D = ((int)0x8063), TextureTarget.ProxyTexture1DExt = ((int)0x8063),
  TextureTarget.ProxyTexture2D = ((int)0x8064), TextureTarget.ProxyTexture2DExt = ((int)0x8064), TextureTarget.Texture3D = ((int)0x806F), TextureTarget.Texture3DExt = ((int)0x806F),
  TextureTarget.Texture3DOes = ((int)0x806F), TextureTarget.ProxyTexture3D = ((int)0x8070), TextureTarget.ProxyTexture3DExt = ((int)0x8070), TextureTarget.DetailTexture2DSgis = ((int)0x8095),
  TextureTarget.Texture4DSgis = ((int)0x8134), TextureTarget.ProxyTexture4DSgis = ((int)0x8135), TextureTarget.TextureMinLod = ((int)0x813A), TextureTarget.TextureMinLodSgis = ((int)0x813A),
  TextureTarget.TextureMaxLod = ((int)0x813B), TextureTarget.TextureMaxLodSgis = ((int)0x813B), TextureTarget.TextureBaseLevel = ((int)0x813C), TextureTarget.TextureBaseLevelSgis = ((int)0x813C),
  TextureTarget.TextureMaxLevel = ((int)0x813D), TextureTarget.TextureMaxLevelSgis = ((int)0x813D)
}
 Used in GL.BindTexture, GL.CompressedTexImage2D and 7 other functions More...
 
enum  TextureUnit : int {
  TextureUnit.Texture0 = ((int)0x84C0), TextureUnit.Texture1 = ((int)0x84C1), TextureUnit.Texture2 = ((int)0x84C2), TextureUnit.Texture3 = ((int)0x84C3),
  TextureUnit.Texture4 = ((int)0x84C4), TextureUnit.Texture5 = ((int)0x84C5), TextureUnit.Texture6 = ((int)0x84C6), TextureUnit.Texture7 = ((int)0x84C7),
  TextureUnit.Texture8 = ((int)0x84C8), TextureUnit.Texture9 = ((int)0x84C9), TextureUnit.Texture10 = ((int)0x84CA), TextureUnit.Texture11 = ((int)0x84CB),
  TextureUnit.Texture12 = ((int)0x84CC), TextureUnit.Texture13 = ((int)0x84CD), TextureUnit.Texture14 = ((int)0x84CE), TextureUnit.Texture15 = ((int)0x84CF),
  TextureUnit.Texture16 = ((int)0x84D0), TextureUnit.Texture17 = ((int)0x84D1), TextureUnit.Texture18 = ((int)0x84D2), TextureUnit.Texture19 = ((int)0x84D3),
  TextureUnit.Texture20 = ((int)0x84D4), TextureUnit.Texture21 = ((int)0x84D5), TextureUnit.Texture22 = ((int)0x84D6), TextureUnit.Texture23 = ((int)0x84D7),
  TextureUnit.Texture24 = ((int)0x84D8), TextureUnit.Texture25 = ((int)0x84D9), TextureUnit.Texture26 = ((int)0x84DA), TextureUnit.Texture27 = ((int)0x84DB),
  TextureUnit.Texture28 = ((int)0x84DC), TextureUnit.Texture29 = ((int)0x84DD), TextureUnit.Texture30 = ((int)0x84DE), TextureUnit.Texture31 = ((int)0x84DF),
  TextureUnit.ActiveTexture = ((int)0x84E0), TextureUnit.ClientActiveTexture = ((int)0x84E1)
}
 Used in GL.ActiveTexture, GL.ClientActiveTexture and 1 other function More...
 
enum  TextureWrapMode : int {
  TextureWrapMode.Clamp = ((int)0x2900), TextureWrapMode.Repeat = ((int)0x2901), TextureWrapMode.ClampToBorder = ((int)0x812D), TextureWrapMode.ClampToBorderArb = ((int)0x812D),
  TextureWrapMode.ClampToBorderNv = ((int)0x812D), TextureWrapMode.ClampToBorderSgis = ((int)0x812D), TextureWrapMode.ClampToEdge = ((int)0x812F), TextureWrapMode.ClampToEdgeSgis = ((int)0x812F)
}
 Not used directly. More...
 
