The Open Toolkit library  1.1
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Classes | Enumerations | Functions
Package OpenTK.Graphics.ES20

Classes

class  GL
 Provides access to OpenGL ES 2.0 methods. More...
 

Enumerations

enum  AccumOp : int {
  AccumOp.Accum = ((int)0x0100), AccumOp.Load = ((int)0x0101), AccumOp.Return = ((int)0x0102), AccumOp.Mult = ((int)0x0103),
  AccumOp.Add = ((int)0x0104)
}
 Not used directly. More...
 
enum  ActiveAttribType : int {
  ActiveAttribType.Float = ((int)0X1406), ActiveAttribType.FloatVec2 = ((int)0X8b50), ActiveAttribType.FloatVec3 = ((int)0X8b51), ActiveAttribType.FloatVec4 = ((int)0X8b52),
  ActiveAttribType.FloatMat2 = ((int)0X8b5a), ActiveAttribType.FloatMat3 = ((int)0X8b5b), ActiveAttribType.FloatMat4 = ((int)0X8b5c)
}
 Used in GL.GetActiveAttrib More...
 
enum  ActiveUniformType : int {
  ActiveUniformType.Int = ((int)0X1404), ActiveUniformType.Float = ((int)0X1406), ActiveUniformType.FloatVec2 = ((int)0X8b50), ActiveUniformType.FloatVec3 = ((int)0X8b51),
  ActiveUniformType.FloatVec4 = ((int)0X8b52), ActiveUniformType.IntVec2 = ((int)0X8b53), ActiveUniformType.IntVec3 = ((int)0X8b54), ActiveUniformType.IntVec4 = ((int)0X8b55),
  ActiveUniformType.Bool = ((int)0X8b56), ActiveUniformType.BoolVec2 = ((int)0X8b57), ActiveUniformType.BoolVec3 = ((int)0X8b58), ActiveUniformType.BoolVec4 = ((int)0X8b59),
  ActiveUniformType.FloatMat2 = ((int)0X8b5a), ActiveUniformType.FloatMat3 = ((int)0X8b5b), ActiveUniformType.FloatMat4 = ((int)0X8b5c), ActiveUniformType.Sampler2D = ((int)0X8b5e),
  ActiveUniformType.SamplerCube = ((int)0X8b60)
}
 Used in GL.GetActiveUniform More...
 
