The Open Toolkit library  1.1
 All Classes Namespaces Functions Variables Enumerations Enumerator Properties Events
Classes | Enumerations | Functions
Package OpenTK.Graphics.OpenGL4

Classes

class  GL
 Provides access to OpenGL 4.x methods for the core profile. More...
 

Enumerations

enum  AccumOp : int
 Not used directly. More...
 
enum  ActiveAttribType : int {
  ActiveAttribType.None = ((int)0), ActiveAttribType.Int = ((int)0x1404), ActiveAttribType.UnsignedInt = ((int)0x1405), ActiveAttribType.Float = ((int)0x1406),
  ActiveAttribType.Double = ((int)0x140A), ActiveAttribType.FloatVec2 = ((int)0x8B50), ActiveAttribType.FloatVec3 = ((int)0x8B51), ActiveAttribType.FloatVec4 = ((int)0x8B52),
  ActiveAttribType.IntVec2 = ((int)0x8B53), ActiveAttribType.IntVec3 = ((int)0x8B54), ActiveAttribType.IntVec4 = ((int)0x8B55), ActiveAttribType.FloatMat2 = ((int)0x8B5A),
  ActiveAttribType.FloatMat3 = ((int)0x8B5B), ActiveAttribType.FloatMat4 = ((int)0x8B5C), ActiveAttribType.FloatMat2x3 = ((int)0x8B65), ActiveAttribType.FloatMat2x4 = ((int)0x8B66),
  ActiveAttribType.FloatMat3x2 = ((int)0x8B67), ActiveAttribType.FloatMat3x4 = ((int)0x8B68), ActiveAttribType.FloatMat4x2 = ((int)0x8B69), ActiveAttribType.FloatMat4x3 = ((int)0x8B6A),
  ActiveAttribType.UnsignedIntVec2 = ((int)0x8DC6), ActiveAttribType.UnsignedIntVec3 = ((int)0x8DC7), ActiveAttribType.UnsignedIntVec4 = ((int)0x8DC8), ActiveAttribType.DoubleMat2 = ((int)0x8F46),
  ActiveAttribType.DoubleMat3 = ((int)0x8F47), ActiveAttribType.DoubleMat4 = ((int)0x8F48), ActiveAttribType.DoubleMat2x3 = ((int)0x8F49), ActiveAttribType.DoubleMat2x4 = ((int)0x8F4A),
  ActiveAttribType.DoubleMat3x2 = ((int)0x8F4B), ActiveAttribType.DoubleMat3x4 = ((int)0x8F4C), ActiveAttribType.DoubleMat4x2 = ((int)0x8F4D), ActiveAttribType.DoubleMat4x3 = ((int)0x8F4E),
  ActiveAttribType.DoubleVec2 = ((int)0x8FFC), ActiveAttribType.DoubleVec3 = ((int)0x8FFD), ActiveAttribType.DoubleVec4 = ((int)0x8FFE)
}
 Used in GL.GetActiveAttrib More...
 
enum  ActiveSubroutineUniformParameter : int { ActiveSubroutineUniformParameter.UniformSize = ((int)0x8A38), ActiveSubroutineUniformParameter.UniformNameLength = ((int)0x8A39), ActiveSubroutineUniformParameter.NumCompatibleSubroutines = ((int)0x8E4A), ActiveSubroutineUniformParameter.CompatibleSubroutines = ((int)0x8E4B) }
 Used in GL.GetActiveSubroutineUniform More...
 
enum  ActiveUniformBlockParameter : int {
  ActiveUniformBlockParameter.UniformBlockReferencedByTessControlShader = ((int)0x84F0), ActiveUniformBlockParameter.UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), ActiveUniformBlockParameter.UniformBlockBinding = ((int)0x8A3F), ActiveUniformBlockParameter.UniformBlockDataSize = ((int)0x8A40),
  ActiveUniformBlockParameter.UniformBlockNameLength = ((int)0x8A41), ActiveUniformBlockParameter.UniformBlockActiveUniforms = ((int)0x8A42), ActiveUniformBlockParameter.UniformBlockActiveUniformIndices = ((int)0x8A43), ActiveUniformBlockParameter.UniformBlockReferencedByVertexShader = ((int)0x8A44),
  ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader = ((int)0x8A45), ActiveUniformBlockParameter.UniformBlockReferencedByFragmentShader = ((int)0x8A46), ActiveUniformBlockParameter.UniformBlockReferencedByComputeShader = ((int)0x90EC)
}
 Used in GL.GetActiveUniformBlock More...
 
enum  ActiveUniformParameter : int {
  ActiveUniformParameter.UniformType = ((int)0x8A37), ActiveUniformParameter.UniformSize = ((int)0x8A38), ActiveUniformParameter.UniformNameLength = ((int)0x8A39), ActiveUniformParameter.UniformBlockIndex = ((int)0x8A3A),
  ActiveUniformParameter.UniformOffset = ((int)0x8A3B), ActiveUniformParameter.UniformArrayStride = ((int)0x8A3C), ActiveUniformParameter.UniformMatrixStride = ((int)0x8A3D), ActiveUniformParameter.UniformIsRowMajor = ((int)0x8A3E),
  ActiveUniformParameter.UniformAtomicCounterBufferIndex = ((int)0x92DA)
}
 Used in GL.GetActiveUniforms More...
 
enum  ActiveUniformType : int {
  ActiveUniformType.Int = ((int)0x1404), ActiveUniformType.UnsignedInt = ((int)0x1405), ActiveUniformType.Float = ((int)0x1406), ActiveUniformType.Double = ((int)0x140A),
  ActiveUniformType.FloatVec2 = ((int)0x8B50), ActiveUniformType.FloatVec3 = ((int)0x8B51), ActiveUniformType.FloatVec4 = ((int)0x8B52), ActiveUniformType.IntVec2 = ((int)0x8B53),
  ActiveUniformType.IntVec3 = ((int)0x8B54), ActiveUniformType.IntVec4 = ((int)0x8B55), ActiveUniformType.Bool = ((int)0x8B56), ActiveUniformType.BoolVec2 = ((int)0x8B57),
  ActiveUniformType.BoolVec3 = ((int)0x8B58), ActiveUniformType.BoolVec4 = ((int)0x8B59), ActiveUniformType.FloatMat2 = ((int)0x8B5A), ActiveUniformType.FloatMat3 = ((int)0x8B5B),
  ActiveUniformType.FloatMat4 = ((int)0x8B5C), ActiveUniformType.Sampler1D = ((int)0x8B5D), ActiveUniformType.Sampler2D = ((int)0x8B5E), ActiveUniformType.Sampler3D = ((int)0x8B5F),
  ActiveUniformType.SamplerCube = ((int)0x8B60), ActiveUniformType.Sampler1DShadow = ((int)0x8B61), ActiveUniformType.Sampler2DShadow = ((int)0x8B62), ActiveUniformType.Sampler2DRect = ((int)0x8B63),
  ActiveUniformType.Sampler2DRectShadow = ((int)0x8B64), ActiveUniformType.FloatMat2x3 = ((int)0x8B65), ActiveUniformType.FloatMat2x4 = ((int)0x8B66), ActiveUniformType.FloatMat3x2 = ((int)0x8B67),
  ActiveUniformType.FloatMat3x4 = ((int)0x8B68), ActiveUniformType.FloatMat4x2 = ((int)0x8B69), ActiveUniformType.FloatMat4x3 = ((int)0x8B6A), ActiveUniformType.Sampler1DArray = ((int)0x8DC0),
  ActiveUniformType.Sampler2DArray = ((int)0x8DC1), ActiveUniformType.SamplerBuffer = ((int)0x8DC2), ActiveUniformType.Sampler1DArrayShadow = ((int)0x8DC3), ActiveUniformType.Sampler2DArrayShadow = ((int)0x8DC4),
  ActiveUniformType.SamplerCubeShadow = ((int)0x8DC5), ActiveUniformType.UnsignedIntVec2 = ((int)0x8DC6), ActiveUniformType.UnsignedIntVec3 = ((int)0x8DC7), ActiveUniformType.UnsignedIntVec4 = ((int)0x8DC8),
  ActiveUniformType.IntSampler1D = ((int)0x8DC9), ActiveUniformType.IntSampler2D = ((int)0x8DCA), ActiveUniformType.IntSampler3D = ((int)0x8DCB), ActiveUniformType.IntSamplerCube = ((int)0x8DCC),