enum  UseProgramStageMask : int {
  UseProgramStageMask.VertexShaderBit = ((int)0x00000001), UseProgramStageMask.VertexShaderBitExt = ((int)0x00000001), UseProgramStageMask.FragmentShaderBit = ((int)0x00000002), UseProgramStageMask.FragmentShaderBitExt = ((int)0x00000002),
  UseProgramStageMask.GeometryShaderBit = ((int)0x00000004), UseProgramStageMask.TessControlShaderBit = ((int)0x00000008), UseProgramStageMask.TessEvaluationShaderBit = ((int)0x00000010), UseProgramStageMask.ComputeShaderBit = ((int)0x00000020),
  UseProgramStageMask.AllShaderBits = unchecked((int)0xFFFFFFFF), UseProgramStageMask.AllShaderBitsExt = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  VersionEsCm10 : int {
  VersionEsCm10.False = ((int)0), VersionEsCm10.NoError = ((int)0), VersionEsCm10.Zero = ((int)0), VersionEsCm10.Points = ((int)0x0000),
  VersionEsCm10.DepthBufferBit = ((int)0x00000100), VersionEsCm10.StencilBufferBit = ((int)0x00000400), VersionEsCm10.ColorBufferBit = ((int)0x00004000), VersionEsCm10.Lines = ((int)0x0001),
  VersionEsCm10.LineLoop = ((int)0x0002), VersionEsCm10.LineStrip = ((int)0x0003), VersionEsCm10.Triangles = ((int)0x0004), VersionEsCm10.TriangleStrip = ((int)0x0005),
  VersionEsCm10.TriangleFan = ((int)0x0006), VersionEsCm10.Add = ((int)0x0104), VersionEsCm10.Never = ((int)0x0200), VersionEsCm10.Less = ((int)0x0201),
  VersionEsCm10.Equal = ((int)0x0202), VersionEsCm10.Lequal = ((int)0x0203), VersionEsCm10.Greater = ((int)0x0204), VersionEsCm10.Notequal = ((int)0x0205),
  VersionEsCm10.Gequal = ((int)0x0206), VersionEsCm10.Always = ((int)0x0207), VersionEsCm10.SrcColor = ((int)0x0300), VersionEsCm10.OneMinusSrcColor = ((int)0x0301),
  VersionEsCm10.SrcAlpha = ((int)0x0302), VersionEsCm10.OneMinusSrcAlpha = ((int)0x0303), VersionEsCm10.DstAlpha = ((int)0x0304), VersionEsCm10.OneMinusDstAlpha = ((int)0x0305),
  VersionEsCm10.DstColor = ((int)0x0306), VersionEsCm10.OneMinusDstColor = ((int)0x0307), VersionEsCm10.SrcAlphaSaturate = ((int)0x0308), VersionEsCm10.Front = ((int)0x0404),
  VersionEsCm10.Back = ((int)0x0405), VersionEsCm10.FrontAndBack = ((int)0x0408), VersionEsCm10.InvalidEnum = ((int)0x0500), VersionEsCm10.InvalidValue = ((int)0x0501),
  VersionEsCm10.InvalidOperation = ((int)0x0502), VersionEsCm10.StackOverflow = ((int)0x0503), VersionEsCm10.StackUnderflow = ((int)0x0504), VersionEsCm10.OutOfMemory = ((int)0x0505),
  VersionEsCm10.Exp = ((int)0x0800), VersionEsCm10.Exp2 = ((int)0x0801), VersionEsCm10.Cw = ((int)0x0900), VersionEsCm10.Ccw = ((int)0x0901),
  VersionEsCm10.CurrentColor = ((int)0x0B00), VersionEsCm10.CurrentNormal = ((int)0x0B02), VersionEsCm10.CurrentTextureCoords = ((int)0x0B03), VersionEsCm10.PointSmooth = ((int)0x0B10),
  VersionEsCm10.PointSize = ((int)0x0B11), VersionEsCm10.SmoothPointSizeRange = ((int)0x0B12), VersionEsCm10.LineSmooth = ((int)0x0B20), VersionEsCm10.LineWidth = ((int)0x0B21),
  VersionEsCm10.SmoothLineWidthRange = ((int)0x0B22), VersionEsCm10.CullFace = ((int)0x0B44), VersionEsCm10.CullFaceMode = ((int)0x0B45), VersionEsCm10.FrontFace = ((int)0x0B46),
  VersionEsCm10.Lighting = ((int)0x0B50), VersionEsCm10.LightModelTwoSide = ((int)0x0B52), VersionEsCm10.LightModelAmbient = ((int)0x0B53), VersionEsCm10.ShadeModel = ((int)0x0B54),
  VersionEsCm10.ColorMaterial = ((int)0x0B57), VersionEsCm10.Fog = ((int)0x0B60), VersionEsCm10.FogDensity = ((int)0x0B62), VersionEsCm10.FogStart = ((int)0x0B63),
  VersionEsCm10.FogEnd = ((int)0x0B64), VersionEsCm10.FogMode = ((int)0x0B65), VersionEsCm10.FogColor = ((int)0x0B66), VersionEsCm10.DepthRange = ((int)0x0B70),
  VersionEsCm10.DepthTest = ((int)0x0B71), VersionEsCm10.DepthWritemask = ((int)0x0B72), VersionEsCm10.DepthClearValue = ((int)0x0B73), VersionEsCm10.DepthFunc = ((int)0x0B74),
  VersionEsCm10.StencilTest = ((int)0x0B90), VersionEsCm10.StencilClearValue = ((int)0x0B91), VersionEsCm10.StencilFunc = ((int)0x0B92), VersionEsCm10.StencilValueMask = ((int)0x0B93),
  VersionEsCm10.StencilFail = ((int)0x0B94), VersionEsCm10.StencilPassDepthFail = ((int)0x0B95), VersionEsCm10.StencilPassDepthPass = ((int)0x0B96), VersionEsCm10.StencilRef = ((int)0x0B97),
  VersionEsCm10.StencilWritemask = ((int)0x0B98), VersionEsCm10.MatrixMode = ((int)0x0BA0), VersionEsCm10.Normalize = ((int)0x0BA1), VersionEsCm10.Viewport = ((int)0x0BA2),
  VersionEsCm10.ModelviewStackDepth = ((int)0x0BA3), VersionEsCm10.ProjectionStackDepth = ((int)0x0BA4), VersionEsCm10.TextureStackDepth = ((int)0x0BA5), VersionEsCm10.ModelviewMatrix = ((int)0x0BA6),
  VersionEsCm10.ProjectionMatrix = ((int)0x0BA7), VersionEsCm10.TextureMatrix = ((int)0x0BA8), VersionEsCm10.AlphaTest = ((int)0x0BC0), VersionEsCm10.AlphaTestFunc = ((int)0x0BC1),
  VersionEsCm10.AlphaTestRef = ((int)0x0BC2), VersionEsCm10.Dither = ((int)0x0BD0), VersionEsCm10.BlendDst = ((int)0x0BE0), VersionEsCm10.BlendSrc = ((int)0x0BE1),
  VersionEsCm10.Blend = ((int)0x0BE2), VersionEsCm10.LogicOpMode = ((int)0x0BF0), VersionEsCm10.ColorLogicOp = ((int)0x0BF2), VersionEsCm10.ScissorBox = ((int)0x0C10),
  VersionEsCm10.ScissorTest = ((int)0x0C11), VersionEsCm10.ColorClearValue = ((int)0x0C22), VersionEsCm10.ColorWritemask = ((int)0x0C23), VersionEsCm10.PerspectiveCorrectionHint = ((int)0x0C50),
  VersionEsCm10.PointSmoothHint = ((int)0x0C51), VersionEsCm10.LineSmoothHint = ((int)0x0C52), VersionEsCm10.FogHint = ((int)0x0C54), VersionEsCm10.UnpackAlignment = ((int)0x0CF5),
  VersionEsCm10.PackAlignment = ((int)0x0D05), VersionEsCm10.AlphaScale = ((int)0x0D1C), VersionEsCm10.MaxLights = ((int)0x0D31), VersionEsCm10.MaxClipPlanes = ((int)0x0D32),
  VersionEsCm10.MaxTextureSize = ((int)0x0D33), VersionEsCm10.MaxModelviewStackDepth = ((int)0x0D36), VersionEsCm10.MaxProjectionStackDepth = ((int)0x0D38), VersionEsCm10.MaxTextureStackDepth = ((int)0x0D39),
  VersionEsCm10.MaxViewportDims = ((int)0x0D3A), VersionEsCm10.SubpixelBits = ((int)0x0D50), VersionEsCm10.RedBits = ((int)0x0D52), VersionEsCm10.GreenBits = ((int)0x0D53),
  VersionEsCm10.BlueBits = ((int)0x0D54), VersionEsCm10.AlphaBits = ((int)0x0D55), VersionEsCm10.DepthBits = ((int)0x0D56), VersionEsCm10.StencilBits = ((int)0x0D57),
  VersionEsCm10.Texture2D = ((int)0x0DE1), VersionEsCm10.DontCare = ((int)0x1100), VersionEsCm10.Fastest = ((int)0x1101), VersionEsCm10.Nicest = ((int)0x1102),
  VersionEsCm10.Ambient = ((int)0x1200), VersionEsCm10.Diffuse = ((int)0x1201), VersionEsCm10.Specular = ((int)0x1202), VersionEsCm10.Position = ((int)0x1203),
  VersionEsCm10.SpotDirection = ((int)0x1204), VersionEsCm10.SpotExponent = ((int)0x1205), VersionEsCm10.SpotCutoff = ((int)0x1206), VersionEsCm10.ConstantAttenuation = ((int)0x1207),
  VersionEsCm10.LinearAttenuation = ((int)0x1208), VersionEsCm10.QuadraticAttenuation = ((int)0x1209), VersionEsCm10.Byte = ((int)0x1400), VersionEsCm10.UnsignedByte = ((int)0x1401),
  VersionEsCm10.Short = ((int)0x1402), VersionEsCm10.UnsignedShort = ((int)0x1403), VersionEsCm10.Float = ((int)0x1406), VersionEsCm10.Fixed = ((int)0x140C),
  VersionEsCm10.Clear = ((int)0x1500), VersionEsCm10.And = ((int)0x1501), VersionEsCm10.AndReverse = ((int)0x1502), VersionEsCm10.Copy = ((int)0x1503),
  VersionEsCm10.AndInverted = ((int)0x1504), VersionEsCm10.Noop = ((int)0x1505), VersionEsCm10.Xor = ((int)0x1506), VersionEsCm10.Or = ((int)0x1507),
  VersionEsCm10.Nor = ((int)0x1508), VersionEsCm10.Equiv = ((int)0x1509), VersionEsCm10.Invert = ((int)0x150A), VersionEsCm10.OrReverse = ((int)0x150B),
  VersionEsCm10.CopyInverted = ((int)0x150C), VersionEsCm10.OrInverted = ((int)0x150D), VersionEsCm10.Nand = ((int)0x150E), VersionEsCm10.Set = ((int)0x150F),