enum  All : int {
  All.False = ((int)0), All.LayoutDefaultIntel = ((int)0), All.NoError = ((int)0), All.None = ((int)0),
  All.NoneOes = ((int)0), All.Zero = ((int)0), All.Points = ((int)0X0000), All.ClientPixelStoreBit = ((int)0x00000001),
  All.ColorBufferBit0Qcom = ((int)0x00000001), All.ContextCoreProfileBit = ((int)0x00000001), All.ContextFlagForwardCompatibleBit = ((int)0x00000001), All.CurrentBit = ((int)0x00000001),
  All.QueryDepthPassEventBitAmd = ((int)0x00000001), All.SyncFlushCommandsBitApple = ((int)0x00000001), All.VertexAttribArrayBarrierBit = ((int)0x00000001), All.VertexAttribArrayBarrierBitExt = ((int)0x00000001),
  All.VertexShaderBit = ((int)0x00000001), All.VertexShaderBitExt = ((int)0x00000001), All.ClientVertexArrayBit = ((int)0x00000002), All.ColorBufferBit1Qcom = ((int)0x00000002),
  All.ContextCompatibilityProfileBit = ((int)0x00000002), All.ContextFlagDebugBit = ((int)0x00000002), All.ContextFlagDebugBitKhr = ((int)0x00000002), All.ElementArrayBarrierBit = ((int)0x00000002),
  All.ElementArrayBarrierBitExt = ((int)0x00000002), All.FragmentShaderBit = ((int)0x00000002), All.FragmentShaderBitExt = ((int)0x00000002), All.PointBit = ((int)0x00000002),
  All.QueryDepthFailEventBitAmd = ((int)0x00000002), All.ColorBufferBit2Qcom = ((int)0x00000004), All.ContextFlagRobustAccessBitArb = ((int)0x00000004), All.GeometryShaderBit = ((int)0x00000004),
  All.LineBit = ((int)0x00000004), All.QueryStencilFailEventBitAmd = ((int)0x00000004), All.UniformBarrierBit = ((int)0x00000004), All.UniformBarrierBitExt = ((int)0x00000004),
  All.ColorBufferBit3Qcom = ((int)0x00000008), All.PolygonBit = ((int)0x00000008), All.QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), All.TessControlShaderBit = ((int)0x00000008),
  All.TextureFetchBarrierBit = ((int)0x00000008), All.TextureFetchBarrierBitExt = ((int)0x00000008), All.ColorBufferBit4Qcom = ((int)0x00000010), All.PolygonStippleBit = ((int)0x00000010),
  All.ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), All.TessEvaluationShaderBit = ((int)0x00000010), All.ColorBufferBit5Qcom = ((int)0x00000020), All.ComputeShaderBit = ((int)0x00000020),
  All.PixelModeBit = ((int)0x00000020), All.ShaderImageAccessBarrierBit = ((int)0x00000020), All.ShaderImageAccessBarrierBitExt = ((int)0x00000020), All.ColorBufferBit6Qcom = ((int)0x00000040),
  All.CommandBarrierBit = ((int)0x00000040), All.CommandBarrierBitExt = ((int)0x00000040), All.LightingBit = ((int)0x00000040), All.ColorBufferBit7Qcom = ((int)0x00000080),
  All.FogBit = ((int)0x00000080), All.PixelBufferBarrierBit = ((int)0x00000080), All.PixelBufferBarrierBitExt = ((int)0x00000080), All.DepthBufferBit = ((int)0x00000100),
  All.DepthBufferBit0Qcom = ((int)0x00000100), All.TextureUpdateBarrierBit = ((int)0x00000100), All.TextureUpdateBarrierBitExt = ((int)0x00000100), All.AccumBufferBit = ((int)0x00000200),
  All.BufferUpdateBarrierBit = ((int)0x00000200), All.BufferUpdateBarrierBitExt = ((int)0x00000200), All.DepthBufferBit1Qcom = ((int)0x00000200), All.DepthBufferBit2Qcom = ((int)0x00000400),
  All.FramebufferBarrierBit = ((int)0x00000400), All.FramebufferBarrierBitExt = ((int)0x00000400), All.StencilBufferBit = ((int)0x00000400), All.DepthBufferBit3Qcom = ((int)0x00000800),
  All.TransformFeedbackBarrierBit = ((int)0x00000800), All.TransformFeedbackBarrierBitExt = ((int)0x00000800), All.ViewportBit = ((int)0x00000800), All.AtomicCounterBarrierBit = ((int)0x00001000),
  All.AtomicCounterBarrierBitExt = ((int)0x00001000), All.DepthBufferBit4Qcom = ((int)0x00001000), All.TransformBit = ((int)0x00001000), All.DepthBufferBit5Qcom = ((int)0x00002000),
  All.EnableBit = ((int)0x00002000), All.ShaderStorageBarrierBit = ((int)0x00002000), All.ClientMappedBufferBarrierBit = ((int)0x00004000), All.ColorBufferBit = ((int)0x00004000),
  All.DepthBufferBit6Qcom = ((int)0x00004000), All.CoverageBufferBitNv = ((int)0x00008000), All.DepthBufferBit7Qcom = ((int)0x00008000), All.HintBit = ((int)0x00008000),
  All.QueryBufferBarrierBit = ((int)0x00008000), All.MapReadBit = ((int)0x0001), All.MapReadBitExt = ((int)0x0001), All.Lines = ((int)0X0001),
  All.EvalBit = ((int)0x00010000), All.StencilBufferBit0Qcom = ((int)0x00010000), All.LineLoop = ((int)0x0002), All.MapWriteBit = ((int)0x0002),
  All.MapWriteBitExt = ((int)0x0002), All.ListBit = ((int)0x00020000), All.StencilBufferBit1Qcom = ((int)0x00020000), All.LineStrip = ((int)0x0003),
  All.MapInvalidateRangeBit = ((int)0x0004), All.MapInvalidateRangeBitExt = ((int)0x0004), All.Triangles = ((int)0X0004), All.StencilBufferBit2Qcom = ((int)0x00040000),
  All.TextureBit = ((int)0x00040000), All.TriangleStrip = ((int)0x0005), All.TriangleFan = ((int)0x0006), All.Quads = ((int)0x0007),
  All.MapInvalidateBufferBit = ((int)0x0008), All.MapInvalidateBufferBitExt = ((int)0x0008), All.QuadStrip = ((int)0x0008), All.ScissorBit = ((int)0x00080000),
  All.StencilBufferBit3Qcom = ((int)0x00080000), All.Polygon = ((int)0x0009), All.LinesAdjacency = ((int)0x000A), All.LinesAdjacencyArb = ((int)0x000A),
  All.LinesAdjacencyExt = ((int)0x000A), All.LineStripAdjacency = ((int)0x000B), All.LineStripAdjacencyArb = ((int)0x000B), All.LineStripAdjacencyExt = ((int)0x000B),
  All.TrianglesAdjacency = ((int)0x000C), All.TrianglesAdjacencyArb = ((int)0x000C), All.TrianglesAdjacencyExt = ((int)0x000C), All.TriangleStripAdjacency = ((int)0x000D),
  All.TriangleStripAdjacencyArb = ((int)0x000D), All.TriangleStripAdjacencyExt = ((int)0x000D), All.Patches = ((int)0x000E), All.MapFlushExplicitBit = ((int)0x0010),
  All.MapFlushExplicitBitExt = ((int)0x0010), All.StencilBufferBit4Qcom = ((int)0x00100000), All.MapUnsynchronizedBit = ((int)0x0020), All.MapUnsynchronizedBitExt = ((int)0x0020),
  All.StencilBufferBit5Qcom = ((int)0x00200000), All.MapPersistentBit = ((int)0x0040), All.StencilBufferBit6Qcom = ((int)0x00400000), All.MapCoherentBit = ((int)0x0080),
  All.StencilBufferBit7Qcom = ((int)0x00800000), All.Accum = ((int)0x0100), All.DynamicStorageBit = ((int)0x0100), All.MultisampleBufferBit0Qcom = ((int)0x01000000),
  All.Load = ((int)0x0101), All.Return = ((int)0x0102), All.Mult = ((int)0x0103), All.Add = ((int)0x0104),
  All.ClientStorageBit = ((int)0x0200), All.Never = ((int)0X0200), All.MultisampleBufferBit1Qcom = ((int)0x02000000), All.Less = ((int)0X0201),
  All.Equal = ((int)0X0202), All.Lequal = ((int)0X0203), All.Greater = ((int)0X0204), All.Notequal = ((int)0X0205),
  All.Gequal = ((int)0X0206), All.Always = ((int)0X0207), All.SrcColor = ((int)0x0300), All.OneMinusSrcColor = ((int)0x0301),
  All.SrcAlpha = ((int)0x0302), All.OneMinusSrcAlpha = ((int)0x0303), All.DstAlpha = ((int)0x0304), All.OneMinusDstAlpha = ((int)0x0305),
  All.DstColor = ((int)0x0306), All.OneMinusDstColor = ((int)0x0307), All.SrcAlphaSaturate = ((int)0x0308), All.FrontLeft = ((int)0x0400),
  All.MultisampleBufferBit2Qcom = ((int)0x04000000), All.FrontRight = ((int)0x0401), All.BackLeft = ((int)0x0402), All.BackRight = ((int)0x0403),
  All.Front = ((int)0X0404), All.Back = ((int)0X0405), All.Left = ((int)0x0406), All.Right = ((int)0x0407),
  All.FrontAndBack = ((int)0x0408), All.Aux0 = ((int)0x0409), All.Aux1 = ((int)0x040A), All.Aux2 = ((int)0x040B),
  All.Aux3 = ((int)0x040C), All.InvalidEnum = ((int)0x0500), All.InvalidValue = ((int)0x0501), All.InvalidOperation = ((int)0x0502),
  All.StackOverflow = ((int)0x0503), All.StackOverflowKhr = ((int)0x0503), All.StackUnderflow = ((int)0x0504), All.StackUnderflowKhr = ((int)0x0504),
  All.OutOfMemory = ((int)0x0505), All.InvalidFramebufferOperation = ((int)0x0506), All.InvalidFramebufferOperationExt = ((int)0x0506), All.InvalidFramebufferOperationOes = ((int)0x0506),
  All.Gl2D = ((int)0x0600), All.Gl3D = ((int)0x0601), All.Gl3DColor = ((int)0x0602), All.Gl3DColorTexture = ((int)0x0603),
  All.Gl4DColorTexture = ((int)0x0604), All.PassThroughToken = ((int)0x0700), All.PointToken = ((int)0x0701), All.LineToken = ((int)0x0702),
  All.PolygonToken = ((int)0x0703), All.BitmapToken = ((int)0x0704), All.DrawPixelToken = ((int)0x0705), All.CopyPixelToken = ((int)0x0706),
  All.LineResetToken = ((int)0x0707), All.Exp = ((int)0x0800), All.MultisampleBufferBit3Qcom = ((int)0x08000000), All.Exp2 = ((int)0x0801),
  All.Cw = ((int)0X0900), All.Ccw = ((int)0X0901), All.Coeff = ((int)0x0A00), All.Order = ((int)0x0A01),
  All.Domain = ((int)0x0A02), All.CurrentColor = ((int)0x0B00), All.CurrentIndex = ((int)0x0B01), All.CurrentNormal = ((int)0x0B02),
  All.CurrentTextureCoords = ((int)0x0B03), All.CurrentRasterColor = ((int)0x0B04), All.CurrentRasterIndex = ((int)0x0B05), All.CurrentRasterTextureCoords = ((int)0x0B06),
  All.CurrentRasterPosition = ((int)0x0B07), All.CurrentRasterPositionValid = ((int)0x0B08), All.CurrentRasterDistance = ((int)0x0B09), All.PointSmooth = ((int)0x0B10),
  All.PointSize = ((int)0x0B11), All.PointSizeRange = ((int)0x0B12), All.SmoothPointSizeRange = ((int)0x0B12), All.PointSizeGranularity = ((int)0x0B13),
  All.SmoothPointSizeGranularity = ((int)0x0B13), All.LineSmooth = ((int)0x0B20), All.LineWidth = ((int)0x0B21), All.LineWidthRange = ((int)0x0B22),
  All.SmoothLineWidthRange = ((int)0x0B22), All.LineWidthGranularity = ((int)0x0B23), All.SmoothLineWidthGranularity = ((int)0x0B23), All.LineStipple = ((int)0x0B24),
  All.LineStipplePattern = ((int)0x0B25), All.LineStippleRepeat = ((int)0x0B26), All.ListMode = ((int)0x0B30), All.MaxListNesting = ((int)0x0B31),
  All.ListBase = ((int)0x0B32), All.ListIndex = ((int)0x0B33), All.PolygonMode = ((int)0x0B40), All.PolygonSmooth = ((int)0x0B41),
  All.PolygonStipple = ((int)0x0B42), All.EdgeFlag = ((int)0x0B43), All.CullFace = ((int)0x0B44), All.CullFaceMode = ((int)0x0B45),
  All.FrontFace = ((int)0x0B46), All.Lighting = ((int)0x0B50), All.LightModelLocalViewer = ((int)0x0B51), All.LightModelTwoSide = ((int)0x0B52),
  All.LightModelAmbient = ((int)0x0B53), All.ShadeModel = ((int)0x0B54), All.ColorMaterialFace = ((int)0x0B55), All.ColorMaterialParameter = ((int)0x0B56),
  All.ColorMaterial = ((int)0x0B57), All.Fog = ((int)0x0B60), All.FogIndex = ((int)0x0B61), All.FogDensity = ((int)0x0B62),
  All.FogStart = ((int)0x0B63), All.FogEnd = ((int)0x0B64), All.FogMode = ((int)0x0B65), All.FogColor = ((int)0x0B66),
  All.DepthRange = ((int)0x0B70), All.DepthTest = ((int)0x0B71), All.DepthWritemask = ((int)0x0B72), All.DepthClearValue = ((int)0x0B73),
  All.DepthFunc = ((int)0x0B74), All.AccumClearValue = ((int)0x0B80), All.StencilTest = ((int)0x0B90), All.StencilClearValue = ((int)0x0B91),
  All.StencilFunc = ((int)0x0B92), All.StencilValueMask = ((int)0x0B93), All.StencilFail = ((int)0x0B94), All.StencilPassDepthFail = ((int)0x0B95),
  All.StencilPassDepthPass = ((int)0x0B96), All.StencilRef = ((int)0x0B97), All.StencilWritemask = ((int)0x0B98), All.MatrixMode = ((int)0x0BA0),
  All.Normalize = ((int)0x0BA1), All.Viewport = ((int)0X0ba2), All.Modelview0StackDepthExt = ((int)0x0BA3), All.ModelviewStackDepth = ((int)0x0BA3),
  All.ProjectionStackDepth = ((int)0x0BA4), All.TextureStackDepth = ((int)0x0BA5), All.Modelview0MatrixExt = ((int)0x0BA6), All.ModelviewMatrix = ((int)0x0BA6),
  All.ProjectionMatrix = ((int)0x0BA7), All.TextureMatrix = ((int)0x0BA8), All.AttribStackDepth = ((int)0x0BB0), All.ClientAttribStackDepth = ((int)0x0BB1),
  All.AlphaTest = ((int)0x0BC0), All.AlphaTestQcom = ((int)0x0BC0), All.AlphaTestFunc = ((int)0x0BC1), All.AlphaTestFuncQcom = ((int)0x0BC1),
  All.AlphaTestRef = ((int)0x0BC2), All.AlphaTestRefQcom = ((int)0x0BC2), All.Dither = ((int)0X0bd0), All.BlendDst = ((int)0x0BE0),
  All.BlendSrc = ((int)0x0BE1), All.Blend = ((int)0X0be2), All.LogicOpMode = ((int)0x0BF0), All.IndexLogicOp = ((int)0x0BF1),
  All.LogicOp = ((int)0x0BF1), All.ColorLogicOp = ((int)0x0BF2), All.AuxBuffers = ((int)0x0C00), All.DrawBuffer = ((int)0x0C01),
  All.DrawBufferExt = ((int)0x0C01), All.ReadBuffer = ((int)0x0C02), All.ReadBufferExt = ((int)0x0C02), All.ReadBufferNv = ((int)0x0C02),
  All.ScissorBox = ((int)0x0C10), All.ScissorTest = ((int)0x0C11), All.IndexClearValue = ((int)0x0C20), All.IndexWritemask = ((int)0x0C21),
  All.ColorClearValue = ((int)0x0C22), All.ColorWritemask = ((int)0x0C23), All.IndexMode = ((int)0x0C30), All.RgbaMode = ((int)0x0C31),
  All.Doublebuffer = ((int)0x0C32), All.Stereo = ((int)0x0C33), All.RenderMode = ((int)0x0C40), All.PerspectiveCorrectionHint = ((int)0x0C50),
  All.PointSmoothHint = ((int)0x0C51), All.LineSmoothHint = ((int)0x0C52), All.PolygonSmoothHint = ((int)0x0C53), All.FogHint = ((int)0x0C54),
  All.TextureGenS = ((int)0x0C60), All.TextureGenT = ((int)0x0C61), All.TextureGenR = ((int)0x0C62), All.TextureGenQ = ((int)0x0C63),
  All.PixelMapIToI = ((int)0x0C70), All.PixelMapSToS = ((int)0x0C71), All.PixelMapIToR = ((int)0x0C72), All.PixelMapIToG = ((int)0x0C73),
  All.PixelMapIToB = ((int)0x0C74), All.PixelMapIToA = ((int)0x0C75), All.PixelMapRToR = ((int)0x0C76), All.PixelMapGToG = ((int)0x0C77),
  All.PixelMapBToB = ((int)0x0C78), All.PixelMapAToA = ((int)0x0C79), All.PixelMapIToISize = ((int)0x0CB0), All.PixelMapSToSSize = ((int)0x0CB1),
  All.PixelMapIToRSize = ((int)0x0CB2), All.PixelMapIToGSize = ((int)0x0CB3), All.PixelMapIToBSize = ((int)0x0CB4), All.PixelMapIToASize = ((int)0x0CB5),
  All.PixelMapRToRSize = ((int)0x0CB6), All.PixelMapGToGSize = ((int)0x0CB7), All.PixelMapBToBSize = ((int)0x0CB8), All.PixelMapAToASize = ((int)0x0CB9),
  All.UnpackSwapBytes = ((int)0x0CF0), All.UnpackLsbFirst = ((int)0x0CF1), All.UnpackRowLength = ((int)0x0CF2), All.UnpackRowLengthExt = ((int)0x0CF2),
  All.UnpackSkipRows = ((int)0x0CF3), All.UnpackSkipRowsExt = ((int)0x0CF3), All.UnpackSkipPixels = ((int)0x0CF4), All.UnpackSkipPixelsExt = ((int)0x0CF4),
  All.UnpackAlignment = ((int)0x0CF5), All.PackSwapBytes = ((int)0x0D00), All.PackLsbFirst = ((int)0x0D01), All.PackRowLength = ((int)0x0D02),
  All.PackSkipRows = ((int)0x0D03), All.PackSkipPixels = ((int)0x0D04), All.PackAlignment = ((int)0x0D05), All.MapColor = ((int)0x0D10),
  All.MapStencil = ((int)0x0D11), All.IndexShift = ((int)0x0D12), All.IndexOffset = ((int)0x0D13), All.RedScale = ((int)0x0D14),
  All.RedBias = ((int)0x0D15), All.ZoomX = ((int)0x0D16), All.ZoomY = ((int)0x0D17), All.GreenScale = ((int)0x0D18),
  All.GreenBias = ((int)0x0D19), All.BlueScale = ((int)0x0D1A), All.BlueBias = ((int)0x0D1B), All.AlphaScale = ((int)0x0D1C),
  All.AlphaBias = ((int)0x0D1D), All.DepthScale = ((int)0x0D1E), All.DepthBias = ((int)0x0D1F), All.MaxEvalOrder = ((int)0x0D30),
  All.MaxLights = ((int)0x0D31), All.MaxClipDistances = ((int)0x0D32), All.MaxClipPlanes = ((int)0x0D32), All.MaxTextureSize = ((int)0x0D33),
  All.MaxPixelMapTable = ((int)0x0D34), All.MaxAttribStackDepth = ((int)0x0D35), All.MaxModelviewStackDepth = ((int)0x0D36), All.MaxNameStackDepth = ((int)0x0D37),
  All.MaxProjectionStackDepth = ((int)0x0D38), All.MaxTextureStackDepth = ((int)0x0D39), All.MaxViewportDims = ((int)0x0D3A), All.MaxClientAttribStackDepth = ((int)0x0D3B),
  All.SubpixelBits = ((int)0x0D50), All.IndexBits = ((int)0x0D51), All.RedBits = ((int)0x0D52), All.GreenBits = ((int)0x0D53),
  All.BlueBits = ((int)0x0D54), All.AlphaBits = ((int)0x0D55), All.DepthBits = ((int)0x0D56), All.StencilBits = ((int)0x0D57),
  All.AccumRedBits = ((int)0x0D58), All.AccumGreenBits = ((int)0x0D59), All.AccumBlueBits = ((int)0x0D5A), All.AccumAlphaBits = ((int)0x0D5B),
  All.NameStackDepth = ((int)0x0D70), All.AutoNormal = ((int)0x0D80), All.Map1Color4 = ((int)0x0D90), All.Map1Index = ((int)0x0D91),
  All.Map1Normal = ((int)0x0D92), All.Map1TextureCoord1 = ((int)0x0D93), All.Map1TextureCoord2 = ((int)0x0D94), All.Map1TextureCoord3 = ((int)0x0D95),
  All.Map1TextureCoord4 = ((int)0x0D96), All.Map1Vertex3 = ((int)0x0D97), All.Map1Vertex4 = ((int)0x0D98), All.Map2Color4 = ((int)0x0DB0),
  All.Map2Index = ((int)0x0DB1), All.Map2Normal = ((int)0x0DB2), All.Map2TextureCoord1 = ((int)0x0DB3), All.Map2TextureCoord2 = ((int)0x0DB4),
  All.Map2TextureCoord3 = ((int)0x0DB5), All.Map2TextureCoord4 = ((int)0x0DB6), All.Map2Vertex3 = ((int)0x0DB7), All.Map2Vertex4 = ((int)0x0DB8),
  All.Map1GridDomain = ((int)0x0DD0), All.Map1GridSegments = ((int)0x0DD1), All.Map2GridDomain = ((int)0x0DD2), All.Map2GridSegments = ((int)0x0DD3),
  All.Texture1D = ((int)0x0DE0), All.Texture2D = ((int)0x0DE1), All.FeedbackBufferPointer = ((int)0x0DF0), All.FeedbackBufferSize = ((int)0x0DF1),
  All.FeedbackBufferType = ((int)0x0DF2), All.SelectionBufferPointer = ((int)0x0DF3), All.SelectionBufferSize = ((int)0x0DF4), All.TextureWidth = ((int)0x1000),
  All.MultisampleBufferBit4Qcom = ((int)0x10000000), All.TextureHeight = ((int)0x1001), All.TextureComponents = ((int)0x1003), All.TextureInternalFormat = ((int)0x1003),
  All.TextureBorderColor = ((int)0x1004), All.TextureBorderColorNv = ((int)0x1004), All.TextureBorder = ((int)0x1005), All.DontCare = ((int)0x1100),
  All.Fastest = ((int)0X1101), All.Nicest = ((int)0X1102), All.Ambient = ((int)0x1200), All.Diffuse = ((int)0x1201),
  All.Specular = ((int)0x1202), All.Position = ((int)0x1203), All.SpotDirection = ((int)0x1204), All.SpotExponent = ((int)0x1205),
  All.SpotCutoff = ((int)0x1206), All.ConstantAttenuation = ((int)0x1207), All.LinearAttenuation = ((int)0x1208), All.QuadraticAttenuation = ((int)0x1209),
  All.Compile = ((int)0x1300), All.CompileAndExecute = ((int)0x1301), All.Byte = ((int)0X1400), All.UnsignedByte = ((int)0x1401),
  All.Short = ((int)0X1402), All.UnsignedShort = ((int)0x1403), All.Int = ((int)0X1404), All.UnsignedInt = ((int)0x1405),
  All.Float = ((int)0X1406), All.Gl2Bytes = ((int)0x1407), All.Gl3Bytes = ((int)0x1408), All.Gl4Bytes = ((int)0x1409),
  All.Double = ((int)0x140A), All.Fixed = ((int)0X140c), All.Clear = ((int)0x1500), All.And = ((int)0x1501),
  All.AndReverse = ((int)0x1502), All.Copy = ((int)0x1503), All.AndInverted = ((int)0x1504), All.Noop = ((int)0x1505),
  All.Xor = ((int)0x1506), All.XorNv = ((int)0x1506), All.Or = ((int)0x1507), All.Nor = ((int)0x1508),
  All.Equiv = ((int)0x1509), All.Invert = ((int)0X150a), All.OrReverse = ((int)0x150B), All.CopyInverted = ((int)0x150C),
  All.OrInverted = ((int)0x150D), All.Nand = ((int)0x150E), All.Set = ((int)0x150F), All.Emission = ((int)0x1600),
  All.Shininess = ((int)0x1601), All.AmbientAndDiffuse = ((int)0x1602), All.ColorIndexes = ((int)0x1603), All.Modelview = ((int)0x1700),
  All.Modelview0Ext = ((int)0x1700), All.Projection = ((int)0x1701), All.Texture = ((int)0x1702), All.Color = ((int)0x1800),
  All.ColorExt = ((int)0x1800), All.Depth = ((int)0x1801), All.DepthExt = ((int)0x1801), All.Stencil = ((int)0x1802),
  All.StencilExt = ((int)0x1802), All.ColorIndex = ((int)0x1900), All.StencilIndex = ((int)0x1901), All.DepthComponent = ((int)0x1902),
  All.Red = ((int)0x1903), All.RedExt = ((int)0x1903), All.RedNv = ((int)0x1903), All.Green = ((int)0x1904),
  All.GreenNv = ((int)0x1904), All.Blue = ((int)0x1905), All.BlueNv = ((int)0x1905), All.Alpha = ((int)0X1906),
  All.Rgb = ((int)0X1907), All.Rgba = ((int)0X1908), All.Luminance = ((int)0X1909), All.LuminanceAlpha = ((int)0x190A),
  All.Bitmap = ((int)0x1A00), All.PreferDoublebufferHintPgi = ((int)0x1A1F8), All.ConserveMemoryHintPgi = ((int)0x1A1FD), All.ReclaimMemoryHintPgi = ((int)0x1A1FE),
  All.NativeGraphicsBeginHintPgi = ((int)0x1A203), All.NativeGraphicsEndHintPgi = ((int)0x1A204), All.AlwaysFastHintPgi = ((int)0x1A20C), All.AlwaysSoftHintPgi = ((int)0x1A20D),
  All.AllowDrawObjHintPgi = ((int)0x1A20E), All.AllowDrawWinHintPgi = ((int)0x1A20F), All.AllowDrawFrgHintPgi = ((int)0x1A210), All.AllowDrawMemHintPgi = ((int)0x1A211),
  All.StrictDepthfuncHintPgi = ((int)0x1A216), All.StrictLightingHintPgi = ((int)0x1A217), All.StrictScissorHintPgi = ((int)0x1A218), All.FullStippleHintPgi = ((int)0x1A219),
  All.ClipNearHintPgi = ((int)0x1A220), All.ClipFarHintPgi = ((int)0x1A221), All.WideLineHintPgi = ((int)0x1A222), All.BackNormalsHintPgi = ((int)0x1A223),
  All.VertexDataHintPgi = ((int)0x1A22A), All.VertexConsistentHintPgi = ((int)0x1A22B), All.MaterialSideHintPgi = ((int)0x1A22C), All.MaxVertexHintPgi = ((int)0x1A22D),
  All.Point = ((int)0x1B00), All.Line = ((int)0x1B01), All.Fill = ((int)0x1B02), All.Render = ((int)0x1C00),
  All.Feedback = ((int)0x1C01), All.Select = ((int)0x1C02), All.Flat = ((int)0x1D00), All.Smooth = ((int)0x1D01),
  All.Keep = ((int)0X1e00), All.Replace = ((int)0X1e01), All.Incr = ((int)0X1e02), All.Decr = ((int)0X1e03),
  All.Vendor = ((int)0X1f00), All.Renderer = ((int)0X1f01), All.Version = ((int)0X1f02), All.Extensions = ((int)0X1f03),
  All.S = ((int)0x2000), All.MultisampleBit = ((int)0x20000000), All.MultisampleBit3Dfx = ((int)0x20000000), All.MultisampleBitArb = ((int)0x20000000),
  All.MultisampleBitExt = ((int)0x20000000), All.MultisampleBufferBit5Qcom = ((int)0x20000000), All.T = ((int)0x2001), All.R = ((int)0x2002),
  All.Q = ((int)0x2003), All.Modulate = ((int)0x2100), All.Decal = ((int)0x2101), All.TextureEnvMode = ((int)0x2200),
  All.TextureEnvColor = ((int)0x2201), All.TextureEnv = ((int)0x2300), All.EyeLinear = ((int)0x2400), All.ObjectLinear = ((int)0x2401),
  All.SphereMap = ((int)0x2402), All.TextureGenMode = ((int)0x2500), All.ObjectPlane = ((int)0x2501), All.EyePlane = ((int)0x2502),
  All.Nearest = ((int)0X2600), All.Linear = ((int)0X2601), All.NearestMipmapNearest = ((int)0x2700), All.LinearMipmapNearest = ((int)0x2701),
  All.NearestMipmapLinear = ((int)0x2702), All.LinearMipmapLinear = ((int)0x2703), All.TextureMagFilter = ((int)0x2800), All.TextureMinFilter = ((int)0x2801),
  All.TextureWrapS = ((int)0x2802), All.TextureWrapT = ((int)0x2803), All.Clamp = ((int)0x2900), All.Repeat = ((int)0x2901),
  All.PolygonOffsetUnits = ((int)0x2A00), All.PolygonOffsetPoint = ((int)0x2A01), All.PolygonOffsetLine = ((int)0x2A02), All.R3G3B2 = ((int)0x2A10),
  All.V2f = ((int)0x2A20), All.V3f = ((int)0x2A21), All.C4ubV2f = ((int)0x2A22), All.C4ubV3f = ((int)0x2A23),
  All.C3fV3f = ((int)0x2A24), All.N3fV3f = ((int)0x2A25), All.C4fN3fV3f = ((int)0x2A26), All.T2fV3f = ((int)0x2A27),
  All.T4fV4f = ((int)0x2A28), All.T2fC4ubV3f = ((int)0x2A29), All.T2fC3fV3f = ((int)0x2A2A), All.T2fN3fV3f = ((int)0x2A2B),
  All.T2fC4fN3fV3f = ((int)0x2A2C), All.T4fC4fN3fV4f = ((int)0x2A2D), All.ClipDistance0 = ((int)0x3000), All.ClipPlane0 = ((int)0x3000),
  All.ClipDistance1 = ((int)0x3001), All.ClipPlane1 = ((int)0x3001), All.ClipDistance2 = ((int)0x3002), All.ClipPlane2 = ((int)0x3002),
  All.ClipDistance3 = ((int)0x3003), All.ClipPlane3 = ((int)0x3003), All.ClipDistance4 = ((int)0x3004), All.ClipPlane4 = ((int)0x3004),
  All.ClipDistance5 = ((int)0x3005), All.ClipPlane5 = ((int)0x3005), All.ClipDistance6 = ((int)0x3006), All.ClipDistance7 = ((int)0x3007),
  All.Light0 = ((int)0x4000), All.MultisampleBufferBit6Qcom = ((int)0x40000000), All.Light1 = ((int)0x4001), All.Light2 = ((int)0x4002),
  All.Light3 = ((int)0x4003), All.Light4 = ((int)0x4004), All.Light5 = ((int)0x4005), All.Light6 = ((int)0x4006),
  All.Light7 = ((int)0x4007), All.AbgrExt = ((int)0x8000), All.MultisampleBufferBit7Qcom = unchecked((int)0x80000000), All.ConstantColor = ((int)0x8001),
  All.ConstantColorExt = ((int)0x8001), All.OneMinusConstantColor = ((int)0x8002), All.OneMinusConstantColorExt = ((int)0x8002), All.ConstantAlpha = ((int)0x8003),
  All.ConstantAlphaExt = ((int)0x8003), All.OneMinusConstantAlpha = ((int)0x8004), All.OneMinusConstantAlphaExt = ((int)0x8004), All.BlendColor = ((int)0x8005),
  All.BlendColorExt = ((int)0x8005), All.FuncAdd = ((int)0x8006), All.FuncAddExt = ((int)0x8006), All.MinExt = ((int)0x8007),
  All.MaxExt = ((int)0x8008), All.BlendEquation = ((int)0x8009), All.BlendEquationExt = ((int)0x8009), All.BlendEquationRgb = ((int)0x8009),
  All.FuncSubtract = ((int)0x800A), All.FuncSubtractExt = ((int)0x800A), All.FuncReverseSubtract = ((int)0x800B), All.FuncReverseSubtractExt = ((int)0x800B),
  All.CmykExt = ((int)0x800C), All.CmykaExt = ((int)0x800D), All.PackCmykHintExt = ((int)0x800E), All.UnpackCmykHintExt = ((int)0x800F),
  All.Convolution1D = ((int)0x8010), All.Convolution1DExt = ((int)0x8010), All.Convolution2D = ((int)0x8011), All.Convolution2DExt = ((int)0x8011),
  All.Separable2D = ((int)0x8012), All.Separable2DExt = ((int)0x8012), All.ConvolutionBorderMode = ((int)0x8013), All.ConvolutionBorderModeExt = ((int)0x8013),
  All.ConvolutionFilterScale = ((int)0x8014), All.ConvolutionFilterScaleExt = ((int)0x8014), All.ConvolutionFilterBias = ((int)0x8015), All.ConvolutionFilterBiasExt = ((int)0x8015),
  All.Reduce = ((int)0x8016), All.ReduceExt = ((int)0x8016), All.ConvolutionFormatExt = ((int)0x8017), All.ConvolutionWidthExt = ((int)0x8018),
  All.ConvolutionHeightExt = ((int)0x8019), All.MaxConvolutionWidthExt = ((int)0x801A), All.MaxConvolutionHeightExt = ((int)0x801B), All.PostConvolutionRedScale = ((int)0x801C),
  All.PostConvolutionRedScaleExt = ((int)0x801C), All.PostConvolutionGreenScale = ((int)0x801D), All.PostConvolutionGreenScaleExt = ((int)0x801D), All.PostConvolutionBlueScale = ((int)0x801E),
  All.PostConvolutionBlueScaleExt = ((int)0x801E), All.PostConvolutionAlphaScale = ((int)0x801F), All.PostConvolutionAlphaScaleExt = ((int)0x801F), All.PostConvolutionRedBias = ((int)0x8020),
  All.PostConvolutionRedBiasExt = ((int)0x8020), All.PostConvolutionGreenBias = ((int)0x8021), All.PostConvolutionGreenBiasExt = ((int)0x8021), All.PostConvolutionBlueBias = ((int)0x8022),
  All.PostConvolutionBlueBiasExt = ((int)0x8022), All.PostConvolutionAlphaBias = ((int)0x8023), All.PostConvolutionAlphaBiasExt = ((int)0x8023), All.Histogram = ((int)0x8024),
  All.HistogramExt = ((int)0x8024), All.ProxyHistogram = ((int)0x8025), All.ProxyHistogramExt = ((int)0x8025), All.HistogramWidthExt = ((int)0x8026),
  All.HistogramFormatExt = ((int)0x8027), All.HistogramRedSizeExt = ((int)0x8028), All.HistogramGreenSizeExt = ((int)0x8029), All.HistogramBlueSizeExt = ((int)0x802A),
  All.HistogramAlphaSizeExt = ((int)0x802B), All.HistogramLuminanceSizeExt = ((int)0x802C), All.HistogramSinkExt = ((int)0x802D), All.Minmax = ((int)0x802E),
  All.MinmaxExt = ((int)0x802E), All.MinmaxFormat = ((int)0x802F), All.MinmaxFormatExt = ((int)0x802F), All.MinmaxSink = ((int)0x8030),
  All.MinmaxSinkExt = ((int)0x8030), All.TableTooLarge = ((int)0x8031), All.TableTooLargeExt = ((int)0x8031), All.UnsignedByte332 = ((int)0x8032),
  All.UnsignedByte332Ext = ((int)0x8032), All.UnsignedShort4444 = ((int)0x8033), All.UnsignedShort4444Ext = ((int)0x8033), All.UnsignedShort5551 = ((int)0x8034),
  All.UnsignedShort5551Ext = ((int)0x8034), All.UnsignedInt8888 = ((int)0x8035), All.UnsignedInt8888Ext = ((int)0x8035), All.UnsignedInt1010102 = ((int)0x8036),
  All.UnsignedInt1010102Ext = ((int)0x8036), All.PolygonOffsetFill = ((int)0x8037), All.PolygonOffsetFactor = ((int)0x8038), All.PolygonOffsetBiasExt = ((int)0x8039),
  All.RescaleNormalExt = ((int)0x803A), All.Alpha4 = ((int)0x803B), All.Alpha8 = ((int)0x803C), All.Alpha8Ext = ((int)0x803C),
  All.Alpha8Oes = ((int)0x803C), All.Alpha12 = ((int)0x803D), All.Alpha16 = ((int)0x803E), All.Luminance4 = ((int)0x803F),
  All.Luminance8 = ((int)0x8040), All.Luminance8Ext = ((int)0x8040), All.Luminance8Oes = ((int)0x8040), All.Luminance12 = ((int)0x8041),
  All.Luminance16 = ((int)0x8042), All.Luminance4Alpha4 = ((int)0x8043), All.Luminance4Alpha4Oes = ((int)0x8043), All.Luminance6Alpha2 = ((int)0x8044),
  All.Luminance8Alpha8 = ((int)0x8045), All.Luminance8Alpha8Ext = ((int)0x8045), All.Luminance8Alpha8Oes = ((int)0x8045), All.Luminance12Alpha4 = ((int)0x8046),
  All.Luminance12Alpha12 = ((int)0x8047), All.Luminance16Alpha16 = ((int)0x8048), All.Intensity = ((int)0x8049), All.Intensity4 = ((int)0x804A),
  All.Intensity8 = ((int)0x804B), All.Intensity12 = ((int)0x804C), All.Intensity16 = ((int)0x804D), All.Rgb2Ext = ((int)0x804E),
  All.Rgb4 = ((int)0x804F), All.Rgb5 = ((int)0x8050), All.Rgb8 = ((int)0x8051), All.Rgb8Oes = ((int)0x8051),
  All.Rgb10 = ((int)0x8052), All.Rgb10Ext = ((int)0x8052), All.Rgb12 = ((int)0x8053), All.Rgb16 = ((int)0x8054),
  All.Rgba2 = ((int)0x8055), All.Rgba4Oes = ((int)0x8056), All.Rgba4 = ((int)0X8056), All.Rgb5A1 = ((int)0x8057),
  All.Rgb5A1Oes = ((int)0x8057), All.Rgba8 = ((int)0x8058), All.Rgba8Oes = ((int)0x8058), All.Rgb10A2 = ((int)0x8059),
  All.Rgb10A2Ext = ((int)0x8059), All.Rgba12 = ((int)0x805A), All.Rgba16 = ((int)0x805B), All.TextureRedSize = ((int)0x805C),
  All.TextureGreenSize = ((int)0x805D), All.TextureBlueSize = ((int)0x805E), All.TextureAlphaSize = ((int)0x805F), All.TextureLuminanceSize = ((int)0x8060),
  All.TextureIntensitySize = ((int)0x8061), All.ReplaceExt = ((int)0x8062), All.ProxyTexture1D = ((int)0x8063), All.ProxyTexture1DExt = ((int)0x8063),
  All.ProxyTexture2D = ((int)0x8064), All.ProxyTexture2DExt = ((int)0x8064), All.TextureTooLargeExt = ((int)0x8065), All.TexturePriority = ((int)0x8066),
  All.TexturePriorityExt = ((int)0x8066), All.TextureResident = ((int)0x8067), All.TextureBinding1D = ((int)0x8068), All.TextureBinding2D = ((int)0x8069),
  All.Texture3DBindingExt = ((int)0x806A), All.TextureBinding3D = ((int)0x806A), All.TextureBinding3DOes = ((int)0x806A), All.PackSkipImages = ((int)0x806B),
  All.PackSkipImagesExt = ((int)0x806B), All.PackImageHeight = ((int)0x806C), All.PackImageHeightExt = ((int)0x806C), All.UnpackSkipImages = ((int)0x806D),
  All.UnpackSkipImagesExt = ((int)0x806D), All.UnpackImageHeight = ((int)0x806E), All.UnpackImageHeightExt = ((int)0x806E), All.Texture3D = ((int)0x806F),
  All.Texture3DExt = ((int)0x806F), All.Texture3DOes = ((int)0x806F), All.ProxyTexture3D = ((int)0x8070), All.ProxyTexture3DExt = ((int)0x8070),
  All.TextureDepthExt = ((int)0x8071), All.TextureWrapR = ((int)0x8072), All.TextureWrapRExt = ((int)0x8072), All.TextureWrapROes = ((int)0x8072),
  All.Max3DTextureSizeExt = ((int)0x8073), All.Max3DTextureSizeOes = ((int)0x8073), All.VertexArray = ((int)0x8074), All.VertexArrayKhr = ((int)0x8074),
  All.NormalArray = ((int)0x8075), All.ColorArray = ((int)0x8076), All.IndexArray = ((int)0x8077), All.TextureCoordArray = ((int)0x8078),
  All.EdgeFlagArray = ((int)0x8079), All.VertexArraySize = ((int)0x807A), All.VertexArrayType = ((int)0x807B), All.VertexArrayStride = ((int)0x807C),
  All.VertexArrayCountExt = ((int)0x807D), All.NormalArrayType = ((int)0x807E), All.NormalArrayStride = ((int)0x807F), All.NormalArrayCountExt = ((int)0x8080),
  All.ColorArraySize = ((int)0x8081), All.ColorArrayType = ((int)0x8082), All.ColorArrayStride = ((int)0x8083), All.ColorArrayCountExt = ((int)0x8084),
  All.IndexArrayType = ((int)0x8085), All.IndexArrayStride = ((int)0x8086), All.IndexArrayCountExt = ((int)0x8087), All.TextureCoordArraySize = ((int)0x8088),
  All.TextureCoordArrayType = ((int)0x8089), All.TextureCoordArrayStride = ((int)0x808A), All.TextureCoordArrayCountExt = ((int)0x808B), All.EdgeFlagArrayStride = ((int)0x808C),
  All.EdgeFlagArrayCountExt = ((int)0x808D), All.VertexArrayPointer = ((int)0x808E), All.VertexArrayPointerExt = ((int)0x808E), All.NormalArrayPointer = ((int)0x808F),
  All.NormalArrayPointerExt = ((int)0x808F), All.ColorArrayPointer = ((int)0x8090), All.ColorArrayPointerExt = ((int)0x8090), All.IndexArrayPointer = ((int)0x8091),
  All.IndexArrayPointerExt = ((int)0x8091), All.TextureCoordArrayPointer = ((int)0x8092), All.TextureCoordArrayPointerExt = ((int)0x8092), All.EdgeFlagArrayPointer = ((int)0x8093),
  All.EdgeFlagArrayPointerExt = ((int)0x8093), All.InterlaceSgix = ((int)0x8094), All.DetailTexture2DSgis = ((int)0x8095), All.DetailTexture2DBindingSgis = ((int)0x8096),
  All.LinearDetailSgis = ((int)0x8097), All.LinearDetailAlphaSgis = ((int)0x8098), All.LinearDetailColorSgis = ((int)0x8099), All.DetailTextureLevelSgis = ((int)0x809A),
  All.DetailTextureModeSgis = ((int)0x809B), All.DetailTextureFuncPointsSgis = ((int)0x809C), All.MultisampleSgis = ((int)0x809D), All.SampleAlphaToCoverage = ((int)0x809E),
  All.SampleAlphaToMaskSgis = ((int)0x809E), All.SampleAlphaToOneSgis = ((int)0x809F), All.SampleCoverage = ((int)0x80A0), All.SampleMaskSgis = ((int)0x80A0),
  All.Gl1PassExt = ((int)0x80A1), All.Gl1PassSgis = ((int)0x80A1), All.Gl2Pass0Ext = ((int)0x80A2), All.Gl2Pass0Sgis = ((int)0x80A2),
  All.Gl2Pass1Ext = ((int)0x80A3), All.Gl2Pass1Sgis = ((int)0x80A3), All.Gl4Pass0Ext = ((int)0x80A4), All.Gl4Pass0Sgis = ((int)0x80A4),
  All.Gl4Pass1Ext = ((int)0x80A5), All.Gl4Pass1Sgis = ((int)0x80A5), All.Gl4Pass2Ext = ((int)0x80A6), All.Gl4Pass2Sgis = ((int)0x80A6),
  All.Gl4Pass3Ext = ((int)0x80A7), All.Gl4Pass3Sgis = ((int)0x80A7), All.SampleBuffers = ((int)0x80A8), All.SampleBuffersSgis = ((int)0x80A8),
  All.SamplesSgis = ((int)0x80A9), All.Samples = ((int)0X80a9), All.SampleCoverageValue = ((int)0x80AA), All.SampleMaskValueSgis = ((int)0x80AA),
  All.SampleCoverageInvert = ((int)0x80AB), All.SampleMaskInvertSgis = ((int)0x80AB), All.SamplePatternSgis = ((int)0x80AC), All.LinearSharpenSgis = ((int)0x80AD),
  All.LinearSharpenAlphaSgis = ((int)0x80AE), All.LinearSharpenColorSgis = ((int)0x80AF), All.SharpenTextureFuncPointsSgis = ((int)0x80B0), All.ColorMatrixSgi = ((int)0x80B1),
  All.ColorMatrixStackDepthSgi = ((int)0x80B2), All.MaxColorMatrixStackDepthSgi = ((int)0x80B3), All.PostColorMatrixRedScale = ((int)0x80B4), All.PostColorMatrixRedScaleSgi = ((int)0x80B4),
  All.PostColorMatrixGreenScale = ((int)0x80B5), All.PostColorMatrixGreenScaleSgi = ((int)0x80B5), All.PostColorMatrixBlueScale = ((int)0x80B6), All.PostColorMatrixBlueScaleSgi = ((int)0x80B6),
  All.PostColorMatrixAlphaScale = ((int)0x80B7), All.PostColorMatrixAlphaScaleSgi = ((int)0x80B7), All.PostColorMatrixRedBias = ((int)0x80B8), All.PostColorMatrixRedBiasSgi = ((int)0x80B8),
  All.PostColorMatrixGreenBias = ((int)0x80B9), All.PostColorMatrixGreenBiasSgi = ((int)0x80B9), All.PostColorMatrixBlueBias = ((int)0x80BA), All.PostColorMatrixBlueBiasSgi = ((int)0x80BA),
  All.PostColorMatrixAlphaBias = ((int)0x80BB), All.PostColorMatrixAlphaBiasSgi = ((int)0x80BB), All.TextureColorTableSgi = ((int)0x80BC), All.ProxyTextureColorTableSgi = ((int)0x80BD),
  All.TextureEnvBiasSgix = ((int)0x80BE), All.ShadowAmbientSgix = ((int)0x80BF), All.BlendDstRgb = ((int)0x80C8), All.BlendSrcRgb = ((int)0x80C9),
  All.BlendDstAlpha = ((int)0x80CA), All.BlendSrcAlpha = ((int)0x80CB), All.ColorTable = ((int)0x80D0), All.ColorTableSgi = ((int)0x80D0),
  All.PostConvolutionColorTable = ((int)0x80D1), All.PostConvolutionColorTableSgi = ((int)0x80D1), All.PostColorMatrixColorTable = ((int)0x80D2), All.PostColorMatrixColorTableSgi = ((int)0x80D2),
  All.ProxyColorTable = ((int)0x80D3), All.ProxyColorTableSgi = ((int)0x80D3), All.ProxyPostConvolutionColorTable = ((int)0x80D4), All.ProxyPostConvolutionColorTableSgi = ((int)0x80D4),
  All.ProxyPostColorMatrixColorTable = ((int)0x80D5), All.ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), All.ColorTableScale = ((int)0x80D6), All.ColorTableScaleSgi = ((int)0x80D6),
  All.ColorTableBias = ((int)0x80D7), All.ColorTableBiasSgi = ((int)0x80D7), All.ColorTableFormatSgi = ((int)0x80D8), All.ColorTableWidthSgi = ((int)0x80D9),
  All.ColorTableRedSizeSgi = ((int)0x80DA), All.ColorTableGreenSizeSgi = ((int)0x80DB), All.ColorTableBlueSizeSgi = ((int)0x80DC), All.ColorTableAlphaSizeSgi = ((int)0x80DD),
  All.ColorTableLuminanceSizeSgi = ((int)0x80DE), All.ColorTableIntensitySizeSgi = ((int)0x80DF), All.BgraExt = ((int)0x80E1), All.BgraImg = ((int)0x80E1),
  All.PhongHintWin = ((int)0x80EB), All.ClipVolumeClippingHintExt = ((int)0x80F0), All.DualAlpha4Sgis = ((int)0x8110), All.DualAlpha8Sgis = ((int)0x8111),
  All.DualAlpha12Sgis = ((int)0x8112), All.DualAlpha16Sgis = ((int)0x8113), All.DualLuminance4Sgis = ((int)0x8114), All.DualLuminance8Sgis = ((int)0x8115),
  All.DualLuminance12Sgis = ((int)0x8116), All.DualLuminance16Sgis = ((int)0x8117), All.DualIntensity4Sgis = ((int)0x8118), All.DualIntensity8Sgis = ((int)0x8119),
  All.DualIntensity12Sgis = ((int)0x811A), All.DualIntensity16Sgis = ((int)0x811B), All.DualLuminanceAlpha4Sgis = ((int)0x811C), All.DualLuminanceAlpha8Sgis = ((int)0x811D),
  All.QuadAlpha4Sgis = ((int)0x811E), All.QuadAlpha8Sgis = ((int)0x811F), All.QuadLuminance4Sgis = ((int)0x8120), All.QuadLuminance8Sgis = ((int)0x8121),
  All.QuadIntensity4Sgis = ((int)0x8122), All.QuadIntensity8Sgis = ((int)0x8123), All.DualTextureSelectSgis = ((int)0x8124), All.QuadTextureSelectSgis = ((int)0x8125),
  All.PointSizeMin = ((int)0x8126), All.PointSizeMinArb = ((int)0x8126), All.PointSizeMinExt = ((int)0x8126), All.PointSizeMinSgis = ((int)0x8126),
  All.PointSizeMax = ((int)0x8127), All.PointSizeMaxArb = ((int)0x8127), All.PointSizeMaxExt = ((int)0x8127), All.PointSizeMaxSgis = ((int)0x8127),
  All.PointFadeThresholdSize = ((int)0x8128), All.PointFadeThresholdSizeArb = ((int)0x8128), All.PointFadeThresholdSizeExt = ((int)0x8128), All.PointFadeThresholdSizeSgis = ((int)0x8128),
  All.DistanceAttenuationExt = ((int)0x8129), All.DistanceAttenuationSgis = ((int)0x8129), All.PointDistanceAttenuation = ((int)0x8129), All.PointDistanceAttenuationArb = ((int)0x8129),
  All.FogFuncSgis = ((int)0x812A), All.FogFuncPointsSgis = ((int)0x812B), All.MaxFogFuncPointsSgis = ((int)0x812C), All.ClampToBorder = ((int)0x812D),
  All.ClampToBorderArb = ((int)0x812D), All.ClampToBorderNv = ((int)0x812D), All.ClampToBorderSgis = ((int)0x812D), All.TextureMultiBufferHintSgix = ((int)0x812E),
  All.ClampToEdge = ((int)0x812F), All.ClampToEdgeSgis = ((int)0x812F), All.PackSkipVolumesSgis = ((int)0x8130), All.PackImageDepthSgis = ((int)0x8131),
  All.UnpackSkipVolumesSgis = ((int)0x8132), All.UnpackImageDepthSgis = ((int)0x8133), All.Texture4DSgis = ((int)0x8134), All.ProxyTexture4DSgis = ((int)0x8135),
  All.Texture4DsizeSgis = ((int)0x8136), All.TextureWrapQSgis = ((int)0x8137), All.Max4DTextureSizeSgis = ((int)0x8138), All.PixelTexGenSgix = ((int)0x8139),
  All.TextureMinLod = ((int)0x813A), All.TextureMinLodSgis = ((int)0x813A), All.TextureMaxLod = ((int)0x813B), All.TextureMaxLodSgis = ((int)0x813B),
  All.TextureBaseLevel = ((int)0x813C), All.TextureBaseLevelSgis = ((int)0x813C), All.TextureMaxLevel = ((int)0x813D), All.TextureMaxLevelApple = ((int)0x813D),
  All.TextureMaxLevelSgis = ((int)0x813D), All.PixelTileBestAlignmentSgix = ((int)0x813E), All.PixelTileCacheIncrementSgix = ((int)0x813F), All.PixelTileWidthSgix = ((int)0x8140),
  All.PixelTileHeightSgix = ((int)0x8141), All.PixelTileGridWidthSgix = ((int)0x8142), All.PixelTileGridHeightSgix = ((int)0x8143), All.PixelTileGridDepthSgix = ((int)0x8144),
  All.PixelTileCacheSizeSgix = ((int)0x8145), All.Filter4Sgis = ((int)0x8146), All.TextureFilter4SizeSgis = ((int)0x8147), All.SpriteSgix = ((int)0x8148),
  All.SpriteModeSgix = ((int)0x8149), All.SpriteAxisSgix = ((int)0x814A), All.SpriteTranslationSgix = ((int)0x814B), All.Texture4DBindingSgis = ((int)0x814F),
  All.LinearClipmapLinearSgix = ((int)0x8170), All.TextureClipmapCenterSgix = ((int)0x8171), All.TextureClipmapFrameSgix = ((int)0x8172), All.TextureClipmapOffsetSgix = ((int)0x8173),
  All.TextureClipmapVirtualDepthSgix = ((int)0x8174), All.TextureClipmapLodOffsetSgix = ((int)0x8175), All.TextureClipmapDepthSgix = ((int)0x8176), All.MaxClipmapDepthSgix = ((int)0x8177),
  All.MaxClipmapVirtualDepthSgix = ((int)0x8178), All.PostTextureFilterBiasSgix = ((int)0x8179), All.PostTextureFilterScaleSgix = ((int)0x817A), All.PostTextureFilterBiasRangeSgix = ((int)0x817B),
  All.PostTextureFilterScaleRangeSgix = ((int)0x817C), All.ReferencePlaneSgix = ((int)0x817D), All.ReferencePlaneEquationSgix = ((int)0x817E), All.IrInstrument1Sgix = ((int)0x817F),
  All.InstrumentBufferPointerSgix = ((int)0x8180), All.InstrumentMeasurementsSgix = ((int)0x8181), All.ListPrioritySgix = ((int)0x8182), All.CalligraphicFragmentSgix = ((int)0x8183),
  All.PixelTexGenQCeilingSgix = ((int)0x8184), All.PixelTexGenQRoundSgix = ((int)0x8185), All.PixelTexGenQFloorSgix = ((int)0x8186), All.PixelTexGenAlphaReplaceSgix = ((int)0x8187),
  All.PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), All.PixelTexGenAlphaLsSgix = ((int)0x8189), All.PixelTexGenAlphaMsSgix = ((int)0x818A), All.FramezoomSgix = ((int)0x818B),
  All.FramezoomFactorSgix = ((int)0x818C), All.MaxFramezoomFactorSgix = ((int)0x818D), All.TextureLodBiasSSgix = ((int)0x818E), All.TextureLodBiasTSgix = ((int)0x818F),
  All.TextureLodBiasRSgix = ((int)0x8190), All.GenerateMipmap = ((int)0x8191), All.GenerateMipmapSgis = ((int)0x8191), All.GenerateMipmapHint = ((int)0x8192),
  All.GenerateMipmapHintSgis = ((int)0x8192), All.GeometryDeformationSgix = ((int)0x8194), All.TextureDeformationSgix = ((int)0x8195), All.DeformationsMaskSgix = ((int)0x8196),
  All.FogOffsetSgix = ((int)0x8198), All.FogOffsetValueSgix = ((int)0x8199), All.TextureCompareSgix = ((int)0x819A), All.TextureCompareOperatorSgix = ((int)0x819B),
  All.TextureLequalRSgix = ((int)0x819C), All.TextureGequalRSgix = ((int)0x819D), All.DepthComponent16 = ((int)0x81A5), All.DepthComponent16Oes = ((int)0x81A5),
  All.DepthComponent16Sgix = ((int)0x81A5), All.DepthComponent24Oes = ((int)0x81A6), All.DepthComponent24Sgix = ((int)0x81A6), All.DepthComponent32Oes = ((int)0x81A7),
  All.DepthComponent32Sgix = ((int)0x81A7), All.Ycrcb422Sgix = ((int)0x81BB), All.Ycrcb444Sgix = ((int)0x81BC), All.EyeDistanceToPointSgis = ((int)0x81F0),
  All.ObjectDistanceToPointSgis = ((int)0x81F1), All.EyeDistanceToLineSgis = ((int)0x81F2), All.ObjectDistanceToLineSgis = ((int)0x81F3), All.EyePointSgis = ((int)0x81F4),
  All.ObjectPointSgis = ((int)0x81F5), All.EyeLineSgis = ((int)0x81F6), All.ObjectLineSgis = ((int)0x81F7), All.LightModelColorControl = ((int)0x81F8),
  All.LightModelColorControlExt = ((int)0x81F8), All.SingleColor = ((int)0x81F9), All.SingleColorExt = ((int)0x81F9), All.SeparateSpecularColor = ((int)0x81FA),
  All.SeparateSpecularColorExt = ((int)0x81FA), All.SharedTexturePaletteExt = ((int)0x81FB), All.FramebufferAttachmentColorEncodingExt = ((int)0x8210), All.FramebufferAttachmentComponentTypeExt = ((int)0x8211),
  All.FramebufferUndefinedOes = ((int)0x8219), All.RgExt = ((int)0x8227), All.R8Ext = ((int)0x8229), All.Rg8Ext = ((int)0x822B),
  All.R16fExt = ((int)0x822D), All.R32fExt = ((int)0x822E), All.Rg16fExt = ((int)0x822F), All.Rg32fExt = ((int)0x8230),
  All.DebugOutputSynchronous = ((int)0x8242), All.DebugOutputSynchronousKhr = ((int)0x8242), All.DebugNextLoggedMessageLength = ((int)0x8243), All.DebugNextLoggedMessageLengthKhr = ((int)0x8243),
  All.DebugCallbackFunction = ((int)0x8244), All.DebugCallbackFunctionKhr = ((int)0x8244), All.DebugCallbackUserParam = ((int)0x8245), All.DebugCallbackUserParamKhr = ((int)0x8245),
  All.DebugSourceApi = ((int)0x8246), All.DebugSourceApiKhr = ((int)0x8246), All.DebugSourceWindowSystem = ((int)0x8247), All.DebugSourceWindowSystemKhr = ((int)0x8247),
  All.DebugSourceShaderCompiler = ((int)0x8248), All.DebugSourceShaderCompilerKhr = ((int)0x8248), All.DebugSourceThirdParty = ((int)0x8249), All.DebugSourceThirdPartyKhr = ((int)0x8249),
  All.DebugSourceApplication = ((int)0x824A), All.DebugSourceApplicationKhr = ((int)0x824A), All.DebugSourceOther = ((int)0x824B), All.DebugSourceOtherKhr = ((int)0x824B),
  All.DebugTypeError = ((int)0x824C), All.DebugTypeErrorKhr = ((int)0x824C), All.DebugTypeDeprecatedBehavior = ((int)0x824D), All.DebugTypeDeprecatedBehaviorKhr = ((int)0x824D),
  All.DebugTypeUndefinedBehavior = ((int)0x824E), All.DebugTypeUndefinedBehaviorKhr = ((int)0x824E), All.DebugTypePortability = ((int)0x824F), All.DebugTypePortabilityKhr = ((int)0x824F),
  All.DebugTypePerformance = ((int)0x8250), All.DebugTypePerformanceKhr = ((int)0x8250), All.DebugTypeOther = ((int)0x8251), All.DebugTypeOtherKhr = ((int)0x8251),
  All.LoseContextOnResetExt = ((int)0x8252), All.GuiltyContextResetExt = ((int)0x8253), All.InnocentContextResetExt = ((int)0x8254), All.UnknownContextResetExt = ((int)0x8255),
  All.ResetNotificationStrategyExt = ((int)0x8256), All.ProgramBinaryRetrievableHint = ((int)0x8257), All.ProgramSeparableExt = ((int)0x8258), All.ActiveProgramExt = ((int)0x8259),
  All.ProgramPipelineBindingExt = ((int)0x825A), All.NoResetNotificationExt = ((int)0x8261), All.DebugTypeMarker = ((int)0x8268), All.DebugTypeMarkerKhr = ((int)0x8268),
  All.DebugTypePushGroup = ((int)0x8269), All.DebugTypePushGroupKhr = ((int)0x8269), All.DebugTypePopGroup = ((int)0x826A), All.DebugTypePopGroupKhr = ((int)0x826A),
  All.DebugSeverityNotification = ((int)0x826B), All.DebugSeverityNotificationKhr = ((int)0x826B), All.MaxDebugGroupStackDepth = ((int)0x826C), All.MaxDebugGroupStackDepthKhr = ((int)0x826C),
  All.DebugGroupStackDepth = ((int)0x826D), All.DebugGroupStackDepthKhr = ((int)0x826D), All.Buffer = ((int)0x82E0), All.BufferKhr = ((int)0x82E0),
  All.Shader = ((int)0x82E1), All.ShaderKhr = ((int)0x82E1), All.Program = ((int)0x82E2), All.ProgramKhr = ((int)0x82E2),
  All.Query = ((int)0x82E3), All.QueryKhr = ((int)0x82E3), All.ProgramPipeline = ((int)0x82E4), All.Sampler = ((int)0x82E6),
  All.SamplerKhr = ((int)0x82E6), All.DisplayList = ((int)0x82E7), All.MaxLabelLength = ((int)0x82E8), All.MaxLabelLengthKhr = ((int)0x82E8),
  All.ConvolutionHintSgix = ((int)0x8316), All.AlphaMinSgix = ((int)0x8320), All.AlphaMaxSgix = ((int)0x8321), All.ScalebiasHintSgix = ((int)0x8322),
  All.AsyncMarkerSgix = ((int)0x8329), All.PixelTexGenModeSgix = ((int)0x832B), All.AsyncHistogramSgix = ((int)0x832C), All.MaxAsyncHistogramSgix = ((int)0x832D),
  All.PixelTextureSgis = ((int)0x8353), All.PixelFragmentRgbSourceSgis = ((int)0x8354), All.PixelFragmentAlphaSourceSgis = ((int)0x8355), All.LineQualityHintSgix = ((int)0x835B),
  All.AsyncTexImageSgix = ((int)0x835C), All.AsyncDrawPixelsSgix = ((int)0x835D), All.AsyncReadPixelsSgix = ((int)0x835E), All.MaxAsyncTexImageSgix = ((int)0x835F),
  All.MaxAsyncDrawPixelsSgix = ((int)0x8360), All.MaxAsyncReadPixelsSgix = ((int)0x8361), All.UnsignedShort565 = ((int)0x8363), All.UnsignedShort4444RevExt = ((int)0x8365),
  All.UnsignedShort4444RevImg = ((int)0x8365), All.UnsignedShort1555RevExt = ((int)0x8366), All.UnsignedInt2101010RevExt = ((int)0x8368), All.TextureMaxClampSSgix = ((int)0x8369),
  All.TextureMaxClampTSgix = ((int)0x836A), All.TextureMaxClampRSgix = ((int)0x836B), All.MirroredRepeat = ((int)0x8370), All.VertexPreclipSgix = ((int)0x83EE),
  All.VertexPreclipHintSgix = ((int)0x83EF), All.CompressedRgbS3tcDxt1Ext = ((int)0x83F0), All.CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), All.CompressedRgbaS3tcDxt3Angle = ((int)0x83F2),
  All.CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), All.CompressedRgbaS3tcDxt5Angle = ((int)0x83F3), All.CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), All.FragmentLightingSgix = ((int)0x8400),
  All.FragmentColorMaterialSgix = ((int)0x8401), All.FragmentColorMaterialFaceSgix = ((int)0x8402), All.FragmentColorMaterialParameterSgix = ((int)0x8403), All.MaxFragmentLightsSgix = ((int)0x8404),
  All.MaxActiveLightsSgix = ((int)0x8405), All.LightEnvModeSgix = ((int)0x8407), All.FragmentLightModelLocalViewerSgix = ((int)0x8408), All.FragmentLightModelTwoSideSgix = ((int)0x8409),
  All.FragmentLightModelAmbientSgix = ((int)0x840A), All.FragmentLightModelNormalInterpolationSgix = ((int)0x840B), All.FragmentLight0Sgix = ((int)0x840C), All.FragmentLight1Sgix = ((int)0x840D),
  All.FragmentLight2Sgix = ((int)0x840E), All.FragmentLight3Sgix = ((int)0x840F), All.FragmentLight4Sgix = ((int)0x8410), All.FragmentLight5Sgix = ((int)0x8411),
  All.FragmentLight6Sgix = ((int)0x8412), All.FragmentLight7Sgix = ((int)0x8413), All.PackResampleSgix = ((int)0x842C), All.UnpackResampleSgix = ((int)0x842D),
  All.ResampleReplicateSgix = ((int)0x842E), All.ResampleZeroFillSgix = ((int)0x842F), All.ResampleDecimateSgix = ((int)0x8430), All.NearestClipmapNearestSgix = ((int)0x844D),
  All.NearestClipmapLinearSgix = ((int)0x844E), All.LinearClipmapNearestSgix = ((int)0x844F), All.AliasedPointSizeRange = ((int)0x846D), All.AliasedLineWidthRange = ((int)0x846E),
  All.Texture0 = ((int)0X84c0), All.Texture1 = ((int)0X84c1), All.Texture2 = ((int)0X84c2), All.Texture3 = ((int)0X84c3),
  All.Texture4 = ((int)0X84c4), All.Texture5 = ((int)0X84c5), All.Texture6 = ((int)0X84c6), All.Texture7 = ((int)0X84c7),
  All.Texture8 = ((int)0X84c8), All.Texture9 = ((int)0X84c9), All.Texture10 = ((int)0X84ca), All.Texture11 = ((int)0X84cb),
  All.Texture12 = ((int)0X84cc), All.Texture13 = ((int)0X84cd), All.Texture14 = ((int)0X84ce), All.Texture15 = ((int)0X84cf),
  All.Texture16 = ((int)0X84d0), All.Texture17 = ((int)0X84d1), All.Texture18 = ((int)0X84d2), All.Texture19 = ((int)0X84d3),
  All.Texture20 = ((int)0X84d4), All.Texture21 = ((int)0X84d5), All.Texture22 = ((int)0X84d6), All.Texture23 = ((int)0X84d7),
  All.Texture24 = ((int)0X84d8), All.Texture25 = ((int)0X84d9), All.Texture26 = ((int)0X84da), All.Texture27 = ((int)0X84db),
  All.Texture28 = ((int)0X84dc), All.Texture29 = ((int)0X84dd), All.Texture30 = ((int)0X84de), All.Texture31 = ((int)0X84df),
  All.ActiveTexture = ((int)0x84E0), All.MaxRenderbufferSize = ((int)0x84E8), All.TextureCompressionHint = ((int)0x84EF), All.TextureCompressionHintArb = ((int)0x84EF),
  All.AllCompletedNv = ((int)0x84F2), All.FenceStatusNv = ((int)0x84F3), All.FenceConditionNv = ((int)0x84F4), All.DepthStencilOes = ((int)0x84F9),
  All.UnsignedInt248Oes = ((int)0x84FA), All.TextureMaxAnisotropyExt = ((int)0x84FE), All.MaxTextureMaxAnisotropyExt = ((int)0x84FF), All.IncrWrap = ((int)0x8507),
  All.DecrWrap = ((int)0x8508), All.TextureCubeMap = ((int)0x8513), All.TextureBindingCubeMap = ((int)0x8514), All.TextureCubeMapPositiveX = ((int)0x8515),
  All.TextureCubeMapNegativeX = ((int)0x8516), All.TextureCubeMapPositiveY = ((int)0x8517), All.TextureCubeMapNegativeY = ((int)0x8518), All.TextureCubeMapPositiveZ = ((int)0x8519),
  All.TextureCubeMapNegativeZ = ((int)0x851A), All.MaxCubeMapTextureSize = ((int)0x851C), All.VertexArrayStorageHintApple = ((int)0x851F), All.MultisampleFilterHintNv = ((int)0x8534),
  All.PackSubsampleRateSgix = ((int)0x85A0), All.UnpackSubsampleRateSgix = ((int)0x85A1), All.PixelSubsample4444Sgix = ((int)0x85A2), All.PixelSubsample2424Sgix = ((int)0x85A3),
  All.PixelSubsample4242Sgix = ((int)0x85A4), All.TransformHintApple = ((int)0x85B1), All.VertexArrayBindingOes = ((int)0x85B5), All.UnsignedShort88Apple = ((int)0x85BA),
  All.UnsignedShort88RevApple = ((int)0x85BB), All.TextureStorageHintApple = ((int)0x85BC), All.VertexAttribArrayEnabled = ((int)0x8622), All.VertexAttribArraySize = ((int)0x8623),
  All.VertexAttribArrayStride = ((int)0x8624), All.VertexAttribArrayType = ((int)0x8625), All.CurrentVertexAttrib = ((int)0x8626), All.VertexAttribArrayPointer = ((int)0x8645),
  All.NumCompressedTextureFormats = ((int)0x86A2), All.CompressedTextureFormats = ((int)0x86A3), All.Z400BinaryAmd = ((int)0x8740), All.ProgramBinaryLengthOes = ((int)0x8741),
  All.BufferSize = ((int)0x8764), All.BufferUsage = ((int)0x8765), All.AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), All.Gl3DcXAmd = ((int)0x87F9),
  All.Gl3DcXyAmd = ((int)0x87FA), All.NumProgramBinaryFormatsOes = ((int)0x87FE), All.ProgramBinaryFormatsOes = ((int)0x87FF), All.StencilBackFunc = ((int)0x8800),
  All.StencilBackFail = ((int)0x8801), All.StencilBackPassDepthFail = ((int)0x8802), All.StencilBackPassDepthPass = ((int)0x8803), All.Rgba32fExt = ((int)0x8814),
  All.Rgb32fExt = ((int)0x8815), All.Alpha32fExt = ((int)0x8816), All.Luminance32fExt = ((int)0x8818), All.LuminanceAlpha32fExt = ((int)0x8819),
  All.Rgba16fExt = ((int)0x881A), All.Rgb16fExt = ((int)0x881B), All.Alpha16fExt = ((int)0x881C), All.Luminance16fExt = ((int)0x881E),
  All.LuminanceAlpha16fExt = ((int)0x881F), All.WriteonlyRenderingQcom = ((int)0x8823), All.MaxDrawBuffersExt = ((int)0x8824), All.MaxDrawBuffersNv = ((int)0x8824),
  All.DrawBuffer0Ext = ((int)0x8825), All.DrawBuffer0Nv = ((int)0x8825), All.DrawBuffer1Ext = ((int)0x8826), All.DrawBuffer1Nv = ((int)0x8826),
  All.DrawBuffer2Ext = ((int)0x8827), All.DrawBuffer2Nv = ((int)0x8827), All.DrawBuffer3Ext = ((int)0x8828), All.DrawBuffer3Nv = ((int)0x8828),
  All.DrawBuffer4Ext = ((int)0x8829), All.DrawBuffer4Nv = ((int)0x8829), All.DrawBuffer5Ext = ((int)0x882A), All.DrawBuffer5Nv = ((int)0x882A),
  All.DrawBuffer6Ext = ((int)0x882B), All.DrawBuffer6Nv = ((int)0x882B), All.DrawBuffer7Ext = ((int)0x882C), All.DrawBuffer7Nv = ((int)0x882C),
  All.DrawBuffer8Ext = ((int)0x882D), All.DrawBuffer8Nv = ((int)0x882D), All.DrawBuffer9Ext = ((int)0x882E), All.DrawBuffer9Nv = ((int)0x882E),
  All.DrawBuffer10Ext = ((int)0x882F), All.DrawBuffer10Nv = ((int)0x882F), All.DrawBuffer11Ext = ((int)0x8830), All.DrawBuffer11Nv = ((int)0x8830),
  All.DrawBuffer12Ext = ((int)0x8831), All.DrawBuffer12Nv = ((int)0x8831), All.DrawBuffer13Ext = ((int)0x8832), All.DrawBuffer13Nv = ((int)0x8832),
  All.DrawBuffer14Ext = ((int)0x8833), All.DrawBuffer14Nv = ((int)0x8833), All.DrawBuffer15Ext = ((int)0x8834), All.DrawBuffer15Nv = ((int)0x8834),
  All.BlendEquationAlpha = ((int)0x883D), All.TextureCompareModeExt = ((int)0x884C), All.TextureCompareFuncExt = ((int)0x884D), All.CompareRefToTextureExt = ((int)0x884E),
  All.QueryCounterBitsExt = ((int)0x8864), All.CurrentQueryExt = ((int)0x8865), All.QueryResultExt = ((int)0x8866), All.QueryResultAvailableExt = ((int)0x8867),
  All.MaxVertexAttribs = ((int)0x8869), All.VertexAttribArrayNormalized = ((int)0x886A), All.MaxTextureImageUnits = ((int)0x8872), All.ArrayBuffer = ((int)0x8892),
  All.ElementArrayBuffer = ((int)0x8893), All.ArrayBufferBinding = ((int)0x8894), All.ElementArrayBufferBinding = ((int)0x8895), All.VertexAttribArrayBufferBinding = ((int)0x889F),
  All.WriteOnlyOes = ((int)0x88B9), All.BufferAccessOes = ((int)0x88BB), All.BufferMappedOes = ((int)0x88BC), All.BufferMapPointerOes = ((int)0x88BD),
  All.TimeElapsedExt = ((int)0x88BF), All.StreamDraw = ((int)0x88E0), All.StaticDraw = ((int)0x88E4), All.DynamicDraw = ((int)0x88E8),
  All.Etc1Srgb8Nv = ((int)0x88EE), All.Depth24Stencil8Oes = ((int)0x88F0), All.VertexAttribArrayDivisorAngle = ((int)0x88FE), All.VertexAttribArrayDivisorExt = ((int)0x88FE),
  All.VertexAttribArrayDivisorNv = ((int)0x88FE), All.PackResampleOml = ((int)0x8984), All.UnpackResampleOml = ((int)0x8985), All.Rgb422Apple = ((int)0x8A1F),
  All.TextureSrgbDecodeExt = ((int)0x8A48), All.DecodeExt = ((int)0x8A49), All.SkipDecodeExt = ((int)0x8A4A), All.ProgramPipelineObjectExt = ((int)0x8A4F),
  All.RgbRaw422Apple = ((int)0x8A51), All.FragmentShaderDiscardsSamplesExt = ((int)0x8A52), All.SyncObjectApple = ((int)0x8A53), All.CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54),
  All.CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55), All.CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56), All.CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57), All.FragmentShader = ((int)0x8B30),
  All.VertexShader = ((int)0x8B31), All.ProgramObjectExt = ((int)0x8B40), All.ShaderObjectExt = ((int)0x8B48), All.MaxVertexTextureImageUnits = ((int)0x8B4C),
  All.MaxCombinedTextureImageUnits = ((int)0x8B4D), All.ShaderType = ((int)0x8B4F), All.FloatVec2 = ((int)0x8B50), All.FloatVec3 = ((int)0x8B51),
  All.FloatVec4 = ((int)0x8B52), All.IntVec2 = ((int)0x8B53), All.IntVec3 = ((int)0x8B54), All.IntVec4 = ((int)0x8B55),
  All.Bool = ((int)0X8b56), All.BoolVec2 = ((int)0x8B57), All.BoolVec3 = ((int)0x8B58), All.BoolVec4 = ((int)0x8B59),
  All.FloatMat2 = ((int)0x8B5A), All.FloatMat3 = ((int)0x8B5B), All.FloatMat4 = ((int)0x8B5C), All.Sampler2D = ((int)0x8B5E),
  All.Sampler3DOes = ((int)0x8B5F), All.SamplerCube = ((int)0x8B60), All.Sampler2DShadowExt = ((int)0x8B62), All.FloatMat2x3Nv = ((int)0x8B65),
  All.FloatMat2x4Nv = ((int)0x8B66), All.FloatMat3x2Nv = ((int)0x8B67), All.FloatMat3x4Nv = ((int)0x8B68), All.FloatMat4x2Nv = ((int)0x8B69),
  All.FloatMat4x3Nv = ((int)0x8B6A), All.DeleteStatus = ((int)0x8B80), All.CompileStatus = ((int)0x8B81), All.LinkStatus = ((int)0x8B82),
  All.ValidateStatus = ((int)0x8B83), All.InfoLogLength = ((int)0x8B84), All.AttachedShaders = ((int)0x8B85), All.ActiveUniforms = ((int)0x8B86),
  All.ActiveUniformMaxLength = ((int)0x8B87), All.ShaderSourceLength = ((int)0x8B88), All.ActiveAttributes = ((int)0x8B89), All.ActiveAttributeMaxLength = ((int)0x8B8A),
  All.FragmentShaderDerivativeHint = ((int)0x8B8B), All.FragmentShaderDerivativeHintArb = ((int)0x8B8B), All.FragmentShaderDerivativeHintOes = ((int)0x8B8B), All.ShadingLanguageVersion = ((int)0x8B8C),
  All.CurrentProgram = ((int)0x8B8D), All.Palette4Rgb8Oes = ((int)0x8B90), All.Palette4Rgba8Oes = ((int)0x8B91), All.Palette4R5G6B5Oes = ((int)0x8B92),
  All.Palette4Rgba4Oes = ((int)0x8B93), All.Palette4Rgb5A1Oes = ((int)0x8B94), All.Palette8Rgb8Oes = ((int)0x8B95), All.Palette8Rgba8Oes = ((int)0x8B96),
  All.Palette8R5G6B5Oes = ((int)0x8B97), All.Palette8Rgba4Oes = ((int)0x8B98), All.Palette8Rgb5A1Oes = ((int)0x8B99), All.ImplementationColorReadType = ((int)0x8B9A),
  All.ImplementationColorReadFormat = ((int)0x8B9B), All.CounterTypeAmd = ((int)0x8BC0), All.CounterRangeAmd = ((int)0x8BC1), All.UnsignedInt64Amd = ((int)0x8BC2),
  All.PercentageAmd = ((int)0x8BC3), All.PerfmonResultAvailableAmd = ((int)0x8BC4), All.PerfmonResultSizeAmd = ((int)0x8BC5), All.PerfmonResultAmd = ((int)0x8BC6),
  All.TextureWidthQcom = ((int)0x8BD2), All.TextureHeightQcom = ((int)0x8BD3), All.TextureDepthQcom = ((int)0x8BD4), All.TextureInternalFormatQcom = ((int)0x8BD5),
  All.TextureFormatQcom = ((int)0x8BD6), All.TextureTypeQcom = ((int)0x8BD7), All.TextureImageValidQcom = ((int)0x8BD8), All.TextureNumLevelsQcom = ((int)0x8BD9),
  All.TextureTargetQcom = ((int)0x8BDA), All.TextureObjectValidQcom = ((int)0x8BDB), All.StateRestore = ((int)0x8BDC), All.CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00),
  All.CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), All.CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), All.CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03), All.SgxBinaryImg = ((int)0x8C0A),
  All.UnsignedNormalizedExt = ((int)0x8C17), All.AnySamplesPassedExt = ((int)0x8C2F), All.SrgbExt = ((int)0x8C40), All.Srgb8Nv = ((int)0x8C41),
  All.SrgbAlphaExt = ((int)0x8C42), All.Srgb8Alpha8Ext = ((int)0x8C43), All.SluminanceAlphaNv = ((int)0x8C44), All.Sluminance8Alpha8Nv = ((int)0x8C45),
  All.SluminanceNv = ((int)0x8C46), All.Sluminance8Nv = ((int)0x8C47), All.CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C), All.CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D),
  All.CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E), All.CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F), All.AtcRgbAmd = ((int)0x8C92), All.AtcRgbaExplicitAlphaAmd = ((int)0x8C93),
  All.StencilBackRef = ((int)0x8CA3), All.StencilBackValueMask = ((int)0x8CA4), All.StencilBackWritemask = ((int)0x8CA5), All.DrawFramebufferBindingAngle = ((int)0x8CA6),
  All.DrawFramebufferBindingApple = ((int)0x8CA6), All.DrawFramebufferBindingNv = ((int)0x8CA6), All.FramebufferBinding = ((int)0x8CA6), All.RenderbufferBinding = ((int)0x8CA7),
  All.ReadFramebufferAngle = ((int)0x8CA8), All.ReadFramebufferApple = ((int)0x8CA8), All.ReadFramebufferNv = ((int)0x8CA8), All.DrawFramebufferAngle = ((int)0x8CA9),
  All.DrawFramebufferApple = ((int)0x8CA9), All.DrawFramebufferNv = ((int)0x8CA9), All.ReadFramebufferBindingAngle = ((int)0x8CAA), All.ReadFramebufferBindingApple = ((int)0x8CAA),
  All.ReadFramebufferBindingNv = ((int)0x8CAA), All.RenderbufferSamplesAngle = ((int)0x8CAB), All.RenderbufferSamplesApple = ((int)0x8CAB), All.RenderbufferSamplesExt = ((int)0x8CAB),
  All.RenderbufferSamplesNv = ((int)0x8CAB), All.FramebufferAttachmentObjectType = ((int)0x8CD0), All.FramebufferAttachmentObjectName = ((int)0x8CD1), All.FramebufferAttachmentTextureLevel = ((int)0x8CD2),
  All.FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), All.FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4), All.FramebufferComplete = ((int)0x8CD5), All.FramebufferIncompleteAttachment = ((int)0x8CD6),
  All.FramebufferIncompleteMissingAttachment = ((int)0x8CD7), All.FramebufferIncompleteDimensions = ((int)0x8CD9), All.FramebufferUnsupported = ((int)0x8CDD), All.MaxColorAttachmentsExt = ((int)0x8CDF),
  All.MaxColorAttachmentsNv = ((int)0x8CDF), All.ColorAttachment0 = ((int)0x8CE0), All.ColorAttachment0Ext = ((int)0x8CE0), All.ColorAttachment0Nv = ((int)0x8CE0),
  All.ColorAttachment1Ext = ((int)0x8CE1), All.ColorAttachment1Nv = ((int)0x8CE1), All.ColorAttachment2Ext = ((int)0x8CE2), All.ColorAttachment2Nv = ((int)0x8CE2),
  All.ColorAttachment3Ext = ((int)0x8CE3), All.ColorAttachment3Nv = ((int)0x8CE3), All.ColorAttachment4Ext = ((int)0x8CE4), All.ColorAttachment4Nv = ((int)0x8CE4),
  All.ColorAttachment5Ext = ((int)0x8CE5), All.ColorAttachment5Nv = ((int)0x8CE5), All.ColorAttachment6Ext = ((int)0x8CE6), All.ColorAttachment6Nv = ((int)0x8CE6),
  All.ColorAttachment7Ext = ((int)0x8CE7), All.ColorAttachment7Nv = ((int)0x8CE7), All.ColorAttachment8Ext = ((int)0x8CE8), All.ColorAttachment8Nv = ((int)0x8CE8),
  All.ColorAttachment9Ext = ((int)0x8CE9), All.ColorAttachment9Nv = ((int)0x8CE9), All.ColorAttachment10Ext = ((int)0x8CEA), All.ColorAttachment10Nv = ((int)0x8CEA),
  All.ColorAttachment11Ext = ((int)0x8CEB), All.ColorAttachment11Nv = ((int)0x8CEB), All.ColorAttachment12Ext = ((int)0x8CEC), All.ColorAttachment12Nv = ((int)0x8CEC),
  All.ColorAttachment13Ext = ((int)0x8CED), All.ColorAttachment13Nv = ((int)0x8CED), All.ColorAttachment14Ext = ((int)0x8CEE), All.ColorAttachment14Nv = ((int)0x8CEE),
  All.ColorAttachment15Ext = ((int)0x8CEF), All.ColorAttachment15Nv = ((int)0x8CEF), All.DepthAttachment = ((int)0x8D00), All.StencilAttachment = ((int)0x8D20),
  All.Framebuffer = ((int)0X8d40), All.Renderbuffer = ((int)0X8d41), All.RenderbufferWidth = ((int)0x8D42), All.RenderbufferHeight = ((int)0x8D43),
  All.RenderbufferInternalFormat = ((int)0x8D44), All.StencilIndex1Oes = ((int)0x8D46), All.StencilIndex4Oes = ((int)0x8D47), All.StencilIndex8 = ((int)0x8D48),
  All.RenderbufferRedSize = ((int)0x8D50), All.RenderbufferGreenSize = ((int)0x8D51), All.RenderbufferBlueSize = ((int)0x8D52), All.RenderbufferAlphaSize = ((int)0x8D53),
  All.RenderbufferDepthSize = ((int)0x8D54), All.RenderbufferStencilSize = ((int)0x8D55), All.FramebufferIncompleteMultisampleAngle = ((int)0x8D56), All.FramebufferIncompleteMultisampleApple = ((int)0x8D56),
  All.FramebufferIncompleteMultisampleExt = ((int)0x8D56), All.FramebufferIncompleteMultisampleNv = ((int)0x8D56), All.MaxSamplesAngle = ((int)0x8D57), All.MaxSamplesApple = ((int)0x8D57),
  All.MaxSamplesExt = ((int)0x8D57), All.MaxSamplesNv = ((int)0x8D57), All.HalfFloatOes = ((int)0x8D61), All.Rgb565Oes = ((int)0x8D62),
  All.Rgb565 = ((int)0X8d62), All.Etc1Rgb8Oes = ((int)0x8D64), All.TextureExternalOes = ((int)0x8D65), All.SamplerExternalOes = ((int)0x8D66),
  All.TextureBindingExternalOes = ((int)0x8D67), All.RequiredTextureImageUnitsOes = ((int)0x8D68), All.AnySamplesPassedConservativeExt = ((int)0x8D6A), All.FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C),
  All.FramebufferSrgbExt = ((int)0x8DB9), All.Sampler2DArrayShadowNv = ((int)0x8DC4), All.SamplerCubeShadowNv = ((int)0x8DC5), All.LowFloat = ((int)0x8DF0),
  All.MediumFloat = ((int)0x8DF1), All.HighFloat = ((int)0x8DF2), All.LowInt = ((int)0x8DF3), All.MediumInt = ((int)0x8DF4),
  All.HighInt = ((int)0x8DF5), All.UnsignedInt1010102Oes = ((int)0x8DF6), All.Int1010102Oes = ((int)0x8DF7), All.ShaderBinaryFormats = ((int)0x8DF8),
  All.NumShaderBinaryFormats = ((int)0x8DF9), All.ShaderCompiler = ((int)0x8DFA), All.MaxVertexUniformVectors = ((int)0x8DFB), All.MaxVaryingVectors = ((int)0x8DFC),
  All.MaxFragmentUniformVectors = ((int)0x8DFD), All.TransformFeedback = ((int)0x8E22), All.TimestampExt = ((int)0x8E28), All.DepthComponent16NonlinearNv = ((int)0x8E2C),
  All.CoverageComponentNv = ((int)0x8ED0), All.CoverageComponent4Nv = ((int)0x8ED1), All.CoverageAttachmentNv = ((int)0x8ED2), All.CoverageBuffersNv = ((int)0x8ED3),
  All.CoverageSamplesNv = ((int)0x8ED4), All.CoverageAllFragmentsNv = ((int)0x8ED5), All.CoverageEdgeFragmentsNv = ((int)0x8ED6), All.CoverageAutomaticNv = ((int)0x8ED7),
  All.CopyReadBufferNv = ((int)0x8F36), All.CopyWriteBufferNv = ((int)0x8F37), All.MaliShaderBinaryArm = ((int)0x8F60), All.MaliProgramBinaryArm = ((int)0x8F61),
  All.PerfmonGlobalModeQcom = ((int)0x8FA0), All.BinningControlHintQcom = ((int)0x8FB0), All.CpuOptimizedQcom = ((int)0x8FB1), All.GpuOptimizedQcom = ((int)0x8FB2),
  All.RenderDirectToFramebufferQcom = ((int)0x8FB3), All.GpuDisjointExt = ((int)0x8FBB), All.ShaderBinaryViv = ((int)0x8FC4), All.ColorAttachmentExt = ((int)0x90F0),
  All.MultiviewExt = ((int)0x90F1), All.MaxMultiviewBuffersExt = ((int)0x90F2), All.ContextRobustAccessExt = ((int)0x90F3), All.MaxServerWaitTimeoutApple = ((int)0x9111),
  All.ObjectTypeApple = ((int)0x9112), All.SyncConditionApple = ((int)0x9113), All.SyncStatusApple = ((int)0x9114), All.SyncFlagsApple = ((int)0x9115),
  All.SyncFenceApple = ((int)0x9116), All.SyncGpuCommandsCompleteApple = ((int)0x9117), All.UnsignaledApple = ((int)0x9118), All.SignaledApple = ((int)0x9119),
  All.AlreadySignaledApple = ((int)0x911A), All.TimeoutExpiredApple = ((int)0x911B), All.ConditionSatisfiedApple = ((int)0x911C), All.WaitFailedApple = ((int)0x911D),
  All.TextureImmutableFormatExt = ((int)0x912F), All.SgxProgramBinaryImg = ((int)0x9130), All.RenderbufferSamplesImg = ((int)0x9133), All.FramebufferIncompleteMultisampleImg = ((int)0x9134),
  All.MaxSamplesImg = ((int)0x9135), All.TextureSamplesImg = ((int)0x9136), All.CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137), All.CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138),
  All.MaxDebugMessageLength = ((int)0x9143), All.MaxDebugMessageLengthKhr = ((int)0x9143), All.MaxDebugLoggedMessages = ((int)0x9144), All.MaxDebugLoggedMessagesKhr = ((int)0x9144),
  All.DebugLoggedMessages = ((int)0x9145), All.DebugLoggedMessagesKhr = ((int)0x9145), All.DebugSeverityHigh = ((int)0x9146), All.DebugSeverityHighKhr = ((int)0x9146),
  All.DebugSeverityMedium = ((int)0x9147), All.DebugSeverityMediumKhr = ((int)0x9147), All.DebugSeverityLow = ((int)0x9148), All.DebugSeverityLowKhr = ((int)0x9148),
  All.BufferObjectExt = ((int)0x9151), All.QueryObjectExt = ((int)0x9153), All.VertexArrayObjectExt = ((int)0x9154), All.ShaderBinaryDmp = ((int)0x9250),
  All.GccsoShaderBinaryFj = ((int)0x9260), All.BlendPremultipliedSrcNv = ((int)0x9280), All.BlendOverlapNv = ((int)0x9281), All.UncorrelatedNv = ((int)0x9282),
  All.DisjointNv = ((int)0x9283), All.ConjointNv = ((int)0x9284), All.BlendAdvancedCoherentNv = ((int)0x9285), All.SrcNv = ((int)0x9286),
  All.DstNv = ((int)0x9287), All.SrcOverNv = ((int)0x9288), All.DstOverNv = ((int)0x9289), All.SrcInNv = ((int)0x928A),
  All.DstInNv = ((int)0x928B), All.SrcOutNv = ((int)0x928C), All.DstOutNv = ((int)0x928D), All.SrcAtopNv = ((int)0x928E),
  All.DstAtopNv = ((int)0x928F), All.PlusNv = ((int)0x9291), All.PlusDarkerNv = ((int)0x9292), All.MultiplyNv = ((int)0x9294),
  All.ScreenNv = ((int)0x9295), All.OverlayNv = ((int)0x9296), All.DarkenNv = ((int)0x9297), All.LightenNv = ((int)0x9298),
  All.ColordodgeNv = ((int)0x9299), All.ColorburnNv = ((int)0x929A), All.HardlightNv = ((int)0x929B), All.SoftlightNv = ((int)0x929C),
  All.DifferenceNv = ((int)0x929E), All.MinusNv = ((int)0x929F), All.ExclusionNv = ((int)0x92A0), All.ContrastNv = ((int)0x92A1),
  All.InvertRgbNv = ((int)0x92A3), All.LineardodgeNv = ((int)0x92A4), All.LinearburnNv = ((int)0x92A5), All.VividlightNv = ((int)0x92A6),
  All.LinearlightNv = ((int)0x92A7), All.PinlightNv = ((int)0x92A8), All.HardmixNv = ((int)0x92A9), All.HslHueNv = ((int)0x92AD),
  All.HslSaturationNv = ((int)0x92AE), All.HslColorNv = ((int)0x92AF), All.HslLuminosityNv = ((int)0x92B0), All.PlusClampedNv = ((int)0x92B1),
  All.PlusClampedAlphaNv = ((int)0x92B2), All.MinusClampedNv = ((int)0x92B3), All.InvertOvgNv = ((int)0x92B4), All.DebugOutput = ((int)0x92E0),
  All.DebugOutputKhr = ((int)0x92E0), All.TranslatedShaderSourceLengthAngle = ((int)0x93A0), All.Bgra8Ext = ((int)0x93A1), All.TextureUsageAngle = ((int)0x93A2),
  All.FramebufferAttachmentAngle = ((int)0x93A3), All.PackReverseRowOrderAngle = ((int)0x93A4), All.ProgramBinaryAngle = ((int)0x93A6), All.CompressedRgbaAstc4X4Khr = ((int)0x93B0),
  All.CompressedRgbaAstc5X4Khr = ((int)0x93B1), All.CompressedRgbaAstc5X5Khr = ((int)0x93B2), All.CompressedRgbaAstc6X5Khr = ((int)0x93B3), All.CompressedRgbaAstc6X6Khr = ((int)0x93B4),
  All.CompressedRgbaAstc8X5Khr = ((int)0x93B5), All.CompressedRgbaAstc8X6Khr = ((int)0x93B6), All.CompressedRgbaAstc8X8Khr = ((int)0x93B7), All.CompressedRgbaAstc10X5Khr = ((int)0x93B8),
  All.CompressedRgbaAstc10X6Khr = ((int)0x93B9), All.CompressedRgbaAstc10X8Khr = ((int)0x93BA), All.CompressedRgbaAstc10X10Khr = ((int)0x93BB), All.CompressedRgbaAstc12X10Khr = ((int)0x93BC),
  All.CompressedRgbaAstc12X12Khr = ((int)0x93BD), All.CompressedRgbaAstc3X3x3Oes = ((int)0x93C0), All.CompressedRgbaAstc4X3x3Oes = ((int)0x93C1), All.CompressedRgbaAstc4X4x3Oes = ((int)0x93C2),
  All.CompressedRgbaAstc4X4x4Oes = ((int)0x93C3), All.CompressedRgbaAstc5X4x4Oes = ((int)0x93C4), All.CompressedRgbaAstc5X5x4Oes = ((int)0x93C5), All.CompressedRgbaAstc5X5x5Oes = ((int)0x93C6),
  All.CompressedRgbaAstc6X5x5Oes = ((int)0x93C7), All.CompressedRgbaAstc6X6x5Oes = ((int)0x93C8), All.CompressedRgbaAstc6X6x6Oes = ((int)0x93C9), All.CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0),
  All.CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), All.CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), All.CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), All.CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4),
  All.CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), All.CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), All.CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), All.CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8),
  All.CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), All.CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), All.CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), All.CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC),
  All.CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), All.CompressedSrgb8Alpha8Astc3X3x3Oes = ((int)0x93E0), All.CompressedSrgb8Alpha8Astc4X3x3Oes = ((int)0x93E1), All.CompressedSrgb8Alpha8Astc4X4x3Oes = ((int)0x93E2),
  All.CompressedSrgb8Alpha8Astc4X4x4Oes = ((int)0x93E3), All.CompressedSrgb8Alpha8Astc5X4x4Oes = ((int)0x93E4), All.CompressedSrgb8Alpha8Astc5X5x4Oes = ((int)0x93E5), All.CompressedSrgb8Alpha8Astc5X5x5Oes = ((int)0x93E6),
  All.CompressedSrgb8Alpha8Astc6X5x5Oes = ((int)0x93E7), All.CompressedSrgb8Alpha8Astc6X6x5Oes = ((int)0x93E8), All.CompressedSrgb8Alpha8Astc6X6x6Oes = ((int)0x93E9), All.AllAttribBits = unchecked((int)0xFFFFFFFF),
  All.AllBarrierBits = unchecked((int)0xFFFFFFFF), All.AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), All.AllShaderBits = unchecked((int)0xFFFFFFFF), All.AllShaderBitsExt = unchecked((int)0xFFFFFFFF),
  All.ClientAllAttribBits = unchecked((int)0xFFFFFFFF), All.QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), All.TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF), All.LayoutLinearIntel = ((int)1),
  All.One = ((int)1), All.True = ((int)1), All.LayoutLinearCpuCachedIntel = ((int)2)
}
 Used in GL.Amd.GetPerfMonitorCounterData, GL.Amd.GetPerfMonitorCounterInfo and 146 other functions More...
 