  ActiveUniformType.IntSampler2DRect = ((int)0x8DCD), ActiveUniformType.IntSampler1DArray = ((int)0x8DCE), ActiveUniformType.IntSampler2DArray = ((int)0x8DCF), ActiveUniformType.IntSamplerBuffer = ((int)0x8DD0),
  ActiveUniformType.UnsignedIntSampler1D = ((int)0x8DD1), ActiveUniformType.UnsignedIntSampler2D = ((int)0x8DD2), ActiveUniformType.UnsignedIntSampler3D = ((int)0x8DD3), ActiveUniformType.UnsignedIntSamplerCube = ((int)0x8DD4),
  ActiveUniformType.UnsignedIntSampler2DRect = ((int)0x8DD5), ActiveUniformType.UnsignedIntSampler1DArray = ((int)0x8DD6), ActiveUniformType.UnsignedIntSampler2DArray = ((int)0x8DD7), ActiveUniformType.UnsignedIntSamplerBuffer = ((int)0x8DD8),
  ActiveUniformType.DoubleVec2 = ((int)0x8FFC), ActiveUniformType.DoubleVec3 = ((int)0x8FFD), ActiveUniformType.DoubleVec4 = ((int)0x8FFE), ActiveUniformType.SamplerCubeMapArray = ((int)0x900C),
  ActiveUniformType.SamplerCubeMapArrayShadow = ((int)0x900D), ActiveUniformType.IntSamplerCubeMapArray = ((int)0x900E), ActiveUniformType.UnsignedIntSamplerCubeMapArray = ((int)0x900F), ActiveUniformType.Image1D = ((int)0x904C),
  ActiveUniformType.Image2D = ((int)0x904D), ActiveUniformType.Image3D = ((int)0x904E), ActiveUniformType.Image2DRect = ((int)0x904F), ActiveUniformType.ImageCube = ((int)0x9050),
  ActiveUniformType.ImageBuffer = ((int)0x9051), ActiveUniformType.Image1DArray = ((int)0x9052), ActiveUniformType.Image2DArray = ((int)0x9053), ActiveUniformType.ImageCubeMapArray = ((int)0x9054),
  ActiveUniformType.Image2DMultisample = ((int)0x9055), ActiveUniformType.Image2DMultisampleArray = ((int)0x9056), ActiveUniformType.IntImage1D = ((int)0x9057), ActiveUniformType.IntImage2D = ((int)0x9058),
  ActiveUniformType.IntImage3D = ((int)0x9059), ActiveUniformType.IntImage2DRect = ((int)0x905A), ActiveUniformType.IntImageCube = ((int)0x905B), ActiveUniformType.IntImageBuffer = ((int)0x905C),
  ActiveUniformType.IntImage1DArray = ((int)0x905D), ActiveUniformType.IntImage2DArray = ((int)0x905E), ActiveUniformType.IntImageCubeMapArray = ((int)0x905F), ActiveUniformType.IntImage2DMultisample = ((int)0x9060),
  ActiveUniformType.IntImage2DMultisampleArray = ((int)0x9061), ActiveUniformType.UnsignedIntImage1D = ((int)0x9062), ActiveUniformType.UnsignedIntImage2D = ((int)0x9063), ActiveUniformType.UnsignedIntImage3D = ((int)0x9064),
  ActiveUniformType.UnsignedIntImage2DRect = ((int)0x9065), ActiveUniformType.UnsignedIntImageCube = ((int)0x9066), ActiveUniformType.UnsignedIntImageBuffer = ((int)0x9067), ActiveUniformType.UnsignedIntImage1DArray = ((int)0x9068),
  ActiveUniformType.UnsignedIntImage2DArray = ((int)0x9069), ActiveUniformType.UnsignedIntImageCubeMapArray = ((int)0x906A), ActiveUniformType.UnsignedIntImage2DMultisample = ((int)0x906B), ActiveUniformType.UnsignedIntImage2DMultisampleArray = ((int)0x906C),
  ActiveUniformType.Sampler2DMultisample = ((int)0x9108), ActiveUniformType.IntSampler2DMultisample = ((int)0x9109), ActiveUniformType.UnsignedIntSampler2DMultisample = ((int)0x910A), ActiveUniformType.Sampler2DMultisampleArray = ((int)0x910B),
  ActiveUniformType.IntSampler2DMultisampleArray = ((int)0x910C), ActiveUniformType.UnsignedIntSampler2DMultisampleArray = ((int)0x910D), ActiveUniformType.UnsignedIntAtomicCounter = ((int)0x92DB)
}
 Used in GL.GetActiveUniform More...
 
enum  All : int {
  All.False = ((int)0), All.LayoutDefaultIntel = ((int)0), All.NoError = ((int)0), All.None = ((int)0),
  All.NoneOes = ((int)0), All.Zero = ((int)0), All.Points = ((int)0x0000), All.ContextCoreProfileBit = ((int)0x00000001),
  All.ContextFlagForwardCompatibleBit = ((int)0x00000001), All.QueryDepthPassEventBitAmd = ((int)0x00000001), All.SyncFlushCommandsBit = ((int)0x00000001), All.VertexAttribArrayBarrierBit = ((int)0x00000001),
  All.VertexAttribArrayBarrierBitExt = ((int)0x00000001), All.VertexShaderBit = ((int)0x00000001), All.VertexShaderBitExt = ((int)0x00000001), All.ContextCompatibilityProfileBit = ((int)0x00000002),
  All.ContextFlagDebugBit = ((int)0x00000002), All.ContextFlagDebugBitKhr = ((int)0x00000002), All.ElementArrayBarrierBit = ((int)0x00000002), All.ElementArrayBarrierBitExt = ((int)0x00000002),
  All.FragmentShaderBit = ((int)0x00000002), All.FragmentShaderBitExt = ((int)0x00000002), All.QueryDepthFailEventBitAmd = ((int)0x00000002), All.ContextFlagRobustAccessBitArb = ((int)0x00000004),
  All.GeometryShaderBit = ((int)0x00000004), All.QueryStencilFailEventBitAmd = ((int)0x00000004), All.UniformBarrierBit = ((int)0x00000004), All.UniformBarrierBitExt = ((int)0x00000004),
  All.QueryDepthBoundsFailEventBitAmd = ((int)0x00000008), All.TessControlShaderBit = ((int)0x00000008), All.TextureFetchBarrierBit = ((int)0x00000008), All.TextureFetchBarrierBitExt = ((int)0x00000008),
  All.ShaderGlobalAccessBarrierBitNv = ((int)0x00000010), All.TessEvaluationShaderBit = ((int)0x00000010), All.ComputeShaderBit = ((int)0x00000020), All.ShaderImageAccessBarrierBit = ((int)0x00000020),
  All.ShaderImageAccessBarrierBitExt = ((int)0x00000020), All.CommandBarrierBit = ((int)0x00000040), All.CommandBarrierBitExt = ((int)0x00000040), All.PixelBufferBarrierBit = ((int)0x00000080),
  All.PixelBufferBarrierBitExt = ((int)0x00000080), All.DepthBufferBit = ((int)0x00000100), All.TextureUpdateBarrierBit = ((int)0x00000100), All.TextureUpdateBarrierBitExt = ((int)0x00000100),
  All.AccumBufferBit = ((int)0x00000200), All.BufferUpdateBarrierBit = ((int)0x00000200), All.BufferUpdateBarrierBitExt = ((int)0x00000200), All.FramebufferBarrierBit = ((int)0x00000400),
  All.FramebufferBarrierBitExt = ((int)0x00000400), All.StencilBufferBit = ((int)0x00000400), All.TransformFeedbackBarrierBit = ((int)0x00000800), All.TransformFeedbackBarrierBitExt = ((int)0x00000800),
  All.AtomicCounterBarrierBit = ((int)0x00001000), All.AtomicCounterBarrierBitExt = ((int)0x00001000), All.ShaderStorageBarrierBit = ((int)0x00002000), All.ClientMappedBufferBarrierBit = ((int)0x00004000),
  All.ColorBufferBit = ((int)0x00004000), All.CoverageBufferBitNv = ((int)0x00008000), All.QueryBufferBarrierBit = ((int)0x00008000), All.Lines = ((int)0x0001),
  All.MapReadBit = ((int)0x0001), All.MapReadBitExt = ((int)0x0001), All.LineLoop = ((int)0x0002), All.MapWriteBit = ((int)0x0002),