  VersionEsCm10.Emission = ((int)0x1600), VersionEsCm10.Shininess = ((int)0x1601), VersionEsCm10.AmbientAndDiffuse = ((int)0x1602), VersionEsCm10.Modelview = ((int)0x1700),
  VersionEsCm10.Projection = ((int)0x1701), VersionEsCm10.Texture = ((int)0x1702), VersionEsCm10.Alpha = ((int)0x1906), VersionEsCm10.Rgb = ((int)0x1907),
  VersionEsCm10.Rgba = ((int)0x1908), VersionEsCm10.Luminance = ((int)0x1909), VersionEsCm10.LuminanceAlpha = ((int)0x190A), VersionEsCm10.Flat = ((int)0x1D00),
  VersionEsCm10.Smooth = ((int)0x1D01), VersionEsCm10.Keep = ((int)0x1E00), VersionEsCm10.Replace = ((int)0x1E01), VersionEsCm10.Incr = ((int)0x1E02),
  VersionEsCm10.Decr = ((int)0x1E03), VersionEsCm10.Vendor = ((int)0x1F00), VersionEsCm10.Renderer = ((int)0x1F01), VersionEsCm10.Version = ((int)0x1F02),
  VersionEsCm10.Extensions = ((int)0x1F03), VersionEsCm10.Modulate = ((int)0x2100), VersionEsCm10.Decal = ((int)0x2101), VersionEsCm10.TextureEnvMode = ((int)0x2200),
  VersionEsCm10.TextureEnvColor = ((int)0x2201), VersionEsCm10.TextureEnv = ((int)0x2300), VersionEsCm10.Nearest = ((int)0x2600), VersionEsCm10.Linear = ((int)0x2601),
  VersionEsCm10.NearestMipmapNearest = ((int)0x2700), VersionEsCm10.LinearMipmapNearest = ((int)0x2701), VersionEsCm10.NearestMipmapLinear = ((int)0x2702), VersionEsCm10.LinearMipmapLinear = ((int)0x2703),
  VersionEsCm10.TextureMagFilter = ((int)0x2800), VersionEsCm10.TextureMinFilter = ((int)0x2801), VersionEsCm10.TextureWrapS = ((int)0x2802), VersionEsCm10.TextureWrapT = ((int)0x2803),
  VersionEsCm10.Repeat = ((int)0x2901), VersionEsCm10.PolygonOffsetUnits = ((int)0x2A00), VersionEsCm10.ClipPlane0 = ((int)0x3000), VersionEsCm10.ClipPlane1 = ((int)0x3001),
  VersionEsCm10.ClipPlane2 = ((int)0x3002), VersionEsCm10.ClipPlane3 = ((int)0x3003), VersionEsCm10.ClipPlane4 = ((int)0x3004), VersionEsCm10.ClipPlane5 = ((int)0x3005),
  VersionEsCm10.Light0 = ((int)0x4000), VersionEsCm10.Light1 = ((int)0x4001), VersionEsCm10.Light2 = ((int)0x4002), VersionEsCm10.Light3 = ((int)0x4003),
  VersionEsCm10.Light4 = ((int)0x4004), VersionEsCm10.Light5 = ((int)0x4005), VersionEsCm10.Light6 = ((int)0x4006), VersionEsCm10.Light7 = ((int)0x4007),
  VersionEsCm10.UnsignedShort4444 = ((int)0x8033), VersionEsCm10.UnsignedShort5551 = ((int)0x8034), VersionEsCm10.PolygonOffsetFill = ((int)0x8037), VersionEsCm10.PolygonOffsetFactor = ((int)0x8038),
  VersionEsCm10.RescaleNormal = ((int)0x803A), VersionEsCm10.TextureBinding2D = ((int)0x8069), VersionEsCm10.VertexArray = ((int)0x8074), VersionEsCm10.NormalArray = ((int)0x8075),
  VersionEsCm10.ColorArray = ((int)0x8076), VersionEsCm10.TextureCoordArray = ((int)0x8078), VersionEsCm10.VertexArraySize = ((int)0x807A), VersionEsCm10.VertexArrayType = ((int)0x807B),
  VersionEsCm10.VertexArrayStride = ((int)0x807C), VersionEsCm10.NormalArrayType = ((int)0x807E), VersionEsCm10.NormalArrayStride = ((int)0x807F), VersionEsCm10.ColorArraySize = ((int)0x8081),
  VersionEsCm10.ColorArrayType = ((int)0x8082), VersionEsCm10.ColorArrayStride = ((int)0x8083), VersionEsCm10.TextureCoordArraySize = ((int)0x8088), VersionEsCm10.TextureCoordArrayType = ((int)0x8089),
  VersionEsCm10.TextureCoordArrayStride = ((int)0x808A), VersionEsCm10.VertexArrayPointer = ((int)0x808E), VersionEsCm10.NormalArrayPointer = ((int)0x808F), VersionEsCm10.ColorArrayPointer = ((int)0x8090),
  VersionEsCm10.TextureCoordArrayPointer = ((int)0x8092), VersionEsCm10.Multisample = ((int)0x809D), VersionEsCm10.SampleAlphaToCoverage = ((int)0x809E), VersionEsCm10.SampleAlphaToOne = ((int)0x809F),
  VersionEsCm10.SampleCoverage = ((int)0x80A0), VersionEsCm10.SampleBuffers = ((int)0x80A8), VersionEsCm10.Samples = ((int)0x80A9), VersionEsCm10.SampleCoverageValue = ((int)0x80AA),
  VersionEsCm10.SampleCoverageInvert = ((int)0x80AB), VersionEsCm10.PointSizeMin = ((int)0x8126), VersionEsCm10.PointSizeMax = ((int)0x8127), VersionEsCm10.PointFadeThresholdSize = ((int)0x8128),
  VersionEsCm10.PointDistanceAttenuation = ((int)0x8129), VersionEsCm10.ClampToEdge = ((int)0x812F), VersionEsCm10.GenerateMipmap = ((int)0x8191), VersionEsCm10.GenerateMipmapHint = ((int)0x8192),
  VersionEsCm10.UnsignedShort565 = ((int)0x8363), VersionEsCm10.AliasedPointSizeRange = ((int)0x846D), VersionEsCm10.AliasedLineWidthRange = ((int)0x846E), VersionEsCm10.Texture0 = ((int)0x84C0),
  VersionEsCm10.Texture1 = ((int)0x84C1), VersionEsCm10.Texture2 = ((int)0x84C2), VersionEsCm10.Texture3 = ((int)0x84C3), VersionEsCm10.Texture4 = ((int)0x84C4),
  VersionEsCm10.Texture5 = ((int)0x84C5), VersionEsCm10.Texture6 = ((int)0x84C6), VersionEsCm10.Texture7 = ((int)0x84C7), VersionEsCm10.Texture8 = ((int)0x84C8),
  VersionEsCm10.Texture9 = ((int)0x84C9), VersionEsCm10.Texture10 = ((int)0x84CA), VersionEsCm10.Texture11 = ((int)0x84CB), VersionEsCm10.Texture12 = ((int)0x84CC),
  VersionEsCm10.Texture13 = ((int)0x84CD), VersionEsCm10.Texture14 = ((int)0x84CE), VersionEsCm10.Texture15 = ((int)0x84CF), VersionEsCm10.Texture16 = ((int)0x84D0),
  VersionEsCm10.Texture17 = ((int)0x84D1), VersionEsCm10.Texture18 = ((int)0x84D2), VersionEsCm10.Texture19 = ((int)0x84D3), VersionEsCm10.Texture20 = ((int)0x84D4),
  VersionEsCm10.Texture21 = ((int)0x84D5), VersionEsCm10.Texture22 = ((int)0x84D6), VersionEsCm10.Texture23 = ((int)0x84D7), VersionEsCm10.Texture24 = ((int)0x84D8),
  VersionEsCm10.Texture25 = ((int)0x84D9), VersionEsCm10.Texture26 = ((int)0x84DA), VersionEsCm10.Texture27 = ((int)0x84DB), VersionEsCm10.Texture28 = ((int)0x84DC),
  VersionEsCm10.Texture29 = ((int)0x84DD), VersionEsCm10.Texture30 = ((int)0x84DE), VersionEsCm10.Texture31 = ((int)0x84DF), VersionEsCm10.ActiveTexture = ((int)0x84E0),
  VersionEsCm10.ClientActiveTexture = ((int)0x84E1), VersionEsCm10.MaxTextureUnits = ((int)0x84E2), VersionEsCm10.Subtract = ((int)0x84E7), VersionEsCm10.Combine = ((int)0x8570),
  VersionEsCm10.CombineRgb = ((int)0x8571), VersionEsCm10.CombineAlpha = ((int)0x8572), VersionEsCm10.RgbScale = ((int)0x8573), VersionEsCm10.AddSigned = ((int)0x8574),
  VersionEsCm10.Interpolate = ((int)0x8575), VersionEsCm10.Constant = ((int)0x8576), VersionEsCm10.PrimaryColor = ((int)0x8577), VersionEsCm10.Previous = ((int)0x8578),
  VersionEsCm10.Src0Rgb = ((int)0x8580), VersionEsCm10.Src1Rgb = ((int)0x8581), VersionEsCm10.Src2Rgb = ((int)0x8582), VersionEsCm10.Src0Alpha = ((int)0x8588),
  VersionEsCm10.Src1Alpha = ((int)0x8589), VersionEsCm10.Src2Alpha = ((int)0x858A), VersionEsCm10.Operand0Rgb = ((int)0x8590), VersionEsCm10.Operand1Rgb = ((int)0x8591),
  VersionEsCm10.Operand2Rgb = ((int)0x8592), VersionEsCm10.Operand0Alpha = ((int)0x8598), VersionEsCm10.Operand1Alpha = ((int)0x8599), VersionEsCm10.Operand2Alpha = ((int)0x859A),
  VersionEsCm10.NumCompressedTextureFormats = ((int)0x86A2), VersionEsCm10.CompressedTextureFormats = ((int)0x86A3), VersionEsCm10.Dot3Rgb = ((int)0x86AE), VersionEsCm10.Dot3Rgba = ((int)0x86AF),
  VersionEsCm10.BufferSize = ((int)0x8764), VersionEsCm10.BufferUsage = ((int)0x8765), VersionEsCm10.ArrayBuffer = ((int)0x8892), VersionEsCm10.ElementArrayBuffer = ((int)0x8893),
  VersionEsCm10.ArrayBufferBinding = ((int)0x8894), VersionEsCm10.ElementArrayBufferBinding = ((int)0x8895), VersionEsCm10.VertexArrayBufferBinding = ((int)0x8896), VersionEsCm10.NormalArrayBufferBinding = ((int)0x8897),
  VersionEsCm10.ColorArrayBufferBinding = ((int)0x8898), VersionEsCm10.TextureCoordArrayBufferBinding = ((int)0x889A), VersionEsCm10.StaticDraw = ((int)0x88E4), VersionEsCm10.DynamicDraw = ((int)0x88E8),
  VersionEsCm10.One = ((int)1), VersionEsCm10.True = ((int)1), VersionEsCm10.VersionEsCl10 = ((int)1), VersionEsCm10.VersionEsCl11 = ((int)1),
  VersionEsCm10.VersionEsCm11 = ((int)1)
}
 Not used directly. More...
 