enum  AlphaFunction : int {
  AlphaFunction.Never = ((int)0x0200), AlphaFunction.Less = ((int)0x0201), AlphaFunction.Equal = ((int)0x0202), AlphaFunction.Lequal = ((int)0x0203),
  AlphaFunction.Greater = ((int)0x0204), AlphaFunction.Notequal = ((int)0x0205), AlphaFunction.Gequal = ((int)0x0206), AlphaFunction.Always = ((int)0x0207)
}
 Not used directly. More...
 
enum  AmdCompressed3DcTexture : int { AmdCompressed3DcTexture.Gl3DcXAmd = ((int)0x87F9), AmdCompressed3DcTexture.Gl3DcXyAmd = ((int)0x87FA) }
 Not used directly. More...
 
enum  AmdCompressedAtcTexture : int { AmdCompressedAtcTexture.AtcRgbaInterpolatedAlphaAmd = ((int)0x87EE), AmdCompressedAtcTexture.AtcRgbAmd = ((int)0x8C92), AmdCompressedAtcTexture.AtcRgbaExplicitAlphaAmd = ((int)0x8C93) }
 Not used directly. More...
 
enum  AmdPerformanceMonitor : int {
  AmdPerformanceMonitor.CounterTypeAmd = ((int)0x8BC0), AmdPerformanceMonitor.CounterRangeAmd = ((int)0x8BC1), AmdPerformanceMonitor.UnsignedInt64Amd = ((int)0x8BC2), AmdPerformanceMonitor.PercentageAmd = ((int)0x8BC3),
  AmdPerformanceMonitor.PerfmonResultAvailableAmd = ((int)0x8BC4), AmdPerformanceMonitor.PerfmonResultSizeAmd = ((int)0x8BC5), AmdPerformanceMonitor.PerfmonResultAmd = ((int)0x8BC6)
}
 Not used directly. More...
 
enum  AmdProgramBinaryZ400 : int { AmdProgramBinaryZ400.Z400BinaryAmd = ((int)0x8740) }
 Not used directly. More...
 
enum  AngleDepthTexture : int {
  AngleDepthTexture.UnsignedShort = ((int)0x1403), AngleDepthTexture.UnsignedInt = ((int)0x1405), AngleDepthTexture.DepthComponent = ((int)0x1902), AngleDepthTexture.DepthComponent16 = ((int)0x81A5),
  AngleDepthTexture.DepthComponent32Oes = ((int)0x81A7), AngleDepthTexture.DepthStencilOes = ((int)0x84F9), AngleDepthTexture.UnsignedInt248Oes = ((int)0x84FA), AngleDepthTexture.Depth24Stencil8Oes = ((int)0x88F0)
}
 Not used directly. More...
 
enum  AngleFramebufferBlit : int { AngleFramebufferBlit.DrawFramebufferBindingAngle = ((int)0x8CA6), AngleFramebufferBlit.ReadFramebufferAngle = ((int)0x8CA8), AngleFramebufferBlit.DrawFramebufferAngle = ((int)0x8CA9), AngleFramebufferBlit.ReadFramebufferBindingAngle = ((int)0x8CAA) }
 Not used directly. More...
 
enum  AngleFramebufferMultisample : int { AngleFramebufferMultisample.RenderbufferSamplesAngle = ((int)0x8CAB), AngleFramebufferMultisample.FramebufferIncompleteMultisampleAngle = ((int)0x8D56), AngleFramebufferMultisample.MaxSamplesAngle = ((int)0x8D57) }
 Not used directly. More...
 
enum  AngleInstancedArrays : int { AngleInstancedArrays.VertexAttribArrayDivisorAngle = ((int)0x88FE) }
 Not used directly. More...
 
enum  AnglePackReverseRowOrder : int { AnglePackReverseRowOrder.PackReverseRowOrderAngle = ((int)0x93A4) }
 Not used directly. More...
 
enum  AngleProgramBinary : int { AngleProgramBinary.ProgramBinaryAngle = ((int)0x93A6) }
 Not used directly. More...
 
enum  AngleTextureCompressionDxt3 : int { AngleTextureCompressionDxt3.CompressedRgbaS3tcDxt3Angle = ((int)0x83F2) }
 Not used directly. More...
 
enum  AngleTextureCompressionDxt5 : int { AngleTextureCompressionDxt5.CompressedRgbaS3tcDxt5Angle = ((int)0x83F3) }
 Not used directly. More...
 
enum  AngleTextureUsage : int { AngleTextureUsage.TextureUsageAngle = ((int)0x93A2), AngleTextureUsage.FramebufferAttachmentAngle = ((int)0x93A3) }
 Not used directly. More...
 
enum  AngleTranslatedShaderSource : int { AngleTranslatedShaderSource.TranslatedShaderSourceLengthAngle = ((int)0x93A0) }
 Not used directly. More...
 
enum  AppleCopyTextureLevels : int
 Not used directly. More...
 
enum  AppleFramebufferMultisample : int {
  AppleFramebufferMultisample.DrawFramebufferBindingApple = ((int)0x8CA6), AppleFramebufferMultisample.ReadFramebufferApple = ((int)0x8CA8), AppleFramebufferMultisample.DrawFramebufferApple = ((int)0x8CA9), AppleFramebufferMultisample.ReadFramebufferBindingApple = ((int)0x8CAA),
  AppleFramebufferMultisample.RenderbufferSamplesApple = ((int)0x8CAB), AppleFramebufferMultisample.FramebufferIncompleteMultisampleApple = ((int)0x8D56), AppleFramebufferMultisample.MaxSamplesApple = ((int)0x8D57)
}
 Not used directly. More...
 
enum  AppleRgb422 : int { AppleRgb422.UnsignedShort88Apple = ((int)0x85BA), AppleRgb422.UnsignedShort88RevApple = ((int)0x85BB), AppleRgb422.Rgb422Apple = ((int)0x8A1F), AppleRgb422.RgbRaw422Apple = ((int)0x8A51) }
 Not used directly. More...
 
enum  AppleSync : int {
  AppleSync.SyncFlushCommandsBitApple = ((int)0x00000001), AppleSync.SyncObjectApple = ((int)0x8A53), AppleSync.MaxServerWaitTimeoutApple = ((int)0x9111), AppleSync.ObjectTypeApple = ((int)0x9112),
  AppleSync.SyncConditionApple = ((int)0x9113), AppleSync.SyncStatusApple = ((int)0x9114), AppleSync.SyncFlagsApple = ((int)0x9115), AppleSync.SyncFenceApple = ((int)0x9116),
  AppleSync.SyncGpuCommandsCompleteApple = ((int)0x9117), AppleSync.UnsignaledApple = ((int)0x9118), AppleSync.SignaledApple = ((int)0x9119), AppleSync.AlreadySignaledApple = ((int)0x911A),
  AppleSync.TimeoutExpiredApple = ((int)0x911B), AppleSync.ConditionSatisfiedApple = ((int)0x911C), AppleSync.WaitFailedApple = ((int)0x911D), AppleSync.TimeoutIgnoredApple = unchecked((int)0xFFFFFFFFFFFFFFFF)
}
 Not used directly. More...
 
enum  AppleTextureFormatBgra8888 : int { AppleTextureFormatBgra8888.BgraExt = ((int)0x80E1), AppleTextureFormatBgra8888.Bgra8Ext = ((int)0x93A1) }
 Not used directly. More...
 
enum  AppleTextureMaxLevel : int { AppleTextureMaxLevel.TextureMaxLevelApple = ((int)0x813D) }
 Not used directly. More...
 
enum  ArmMaliProgramBinary : int { ArmMaliProgramBinary.MaliProgramBinaryArm = ((int)0x8F61) }
 Not used directly. More...
 
enum  ArmMaliShaderBinary : int { ArmMaliShaderBinary.MaliShaderBinaryArm = ((int)0x8F60) }
 Not used directly. More...
 
enum  ArmRgba8 : int
 Not used directly. More...
 
enum  AttribMask : int {
  AttribMask.CurrentBit = ((int)0x00000001), AttribMask.PointBit = ((int)0x00000002), AttribMask.LineBit = ((int)0x00000004), AttribMask.PolygonBit = ((int)0x00000008),
  AttribMask.PolygonStippleBit = ((int)0x00000010), AttribMask.PixelModeBit = ((int)0x00000020), AttribMask.LightingBit = ((int)0x00000040), AttribMask.FogBit = ((int)0x00000080),
  AttribMask.DepthBufferBit = ((int)0x00000100), AttribMask.AccumBufferBit = ((int)0x00000200), AttribMask.StencilBufferBit = ((int)0x00000400), AttribMask.ViewportBit = ((int)0x00000800),
  AttribMask.TransformBit = ((int)0x00001000), AttribMask.EnableBit = ((int)0x00002000), AttribMask.ColorBufferBit = ((int)0x00004000), AttribMask.HintBit = ((int)0x00008000),
  AttribMask.EvalBit = ((int)0x00010000), AttribMask.ListBit = ((int)0x00020000), AttribMask.TextureBit = ((int)0x00040000), AttribMask.ScissorBit = ((int)0x00080000),
  AttribMask.MultisampleBit = ((int)0x20000000), AttribMask.MultisampleBit3Dfx = ((int)0x20000000), AttribMask.MultisampleBitArb = ((int)0x20000000), AttribMask.MultisampleBitExt = ((int)0x20000000),
  AttribMask.AllAttribBits = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  BeginMode : int {
  BeginMode.Points = ((int)0X0000), BeginMode.Lines = ((int)0X0001), BeginMode.LineLoop = ((int)0X0002), BeginMode.LineStrip = ((int)0X0003),
  BeginMode.Triangles = ((int)0X0004), BeginMode.TriangleStrip = ((int)0X0005), BeginMode.TriangleFan = ((int)0X0006)
}
 Used in GL.DrawArrays, GL.DrawElements More...
 
enum  BlendEquationMode : int { BlendEquationMode.FuncAdd = ((int)0X8006), BlendEquationMode.FuncSubtract = ((int)0X800a), BlendEquationMode.FuncReverseSubtract = ((int)0X800b) }
 Used in GL.BlendEquation, GL.BlendEquationSeparate and 1 other function More...
 
enum  BlendEquationModeExt : int {
  BlendEquationModeExt.LogicOp = ((int)0x0BF1), BlendEquationModeExt.FuncAddExt = ((int)0x8006), BlendEquationModeExt.MinExt = ((int)0x8007), BlendEquationModeExt.MaxExt = ((int)0x8008),
  BlendEquationModeExt.FuncSubtractExt = ((int)0x800A), BlendEquationModeExt.FuncReverseSubtractExt = ((int)0x800B), BlendEquationModeExt.AlphaMinSgix = ((int)0x8320), BlendEquationModeExt.AlphaMaxSgix = ((int)0x8321)
}
 Not used directly. More...
 
enum  BlendingFactorDest : int {
  BlendingFactorDest.Zero = ((int)0), BlendingFactorDest.SrcColor = ((int)0x0300), BlendingFactorDest.OneMinusSrcColor = ((int)0x0301), BlendingFactorDest.SrcAlpha = ((int)0x0302),
  BlendingFactorDest.OneMinusSrcAlpha = ((int)0x0303), BlendingFactorDest.DstAlpha = ((int)0x0304), BlendingFactorDest.OneMinusDstAlpha = ((int)0x0305), BlendingFactorDest.DstColor = ((int)0X0306),
  BlendingFactorDest.OneMinusDstColor = ((int)0X0307), BlendingFactorDest.SrcAlphaSaturate = ((int)0X0308), BlendingFactorDest.ConstantColorExt = ((int)0x8001), BlendingFactorDest.ConstantColor = ((int)0X8001),
  BlendingFactorDest.OneMinusConstantColorExt = ((int)0x8002), BlendingFactorDest.OneMinusConstantColor = ((int)0X8002), BlendingFactorDest.ConstantAlphaExt = ((int)0x8003), BlendingFactorDest.ConstantAlpha = ((int)0X8003),
  BlendingFactorDest.OneMinusConstantAlphaExt = ((int)0x8004), BlendingFactorDest.OneMinusConstantAlpha = ((int)0X8004), BlendingFactorDest.One = ((int)1)
}
 Used in GL.BlendFunc, GL.BlendFuncSeparate More...
 
enum  BlendingFactorSrc : int {
  BlendingFactorSrc.Zero = ((int)0), BlendingFactorSrc.SrcColor = ((int)0X0300), BlendingFactorSrc.OneMinusSrcColor = ((int)0X0301), BlendingFactorSrc.SrcAlpha = ((int)0x0302),
  BlendingFactorSrc.OneMinusSrcAlpha = ((int)0x0303), BlendingFactorSrc.DstAlpha = ((int)0x0304), BlendingFactorSrc.OneMinusDstAlpha = ((int)0x0305), BlendingFactorSrc.DstColor = ((int)0x0306),
  BlendingFactorSrc.OneMinusDstColor = ((int)0x0307), BlendingFactorSrc.SrcAlphaSaturate = ((int)0x0308), BlendingFactorSrc.ConstantColorExt = ((int)0x8001), BlendingFactorSrc.ConstantColor = ((int)0X8001),
  BlendingFactorSrc.OneMinusConstantColorExt = ((int)0x8002), BlendingFactorSrc.OneMinusConstantColor = ((int)0X8002), BlendingFactorSrc.ConstantAlphaExt = ((int)0x8003), BlendingFactorSrc.ConstantAlpha = ((int)0X8003),
  BlendingFactorSrc.OneMinusConstantAlphaExt = ((int)0x8004), BlendingFactorSrc.OneMinusConstantAlpha = ((int)0X8004), BlendingFactorSrc.One = ((int)1)
}
 Used in GL.BlendFunc, GL.BlendFuncSeparate More...
 