  All.MapWriteBitExt = ((int)0x0002), All.LineStrip = ((int)0x0003), All.MapInvalidateRangeBit = ((int)0x0004), All.MapInvalidateRangeBitExt = ((int)0x0004),
  All.Triangles = ((int)0x0004), All.TriangleStrip = ((int)0x0005), All.TriangleFan = ((int)0x0006), All.Quads = ((int)0x0007),
  All.MapInvalidateBufferBit = ((int)0x0008), All.MapInvalidateBufferBitExt = ((int)0x0008), All.QuadStrip = ((int)0x0008), All.Polygon = ((int)0x0009),
  All.LinesAdjacency = ((int)0x000A), All.LinesAdjacencyArb = ((int)0x000A), All.LinesAdjacencyExt = ((int)0x000A), All.LineStripAdjacency = ((int)0x000B),
  All.LineStripAdjacencyArb = ((int)0x000B), All.LineStripAdjacencyExt = ((int)0x000B), All.TrianglesAdjacency = ((int)0x000C), All.TrianglesAdjacencyArb = ((int)0x000C),
  All.TrianglesAdjacencyExt = ((int)0x000C), All.TriangleStripAdjacency = ((int)0x000D), All.TriangleStripAdjacencyArb = ((int)0x000D), All.TriangleStripAdjacencyExt = ((int)0x000D),
  All.Patches = ((int)0x000E), All.MapFlushExplicitBit = ((int)0x0010), All.MapFlushExplicitBitExt = ((int)0x0010), All.MapUnsynchronizedBit = ((int)0x0020),
  All.MapUnsynchronizedBitExt = ((int)0x0020), All.MapPersistentBit = ((int)0x0040), All.MapCoherentBit = ((int)0x0080), All.DynamicStorageBit = ((int)0x0100),
  All.Add = ((int)0x0104), All.ClientStorageBit = ((int)0x0200), All.Never = ((int)0x0200), All.Less = ((int)0x0201),
  All.Equal = ((int)0x0202), All.Lequal = ((int)0x0203), All.Greater = ((int)0x0204), All.Notequal = ((int)0x0205),
  All.Gequal = ((int)0x0206), All.Always = ((int)0x0207), All.SrcColor = ((int)0x0300), All.OneMinusSrcColor = ((int)0x0301),
  All.SrcAlpha = ((int)0x0302), All.OneMinusSrcAlpha = ((int)0x0303), All.DstAlpha = ((int)0x0304), All.OneMinusDstAlpha = ((int)0x0305),
  All.DstColor = ((int)0x0306), All.OneMinusDstColor = ((int)0x0307), All.SrcAlphaSaturate = ((int)0x0308), All.FrontLeft = ((int)0x0400),
  All.FrontRight = ((int)0x0401), All.BackLeft = ((int)0x0402), All.BackRight = ((int)0x0403), All.Front = ((int)0x0404),
  All.Back = ((int)0x0405), All.Left = ((int)0x0406), All.Right = ((int)0x0407), All.FrontAndBack = ((int)0x0408),
  All.Aux0 = ((int)0x0409), All.Aux1 = ((int)0x040A), All.Aux2 = ((int)0x040B), All.Aux3 = ((int)0x040C),
  All.InvalidEnum = ((int)0x0500), All.InvalidValue = ((int)0x0501), All.InvalidOperation = ((int)0x0502), All.StackOverflow = ((int)0x0503),
  All.StackOverflowKhr = ((int)0x0503), All.StackUnderflow = ((int)0x0504), All.StackUnderflowKhr = ((int)0x0504), All.OutOfMemory = ((int)0x0505),
  All.InvalidFramebufferOperation = ((int)0x0506), All.InvalidFramebufferOperationExt = ((int)0x0506), All.InvalidFramebufferOperationOes = ((int)0x0506), All.Cw = ((int)0x0900),
  All.Ccw = ((int)0x0901), All.PointSmooth = ((int)0x0B10), All.PointSize = ((int)0x0B11), All.PointSizeRange = ((int)0x0B12),
  All.SmoothPointSizeRange = ((int)0x0B12), All.PointSizeGranularity = ((int)0x0B13), All.SmoothPointSizeGranularity = ((int)0x0B13), All.LineSmooth = ((int)0x0B20),
  All.LineWidth = ((int)0x0B21), All.LineWidthRange = ((int)0x0B22), All.SmoothLineWidthRange = ((int)0x0B22), All.LineWidthGranularity = ((int)0x0B23),
  All.SmoothLineWidthGranularity = ((int)0x0B23), All.LineStipple = ((int)0x0B24), All.PolygonMode = ((int)0x0B40), All.PolygonSmooth = ((int)0x0B41),
  All.PolygonStipple = ((int)0x0B42), All.CullFace = ((int)0x0B44), All.CullFaceMode = ((int)0x0B45), All.FrontFace = ((int)0x0B46),
  All.Lighting = ((int)0x0B50), All.LightModelLocalViewer = ((int)0x0B51), All.LightModelTwoSide = ((int)0x0B52), All.LightModelAmbient = ((int)0x0B53),
  All.ColorMaterial = ((int)0x0B57), All.Fog = ((int)0x0B60), All.FogIndex = ((int)0x0B61), All.FogDensity = ((int)0x0B62),
  All.FogStart = ((int)0x0B63), All.FogEnd = ((int)0x0B64), All.FogMode = ((int)0x0B65), All.FogColor = ((int)0x0B66),
  All.DepthRange = ((int)0x0B70), All.DepthTest = ((int)0x0B71), All.DepthWritemask = ((int)0x0B72), All.DepthClearValue = ((int)0x0B73),
  All.DepthFunc = ((int)0x0B74), All.StencilTest = ((int)0x0B90), All.StencilClearValue = ((int)0x0B91), All.StencilFunc = ((int)0x0B92),
  All.StencilValueMask = ((int)0x0B93), All.StencilFail = ((int)0x0B94), All.StencilPassDepthFail = ((int)0x0B95), All.StencilPassDepthPass = ((int)0x0B96),
  All.StencilRef = ((int)0x0B97), All.StencilWritemask = ((int)0x0B98), All.Normalize = ((int)0x0BA1), All.Viewport = ((int)0x0BA2),
  All.Modelview0StackDepthExt = ((int)0x0BA3), All.Modelview0MatrixExt = ((int)0x0BA6), All.AlphaTest = ((int)0x0BC0), All.AlphaTestQcom = ((int)0x0BC0),
  All.AlphaTestFuncQcom = ((int)0x0BC1), All.AlphaTestRefQcom = ((int)0x0BC2), All.Dither = ((int)0x0BD0), All.BlendDst = ((int)0x0BE0),
  All.BlendSrc = ((int)0x0BE1), All.Blend = ((int)0x0BE2), All.LogicOpMode = ((int)0x0BF0), All.IndexLogicOp = ((int)0x0BF1),
  All.LogicOp = ((int)0x0BF1), All.ColorLogicOp = ((int)0x0BF2), All.DrawBuffer = ((int)0x0C01), All.DrawBufferExt = ((int)0x0C01),
  All.ReadBuffer = ((int)0x0C02), All.ReadBufferExt = ((int)0x0C02), All.ReadBufferNv = ((int)0x0C02), All.ScissorBox = ((int)0x0C10),
  All.ScissorTest = ((int)0x0C11), All.ColorClearValue = ((int)0x0C22), All.ColorWritemask = ((int)0x0C23), All.Doublebuffer = ((int)0x0C32),
  All.Stereo = ((int)0x0C33), All.PerspectiveCorrectionHint = ((int)0x0C50), All.PointSmoothHint = ((int)0x0C51), All.LineSmoothHint = ((int)0x0C52),
  All.PolygonSmoothHint = ((int)0x0C53), All.FogHint = ((int)0x0C54), All.TextureGenS = ((int)0x0C60), All.TextureGenT = ((int)0x0C61),
  All.TextureGenR = ((int)0x0C62), All.TextureGenQ = ((int)0x0C63), All.PixelMapIToI = ((int)0x0C70), All.PixelMapSToS = ((int)0x0C71),
  All.PixelMapIToR = ((int)0x0C72), All.PixelMapIToG = ((int)0x0C73), All.PixelMapIToB = ((int)0x0C74), All.PixelMapIToA = ((int)0x0C75),
  All.PixelMapRToR = ((int)0x0C76), All.PixelMapGToG = ((int)0x0C77), All.PixelMapBToB = ((int)0x0C78), All.PixelMapAToA = ((int)0x0C79),
  All.UnpackSwapBytes = ((int)0x0CF0), All.UnpackLsbFirst = ((int)0x0CF1), All.UnpackRowLength = ((int)0x0CF2), All.UnpackRowLengthExt = ((int)0x0CF2),