enum  VertexPointerType : int { VertexPointerType.Short = ((int)0x1402), VertexPointerType.Int = ((int)0x1404), VertexPointerType.Float = ((int)0x1406), VertexPointerType.Double = ((int)0x140A) }
 Used in GL.VertexPointer More...
 

Enumeration Type Documentation

Not used directly.

Enumerator
Accum 

Original was GL_ACCUM = 0x0100

Load 

Original was GL_LOAD = 0x0101

Return 

Original was GL_RETURN = 0x0102

Mult 

Original was GL_MULT = 0x0103

Add 

Original was GL_ADD = 0x0104

Used in GL.Apple.FenceSync, GL.Apple.GetInteger64 and 163 other functions

Enumerator
False 

Original was GL_FALSE = 0

LayoutDefaultIntel 

Original was GL_LAYOUT_DEFAULT_INTEL = 0

NoError 

Original was GL_NO_ERROR = 0

None 

Original was GL_NONE = 0

NoneOes 

Original was GL_NONE_OES = 0

Zero 

Original was GL_ZERO = 0

Points 

Original was GL_Points = 0X0000

ClientPixelStoreBit 

Original was GL_CLIENT_PIXEL_STORE_BIT = 0x00000001

ColorBufferBit0Qcom 

Original was GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001

ContextCoreProfileBit 

Original was GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001

ContextFlagForwardCompatibleBit 

Original was GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001

CurrentBit 

Original was GL_CURRENT_BIT = 0x00000001

QueryDepthPassEventBitAmd 

Original was GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001

SyncFlushCommandsBitApple 

Original was GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001

VertexAttribArrayBarrierBit 

Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001

VertexAttribArrayBarrierBitExt 

Original was GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001

VertexShaderBit 

Original was GL_VERTEX_SHADER_BIT = 0x00000001

VertexShaderBitExt 

Original was GL_VERTEX_SHADER_BIT_EXT = 0x00000001

ClientVertexArrayBit 

Original was GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002

ColorBufferBit1Qcom 

Original was GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002

ContextCompatibilityProfileBit 

Original was GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002

ContextFlagDebugBit 

Original was GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002

ContextFlagDebugBitKhr 

Original was GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002

ElementArrayBarrierBit 

Original was GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002

ElementArrayBarrierBitExt 

Original was GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002

FragmentShaderBit 

Original was GL_FRAGMENT_SHADER_BIT = 0x00000002

FragmentShaderBitExt 

Original was GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002

PointBit 

Original was GL_POINT_BIT = 0x00000002

QueryDepthFailEventBitAmd 

Original was GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002

ColorBufferBit2Qcom 

Original was GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004

ContextFlagRobustAccessBitArb 

Original was GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004

GeometryShaderBit 

Original was GL_GEOMETRY_SHADER_BIT = 0x00000004

LineBit 

Original was GL_LINE_BIT = 0x00000004

QueryStencilFailEventBitAmd 

Original was GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004

UniformBarrierBit 

Original was GL_UNIFORM_BARRIER_BIT = 0x00000004

UniformBarrierBitExt 

Original was GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004

ColorBufferBit3Qcom 

Original was GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008

PolygonBit 

Original was GL_POLYGON_BIT = 0x00000008

QueryDepthBoundsFailEventBitAmd 

Original was GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008

TessControlShaderBit 

Original was GL_TESS_CONTROL_SHADER_BIT = 0x00000008

TextureFetchBarrierBit 

Original was GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008

TextureFetchBarrierBitExt 

Original was GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008

ColorBufferBit4Qcom 

Original was GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010

PolygonStippleBit 

Original was GL_POLYGON_STIPPLE_BIT = 0x00000010

ShaderGlobalAccessBarrierBitNv 

Original was GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010

TessEvaluationShaderBit 

Original was GL_TESS_EVALUATION_SHADER_BIT = 0x00000010

ColorBufferBit5Qcom 

Original was GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020

ComputeShaderBit 

Original was GL_COMPUTE_SHADER_BIT = 0x00000020

PixelModeBit 

Original was GL_PIXEL_MODE_BIT = 0x00000020

ShaderImageAccessBarrierBit 

Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020

ShaderImageAccessBarrierBitExt 

Original was GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020

ColorBufferBit6Qcom 

Original was GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040

CommandBarrierBit 

Original was GL_COMMAND_BARRIER_BIT = 0x00000040

CommandBarrierBitExt 

Original was GL_COMMAND_BARRIER_BIT_EXT = 0x00000040

LightingBit 

Original was GL_LIGHTING_BIT = 0x00000040

ColorBufferBit7Qcom 

Original was GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080

FogBit 

Original was GL_FOG_BIT = 0x00000080

PixelBufferBarrierBit 

Original was GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080

PixelBufferBarrierBitExt 

Original was GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080

DepthBufferBit 

Original was GL_DEPTH_BUFFER_BIT = 0x00000100

DepthBufferBit0Qcom 

Original was GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100

TextureUpdateBarrierBit 

Original was GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100

TextureUpdateBarrierBitExt 

Original was GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100

AccumBufferBit 

Original was GL_ACCUM_BUFFER_BIT = 0x00000200

BufferUpdateBarrierBit 

Original was GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200

BufferUpdateBarrierBitExt 

Original was GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200

DepthBufferBit1Qcom 

Original was GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200

DepthBufferBit2Qcom 

Original was GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400

FramebufferBarrierBit 

Original was GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400

FramebufferBarrierBitExt 

Original was GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400

StencilBufferBit 

Original was GL_STENCIL_BUFFER_BIT = 0x00000400

DepthBufferBit3Qcom 

Original was GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800

TransformFeedbackBarrierBit 

Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800

TransformFeedbackBarrierBitExt 

Original was GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800

ViewportBit 

Original was GL_VIEWPORT_BIT = 0x00000800

AtomicCounterBarrierBit 

Original was GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000

AtomicCounterBarrierBitExt 

Original was GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000

DepthBufferBit4Qcom 

Original was GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000

TransformBit 

Original was GL_TRANSFORM_BIT = 0x00001000

DepthBufferBit5Qcom 

Original was GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000

EnableBit 

Original was GL_ENABLE_BIT = 0x00002000

ShaderStorageBarrierBit 

Original was GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000

ClientMappedBufferBarrierBit 

Original was GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000

ColorBufferBit 

Original was GL_COLOR_BUFFER_BIT = 0x00004000

DepthBufferBit6Qcom 

Original was GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000

CoverageBufferBitNv 

Original was GL_COVERAGE_BUFFER_BIT_NV = 0x00008000

DepthBufferBit7Qcom 

Original was GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000

HintBit 

Original was GL_HINT_BIT = 0x00008000

QueryBufferBarrierBit 

Original was GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000