enum  BlitFramebufferFilter : int { BlitFramebufferFilter.Nearest = ((int)0X2600), BlitFramebufferFilter.Linear = ((int)0X2601) }
 Used in GL.Angle.BlitFramebuffer, GL.NV.BlitFramebuffer More...
 
enum  Boolean : int { Boolean.False = ((int)0), Boolean.True = ((int)1) }
 Not used directly. More...
 
enum  BufferParameterName : int { BufferParameterName.BufferSize = ((int)0X8764), BufferParameterName.BufferUsage = ((int)0X8765) }
 Used in GL.GetBufferParameter More...
 
enum  BufferPointer : int { BufferPointer.BufferMapPointerOes = ((int)0x88BD) }
 Used in GL.Oes.GetBufferPointer More...
 
enum  BufferTarget : int { BufferTarget.ArrayBuffer = ((int)0X8892), BufferTarget.ElementArrayBuffer = ((int)0X8893) }
 Used in GL.BindBuffer, GL.BufferData and 7 other functions More...
 
enum  BufferUsage : int { BufferUsage.StreamDraw = ((int)0X88e0), BufferUsage.StaticDraw = ((int)0X88e4), BufferUsage.DynamicDraw = ((int)0X88e8) }
 Used in GL.BufferData More...
 
enum  BufferUsageHint : int { BufferUsageHint.StreamDraw = ((int)0X88e0), BufferUsageHint.StaticDraw = ((int)0X88e4), BufferUsageHint.DynamicDraw = ((int)0X88e8) }
 Used in GL.BufferData More...
 
enum  ClearBufferMask : int {
  ClearBufferMask.DepthBufferBit = ((int)0x00000100), ClearBufferMask.AccumBufferBit = ((int)0x00000200), ClearBufferMask.StencilBufferBit = ((int)0x00000400), ClearBufferMask.ColorBufferBit = ((int)0x00004000),
  ClearBufferMask.CoverageBufferBitNv = ((int)0x00008000)
}
 Used in GL.Angle.BlitFramebuffer, GL.Clear and 1 other function More...
 
enum  ClientAttribMask : int { ClientAttribMask.ClientPixelStoreBit = ((int)0x00000001), ClientAttribMask.ClientVertexArrayBit = ((int)0x00000002), ClientAttribMask.ClientAllAttribBits = unchecked((int)0xFFFFFFFF) }
 Not used directly. More...
 
enum  ClientWaitSyncFlags : int { ClientWaitSyncFlags.None = ((int)0), ClientWaitSyncFlags.SyncFlushCommandsBitApple = ((int)0x00000001) }
 Used in GL.Apple.ClientWaitSync More...
 
enum  ClipPlaneName : int {
  ClipPlaneName.ClipDistance0 = ((int)0x3000), ClipPlaneName.ClipPlane0 = ((int)0x3000), ClipPlaneName.ClipDistance1 = ((int)0x3001), ClipPlaneName.ClipPlane1 = ((int)0x3001),
  ClipPlaneName.ClipDistance2 = ((int)0x3002), ClipPlaneName.ClipPlane2 = ((int)0x3002), ClipPlaneName.ClipDistance3 = ((int)0x3003), ClipPlaneName.ClipPlane3 = ((int)0x3003),
  ClipPlaneName.ClipDistance4 = ((int)0x3004), ClipPlaneName.ClipPlane4 = ((int)0x3004), ClipPlaneName.ClipDistance5 = ((int)0x3005), ClipPlaneName.ClipPlane5 = ((int)0x3005),
  ClipPlaneName.ClipDistance6 = ((int)0x3006), ClipPlaneName.ClipDistance7 = ((int)0x3007)
}
 Not used directly. More...
 
enum  ColorMaterialFace : int { ColorMaterialFace.Front = ((int)0x0404), ColorMaterialFace.Back = ((int)0x0405), ColorMaterialFace.FrontAndBack = ((int)0x0408) }
 Not used directly. More...
 
enum  ColorMaterialParameter : int {
  ColorMaterialParameter.Ambient = ((int)0x1200), ColorMaterialParameter.Diffuse = ((int)0x1201), ColorMaterialParameter.Specular = ((int)0x1202), ColorMaterialParameter.Emission = ((int)0x1600),
  ColorMaterialParameter.AmbientAndDiffuse = ((int)0x1602)
}
 Not used directly. More...
 
enum  ColorPointerType : int {
  ColorPointerType.Byte = ((int)0x1400), ColorPointerType.UnsignedByte = ((int)0x1401), ColorPointerType.Short = ((int)0x1402), ColorPointerType.UnsignedShort = ((int)0x1403),
  ColorPointerType.Int = ((int)0x1404), ColorPointerType.UnsignedInt = ((int)0x1405), ColorPointerType.Float = ((int)0x1406), ColorPointerType.Double = ((int)0x140A)
}
 Not used directly. More...
 
enum  ColorTableParameterPNameSgi : int { ColorTableParameterPNameSgi.ColorTableScale = ((int)0x80D6), ColorTableParameterPNameSgi.ColorTableScaleSgi = ((int)0x80D6), ColorTableParameterPNameSgi.ColorTableBias = ((int)0x80D7), ColorTableParameterPNameSgi.ColorTableBiasSgi = ((int)0x80D7) }
 Not used directly. More...
 
enum  ColorTableTargetSgi : int {
  ColorTableTargetSgi.TextureColorTableSgi = ((int)0x80BC), ColorTableTargetSgi.ProxyTextureColorTableSgi = ((int)0x80BD), ColorTableTargetSgi.ColorTable = ((int)0x80D0), ColorTableTargetSgi.ColorTableSgi = ((int)0x80D0),
  ColorTableTargetSgi.PostConvolutionColorTable = ((int)0x80D1), ColorTableTargetSgi.PostConvolutionColorTableSgi = ((int)0x80D1), ColorTableTargetSgi.PostColorMatrixColorTable = ((int)0x80D2), ColorTableTargetSgi.PostColorMatrixColorTableSgi = ((int)0x80D2),
  ColorTableTargetSgi.ProxyColorTable = ((int)0x80D3), ColorTableTargetSgi.ProxyColorTableSgi = ((int)0x80D3), ColorTableTargetSgi.ProxyPostConvolutionColorTable = ((int)0x80D4), ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi = ((int)0x80D4),
  ColorTableTargetSgi.ProxyPostColorMatrixColorTable = ((int)0x80D5), ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi = ((int)0x80D5)
}
 Not used directly. More...
 
enum  CompressedInternalFormat : int { CompressedInternalFormat.Etc1Rgb8Oes = ((int)0x8D64) }
 Used in GL.CompressedTexImage2D, GL.Oes.CompressedTexImage3D More...
 
enum  ContextFlagMask : int { ContextFlagMask.ContextFlagForwardCompatibleBit = ((int)0x00000001), ContextFlagMask.ContextFlagDebugBit = ((int)0x00000002), ContextFlagMask.ContextFlagDebugBitKhr = ((int)0x00000002), ContextFlagMask.ContextFlagRobustAccessBitArb = ((int)0x00000004) }
 Not used directly. More...
 
enum  ContextProfileMask : int { ContextProfileMask.ContextCoreProfileBit = ((int)0x00000001), ContextProfileMask.ContextCompatibilityProfileBit = ((int)0x00000002) }
 Not used directly. More...
 
enum  ConvolutionBorderModeExt : int { ConvolutionBorderModeExt.Reduce = ((int)0x8016), ConvolutionBorderModeExt.ReduceExt = ((int)0x8016) }
 Not used directly. More...
 
enum  ConvolutionParameterExt : int {
  ConvolutionParameterExt.ConvolutionBorderMode = ((int)0x8013), ConvolutionParameterExt.ConvolutionBorderModeExt = ((int)0x8013), ConvolutionParameterExt.ConvolutionFilterScale = ((int)0x8014), ConvolutionParameterExt.ConvolutionFilterScaleExt = ((int)0x8014),
  ConvolutionParameterExt.ConvolutionFilterBias = ((int)0x8015), ConvolutionParameterExt.ConvolutionFilterBiasExt = ((int)0x8015)
}
 Not used directly. More...
 
enum  ConvolutionTargetExt : int { ConvolutionTargetExt.Convolution1D = ((int)0x8010), ConvolutionTargetExt.Convolution1DExt = ((int)0x8010), ConvolutionTargetExt.Convolution2D = ((int)0x8011), ConvolutionTargetExt.Convolution2DExt = ((int)0x8011) }
 Not used directly. More...
 
enum  CullFaceMode : int { CullFaceMode.Front = ((int)0X0404), CullFaceMode.Back = ((int)0X0405), CullFaceMode.FrontAndBack = ((int)0x0408) }
 Used in GL.CullFace, GL.StencilFuncSeparate and 2 other functions More...
 
enum  DataType : int
 Not used directly. More...
 
enum  DebugSeverity : int { DebugSeverity.DebugSeverityNotification = ((int)0x826B), DebugSeverity.DebugSeverityHigh = ((int)0x9146), DebugSeverity.DebugSeverityMedium = ((int)0x9147), DebugSeverity.DebugSeverityLow = ((int)0x9148) }
 Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions More...
 
enum  DebugSeverityControl : int {
  DebugSeverityControl.DontCare = ((int)0x1100), DebugSeverityControl.DebugSeverityNotification = ((int)0x826B), DebugSeverityControl.DebugSeverityHigh = ((int)0x9146), DebugSeverityControl.DebugSeverityMedium = ((int)0x9147),
  DebugSeverityControl.DebugSeverityLow = ((int)0x9148)
}
 Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl More...
 
enum  DebugSource : int {
  DebugSource.DebugSourceApi = ((int)0x8246), DebugSource.DebugSourceWindowSystem = ((int)0x8247), DebugSource.DebugSourceShaderCompiler = ((int)0x8248), DebugSource.DebugSourceThirdParty = ((int)0x8249),
  DebugSource.DebugSourceApplication = ((int)0x824A), DebugSource.DebugSourceOther = ((int)0x824B)
}
 Not used directly. More...
 
enum  DebugSourceControl : int {
  DebugSourceControl.DontCare = ((int)0x1100), DebugSourceControl.DebugSourceApi = ((int)0x8246), DebugSourceControl.DebugSourceWindowSystem = ((int)0x8247), DebugSourceControl.DebugSourceShaderCompiler = ((int)0x8248),
  DebugSourceControl.DebugSourceThirdParty = ((int)0x8249), DebugSourceControl.DebugSourceApplication = ((int)0x824A), DebugSourceControl.DebugSourceOther = ((int)0x824B)
}
 Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl More...
 
enum  DebugSourceExternal : int { DebugSourceExternal.DebugSourceThirdParty = ((int)0x8249), DebugSourceExternal.DebugSourceApplication = ((int)0x824A) }
 Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions More...
 
enum  DebugType : int {
  DebugType.DebugTypeError = ((int)0x824C), DebugType.DebugTypeDeprecatedBehavior = ((int)0x824D), DebugType.DebugTypeUndefinedBehavior = ((int)0x824E), DebugType.DebugTypePortability = ((int)0x824F),
  DebugType.DebugTypePerformance = ((int)0x8250), DebugType.DebugTypeOther = ((int)0x8251), DebugType.DebugTypeMarker = ((int)0x8268), DebugType.DebugTypePushGroup = ((int)0x8269),
  DebugType.DebugTypePopGroup = ((int)0x826A)
}
 Used in GL.DebugMessageInsert, GL.GetDebugMessageLog and 2 other functions More...
 
enum  DebugTypeControl : int {
  DebugTypeControl.DontCare = ((int)0x1100), DebugTypeControl.DebugTypeError = ((int)0x824C), DebugTypeControl.DebugTypeDeprecatedBehavior = ((int)0x824D), DebugTypeControl.DebugTypeUndefinedBehavior = ((int)0x824E),
  DebugTypeControl.DebugTypePortability = ((int)0x824F), DebugTypeControl.DebugTypePerformance = ((int)0x8250), DebugTypeControl.DebugTypeOther = ((int)0x8251), DebugTypeControl.DebugTypeMarker = ((int)0x8268),
  DebugTypeControl.DebugTypePushGroup = ((int)0x8269), DebugTypeControl.DebugTypePopGroup = ((int)0x826A)
}
 Used in GL.DebugMessageControl, GL.Khr.DebugMessageControl More...
 
enum  DepthFunction : int {
  DepthFunction.Never = ((int)0X0200), DepthFunction.Less = ((int)0X0201), DepthFunction.Equal = ((int)0X0202), DepthFunction.Lequal = ((int)0X0203),
  DepthFunction.Greater = ((int)0X0204), DepthFunction.Notequal = ((int)0X0205), DepthFunction.Gequal = ((int)0X0206), DepthFunction.Always = ((int)0X0207)
}
 Used in GL.DepthFunc More...
 
enum  DmpShaderBinary : int { DmpShaderBinary.ShaderBinaryDmp = ((int)0x9250) }
 Not used directly. More...
 
enum  DrawBufferMode : int {
  DrawBufferMode.None = ((int)0), DrawBufferMode.NoneOes = ((int)0), DrawBufferMode.FrontLeft = ((int)0x0400), DrawBufferMode.FrontRight = ((int)0x0401),
  DrawBufferMode.BackLeft = ((int)0x0402), DrawBufferMode.BackRight = ((int)0x0403), DrawBufferMode.Front = ((int)0x0404), DrawBufferMode.Back = ((int)0x0405),
  DrawBufferMode.Left = ((int)0x0406), DrawBufferMode.Right = ((int)0x0407), DrawBufferMode.FrontAndBack = ((int)0x0408), DrawBufferMode.Aux0 = ((int)0x0409),
  DrawBufferMode.Aux1 = ((int)0x040A), DrawBufferMode.Aux2 = ((int)0x040B), DrawBufferMode.Aux3 = ((int)0x040C)
}
 Used in GL.Ext.DrawBuffers, GL.NV.DrawBuffers More...
 
enum  DrawElementsType : int { DrawElementsType.UnsignedByte = ((int)0X1401), DrawElementsType.UnsignedShort = ((int)0X1403) }
 Used in GL.Angle.DrawElementsInstanced, GL.DrawElements and 3 other functions More...
 
enum  EnableCap : int {
  EnableCap.PointSmooth = ((int)0x0B10), EnableCap.LineSmooth = ((int)0x0B20), EnableCap.LineStipple = ((int)0x0B24), EnableCap.PolygonSmooth = ((int)0x0B41),
  EnableCap.PolygonStipple = ((int)0x0B42), EnableCap.CullFace = ((int)0x0B44), EnableCap.Lighting = ((int)0x0B50), EnableCap.ColorMaterial = ((int)0x0B57),
  EnableCap.Fog = ((int)0x0B60), EnableCap.DepthTest = ((int)0x0B71), EnableCap.StencilTest = ((int)0x0B90), EnableCap.Normalize = ((int)0x0BA1),
  EnableCap.AlphaTest = ((int)0x0BC0), EnableCap.Dither = ((int)0X0bd0), EnableCap.Blend = ((int)0X0be2), EnableCap.IndexLogicOp = ((int)0x0BF1),
  EnableCap.ColorLogicOp = ((int)0x0BF2), EnableCap.ScissorTest = ((int)0x0C11), EnableCap.TextureGenS = ((int)0x0C60), EnableCap.TextureGenT = ((int)0x0C61),
  EnableCap.TextureGenR = ((int)0x0C62), EnableCap.TextureGenQ = ((int)0x0C63), EnableCap.AutoNormal = ((int)0x0D80), EnableCap.Map1Color4 = ((int)0x0D90),
  EnableCap.Map1Index = ((int)0x0D91), EnableCap.Map1Normal = ((int)0x0D92), EnableCap.Map1TextureCoord1 = ((int)0x0D93), EnableCap.Map1TextureCoord2 = ((int)0x0D94),
  EnableCap.Map1TextureCoord3 = ((int)0x0D95), EnableCap.Map1TextureCoord4 = ((int)0x0D96), EnableCap.Map1Vertex3 = ((int)0x0D97), EnableCap.Map1Vertex4 = ((int)0x0D98),
  EnableCap.Map2Color4 = ((int)0x0DB0), EnableCap.Map2Index = ((int)0x0DB1), EnableCap.Map2Normal = ((int)0x0DB2), EnableCap.Map2TextureCoord1 = ((int)0x0DB3),
  EnableCap.Map2TextureCoord2 = ((int)0x0DB4), EnableCap.Map2TextureCoord3 = ((int)0x0DB5), EnableCap.Map2TextureCoord4 = ((int)0x0DB6), EnableCap.Map2Vertex3 = ((int)0x0DB7),
  EnableCap.Map2Vertex4 = ((int)0x0DB8), EnableCap.Texture1D = ((int)0x0DE0), EnableCap.Texture2D = ((int)0x0DE1), EnableCap.PolygonOffsetPoint = ((int)0x2A01),
  EnableCap.PolygonOffsetLine = ((int)0x2A02), EnableCap.ClipPlane0 = ((int)0x3000), EnableCap.ClipPlane1 = ((int)0x3001), EnableCap.ClipPlane2 = ((int)0x3002),
  EnableCap.ClipPlane3 = ((int)0x3003), EnableCap.ClipPlane4 = ((int)0x3004), EnableCap.ClipPlane5 = ((int)0x3005), EnableCap.Light0 = ((int)0x4000),
  EnableCap.Light1 = ((int)0x4001), EnableCap.Light2 = ((int)0x4002), EnableCap.Light3 = ((int)0x4003), EnableCap.Light4 = ((int)0x4004),
  EnableCap.Light5 = ((int)0x4005), EnableCap.Light6 = ((int)0x4006), EnableCap.Light7 = ((int)0x4007), EnableCap.Convolution1DExt = ((int)0x8010),
  EnableCap.Convolution2DExt = ((int)0x8011), EnableCap.Separable2DExt = ((int)0x8012), EnableCap.HistogramExt = ((int)0x8024), EnableCap.MinmaxExt = ((int)0x802E),
  EnableCap.PolygonOffsetFill = ((int)0x8037), EnableCap.RescaleNormalExt = ((int)0x803A), EnableCap.Texture3DExt = ((int)0x806F), EnableCap.VertexArray = ((int)0x8074),
  EnableCap.NormalArray = ((int)0x8075), EnableCap.ColorArray = ((int)0x8076), EnableCap.IndexArray = ((int)0x8077), EnableCap.TextureCoordArray = ((int)0x8078),
  EnableCap.EdgeFlagArray = ((int)0x8079), EnableCap.InterlaceSgix = ((int)0x8094), EnableCap.MultisampleSgis = ((int)0x809D), EnableCap.SampleAlphaToMaskSgis = ((int)0x809E),
  EnableCap.SampleAlphaToCoverage = ((int)0X809e), EnableCap.SampleAlphaToOneSgis = ((int)0x809F), EnableCap.SampleMaskSgis = ((int)0x80A0), EnableCap.SampleCoverage = ((int)0X80a0),
  EnableCap.TextureColorTableSgi = ((int)0x80BC), EnableCap.ColorTableSgi = ((int)0x80D0), EnableCap.PostConvolutionColorTableSgi = ((int)0x80D1), EnableCap.PostColorMatrixColorTableSgi = ((int)0x80D2),
  EnableCap.Texture4DSgis = ((int)0x8134), EnableCap.PixelTexGenSgix = ((int)0x8139), EnableCap.SpriteSgix = ((int)0x8148), EnableCap.ReferencePlaneSgix = ((int)0x817D),
  EnableCap.IrInstrument1Sgix = ((int)0x817F), EnableCap.CalligraphicFragmentSgix = ((int)0x8183), EnableCap.FramezoomSgix = ((int)0x818B), EnableCap.FogOffsetSgix = ((int)0x8198),
  EnableCap.SharedTexturePaletteExt = ((int)0x81FB), EnableCap.AsyncHistogramSgix = ((int)0x832C), EnableCap.PixelTextureSgis = ((int)0x8353), EnableCap.AsyncTexImageSgix = ((int)0x835C),
  EnableCap.AsyncDrawPixelsSgix = ((int)0x835D), EnableCap.AsyncReadPixelsSgix = ((int)0x835E), EnableCap.FragmentLightingSgix = ((int)0x8400), EnableCap.FragmentColorMaterialSgix = ((int)0x8401),
  EnableCap.FragmentLight0Sgix = ((int)0x840C), EnableCap.FragmentLight1Sgix = ((int)0x840D), EnableCap.FragmentLight2Sgix = ((int)0x840E), EnableCap.FragmentLight3Sgix = ((int)0x840F),
  EnableCap.FragmentLight4Sgix = ((int)0x8410), EnableCap.FragmentLight5Sgix = ((int)0x8411), EnableCap.FragmentLight6Sgix = ((int)0x8412), EnableCap.FragmentLight7Sgix = ((int)0x8413)
}
 Used in GL.Disable, GL.Enable and 1 other function More...
 
enum  ErrorCode : int {
  ErrorCode.NoError = ((int)0), ErrorCode.InvalidEnum = ((int)0x0500), ErrorCode.InvalidValue = ((int)0x0501), ErrorCode.InvalidOperation = ((int)0x0502),
  ErrorCode.StackOverflow = ((int)0x0503), ErrorCode.StackUnderflow = ((int)0x0504), ErrorCode.OutOfMemory = ((int)0x0505), ErrorCode.InvalidFramebufferOperation = ((int)0x0506),
  ErrorCode.InvalidFramebufferOperationExt = ((int)0x0506), ErrorCode.InvalidFramebufferOperationOes = ((int)0x0506), ErrorCode.TableTooLarge = ((int)0x8031), ErrorCode.TableTooLargeExt = ((int)0x8031),
  ErrorCode.TextureTooLargeExt = ((int)0x8065)
}
 Not used directly. More...
 
enum  EsVersion20 : int {
  EsVersion20.False = ((int)0), EsVersion20.NoError = ((int)0), EsVersion20.None = ((int)0), EsVersion20.Zero = ((int)0),
  EsVersion20.Points = ((int)0x0000), EsVersion20.DepthBufferBit = ((int)0x00000100), EsVersion20.StencilBufferBit = ((int)0x00000400), EsVersion20.ColorBufferBit = ((int)0x00004000),
  EsVersion20.Lines = ((int)0x0001), EsVersion20.LineLoop = ((int)0x0002), EsVersion20.LineStrip = ((int)0x0003), EsVersion20.Triangles = ((int)0x0004),
  EsVersion20.TriangleStrip = ((int)0x0005), EsVersion20.TriangleFan = ((int)0x0006), EsVersion20.Never = ((int)0x0200), EsVersion20.Less = ((int)0x0201),
  EsVersion20.Equal = ((int)0x0202), EsVersion20.Lequal = ((int)0x0203), EsVersion20.Greater = ((int)0x0204), EsVersion20.Notequal = ((int)0x0205),
  EsVersion20.Gequal = ((int)0x0206), EsVersion20.Always = ((int)0x0207), EsVersion20.SrcColor = ((int)0x0300), EsVersion20.OneMinusSrcColor = ((int)0x0301),
  EsVersion20.SrcAlpha = ((int)0x0302), EsVersion20.OneMinusSrcAlpha = ((int)0x0303), EsVersion20.DstAlpha = ((int)0x0304), EsVersion20.OneMinusDstAlpha = ((int)0x0305),
  EsVersion20.DstColor = ((int)0x0306), EsVersion20.OneMinusDstColor = ((int)0x0307), EsVersion20.SrcAlphaSaturate = ((int)0x0308), EsVersion20.Front = ((int)0x0404),
  EsVersion20.Back = ((int)0x0405), EsVersion20.FrontAndBack = ((int)0x0408), EsVersion20.InvalidEnum = ((int)0x0500), EsVersion20.InvalidValue = ((int)0x0501),
  EsVersion20.InvalidOperation = ((int)0x0502), EsVersion20.OutOfMemory = ((int)0x0505), EsVersion20.InvalidFramebufferOperation = ((int)0x0506), EsVersion20.Cw = ((int)0x0900),
  EsVersion20.Ccw = ((int)0x0901), EsVersion20.LineWidth = ((int)0x0B21), EsVersion20.CullFace = ((int)0x0B44), EsVersion20.CullFaceMode = ((int)0x0B45),
  EsVersion20.FrontFace = ((int)0x0B46), EsVersion20.DepthRange = ((int)0x0B70), EsVersion20.DepthTest = ((int)0x0B71), EsVersion20.DepthWritemask = ((int)0x0B72),
  EsVersion20.DepthClearValue = ((int)0x0B73), EsVersion20.DepthFunc = ((int)0x0B74), EsVersion20.StencilTest = ((int)0x0B90), EsVersion20.StencilClearValue = ((int)0x0B91),
  EsVersion20.StencilFunc = ((int)0x0B92), EsVersion20.StencilValueMask = ((int)0x0B93), EsVersion20.StencilFail = ((int)0x0B94), EsVersion20.StencilPassDepthFail = ((int)0x0B95),
  EsVersion20.StencilPassDepthPass = ((int)0x0B96), EsVersion20.StencilRef = ((int)0x0B97), EsVersion20.StencilWritemask = ((int)0x0B98), EsVersion20.Viewport = ((int)0x0BA2),
  EsVersion20.Dither = ((int)0x0BD0), EsVersion20.Blend = ((int)0x0BE2), EsVersion20.ScissorBox = ((int)0x0C10), EsVersion20.ScissorTest = ((int)0x0C11),
  EsVersion20.ColorClearValue = ((int)0x0C22), EsVersion20.ColorWritemask = ((int)0x0C23), EsVersion20.UnpackAlignment = ((int)0x0CF5), EsVersion20.PackAlignment = ((int)0x0D05),
  EsVersion20.MaxTextureSize = ((int)0x0D33), EsVersion20.MaxViewportDims = ((int)0x0D3A), EsVersion20.SubpixelBits = ((int)0x0D50), EsVersion20.RedBits = ((int)0x0D52),
  EsVersion20.GreenBits = ((int)0x0D53), EsVersion20.BlueBits = ((int)0x0D54), EsVersion20.AlphaBits = ((int)0x0D55), EsVersion20.DepthBits = ((int)0x0D56),
  EsVersion20.StencilBits = ((int)0x0D57), EsVersion20.Texture2D = ((int)0x0DE1), EsVersion20.DontCare = ((int)0x1100), EsVersion20.Fastest = ((int)0x1101),
  EsVersion20.Nicest = ((int)0x1102), EsVersion20.Byte = ((int)0x1400), EsVersion20.UnsignedByte = ((int)0x1401), EsVersion20.Short = ((int)0x1402),
  EsVersion20.UnsignedShort = ((int)0x1403), EsVersion20.Int = ((int)0x1404), EsVersion20.UnsignedInt = ((int)0x1405), EsVersion20.Float = ((int)0x1406),
  EsVersion20.Fixed = ((int)0x140C), EsVersion20.Invert = ((int)0x150A), EsVersion20.Texture = ((int)0x1702), EsVersion20.DepthComponent = ((int)0x1902),
  EsVersion20.Alpha = ((int)0x1906), EsVersion20.Rgb = ((int)0x1907), EsVersion20.Rgba = ((int)0x1908), EsVersion20.Luminance = ((int)0x1909),
  EsVersion20.LuminanceAlpha = ((int)0x190A), EsVersion20.Keep = ((int)0x1E00), EsVersion20.Replace = ((int)0x1E01), EsVersion20.Incr = ((int)0x1E02),
  EsVersion20.Decr = ((int)0x1E03), EsVersion20.Vendor = ((int)0x1F00), EsVersion20.Renderer = ((int)0x1F01), EsVersion20.Version = ((int)0x1F02),
  EsVersion20.Extensions = ((int)0x1F03), EsVersion20.Nearest = ((int)0x2600), EsVersion20.Linear = ((int)0x2601), EsVersion20.NearestMipmapNearest = ((int)0x2700),
  EsVersion20.LinearMipmapNearest = ((int)0x2701), EsVersion20.NearestMipmapLinear = ((int)0x2702), EsVersion20.LinearMipmapLinear = ((int)0x2703), EsVersion20.TextureMagFilter = ((int)0x2800),
  EsVersion20.TextureMinFilter = ((int)0x2801), EsVersion20.TextureWrapS = ((int)0x2802), EsVersion20.TextureWrapT = ((int)0x2803), EsVersion20.Repeat = ((int)0x2901),
  EsVersion20.PolygonOffsetUnits = ((int)0x2A00), EsVersion20.ConstantColor = ((int)0x8001), EsVersion20.OneMinusConstantColor = ((int)0x8002), EsVersion20.ConstantAlpha = ((int)0x8003),
  EsVersion20.OneMinusConstantAlpha = ((int)0x8004), EsVersion20.BlendColor = ((int)0x8005), EsVersion20.FuncAdd = ((int)0x8006), EsVersion20.BlendEquation = ((int)0x8009),
  EsVersion20.BlendEquationRgb = ((int)0x8009), EsVersion20.FuncSubtract = ((int)0x800A), EsVersion20.FuncReverseSubtract = ((int)0x800B), EsVersion20.UnsignedShort4444 = ((int)0x8033),
  EsVersion20.UnsignedShort5551 = ((int)0x8034), EsVersion20.PolygonOffsetFill = ((int)0x8037), EsVersion20.PolygonOffsetFactor = ((int)0x8038), EsVersion20.Rgba4 = ((int)0x8056),
  EsVersion20.Rgb5A1 = ((int)0x8057), EsVersion20.TextureBinding2D = ((int)0x8069), EsVersion20.SampleAlphaToCoverage = ((int)0x809E), EsVersion20.SampleCoverage = ((int)0x80A0),
  EsVersion20.SampleBuffers = ((int)0x80A8), EsVersion20.Samples = ((int)0x80A9), EsVersion20.SampleCoverageValue = ((int)0x80AA), EsVersion20.SampleCoverageInvert = ((int)0x80AB),
  EsVersion20.BlendDstRgb = ((int)0x80C8), EsVersion20.BlendSrcRgb = ((int)0x80C9), EsVersion20.BlendDstAlpha = ((int)0x80CA), EsVersion20.BlendSrcAlpha = ((int)0x80CB),
  EsVersion20.ClampToEdge = ((int)0x812F), EsVersion20.GenerateMipmapHint = ((int)0x8192), EsVersion20.DepthComponent16 = ((int)0x81A5), EsVersion20.UnsignedShort565 = ((int)0x8363),
  EsVersion20.MirroredRepeat = ((int)0x8370), EsVersion20.AliasedPointSizeRange = ((int)0x846D), EsVersion20.AliasedLineWidthRange = ((int)0x846E), EsVersion20.Texture0 = ((int)0x84C0),
  EsVersion20.Texture1 = ((int)0x84C1), EsVersion20.Texture2 = ((int)0x84C2), EsVersion20.Texture3 = ((int)0x84C3), EsVersion20.Texture4 = ((int)0x84C4),
  EsVersion20.Texture5 = ((int)0x84C5), EsVersion20.Texture6 = ((int)0x84C6), EsVersion20.Texture7 = ((int)0x84C7), EsVersion20.Texture8 = ((int)0x84C8),
  EsVersion20.Texture9 = ((int)0x84C9), EsVersion20.Texture10 = ((int)0x84CA), EsVersion20.Texture11 = ((int)0x84CB), EsVersion20.Texture12 = ((int)0x84CC),
  EsVersion20.Texture13 = ((int)0x84CD), EsVersion20.Texture14 = ((int)0x84CE), EsVersion20.Texture15 = ((int)0x84CF), EsVersion20.Texture16 = ((int)0x84D0),
  EsVersion20.Texture17 = ((int)0x84D1), EsVersion20.Texture18 = ((int)0x84D2), EsVersion20.Texture19 = ((int)0x84D3), EsVersion20.Texture20 = ((int)0x84D4),
  EsVersion20.Texture21 = ((int)0x84D5), EsVersion20.Texture22 = ((int)0x84D6), EsVersion20.Texture23 = ((int)0x84D7), EsVersion20.Texture24 = ((int)0x84D8),
  EsVersion20.Texture25 = ((int)0x84D9), EsVersion20.Texture26 = ((int)0x84DA), EsVersion20.Texture27 = ((int)0x84DB), EsVersion20.Texture28 = ((int)0x84DC),
  EsVersion20.Texture29 = ((int)0x84DD), EsVersion20.Texture30 = ((int)0x84DE), EsVersion20.Texture31 = ((int)0x84DF), EsVersion20.ActiveTexture = ((int)0x84E0),
  EsVersion20.MaxRenderbufferSize = ((int)0x84E8), EsVersion20.IncrWrap = ((int)0x8507), EsVersion20.DecrWrap = ((int)0x8508), EsVersion20.TextureCubeMap = ((int)0x8513),
  EsVersion20.TextureBindingCubeMap = ((int)0x8514), EsVersion20.TextureCubeMapPositiveX = ((int)0x8515), EsVersion20.TextureCubeMapNegativeX = ((int)0x8516), EsVersion20.TextureCubeMapPositiveY = ((int)0x8517),
  EsVersion20.TextureCubeMapNegativeY = ((int)0x8518), EsVersion20.TextureCubeMapPositiveZ = ((int)0x8519), EsVersion20.TextureCubeMapNegativeZ = ((int)0x851A), EsVersion20.MaxCubeMapTextureSize = ((int)0x851C),
  EsVersion20.VertexAttribArrayEnabled = ((int)0x8622), EsVersion20.VertexAttribArraySize = ((int)0x8623), EsVersion20.VertexAttribArrayStride = ((int)0x8624), EsVersion20.VertexAttribArrayType = ((int)0x8625),
  EsVersion20.CurrentVertexAttrib = ((int)0x8626), EsVersion20.VertexAttribArrayPointer = ((int)0x8645), EsVersion20.NumCompressedTextureFormats = ((int)0x86A2), EsVersion20.CompressedTextureFormats = ((int)0x86A3),
  EsVersion20.BufferSize = ((int)0x8764), EsVersion20.BufferUsage = ((int)0x8765), EsVersion20.StencilBackFunc = ((int)0x8800), EsVersion20.StencilBackFail = ((int)0x8801),
  EsVersion20.StencilBackPassDepthFail = ((int)0x8802), EsVersion20.StencilBackPassDepthPass = ((int)0x8803), EsVersion20.BlendEquationAlpha = ((int)0x883D), EsVersion20.MaxVertexAttribs = ((int)0x8869),
  EsVersion20.VertexAttribArrayNormalized = ((int)0x886A), EsVersion20.MaxTextureImageUnits = ((int)0x8872), EsVersion20.ArrayBuffer = ((int)0x8892), EsVersion20.ElementArrayBuffer = ((int)0x8893),
  EsVersion20.ArrayBufferBinding = ((int)0x8894), EsVersion20.ElementArrayBufferBinding = ((int)0x8895), EsVersion20.VertexAttribArrayBufferBinding = ((int)0x889F), EsVersion20.StreamDraw = ((int)0x88E0),
  EsVersion20.StaticDraw = ((int)0x88E4), EsVersion20.DynamicDraw = ((int)0x88E8), EsVersion20.FragmentShader = ((int)0x8B30), EsVersion20.VertexShader = ((int)0x8B31),
  EsVersion20.MaxVertexTextureImageUnits = ((int)0x8B4C), EsVersion20.MaxCombinedTextureImageUnits = ((int)0x8B4D), EsVersion20.ShaderType = ((int)0x8B4F), EsVersion20.FloatVec2 = ((int)0x8B50),
  EsVersion20.FloatVec3 = ((int)0x8B51), EsVersion20.FloatVec4 = ((int)0x8B52), EsVersion20.IntVec2 = ((int)0x8B53), EsVersion20.IntVec3 = ((int)0x8B54),
  EsVersion20.IntVec4 = ((int)0x8B55), EsVersion20.Bool = ((int)0x8B56), EsVersion20.BoolVec2 = ((int)0x8B57), EsVersion20.BoolVec3 = ((int)0x8B58),
  EsVersion20.BoolVec4 = ((int)0x8B59), EsVersion20.FloatMat2 = ((int)0x8B5A), EsVersion20.FloatMat3 = ((int)0x8B5B), EsVersion20.FloatMat4 = ((int)0x8B5C),
  EsVersion20.Sampler2D = ((int)0x8B5E), EsVersion20.SamplerCube = ((int)0x8B60), EsVersion20.DeleteStatus = ((int)0x8B80), EsVersion20.CompileStatus = ((int)0x8B81),
  EsVersion20.LinkStatus = ((int)0x8B82), EsVersion20.ValidateStatus = ((int)0x8B83), EsVersion20.InfoLogLength = ((int)0x8B84), EsVersion20.AttachedShaders = ((int)0x8B85),
  EsVersion20.ActiveUniforms = ((int)0x8B86), EsVersion20.ActiveUniformMaxLength = ((int)0x8B87), EsVersion20.ShaderSourceLength = ((int)0x8B88), EsVersion20.ActiveAttributes = ((int)0x8B89),
  EsVersion20.ActiveAttributeMaxLength = ((int)0x8B8A), EsVersion20.ShadingLanguageVersion = ((int)0x8B8C), EsVersion20.CurrentProgram = ((int)0x8B8D), EsVersion20.ImplementationColorReadType = ((int)0x8B9A),
  EsVersion20.ImplementationColorReadFormat = ((int)0x8B9B), EsVersion20.StencilBackRef = ((int)0x8CA3), EsVersion20.StencilBackValueMask = ((int)0x8CA4), EsVersion20.StencilBackWritemask = ((int)0x8CA5),
  EsVersion20.FramebufferBinding = ((int)0x8CA6), EsVersion20.RenderbufferBinding = ((int)0x8CA7), EsVersion20.FramebufferAttachmentObjectType = ((int)0x8CD0), EsVersion20.FramebufferAttachmentObjectName = ((int)0x8CD1),
  EsVersion20.FramebufferAttachmentTextureLevel = ((int)0x8CD2), EsVersion20.FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), EsVersion20.FramebufferComplete = ((int)0x8CD5), EsVersion20.FramebufferIncompleteAttachment = ((int)0x8CD6),
  EsVersion20.FramebufferIncompleteMissingAttachment = ((int)0x8CD7), EsVersion20.FramebufferIncompleteDimensions = ((int)0x8CD9), EsVersion20.FramebufferUnsupported = ((int)0x8CDD), EsVersion20.ColorAttachment0 = ((int)0x8CE0),
  EsVersion20.DepthAttachment = ((int)0x8D00), EsVersion20.StencilAttachment = ((int)0x8D20), EsVersion20.Framebuffer = ((int)0x8D40), EsVersion20.Renderbuffer = ((int)0x8D41),
  EsVersion20.RenderbufferWidth = ((int)0x8D42), EsVersion20.RenderbufferHeight = ((int)0x8D43), EsVersion20.RenderbufferInternalFormat = ((int)0x8D44), EsVersion20.StencilIndex8 = ((int)0x8D48),
  EsVersion20.RenderbufferRedSize = ((int)0x8D50), EsVersion20.RenderbufferGreenSize = ((int)0x8D51), EsVersion20.RenderbufferBlueSize = ((int)0x8D52), EsVersion20.RenderbufferAlphaSize = ((int)0x8D53),
  EsVersion20.RenderbufferDepthSize = ((int)0x8D54), EsVersion20.RenderbufferStencilSize = ((int)0x8D55), EsVersion20.Rgb565 = ((int)0x8D62), EsVersion20.LowFloat = ((int)0x8DF0),
  EsVersion20.MediumFloat = ((int)0x8DF1), EsVersion20.HighFloat = ((int)0x8DF2), EsVersion20.LowInt = ((int)0x8DF3), EsVersion20.MediumInt = ((int)0x8DF4),
  EsVersion20.HighInt = ((int)0x8DF5), EsVersion20.ShaderBinaryFormats = ((int)0x8DF8), EsVersion20.NumShaderBinaryFormats = ((int)0x8DF9), EsVersion20.ShaderCompiler = ((int)0x8DFA),
  EsVersion20.MaxVertexUniformVectors = ((int)0x8DFB), EsVersion20.MaxVaryingVectors = ((int)0x8DFC), EsVersion20.MaxFragmentUniformVectors = ((int)0x8DFD), EsVersion20.One = ((int)1),
  EsVersion20.True = ((int)1)
}
 Not used directly. More...
 