  All.UnpackSkipRows = ((int)0x0CF3), All.UnpackSkipRowsExt = ((int)0x0CF3), All.UnpackSkipPixels = ((int)0x0CF4), All.UnpackSkipPixelsExt = ((int)0x0CF4),
  All.UnpackAlignment = ((int)0x0CF5), All.PackSwapBytes = ((int)0x0D00), All.PackLsbFirst = ((int)0x0D01), All.PackRowLength = ((int)0x0D02),
  All.PackSkipRows = ((int)0x0D03), All.PackSkipPixels = ((int)0x0D04), All.PackAlignment = ((int)0x0D05), All.MapColor = ((int)0x0D10),
  All.MapStencil = ((int)0x0D11), All.IndexShift = ((int)0x0D12), All.IndexOffset = ((int)0x0D13), All.RedScale = ((int)0x0D14),
  All.RedBias = ((int)0x0D15), All.GreenScale = ((int)0x0D18), All.GreenBias = ((int)0x0D19), All.BlueScale = ((int)0x0D1A),
  All.BlueBias = ((int)0x0D1B), All.AlphaScale = ((int)0x0D1C), All.AlphaBias = ((int)0x0D1D), All.DepthScale = ((int)0x0D1E),
  All.DepthBias = ((int)0x0D1F), All.MaxClipDistances = ((int)0x0D32), All.MaxTextureSize = ((int)0x0D33), All.MaxViewportDims = ((int)0x0D3A),
  All.SubpixelBits = ((int)0x0D50), All.AutoNormal = ((int)0x0D80), All.Map1Color4 = ((int)0x0D90), All.Map1Index = ((int)0x0D91),
  All.Map1Normal = ((int)0x0D92), All.Map1TextureCoord1 = ((int)0x0D93), All.Map1TextureCoord2 = ((int)0x0D94), All.Map1TextureCoord3 = ((int)0x0D95),
  All.Map1TextureCoord4 = ((int)0x0D96), All.Map1Vertex3 = ((int)0x0D97), All.Map1Vertex4 = ((int)0x0D98), All.Map2Color4 = ((int)0x0DB0),
  All.Map2Index = ((int)0x0DB1), All.Map2Normal = ((int)0x0DB2), All.Map2TextureCoord1 = ((int)0x0DB3), All.Map2TextureCoord2 = ((int)0x0DB4),
  All.Map2TextureCoord3 = ((int)0x0DB5), All.Map2TextureCoord4 = ((int)0x0DB6), All.Map2Vertex3 = ((int)0x0DB7), All.Map2Vertex4 = ((int)0x0DB8),
  All.Texture1D = ((int)0x0DE0), All.Texture2D = ((int)0x0DE1), All.TextureWidth = ((int)0x1000), All.TextureHeight = ((int)0x1001),
  All.TextureInternalFormat = ((int)0x1003), All.TextureBorderColor = ((int)0x1004), All.TextureBorderColorNv = ((int)0x1004), All.DontCare = ((int)0x1100),
  All.Fastest = ((int)0x1101), All.Nicest = ((int)0x1102), All.Ambient = ((int)0x1200), All.Diffuse = ((int)0x1201),
  All.Specular = ((int)0x1202), All.Byte = ((int)0x1400), All.UnsignedByte = ((int)0x1401), All.Short = ((int)0x1402),
  All.UnsignedShort = ((int)0x1403), All.Int = ((int)0x1404), All.UnsignedInt = ((int)0x1405), All.Float = ((int)0x1406),
  All.Double = ((int)0x140A), All.HalfFloat = ((int)0x140B), All.Fixed = ((int)0x140C), All.UnsignedInt64Arb = ((int)0x140F),
  All.Clear = ((int)0x1500), All.And = ((int)0x1501), All.AndReverse = ((int)0x1502), All.Copy = ((int)0x1503),
  All.AndInverted = ((int)0x1504), All.Noop = ((int)0x1505), All.Xor = ((int)0x1506), All.Or = ((int)0x1507),
  All.Nor = ((int)0x1508), All.Equiv = ((int)0x1509), All.Invert = ((int)0x150A), All.OrReverse = ((int)0x150B),
  All.CopyInverted = ((int)0x150C), All.OrInverted = ((int)0x150D), All.Nand = ((int)0x150E), All.Set = ((int)0x150F),
  All.Emission = ((int)0x1600), All.AmbientAndDiffuse = ((int)0x1602), All.Modelview0Ext = ((int)0x1700), All.Texture = ((int)0x1702),
  All.Color = ((int)0x1800), All.ColorExt = ((int)0x1800), All.Depth = ((int)0x1801), All.DepthExt = ((int)0x1801),
  All.Stencil = ((int)0x1802), All.StencilExt = ((int)0x1802), All.ColorIndex = ((int)0x1900), All.StencilIndex = ((int)0x1901),
  All.DepthComponent = ((int)0x1902), All.Red = ((int)0x1903), All.RedExt = ((int)0x1903), All.Green = ((int)0x1904),
  All.Blue = ((int)0x1905), All.Alpha = ((int)0x1906), All.Rgb = ((int)0x1907), All.Rgba = ((int)0x1908),
  All.Luminance = ((int)0x1909), All.LuminanceAlpha = ((int)0x190A), All.PreferDoublebufferHintPgi = ((int)0x1A1F8), All.ConserveMemoryHintPgi = ((int)0x1A1FD),
  All.ReclaimMemoryHintPgi = ((int)0x1A1FE), All.NativeGraphicsBeginHintPgi = ((int)0x1A203), All.NativeGraphicsEndHintPgi = ((int)0x1A204), All.AlwaysFastHintPgi = ((int)0x1A20C),
  All.AlwaysSoftHintPgi = ((int)0x1A20D), All.AllowDrawObjHintPgi = ((int)0x1A20E), All.AllowDrawWinHintPgi = ((int)0x1A20F), All.AllowDrawFrgHintPgi = ((int)0x1A210),
  All.AllowDrawMemHintPgi = ((int)0x1A211), All.StrictDepthfuncHintPgi = ((int)0x1A216), All.StrictLightingHintPgi = ((int)0x1A217), All.StrictScissorHintPgi = ((int)0x1A218),
  All.FullStippleHintPgi = ((int)0x1A219), All.ClipNearHintPgi = ((int)0x1A220), All.ClipFarHintPgi = ((int)0x1A221), All.WideLineHintPgi = ((int)0x1A222),
  All.BackNormalsHintPgi = ((int)0x1A223), All.VertexDataHintPgi = ((int)0x1A22A), All.VertexConsistentHintPgi = ((int)0x1A22B), All.MaterialSideHintPgi = ((int)0x1A22C),
  All.MaxVertexHintPgi = ((int)0x1A22D), All.Point = ((int)0x1B00), All.Line = ((int)0x1B01), All.Fill = ((int)0x1B02),
  All.Keep = ((int)0x1E00), All.Replace = ((int)0x1E01), All.Incr = ((int)0x1E02), All.Decr = ((int)0x1E03),
  All.Vendor = ((int)0x1F00), All.Renderer = ((int)0x1F01), All.Version = ((int)0x1F02), All.Extensions = ((int)0x1F03),
  All.MultisampleBit = ((int)0x20000000), All.MultisampleBit3Dfx = ((int)0x20000000), All.MultisampleBitArb = ((int)0x20000000), All.MultisampleBitExt = ((int)0x20000000),
  All.Modulate = ((int)0x2100), All.Nearest = ((int)0x2600), All.Linear = ((int)0x2601), All.NearestMipmapNearest = ((int)0x2700),
  All.LinearMipmapNearest = ((int)0x2701), All.NearestMipmapLinear = ((int)0x2702), All.LinearMipmapLinear = ((int)0x2703), All.TextureMagFilter = ((int)0x2800),
  All.TextureMinFilter = ((int)0x2801), All.TextureWrapS = ((int)0x2802), All.TextureWrapT = ((int)0x2803), All.Repeat = ((int)0x2901),
  All.PolygonOffsetUnits = ((int)0x2A00), All.PolygonOffsetPoint = ((int)0x2A01), All.PolygonOffsetLine = ((int)0x2A02), All.R3G3B2 = ((int)0x2A10),
  All.ClipDistance0 = ((int)0x3000), All.ClipPlane0 = ((int)0x3000), All.ClipDistance1 = ((int)0x3001), All.ClipPlane1 = ((int)0x3001),
  All.ClipDistance2 = ((int)0x3002), All.ClipPlane2 = ((int)0x3002), All.ClipDistance3 = ((int)0x3003), All.ClipPlane3 = ((int)0x3003),
  All.ClipDistance4 = ((int)0x3004), All.ClipPlane4 = ((int)0x3004), All.ClipDistance5 = ((int)0x3005), All.ClipPlane5 = ((int)0x3005),
  All.ClipDistance6 = ((int)0x3006), All.ClipDistance7 = ((int)0x3007), All.Light0 = ((int)0x4000), All.Light1 = ((int)0x4001),