MapReadBit 

Original was GL_MAP_READ_BIT = 0x0001

MapReadBitExt 

Original was GL_MAP_READ_BIT_EXT = 0x0001

Lines 

Original was GL_Lines = 0X0001

EvalBit 

Original was GL_EVAL_BIT = 0x00010000

StencilBufferBit0Qcom 

Original was GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000

LineLoop 

Original was GL_LINE_LOOP = 0x0002

MapWriteBit 

Original was GL_MAP_WRITE_BIT = 0x0002

MapWriteBitExt 

Original was GL_MAP_WRITE_BIT_EXT = 0x0002

ListBit 

Original was GL_LIST_BIT = 0x00020000

StencilBufferBit1Qcom 

Original was GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000

LineStrip 

Original was GL_LINE_STRIP = 0x0003

MapInvalidateRangeBit 

Original was GL_MAP_INVALIDATE_RANGE_BIT = 0x0004

MapInvalidateRangeBitExt 

Original was GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004

Triangles 

Original was GL_Triangles = 0X0004

StencilBufferBit2Qcom 

Original was GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000

TextureBit 

Original was GL_TEXTURE_BIT = 0x00040000

TriangleStrip 

Original was GL_TRIANGLE_STRIP = 0x0005

TriangleFan 

Original was GL_TRIANGLE_FAN = 0x0006

Quads 

Original was GL_QUADS = 0x0007

MapInvalidateBufferBit 

Original was GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008

MapInvalidateBufferBitExt 

Original was GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008

QuadStrip 

Original was GL_QUAD_STRIP = 0x0008

ScissorBit 

Original was GL_SCISSOR_BIT = 0x00080000

StencilBufferBit3Qcom 

Original was GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000

Polygon 

Original was GL_POLYGON = 0x0009

LinesAdjacency 

Original was GL_LINES_ADJACENCY = 0x000A

LinesAdjacencyArb 

Original was GL_LINES_ADJACENCY_ARB = 0x000A

LinesAdjacencyExt 

Original was GL_LINES_ADJACENCY_EXT = 0x000A

LineStripAdjacency 

Original was GL_LINE_STRIP_ADJACENCY = 0x000B

LineStripAdjacencyArb 

Original was GL_LINE_STRIP_ADJACENCY_ARB = 0x000B

LineStripAdjacencyExt 

Original was GL_LINE_STRIP_ADJACENCY_EXT = 0x000B

TrianglesAdjacency 

Original was GL_TRIANGLES_ADJACENCY = 0x000C

TrianglesAdjacencyArb 

Original was GL_TRIANGLES_ADJACENCY_ARB = 0x000C

TrianglesAdjacencyExt 

Original was GL_TRIANGLES_ADJACENCY_EXT = 0x000C

TriangleStripAdjacency 

Original was GL_TRIANGLE_STRIP_ADJACENCY = 0x000D

TriangleStripAdjacencyArb 

Original was GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D

TriangleStripAdjacencyExt 

Original was GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D

Patches 

Original was GL_PATCHES = 0x000E

MapFlushExplicitBit 

Original was GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010

MapFlushExplicitBitExt 

Original was GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010

StencilBufferBit4Qcom 

Original was GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000

MapUnsynchronizedBit 

Original was GL_MAP_UNSYNCHRONIZED_BIT = 0x0020

MapUnsynchronizedBitExt 

Original was GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020

StencilBufferBit5Qcom 

Original was GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000

MapPersistentBit 

Original was GL_MAP_PERSISTENT_BIT = 0x0040

StencilBufferBit6Qcom 

Original was GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000

MapCoherentBit 

Original was GL_MAP_COHERENT_BIT = 0x0080

StencilBufferBit7Qcom 

Original was GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000

Accum 

Original was GL_ACCUM = 0x0100

DynamicStorageBit 

Original was GL_DYNAMIC_STORAGE_BIT = 0x0100

MultisampleBufferBit0Qcom 

Original was GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000

Load 

Original was GL_LOAD = 0x0101

Return 

Original was GL_RETURN = 0x0102

Mult 

Original was GL_MULT = 0x0103

Add 

Original was GL_ADD = 0x0104

ClientStorageBit 

Original was GL_CLIENT_STORAGE_BIT = 0x0200

Never 

Original was GL_NEVER = 0x0200

MultisampleBufferBit1Qcom 

Original was GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000

Less 

Original was GL_LESS = 0x0201

Equal 

Original was GL_EQUAL = 0x0202

Lequal 

Original was GL_LEQUAL = 0x0203

Greater 

Original was GL_GREATER = 0x0204

Notequal 

Original was GL_NOTEQUAL = 0x0205

Gequal 

Original was GL_GEQUAL = 0x0206

Always 

Original was GL_ALWAYS = 0x0207

SrcColor 

Original was GL_SRC_COLOR = 0x0300

OneMinusSrcColor 

Original was GL_ONE_MINUS_SRC_COLOR = 0x0301

SrcAlpha 

Original was GL_SRC_ALPHA = 0x0302

OneMinusSrcAlpha 

Original was GL_ONE_MINUS_SRC_ALPHA = 0x0303

DstAlpha 

Original was GL_DST_ALPHA = 0x0304

OneMinusDstAlpha 

Original was GL_ONE_MINUS_DST_ALPHA = 0x0305

DstColor 

Original was GL_DST_COLOR = 0x0306

OneMinusDstColor 

Original was GL_ONE_MINUS_DST_COLOR = 0x0307

SrcAlphaSaturate 

Original was GL_SRC_ALPHA_SATURATE = 0x0308

FrontLeft 

Original was GL_FRONT_LEFT = 0x0400

MultisampleBufferBit2Qcom 

Original was GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000

FrontRight 

Original was GL_FRONT_RIGHT = 0x0401

BackLeft 

Original was GL_BACK_LEFT = 0x0402

BackRight 

Original was GL_BACK_RIGHT = 0x0403

Front 

Original was GL_FRONT = 0x0404

Back 

Original was GL_BACK = 0x0405

Left 

Original was GL_LEFT = 0x0406

Right 

Original was GL_RIGHT = 0x0407

FrontAndBack 

Original was GL_FRONT_AND_BACK = 0x0408

Aux0 

Original was GL_AUX0 = 0x0409

Aux1 

Original was GL_AUX1 = 0x040A

Aux2 

Original was GL_AUX2 = 0x040B

Aux3 

Original was GL_AUX3 = 0x040C

InvalidEnum 

Original was GL_INVALID_ENUM = 0x0500

InvalidValue 

Original was GL_INVALID_VALUE = 0x0501

InvalidOperation 

Original was GL_INVALID_OPERATION = 0x0502

StackOverflow 

Original was GL_STACK_OVERFLOW = 0x0503

StackUnderflow 

Original was GL_STACK_UNDERFLOW = 0x0504

OutOfMemory 

Original was GL_OUT_OF_MEMORY = 0x0505

InvalidFramebufferOperation 

Original was GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506

InvalidFramebufferOperationExt 

Original was GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506

InvalidFramebufferOperationOes 

Original was GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506

Gl2D 

Original was GL_2D = 0x0600

Gl3D 

Original was GL_3D = 0x0601

Gl3DColor 

Original was GL_3D_COLOR = 0x0602

Gl3DColorTexture 

Original was GL_3D_COLOR_TEXTURE = 0x0603

Gl4DColorTexture 

Original was GL_4D_COLOR_TEXTURE = 0x0604

PassThroughToken 

Original was GL_PASS_THROUGH_TOKEN = 0x0700

PointToken 

Original was GL_POINT_TOKEN = 0x0701

LineToken 

Original was GL_LINE_TOKEN = 0x0702

PolygonToken 

Original was GL_POLYGON_TOKEN = 0x0703

BitmapToken 

Original was GL_BITMAP_TOKEN = 0x0704

DrawPixelToken 

Original was GL_DRAW_PIXEL_TOKEN = 0x0705

CopyPixelToken 

Original was GL_COPY_PIXEL_TOKEN = 0x0706

LineResetToken 

Original was GL_LINE_RESET_TOKEN = 0x0707

Exp 

Original was GL_EXP = 0x0800

MultisampleBufferBit3Qcom 

Original was GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000

Exp2 

Original was GL_EXP2 = 0x0801

Cw 

Original was GL_CW = 0x0900

Ccw 

Original was GL_CCW = 0x0901

Coeff 

Original was GL_COEFF = 0x0A00

Order 

Original was GL_ORDER = 0x0A01

Domain 

Original was GL_DOMAIN = 0x0A02

CurrentColor 

Original was GL_CURRENT_COLOR = 0x0B00

CurrentIndex 

Original was GL_CURRENT_INDEX = 0x0B01

CurrentNormal 

Original was GL_CURRENT_NORMAL = 0x0B02

CurrentTextureCoords 

Original was GL_CURRENT_TEXTURE_COORDS = 0x0B03

CurrentRasterColor 

Original was GL_CURRENT_RASTER_COLOR = 0x0B04

CurrentRasterIndex 

Original was GL_CURRENT_RASTER_INDEX = 0x0B05

CurrentRasterTextureCoords 

Original was GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06

CurrentRasterPosition 

Original was GL_CURRENT_RASTER_POSITION = 0x0B07

CurrentRasterPositionValid 

Original was GL_CURRENT_RASTER_POSITION_VALID = 0x0B08

CurrentRasterDistance 

Original was GL_CURRENT_RASTER_DISTANCE = 0x0B09