enum  ExtBlendMinmax : int { ExtBlendMinmax.FuncAddExt = ((int)0x8006), ExtBlendMinmax.MinExt = ((int)0x8007), ExtBlendMinmax.MaxExt = ((int)0x8008), ExtBlendMinmax.BlendEquationExt = ((int)0x8009) }
 Not used directly. More...
 
enum  ExtColorBufferHalfFloat : int {
  ExtColorBufferHalfFloat.FramebufferAttachmentComponentTypeExt = ((int)0x8211), ExtColorBufferHalfFloat.R16fExt = ((int)0x822D), ExtColorBufferHalfFloat.Rg16fExt = ((int)0x822F), ExtColorBufferHalfFloat.Rgba16fExt = ((int)0x881A),
  ExtColorBufferHalfFloat.Rgb16fExt = ((int)0x881B), ExtColorBufferHalfFloat.UnsignedNormalizedExt = ((int)0x8C17)
}
 Not used directly. More...
 
enum  ExtDebugLabel : int {
  ExtDebugLabel.Sampler = ((int)0x82E6), ExtDebugLabel.ProgramPipelineObjectExt = ((int)0x8A4F), ExtDebugLabel.ProgramObjectExt = ((int)0x8B40), ExtDebugLabel.ShaderObjectExt = ((int)0x8B48),
  ExtDebugLabel.TransformFeedback = ((int)0x8E22), ExtDebugLabel.BufferObjectExt = ((int)0x9151), ExtDebugLabel.QueryObjectExt = ((int)0x9153), ExtDebugLabel.VertexArrayObjectExt = ((int)0x9154)
}
 Not used directly. More...
 
enum  ExtDebugMarker : int
 Not used directly. More...
 
enum  ExtDiscardFramebuffer : int { ExtDiscardFramebuffer.ColorExt = ((int)0x1800), ExtDiscardFramebuffer.DepthExt = ((int)0x1801), ExtDiscardFramebuffer.StencilExt = ((int)0x1802) }
 Not used directly. More...
 
enum  ExtDisjointTimerQuery : int {
  ExtDisjointTimerQuery.QueryCounterBitsExt = ((int)0x8864), ExtDisjointTimerQuery.CurrentQueryExt = ((int)0x8865), ExtDisjointTimerQuery.QueryResultExt = ((int)0x8866), ExtDisjointTimerQuery.QueryResultAvailableExt = ((int)0x8867),
  ExtDisjointTimerQuery.TimeElapsedExt = ((int)0x88BF), ExtDisjointTimerQuery.TimestampExt = ((int)0x8E28), ExtDisjointTimerQuery.GpuDisjointExt = ((int)0x8FBB)
}
 Not used directly. More...
 
enum  ExtDrawBuffers : int {
  ExtDrawBuffers.MaxDrawBuffersExt = ((int)0x8824), ExtDrawBuffers.DrawBuffer0Ext = ((int)0x8825), ExtDrawBuffers.DrawBuffer1Ext = ((int)0x8826), ExtDrawBuffers.DrawBuffer2Ext = ((int)0x8827),
  ExtDrawBuffers.DrawBuffer3Ext = ((int)0x8828), ExtDrawBuffers.DrawBuffer4Ext = ((int)0x8829), ExtDrawBuffers.DrawBuffer5Ext = ((int)0x882A), ExtDrawBuffers.DrawBuffer6Ext = ((int)0x882B),
  ExtDrawBuffers.DrawBuffer7Ext = ((int)0x882C), ExtDrawBuffers.DrawBuffer8Ext = ((int)0x882D), ExtDrawBuffers.DrawBuffer9Ext = ((int)0x882E), ExtDrawBuffers.DrawBuffer10Ext = ((int)0x882F),
  ExtDrawBuffers.DrawBuffer11Ext = ((int)0x8830), ExtDrawBuffers.DrawBuffer12Ext = ((int)0x8831), ExtDrawBuffers.DrawBuffer13Ext = ((int)0x8832), ExtDrawBuffers.DrawBuffer14Ext = ((int)0x8833),
  ExtDrawBuffers.DrawBuffer15Ext = ((int)0x8834), ExtDrawBuffers.MaxColorAttachmentsExt = ((int)0x8CDF), ExtDrawBuffers.ColorAttachment0Ext = ((int)0x8CE0), ExtDrawBuffers.ColorAttachment1Ext = ((int)0x8CE1),
  ExtDrawBuffers.ColorAttachment2Ext = ((int)0x8CE2), ExtDrawBuffers.ColorAttachment3Ext = ((int)0x8CE3), ExtDrawBuffers.ColorAttachment4Ext = ((int)0x8CE4), ExtDrawBuffers.ColorAttachment5Ext = ((int)0x8CE5),
  ExtDrawBuffers.ColorAttachment6Ext = ((int)0x8CE6), ExtDrawBuffers.ColorAttachment7Ext = ((int)0x8CE7), ExtDrawBuffers.ColorAttachment8Ext = ((int)0x8CE8), ExtDrawBuffers.ColorAttachment9Ext = ((int)0x8CE9),
  ExtDrawBuffers.ColorAttachment10Ext = ((int)0x8CEA), ExtDrawBuffers.ColorAttachment11Ext = ((int)0x8CEB), ExtDrawBuffers.ColorAttachment12Ext = ((int)0x8CEC), ExtDrawBuffers.ColorAttachment13Ext = ((int)0x8CED),
  ExtDrawBuffers.ColorAttachment14Ext = ((int)0x8CEE), ExtDrawBuffers.ColorAttachment15Ext = ((int)0x8CEF)
}
 Not used directly. More...
 
enum  ExtDrawInstanced : int
 Not used directly. More...
 
enum  ExtInstancedArrays : int { ExtInstancedArrays.VertexAttribArrayDivisorExt = ((int)0x88FE) }
 Not used directly. More...
 
enum  ExtMapBufferRange : int {
  ExtMapBufferRange.MapReadBitExt = ((int)0x0001), ExtMapBufferRange.MapWriteBitExt = ((int)0x0002), ExtMapBufferRange.MapInvalidateRangeBitExt = ((int)0x0004), ExtMapBufferRange.MapInvalidateBufferBitExt = ((int)0x0008),
  ExtMapBufferRange.MapFlushExplicitBitExt = ((int)0x0010), ExtMapBufferRange.MapUnsynchronizedBitExt = ((int)0x0020)
}
 Not used directly. More...
 
enum  ExtMultiDrawArrays : int
 Not used directly. More...
 
enum  ExtMultisampledRenderToTexture : int { ExtMultisampledRenderToTexture.RenderbufferSamplesExt = ((int)0x8CAB), ExtMultisampledRenderToTexture.FramebufferIncompleteMultisampleExt = ((int)0x8D56), ExtMultisampledRenderToTexture.MaxSamplesExt = ((int)0x8D57), ExtMultisampledRenderToTexture.FramebufferAttachmentTextureSamplesExt = ((int)0x8D6C) }
 Not used directly. More...
 
enum  ExtMultiviewDrawBuffers : int {
  ExtMultiviewDrawBuffers.DrawBufferExt = ((int)0x0C01), ExtMultiviewDrawBuffers.ReadBufferExt = ((int)0x0C02), ExtMultiviewDrawBuffers.ColorAttachmentExt = ((int)0x90F0), ExtMultiviewDrawBuffers.MultiviewExt = ((int)0x90F1),
  ExtMultiviewDrawBuffers.MaxMultiviewBuffersExt = ((int)0x90F2)
}
 Not used directly. More...
 
enum  ExtOcclusionQueryBoolean : int {
  ExtOcclusionQueryBoolean.CurrentQueryExt = ((int)0x8865), ExtOcclusionQueryBoolean.QueryResultExt = ((int)0x8866), ExtOcclusionQueryBoolean.QueryResultAvailableExt = ((int)0x8867), ExtOcclusionQueryBoolean.AnySamplesPassedExt = ((int)0x8C2F),
  ExtOcclusionQueryBoolean.AnySamplesPassedConservativeExt = ((int)0x8D6A)
}
 Not used directly. More...
 
enum  ExtPvrtcSrgb : int { ExtPvrtcSrgb.CompressedSrgbPvrtc2Bppv1Ext = ((int)0x8A54), ExtPvrtcSrgb.CompressedSrgbPvrtc4Bppv1Ext = ((int)0x8A55), ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc2Bppv1Ext = ((int)0x8A56), ExtPvrtcSrgb.CompressedSrgbAlphaPvrtc4Bppv1Ext = ((int)0x8A57) }
 Not used directly. More...
 
enum  ExtReadFormatBgra : int { ExtReadFormatBgra.BgraExt = ((int)0x80E1), ExtReadFormatBgra.UnsignedShort4444RevExt = ((int)0x8365), ExtReadFormatBgra.UnsignedShort1555RevExt = ((int)0x8366) }
 Not used directly. More...
 
enum  ExtRobustness : int {
  ExtRobustness.NoError = ((int)0), ExtRobustness.LoseContextOnResetExt = ((int)0x8252), ExtRobustness.GuiltyContextResetExt = ((int)0x8253), ExtRobustness.InnocentContextResetExt = ((int)0x8254),
  ExtRobustness.UnknownContextResetExt = ((int)0x8255), ExtRobustness.ResetNotificationStrategyExt = ((int)0x8256), ExtRobustness.NoResetNotificationExt = ((int)0x8261), ExtRobustness.ContextRobustAccessExt = ((int)0x90F3)
}
 Not used directly. More...
 
enum  ExtSeparateShaderObjects : int {
  ExtSeparateShaderObjects.VertexShaderBitExt = ((int)0x00000001), ExtSeparateShaderObjects.FragmentShaderBitExt = ((int)0x00000002), ExtSeparateShaderObjects.ProgramSeparableExt = ((int)0x8258), ExtSeparateShaderObjects.ActiveProgramExt = ((int)0x8259),
  ExtSeparateShaderObjects.ProgramPipelineBindingExt = ((int)0x825A), ExtSeparateShaderObjects.AllShaderBitsExt = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  ExtShaderFramebufferFetch : int { ExtShaderFramebufferFetch.FragmentShaderDiscardsSamplesExt = ((int)0x8A52) }
 Not used directly. More...
 
enum  ExtShaderIntegerMix : int
 Not used directly. More...
 
enum  ExtShaderTextureLod : int
 Not used directly. More...
 
enum  ExtShadowSamplers : int { ExtShadowSamplers.TextureCompareModeExt = ((int)0x884C), ExtShadowSamplers.TextureCompareFuncExt = ((int)0x884D), ExtShadowSamplers.CompareRefToTextureExt = ((int)0x884E), ExtShadowSamplers.Sampler2DShadowExt = ((int)0x8B62) }
 Not used directly. More...
 
enum  ExtSrgb : int { ExtSrgb.FramebufferAttachmentColorEncodingExt = ((int)0x8210), ExtSrgb.SrgbExt = ((int)0x8C40), ExtSrgb.SrgbAlphaExt = ((int)0x8C42), ExtSrgb.Srgb8Alpha8Ext = ((int)0x8C43) }
 Not used directly. More...
 
enum  ExtSrgbWriteControl : int { ExtSrgbWriteControl.FramebufferSrgbExt = ((int)0x8DB9) }
 Not used directly. More...
 
enum  ExtTextureCompressionDxt1 : int { ExtTextureCompressionDxt1.CompressedRgbS3tcDxt1Ext = ((int)0x83F0), ExtTextureCompressionDxt1.CompressedRgbaS3tcDxt1Ext = ((int)0x83F1) }
 Not used directly. More...
 
enum  ExtTextureCompressionS3tc : int { ExtTextureCompressionS3tc.CompressedRgbS3tcDxt1Ext = ((int)0x83F0), ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt1Ext = ((int)0x83F1), ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), ExtTextureCompressionS3tc.CompressedRgbaS3tcDxt5Ext = ((int)0x83F3) }
 Not used directly. More...
 
enum  ExtTextureFilterAnisotropic : int { ExtTextureFilterAnisotropic.TextureMaxAnisotropyExt = ((int)0x84FE), ExtTextureFilterAnisotropic.MaxTextureMaxAnisotropyExt = ((int)0x84FF) }
 Not used directly. More...
 
enum  ExtTextureFormatBgra8888 : int { ExtTextureFormatBgra8888.BgraExt = ((int)0x80E1) }
 Not used directly. More...
 
enum  ExtTextureRg : int { ExtTextureRg.RedExt = ((int)0x1903), ExtTextureRg.RgExt = ((int)0x8227), ExtTextureRg.R8Ext = ((int)0x8229), ExtTextureRg.Rg8Ext = ((int)0x822B) }
 Not used directly. More...
 
enum  ExtTextureSrgbDecode : int { ExtTextureSrgbDecode.TextureSrgbDecodeExt = ((int)0x8A48), ExtTextureSrgbDecode.DecodeExt = ((int)0x8A49), ExtTextureSrgbDecode.SkipDecodeExt = ((int)0x8A4A) }
 Not used directly. More...
 
enum  ExtTextureStorage : int {
  ExtTextureStorage.Alpha8Ext = ((int)0x803C), ExtTextureStorage.Luminance8Ext = ((int)0x8040), ExtTextureStorage.Luminance8Alpha8Ext = ((int)0x8045), ExtTextureStorage.Rgb10Ext = ((int)0x8052),
  ExtTextureStorage.Rgb10A2Ext = ((int)0x8059), ExtTextureStorage.R8Ext = ((int)0x8229), ExtTextureStorage.Rg8Ext = ((int)0x822B), ExtTextureStorage.R16fExt = ((int)0x822D),
  ExtTextureStorage.R32fExt = ((int)0x822E), ExtTextureStorage.Rg16fExt = ((int)0x822F), ExtTextureStorage.Rg32fExt = ((int)0x8230), ExtTextureStorage.Rgba32fExt = ((int)0x8814),
  ExtTextureStorage.Rgb32fExt = ((int)0x8815), ExtTextureStorage.Alpha32fExt = ((int)0x8816), ExtTextureStorage.Luminance32fExt = ((int)0x8818), ExtTextureStorage.LuminanceAlpha32fExt = ((int)0x8819),
  ExtTextureStorage.Rgba16fExt = ((int)0x881A), ExtTextureStorage.Rgb16fExt = ((int)0x881B), ExtTextureStorage.Alpha16fExt = ((int)0x881C), ExtTextureStorage.Luminance16fExt = ((int)0x881E),
  ExtTextureStorage.LuminanceAlpha16fExt = ((int)0x881F), ExtTextureStorage.TextureImmutableFormatExt = ((int)0x912F), ExtTextureStorage.Bgra8Ext = ((int)0x93A1)
}
 Not used directly. More...
 
enum  ExtTextureType2101010Rev : int { ExtTextureType2101010Rev.UnsignedInt2101010RevExt = ((int)0x8368) }
 Not used directly. More...
 
enum  ExtUnpackSubimage : int { ExtUnpackSubimage.UnpackRowLengthExt = ((int)0x0CF2), ExtUnpackSubimage.UnpackSkipRowsExt = ((int)0x0CF3), ExtUnpackSubimage.UnpackSkipPixelsExt = ((int)0x0CF4) }
 Not used directly. More...
 
enum  FeedBackToken : int {
  FeedBackToken.PassThroughToken = ((int)0x0700), FeedBackToken.PointToken = ((int)0x0701), FeedBackToken.LineToken = ((int)0x0702), FeedBackToken.PolygonToken = ((int)0x0703),
  FeedBackToken.BitmapToken = ((int)0x0704), FeedBackToken.DrawPixelToken = ((int)0x0705), FeedBackToken.CopyPixelToken = ((int)0x0706), FeedBackToken.LineResetToken = ((int)0x0707)
}
 Not used directly. More...
 
enum  FeedbackType : int {
  FeedbackType.Gl2D = ((int)0x0600), FeedbackType.Gl3D = ((int)0x0601), FeedbackType.Gl3DColor = ((int)0x0602), FeedbackType.Gl3DColorTexture = ((int)0x0603),
  FeedbackType.Gl4DColorTexture = ((int)0x0604)
}
 Not used directly. More...
 
enum  FfdMaskSgix : int
 Not used directly. More...
 
enum  FfdTargetSgix : int { FfdTargetSgix.GeometryDeformationSgix = ((int)0x8194), FfdTargetSgix.TextureDeformationSgix = ((int)0x8195) }
 Not used directly. More...
 
enum  FjShaderBinaryGccso : int { FjShaderBinaryGccso.GccsoShaderBinaryFj = ((int)0x9260) }
 Not used directly. More...
 
enum  FogCoordinatePointerType : int { FogCoordinatePointerType.Float = ((int)0x1406), FogCoordinatePointerType.Double = ((int)0x140A) }
 Not used directly. More...
 
enum  FogMode : int { FogMode.Exp = ((int)0x0800), FogMode.Exp2 = ((int)0x0801), FogMode.Linear = ((int)0x2601), FogMode.FogFuncSgis = ((int)0x812A) }
 Not used directly. More...
 
enum  FogParameter : int {
  FogParameter.FogIndex = ((int)0x0B61), FogParameter.FogDensity = ((int)0x0B62), FogParameter.FogStart = ((int)0x0B63), FogParameter.FogEnd = ((int)0x0B64),
  FogParameter.FogMode = ((int)0x0B65), FogParameter.FogColor = ((int)0x0B66), FogParameter.FogOffsetValueSgix = ((int)0x8199)
}
 Not used directly. More...
 
enum  FogPointerTypeExt : int { FogPointerTypeExt.Float = ((int)0x1406), FogPointerTypeExt.Double = ((int)0x140A) }
 Not used directly. More...
 
enum  FogPointerTypeIbm : int { FogPointerTypeIbm.Float = ((int)0x1406), FogPointerTypeIbm.Double = ((int)0x140A) }
 Not used directly. More...
 
enum  FragmentLightModelParameterSgix : int { FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix = ((int)0x8408), FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix = ((int)0x8409), FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix = ((int)0x840A), FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix = ((int)0x840B) }
 Not used directly. More...
 
enum  FramebufferErrorCode : int {
  FramebufferErrorCode.FramebufferComplete = ((int)0X8cd5), FramebufferErrorCode.FramebufferIncompleteAttachment = ((int)0X8cd6), FramebufferErrorCode.FramebufferIncompleteMissingAttachment = ((int)0X8cd7), FramebufferErrorCode.FramebufferIncompleteDimensions = ((int)0X8cd9),
  FramebufferErrorCode.FramebufferUnsupported = ((int)0X8cdd)
}
 Not used directly. More...
 
enum  FramebufferParameterName : int { FramebufferParameterName.FramebufferAttachmentObjectType = ((int)0X8cd0), FramebufferParameterName.FramebufferAttachmentObjectName = ((int)0X8cd1), FramebufferParameterName.FramebufferAttachmentTextureLevel = ((int)0X8cd2), FramebufferParameterName.FramebufferAttachmentTextureCubeMapFace = ((int)0X8cd3) }
 Used in GL.GetFramebufferAttachmentParameter More...
 
enum  FramebufferSlot : int { FramebufferSlot.ColorAttachment0 = ((int)0X8ce0), FramebufferSlot.DepthAttachment = ((int)0X8d00), FramebufferSlot.StencilAttachment = ((int)0X8d20) }
 Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 1 other function More...
 
enum  FramebufferTarget : int { FramebufferTarget.Framebuffer = ((int)0X8d40) }
 Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 3 other functions More...
 
enum  FrontFaceDirection : int { FrontFaceDirection.Cw = ((int)0X0900), FrontFaceDirection.Ccw = ((int)0X0901) }
 Used in GL.FrontFace More...
 
enum  GetColorTableParameterPNameSgi : int {
  GetColorTableParameterPNameSgi.ColorTableScaleSgi = ((int)0x80D6), GetColorTableParameterPNameSgi.ColorTableBiasSgi = ((int)0x80D7), GetColorTableParameterPNameSgi.ColorTableFormatSgi = ((int)0x80D8), GetColorTableParameterPNameSgi.ColorTableWidthSgi = ((int)0x80D9),
  GetColorTableParameterPNameSgi.ColorTableRedSizeSgi = ((int)0x80DA), GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi = ((int)0x80DB), GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi = ((int)0x80DC), GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi = ((int)0x80DD),
  GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi = ((int)0x80DE), GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi = ((int)0x80DF)
}
 Not used directly. More...
 
enum  GetConvolutionParameter : int {
  GetConvolutionParameter.ConvolutionBorderModeExt = ((int)0x8013), GetConvolutionParameter.ConvolutionFilterScaleExt = ((int)0x8014), GetConvolutionParameter.ConvolutionFilterBiasExt = ((int)0x8015), GetConvolutionParameter.ConvolutionFormatExt = ((int)0x8017),
  GetConvolutionParameter.ConvolutionWidthExt = ((int)0x8018), GetConvolutionParameter.ConvolutionHeightExt = ((int)0x8019), GetConvolutionParameter.MaxConvolutionWidthExt = ((int)0x801A), GetConvolutionParameter.MaxConvolutionHeightExt = ((int)0x801B)
}
 Not used directly. More...
 
enum  GetHistogramParameterPNameExt : int {
  GetHistogramParameterPNameExt.HistogramWidthExt = ((int)0x8026), GetHistogramParameterPNameExt.HistogramFormatExt = ((int)0x8027), GetHistogramParameterPNameExt.HistogramRedSizeExt = ((int)0x8028), GetHistogramParameterPNameExt.HistogramGreenSizeExt = ((int)0x8029),
  GetHistogramParameterPNameExt.HistogramBlueSizeExt = ((int)0x802A), GetHistogramParameterPNameExt.HistogramAlphaSizeExt = ((int)0x802B), GetHistogramParameterPNameExt.HistogramLuminanceSizeExt = ((int)0x802C), GetHistogramParameterPNameExt.HistogramSinkExt = ((int)0x802D)
}
 Not used directly. More...
 
enum  GetIndexedPName : int { GetIndexedPName.DrawBufferExt = ((int)0x0C01), GetIndexedPName.ReadBufferExt = ((int)0x0C02) }
 Used in GL.Ext.GetInteger More...
 
enum  GetMapQuery : int { GetMapQuery.Coeff = ((int)0x0A00), GetMapQuery.Order = ((int)0x0A01), GetMapQuery.Domain = ((int)0x0A02) }
 Not used directly. More...
 
enum  GetMinmaxParameterPNameExt : int { GetMinmaxParameterPNameExt.MinmaxFormat = ((int)0x802F), GetMinmaxParameterPNameExt.MinmaxFormatExt = ((int)0x802F), GetMinmaxParameterPNameExt.MinmaxSink = ((int)0x8030), GetMinmaxParameterPNameExt.MinmaxSinkExt = ((int)0x8030) }
 Not used directly. More...
 
enum  GetPixelMap : int {
  GetPixelMap.PixelMapIToI = ((int)0x0C70), GetPixelMap.PixelMapSToS = ((int)0x0C71), GetPixelMap.PixelMapIToR = ((int)0x0C72), GetPixelMap.PixelMapIToG = ((int)0x0C73),
  GetPixelMap.PixelMapIToB = ((int)0x0C74), GetPixelMap.PixelMapIToA = ((int)0x0C75), GetPixelMap.PixelMapRToR = ((int)0x0C76), GetPixelMap.PixelMapGToG = ((int)0x0C77),
  GetPixelMap.PixelMapBToB = ((int)0x0C78), GetPixelMap.PixelMapAToA = ((int)0x0C79)
}
 Not used directly. More...
 