  All.Light2 = ((int)0x4002), All.Light3 = ((int)0x4003), All.Light4 = ((int)0x4004), All.Light5 = ((int)0x4005),
  All.Light6 = ((int)0x4006), All.Light7 = ((int)0x4007), All.AbgrExt = ((int)0x8000), All.ConstantColor = ((int)0x8001),
  All.ConstantColorExt = ((int)0x8001), All.OneMinusConstantColor = ((int)0x8002), All.OneMinusConstantColorExt = ((int)0x8002), All.ConstantAlpha = ((int)0x8003),
  All.ConstantAlphaExt = ((int)0x8003), All.OneMinusConstantAlpha = ((int)0x8004), All.OneMinusConstantAlphaExt = ((int)0x8004), All.BlendColor = ((int)0x8005),
  All.BlendColorExt = ((int)0x8005), All.FuncAdd = ((int)0x8006), All.FuncAddExt = ((int)0x8006), All.Min = ((int)0x8007),
  All.MinExt = ((int)0x8007), All.Max = ((int)0x8008), All.MaxExt = ((int)0x8008), All.BlendEquation = ((int)0x8009),
  All.BlendEquationExt = ((int)0x8009), All.BlendEquationRgb = ((int)0x8009), All.FuncSubtract = ((int)0x800A), All.FuncSubtractExt = ((int)0x800A),
  All.FuncReverseSubtract = ((int)0x800B), All.FuncReverseSubtractExt = ((int)0x800B), All.CmykExt = ((int)0x800C), All.CmykaExt = ((int)0x800D),
  All.PackCmykHintExt = ((int)0x800E), All.UnpackCmykHintExt = ((int)0x800F), All.Convolution1D = ((int)0x8010), All.Convolution1DExt = ((int)0x8010),
  All.Convolution2D = ((int)0x8011), All.Convolution2DExt = ((int)0x8011), All.Separable2D = ((int)0x8012), All.Separable2DExt = ((int)0x8012),
  All.ConvolutionBorderMode = ((int)0x8013), All.ConvolutionBorderModeExt = ((int)0x8013), All.ConvolutionFilterScale = ((int)0x8014), All.ConvolutionFilterScaleExt = ((int)0x8014),
  All.ConvolutionFilterBias = ((int)0x8015), All.ConvolutionFilterBiasExt = ((int)0x8015), All.Reduce = ((int)0x8016), All.ReduceExt = ((int)0x8016),
  All.ConvolutionFormat = ((int)0x8017), All.ConvolutionFormatExt = ((int)0x8017), All.ConvolutionWidth = ((int)0x8018), All.ConvolutionWidthExt = ((int)0x8018),
  All.ConvolutionHeight = ((int)0x8019), All.ConvolutionHeightExt = ((int)0x8019), All.MaxConvolutionWidth = ((int)0x801A), All.MaxConvolutionWidthExt = ((int)0x801A),
  All.MaxConvolutionHeight = ((int)0x801B), All.MaxConvolutionHeightExt = ((int)0x801B), All.PostConvolutionRedScale = ((int)0x801C), All.PostConvolutionRedScaleExt = ((int)0x801C),
  All.PostConvolutionGreenScale = ((int)0x801D), All.PostConvolutionGreenScaleExt = ((int)0x801D), All.PostConvolutionBlueScale = ((int)0x801E), All.PostConvolutionBlueScaleExt = ((int)0x801E),
  All.PostConvolutionAlphaScale = ((int)0x801F), All.PostConvolutionAlphaScaleExt = ((int)0x801F), All.PostConvolutionRedBias = ((int)0x8020), All.PostConvolutionRedBiasExt = ((int)0x8020),
  All.PostConvolutionGreenBias = ((int)0x8021), All.PostConvolutionGreenBiasExt = ((int)0x8021), All.PostConvolutionBlueBias = ((int)0x8022), All.PostConvolutionBlueBiasExt = ((int)0x8022),
  All.PostConvolutionAlphaBias = ((int)0x8023), All.PostConvolutionAlphaBiasExt = ((int)0x8023), All.Histogram = ((int)0x8024), All.HistogramExt = ((int)0x8024),
  All.ProxyHistogram = ((int)0x8025), All.ProxyHistogramExt = ((int)0x8025), All.HistogramWidth = ((int)0x8026), All.HistogramWidthExt = ((int)0x8026),
  All.HistogramFormat = ((int)0x8027), All.HistogramFormatExt = ((int)0x8027), All.HistogramRedSize = ((int)0x8028), All.HistogramRedSizeExt = ((int)0x8028),
  All.HistogramGreenSize = ((int)0x8029), All.HistogramGreenSizeExt = ((int)0x8029), All.HistogramBlueSize = ((int)0x802A), All.HistogramBlueSizeExt = ((int)0x802A),
  All.HistogramAlphaSize = ((int)0x802B), All.HistogramAlphaSizeExt = ((int)0x802B), All.HistogramLuminanceSize = ((int)0x802C), All.HistogramLuminanceSizeExt = ((int)0x802C),
  All.HistogramSink = ((int)0x802D), All.HistogramSinkExt = ((int)0x802D), All.Minmax = ((int)0x802E), All.MinmaxExt = ((int)0x802E),
  All.MinmaxFormat = ((int)0x802F), All.MinmaxFormatExt = ((int)0x802F), All.MinmaxSink = ((int)0x8030), All.MinmaxSinkExt = ((int)0x8030),
  All.TableTooLarge = ((int)0x8031), All.TableTooLargeExt = ((int)0x8031), All.UnsignedByte332 = ((int)0x8032), All.UnsignedByte332Ext = ((int)0x8032),
  All.UnsignedShort4444 = ((int)0x8033), All.UnsignedShort4444Ext = ((int)0x8033), All.UnsignedShort5551 = ((int)0x8034), All.UnsignedShort5551Ext = ((int)0x8034),
  All.UnsignedInt8888 = ((int)0x8035), All.UnsignedInt8888Ext = ((int)0x8035), All.UnsignedInt1010102 = ((int)0x8036), All.UnsignedInt1010102Ext = ((int)0x8036),
  All.PolygonOffsetFill = ((int)0x8037), All.PolygonOffsetFactor = ((int)0x8038), All.PolygonOffsetBiasExt = ((int)0x8039), All.RescaleNormal = ((int)0x803A),
  All.RescaleNormalExt = ((int)0x803A), All.Rgb2Ext = ((int)0x804E), All.Rgb4 = ((int)0x804F), All.Rgb5 = ((int)0x8050),
  All.Rgb8 = ((int)0x8051), All.Rgb10 = ((int)0x8052), All.Rgb12 = ((int)0x8053), All.Rgb16 = ((int)0x8054),
  All.Rgba2 = ((int)0x8055), All.Rgba4 = ((int)0x8056), All.Rgb5A1 = ((int)0x8057), All.Rgba8 = ((int)0x8058),
  All.Rgb10A2 = ((int)0x8059), All.Rgba12 = ((int)0x805A), All.Rgba16 = ((int)0x805B), All.TextureRedSize = ((int)0x805C),
  All.TextureGreenSize = ((int)0x805D), All.TextureBlueSize = ((int)0x805E), All.TextureAlphaSize = ((int)0x805F), All.ReplaceExt = ((int)0x8062),
  All.ProxyTexture1D = ((int)0x8063), All.ProxyTexture1DExt = ((int)0x8063), All.ProxyTexture2D = ((int)0x8064), All.ProxyTexture2DExt = ((int)0x8064),
  All.TextureTooLargeExt = ((int)0x8065), All.TexturePriority = ((int)0x8066), All.TexturePriorityExt = ((int)0x8066), All.TextureBinding1D = ((int)0x8068),
  All.TextureBinding2D = ((int)0x8069), All.Texture3DBindingExt = ((int)0x806A), All.TextureBinding3D = ((int)0x806A), All.PackSkipImages = ((int)0x806B),
  All.PackSkipImagesExt = ((int)0x806B), All.PackImageHeight = ((int)0x806C), All.PackImageHeightExt = ((int)0x806C), All.UnpackSkipImages = ((int)0x806D),
  All.UnpackSkipImagesExt = ((int)0x806D), All.UnpackImageHeight = ((int)0x806E), All.UnpackImageHeightExt = ((int)0x806E), All.Texture3D = ((int)0x806F),
  All.Texture3DExt = ((int)0x806F), All.Texture3DOes = ((int)0x806F), All.ProxyTexture3D = ((int)0x8070), All.ProxyTexture3DExt = ((int)0x8070),