PointSmooth 

Original was GL_POINT_SMOOTH = 0x0B10

PointSize 

Original was GL_POINT_SIZE = 0x0B11

PointSizeRange 

Original was GL_POINT_SIZE_RANGE = 0x0B12

SmoothPointSizeRange 

Original was GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12

PointSizeGranularity 

Original was GL_POINT_SIZE_GRANULARITY = 0x0B13

SmoothPointSizeGranularity 

Original was GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13

LineSmooth 

Original was GL_LINE_SMOOTH = 0x0B20

LineWidth 

Original was GL_LINE_WIDTH = 0x0B21

LineWidthRange 

Original was GL_LINE_WIDTH_RANGE = 0x0B22

SmoothLineWidthRange 

Original was GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22

LineWidthGranularity 

Original was GL_LINE_WIDTH_GRANULARITY = 0x0B23

SmoothLineWidthGranularity 

Original was GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23

LineStipple 

Original was GL_LINE_STIPPLE = 0x0B24

LineStipplePattern 

Original was GL_LINE_STIPPLE_PATTERN = 0x0B25

LineStippleRepeat 

Original was GL_LINE_STIPPLE_REPEAT = 0x0B26

ListMode 

Original was GL_LIST_MODE = 0x0B30

MaxListNesting 

Original was GL_MAX_LIST_NESTING = 0x0B31

ListBase 

Original was GL_LIST_BASE = 0x0B32

ListIndex 

Original was GL_LIST_INDEX = 0x0B33

PolygonMode 

Original was GL_POLYGON_MODE = 0x0B40

PolygonSmooth 

Original was GL_POLYGON_SMOOTH = 0x0B41

PolygonStipple 

Original was GL_POLYGON_STIPPLE = 0x0B42

EdgeFlag 

Original was GL_EDGE_FLAG = 0x0B43

CullFace 

Original was GL_CULL_FACE = 0x0B44

CullFaceMode 

Original was GL_CULL_FACE_MODE = 0x0B45

FrontFace 

Original was GL_FRONT_FACE = 0x0B46

Lighting 

Original was GL_LIGHTING = 0x0B50

LightModelLocalViewer 

Original was GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51

LightModelTwoSide 

Original was GL_LIGHT_MODEL_TWO_SIDE = 0x0B52

LightModelAmbient 

Original was GL_LIGHT_MODEL_AMBIENT = 0x0B53

ShadeModel 

Original was GL_SHADE_MODEL = 0x0B54

ColorMaterialFace 

Original was GL_COLOR_MATERIAL_FACE = 0x0B55

ColorMaterialParameter 

Original was GL_COLOR_MATERIAL_PARAMETER = 0x0B56

ColorMaterial 

Original was GL_COLOR_MATERIAL = 0x0B57

Fog 

Original was GL_FOG = 0x0B60

FogIndex 

Original was GL_FOG_INDEX = 0x0B61

FogDensity 

Original was GL_FOG_DENSITY = 0x0B62

FogStart 

Original was GL_FOG_START = 0x0B63

FogEnd 

Original was GL_FOG_END = 0x0B64

FogMode 

Original was GL_FOG_MODE = 0x0B65

FogColor 

Original was GL_FOG_COLOR = 0x0B66

DepthRange 

Original was GL_DEPTH_RANGE = 0x0B70

DepthTest 

Original was GL_DEPTH_TEST = 0x0B71

DepthWritemask 

Original was GL_DEPTH_WRITEMASK = 0x0B72

DepthClearValue 

Original was GL_DEPTH_CLEAR_VALUE = 0x0B73

DepthFunc 

Original was GL_DEPTH_FUNC = 0x0B74

AccumClearValue 

Original was GL_ACCUM_CLEAR_VALUE = 0x0B80

StencilTest 

Original was GL_STENCIL_TEST = 0x0B90

StencilClearValue 

Original was GL_STENCIL_CLEAR_VALUE = 0x0B91

StencilFunc 

Original was GL_STENCIL_FUNC = 0x0B92

StencilValueMask 

Original was GL_STENCIL_VALUE_MASK = 0x0B93

StencilFail 

Original was GL_STENCIL_FAIL = 0x0B94

StencilPassDepthFail 

Original was GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95

StencilPassDepthPass 

Original was GL_STENCIL_PASS_DEPTH_PASS = 0x0B96

StencilRef 

Original was GL_STENCIL_REF = 0x0B97

StencilWritemask 

Original was GL_STENCIL_WRITEMASK = 0x0B98

MatrixMode 

Original was GL_MATRIX_MODE = 0x0BA0

Normalize 

Original was GL_NORMALIZE = 0x0BA1

Viewport 

Original was GL_VIEWPORT = 0x0BA2

Modelview0StackDepthExt 

Original was GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3

ModelviewStackDepth 

Original was GL_MODELVIEW_STACK_DEPTH = 0x0BA3

ProjectionStackDepth 

Original was GL_PROJECTION_STACK_DEPTH = 0x0BA4

TextureStackDepth 

Original was GL_TEXTURE_STACK_DEPTH = 0x0BA5

Modelview0MatrixExt 

Original was GL_MODELVIEW0_MATRIX_EXT = 0x0BA6

ModelviewMatrix 

Original was GL_MODELVIEW_MATRIX = 0x0BA6

ProjectionMatrix 

Original was GL_PROJECTION_MATRIX = 0x0BA7

TextureMatrix 

Original was GL_TEXTURE_MATRIX = 0x0BA8

AttribStackDepth 

Original was GL_ATTRIB_STACK_DEPTH = 0x0BB0

ClientAttribStackDepth 

Original was GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1

AlphaTest 

Original was GL_ALPHA_TEST = 0x0BC0

AlphaTestQcom 

Original was GL_ALPHA_TEST_QCOM = 0x0BC0

AlphaTestFunc 

Original was GL_ALPHA_TEST_FUNC = 0x0BC1

AlphaTestFuncQcom 

Original was GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1

AlphaTestRef 

Original was GL_ALPHA_TEST_REF = 0x0BC2

AlphaTestRefQcom 

Original was GL_ALPHA_TEST_REF_QCOM = 0x0BC2

Dither 

Original was GL_DITHER = 0x0BD0

BlendDst 

Original was GL_BLEND_DST = 0x0BE0

BlendSrc 

Original was GL_BLEND_SRC = 0x0BE1

Blend 

Original was GL_BLEND = 0x0BE2

LogicOpMode 

Original was GL_LOGIC_OP_MODE = 0x0BF0

IndexLogicOp 

Original was GL_INDEX_LOGIC_OP = 0x0BF1

LogicOp 

Original was GL_LOGIC_OP = 0x0BF1

ColorLogicOp 

Original was GL_COLOR_LOGIC_OP = 0x0BF2

AuxBuffers 

Original was GL_AUX_BUFFERS = 0x0C00

DrawBuffer 

Original was GL_DRAW_BUFFER = 0x0C01

DrawBufferExt 

Original was GL_DRAW_BUFFER_EXT = 0x0C01

ReadBuffer 

Original was GL_READ_BUFFER = 0x0C02

ReadBufferExt 

Original was GL_READ_BUFFER_EXT = 0x0C02

ReadBufferNv 

Original was GL_READ_BUFFER_NV = 0x0C02

ScissorBox 

Original was GL_SCISSOR_BOX = 0x0C10

ScissorTest 

Original was GL_SCISSOR_TEST = 0x0C11

IndexClearValue 

Original was GL_INDEX_CLEAR_VALUE = 0x0C20

IndexWritemask 

Original was GL_INDEX_WRITEMASK = 0x0C21

ColorClearValue 

Original was GL_COLOR_CLEAR_VALUE = 0x0C22

ColorWritemask 

Original was GL_COLOR_WRITEMASK = 0x0C23

IndexMode 

Original was GL_INDEX_MODE = 0x0C30

RgbaMode 

Original was GL_RGBA_MODE = 0x0C31

Doublebuffer 

Original was GL_DOUBLEBUFFER = 0x0C32

Stereo 

Original was GL_STEREO = 0x0C33

RenderMode 

Original was GL_RENDER_MODE = 0x0C40

PerspectiveCorrectionHint 

Original was GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50

PointSmoothHint 

Original was GL_POINT_SMOOTH_HINT = 0x0C51

LineSmoothHint 

Original was GL_LINE_SMOOTH_HINT = 0x0C52

PolygonSmoothHint 

Original was GL_POLYGON_SMOOTH_HINT = 0x0C53

FogHint 

Original was GL_FOG_HINT = 0x0C54

TextureGenS 

Original was GL_TEXTURE_GEN_S = 0x0C60

TextureGenT 

Original was GL_TEXTURE_GEN_T = 0x0C61

TextureGenR 

Original was GL_TEXTURE_GEN_R = 0x0C62

TextureGenQ 

Original was GL_TEXTURE_GEN_Q = 0x0C63

PixelMapIToI 

Original was GL_PIXEL_MAP_I_TO_I = 0x0C70

PixelMapSToS 

Original was GL_PIXEL_MAP_S_TO_S = 0x0C71

PixelMapIToR 

Original was GL_PIXEL_MAP_I_TO_R = 0x0C72

PixelMapIToG 

Original was GL_PIXEL_MAP_I_TO_G = 0x0C73

PixelMapIToB 

Original was GL_PIXEL_MAP_I_TO_B = 0x0C74

PixelMapIToA 

Original was GL_PIXEL_MAP_I_TO_A = 0x0C75

PixelMapRToR 

Original was GL_PIXEL_MAP_R_TO_R = 0x0C76

PixelMapGToG 

Original was GL_PIXEL_MAP_G_TO_G = 0x0C77

PixelMapBToB 

Original was GL_PIXEL_MAP_B_TO_B = 0x0C78

PixelMapAToA 

Original was GL_PIXEL_MAP_A_TO_A = 0x0C79

PixelMapIToISize 

Original was GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0

PixelMapSToSSize 

Original was GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1

PixelMapIToRSize 

Original was GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2

PixelMapIToGSize 

Original was GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3

PixelMapIToBSize 

Original was GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4

PixelMapIToASize 

Original was GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5

PixelMapRToRSize 

Original was GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6

PixelMapGToGSize 

Original was GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7

PixelMapBToBSize 

Original was GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8

PixelMapAToASize 

Original was GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9