enum  GetPName : int {
  GetPName.CurrentColor = ((int)0x0B00), GetPName.CurrentIndex = ((int)0x0B01), GetPName.CurrentNormal = ((int)0x0B02), GetPName.CurrentTextureCoords = ((int)0x0B03),
  GetPName.CurrentRasterColor = ((int)0x0B04), GetPName.CurrentRasterIndex = ((int)0x0B05), GetPName.CurrentRasterTextureCoords = ((int)0x0B06), GetPName.CurrentRasterPosition = ((int)0x0B07),
  GetPName.CurrentRasterPositionValid = ((int)0x0B08), GetPName.CurrentRasterDistance = ((int)0x0B09), GetPName.PointSmooth = ((int)0x0B10), GetPName.PointSize = ((int)0x0B11),
  GetPName.PointSizeRange = ((int)0x0B12), GetPName.SmoothPointSizeRange = ((int)0x0B12), GetPName.PointSizeGranularity = ((int)0x0B13), GetPName.SmoothPointSizeGranularity = ((int)0x0B13),
  GetPName.LineSmooth = ((int)0x0B20), GetPName.LineWidth = ((int)0x0B21), GetPName.LineWidthRange = ((int)0x0B22), GetPName.SmoothLineWidthRange = ((int)0x0B22),
  GetPName.LineWidthGranularity = ((int)0x0B23), GetPName.SmoothLineWidthGranularity = ((int)0x0B23), GetPName.LineStipple = ((int)0x0B24), GetPName.LineStipplePattern = ((int)0x0B25),
  GetPName.LineStippleRepeat = ((int)0x0B26), GetPName.ListMode = ((int)0x0B30), GetPName.MaxListNesting = ((int)0x0B31), GetPName.ListBase = ((int)0x0B32),
  GetPName.ListIndex = ((int)0x0B33), GetPName.PolygonMode = ((int)0x0B40), GetPName.PolygonSmooth = ((int)0x0B41), GetPName.PolygonStipple = ((int)0x0B42),
  GetPName.EdgeFlag = ((int)0x0B43), GetPName.CullFace = ((int)0x0B44), GetPName.CullFaceMode = ((int)0x0B45), GetPName.FrontFace = ((int)0x0B46),
  GetPName.Lighting = ((int)0x0B50), GetPName.LightModelLocalViewer = ((int)0x0B51), GetPName.LightModelTwoSide = ((int)0x0B52), GetPName.LightModelAmbient = ((int)0x0B53),
  GetPName.ShadeModel = ((int)0x0B54), GetPName.ColorMaterialFace = ((int)0x0B55), GetPName.ColorMaterialParameter = ((int)0x0B56), GetPName.ColorMaterial = ((int)0x0B57),
  GetPName.Fog = ((int)0x0B60), GetPName.FogIndex = ((int)0x0B61), GetPName.FogDensity = ((int)0x0B62), GetPName.FogStart = ((int)0x0B63),
  GetPName.FogEnd = ((int)0x0B64), GetPName.FogMode = ((int)0x0B65), GetPName.FogColor = ((int)0x0B66), GetPName.DepthRange = ((int)0x0B70),
  GetPName.DepthTest = ((int)0x0B71), GetPName.DepthWritemask = ((int)0x0B72), GetPName.DepthClearValue = ((int)0x0B73), GetPName.DepthFunc = ((int)0x0B74),
  GetPName.AccumClearValue = ((int)0x0B80), GetPName.StencilTest = ((int)0x0B90), GetPName.StencilClearValue = ((int)0x0B91), GetPName.StencilFunc = ((int)0x0B92),
  GetPName.StencilValueMask = ((int)0x0B93), GetPName.StencilFail = ((int)0x0B94), GetPName.StencilPassDepthFail = ((int)0x0B95), GetPName.StencilPassDepthPass = ((int)0x0B96),
  GetPName.StencilRef = ((int)0x0B97), GetPName.StencilWritemask = ((int)0x0B98), GetPName.MatrixMode = ((int)0x0BA0), GetPName.Normalize = ((int)0x0BA1),
  GetPName.Viewport = ((int)0X0ba2), GetPName.Modelview0StackDepthExt = ((int)0x0BA3), GetPName.ModelviewStackDepth = ((int)0x0BA3), GetPName.ProjectionStackDepth = ((int)0x0BA4),
  GetPName.TextureStackDepth = ((int)0x0BA5), GetPName.Modelview0MatrixExt = ((int)0x0BA6), GetPName.ModelviewMatrix = ((int)0x0BA6), GetPName.ProjectionMatrix = ((int)0x0BA7),
  GetPName.TextureMatrix = ((int)0x0BA8), GetPName.AttribStackDepth = ((int)0x0BB0), GetPName.ClientAttribStackDepth = ((int)0x0BB1), GetPName.AlphaTest = ((int)0x0BC0),
  GetPName.AlphaTestQcom = ((int)0x0BC0), GetPName.AlphaTestFunc = ((int)0x0BC1), GetPName.AlphaTestFuncQcom = ((int)0x0BC1), GetPName.AlphaTestRef = ((int)0x0BC2),
  GetPName.AlphaTestRefQcom = ((int)0x0BC2), GetPName.Dither = ((int)0X0bd0), GetPName.BlendDst = ((int)0x0BE0), GetPName.BlendSrc = ((int)0x0BE1),
  GetPName.Blend = ((int)0X0be2), GetPName.LogicOpMode = ((int)0x0BF0), GetPName.IndexLogicOp = ((int)0x0BF1), GetPName.LogicOp = ((int)0x0BF1),
  GetPName.ColorLogicOp = ((int)0x0BF2), GetPName.AuxBuffers = ((int)0x0C00), GetPName.DrawBuffer = ((int)0x0C01), GetPName.DrawBufferExt = ((int)0x0C01),
  GetPName.ReadBuffer = ((int)0x0C02), GetPName.ReadBufferExt = ((int)0x0C02), GetPName.ReadBufferNv = ((int)0x0C02), GetPName.ScissorBox = ((int)0x0C10),
  GetPName.ScissorTest = ((int)0x0C11), GetPName.IndexClearValue = ((int)0x0C20), GetPName.IndexWritemask = ((int)0x0C21), GetPName.ColorClearValue = ((int)0x0C22),
  GetPName.ColorWritemask = ((int)0x0C23), GetPName.IndexMode = ((int)0x0C30), GetPName.RgbaMode = ((int)0x0C31), GetPName.Doublebuffer = ((int)0x0C32),
  GetPName.Stereo = ((int)0x0C33), GetPName.RenderMode = ((int)0x0C40), GetPName.PerspectiveCorrectionHint = ((int)0x0C50), GetPName.PointSmoothHint = ((int)0x0C51),
  GetPName.LineSmoothHint = ((int)0x0C52), GetPName.PolygonSmoothHint = ((int)0x0C53), GetPName.FogHint = ((int)0x0C54), GetPName.TextureGenS = ((int)0x0C60),
  GetPName.TextureGenT = ((int)0x0C61), GetPName.TextureGenR = ((int)0x0C62), GetPName.TextureGenQ = ((int)0x0C63), GetPName.PixelMapIToISize = ((int)0x0CB0),
  GetPName.PixelMapSToSSize = ((int)0x0CB1), GetPName.PixelMapIToRSize = ((int)0x0CB2), GetPName.PixelMapIToGSize = ((int)0x0CB3), GetPName.PixelMapIToBSize = ((int)0x0CB4),
  GetPName.PixelMapIToASize = ((int)0x0CB5), GetPName.PixelMapRToRSize = ((int)0x0CB6), GetPName.PixelMapGToGSize = ((int)0x0CB7), GetPName.PixelMapBToBSize = ((int)0x0CB8),
  GetPName.PixelMapAToASize = ((int)0x0CB9), GetPName.UnpackSwapBytes = ((int)0x0CF0), GetPName.UnpackLsbFirst = ((int)0x0CF1), GetPName.UnpackRowLength = ((int)0x0CF2),
  GetPName.UnpackSkipRows = ((int)0x0CF3), GetPName.UnpackSkipPixels = ((int)0x0CF4), GetPName.UnpackAlignment = ((int)0x0CF5), GetPName.PackSwapBytes = ((int)0x0D00),
  GetPName.PackLsbFirst = ((int)0x0D01), GetPName.PackRowLength = ((int)0x0D02), GetPName.PackSkipRows = ((int)0x0D03), GetPName.PackSkipPixels = ((int)0x0D04),
  GetPName.PackAlignment = ((int)0x0D05), GetPName.MapColor = ((int)0x0D10), GetPName.MapStencil = ((int)0x0D11), GetPName.IndexShift = ((int)0x0D12),
  GetPName.IndexOffset = ((int)0x0D13), GetPName.RedScale = ((int)0x0D14), GetPName.RedBias = ((int)0x0D15), GetPName.ZoomX = ((int)0x0D16),
  GetPName.ZoomY = ((int)0x0D17), GetPName.GreenScale = ((int)0x0D18), GetPName.GreenBias = ((int)0x0D19), GetPName.BlueScale = ((int)0x0D1A),
  GetPName.BlueBias = ((int)0x0D1B), GetPName.AlphaScale = ((int)0x0D1C), GetPName.AlphaBias = ((int)0x0D1D), GetPName.DepthScale = ((int)0x0D1E),
  GetPName.DepthBias = ((int)0x0D1F), GetPName.MaxEvalOrder = ((int)0x0D30), GetPName.MaxLights = ((int)0x0D31), GetPName.MaxClipDistances = ((int)0x0D32),
  GetPName.MaxClipPlanes = ((int)0x0D32), GetPName.MaxTextureSize = ((int)0x0D33), GetPName.MaxPixelMapTable = ((int)0x0D34), GetPName.MaxAttribStackDepth = ((int)0x0D35),
  GetPName.MaxModelviewStackDepth = ((int)0x0D36), GetPName.MaxNameStackDepth = ((int)0x0D37), GetPName.MaxProjectionStackDepth = ((int)0x0D38), GetPName.MaxTextureStackDepth = ((int)0x0D39),
  GetPName.MaxViewportDims = ((int)0x0D3A), GetPName.MaxClientAttribStackDepth = ((int)0x0D3B), GetPName.SubpixelBits = ((int)0x0D50), GetPName.IndexBits = ((int)0x0D51),
  GetPName.RedBits = ((int)0x0D52), GetPName.GreenBits = ((int)0x0D53), GetPName.BlueBits = ((int)0x0D54), GetPName.AlphaBits = ((int)0x0D55),
  GetPName.DepthBits = ((int)0x0D56), GetPName.StencilBits = ((int)0x0D57), GetPName.AccumRedBits = ((int)0x0D58), GetPName.AccumGreenBits = ((int)0x0D59),
  GetPName.AccumBlueBits = ((int)0x0D5A), GetPName.AccumAlphaBits = ((int)0x0D5B), GetPName.NameStackDepth = ((int)0x0D70), GetPName.AutoNormal = ((int)0x0D80),
  GetPName.Map1Color4 = ((int)0x0D90), GetPName.Map1Index = ((int)0x0D91), GetPName.Map1Normal = ((int)0x0D92), GetPName.Map1TextureCoord1 = ((int)0x0D93),
  GetPName.Map1TextureCoord2 = ((int)0x0D94), GetPName.Map1TextureCoord3 = ((int)0x0D95), GetPName.Map1TextureCoord4 = ((int)0x0D96), GetPName.Map1Vertex3 = ((int)0x0D97),
  GetPName.Map1Vertex4 = ((int)0x0D98), GetPName.Map2Color4 = ((int)0x0DB0), GetPName.Map2Index = ((int)0x0DB1), GetPName.Map2Normal = ((int)0x0DB2),
  GetPName.Map2TextureCoord1 = ((int)0x0DB3), GetPName.Map2TextureCoord2 = ((int)0x0DB4), GetPName.Map2TextureCoord3 = ((int)0x0DB5), GetPName.Map2TextureCoord4 = ((int)0x0DB6),
  GetPName.Map2Vertex3 = ((int)0x0DB7), GetPName.Map2Vertex4 = ((int)0x0DB8), GetPName.Map1GridDomain = ((int)0x0DD0), GetPName.Map1GridSegments = ((int)0x0DD1),
  GetPName.Map2GridDomain = ((int)0x0DD2), GetPName.Map2GridSegments = ((int)0x0DD3), GetPName.Texture1D = ((int)0x0DE0), GetPName.Texture2D = ((int)0x0DE1),
  GetPName.FeedbackBufferSize = ((int)0x0DF1), GetPName.FeedbackBufferType = ((int)0x0DF2), GetPName.SelectionBufferSize = ((int)0x0DF4), GetPName.PolygonOffsetUnits = ((int)0x2A00),
  GetPName.PolygonOffsetPoint = ((int)0x2A01), GetPName.PolygonOffsetLine = ((int)0x2A02), GetPName.ClipPlane0 = ((int)0x3000), GetPName.ClipPlane1 = ((int)0x3001),
  GetPName.ClipPlane2 = ((int)0x3002), GetPName.ClipPlane3 = ((int)0x3003), GetPName.ClipPlane4 = ((int)0x3004), GetPName.ClipPlane5 = ((int)0x3005),
  GetPName.Light0 = ((int)0x4000), GetPName.Light1 = ((int)0x4001), GetPName.Light2 = ((int)0x4002), GetPName.Light3 = ((int)0x4003),
  GetPName.Light4 = ((int)0x4004), GetPName.Light5 = ((int)0x4005), GetPName.Light6 = ((int)0x4006), GetPName.Light7 = ((int)0x4007),
  GetPName.BlendColorExt = ((int)0x8005), GetPName.BlendColor = ((int)0X8005), GetPName.BlendEquationExt = ((int)0x8009), GetPName.BlendEquation = ((int)0X8009),
  GetPName.BlendEquationRgb = ((int)0X8009), GetPName.PackCmykHintExt = ((int)0x800E), GetPName.UnpackCmykHintExt = ((int)0x800F), GetPName.Convolution1DExt = ((int)0x8010),
  GetPName.Convolution2DExt = ((int)0x8011), GetPName.Separable2DExt = ((int)0x8012), GetPName.PostConvolutionRedScaleExt = ((int)0x801C), GetPName.PostConvolutionGreenScaleExt = ((int)0x801D),
  GetPName.PostConvolutionBlueScaleExt = ((int)0x801E), GetPName.PostConvolutionAlphaScaleExt = ((int)0x801F), GetPName.PostConvolutionRedBiasExt = ((int)0x8020), GetPName.PostConvolutionGreenBiasExt = ((int)0x8021),
  GetPName.PostConvolutionBlueBiasExt = ((int)0x8022), GetPName.PostConvolutionAlphaBiasExt = ((int)0x8023), GetPName.HistogramExt = ((int)0x8024), GetPName.MinmaxExt = ((int)0x802E),
  GetPName.PolygonOffsetFill = ((int)0x8037), GetPName.PolygonOffsetFactor = ((int)0x8038), GetPName.PolygonOffsetBiasExt = ((int)0x8039), GetPName.RescaleNormalExt = ((int)0x803A),
  GetPName.TextureBinding1D = ((int)0x8068), GetPName.TextureBinding2D = ((int)0x8069), GetPName.Texture3DBindingExt = ((int)0x806A), GetPName.TextureBinding3D = ((int)0x806A),
  GetPName.TextureBinding3DOes = ((int)0x806A), GetPName.PackSkipImagesExt = ((int)0x806B), GetPName.PackImageHeightExt = ((int)0x806C), GetPName.UnpackSkipImagesExt = ((int)0x806D),
  GetPName.UnpackImageHeightExt = ((int)0x806E), GetPName.Texture3DExt = ((int)0x806F), GetPName.Max3DTextureSizeExt = ((int)0x8073), GetPName.Max3DTextureSizeOes = ((int)0x8073),
  GetPName.VertexArray = ((int)0x8074), GetPName.NormalArray = ((int)0x8075), GetPName.ColorArray = ((int)0x8076), GetPName.IndexArray = ((int)0x8077),
  GetPName.TextureCoordArray = ((int)0x8078), GetPName.EdgeFlagArray = ((int)0x8079), GetPName.VertexArraySize = ((int)0x807A), GetPName.VertexArrayType = ((int)0x807B),
  GetPName.VertexArrayStride = ((int)0x807C), GetPName.VertexArrayCountExt = ((int)0x807D), GetPName.NormalArrayType = ((int)0x807E), GetPName.NormalArrayStride = ((int)0x807F),
  GetPName.NormalArrayCountExt = ((int)0x8080), GetPName.ColorArraySize = ((int)0x8081), GetPName.ColorArrayType = ((int)0x8082), GetPName.ColorArrayStride = ((int)0x8083),
  GetPName.ColorArrayCountExt = ((int)0x8084), GetPName.IndexArrayType = ((int)0x8085), GetPName.IndexArrayStride = ((int)0x8086), GetPName.IndexArrayCountExt = ((int)0x8087),
  GetPName.TextureCoordArraySize = ((int)0x8088), GetPName.TextureCoordArrayType = ((int)0x8089), GetPName.TextureCoordArrayStride = ((int)0x808A), GetPName.TextureCoordArrayCountExt = ((int)0x808B),
  GetPName.EdgeFlagArrayStride = ((int)0x808C), GetPName.EdgeFlagArrayCountExt = ((int)0x808D), GetPName.InterlaceSgix = ((int)0x8094), GetPName.DetailTexture2DBindingSgis = ((int)0x8096),
  GetPName.MultisampleSgis = ((int)0x809D), GetPName.SampleAlphaToMaskSgis = ((int)0x809E), GetPName.SampleAlphaToCoverage = ((int)0X809e), GetPName.SampleAlphaToOneSgis = ((int)0x809F),
  GetPName.SampleMaskSgis = ((int)0x80A0), GetPName.SampleCoverage = ((int)0X80a0), GetPName.SampleBuffersSgis = ((int)0x80A8), GetPName.SampleBuffers = ((int)0X80a8),
  GetPName.SamplesSgis = ((int)0x80A9), GetPName.Samples = ((int)0X80a9), GetPName.SampleMaskValueSgis = ((int)0x80AA), GetPName.SampleCoverageValue = ((int)0X80aa),
  GetPName.SampleMaskInvertSgis = ((int)0x80AB), GetPName.SampleCoverageInvert = ((int)0X80ab), GetPName.SamplePatternSgis = ((int)0x80AC), GetPName.ColorMatrixSgi = ((int)0x80B1),
  GetPName.ColorMatrixStackDepthSgi = ((int)0x80B2), GetPName.MaxColorMatrixStackDepthSgi = ((int)0x80B3), GetPName.PostColorMatrixRedScaleSgi = ((int)0x80B4), GetPName.PostColorMatrixGreenScaleSgi = ((int)0x80B5),
  GetPName.PostColorMatrixBlueScaleSgi = ((int)0x80B6), GetPName.PostColorMatrixAlphaScaleSgi = ((int)0x80B7), GetPName.PostColorMatrixRedBiasSgi = ((int)0x80B8), GetPName.PostColorMatrixGreenBiasSgi = ((int)0x80B9),
  GetPName.PostColorMatrixBlueBiasSgi = ((int)0x80BA), GetPName.PostColorMatrixAlphaBiasSgi = ((int)0x80BB), GetPName.TextureColorTableSgi = ((int)0x80BC), GetPName.BlendDstRgb = ((int)0X80c8),
  GetPName.BlendSrcRgb = ((int)0X80c9), GetPName.BlendDstAlpha = ((int)0X80ca), GetPName.BlendSrcAlpha = ((int)0X80cb), GetPName.ColorTableSgi = ((int)0x80D0),
  GetPName.PostConvolutionColorTableSgi = ((int)0x80D1), GetPName.PostColorMatrixColorTableSgi = ((int)0x80D2), GetPName.PointSizeMinSgis = ((int)0x8126), GetPName.PointSizeMaxSgis = ((int)0x8127),
  GetPName.PointFadeThresholdSizeSgis = ((int)0x8128), GetPName.DistanceAttenuationSgis = ((int)0x8129), GetPName.FogFuncPointsSgis = ((int)0x812B), GetPName.MaxFogFuncPointsSgis = ((int)0x812C),
  GetPName.PackSkipVolumesSgis = ((int)0x8130), GetPName.PackImageDepthSgis = ((int)0x8131), GetPName.UnpackSkipVolumesSgis = ((int)0x8132), GetPName.UnpackImageDepthSgis = ((int)0x8133),
  GetPName.Texture4DSgis = ((int)0x8134), GetPName.Max4DTextureSizeSgis = ((int)0x8138), GetPName.PixelTexGenSgix = ((int)0x8139), GetPName.PixelTileBestAlignmentSgix = ((int)0x813E),
  GetPName.PixelTileCacheIncrementSgix = ((int)0x813F), GetPName.PixelTileWidthSgix = ((int)0x8140), GetPName.PixelTileHeightSgix = ((int)0x8141), GetPName.PixelTileGridWidthSgix = ((int)0x8142),
  GetPName.PixelTileGridHeightSgix = ((int)0x8143), GetPName.PixelTileGridDepthSgix = ((int)0x8144), GetPName.PixelTileCacheSizeSgix = ((int)0x8145), GetPName.SpriteSgix = ((int)0x8148),
  GetPName.SpriteModeSgix = ((int)0x8149), GetPName.SpriteAxisSgix = ((int)0x814A), GetPName.SpriteTranslationSgix = ((int)0x814B), GetPName.Texture4DBindingSgis = ((int)0x814F),
  GetPName.MaxClipmapDepthSgix = ((int)0x8177), GetPName.MaxClipmapVirtualDepthSgix = ((int)0x8178), GetPName.PostTextureFilterBiasRangeSgix = ((int)0x817B), GetPName.PostTextureFilterScaleRangeSgix = ((int)0x817C),
  GetPName.ReferencePlaneSgix = ((int)0x817D), GetPName.ReferencePlaneEquationSgix = ((int)0x817E), GetPName.IrInstrument1Sgix = ((int)0x817F), GetPName.InstrumentMeasurementsSgix = ((int)0x8181),
  GetPName.CalligraphicFragmentSgix = ((int)0x8183), GetPName.FramezoomSgix = ((int)0x818B), GetPName.FramezoomFactorSgix = ((int)0x818C), GetPName.MaxFramezoomFactorSgix = ((int)0x818D),
  GetPName.GenerateMipmapHintSgis = ((int)0x8192), GetPName.GenerateMipmapHint = ((int)0X8192), GetPName.DeformationsMaskSgix = ((int)0x8196), GetPName.FogOffsetSgix = ((int)0x8198),
  GetPName.FogOffsetValueSgix = ((int)0x8199), GetPName.LightModelColorControl = ((int)0x81F8), GetPName.SharedTexturePaletteExt = ((int)0x81FB), GetPName.ConvolutionHintSgix = ((int)0x8316),
  GetPName.AsyncMarkerSgix = ((int)0x8329), GetPName.PixelTexGenModeSgix = ((int)0x832B), GetPName.AsyncHistogramSgix = ((int)0x832C), GetPName.MaxAsyncHistogramSgix = ((int)0x832D),
  GetPName.PixelTextureSgis = ((int)0x8353), GetPName.AsyncTexImageSgix = ((int)0x835C), GetPName.AsyncDrawPixelsSgix = ((int)0x835D), GetPName.AsyncReadPixelsSgix = ((int)0x835E),
  GetPName.MaxAsyncTexImageSgix = ((int)0x835F), GetPName.MaxAsyncDrawPixelsSgix = ((int)0x8360), GetPName.MaxAsyncReadPixelsSgix = ((int)0x8361), GetPName.VertexPreclipSgix = ((int)0x83EE),
  GetPName.VertexPreclipHintSgix = ((int)0x83EF), GetPName.FragmentLightingSgix = ((int)0x8400), GetPName.FragmentColorMaterialSgix = ((int)0x8401), GetPName.FragmentColorMaterialFaceSgix = ((int)0x8402),
  GetPName.FragmentColorMaterialParameterSgix = ((int)0x8403), GetPName.MaxFragmentLightsSgix = ((int)0x8404), GetPName.MaxActiveLightsSgix = ((int)0x8405), GetPName.LightEnvModeSgix = ((int)0x8407),
  GetPName.FragmentLightModelLocalViewerSgix = ((int)0x8408), GetPName.FragmentLightModelTwoSideSgix = ((int)0x8409), GetPName.FragmentLightModelAmbientSgix = ((int)0x840A), GetPName.FragmentLightModelNormalInterpolationSgix = ((int)0x840B),
  GetPName.FragmentLight0Sgix = ((int)0x840C), GetPName.PackResampleSgix = ((int)0x842C), GetPName.UnpackResampleSgix = ((int)0x842D), GetPName.AliasedPointSizeRange = ((int)0x846D),
  GetPName.AliasedLineWidthRange = ((int)0x846E), GetPName.ActiveTexture = ((int)0X84e0), GetPName.MaxRenderbufferSize = ((int)0X84e8), GetPName.TextureBindingCubeMap = ((int)0X8514),
  GetPName.MaxCubeMapTextureSize = ((int)0X851c), GetPName.PackSubsampleRateSgix = ((int)0x85A0), GetPName.UnpackSubsampleRateSgix = ((int)0x85A1), GetPName.NumCompressedTextureFormats = ((int)0X86a2),
  GetPName.CompressedTextureFormats = ((int)0X86a3), GetPName.StencilBackFunc = ((int)0X8800), GetPName.StencilBackFail = ((int)0X8801), GetPName.StencilBackPassDepthFail = ((int)0X8802),
  GetPName.StencilBackPassDepthPass = ((int)0X8803), GetPName.BlendEquationAlpha = ((int)0X883d), GetPName.MaxVertexAttribs = ((int)0X8869), GetPName.MaxTextureImageUnits = ((int)0X8872),
  GetPName.ArrayBufferBinding = ((int)0X8894), GetPName.ElementArrayBufferBinding = ((int)0X8895), GetPName.MaxVertexTextureImageUnits = ((int)0X8b4c), GetPName.MaxCombinedTextureImageUnits = ((int)0X8b4d),
  GetPName.CurrentProgram = ((int)0X8b8d), GetPName.ImplementationColorReadType = ((int)0X8b9a), GetPName.ImplementationColorReadFormat = ((int)0X8b9b), GetPName.StencilBackRef = ((int)0X8ca3),
  GetPName.StencilBackValueMask = ((int)0X8ca4), GetPName.StencilBackWritemask = ((int)0X8ca5), GetPName.FramebufferBinding = ((int)0X8ca6), GetPName.RenderbufferBinding = ((int)0X8ca7),
  GetPName.ShaderBinaryFormats = ((int)0X8df8), GetPName.NumShaderBinaryFormats = ((int)0X8df9), GetPName.ShaderCompiler = ((int)0X8dfa), GetPName.MaxVertexUniformVectors = ((int)0X8dfb),
  GetPName.MaxVaryingVectors = ((int)0X8dfc), GetPName.MaxFragmentUniformVectors = ((int)0X8dfd), GetPName.TimestampExt = ((int)0x8E28), GetPName.GpuDisjointExt = ((int)0x8FBB),
  GetPName.MaxMultiviewBuffersExt = ((int)0x90F2)
}
 Used in GL.Apple.GetInteger64, GL.GetBoolean and 2 other functions More...
 
enum  GetPointervPName : int {
  GetPointervPName.FeedbackBufferPointer = ((int)0x0DF0), GetPointervPName.SelectionBufferPointer = ((int)0x0DF3), GetPointervPName.VertexArrayPointer = ((int)0x808E), GetPointervPName.VertexArrayPointerExt = ((int)0x808E),
  GetPointervPName.NormalArrayPointer = ((int)0x808F), GetPointervPName.NormalArrayPointerExt = ((int)0x808F), GetPointervPName.ColorArrayPointer = ((int)0x8090), GetPointervPName.ColorArrayPointerExt = ((int)0x8090),
  GetPointervPName.IndexArrayPointer = ((int)0x8091), GetPointervPName.IndexArrayPointerExt = ((int)0x8091), GetPointervPName.TextureCoordArrayPointer = ((int)0x8092), GetPointervPName.TextureCoordArrayPointerExt = ((int)0x8092),
  GetPointervPName.EdgeFlagArrayPointer = ((int)0x8093), GetPointervPName.EdgeFlagArrayPointerExt = ((int)0x8093), GetPointervPName.InstrumentBufferPointerSgix = ((int)0x8180)
}
 Used in GL.GetPointer More...
 
enum  GetProgramParameterName : int {
  GetProgramParameterName.ProgramBinaryRetrievableHint = ((int)0x8257), GetProgramParameterName.DeleteStatus = ((int)0x8B80), GetProgramParameterName.LinkStatus = ((int)0x8B82), GetProgramParameterName.ValidateStatus = ((int)0x8B83),
  GetProgramParameterName.InfoLogLength = ((int)0x8B84), GetProgramParameterName.AttachedShaders = ((int)0x8B85), GetProgramParameterName.ActiveUniforms = ((int)0x8B86), GetProgramParameterName.ActiveUniformMaxLength = ((int)0x8B87),
  GetProgramParameterName.ActiveAttributes = ((int)0x8B89), GetProgramParameterName.ActiveAttributeMaxLength = ((int)0x8B8A)
}
 Used in GL.GetProgram More...
 
enum  GetQueryObjectParam : int { GetQueryObjectParam.QueryResultExt = ((int)0x8866), GetQueryObjectParam.QueryResultAvailableExt = ((int)0x8867) }
 Used in GL.Ext.GetQueryObject More...
 
enum  GetQueryParam : int { GetQueryParam.QueryCounterBitsExt = ((int)0x8864), GetQueryParam.CurrentQueryExt = ((int)0x8865) }
 Used in GL.Ext.GetQuery More...
 
enum  GetTextureParameter : int {
  GetTextureParameter.TextureWidth = ((int)0x1000), GetTextureParameter.TextureHeight = ((int)0x1001), GetTextureParameter.TextureComponents = ((int)0x1003), GetTextureParameter.TextureInternalFormat = ((int)0x1003),
  GetTextureParameter.TextureBorderColor = ((int)0x1004), GetTextureParameter.TextureBorderColorNv = ((int)0x1004), GetTextureParameter.TextureBorder = ((int)0x1005), GetTextureParameter.TextureMagFilter = ((int)0x2800),
  GetTextureParameter.TextureMinFilter = ((int)0x2801), GetTextureParameter.TextureWrapS = ((int)0x2802), GetTextureParameter.TextureWrapT = ((int)0x2803), GetTextureParameter.TextureRedSize = ((int)0x805C),
  GetTextureParameter.TextureGreenSize = ((int)0x805D), GetTextureParameter.TextureBlueSize = ((int)0x805E), GetTextureParameter.TextureAlphaSize = ((int)0x805F), GetTextureParameter.TextureLuminanceSize = ((int)0x8060),
  GetTextureParameter.TextureIntensitySize = ((int)0x8061), GetTextureParameter.TexturePriority = ((int)0x8066), GetTextureParameter.TextureResident = ((int)0x8067), GetTextureParameter.TextureDepthExt = ((int)0x8071),
  GetTextureParameter.TextureWrapRExt = ((int)0x8072), GetTextureParameter.DetailTextureLevelSgis = ((int)0x809A), GetTextureParameter.DetailTextureModeSgis = ((int)0x809B), GetTextureParameter.DetailTextureFuncPointsSgis = ((int)0x809C),
  GetTextureParameter.SharpenTextureFuncPointsSgis = ((int)0x80B0), GetTextureParameter.ShadowAmbientSgix = ((int)0x80BF), GetTextureParameter.DualTextureSelectSgis = ((int)0x8124), GetTextureParameter.QuadTextureSelectSgis = ((int)0x8125),
  GetTextureParameter.Texture4DsizeSgis = ((int)0x8136), GetTextureParameter.TextureWrapQSgis = ((int)0x8137), GetTextureParameter.TextureMinLodSgis = ((int)0x813A), GetTextureParameter.TextureMaxLodSgis = ((int)0x813B),
  GetTextureParameter.TextureBaseLevelSgis = ((int)0x813C), GetTextureParameter.TextureMaxLevelSgis = ((int)0x813D), GetTextureParameter.TextureFilter4SizeSgis = ((int)0x8147), GetTextureParameter.TextureClipmapCenterSgix = ((int)0x8171),
  GetTextureParameter.TextureClipmapFrameSgix = ((int)0x8172), GetTextureParameter.TextureClipmapOffsetSgix = ((int)0x8173), GetTextureParameter.TextureClipmapVirtualDepthSgix = ((int)0x8174), GetTextureParameter.TextureClipmapLodOffsetSgix = ((int)0x8175),
  GetTextureParameter.TextureClipmapDepthSgix = ((int)0x8176), GetTextureParameter.PostTextureFilterBiasSgix = ((int)0x8179), GetTextureParameter.PostTextureFilterScaleSgix = ((int)0x817A), GetTextureParameter.TextureLodBiasSSgix = ((int)0x818E),
  GetTextureParameter.TextureLodBiasTSgix = ((int)0x818F), GetTextureParameter.TextureLodBiasRSgix = ((int)0x8190), GetTextureParameter.GenerateMipmapSgis = ((int)0x8191), GetTextureParameter.TextureCompareSgix = ((int)0x819A),
  GetTextureParameter.TextureCompareOperatorSgix = ((int)0x819B), GetTextureParameter.TextureLequalRSgix = ((int)0x819C), GetTextureParameter.TextureGequalRSgix = ((int)0x819D), GetTextureParameter.TextureMaxClampSSgix = ((int)0x8369),
  GetTextureParameter.TextureMaxClampTSgix = ((int)0x836A), GetTextureParameter.TextureMaxClampRSgix = ((int)0x836B)
}
 Used in GL.GetTexParameter More...
 
enum  GetTextureParameterName : int {
  GetTextureParameterName.TextureMagFilter = ((int)0x2800), GetTextureParameterName.TextureMinFilter = ((int)0x2801), GetTextureParameterName.TextureWrapS = ((int)0x2802), GetTextureParameterName.TextureWrapT = ((int)0x2803),
  GetTextureParameterName.TextureWrapROes = ((int)0x8072), GetTextureParameterName.TextureImmutableFormatExt = ((int)0x912F)
}
 Used in GL.GetTexParameter More...
 
enum  HintMode : int { HintMode.DontCare = ((int)0x1100), HintMode.Fastest = ((int)0X1101), HintMode.Nicest = ((int)0X1102) }
 Used in GL.Hint More...
 
enum  HintTarget : int {
  HintTarget.PerspectiveCorrectionHint = ((int)0x0C50), HintTarget.PointSmoothHint = ((int)0x0C51), HintTarget.LineSmoothHint = ((int)0x0C52), HintTarget.PolygonSmoothHint = ((int)0x0C53),
  HintTarget.FogHint = ((int)0x0C54), HintTarget.PreferDoublebufferHintPgi = ((int)0x1A1F8), HintTarget.ConserveMemoryHintPgi = ((int)0x1A1FD), HintTarget.ReclaimMemoryHintPgi = ((int)0x1A1FE),
  HintTarget.NativeGraphicsBeginHintPgi = ((int)0x1A203), HintTarget.NativeGraphicsEndHintPgi = ((int)0x1A204), HintTarget.AlwaysFastHintPgi = ((int)0x1A20C), HintTarget.AlwaysSoftHintPgi = ((int)0x1A20D),
  HintTarget.AllowDrawObjHintPgi = ((int)0x1A20E), HintTarget.AllowDrawWinHintPgi = ((int)0x1A20F), HintTarget.AllowDrawFrgHintPgi = ((int)0x1A210), HintTarget.AllowDrawMemHintPgi = ((int)0x1A211),
  HintTarget.StrictDepthfuncHintPgi = ((int)0x1A216), HintTarget.StrictLightingHintPgi = ((int)0x1A217), HintTarget.StrictScissorHintPgi = ((int)0x1A218), HintTarget.FullStippleHintPgi = ((int)0x1A219),
  HintTarget.ClipNearHintPgi = ((int)0x1A220), HintTarget.ClipFarHintPgi = ((int)0x1A221), HintTarget.WideLineHintPgi = ((int)0x1A222), HintTarget.BackNormalsHintPgi = ((int)0x1A223),
  HintTarget.VertexDataHintPgi = ((int)0x1A22A), HintTarget.VertexConsistentHintPgi = ((int)0x1A22B), HintTarget.MaterialSideHintPgi = ((int)0x1A22C), HintTarget.MaxVertexHintPgi = ((int)0x1A22D),
  HintTarget.PackCmykHintExt = ((int)0x800E), HintTarget.UnpackCmykHintExt = ((int)0x800F), HintTarget.PhongHintWin = ((int)0x80EB), HintTarget.ClipVolumeClippingHintExt = ((int)0x80F0),
  HintTarget.TextureMultiBufferHintSgix = ((int)0x812E), HintTarget.GenerateMipmapHint = ((int)0x8192), HintTarget.GenerateMipmapHintSgis = ((int)0x8192), HintTarget.ProgramBinaryRetrievableHint = ((int)0x8257),
  HintTarget.ConvolutionHintSgix = ((int)0x8316), HintTarget.ScalebiasHintSgix = ((int)0x8322), HintTarget.LineQualityHintSgix = ((int)0x835B), HintTarget.VertexPreclipSgix = ((int)0x83EE),
  HintTarget.VertexPreclipHintSgix = ((int)0x83EF), HintTarget.TextureCompressionHint = ((int)0x84EF), HintTarget.TextureCompressionHintArb = ((int)0x84EF), HintTarget.VertexArrayStorageHintApple = ((int)0x851F),
  HintTarget.MultisampleFilterHintNv = ((int)0x8534), HintTarget.TransformHintApple = ((int)0x85B1), HintTarget.TextureStorageHintApple = ((int)0x85BC), HintTarget.FragmentShaderDerivativeHint = ((int)0x8B8B),
  HintTarget.FragmentShaderDerivativeHintArb = ((int)0x8B8B), HintTarget.FragmentShaderDerivativeHintOes = ((int)0x8B8B), HintTarget.BinningControlHintQcom = ((int)0x8FB0)
}
 Used in GL.Hint More...
 
enum  HistogramTargetExt : int { HistogramTargetExt.Histogram = ((int)0x8024), HistogramTargetExt.HistogramExt = ((int)0x8024), HistogramTargetExt.ProxyHistogram = ((int)0x8025), HistogramTargetExt.ProxyHistogramExt = ((int)0x8025) }
 Not used directly. More...
 
enum  ImgMultisampledRenderToTexture : int { ImgMultisampledRenderToTexture.RenderbufferSamplesImg = ((int)0x9133), ImgMultisampledRenderToTexture.FramebufferIncompleteMultisampleImg = ((int)0x9134), ImgMultisampledRenderToTexture.MaxSamplesImg = ((int)0x9135), ImgMultisampledRenderToTexture.TextureSamplesImg = ((int)0x9136) }
 Not used directly. More...
 
enum  ImgProgramBinary : int { ImgProgramBinary.SgxProgramBinaryImg = ((int)0x9130) }
 Not used directly. More...
 
enum  ImgReadFormat : int { ImgReadFormat.BgraImg = ((int)0x80E1), ImgReadFormat.UnsignedShort4444RevImg = ((int)0x8365) }
 Not used directly. More...
 
enum  ImgShaderBinary : int { ImgShaderBinary.SgxBinaryImg = ((int)0x8C0A) }
 Not used directly. More...
 
enum  ImgTextureCompressionPvrtc : int { ImgTextureCompressionPvrtc.CompressedRgbPvrtc4Bppv1Img = ((int)0x8C00), ImgTextureCompressionPvrtc.CompressedRgbPvrtc2Bppv1Img = ((int)0x8C01), ImgTextureCompressionPvrtc.CompressedRgbaPvrtc4Bppv1Img = ((int)0x8C02), ImgTextureCompressionPvrtc.CompressedRgbaPvrtc2Bppv1Img = ((int)0x8C03) }
 Not used directly. More...
 
enum  ImgTextureCompressionPvrtc2 : int { ImgTextureCompressionPvrtc2.CompressedRgbaPvrtc2Bppv2Img = ((int)0x9137), ImgTextureCompressionPvrtc2.CompressedRgbaPvrtc4Bppv2Img = ((int)0x9138) }
 Not used directly. More...
 
enum  IndexPointerType : int { IndexPointerType.Short = ((int)0x1402), IndexPointerType.Int = ((int)0x1404), IndexPointerType.Float = ((int)0x1406), IndexPointerType.Double = ((int)0x140A) }
 Not used directly. More...
 
enum  InterleavedArrayFormat : int {
  InterleavedArrayFormat.V2f = ((int)0x2A20), InterleavedArrayFormat.V3f = ((int)0x2A21), InterleavedArrayFormat.C4ubV2f = ((int)0x2A22), InterleavedArrayFormat.C4ubV3f = ((int)0x2A23),
  InterleavedArrayFormat.C3fV3f = ((int)0x2A24), InterleavedArrayFormat.N3fV3f = ((int)0x2A25), InterleavedArrayFormat.C4fN3fV3f = ((int)0x2A26), InterleavedArrayFormat.T2fV3f = ((int)0x2A27),
  InterleavedArrayFormat.T4fV4f = ((int)0x2A28), InterleavedArrayFormat.T2fC4ubV3f = ((int)0x2A29), InterleavedArrayFormat.T2fC3fV3f = ((int)0x2A2A), InterleavedArrayFormat.T2fN3fV3f = ((int)0x2A2B),
  InterleavedArrayFormat.T2fC4fN3fV3f = ((int)0x2A2C), InterleavedArrayFormat.T4fC4fN3fV4f = ((int)0x2A2D)
}
 Not used directly. More...
 
enum  InternalFormat : int {
  InternalFormat.R3G3B2 = ((int)0x2A10), InternalFormat.Alpha4 = ((int)0x803B), InternalFormat.Alpha8 = ((int)0x803C), InternalFormat.Alpha12 = ((int)0x803D),
  InternalFormat.Alpha16 = ((int)0x803E), InternalFormat.Luminance4 = ((int)0x803F), InternalFormat.Luminance8 = ((int)0x8040), InternalFormat.Luminance12 = ((int)0x8041),
  InternalFormat.Luminance16 = ((int)0x8042), InternalFormat.Luminance4Alpha4 = ((int)0x8043), InternalFormat.Luminance6Alpha2 = ((int)0x8044), InternalFormat.Luminance8Alpha8 = ((int)0x8045),
  InternalFormat.Luminance12Alpha4 = ((int)0x8046), InternalFormat.Luminance12Alpha12 = ((int)0x8047), InternalFormat.Luminance16Alpha16 = ((int)0x8048), InternalFormat.Intensity = ((int)0x8049),
  InternalFormat.Intensity4 = ((int)0x804A), InternalFormat.Intensity8 = ((int)0x804B), InternalFormat.Intensity12 = ((int)0x804C), InternalFormat.Intensity16 = ((int)0x804D),
  InternalFormat.Rgb2Ext = ((int)0x804E), InternalFormat.Rgb4 = ((int)0x804F), InternalFormat.Rgb5 = ((int)0x8050), InternalFormat.Rgb8 = ((int)0x8051),
  InternalFormat.Rgb10 = ((int)0x8052), InternalFormat.Rgb12 = ((int)0x8053), InternalFormat.Rgb16 = ((int)0x8054), InternalFormat.Rgba2 = ((int)0x8055),
  InternalFormat.Rgba4 = ((int)0x8056), InternalFormat.Rgb5A1 = ((int)0x8057), InternalFormat.Rgba8 = ((int)0x8058), InternalFormat.Rgb10A2 = ((int)0x8059),
  InternalFormat.Rgba12 = ((int)0x805A), InternalFormat.Rgba16 = ((int)0x805B), InternalFormat.DualAlpha4Sgis = ((int)0x8110), InternalFormat.DualAlpha8Sgis = ((int)0x8111),
  InternalFormat.DualAlpha12Sgis = ((int)0x8112), InternalFormat.DualAlpha16Sgis = ((int)0x8113), InternalFormat.DualLuminance4Sgis = ((int)0x8114), InternalFormat.DualLuminance8Sgis = ((int)0x8115),
  InternalFormat.DualLuminance12Sgis = ((int)0x8116), InternalFormat.DualLuminance16Sgis = ((int)0x8117), InternalFormat.DualIntensity4Sgis = ((int)0x8118), InternalFormat.DualIntensity8Sgis = ((int)0x8119),
  InternalFormat.DualIntensity12Sgis = ((int)0x811A), InternalFormat.DualIntensity16Sgis = ((int)0x811B), InternalFormat.DualLuminanceAlpha4Sgis = ((int)0x811C), InternalFormat.DualLuminanceAlpha8Sgis = ((int)0x811D),
  InternalFormat.QuadAlpha4Sgis = ((int)0x811E), InternalFormat.QuadAlpha8Sgis = ((int)0x811F), InternalFormat.QuadLuminance4Sgis = ((int)0x8120), InternalFormat.QuadLuminance8Sgis = ((int)0x8121),
  InternalFormat.QuadIntensity4Sgis = ((int)0x8122), InternalFormat.QuadIntensity8Sgis = ((int)0x8123), InternalFormat.DepthComponent16Sgix = ((int)0x81A5), InternalFormat.DepthComponent24Sgix = ((int)0x81A6),
  InternalFormat.DepthComponent32Sgix = ((int)0x81A7)
}
 Not used directly. More...
 
enum  KhrDebug : int {
  KhrDebug.ContextFlagDebugBit = ((int)0x00000002), KhrDebug.ContextFlagDebugBitKhr = ((int)0x00000002), KhrDebug.StackOverflow = ((int)0x0503), KhrDebug.StackOverflowKhr = ((int)0x0503),
  KhrDebug.StackUnderflow = ((int)0x0504), KhrDebug.StackUnderflowKhr = ((int)0x0504), KhrDebug.VertexArray = ((int)0x8074), KhrDebug.VertexArrayKhr = ((int)0x8074),
  KhrDebug.DebugOutputSynchronous = ((int)0x8242), KhrDebug.DebugOutputSynchronousKhr = ((int)0x8242), KhrDebug.DebugNextLoggedMessageLength = ((int)0x8243), KhrDebug.DebugNextLoggedMessageLengthKhr = ((int)0x8243),
  KhrDebug.DebugCallbackFunction = ((int)0x8244), KhrDebug.DebugCallbackFunctionKhr = ((int)0x8244), KhrDebug.DebugCallbackUserParam = ((int)0x8245), KhrDebug.DebugCallbackUserParamKhr = ((int)0x8245),
  KhrDebug.DebugSourceApi = ((int)0x8246), KhrDebug.DebugSourceApiKhr = ((int)0x8246), KhrDebug.DebugSourceWindowSystem = ((int)0x8247), KhrDebug.DebugSourceWindowSystemKhr = ((int)0x8247),
  KhrDebug.DebugSourceShaderCompiler = ((int)0x8248), KhrDebug.DebugSourceShaderCompilerKhr = ((int)0x8248), KhrDebug.DebugSourceThirdParty = ((int)0x8249), KhrDebug.DebugSourceThirdPartyKhr = ((int)0x8249),
  KhrDebug.DebugSourceApplication = ((int)0x824A), KhrDebug.DebugSourceApplicationKhr = ((int)0x824A), KhrDebug.DebugSourceOther = ((int)0x824B), KhrDebug.DebugSourceOtherKhr = ((int)0x824B),
  KhrDebug.DebugTypeError = ((int)0x824C), KhrDebug.DebugTypeErrorKhr = ((int)0x824C), KhrDebug.DebugTypeDeprecatedBehavior = ((int)0x824D), KhrDebug.DebugTypeDeprecatedBehaviorKhr = ((int)0x824D),
  KhrDebug.DebugTypeUndefinedBehavior = ((int)0x824E), KhrDebug.DebugTypeUndefinedBehaviorKhr = ((int)0x824E), KhrDebug.DebugTypePortability = ((int)0x824F), KhrDebug.DebugTypePortabilityKhr = ((int)0x824F),
  KhrDebug.DebugTypePerformance = ((int)0x8250), KhrDebug.DebugTypePerformanceKhr = ((int)0x8250), KhrDebug.DebugTypeOther = ((int)0x8251), KhrDebug.DebugTypeOtherKhr = ((int)0x8251),
  KhrDebug.DebugTypeMarker = ((int)0x8268), KhrDebug.DebugTypeMarkerKhr = ((int)0x8268), KhrDebug.DebugTypePushGroup = ((int)0x8269), KhrDebug.DebugTypePushGroupKhr = ((int)0x8269),
  KhrDebug.DebugTypePopGroup = ((int)0x826A), KhrDebug.DebugTypePopGroupKhr = ((int)0x826A), KhrDebug.DebugSeverityNotification = ((int)0x826B), KhrDebug.DebugSeverityNotificationKhr = ((int)0x826B),
  KhrDebug.MaxDebugGroupStackDepth = ((int)0x826C), KhrDebug.MaxDebugGroupStackDepthKhr = ((int)0x826C), KhrDebug.DebugGroupStackDepth = ((int)0x826D), KhrDebug.DebugGroupStackDepthKhr = ((int)0x826D),
  KhrDebug.Buffer = ((int)0x82E0), KhrDebug.BufferKhr = ((int)0x82E0), KhrDebug.Shader = ((int)0x82E1), KhrDebug.ShaderKhr = ((int)0x82E1),
  KhrDebug.Program = ((int)0x82E2), KhrDebug.ProgramKhr = ((int)0x82E2), KhrDebug.Query = ((int)0x82E3), KhrDebug.QueryKhr = ((int)0x82E3),
  KhrDebug.ProgramPipeline = ((int)0x82E4), KhrDebug.Sampler = ((int)0x82E6), KhrDebug.SamplerKhr = ((int)0x82E6), KhrDebug.DisplayList = ((int)0x82E7),
  KhrDebug.MaxLabelLength = ((int)0x82E8), KhrDebug.MaxLabelLengthKhr = ((int)0x82E8), KhrDebug.MaxDebugMessageLength = ((int)0x9143), KhrDebug.MaxDebugMessageLengthKhr = ((int)0x9143),
  KhrDebug.MaxDebugLoggedMessages = ((int)0x9144), KhrDebug.MaxDebugLoggedMessagesKhr = ((int)0x9144), KhrDebug.DebugLoggedMessages = ((int)0x9145), KhrDebug.DebugLoggedMessagesKhr = ((int)0x9145),
  KhrDebug.DebugSeverityHigh = ((int)0x9146), KhrDebug.DebugSeverityHighKhr = ((int)0x9146), KhrDebug.DebugSeverityMedium = ((int)0x9147), KhrDebug.DebugSeverityMediumKhr = ((int)0x9147),
  KhrDebug.DebugSeverityLow = ((int)0x9148), KhrDebug.DebugSeverityLowKhr = ((int)0x9148), KhrDebug.DebugOutput = ((int)0x92E0), KhrDebug.DebugOutputKhr = ((int)0x92E0)
}
 Not used directly. More...
 