  All.TextureDepth = ((int)0x8071), All.TextureDepthExt = ((int)0x8071), All.TextureWrapR = ((int)0x8072), All.TextureWrapRExt = ((int)0x8072),
  All.TextureWrapROes = ((int)0x8072), All.Max3DTextureSize = ((int)0x8073), All.Max3DTextureSizeExt = ((int)0x8073), All.VertexArray = ((int)0x8074),
  All.VertexArrayKhr = ((int)0x8074), All.NormalArray = ((int)0x8075), All.ColorArray = ((int)0x8076), All.IndexArray = ((int)0x8077),
  All.TextureCoordArray = ((int)0x8078), All.EdgeFlagArray = ((int)0x8079), All.VertexArrayCountExt = ((int)0x807D), All.NormalArrayCountExt = ((int)0x8080),
  All.ColorArrayCountExt = ((int)0x8084), All.IndexArrayCountExt = ((int)0x8087), All.TextureCoordArrayCountExt = ((int)0x808B), All.EdgeFlagArrayCountExt = ((int)0x808D),
  All.VertexArrayPointerExt = ((int)0x808E), All.NormalArrayPointerExt = ((int)0x808F), All.ColorArrayPointerExt = ((int)0x8090), All.IndexArrayPointerExt = ((int)0x8091),
  All.TextureCoordArrayPointerExt = ((int)0x8092), All.EdgeFlagArrayPointerExt = ((int)0x8093), All.InterlaceSgix = ((int)0x8094), All.DetailTexture2DSgis = ((int)0x8095),
  All.DetailTexture2DBindingSgis = ((int)0x8096), All.LinearDetailSgis = ((int)0x8097), All.LinearDetailAlphaSgis = ((int)0x8098), All.LinearDetailColorSgis = ((int)0x8099),
  All.DetailTextureLevelSgis = ((int)0x809A), All.DetailTextureModeSgis = ((int)0x809B), All.DetailTextureFuncPointsSgis = ((int)0x809C), All.Multisample = ((int)0x809D),
  All.MultisampleSgis = ((int)0x809D), All.SampleAlphaToCoverage = ((int)0x809E), All.SampleAlphaToMaskSgis = ((int)0x809E), All.SampleAlphaToOne = ((int)0x809F),
  All.SampleAlphaToOneSgis = ((int)0x809F), All.SampleCoverage = ((int)0x80A0), All.SampleMaskSgis = ((int)0x80A0), All.Gl1PassExt = ((int)0x80A1),
  All.Gl1PassSgis = ((int)0x80A1), All.Gl2Pass0Ext = ((int)0x80A2), All.Gl2Pass0Sgis = ((int)0x80A2), All.Gl2Pass1Ext = ((int)0x80A3),
  All.Gl2Pass1Sgis = ((int)0x80A3), All.Gl4Pass0Ext = ((int)0x80A4), All.Gl4Pass0Sgis = ((int)0x80A4), All.Gl4Pass1Ext = ((int)0x80A5),
  All.Gl4Pass1Sgis = ((int)0x80A5), All.Gl4Pass2Ext = ((int)0x80A6), All.Gl4Pass2Sgis = ((int)0x80A6), All.Gl4Pass3Ext = ((int)0x80A7),
  All.Gl4Pass3Sgis = ((int)0x80A7), All.SampleBuffers = ((int)0x80A8), All.SampleBuffersSgis = ((int)0x80A8), All.Samples = ((int)0x80A9),
  All.SamplesSgis = ((int)0x80A9), All.SampleCoverageValue = ((int)0x80AA), All.SampleMaskValueSgis = ((int)0x80AA), All.SampleCoverageInvert = ((int)0x80AB),
  All.SampleMaskInvertSgis = ((int)0x80AB), All.SamplePatternSgis = ((int)0x80AC), All.LinearSharpenSgis = ((int)0x80AD), All.LinearSharpenAlphaSgis = ((int)0x80AE),
  All.LinearSharpenColorSgis = ((int)0x80AF), All.SharpenTextureFuncPointsSgis = ((int)0x80B0), All.ColorMatrix = ((int)0x80B1), All.ColorMatrixSgi = ((int)0x80B1),
  All.ColorMatrixStackDepth = ((int)0x80B2), All.ColorMatrixStackDepthSgi = ((int)0x80B2), All.MaxColorMatrixStackDepth = ((int)0x80B3), All.MaxColorMatrixStackDepthSgi = ((int)0x80B3),
  All.PostColorMatrixRedScale = ((int)0x80B4), All.PostColorMatrixRedScaleSgi = ((int)0x80B4), All.PostColorMatrixGreenScale = ((int)0x80B5), All.PostColorMatrixGreenScaleSgi = ((int)0x80B5),
  All.PostColorMatrixBlueScale = ((int)0x80B6), All.PostColorMatrixBlueScaleSgi = ((int)0x80B6), All.PostColorMatrixAlphaScale = ((int)0x80B7), All.PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
  All.PostColorMatrixRedBias = ((int)0x80B8), All.PostColorMatrixRedBiasSgi = ((int)0x80B8), All.PostColorMatrixGreenBias = ((int)0x80B9), All.PostColorMatrixGreenBiasSgi = ((int)0x80B9),
  All.PostColorMatrixBlueBias = ((int)0x80BA), All.PostColorMatrixBlueBiasSgi = ((int)0x80BA), All.PostColorMatrixAlphaBias = ((int)0x80BB), All.PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
  All.TextureColorTableSgi = ((int)0x80BC), All.ProxyTextureColorTableSgi = ((int)0x80BD), All.TextureEnvBiasSgix = ((int)0x80BE), All.ShadowAmbientSgix = ((int)0x80BF),
  All.TextureCompareFailValue = ((int)0x80BF), All.BlendDstRgb = ((int)0x80C8), All.BlendSrcRgb = ((int)0x80C9), All.BlendDstAlpha = ((int)0x80CA),
  All.BlendSrcAlpha = ((int)0x80CB), All.ColorTable = ((int)0x80D0), All.ColorTableSgi = ((int)0x80D0), All.PostConvolutionColorTable = ((int)0x80D1),
  All.PostConvolutionColorTableSgi = ((int)0x80D1), All.PostColorMatrixColorTable = ((int)0x80D2), All.PostColorMatrixColorTableSgi = ((int)0x80D2), All.ProxyColorTable = ((int)0x80D3),
  All.ProxyColorTableSgi = ((int)0x80D3), All.ProxyPostConvolutionColorTable = ((int)0x80D4), All.ProxyPostConvolutionColorTableSgi = ((int)0x80D4), All.ProxyPostColorMatrixColorTable = ((int)0x80D5),
  All.ProxyPostColorMatrixColorTableSgi = ((int)0x80D5), All.ColorTableScale = ((int)0x80D6), All.ColorTableScaleSgi = ((int)0x80D6), All.ColorTableBias = ((int)0x80D7),
  All.ColorTableBiasSgi = ((int)0x80D7), All.ColorTableFormat = ((int)0x80D8), All.ColorTableFormatSgi = ((int)0x80D8), All.ColorTableWidth = ((int)0x80D9),
  All.ColorTableWidthSgi = ((int)0x80D9), All.ColorTableRedSize = ((int)0x80DA), All.ColorTableRedSizeSgi = ((int)0x80DA), All.ColorTableGreenSize = ((int)0x80DB),
  All.ColorTableGreenSizeSgi = ((int)0x80DB), All.ColorTableBlueSize = ((int)0x80DC), All.ColorTableBlueSizeSgi = ((int)0x80DC), All.ColorTableAlphaSize = ((int)0x80DD),
  All.ColorTableAlphaSizeSgi = ((int)0x80DD), All.ColorTableLuminanceSize = ((int)0x80DE), All.ColorTableLuminanceSizeSgi = ((int)0x80DE), All.ColorTableIntensitySize = ((int)0x80DF),
  All.ColorTableIntensitySizeSgi = ((int)0x80DF), All.Bgr = ((int)0x80E0), All.Bgra = ((int)0x80E1), All.MaxElementsVertices = ((int)0x80E8),
  All.MaxElementsIndices = ((int)0x80E9), All.PhongHintWin = ((int)0x80EB), All.ParameterBufferArb = ((int)0x80EE), All.ParameterBufferBindingArb = ((int)0x80EF),
  All.ClipVolumeClippingHintExt = ((int)0x80F0), All.DualAlpha4Sgis = ((int)0x8110), All.DualAlpha8Sgis = ((int)0x8111), All.DualAlpha12Sgis = ((int)0x8112),
  All.DualAlpha16Sgis = ((int)0x8113), All.DualLuminance4Sgis = ((int)0x8114), All.DualLuminance8Sgis = ((int)0x8115), All.DualLuminance12Sgis = ((int)0x8116),
  All.DualLuminance16Sgis = ((int)0x8117), All.DualIntensity4Sgis = ((int)0x8118), All.DualIntensity8Sgis = ((int)0x8119), All.DualIntensity12Sgis = ((int)0x811A),