UnpackSwapBytes 

Original was GL_UNPACK_SWAP_BYTES = 0x0CF0

UnpackLsbFirst 

Original was GL_UNPACK_LSB_FIRST = 0x0CF1

UnpackRowLength 

Original was GL_UNPACK_ROW_LENGTH = 0x0CF2

UnpackRowLengthExt 

Original was GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2

UnpackSkipRows 

Original was GL_UNPACK_SKIP_ROWS = 0x0CF3

UnpackSkipRowsExt 

Original was GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3

UnpackSkipPixels 

Original was GL_UNPACK_SKIP_PIXELS = 0x0CF4

UnpackSkipPixelsExt 

Original was GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4

UnpackAlignment 

Original was GL_UNPACK_ALIGNMENT = 0x0CF5

PackSwapBytes 

Original was GL_PACK_SWAP_BYTES = 0x0D00

PackLsbFirst 

Original was GL_PACK_LSB_FIRST = 0x0D01

PackRowLength 

Original was GL_PACK_ROW_LENGTH = 0x0D02

PackSkipRows 

Original was GL_PACK_SKIP_ROWS = 0x0D03

PackSkipPixels 

Original was GL_PACK_SKIP_PIXELS = 0x0D04

PackAlignment 

Original was GL_PACK_ALIGNMENT = 0x0D05

MapColor 

Original was GL_MAP_COLOR = 0x0D10

MapStencil 

Original was GL_MAP_STENCIL = 0x0D11

IndexShift 

Original was GL_INDEX_SHIFT = 0x0D12

IndexOffset 

Original was GL_INDEX_OFFSET = 0x0D13

RedScale 

Original was GL_RED_SCALE = 0x0D14

RedBias 

Original was GL_RED_BIAS = 0x0D15

ZoomX 

Original was GL_ZOOM_X = 0x0D16

ZoomY 

Original was GL_ZOOM_Y = 0x0D17

GreenScale 

Original was GL_GREEN_SCALE = 0x0D18

GreenBias 

Original was GL_GREEN_BIAS = 0x0D19

BlueScale 

Original was GL_BLUE_SCALE = 0x0D1A

BlueBias 

Original was GL_BLUE_BIAS = 0x0D1B

AlphaScale 

Original was GL_ALPHA_SCALE = 0x0D1C

AlphaBias 

Original was GL_ALPHA_BIAS = 0x0D1D

DepthScale 

Original was GL_DEPTH_SCALE = 0x0D1E

DepthBias 

Original was GL_DEPTH_BIAS = 0x0D1F

MaxEvalOrder 

Original was GL_MAX_EVAL_ORDER = 0x0D30

MaxLights 

Original was GL_MAX_LIGHTS = 0x0D31

MaxClipDistances 

Original was GL_MAX_CLIP_DISTANCES = 0x0D32

MaxClipPlanes 

Original was GL_MAX_CLIP_PLANES = 0x0D32

MaxClipPlanesImg 

Original was GL_MAX_CLIP_PLANES_IMG = 0x0D32

MaxTextureSize 

Original was GL_MAX_TEXTURE_SIZE = 0x0D33

MaxPixelMapTable 

Original was GL_MAX_PIXEL_MAP_TABLE = 0x0D34

MaxAttribStackDepth 

Original was GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35

MaxModelviewStackDepth 

Original was GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36

MaxNameStackDepth 

Original was GL_MAX_NAME_STACK_DEPTH = 0x0D37

MaxProjectionStackDepth 

Original was GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38

MaxTextureStackDepth 

Original was GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39

MaxViewportDims 

Original was GL_MAX_VIEWPORT_DIMS = 0x0D3A

MaxClientAttribStackDepth 

Original was GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B

SubpixelBits 

Original was GL_SUBPIXEL_BITS = 0x0D50

IndexBits 

Original was GL_INDEX_BITS = 0x0D51

RedBits 

Original was GL_RED_BITS = 0x0D52

GreenBits 

Original was GL_GREEN_BITS = 0x0D53

BlueBits 

Original was GL_BLUE_BITS = 0x0D54

AlphaBits 

Original was GL_ALPHA_BITS = 0x0D55

DepthBits 

Original was GL_DEPTH_BITS = 0x0D56

StencilBits 

Original was GL_STENCIL_BITS = 0x0D57

AccumRedBits 

Original was GL_ACCUM_RED_BITS = 0x0D58

AccumGreenBits 

Original was GL_ACCUM_GREEN_BITS = 0x0D59

AccumBlueBits 

Original was GL_ACCUM_BLUE_BITS = 0x0D5A

AccumAlphaBits 

Original was GL_ACCUM_ALPHA_BITS = 0x0D5B

NameStackDepth 

Original was GL_NAME_STACK_DEPTH = 0x0D70

AutoNormal 

Original was GL_AUTO_NORMAL = 0x0D80

Map1Color4 

Original was GL_MAP1_COLOR_4 = 0x0D90

Map1Index 

Original was GL_MAP1_INDEX = 0x0D91

Map1Normal 

Original was GL_MAP1_NORMAL = 0x0D92

Map1TextureCoord1 

Original was GL_MAP1_TEXTURE_COORD_1 = 0x0D93

Map1TextureCoord2 

Original was GL_MAP1_TEXTURE_COORD_2 = 0x0D94

Map1TextureCoord3 

Original was GL_MAP1_TEXTURE_COORD_3 = 0x0D95

Map1TextureCoord4 

Original was GL_MAP1_TEXTURE_COORD_4 = 0x0D96

Map1Vertex3 

Original was GL_MAP1_VERTEX_3 = 0x0D97

Map1Vertex4 

Original was GL_MAP1_VERTEX_4 = 0x0D98

Map2Color4 

Original was GL_MAP2_COLOR_4 = 0x0DB0

Map2Index 

Original was GL_MAP2_INDEX = 0x0DB1

Map2Normal 

Original was GL_MAP2_NORMAL = 0x0DB2

Map2TextureCoord1 

Original was GL_MAP2_TEXTURE_COORD_1 = 0x0DB3

Map2TextureCoord2 

Original was GL_MAP2_TEXTURE_COORD_2 = 0x0DB4

Map2TextureCoord3 

Original was GL_MAP2_TEXTURE_COORD_3 = 0x0DB5

Map2TextureCoord4 

Original was GL_MAP2_TEXTURE_COORD_4 = 0x0DB6

Map2Vertex3 

Original was GL_MAP2_VERTEX_3 = 0x0DB7

Map2Vertex4 

Original was GL_MAP2_VERTEX_4 = 0x0DB8

Map1GridDomain 

Original was GL_MAP1_GRID_DOMAIN = 0x0DD0

Map1GridSegments 

Original was GL_MAP1_GRID_SEGMENTS = 0x0DD1

Map2GridDomain 

Original was GL_MAP2_GRID_DOMAIN = 0x0DD2

Map2GridSegments 

Original was GL_MAP2_GRID_SEGMENTS = 0x0DD3

Texture1D 

Original was GL_TEXTURE_1D = 0x0DE0

Texture2D 

Original was GL_TEXTURE_2D = 0x0DE1

FeedbackBufferPointer 

Original was GL_FEEDBACK_BUFFER_POINTER = 0x0DF0

FeedbackBufferSize 

Original was GL_FEEDBACK_BUFFER_SIZE = 0x0DF1

FeedbackBufferType 

Original was GL_FEEDBACK_BUFFER_TYPE = 0x0DF2

SelectionBufferPointer 

Original was GL_SELECTION_BUFFER_POINTER = 0x0DF3

SelectionBufferSize 

Original was GL_SELECTION_BUFFER_SIZE = 0x0DF4

TextureWidth 

Original was GL_TEXTURE_WIDTH = 0x1000

MultisampleBufferBit4Qcom 

Original was GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000

TextureHeight 

Original was GL_TEXTURE_HEIGHT = 0x1001

TextureComponents 

Original was GL_TEXTURE_COMPONENTS = 0x1003

TextureInternalFormat 

Original was GL_TEXTURE_INTERNAL_FORMAT = 0x1003

TextureBorderColor 

Original was GL_TEXTURE_BORDER_COLOR = 0x1004

TextureBorderColorNv 

Original was GL_TEXTURE_BORDER_COLOR_NV = 0x1004

TextureBorder 

Original was GL_TEXTURE_BORDER = 0x1005

DontCare 

Original was GL_DONT_CARE = 0x1100

Fastest 

Original was GL_FASTEST = 0x1101

Nicest 

Original was GL_NICEST = 0x1102

Ambient 

Original was GL_AMBIENT = 0x1200

Diffuse 

Original was GL_DIFFUSE = 0x1201

Specular 

Original was GL_SPECULAR = 0x1202

Position 

Original was GL_POSITION = 0x1203

SpotDirection 

Original was GL_SPOT_DIRECTION = 0x1204

SpotExponent 

Original was GL_SPOT_EXPONENT = 0x1205

SpotCutoff 

Original was GL_SPOT_CUTOFF = 0x1206

ConstantAttenuation 

Original was GL_CONSTANT_ATTENUATION = 0x1207

LinearAttenuation 

Original was GL_LINEAR_ATTENUATION = 0x1208

QuadraticAttenuation 

Original was GL_QUADRATIC_ATTENUATION = 0x1209

Compile 

Original was GL_COMPILE = 0x1300

CompileAndExecute 

Original was GL_COMPILE_AND_EXECUTE = 0x1301

Byte 

Original was GL_BYTE = 0x1400

UnsignedByte 

Original was GL_UNSIGNED_BYTE = 0x1401

Short 

Original was GL_SHORT = 0x1402

UnsignedShort 

Original was GL_UNSIGNED_SHORT = 0x1403

Int 

Original was GL_INT = 0x1404

UnsignedInt 

Original was GL_UNSIGNED_INT = 0x1405

Float 

Original was GL_FLOAT = 0x1406

Gl2Bytes 

Original was GL_2_BYTES = 0x1407

Gl3Bytes 

Original was GL_3_BYTES = 0x1408

Gl4Bytes 

Original was GL_4_BYTES = 0x1409

Double 

Original was GL_DOUBLE = 0x140A

Fixed 

Original was GL_FIXED = 0x140C

FixedOes 

Original was GL_FIXED_OES = 0x140C

Clear 

Original was GL_CLEAR = 0x1500

And 

Original was GL_AND = 0x1501

AndReverse 

Original was GL_AND_REVERSE = 0x1502

Copy 

Original was GL_COPY = 0x1503

AndInverted 

Original was GL_AND_INVERTED = 0x1504

Noop 

Original was GL_NOOP = 0x1505

Xor 

Original was GL_XOR = 0x1506

Or 

Original was GL_OR = 0x1507

Nor 

Original was GL_NOR = 0x1508

Equiv 

Original was GL_EQUIV = 0x1509

Invert 

Original was GL_INVERT = 0x150A

OrReverse 

Original was GL_OR_REVERSE = 0x150B

CopyInverted 

Original was GL_COPY_INVERTED = 0x150C

OrInverted 

Original was GL_OR_INVERTED = 0x150D

Nand 

Original was GL_NAND = 0x150E

Set 