enum  KhrTextureCompressionAstcHdr : int {
  KhrTextureCompressionAstcHdr.CompressedRgbaAstc4X4Khr = ((int)0x93B0), KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X4Khr = ((int)0x93B1), KhrTextureCompressionAstcHdr.CompressedRgbaAstc5X5Khr = ((int)0x93B2), KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X5Khr = ((int)0x93B3),
  KhrTextureCompressionAstcHdr.CompressedRgbaAstc6X6Khr = ((int)0x93B4), KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X5Khr = ((int)0x93B5), KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X6Khr = ((int)0x93B6), KhrTextureCompressionAstcHdr.CompressedRgbaAstc8X8Khr = ((int)0x93B7),
  KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X5Khr = ((int)0x93B8), KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X6Khr = ((int)0x93B9), KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X8Khr = ((int)0x93BA), KhrTextureCompressionAstcHdr.CompressedRgbaAstc10X10Khr = ((int)0x93BB),
  KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X10Khr = ((int)0x93BC), KhrTextureCompressionAstcHdr.CompressedRgbaAstc12X12Khr = ((int)0x93BD), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1),
  KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5),
  KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9),
  KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), KhrTextureCompressionAstcHdr.CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD)
}
 Not used directly. More...
 
enum  KhrTextureCompressionAstcLdr : int {
  KhrTextureCompressionAstcLdr.CompressedRgbaAstc4X4Khr = ((int)0x93B0), KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X4Khr = ((int)0x93B1), KhrTextureCompressionAstcLdr.CompressedRgbaAstc5X5Khr = ((int)0x93B2), KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X5Khr = ((int)0x93B3),
  KhrTextureCompressionAstcLdr.CompressedRgbaAstc6X6Khr = ((int)0x93B4), KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X5Khr = ((int)0x93B5), KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X6Khr = ((int)0x93B6), KhrTextureCompressionAstcLdr.CompressedRgbaAstc8X8Khr = ((int)0x93B7),
  KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X5Khr = ((int)0x93B8), KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X6Khr = ((int)0x93B9), KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X8Khr = ((int)0x93BA), KhrTextureCompressionAstcLdr.CompressedRgbaAstc10X10Khr = ((int)0x93BB),
  KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X10Khr = ((int)0x93BC), KhrTextureCompressionAstcLdr.CompressedRgbaAstc12X12Khr = ((int)0x93BD), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1),
  KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5),
  KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9),
  KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), KhrTextureCompressionAstcLdr.CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD)
}
 Not used directly. More...
 
enum  LightEnvModeSgix : int { LightEnvModeSgix.Add = ((int)0x0104), LightEnvModeSgix.Replace = ((int)0x1E01), LightEnvModeSgix.Modulate = ((int)0x2100) }
 Not used directly. More...
 
enum  LightEnvParameterSgix : int { LightEnvParameterSgix.LightEnvModeSgix = ((int)0x8407) }
 Not used directly. More...
 
enum  LightModelColorControl : int { LightModelColorControl.SingleColor = ((int)0x81F9), LightModelColorControl.SingleColorExt = ((int)0x81F9), LightModelColorControl.SeparateSpecularColor = ((int)0x81FA), LightModelColorControl.SeparateSpecularColorExt = ((int)0x81FA) }
 Not used directly. More...
 
enum  LightModelParameter : int {
  LightModelParameter.LightModelLocalViewer = ((int)0x0B51), LightModelParameter.LightModelTwoSide = ((int)0x0B52), LightModelParameter.LightModelAmbient = ((int)0x0B53), LightModelParameter.LightModelColorControl = ((int)0x81F8),
  LightModelParameter.LightModelColorControlExt = ((int)0x81F8)
}
 Not used directly. More...
 
enum  LightName : int {
  LightName.Light0 = ((int)0x4000), LightName.Light1 = ((int)0x4001), LightName.Light2 = ((int)0x4002), LightName.Light3 = ((int)0x4003),
  LightName.Light4 = ((int)0x4004), LightName.Light5 = ((int)0x4005), LightName.Light6 = ((int)0x4006), LightName.Light7 = ((int)0x4007),
  LightName.FragmentLight0Sgix = ((int)0x840C), LightName.FragmentLight1Sgix = ((int)0x840D), LightName.FragmentLight2Sgix = ((int)0x840E), LightName.FragmentLight3Sgix = ((int)0x840F),
  LightName.FragmentLight4Sgix = ((int)0x8410), LightName.FragmentLight5Sgix = ((int)0x8411), LightName.FragmentLight6Sgix = ((int)0x8412), LightName.FragmentLight7Sgix = ((int)0x8413)
}
 Not used directly. More...
 
enum  LightParameter : int {
  LightParameter.Ambient = ((int)0x1200), LightParameter.Diffuse = ((int)0x1201), LightParameter.Specular = ((int)0x1202), LightParameter.Position = ((int)0x1203),
  LightParameter.SpotDirection = ((int)0x1204), LightParameter.SpotExponent = ((int)0x1205), LightParameter.SpotCutoff = ((int)0x1206), LightParameter.ConstantAttenuation = ((int)0x1207),
  LightParameter.LinearAttenuation = ((int)0x1208), LightParameter.QuadraticAttenuation = ((int)0x1209)
}
 Not used directly. More...
 
enum  ListMode : int { ListMode.Compile = ((int)0x1300), ListMode.CompileAndExecute = ((int)0x1301) }
 Not used directly. More...
 
enum  ListNameType : int {
  ListNameType.Byte = ((int)0x1400), ListNameType.UnsignedByte = ((int)0x1401), ListNameType.Short = ((int)0x1402), ListNameType.UnsignedShort = ((int)0x1403),
  ListNameType.Int = ((int)0x1404), ListNameType.UnsignedInt = ((int)0x1405), ListNameType.Float = ((int)0x1406), ListNameType.Gl2Bytes = ((int)0x1407),
  ListNameType.Gl3Bytes = ((int)0x1408), ListNameType.Gl4Bytes = ((int)0x1409)
}
 Not used directly. More...
 
enum  ListParameterName : int { ListParameterName.ListPrioritySgix = ((int)0x8182) }
 Not used directly. More...
 
enum  LogicOp : int {
  LogicOp.Clear = ((int)0x1500), LogicOp.And = ((int)0x1501), LogicOp.AndReverse = ((int)0x1502), LogicOp.Copy = ((int)0x1503),
  LogicOp.AndInverted = ((int)0x1504), LogicOp.Noop = ((int)0x1505), LogicOp.Xor = ((int)0x1506), LogicOp.Or = ((int)0x1507),
  LogicOp.Nor = ((int)0x1508), LogicOp.Equiv = ((int)0x1509), LogicOp.Invert = ((int)0x150A), LogicOp.OrReverse = ((int)0x150B),
  LogicOp.CopyInverted = ((int)0x150C), LogicOp.OrInverted = ((int)0x150D), LogicOp.Nand = ((int)0x150E), LogicOp.Set = ((int)0x150F)
}
 Not used directly. More...
 
enum  MapBufferUsageMask : int {
  MapBufferUsageMask.MapReadBit = ((int)0x0001), MapBufferUsageMask.MapReadBitExt = ((int)0x0001), MapBufferUsageMask.MapWriteBit = ((int)0x0002), MapBufferUsageMask.MapWriteBitExt = ((int)0x0002),
  MapBufferUsageMask.MapInvalidateRangeBit = ((int)0x0004), MapBufferUsageMask.MapInvalidateRangeBitExt = ((int)0x0004), MapBufferUsageMask.MapInvalidateBufferBit = ((int)0x0008), MapBufferUsageMask.MapInvalidateBufferBitExt = ((int)0x0008),
  MapBufferUsageMask.MapFlushExplicitBit = ((int)0x0010), MapBufferUsageMask.MapFlushExplicitBitExt = ((int)0x0010), MapBufferUsageMask.MapUnsynchronizedBit = ((int)0x0020), MapBufferUsageMask.MapUnsynchronizedBitExt = ((int)0x0020),
  MapBufferUsageMask.MapPersistentBit = ((int)0x0040), MapBufferUsageMask.MapCoherentBit = ((int)0x0080), MapBufferUsageMask.DynamicStorageBit = ((int)0x0100), MapBufferUsageMask.ClientStorageBit = ((int)0x0200)
}
 Not used directly. More...
 
enum  MapTarget : int {
  MapTarget.Map1Color4 = ((int)0x0D90), MapTarget.Map1Index = ((int)0x0D91), MapTarget.Map1Normal = ((int)0x0D92), MapTarget.Map1TextureCoord1 = ((int)0x0D93),
  MapTarget.Map1TextureCoord2 = ((int)0x0D94), MapTarget.Map1TextureCoord3 = ((int)0x0D95), MapTarget.Map1TextureCoord4 = ((int)0x0D96), MapTarget.Map1Vertex3 = ((int)0x0D97),
  MapTarget.Map1Vertex4 = ((int)0x0D98), MapTarget.Map2Color4 = ((int)0x0DB0), MapTarget.Map2Index = ((int)0x0DB1), MapTarget.Map2Normal = ((int)0x0DB2),
  MapTarget.Map2TextureCoord1 = ((int)0x0DB3), MapTarget.Map2TextureCoord2 = ((int)0x0DB4), MapTarget.Map2TextureCoord3 = ((int)0x0DB5), MapTarget.Map2TextureCoord4 = ((int)0x0DB6),
  MapTarget.Map2Vertex3 = ((int)0x0DB7), MapTarget.Map2Vertex4 = ((int)0x0DB8), MapTarget.GeometryDeformationSgix = ((int)0x8194), MapTarget.TextureDeformationSgix = ((int)0x8195)
}
 Not used directly. More...
 
enum  MapTextureFormatIntel : int { MapTextureFormatIntel.LayoutDefaultIntel = ((int)0), MapTextureFormatIntel.LayoutLinearIntel = ((int)1), MapTextureFormatIntel.LayoutLinearCpuCachedIntel = ((int)2) }
 Not used directly. More...
 
enum  MaterialFace : int { MaterialFace.Front = ((int)0x0404), MaterialFace.Back = ((int)0x0405), MaterialFace.FrontAndBack = ((int)0x0408) }
 Not used directly. More...
 
enum  MaterialParameter : int {
  MaterialParameter.Ambient = ((int)0x1200), MaterialParameter.Diffuse = ((int)0x1201), MaterialParameter.Specular = ((int)0x1202), MaterialParameter.Emission = ((int)0x1600),
  MaterialParameter.Shininess = ((int)0x1601), MaterialParameter.AmbientAndDiffuse = ((int)0x1602), MaterialParameter.ColorIndexes = ((int)0x1603)
}
 Not used directly. More...
 
enum  MatrixMode : int { MatrixMode.Modelview = ((int)0x1700), MatrixMode.Modelview0Ext = ((int)0x1700), MatrixMode.Projection = ((int)0x1701), MatrixMode.Texture = ((int)0x1702) }
 Not used directly. More...
 
enum  MemoryBarrierMask : int {
  MemoryBarrierMask.VertexAttribArrayBarrierBit = ((int)0x00000001), MemoryBarrierMask.VertexAttribArrayBarrierBitExt = ((int)0x00000001), MemoryBarrierMask.ElementArrayBarrierBit = ((int)0x00000002), MemoryBarrierMask.ElementArrayBarrierBitExt = ((int)0x00000002),
  MemoryBarrierMask.UniformBarrierBit = ((int)0x00000004), MemoryBarrierMask.UniformBarrierBitExt = ((int)0x00000004), MemoryBarrierMask.TextureFetchBarrierBit = ((int)0x00000008), MemoryBarrierMask.TextureFetchBarrierBitExt = ((int)0x00000008),
  MemoryBarrierMask.ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), MemoryBarrierMask.ShaderImageAccessBarrierBit = ((int)0x00000020), MemoryBarrierMask.ShaderImageAccessBarrierBitExt = ((int)0x00000020), MemoryBarrierMask.CommandBarrierBit = ((int)0x00000040),
  MemoryBarrierMask.CommandBarrierBitExt = ((int)0x00000040), MemoryBarrierMask.PixelBufferBarrierBit = ((int)0x00000080), MemoryBarrierMask.PixelBufferBarrierBitExt = ((int)0x00000080), MemoryBarrierMask.TextureUpdateBarrierBit = ((int)0x00000100),
  MemoryBarrierMask.TextureUpdateBarrierBitExt = ((int)0x00000100), MemoryBarrierMask.BufferUpdateBarrierBit = ((int)0x00000200), MemoryBarrierMask.BufferUpdateBarrierBitExt = ((int)0x00000200), MemoryBarrierMask.FramebufferBarrierBit = ((int)0x00000400),
  MemoryBarrierMask.FramebufferBarrierBitExt = ((int)0x00000400), MemoryBarrierMask.TransformFeedbackBarrierBit = ((int)0x00000800), MemoryBarrierMask.TransformFeedbackBarrierBitExt = ((int)0x00000800), MemoryBarrierMask.AtomicCounterBarrierBit = ((int)0x00001000),
  MemoryBarrierMask.AtomicCounterBarrierBitExt = ((int)0x00001000), MemoryBarrierMask.ShaderStorageBarrierBit = ((int)0x00002000), MemoryBarrierMask.ClientMappedBufferBarrierBit = ((int)0x00004000), MemoryBarrierMask.QueryBufferBarrierBit = ((int)0x00008000),
  MemoryBarrierMask.AllBarrierBits = unchecked((int)0xFFFFFFFF), MemoryBarrierMask.AllBarrierBitsExt = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  MeshMode1 : int { MeshMode1.Point = ((int)0x1B00), MeshMode1.Line = ((int)0x1B01) }
 Not used directly. More...
 
enum  MeshMode2 : int { MeshMode2.Point = ((int)0x1B00), MeshMode2.Line = ((int)0x1B01), MeshMode2.Fill = ((int)0x1B02) }
 Not used directly. More...
 
enum  MinmaxTargetExt : int { MinmaxTargetExt.Minmax = ((int)0x802E), MinmaxTargetExt.MinmaxExt = ((int)0x802E) }
 Not used directly. More...
 
enum  NormalPointerType : int {
  NormalPointerType.Byte = ((int)0x1400), NormalPointerType.Short = ((int)0x1402), NormalPointerType.Int = ((int)0x1404), NormalPointerType.Float = ((int)0x1406),
  NormalPointerType.Double = ((int)0x140A)
}
 Not used directly. More...
 
enum  NvBlendEquationAdvanced : int {
  NvBlendEquationAdvanced.Zero = ((int)0), NvBlendEquationAdvanced.XorNv = ((int)0x1506), NvBlendEquationAdvanced.Invert = ((int)0x150A), NvBlendEquationAdvanced.RedNv = ((int)0x1903),
  NvBlendEquationAdvanced.GreenNv = ((int)0x1904), NvBlendEquationAdvanced.BlueNv = ((int)0x1905), NvBlendEquationAdvanced.BlendPremultipliedSrcNv = ((int)0x9280), NvBlendEquationAdvanced.BlendOverlapNv = ((int)0x9281),
  NvBlendEquationAdvanced.UncorrelatedNv = ((int)0x9282), NvBlendEquationAdvanced.DisjointNv = ((int)0x9283), NvBlendEquationAdvanced.ConjointNv = ((int)0x9284), NvBlendEquationAdvanced.SrcNv = ((int)0x9286),
  NvBlendEquationAdvanced.DstNv = ((int)0x9287), NvBlendEquationAdvanced.SrcOverNv = ((int)0x9288), NvBlendEquationAdvanced.DstOverNv = ((int)0x9289), NvBlendEquationAdvanced.SrcInNv = ((int)0x928A),
  NvBlendEquationAdvanced.DstInNv = ((int)0x928B), NvBlendEquationAdvanced.SrcOutNv = ((int)0x928C), NvBlendEquationAdvanced.DstOutNv = ((int)0x928D), NvBlendEquationAdvanced.SrcAtopNv = ((int)0x928E),
  NvBlendEquationAdvanced.DstAtopNv = ((int)0x928F), NvBlendEquationAdvanced.PlusNv = ((int)0x9291), NvBlendEquationAdvanced.PlusDarkerNv = ((int)0x9292), NvBlendEquationAdvanced.MultiplyNv = ((int)0x9294),
  NvBlendEquationAdvanced.ScreenNv = ((int)0x9295), NvBlendEquationAdvanced.OverlayNv = ((int)0x9296), NvBlendEquationAdvanced.DarkenNv = ((int)0x9297), NvBlendEquationAdvanced.LightenNv = ((int)0x9298),
  NvBlendEquationAdvanced.ColordodgeNv = ((int)0x9299), NvBlendEquationAdvanced.ColorburnNv = ((int)0x929A), NvBlendEquationAdvanced.HardlightNv = ((int)0x929B), NvBlendEquationAdvanced.SoftlightNv = ((int)0x929C),
  NvBlendEquationAdvanced.DifferenceNv = ((int)0x929E), NvBlendEquationAdvanced.MinusNv = ((int)0x929F), NvBlendEquationAdvanced.ExclusionNv = ((int)0x92A0), NvBlendEquationAdvanced.ContrastNv = ((int)0x92A1),
  NvBlendEquationAdvanced.InvertRgbNv = ((int)0x92A3), NvBlendEquationAdvanced.LineardodgeNv = ((int)0x92A4), NvBlendEquationAdvanced.LinearburnNv = ((int)0x92A5), NvBlendEquationAdvanced.VividlightNv = ((int)0x92A6),
  NvBlendEquationAdvanced.LinearlightNv = ((int)0x92A7), NvBlendEquationAdvanced.PinlightNv = ((int)0x92A8), NvBlendEquationAdvanced.HardmixNv = ((int)0x92A9), NvBlendEquationAdvanced.HslHueNv = ((int)0x92AD),
  NvBlendEquationAdvanced.HslSaturationNv = ((int)0x92AE), NvBlendEquationAdvanced.HslColorNv = ((int)0x92AF), NvBlendEquationAdvanced.HslLuminosityNv = ((int)0x92B0), NvBlendEquationAdvanced.PlusClampedNv = ((int)0x92B1),
  NvBlendEquationAdvanced.PlusClampedAlphaNv = ((int)0x92B2), NvBlendEquationAdvanced.MinusClampedNv = ((int)0x92B3), NvBlendEquationAdvanced.InvertOvgNv = ((int)0x92B4)
}
 Not used directly. More...
 
enum  NvBlendEquationAdvancedCoherent : int { NvBlendEquationAdvancedCoherent.BlendAdvancedCoherentNv = ((int)0x9285) }
 Not used directly. More...
 
enum  NvCopyBuffer : int { NvCopyBuffer.CopyReadBufferNv = ((int)0x8F36), NvCopyBuffer.CopyWriteBufferNv = ((int)0x8F37) }
 Not used directly. More...
 
enum  NvCoverageSample : int {
  NvCoverageSample.CoverageBufferBitNv = ((int)0x00008000), NvCoverageSample.CoverageComponentNv = ((int)0x8ED0), NvCoverageSample.CoverageComponent4Nv = ((int)0x8ED1), NvCoverageSample.CoverageAttachmentNv = ((int)0x8ED2),
  NvCoverageSample.CoverageBuffersNv = ((int)0x8ED3), NvCoverageSample.CoverageSamplesNv = ((int)0x8ED4), NvCoverageSample.CoverageAllFragmentsNv = ((int)0x8ED5), NvCoverageSample.CoverageEdgeFragmentsNv = ((int)0x8ED6),
  NvCoverageSample.CoverageAutomaticNv = ((int)0x8ED7)
}
 Not used directly. More...
 
enum  NvDepthNonlinear : int { NvDepthNonlinear.DepthComponent16NonlinearNv = ((int)0x8E2C) }
 Not used directly. More...
 
enum  NvDrawBuffers : int {
  NvDrawBuffers.MaxDrawBuffersNv = ((int)0x8824), NvDrawBuffers.DrawBuffer0Nv = ((int)0x8825), NvDrawBuffers.DrawBuffer1Nv = ((int)0x8826), NvDrawBuffers.DrawBuffer2Nv = ((int)0x8827),
  NvDrawBuffers.DrawBuffer3Nv = ((int)0x8828), NvDrawBuffers.DrawBuffer4Nv = ((int)0x8829), NvDrawBuffers.DrawBuffer5Nv = ((int)0x882A), NvDrawBuffers.DrawBuffer6Nv = ((int)0x882B),
  NvDrawBuffers.DrawBuffer7Nv = ((int)0x882C), NvDrawBuffers.DrawBuffer8Nv = ((int)0x882D), NvDrawBuffers.DrawBuffer9Nv = ((int)0x882E), NvDrawBuffers.DrawBuffer10Nv = ((int)0x882F),
  NvDrawBuffers.DrawBuffer11Nv = ((int)0x8830), NvDrawBuffers.DrawBuffer12Nv = ((int)0x8831), NvDrawBuffers.DrawBuffer13Nv = ((int)0x8832), NvDrawBuffers.DrawBuffer14Nv = ((int)0x8833),
  NvDrawBuffers.DrawBuffer15Nv = ((int)0x8834), NvDrawBuffers.ColorAttachment0Nv = ((int)0x8CE0), NvDrawBuffers.ColorAttachment1Nv = ((int)0x8CE1), NvDrawBuffers.ColorAttachment2Nv = ((int)0x8CE2),
  NvDrawBuffers.ColorAttachment3Nv = ((int)0x8CE3), NvDrawBuffers.ColorAttachment4Nv = ((int)0x8CE4), NvDrawBuffers.ColorAttachment5Nv = ((int)0x8CE5), NvDrawBuffers.ColorAttachment6Nv = ((int)0x8CE6),
  NvDrawBuffers.ColorAttachment7Nv = ((int)0x8CE7), NvDrawBuffers.ColorAttachment8Nv = ((int)0x8CE8), NvDrawBuffers.ColorAttachment9Nv = ((int)0x8CE9), NvDrawBuffers.ColorAttachment10Nv = ((int)0x8CEA),
  NvDrawBuffers.ColorAttachment11Nv = ((int)0x8CEB), NvDrawBuffers.ColorAttachment12Nv = ((int)0x8CEC), NvDrawBuffers.ColorAttachment13Nv = ((int)0x8CED), NvDrawBuffers.ColorAttachment14Nv = ((int)0x8CEE),
  NvDrawBuffers.ColorAttachment15Nv = ((int)0x8CEF)
}
 Not used directly. More...
 
enum  NvDrawInstanced : int
 Not used directly. More...
 
enum  NvExplicitAttribLocation : int
 Not used directly. More...
 
enum  NvFboColorAttachments : int {
  NvFboColorAttachments.MaxColorAttachmentsNv = ((int)0x8CDF), NvFboColorAttachments.ColorAttachment0Nv = ((int)0x8CE0), NvFboColorAttachments.ColorAttachment1Nv = ((int)0x8CE1), NvFboColorAttachments.ColorAttachment2Nv = ((int)0x8CE2),
  NvFboColorAttachments.ColorAttachment3Nv = ((int)0x8CE3), NvFboColorAttachments.ColorAttachment4Nv = ((int)0x8CE4), NvFboColorAttachments.ColorAttachment5Nv = ((int)0x8CE5), NvFboColorAttachments.ColorAttachment6Nv = ((int)0x8CE6),
  NvFboColorAttachments.ColorAttachment7Nv = ((int)0x8CE7), NvFboColorAttachments.ColorAttachment8Nv = ((int)0x8CE8), NvFboColorAttachments.ColorAttachment9Nv = ((int)0x8CE9), NvFboColorAttachments.ColorAttachment10Nv = ((int)0x8CEA),
  NvFboColorAttachments.ColorAttachment11Nv = ((int)0x8CEB), NvFboColorAttachments.ColorAttachment12Nv = ((int)0x8CEC), NvFboColorAttachments.ColorAttachment13Nv = ((int)0x8CED), NvFboColorAttachments.ColorAttachment14Nv = ((int)0x8CEE),
  NvFboColorAttachments.ColorAttachment15Nv = ((int)0x8CEF)
}
 Not used directly. More...
 
enum  NvFence : int { NvFence.AllCompletedNv = ((int)0x84F2), NvFence.FenceStatusNv = ((int)0x84F3), NvFence.FenceConditionNv = ((int)0x84F4) }
 Not used directly. More...
 
enum  NvFramebufferBlit : int { NvFramebufferBlit.DrawFramebufferBindingNv = ((int)0x8CA6), NvFramebufferBlit.ReadFramebufferNv = ((int)0x8CA8), NvFramebufferBlit.DrawFramebufferNv = ((int)0x8CA9), NvFramebufferBlit.ReadFramebufferBindingNv = ((int)0x8CAA) }
 Not used directly. More...
 
enum  NvFramebufferMultisample : int { NvFramebufferMultisample.RenderbufferSamplesNv = ((int)0x8CAB), NvFramebufferMultisample.FramebufferIncompleteMultisampleNv = ((int)0x8D56), NvFramebufferMultisample.MaxSamplesNv = ((int)0x8D57) }
 Not used directly. More...
 
enum  NvGenerateMipmapSrgb : int
 Not used directly. More...
 
enum  NvInstancedArrays : int { NvInstancedArrays.VertexAttribArrayDivisorNv = ((int)0x88FE) }
 Not used directly. More...
 
enum  NvNonSquareMatrices : int {
  NvNonSquareMatrices.FloatMat2x3Nv = ((int)0x8B65), NvNonSquareMatrices.FloatMat2x4Nv = ((int)0x8B66), NvNonSquareMatrices.FloatMat3x2Nv = ((int)0x8B67), NvNonSquareMatrices.FloatMat3x4Nv = ((int)0x8B68),
  NvNonSquareMatrices.FloatMat4x2Nv = ((int)0x8B69), NvNonSquareMatrices.FloatMat4x3Nv = ((int)0x8B6A)
}
 Not used directly. More...
 
enum  NvReadBuffer : int { NvReadBuffer.ReadBufferNv = ((int)0x0C02) }
 Not used directly. More...
 
enum  NvReadBufferFront : int
 Not used directly. More...
 
enum  NvReadDepth : int
 Not used directly. More...
 
enum  NvReadDepthStencil : int
 Not used directly. More...
 
enum  NvReadStencil : int
 Not used directly. More...
 
enum  NvShadowSamplersArray : int { NvShadowSamplersArray.Sampler2DArrayShadowNv = ((int)0x8DC4) }
 Not used directly. More...
 
enum  NvShadowSamplersCube : int { NvShadowSamplersCube.SamplerCubeShadowNv = ((int)0x8DC5) }
 Not used directly. More...
 
enum  NvSrgbFormats : int {
  NvSrgbFormats.Etc1Srgb8Nv = ((int)0x88EE), NvSrgbFormats.Srgb8Nv = ((int)0x8C41), NvSrgbFormats.SluminanceAlphaNv = ((int)0x8C44), NvSrgbFormats.Sluminance8Alpha8Nv = ((int)0x8C45),
  NvSrgbFormats.SluminanceNv = ((int)0x8C46), NvSrgbFormats.Sluminance8Nv = ((int)0x8C47), NvSrgbFormats.CompressedSrgbS3tcDxt1Nv = ((int)0x8C4C), NvSrgbFormats.CompressedSrgbAlphaS3tcDxt1Nv = ((int)0x8C4D),
  NvSrgbFormats.CompressedSrgbAlphaS3tcDxt3Nv = ((int)0x8C4E), NvSrgbFormats.CompressedSrgbAlphaS3tcDxt5Nv = ((int)0x8C4F)
}
 Not used directly. More...
 
enum  NvTextureBorderClamp : int { NvTextureBorderClamp.TextureBorderColorNv = ((int)0x1004), NvTextureBorderClamp.ClampToBorderNv = ((int)0x812D) }
 Not used directly. More...
 
enum  NvTextureCompressionS3tcUpdate : int
 Not used directly. More...
 
enum  NvTextureNpot2DMipmap : int
 Not used directly. More...
 
enum  ObjectLabelIdentifier : int {
  ObjectLabelIdentifier.Texture = ((int)0x1702), ObjectLabelIdentifier.VertexArray = ((int)0x8074), ObjectLabelIdentifier.Buffer = ((int)0x82E0), ObjectLabelIdentifier.Shader = ((int)0x82E1),
  ObjectLabelIdentifier.Program = ((int)0x82E2), ObjectLabelIdentifier.Query = ((int)0x82E3), ObjectLabelIdentifier.ProgramPipeline = ((int)0x82E4), ObjectLabelIdentifier.Sampler = ((int)0x82E6),
  ObjectLabelIdentifier.Framebuffer = ((int)0X8d40), ObjectLabelIdentifier.Renderbuffer = ((int)0X8d41)
}
 Used in GL.GetObjectLabel, GL.ObjectLabel and 2 other functions More...
 
enum  OcclusionQueryEventMaskAmd : int {
  OcclusionQueryEventMaskAmd.QueryDepthPassEventBitAmd = ((int)0x00000001), OcclusionQueryEventMaskAmd.QueryDepthFailEventBitAmd = ((int)0x00000002), OcclusionQueryEventMaskAmd.QueryStencilFailEventBitAmd = ((int)0x00000004), OcclusionQueryEventMaskAmd.QueryDepthBoundsFailEventBitAmd = ((int)0x00000008),
  OcclusionQueryEventMaskAmd.QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  OesCompressedEtc1Rgb8Texture : int { OesCompressedEtc1Rgb8Texture.Etc1Rgb8Oes = ((int)0x8D64) }
 Not used directly. More...
 
enum  OesCompressedPalettedTexture : int {
  OesCompressedPalettedTexture.Palette4Rgb8Oes = ((int)0x8B90), OesCompressedPalettedTexture.Palette4Rgba8Oes = ((int)0x8B91), OesCompressedPalettedTexture.Palette4R5G6B5Oes = ((int)0x8B92), OesCompressedPalettedTexture.Palette4Rgba4Oes = ((int)0x8B93),
  OesCompressedPalettedTexture.Palette4Rgb5A1Oes = ((int)0x8B94), OesCompressedPalettedTexture.Palette8Rgb8Oes = ((int)0x8B95), OesCompressedPalettedTexture.Palette8Rgba8Oes = ((int)0x8B96), OesCompressedPalettedTexture.Palette8R5G6B5Oes = ((int)0x8B97),
  OesCompressedPalettedTexture.Palette8Rgba4Oes = ((int)0x8B98), OesCompressedPalettedTexture.Palette8Rgb5A1Oes = ((int)0x8B99)
}
 Not used directly. More...
 
enum  OesDepth24 : int { OesDepth24.DepthComponent24Oes = ((int)0x81A6) }
 Not used directly. More...
 
enum  OesDepth32 : int { OesDepth32.DepthComponent32Oes = ((int)0x81A7) }
 Not used directly. More...
 
enum  OesDepthTexture : int { OesDepthTexture.UnsignedShort = ((int)0x1403), OesDepthTexture.UnsignedInt = ((int)0x1405), OesDepthTexture.DepthComponent = ((int)0x1902) }
 Not used directly. More...
 
enum  OesEglImage : int
 Not used directly. More...
 
enum  OesEglImageExternal : int { OesEglImageExternal.TextureExternalOes = ((int)0x8D65), OesEglImageExternal.SamplerExternalOes = ((int)0x8D66), OesEglImageExternal.TextureBindingExternalOes = ((int)0x8D67), OesEglImageExternal.RequiredTextureImageUnitsOes = ((int)0x8D68) }
 Not used directly. More...
 
enum  OesElementIndexUint : int { OesElementIndexUint.UnsignedInt = ((int)0x1405) }
 Not used directly. More...
 
enum  OesFboRenderMipmap : int
 Not used directly. More...
 
enum  OesFragmentPrecisionHigh : int
 Not used directly. More...
 
enum  OesGetProgramBinary : int { OesGetProgramBinary.ProgramBinaryLengthOes = ((int)0x8741), OesGetProgramBinary.NumProgramBinaryFormatsOes = ((int)0x87FE), OesGetProgramBinary.ProgramBinaryFormatsOes = ((int)0x87FF) }
 Not used directly. More...
 
enum  OesMapbuffer : int { OesMapbuffer.WriteOnlyOes = ((int)0x88B9), OesMapbuffer.BufferAccessOes = ((int)0x88BB), OesMapbuffer.BufferMappedOes = ((int)0x88BC), OesMapbuffer.BufferMapPointerOes = ((int)0x88BD) }
 Not used directly. More...
 
enum  OesPackedDepthStencil : int { OesPackedDepthStencil.DepthStencilOes = ((int)0x84F9), OesPackedDepthStencil.UnsignedInt248Oes = ((int)0x84FA), OesPackedDepthStencil.Depth24Stencil8Oes = ((int)0x88F0) }
 Not used directly. More...
 
enum  OesRequiredInternalformat : int {
  OesRequiredInternalformat.Alpha8Oes = ((int)0x803C), OesRequiredInternalformat.Luminance8Oes = ((int)0x8040), OesRequiredInternalformat.Luminance4Alpha4Oes = ((int)0x8043), OesRequiredInternalformat.Luminance8Alpha8Oes = ((int)0x8045),
  OesRequiredInternalformat.Rgb8Oes = ((int)0x8051), OesRequiredInternalformat.Rgb10Ext = ((int)0x8052), OesRequiredInternalformat.Rgba4Oes = ((int)0x8056), OesRequiredInternalformat.Rgb5A1Oes = ((int)0x8057),
  OesRequiredInternalformat.Rgba8Oes = ((int)0x8058), OesRequiredInternalformat.Rgb10A2Ext = ((int)0x8059), OesRequiredInternalformat.DepthComponent16Oes = ((int)0x81A5), OesRequiredInternalformat.DepthComponent24Oes = ((int)0x81A6),
  OesRequiredInternalformat.DepthComponent32Oes = ((int)0x81A7), OesRequiredInternalformat.Depth24Stencil8Oes = ((int)0x88F0), OesRequiredInternalformat.Rgb565Oes = ((int)0x8D62)
}
 Not used directly. More...
 
enum  OesRgb8Rgba8 : int { OesRgb8Rgba8.Rgb8Oes = ((int)0x8051), OesRgb8Rgba8.Rgba8Oes = ((int)0x8058) }
 Not used directly. More...
 
enum  OesStandardDerivatives : int { OesStandardDerivatives.FragmentShaderDerivativeHintOes = ((int)0x8B8B) }
 Not used directly. More...
 
enum  OesStencil1 : int { OesStencil1.StencilIndex1Oes = ((int)0x8D46) }
 Not used directly. More...
 
enum  OesStencil4 : int { OesStencil4.StencilIndex4Oes = ((int)0x8D47) }
 Not used directly. More...
 
enum  OesSurfacelessContext : int { OesSurfacelessContext.FramebufferUndefinedOes = ((int)0x8219) }
 Not used directly. More...
 
enum  OesTexture3D : int {
  OesTexture3D.TextureBinding3DOes = ((int)0x806A), OesTexture3D.Texture3DOes = ((int)0x806F), OesTexture3D.TextureWrapROes = ((int)0x8072), OesTexture3D.Max3DTextureSizeOes = ((int)0x8073),
  OesTexture3D.Sampler3DOes = ((int)0x8B5F), OesTexture3D.FramebufferAttachmentTexture3DZoffsetOes = ((int)0x8CD4)
}
 Not used directly. More...
 