  All.DualIntensity16Sgis = ((int)0x811B), All.DualLuminanceAlpha4Sgis = ((int)0x811C), All.DualLuminanceAlpha8Sgis = ((int)0x811D), All.QuadAlpha4Sgis = ((int)0x811E),
  All.QuadAlpha8Sgis = ((int)0x811F), All.QuadLuminance4Sgis = ((int)0x8120), All.QuadLuminance8Sgis = ((int)0x8121), All.QuadIntensity4Sgis = ((int)0x8122),
  All.QuadIntensity8Sgis = ((int)0x8123), All.DualTextureSelectSgis = ((int)0x8124), All.QuadTextureSelectSgis = ((int)0x8125), All.PointSizeMin = ((int)0x8126),
  All.PointSizeMinArb = ((int)0x8126), All.PointSizeMinExt = ((int)0x8126), All.PointSizeMinSgis = ((int)0x8126), All.PointSizeMax = ((int)0x8127),
  All.PointSizeMaxArb = ((int)0x8127), All.PointSizeMaxExt = ((int)0x8127), All.PointSizeMaxSgis = ((int)0x8127), All.PointFadeThresholdSize = ((int)0x8128),
  All.PointFadeThresholdSizeArb = ((int)0x8128), All.PointFadeThresholdSizeExt = ((int)0x8128), All.PointFadeThresholdSizeSgis = ((int)0x8128), All.DistanceAttenuationExt = ((int)0x8129),
  All.DistanceAttenuationSgis = ((int)0x8129), All.PointDistanceAttenuation = ((int)0x8129), All.PointDistanceAttenuationArb = ((int)0x8129), All.FogFuncSgis = ((int)0x812A),
  All.FogFuncPointsSgis = ((int)0x812B), All.MaxFogFuncPointsSgis = ((int)0x812C), All.ClampToBorder = ((int)0x812D), All.ClampToBorderArb = ((int)0x812D),
  All.ClampToBorderNv = ((int)0x812D), All.ClampToBorderSgis = ((int)0x812D), All.TextureMultiBufferHintSgix = ((int)0x812E), All.ClampToEdge = ((int)0x812F),
  All.ClampToEdgeSgis = ((int)0x812F), All.PackSkipVolumesSgis = ((int)0x8130), All.PackImageDepthSgis = ((int)0x8131), All.UnpackSkipVolumesSgis = ((int)0x8132),
  All.UnpackImageDepthSgis = ((int)0x8133), All.Texture4DSgis = ((int)0x8134), All.ProxyTexture4DSgis = ((int)0x8135), All.Texture4DsizeSgis = ((int)0x8136),
  All.TextureWrapQSgis = ((int)0x8137), All.Max4DTextureSizeSgis = ((int)0x8138), All.PixelTexGenSgix = ((int)0x8139), All.TextureMinLod = ((int)0x813A),
  All.TextureMinLodSgis = ((int)0x813A), All.TextureMaxLod = ((int)0x813B), All.TextureMaxLodSgis = ((int)0x813B), All.TextureBaseLevel = ((int)0x813C),
  All.TextureBaseLevelSgis = ((int)0x813C), All.TextureMaxLevel = ((int)0x813D), All.TextureMaxLevelSgis = ((int)0x813D), All.PixelTileBestAlignmentSgix = ((int)0x813E),
  All.PixelTileCacheIncrementSgix = ((int)0x813F), All.PixelTileWidthSgix = ((int)0x8140), All.PixelTileHeightSgix = ((int)0x8141), All.PixelTileGridWidthSgix = ((int)0x8142),
  All.PixelTileGridHeightSgix = ((int)0x8143), All.PixelTileGridDepthSgix = ((int)0x8144), All.PixelTileCacheSizeSgix = ((int)0x8145), All.Filter4Sgis = ((int)0x8146),
  All.TextureFilter4SizeSgis = ((int)0x8147), All.SpriteSgix = ((int)0x8148), All.SpriteModeSgix = ((int)0x8149), All.SpriteAxisSgix = ((int)0x814A),
  All.SpriteTranslationSgix = ((int)0x814B), All.Texture4DBindingSgis = ((int)0x814F), All.ConstantBorder = ((int)0x8151), All.ReplicateBorder = ((int)0x8153),
  All.ConvolutionBorderColor = ((int)0x8154), All.LinearClipmapLinearSgix = ((int)0x8170), All.TextureClipmapCenterSgix = ((int)0x8171), All.TextureClipmapFrameSgix = ((int)0x8172),
  All.TextureClipmapOffsetSgix = ((int)0x8173), All.TextureClipmapVirtualDepthSgix = ((int)0x8174), All.TextureClipmapLodOffsetSgix = ((int)0x8175), All.TextureClipmapDepthSgix = ((int)0x8176),
  All.MaxClipmapDepthSgix = ((int)0x8177), All.MaxClipmapVirtualDepthSgix = ((int)0x8178), All.PostTextureFilterBiasSgix = ((int)0x8179), All.PostTextureFilterScaleSgix = ((int)0x817A),
  All.PostTextureFilterBiasRangeSgix = ((int)0x817B), All.PostTextureFilterScaleRangeSgix = ((int)0x817C), All.ReferencePlaneSgix = ((int)0x817D), All.ReferencePlaneEquationSgix = ((int)0x817E),
  All.IrInstrument1Sgix = ((int)0x817F), All.InstrumentBufferPointerSgix = ((int)0x8180), All.InstrumentMeasurementsSgix = ((int)0x8181), All.ListPrioritySgix = ((int)0x8182),
  All.CalligraphicFragmentSgix = ((int)0x8183), All.PixelTexGenQCeilingSgix = ((int)0x8184), All.PixelTexGenQRoundSgix = ((int)0x8185), All.PixelTexGenQFloorSgix = ((int)0x8186),
  All.PixelTexGenAlphaReplaceSgix = ((int)0x8187), All.PixelTexGenAlphaNoReplaceSgix = ((int)0x8188), All.PixelTexGenAlphaLsSgix = ((int)0x8189), All.PixelTexGenAlphaMsSgix = ((int)0x818A),
  All.FramezoomSgix = ((int)0x818B), All.FramezoomFactorSgix = ((int)0x818C), All.MaxFramezoomFactorSgix = ((int)0x818D), All.TextureLodBiasSSgix = ((int)0x818E),
  All.TextureLodBiasTSgix = ((int)0x818F), All.TextureLodBiasRSgix = ((int)0x8190), All.GenerateMipmap = ((int)0x8191), All.GenerateMipmapSgis = ((int)0x8191),
  All.GenerateMipmapHint = ((int)0x8192), All.GenerateMipmapHintSgis = ((int)0x8192), All.GeometryDeformationSgix = ((int)0x8194), All.TextureDeformationSgix = ((int)0x8195),
  All.DeformationsMaskSgix = ((int)0x8196), All.FogOffsetSgix = ((int)0x8198), All.FogOffsetValueSgix = ((int)0x8199), All.TextureCompareSgix = ((int)0x819A),
  All.TextureCompareOperatorSgix = ((int)0x819B), All.TextureLequalRSgix = ((int)0x819C), All.TextureGequalRSgix = ((int)0x819D), All.DepthComponent16 = ((int)0x81A5),
  All.DepthComponent16Sgix = ((int)0x81A5), All.DepthComponent24 = ((int)0x81A6), All.DepthComponent24Sgix = ((int)0x81A6), All.DepthComponent32 = ((int)0x81A7),
  All.DepthComponent32Sgix = ((int)0x81A7), All.Ycrcb422Sgix = ((int)0x81BB), All.Ycrcb444Sgix = ((int)0x81BC), All.EyeDistanceToPointSgis = ((int)0x81F0),
  All.ObjectDistanceToPointSgis = ((int)0x81F1), All.EyeDistanceToLineSgis = ((int)0x81F2), All.ObjectDistanceToLineSgis = ((int)0x81F3), All.EyePointSgis = ((int)0x81F4),
  All.ObjectPointSgis = ((int)0x81F5), All.EyeLineSgis = ((int)0x81F6), All.ObjectLineSgis = ((int)0x81F7), All.LightModelColorControl = ((int)0x81F8),
  All.LightModelColorControlExt = ((int)0x81F8), All.SingleColor = ((int)0x81F9), All.SingleColorExt = ((int)0x81F9), All.SeparateSpecularColor = ((int)0x81FA),
  All.SeparateSpecularColorExt = ((int)0x81FA), All.SharedTexturePaletteExt = ((int)0x81FB), All.FramebufferAttachmentColorEncoding = ((int)0x8210), All.FramebufferAttachmentComponentType = ((int)0x8211),