Original was GL_SET = 0x150F

Emission 

Original was GL_EMISSION = 0x1600

Shininess 

Original was GL_SHININESS = 0x1601

AmbientAndDiffuse 

Original was GL_AMBIENT_AND_DIFFUSE = 0x1602

ColorIndexes 

Original was GL_COLOR_INDEXES = 0x1603

Modelview 

Original was GL_MODELVIEW = 0x1700

Modelview0Ext 

Original was GL_MODELVIEW0_EXT = 0x1700

Projection 

Original was GL_PROJECTION = 0x1701

Texture 

Original was GL_TEXTURE = 0x1702

Color 

Original was GL_COLOR = 0x1800

ColorExt 

Original was GL_COLOR_EXT = 0x1800

Depth 

Original was GL_DEPTH = 0x1801

DepthExt 

Original was GL_DEPTH_EXT = 0x1801

Stencil 

Original was GL_STENCIL = 0x1802

StencilExt 

Original was GL_STENCIL_EXT = 0x1802

ColorIndex 

Original was GL_COLOR_INDEX = 0x1900

StencilIndex 

Original was GL_STENCIL_INDEX = 0x1901

DepthComponent 

Original was GL_DEPTH_COMPONENT = 0x1902

Red 

Original was GL_RED = 0x1903

RedExt 

Original was GL_RED_EXT = 0x1903

Green 

Original was GL_GREEN = 0x1904

Blue 

Original was GL_BLUE = 0x1905

Alpha 

Original was GL_ALPHA = 0x1906

Rgb 

Original was GL_RGB = 0x1907

Rgba 

Original was GL_RGBA = 0x1908

Luminance 

Original was GL_LUMINANCE = 0x1909

LuminanceAlpha 

Original was GL_LUMINANCE_ALPHA = 0x190A

Bitmap 

Original was GL_BITMAP = 0x1A00

PreferDoublebufferHintPgi 

Original was GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8

ConserveMemoryHintPgi 

Original was GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD

ReclaimMemoryHintPgi 

Original was GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE

NativeGraphicsBeginHintPgi 

Original was GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203

NativeGraphicsEndHintPgi 

Original was GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204

AlwaysFastHintPgi 

Original was GL_ALWAYS_FAST_HINT_PGI = 0x1A20C

AlwaysSoftHintPgi 

Original was GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D

AllowDrawObjHintPgi 

Original was GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E

AllowDrawWinHintPgi 

Original was GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F

AllowDrawFrgHintPgi 

Original was GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210

AllowDrawMemHintPgi 

Original was GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211

StrictDepthfuncHintPgi 

Original was GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216

StrictLightingHintPgi 

Original was GL_STRICT_LIGHTING_HINT_PGI = 0x1A217

StrictScissorHintPgi 

Original was GL_STRICT_SCISSOR_HINT_PGI = 0x1A218

FullStippleHintPgi 

Original was GL_FULL_STIPPLE_HINT_PGI = 0x1A219

ClipNearHintPgi 

Original was GL_CLIP_NEAR_HINT_PGI = 0x1A220

ClipFarHintPgi 

Original was GL_CLIP_FAR_HINT_PGI = 0x1A221

WideLineHintPgi 

Original was GL_WIDE_LINE_HINT_PGI = 0x1A222

BackNormalsHintPgi 

Original was GL_BACK_NORMALS_HINT_PGI = 0x1A223

VertexDataHintPgi 

Original was GL_VERTEX_DATA_HINT_PGI = 0x1A22A

VertexConsistentHintPgi 

Original was GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B

MaterialSideHintPgi 

Original was GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C

MaxVertexHintPgi 

Original was GL_MAX_VERTEX_HINT_PGI = 0x1A22D

Point 

Original was GL_POINT = 0x1B00

Line 

Original was GL_LINE = 0x1B01

Fill 

Original was GL_FILL = 0x1B02

Render 

Original was GL_RENDER = 0x1C00

Feedback 

Original was GL_FEEDBACK = 0x1C01

Select 

Original was GL_SELECT = 0x1C02

Flat 

Original was GL_FLAT = 0x1D00

Smooth 

Original was GL_SMOOTH = 0x1D01

Keep 

Original was GL_KEEP = 0x1E00

Replace 

Original was GL_REPLACE = 0x1E01

Incr 

Original was GL_INCR = 0x1E02

Decr 

Original was GL_DECR = 0x1E03

Vendor 

Original was GL_VENDOR = 0x1F00

Renderer 

Original was GL_RENDERER = 0x1F01

Version 

Original was GL_VERSION = 0x1F02

Extensions 

Original was GL_EXTENSIONS = 0x1F03

S 

Original was GL_S = 0x2000

MultisampleBit 

Original was GL_MULTISAMPLE_BIT = 0x20000000

MultisampleBit3Dfx 

Original was GL_MULTISAMPLE_BIT_3DFX = 0x20000000

MultisampleBitArb 

Original was GL_MULTISAMPLE_BIT_ARB = 0x20000000

MultisampleBitExt 

Original was GL_MULTISAMPLE_BIT_EXT = 0x20000000

MultisampleBufferBit5Qcom 

Original was GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000

T 

Original was GL_T = 0x2001

R 

Original was GL_R = 0x2002

Q 

Original was GL_Q = 0x2003

Modulate 

Original was GL_MODULATE = 0x2100

Decal 

Original was GL_DECAL = 0x2101

TextureEnvMode 

Original was GL_TEXTURE_ENV_MODE = 0x2200

TextureEnvColor 

Original was GL_TEXTURE_ENV_COLOR = 0x2201

TextureEnv 

Original was GL_TEXTURE_ENV = 0x2300

EyeLinear 

Original was GL_EYE_LINEAR = 0x2400

ObjectLinear 

Original was GL_OBJECT_LINEAR = 0x2401

SphereMap 

Original was GL_SPHERE_MAP = 0x2402

TextureGenMode 

Original was GL_TEXTURE_GEN_MODE = 0x2500

TextureGenModeOes 

Original was GL_TEXTURE_GEN_MODE_OES = 0x2500

ObjectPlane 

Original was GL_OBJECT_PLANE = 0x2501

EyePlane 

Original was GL_EYE_PLANE = 0x2502

Nearest 

Original was GL_NEAREST = 0x2600

Linear 

Original was GL_LINEAR = 0x2601

NearestMipmapNearest 

Original was GL_NEAREST_MIPMAP_NEAREST = 0x2700

LinearMipmapNearest 

Original was GL_LINEAR_MIPMAP_NEAREST = 0x2701

NearestMipmapLinear 

Original was GL_NEAREST_MIPMAP_LINEAR = 0x2702

LinearMipmapLinear 

Original was GL_LINEAR_MIPMAP_LINEAR = 0x2703

TextureMagFilter 

Original was GL_TEXTURE_MAG_FILTER = 0x2800

TextureMinFilter 

Original was GL_TEXTURE_MIN_FILTER = 0x2801

TextureWrapS 

Original was GL_TEXTURE_WRAP_S = 0x2802

TextureWrapT 

Original was GL_TEXTURE_WRAP_T = 0x2803

Clamp 

Original was GL_CLAMP = 0x2900

Repeat 

Original was GL_REPEAT = 0x2901

PolygonOffsetUnits 

Original was GL_POLYGON_OFFSET_UNITS = 0x2A00

PolygonOffsetPoint 

Original was GL_POLYGON_OFFSET_POINT = 0x2A01

PolygonOffsetLine 

Original was GL_POLYGON_OFFSET_LINE = 0x2A02

R3G3B2 

Original was GL_R3_G3_B2 = 0x2A10

V2f 

Original was GL_V2F = 0x2A20

V3f 

Original was GL_V3F = 0x2A21

C4ubV2f 

Original was GL_C4UB_V2F = 0x2A22

C4ubV3f 

Original was GL_C4UB_V3F = 0x2A23

C3fV3f 

Original was GL_C3F_V3F = 0x2A24

N3fV3f 

Original was GL_N3F_V3F = 0x2A25

C4fN3fV3f 

Original was GL_C4F_N3F_V3F = 0x2A26

T2fV3f 

Original was GL_T2F_V3F = 0x2A27

T4fV4f 

Original was GL_T4F_V4F = 0x2A28

T2fC4ubV3f 

Original was GL_T2F_C4UB_V3F = 0x2A29

T2fC3fV3f 

Original was GL_T2F_C3F_V3F = 0x2A2A

T2fN3fV3f 

Original was GL_T2F_N3F_V3F = 0x2A2B

T2fC4fN3fV3f 

Original was GL_T2F_C4F_N3F_V3F = 0x2A2C

T4fC4fN3fV4f 

Original was GL_T4F_C4F_N3F_V4F = 0x2A2D

ClipDistance0 

Original was GL_CLIP_DISTANCE0 = 0x3000

ClipPlane0 

Original was GL_CLIP_PLANE0 = 0x3000

ClipPlane0Img 

Original was GL_CLIP_PLANE0_IMG = 0x3000

ClipDistance1 

Original was GL_CLIP_DISTANCE1 = 0x3001

ClipPlane1 

Original was GL_CLIP_PLANE1 = 0x3001

ClipPlane1Img 

Original was GL_CLIP_PLANE1_IMG = 0x3001

ClipDistance2 

Original was GL_CLIP_DISTANCE2 = 0x3002

ClipPlane2 

Original was GL_CLIP_PLANE2 = 0x3002

ClipPlane2Img 

Original was GL_CLIP_PLANE2_IMG = 0x3002

ClipDistance3 

Original was GL_CLIP_DISTANCE3 = 0x3003

ClipPlane3 

Original was GL_CLIP_PLANE3 = 0x3003

ClipPlane3Img 

Original was GL_CLIP_PLANE3_IMG = 0x3003

ClipDistance4 

Original was GL_CLIP_DISTANCE4 = 0x3004

ClipPlane4 

Original was GL_CLIP_PLANE4 = 0x3004

ClipPlane4Img 

Original was GL_CLIP_PLANE4_IMG = 0x3004

ClipDistance5 

Original was GL_CLIP_DISTANCE5 = 0x3005

ClipPlane5 

Original was GL_CLIP_PLANE5 = 0x3005

ClipPlane5Img 

Original was GL_CLIP_PLANE5_IMG = 0x3005

ClipDistance6 

Original was GL_CLIP_DISTANCE6 = 0x3006

ClipDistance7 

Original was GL_CLIP_DISTANCE7 = 0x3007

Light0 

Original was GL_LIGHT0 = 0x4000

MultisampleBufferBit6Qcom 

Original was GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000

Light1 

Original was GL_LIGHT1 = 0x4001