enum  OesTextureCompressionAstc : int {
  OesTextureCompressionAstc.CompressedRgbaAstc4X4Khr = ((int)0x93B0), OesTextureCompressionAstc.CompressedRgbaAstc5X4Khr = ((int)0x93B1), OesTextureCompressionAstc.CompressedRgbaAstc5X5Khr = ((int)0x93B2), OesTextureCompressionAstc.CompressedRgbaAstc6X5Khr = ((int)0x93B3),
  OesTextureCompressionAstc.CompressedRgbaAstc6X6Khr = ((int)0x93B4), OesTextureCompressionAstc.CompressedRgbaAstc8X5Khr = ((int)0x93B5), OesTextureCompressionAstc.CompressedRgbaAstc8X6Khr = ((int)0x93B6), OesTextureCompressionAstc.CompressedRgbaAstc8X8Khr = ((int)0x93B7),
  OesTextureCompressionAstc.CompressedRgbaAstc10X5Khr = ((int)0x93B8), OesTextureCompressionAstc.CompressedRgbaAstc10X6Khr = ((int)0x93B9), OesTextureCompressionAstc.CompressedRgbaAstc10X8Khr = ((int)0x93BA), OesTextureCompressionAstc.CompressedRgbaAstc10X10Khr = ((int)0x93BB),
  OesTextureCompressionAstc.CompressedRgbaAstc12X10Khr = ((int)0x93BC), OesTextureCompressionAstc.CompressedRgbaAstc12X12Khr = ((int)0x93BD), OesTextureCompressionAstc.CompressedRgbaAstc3X3x3Oes = ((int)0x93C0), OesTextureCompressionAstc.CompressedRgbaAstc4X3x3Oes = ((int)0x93C1),
  OesTextureCompressionAstc.CompressedRgbaAstc4X4x3Oes = ((int)0x93C2), OesTextureCompressionAstc.CompressedRgbaAstc4X4x4Oes = ((int)0x93C3), OesTextureCompressionAstc.CompressedRgbaAstc5X4x4Oes = ((int)0x93C4), OesTextureCompressionAstc.CompressedRgbaAstc5X5x4Oes = ((int)0x93C5),
  OesTextureCompressionAstc.CompressedRgbaAstc5X5x5Oes = ((int)0x93C6), OesTextureCompressionAstc.CompressedRgbaAstc6X5x5Oes = ((int)0x93C7), OesTextureCompressionAstc.CompressedRgbaAstc6X6x5Oes = ((int)0x93C8), OesTextureCompressionAstc.CompressedRgbaAstc6X6x6Oes = ((int)0x93C9),
  OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3),
  OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7),
  OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB),
  OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc3X3x3Oes = ((int)0x93E0), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X3x3Oes = ((int)0x93E1),
  OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X4x3Oes = ((int)0x93E2), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc4X4x4Oes = ((int)0x93E3), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X4x4Oes = ((int)0x93E4), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X5x4Oes = ((int)0x93E5),
  OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc5X5x5Oes = ((int)0x93E6), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X5x5Oes = ((int)0x93E7), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X6x5Oes = ((int)0x93E8), OesTextureCompressionAstc.CompressedSrgb8Alpha8Astc6X6x6Oes = ((int)0x93E9)
}
 Not used directly. More...
 
enum  OesTextureFloat : int { OesTextureFloat.Float = ((int)0x1406) }
 Not used directly. More...
 
enum  OesTextureFloatLinear : int
 Not used directly. More...
 
enum  OesTextureHalfFloat : int { OesTextureHalfFloat.HalfFloatOes = ((int)0x8D61) }
 Not used directly. More...
 
enum  OesTextureHalfFloatLinear : int
 Not used directly. More...
 
enum  OesTextureNpot : int
 Not used directly. More...
 
enum  OesVertexArrayObject : int { OesVertexArrayObject.VertexArrayBindingOes = ((int)0x85B5) }
 Not used directly. More...
 
enum  OesVertexHalfFloat : int { OesVertexHalfFloat.HalfFloatOes = ((int)0x8D61) }
 Not used directly. More...
 
enum  OesVertexType1010102 : int { OesVertexType1010102.UnsignedInt1010102Oes = ((int)0x8DF6), OesVertexType1010102.Int1010102Oes = ((int)0x8DF7) }
 Not used directly. More...
 
enum  PixelCopyType : int {
  PixelCopyType.Color = ((int)0x1800), PixelCopyType.ColorExt = ((int)0x1800), PixelCopyType.Depth = ((int)0x1801), PixelCopyType.DepthExt = ((int)0x1801),
  PixelCopyType.Stencil = ((int)0x1802), PixelCopyType.StencilExt = ((int)0x1802)
}
 Not used directly. More...
 
enum  PixelFormat : int {
  PixelFormat.UnsignedShort = ((int)0x1403), PixelFormat.UnsignedInt = ((int)0x1405), PixelFormat.ColorIndex = ((int)0x1900), PixelFormat.StencilIndex = ((int)0x1901),
  PixelFormat.DepthComponent = ((int)0x1902), PixelFormat.Red = ((int)0x1903), PixelFormat.RedExt = ((int)0x1903), PixelFormat.Green = ((int)0x1904),
  PixelFormat.Blue = ((int)0x1905), PixelFormat.Alpha = ((int)0X1906), PixelFormat.Rgb = ((int)0X1907), PixelFormat.Rgba = ((int)0X1908),
  PixelFormat.Luminance = ((int)0X1909), PixelFormat.LuminanceAlpha = ((int)0x190A), PixelFormat.AbgrExt = ((int)0x8000), PixelFormat.CmykExt = ((int)0x800C),
  PixelFormat.CmykaExt = ((int)0x800D), PixelFormat.Ycrcb422Sgix = ((int)0x81BB), PixelFormat.Ycrcb444Sgix = ((int)0x81BC)
}
 Used in GL.CompressedTexSubImage2D, GL.ReadPixels and 3 other functions More...
 
enum  PixelInternalFormat : int {
  PixelInternalFormat.Alpha = ((int)0X1906), PixelInternalFormat.Rgb = ((int)0X1907), PixelInternalFormat.Rgba = ((int)0X1908), PixelInternalFormat.Luminance = ((int)0X1909),
  PixelInternalFormat.LuminanceAlpha = ((int)0X190a)
}
 Used in GL.CompressedTexImage2D, GL.CopyTexImage2D and 1 other function More...
 
enum  PixelMap : int {
  PixelMap.PixelMapIToI = ((int)0x0C70), PixelMap.PixelMapSToS = ((int)0x0C71), PixelMap.PixelMapIToR = ((int)0x0C72), PixelMap.PixelMapIToG = ((int)0x0C73),
  PixelMap.PixelMapIToB = ((int)0x0C74), PixelMap.PixelMapIToA = ((int)0x0C75), PixelMap.PixelMapRToR = ((int)0x0C76), PixelMap.PixelMapGToG = ((int)0x0C77),
  PixelMap.PixelMapBToB = ((int)0x0C78), PixelMap.PixelMapAToA = ((int)0x0C79)
}
 Not used directly. More...
 
enum  PixelStoreParameter : int {
  PixelStoreParameter.UnpackSwapBytes = ((int)0x0CF0), PixelStoreParameter.UnpackLsbFirst = ((int)0x0CF1), PixelStoreParameter.UnpackRowLength = ((int)0x0CF2), PixelStoreParameter.UnpackRowLengthExt = ((int)0x0CF2),
  PixelStoreParameter.UnpackSkipRows = ((int)0x0CF3), PixelStoreParameter.UnpackSkipRowsExt = ((int)0x0CF3), PixelStoreParameter.UnpackSkipPixels = ((int)0x0CF4), PixelStoreParameter.UnpackSkipPixelsExt = ((int)0x0CF4),
  PixelStoreParameter.UnpackAlignment = ((int)0x0CF5), PixelStoreParameter.PackSwapBytes = ((int)0x0D00), PixelStoreParameter.PackLsbFirst = ((int)0x0D01), PixelStoreParameter.PackRowLength = ((int)0x0D02),
  PixelStoreParameter.PackSkipRows = ((int)0x0D03), PixelStoreParameter.PackSkipPixels = ((int)0x0D04), PixelStoreParameter.PackAlignment = ((int)0x0D05), PixelStoreParameter.PackSkipImages = ((int)0x806B),
  PixelStoreParameter.PackSkipImagesExt = ((int)0x806B), PixelStoreParameter.PackImageHeight = ((int)0x806C), PixelStoreParameter.PackImageHeightExt = ((int)0x806C), PixelStoreParameter.UnpackSkipImages = ((int)0x806D),
  PixelStoreParameter.UnpackSkipImagesExt = ((int)0x806D), PixelStoreParameter.UnpackImageHeight = ((int)0x806E), PixelStoreParameter.UnpackImageHeightExt = ((int)0x806E), PixelStoreParameter.PackSkipVolumesSgis = ((int)0x8130),
  PixelStoreParameter.PackImageDepthSgis = ((int)0x8131), PixelStoreParameter.UnpackSkipVolumesSgis = ((int)0x8132), PixelStoreParameter.UnpackImageDepthSgis = ((int)0x8133), PixelStoreParameter.PixelTileWidthSgix = ((int)0x8140),
  PixelStoreParameter.PixelTileHeightSgix = ((int)0x8141), PixelStoreParameter.PixelTileGridWidthSgix = ((int)0x8142), PixelStoreParameter.PixelTileGridHeightSgix = ((int)0x8143), PixelStoreParameter.PixelTileGridDepthSgix = ((int)0x8144),
  PixelStoreParameter.PixelTileCacheSizeSgix = ((int)0x8145), PixelStoreParameter.PackResampleSgix = ((int)0x842C), PixelStoreParameter.UnpackResampleSgix = ((int)0x842D), PixelStoreParameter.PackSubsampleRateSgix = ((int)0x85A0),
  PixelStoreParameter.UnpackSubsampleRateSgix = ((int)0x85A1), PixelStoreParameter.PackResampleOml = ((int)0x8984), PixelStoreParameter.UnpackResampleOml = ((int)0x8985)
}
 Used in GL.PixelStore More...
 
enum  PixelStoreResampleMode : int { PixelStoreResampleMode.ResampleReplicateSgix = ((int)0x842E), PixelStoreResampleMode.ResampleZeroFillSgix = ((int)0x842F), PixelStoreResampleMode.ResampleDecimateSgix = ((int)0x8430) }
 Not used directly. More...
 
enum  PixelStoreSubsampleRate : int { PixelStoreSubsampleRate.PixelSubsample4444Sgix = ((int)0x85A2), PixelStoreSubsampleRate.PixelSubsample2424Sgix = ((int)0x85A3), PixelStoreSubsampleRate.PixelSubsample4242Sgix = ((int)0x85A4) }
 Not used directly. More...
 
enum  PixelTexGenMode : int {
  PixelTexGenMode.None = ((int)0), PixelTexGenMode.Rgb = ((int)0x1907), PixelTexGenMode.Rgba = ((int)0x1908), PixelTexGenMode.Luminance = ((int)0x1909),
  PixelTexGenMode.LuminanceAlpha = ((int)0x190A), PixelTexGenMode.PixelTexGenAlphaReplaceSgix = ((int)0x8187), PixelTexGenMode.PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), PixelTexGenMode.PixelTexGenAlphaLsSgix = ((int)0x8189),
  PixelTexGenMode.PixelTexGenAlphaMsSgix = ((int)0x818A)
}
 Not used directly. More...
 
enum  PixelTexGenParameterNameSgis : int { PixelTexGenParameterNameSgis.PixelFragmentRgbSourceSgis = ((int)0x8354), PixelTexGenParameterNameSgis.PixelFragmentAlphaSourceSgis = ((int)0x8355) }
 Not used directly. More...
 
enum  PixelTransferParameter : int {
  PixelTransferParameter.MapColor = ((int)0x0D10), PixelTransferParameter.MapStencil = ((int)0x0D11), PixelTransferParameter.IndexShift = ((int)0x0D12), PixelTransferParameter.IndexOffset = ((int)0x0D13),
  PixelTransferParameter.RedScale = ((int)0x0D14), PixelTransferParameter.RedBias = ((int)0x0D15), PixelTransferParameter.GreenScale = ((int)0x0D18), PixelTransferParameter.GreenBias = ((int)0x0D19),
  PixelTransferParameter.BlueScale = ((int)0x0D1A), PixelTransferParameter.BlueBias = ((int)0x0D1B), PixelTransferParameter.AlphaScale = ((int)0x0D1C), PixelTransferParameter.AlphaBias = ((int)0x0D1D),
  PixelTransferParameter.DepthScale = ((int)0x0D1E), PixelTransferParameter.DepthBias = ((int)0x0D1F), PixelTransferParameter.PostConvolutionRedScale = ((int)0x801C), PixelTransferParameter.PostConvolutionRedScaleExt = ((int)0x801C),
  PixelTransferParameter.PostConvolutionGreenScale = ((int)0x801D), PixelTransferParameter.PostConvolutionGreenScaleExt = ((int)0x801D), PixelTransferParameter.PostConvolutionBlueScale = ((int)0x801E), PixelTransferParameter.PostConvolutionBlueScaleExt = ((int)0x801E),
  PixelTransferParameter.PostConvolutionAlphaScale = ((int)0x801F), PixelTransferParameter.PostConvolutionAlphaScaleExt = ((int)0x801F), PixelTransferParameter.PostConvolutionRedBias = ((int)0x8020), PixelTransferParameter.PostConvolutionRedBiasExt = ((int)0x8020),
  PixelTransferParameter.PostConvolutionGreenBias = ((int)0x8021), PixelTransferParameter.PostConvolutionGreenBiasExt = ((int)0x8021), PixelTransferParameter.PostConvolutionBlueBias = ((int)0x8022), PixelTransferParameter.PostConvolutionBlueBiasExt = ((int)0x8022),
  PixelTransferParameter.PostConvolutionAlphaBias = ((int)0x8023), PixelTransferParameter.PostConvolutionAlphaBiasExt = ((int)0x8023), PixelTransferParameter.PostColorMatrixRedScale = ((int)0x80B4), PixelTransferParameter.PostColorMatrixRedScaleSgi = ((int)0x80B4),
  PixelTransferParameter.PostColorMatrixGreenScale = ((int)0x80B5), PixelTransferParameter.PostColorMatrixGreenScaleSgi = ((int)0x80B5), PixelTransferParameter.PostColorMatrixBlueScale = ((int)0x80B6), PixelTransferParameter.PostColorMatrixBlueScaleSgi = ((int)0x80B6),
  PixelTransferParameter.PostColorMatrixAlphaScale = ((int)0x80B7), PixelTransferParameter.PostColorMatrixAlphaScaleSgi = ((int)0x80B7), PixelTransferParameter.PostColorMatrixRedBias = ((int)0x80B8), PixelTransferParameter.PostColorMatrixRedBiasSgi = ((int)0x80B8),
  PixelTransferParameter.PostColorMatrixGreenBias = ((int)0x80B9), PixelTransferParameter.PostColorMatrixGreenBiasSgi = ((int)0x80B9), PixelTransferParameter.PostColorMatrixBlueBias = ((int)0x80BA), PixelTransferParameter.PostColorMatrixBlueBiasSgi = ((int)0x80BA),
  PixelTransferParameter.PostColorMatrixAlphaBias = ((int)0x80BB), PixelTransferParameter.PostColorMatrixAlphaBiasSgi = ((int)0x80BB)
}
 Not used directly. More...
 
enum  PixelType : int {
  PixelType.Byte = ((int)0x1400), PixelType.UnsignedByte = ((int)0x1401), PixelType.Short = ((int)0x1402), PixelType.UnsignedShort = ((int)0x1403),
  PixelType.Int = ((int)0x1404), PixelType.UnsignedInt = ((int)0x1405), PixelType.Float = ((int)0x1406), PixelType.Bitmap = ((int)0x1A00),
  PixelType.UnsignedByte332 = ((int)0x8032), PixelType.UnsignedByte332Ext = ((int)0x8032), PixelType.UnsignedShort4444 = ((int)0x8033), PixelType.UnsignedShort4444Ext = ((int)0x8033),
  PixelType.UnsignedShort5551 = ((int)0x8034), PixelType.UnsignedShort5551Ext = ((int)0x8034), PixelType.UnsignedInt8888 = ((int)0x8035), PixelType.UnsignedInt8888Ext = ((int)0x8035),
  PixelType.UnsignedInt1010102 = ((int)0x8036), PixelType.UnsignedInt1010102Ext = ((int)0x8036), PixelType.UnsignedShort565 = ((int)0X8363)
}
 Used in GL.ReadPixels, GL.TexImage2D and 2 other functions More...
 
enum  PointParameterNameSgis : int {
  PointParameterNameSgis.PointSizeMin = ((int)0x8126), PointParameterNameSgis.PointSizeMinArb = ((int)0x8126), PointParameterNameSgis.PointSizeMinExt = ((int)0x8126), PointParameterNameSgis.PointSizeMinSgis = ((int)0x8126),
  PointParameterNameSgis.PointSizeMax = ((int)0x8127), PointParameterNameSgis.PointSizeMaxArb = ((int)0x8127), PointParameterNameSgis.PointSizeMaxExt = ((int)0x8127), PointParameterNameSgis.PointSizeMaxSgis = ((int)0x8127),
  PointParameterNameSgis.PointFadeThresholdSize = ((int)0x8128), PointParameterNameSgis.PointFadeThresholdSizeArb = ((int)0x8128), PointParameterNameSgis.PointFadeThresholdSizeExt = ((int)0x8128), PointParameterNameSgis.PointFadeThresholdSizeSgis = ((int)0x8128),
  PointParameterNameSgis.DistanceAttenuationExt = ((int)0x8129), PointParameterNameSgis.DistanceAttenuationSgis = ((int)0x8129), PointParameterNameSgis.PointDistanceAttenuation = ((int)0x8129), PointParameterNameSgis.PointDistanceAttenuationArb = ((int)0x8129)
}
 Not used directly. More...
 
enum  PolygonMode : int { PolygonMode.Point = ((int)0x1B00), PolygonMode.Line = ((int)0x1B01), PolygonMode.Fill = ((int)0x1B02) }
 Not used directly. More...
 
enum  PrimitiveType : int {
  PrimitiveType.Points = ((int)0x0000), PrimitiveType.Lines = ((int)0x0001), PrimitiveType.LineLoop = ((int)0x0002), PrimitiveType.LineStrip = ((int)0x0003),
  PrimitiveType.Triangles = ((int)0x0004), PrimitiveType.TriangleStrip = ((int)0x0005), PrimitiveType.TriangleFan = ((int)0x0006), PrimitiveType.Quads = ((int)0x0007),
  PrimitiveType.QuadStrip = ((int)0x0008), PrimitiveType.Polygon = ((int)0x0009), PrimitiveType.LinesAdjacency = ((int)0x000A), PrimitiveType.LinesAdjacencyArb = ((int)0x000A),
  PrimitiveType.LinesAdjacencyExt = ((int)0x000A), PrimitiveType.LineStripAdjacency = ((int)0x000B), PrimitiveType.LineStripAdjacencyArb = ((int)0x000B), PrimitiveType.LineStripAdjacencyExt = ((int)0x000B),
  PrimitiveType.TrianglesAdjacency = ((int)0x000C), PrimitiveType.TrianglesAdjacencyArb = ((int)0x000C), PrimitiveType.TrianglesAdjacencyExt = ((int)0x000C), PrimitiveType.TriangleStripAdjacency = ((int)0x000D),
  PrimitiveType.TriangleStripAdjacencyArb = ((int)0x000D), PrimitiveType.TriangleStripAdjacencyExt = ((int)0x000D), PrimitiveType.Patches = ((int)0x000E)
}
 Used in GL.Angle.DrawArraysInstanced, GL.Angle.DrawElementsInstanced and 8 other functions More...
 
enum  ProgramParameter : int {
  ProgramParameter.ProgramBinaryRetrievableHint = ((int)0x8257), ProgramParameter.DeleteStatus = ((int)0x8B80), ProgramParameter.LinkStatus = ((int)0x8B82), ProgramParameter.ValidateStatus = ((int)0x8B83),
  ProgramParameter.InfoLogLength = ((int)0x8B84), ProgramParameter.AttachedShaders = ((int)0x8B85), ProgramParameter.ActiveUniforms = ((int)0x8B86), ProgramParameter.ActiveUniformMaxLength = ((int)0x8B87),
  ProgramParameter.ActiveAttributes = ((int)0x8B89), ProgramParameter.ActiveAttributeMaxLength = ((int)0x8B8A)
}
 Used in GL.GetProgram More...
 
enum  ProgramParameterName : int { ProgramParameterName.ProgramBinaryRetrievableHint = ((int)0x8257) }
 Used in GL.Ext.ProgramParameter More...
 
enum  QcomAlphaTest : int { QcomAlphaTest.AlphaTestQcom = ((int)0x0BC0), QcomAlphaTest.AlphaTestFuncQcom = ((int)0x0BC1), QcomAlphaTest.AlphaTestRefQcom = ((int)0x0BC2) }
 Not used directly. More...
 
enum  QcomBinningControl : int { QcomBinningControl.BinningControlHintQcom = ((int)0x8FB0), QcomBinningControl.CpuOptimizedQcom = ((int)0x8FB1), QcomBinningControl.GpuOptimizedQcom = ((int)0x8FB2), QcomBinningControl.RenderDirectToFramebufferQcom = ((int)0x8FB3) }
 Not used directly. More...
 
enum  QcomDriverControl : int
 Not used directly. More...
 
enum  QcomExtendedGet : int {
  QcomExtendedGet.TextureWidthQcom = ((int)0x8BD2), QcomExtendedGet.TextureHeightQcom = ((int)0x8BD3), QcomExtendedGet.TextureDepthQcom = ((int)0x8BD4), QcomExtendedGet.TextureInternalFormatQcom = ((int)0x8BD5),
  QcomExtendedGet.TextureFormatQcom = ((int)0x8BD6), QcomExtendedGet.TextureTypeQcom = ((int)0x8BD7), QcomExtendedGet.TextureImageValidQcom = ((int)0x8BD8), QcomExtendedGet.TextureNumLevelsQcom = ((int)0x8BD9),
  QcomExtendedGet.TextureTargetQcom = ((int)0x8BDA), QcomExtendedGet.TextureObjectValidQcom = ((int)0x8BDB), QcomExtendedGet.StateRestore = ((int)0x8BDC)
}
 Not used directly. More...
 
enum  QcomExtendedGet2 : int
 Not used directly. More...
 
enum  QcomPerfmonGlobalMode : int { QcomPerfmonGlobalMode.PerfmonGlobalModeQcom = ((int)0x8FA0) }
 Not used directly. More...
 
enum  QcomTiledRendering : int {
  QcomTiledRendering.ColorBufferBit0Qcom = ((int)0x00000001), QcomTiledRendering.ColorBufferBit1Qcom = ((int)0x00000002), QcomTiledRendering.ColorBufferBit2Qcom = ((int)0x00000004), QcomTiledRendering.ColorBufferBit3Qcom = ((int)0x00000008),
  QcomTiledRendering.ColorBufferBit4Qcom = ((int)0x00000010), QcomTiledRendering.ColorBufferBit5Qcom = ((int)0x00000020), QcomTiledRendering.ColorBufferBit6Qcom = ((int)0x00000040), QcomTiledRendering.ColorBufferBit7Qcom = ((int)0x00000080),
  QcomTiledRendering.DepthBufferBit0Qcom = ((int)0x00000100), QcomTiledRendering.DepthBufferBit1Qcom = ((int)0x00000200), QcomTiledRendering.DepthBufferBit2Qcom = ((int)0x00000400), QcomTiledRendering.DepthBufferBit3Qcom = ((int)0x00000800),
  QcomTiledRendering.DepthBufferBit4Qcom = ((int)0x00001000), QcomTiledRendering.DepthBufferBit5Qcom = ((int)0x00002000), QcomTiledRendering.DepthBufferBit6Qcom = ((int)0x00004000), QcomTiledRendering.DepthBufferBit7Qcom = ((int)0x00008000),
  QcomTiledRendering.StencilBufferBit0Qcom = ((int)0x00010000), QcomTiledRendering.StencilBufferBit1Qcom = ((int)0x00020000), QcomTiledRendering.StencilBufferBit2Qcom = ((int)0x00040000), QcomTiledRendering.StencilBufferBit3Qcom = ((int)0x00080000),
  QcomTiledRendering.StencilBufferBit4Qcom = ((int)0x00100000), QcomTiledRendering.StencilBufferBit5Qcom = ((int)0x00200000), QcomTiledRendering.StencilBufferBit6Qcom = ((int)0x00400000), QcomTiledRendering.StencilBufferBit7Qcom = ((int)0x00800000),
  QcomTiledRendering.MultisampleBufferBit0Qcom = ((int)0x01000000), QcomTiledRendering.MultisampleBufferBit1Qcom = ((int)0x02000000), QcomTiledRendering.MultisampleBufferBit2Qcom = ((int)0x04000000), QcomTiledRendering.MultisampleBufferBit3Qcom = ((int)0x08000000),
  QcomTiledRendering.MultisampleBufferBit4Qcom = ((int)0x10000000), QcomTiledRendering.MultisampleBufferBit5Qcom = ((int)0x20000000), QcomTiledRendering.MultisampleBufferBit6Qcom = ((int)0x40000000), QcomTiledRendering.MultisampleBufferBit7Qcom = unchecked((int)0x80000000)
}
 Not used directly. More...
 
enum  QcomWriteonlyRendering : int { QcomWriteonlyRendering.WriteonlyRenderingQcom = ((int)0x8823) }
 Not used directly. More...
 
enum  QueryCounterTarget : int { QueryCounterTarget.TimestampExt = ((int)0x8E28) }
 Not used directly. More...
 
enum  QueryTarget : int { QueryTarget.TimeElapsedExt = ((int)0x88BF), QueryTarget.AnySamplesPassedExt = ((int)0x8C2F), QueryTarget.AnySamplesPassedConservativeExt = ((int)0x8D6A) }
 Used in GL.Ext.BeginQuery, GL.Ext.EndQuery and 1 other function More...
 
enum  ReadBufferMode : int {
  ReadBufferMode.FrontLeft = ((int)0x0400), ReadBufferMode.FrontRight = ((int)0x0401), ReadBufferMode.BackLeft = ((int)0x0402), ReadBufferMode.BackRight = ((int)0x0403),
  ReadBufferMode.Front = ((int)0x0404), ReadBufferMode.Back = ((int)0x0405), ReadBufferMode.Left = ((int)0x0406), ReadBufferMode.Right = ((int)0x0407),
  ReadBufferMode.Aux0 = ((int)0x0409), ReadBufferMode.Aux1 = ((int)0x040A), ReadBufferMode.Aux2 = ((int)0x040B), ReadBufferMode.Aux3 = ((int)0x040C)
}
 Not used directly. More...
 
enum  RenderbufferInternalFormat : int {
  RenderbufferInternalFormat.Rgba4 = ((int)0X8056), RenderbufferInternalFormat.Rgb5A1 = ((int)0X8057), RenderbufferInternalFormat.DepthComponent16 = ((int)0X81a5), RenderbufferInternalFormat.StencilIndex8 = ((int)0X8d48),
  RenderbufferInternalFormat.Rgb565 = ((int)0X8d62)
}
 Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 4 other functions More...
 
enum  RenderbufferParameterName : int {
  RenderbufferParameterName.RenderbufferWidth = ((int)0X8d42), RenderbufferParameterName.RenderbufferHeight = ((int)0X8d43), RenderbufferParameterName.RenderbufferInternalFormat = ((int)0X8d44), RenderbufferParameterName.RenderbufferRedSize = ((int)0X8d50),
  RenderbufferParameterName.RenderbufferGreenSize = ((int)0X8d51), RenderbufferParameterName.RenderbufferBlueSize = ((int)0X8d52), RenderbufferParameterName.RenderbufferAlphaSize = ((int)0X8d53), RenderbufferParameterName.RenderbufferDepthSize = ((int)0X8d54),
  RenderbufferParameterName.RenderbufferStencilSize = ((int)0X8d55)
}
 Used in GL.GetRenderbufferParameter More...
 
enum  RenderbufferTarget : int { RenderbufferTarget.Renderbuffer = ((int)0X8d41) }
 Used in GL.Angle.RenderbufferStorageMultisample, GL.Apple.RenderbufferStorageMultisample and 7 other functions More...
 
enum  RenderingMode : int { RenderingMode.Render = ((int)0x1C00), RenderingMode.Feedback = ((int)0x1C01), RenderingMode.Select = ((int)0x1C02) }
 Not used directly. More...
 
enum  SamplePatternSgis : int {
  SamplePatternSgis.Gl1PassExt = ((int)0x80A1), SamplePatternSgis.Gl1PassSgis = ((int)0x80A1), SamplePatternSgis.Gl2Pass0Ext = ((int)0x80A2), SamplePatternSgis.Gl2Pass0Sgis = ((int)0x80A2),
  SamplePatternSgis.Gl2Pass1Ext = ((int)0x80A3), SamplePatternSgis.Gl2Pass1Sgis = ((int)0x80A3), SamplePatternSgis.Gl4Pass0Ext = ((int)0x80A4), SamplePatternSgis.Gl4Pass0Sgis = ((int)0x80A4),
  SamplePatternSgis.Gl4Pass1Ext = ((int)0x80A5), SamplePatternSgis.Gl4Pass1Sgis = ((int)0x80A5), SamplePatternSgis.Gl4Pass2Ext = ((int)0x80A6), SamplePatternSgis.Gl4Pass2Sgis = ((int)0x80A6),
  SamplePatternSgis.Gl4Pass3Ext = ((int)0x80A7), SamplePatternSgis.Gl4Pass3Sgis = ((int)0x80A7)
}
 Not used directly. More...
 
enum  SeparableTargetExt : int { SeparableTargetExt.Separable2D = ((int)0x8012), SeparableTargetExt.Separable2DExt = ((int)0x8012) }
 Not used directly. More...
 
enum  ShaderBinaryFormat : int
 Used in GL.ShaderBinary More...
 
enum  ShaderParameter : int {
  ShaderParameter.ShaderType = ((int)0X8b4f), ShaderParameter.DeleteStatus = ((int)0X8b80), ShaderParameter.CompileStatus = ((int)0X8b81), ShaderParameter.InfoLogLength = ((int)0X8b84),
  ShaderParameter.ShaderSourceLength = ((int)0X8b88)
}
 Used in GL.GetShader More...
 
enum  ShaderPrecision : int {
  ShaderPrecision.LowFloat = ((int)0X8df0), ShaderPrecision.MediumFloat = ((int)0X8df1), ShaderPrecision.HighFloat = ((int)0X8df2), ShaderPrecision.LowInt = ((int)0X8df3),
  ShaderPrecision.MediumInt = ((int)0X8df4), ShaderPrecision.HighInt = ((int)0X8df5)
}
 Used in GL.GetShaderPrecisionFormat More...
 
enum  ShaderType : int { ShaderType.FragmentShader = ((int)0X8b30), ShaderType.VertexShader = ((int)0X8b31) }
 Used in GL.CreateShader, GL.GetShaderPrecisionFormat More...
 
enum  ShadingModel : int { ShadingModel.Flat = ((int)0x1D00), ShadingModel.Smooth = ((int)0x1D01) }
 Not used directly. More...
 
enum  SizedInternalFormat : int {
  SizedInternalFormat.Alpha8Ext = ((int)0x803C), SizedInternalFormat.Luminance8Ext = ((int)0x8040), SizedInternalFormat.Luminance8Alpha8Ext = ((int)0x8045), SizedInternalFormat.Rgb10Ext = ((int)0x8052),
  SizedInternalFormat.Rgb10A2Ext = ((int)0x8059), SizedInternalFormat.R8Ext = ((int)0x8229), SizedInternalFormat.Rg8Ext = ((int)0x822B), SizedInternalFormat.R16fExt = ((int)0x822D),
  SizedInternalFormat.R32fExt = ((int)0x822E), SizedInternalFormat.Rg16fExt = ((int)0x822F), SizedInternalFormat.Rg32fExt = ((int)0x8230), SizedInternalFormat.Rgba32fExt = ((int)0x8814),
  SizedInternalFormat.Rgb32fExt = ((int)0x8815), SizedInternalFormat.Alpha32fExt = ((int)0x8816), SizedInternalFormat.Luminance32fExt = ((int)0x8818), SizedInternalFormat.LuminanceAlpha32fExt = ((int)0x8819),
  SizedInternalFormat.Rgba16fExt = ((int)0x881A), SizedInternalFormat.Rgb16fExt = ((int)0x881B), SizedInternalFormat.Alpha16fExt = ((int)0x881C), SizedInternalFormat.Luminance16fExt = ((int)0x881E),
  SizedInternalFormat.LuminanceAlpha16fExt = ((int)0x881F), SizedInternalFormat.RgbRaw422Apple = ((int)0x8A51), SizedInternalFormat.Bgra8Ext = ((int)0x93A1)
}
 Used in GL.Ext.TexStorage2D, GL.Ext.TexStorage3D More...
 
enum  StencilFace : int { StencilFace.Front = ((int)0X0404), StencilFace.Back = ((int)0X0405), StencilFace.FrontAndBack = ((int)0x0408) }
 Used in GL.StencilFuncSeparate, GL.StencilMaskSeparate and 1 other function More...
 
enum  StencilFunction : int {
  StencilFunction.Never = ((int)0X0200), StencilFunction.Less = ((int)0X0201), StencilFunction.Equal = ((int)0X0202), StencilFunction.Lequal = ((int)0X0203),
  StencilFunction.Greater = ((int)0X0204), StencilFunction.Notequal = ((int)0X0205), StencilFunction.Gequal = ((int)0X0206), StencilFunction.Always = ((int)0X0207)
}
 Used in GL.StencilFunc, GL.StencilFuncSeparate More...
 
enum  StencilOp : int {
  StencilOp.Zero = ((int)0X0000), StencilOp.Invert = ((int)0X150a), StencilOp.Keep = ((int)0X1e00), StencilOp.Replace = ((int)0X1e01),
  StencilOp.Incr = ((int)0X1e02), StencilOp.Decr = ((int)0X1e03), StencilOp.IncrWrap = ((int)0X8507), StencilOp.DecrWrap = ((int)0X8508)
}
 Used in GL.StencilOp, GL.StencilOpSeparate More...
 
enum  StringName : int {
  StringName.Vendor = ((int)0X1f00), StringName.Renderer = ((int)0X1f01), StringName.Version = ((int)0X1f02), StringName.Extensions = ((int)0X1f03),
  StringName.ShadingLanguageVersion = ((int)0X8b8c)
}
 Used in GL.GetString More...
 
enum  SyncCondition : int { SyncCondition.SyncGpuCommandsCompleteApple = ((int)0x9117) }
 Used in GL.Apple.FenceSync More...
 
enum  SyncParameterName : int { SyncParameterName.ObjectTypeApple = ((int)0x9112), SyncParameterName.SyncConditionApple = ((int)0x9113), SyncParameterName.SyncStatusApple = ((int)0x9114), SyncParameterName.SyncFlagsApple = ((int)0x9115) }
 Used in GL.Apple.GetSync More...
 
enum  TexCoordPointerType : int { TexCoordPointerType.Short = ((int)0x1402), TexCoordPointerType.Int = ((int)0x1404), TexCoordPointerType.Float = ((int)0x1406), TexCoordPointerType.Double = ((int)0x140A) }
 Not used directly. More...
 
enum  TextureComponentCount : int {
  TextureComponentCount.Alpha = ((int)0X1906), TextureComponentCount.Rgb = ((int)0X1907), TextureComponentCount.Rgba = ((int)0X1908), TextureComponentCount.Luminance = ((int)0X1909),
  TextureComponentCount.LuminanceAlpha = ((int)0x190A), TextureComponentCount.Alpha8Ext = ((int)0x803C), TextureComponentCount.Luminance8Ext = ((int)0x8040), TextureComponentCount.Luminance8Alpha8Ext = ((int)0x8045),
  TextureComponentCount.Rgb10Ext = ((int)0x8052), TextureComponentCount.Rgb10A2Ext = ((int)0x8059), TextureComponentCount.R8Ext = ((int)0x8229), TextureComponentCount.Rg8Ext = ((int)0x822B),
  TextureComponentCount.R16fExt = ((int)0x822D), TextureComponentCount.R32fExt = ((int)0x822E), TextureComponentCount.Rg16fExt = ((int)0x822F), TextureComponentCount.Rg32fExt = ((int)0x8230),
  TextureComponentCount.Rgba32fExt = ((int)0x8814), TextureComponentCount.Rgb32fExt = ((int)0x8815), TextureComponentCount.Alpha32fExt = ((int)0x8816), TextureComponentCount.Luminance32fExt = ((int)0x8818),
  TextureComponentCount.LuminanceAlpha32fExt = ((int)0x8819), TextureComponentCount.Rgba16fExt = ((int)0x881A), TextureComponentCount.Rgb16fExt = ((int)0x881B), TextureComponentCount.Alpha16fExt = ((int)0x881C),
  TextureComponentCount.Luminance16fExt = ((int)0x881E), TextureComponentCount.LuminanceAlpha16fExt = ((int)0x881F), TextureComponentCount.RgbRaw422Apple = ((int)0x8A51), TextureComponentCount.Bgra8Ext = ((int)0x93A1)
}
 Used in GL.TexImage2D, GL.Oes.TexImage3D More...
 
enum  TextureCoordName : int { TextureCoordName.S = ((int)0x2000), TextureCoordName.T = ((int)0x2001), TextureCoordName.R = ((int)0x2002), TextureCoordName.Q = ((int)0x2003) }
 Not used directly. More...
 
enum  TextureCopyComponentCount : int {
  TextureCopyComponentCount.Alpha = ((int)0X1906), TextureCopyComponentCount.Rgb = ((int)0X1907), TextureCopyComponentCount.Rgba = ((int)0X1908), TextureCopyComponentCount.Luminance = ((int)0X1909),
  TextureCopyComponentCount.LuminanceAlpha = ((int)0x190A)
}
 Used in GL.CopyTexImage2D More...
 
enum  TextureEnvMode : int {
  TextureEnvMode.Add = ((int)0x0104), TextureEnvMode.Blend = ((int)0x0BE2), TextureEnvMode.Modulate = ((int)0x2100), TextureEnvMode.Decal = ((int)0x2101),
  TextureEnvMode.ReplaceExt = ((int)0x8062), TextureEnvMode.TextureEnvBiasSgix = ((int)0x80BE)
}
 Not used directly. More...
 
enum  TextureEnvParameter : int { TextureEnvParameter.TextureEnvMode = ((int)0x2200), TextureEnvParameter.TextureEnvColor = ((int)0x2201) }
 Not used directly. More...
 
enum  TextureEnvTarget : int { TextureEnvTarget.TextureEnv = ((int)0x2300) }
 Not used directly. More...
 
enum