  All.FramebufferAttachmentRedSize = ((int)0x8212), All.FramebufferAttachmentGreenSize = ((int)0x8213), All.FramebufferAttachmentBlueSize = ((int)0x8214), All.FramebufferAttachmentAlphaSize = ((int)0x8215),
  All.FramebufferAttachmentDepthSize = ((int)0x8216), All.FramebufferAttachmentStencilSize = ((int)0x8217), All.FramebufferDefault = ((int)0x8218), All.FramebufferUndefined = ((int)0x8219),
  All.DepthStencilAttachment = ((int)0x821A), All.MajorVersion = ((int)0x821B), All.MinorVersion = ((int)0x821C), All.NumExtensions = ((int)0x821D),
  All.ContextFlags = ((int)0x821E), All.BufferImmutableStorage = ((int)0x821F), All.BufferStorageFlags = ((int)0x8220), All.PrimitiveRestartForPatchesSupported = ((int)0x8221),
  All.Index = ((int)0x8222), All.CompressedRed = ((int)0x8225), All.CompressedRg = ((int)0x8226), All.Rg = ((int)0x8227),
  All.RgInteger = ((int)0x8228), All.R8 = ((int)0x8229), All.R16 = ((int)0x822A), All.Rg8 = ((int)0x822B),
  All.Rg16 = ((int)0x822C), All.R16f = ((int)0x822D), All.R32f = ((int)0x822E), All.Rg16f = ((int)0x822F),
  All.Rg32f = ((int)0x8230), All.R8i = ((int)0x8231), All.R8ui = ((int)0x8232), All.R16i = ((int)0x8233),
  All.R16ui = ((int)0x8234), All.R32i = ((int)0x8235), All.R32ui = ((int)0x8236), All.Rg8i = ((int)0x8237),
  All.Rg8ui = ((int)0x8238), All.Rg16i = ((int)0x8239), All.Rg16ui = ((int)0x823A), All.Rg32i = ((int)0x823B),
  All.Rg32ui = ((int)0x823C), All.SyncClEventArb = ((int)0x8240), All.SyncClEventCompleteArb = ((int)0x8241), All.DebugOutputSynchronous = ((int)0x8242),
  All.DebugOutputSynchronousArb = ((int)0x8242), All.DebugOutputSynchronousKhr = ((int)0x8242), All.DebugNextLoggedMessageLength = ((int)0x8243), All.DebugNextLoggedMessageLengthArb = ((int)0x8243),
  All.DebugNextLoggedMessageLengthKhr = ((int)0x8243), All.DebugCallbackFunction = ((int)0x8244), All.DebugCallbackFunctionArb = ((int)0x8244), All.DebugCallbackFunctionKhr = ((int)0x8244),
  All.DebugCallbackUserParam = ((int)0x8245), All.DebugCallbackUserParamArb = ((int)0x8245), All.DebugCallbackUserParamKhr = ((int)0x8245), All.DebugSourceApi = ((int)0x8246),
  All.DebugSourceApiArb = ((int)0x8246), All.DebugSourceApiKhr = ((int)0x8246), All.DebugSourceWindowSystem = ((int)0x8247), All.DebugSourceWindowSystemArb = ((int)0x8247),
  All.DebugSourceWindowSystemKhr = ((int)0x8247), All.DebugSourceShaderCompiler = ((int)0x8248), All.DebugSourceShaderCompilerArb = ((int)0x8248), All.DebugSourceShaderCompilerKhr = ((int)0x8248),
  All.DebugSourceThirdParty = ((int)0x8249), All.DebugSourceThirdPartyArb = ((int)0x8249), All.DebugSourceThirdPartyKhr = ((int)0x8249), All.DebugSourceApplication = ((int)0x824A),
  All.DebugSourceApplicationArb = ((int)0x824A), All.DebugSourceApplicationKhr = ((int)0x824A), All.DebugSourceOther = ((int)0x824B), All.DebugSourceOtherArb = ((int)0x824B),
  All.DebugSourceOtherKhr = ((int)0x824B), All.DebugTypeError = ((int)0x824C), All.DebugTypeErrorArb = ((int)0x824C), All.DebugTypeErrorKhr = ((int)0x824C),
  All.DebugTypeDeprecatedBehavior = ((int)0x824D), All.DebugTypeDeprecatedBehaviorArb = ((int)0x824D), All.DebugTypeDeprecatedBehaviorKhr = ((int)0x824D), All.DebugTypeUndefinedBehavior = ((int)0x824E),
  All.DebugTypeUndefinedBehaviorArb = ((int)0x824E), All.DebugTypeUndefinedBehaviorKhr = ((int)0x824E), All.DebugTypePortability = ((int)0x824F), All.DebugTypePortabilityArb = ((int)0x824F),
  All.DebugTypePortabilityKhr = ((int)0x824F), All.DebugTypePerformance = ((int)0x8250), All.DebugTypePerformanceArb = ((int)0x8250), All.DebugTypePerformanceKhr = ((int)0x8250),
  All.DebugTypeOther = ((int)0x8251), All.DebugTypeOtherArb = ((int)0x8251), All.DebugTypeOtherKhr = ((int)0x8251), All.LoseContextOnResetArb = ((int)0x8252),
  All.GuiltyContextResetArb = ((int)0x8253), All.InnocentContextResetArb = ((int)0x8254), All.UnknownContextResetArb = ((int)0x8255), All.ResetNotificationStrategyArb = ((int)0x8256),
  All.ProgramBinaryRetrievableHint = ((int)0x8257), All.ProgramSeparable = ((int)0x8258), All.ActiveProgram = ((int)0x8259), All.ProgramPipelineBinding = ((int)0x825A),
  All.MaxViewports = ((int)0x825B), All.ViewportSubpixelBits = ((int)0x825C), All.ViewportBoundsRange = ((int)0x825D), All.LayerProvokingVertex = ((int)0x825E),
  All.ViewportIndexProvokingVertex = ((int)0x825F), All.UndefinedVertex = ((int)0x8260), All.NoResetNotificationArb = ((int)0x8261), All.MaxComputeSharedMemorySize = ((int)0x8262),
  All.MaxComputeUniformComponents = ((int)0x8263), All.MaxComputeAtomicCounterBuffers = ((int)0x8264), All.MaxComputeAtomicCounters = ((int)0x8265), All.MaxCombinedComputeUniformComponents = ((int)0x8266),
  All.ComputeWorkGroupSize = ((int)0x8267), All.DebugTypeMarker = ((int)0x8268), All.DebugTypeMarkerKhr = ((int)0x8268), All.DebugTypePushGroup = ((int)0x8269),
  All.DebugTypePushGroupKhr = ((int)0x8269), All.DebugTypePopGroup = ((int)0x826A), All.DebugTypePopGroupKhr = ((int)0x826A), All.DebugSeverityNotification = ((int)0x826B),
  All.DebugSeverityNotificationKhr = ((int)0x826B), All.MaxDebugGroupStackDepth = ((int)0x826C), All.MaxDebugGroupStackDepthKhr = ((int)0x826C), All.DebugGroupStackDepth = ((int)0x826D),
  All.DebugGroupStackDepthKhr = ((int)0x826D), All.MaxUniformLocations = ((int)0x826E), All.InternalformatSupported = ((int)0x826F), All.InternalformatPreferred = ((int)0x8270),
  All.InternalformatRedSize = ((int)0x8271), All.InternalformatGreenSize = ((int)0x8272), All.InternalformatBlueSize = ((int)0x8273), All.InternalformatAlphaSize = ((int)0x8274),
  All.InternalformatDepthSize = ((int)0x8275), All.InternalformatStencilSize = ((int)0x8276), All.InternalformatSharedSize = ((int)0x8277), All.InternalformatRedType = ((int)0x8278),
  All.InternalformatGreenType = ((int)0x8279), All.InternalformatBlueType = ((int)0x827A), All.InternalformatAlphaType = ((int)0x827B), All.InternalformatDepthType = ((int)0x827C),
  All.InternalformatStencilType = ((int)0x827D), All.MaxWidth = ((int)0x827E), All.MaxHeight = ((int)0x827F), All.MaxDepth = ((int)0x8280),
  All.MaxLayers = ((int)0x8281), All.MaxCombinedDimensions = ((int)0x8282), All.ColorComponents = ((int)0x8283), All.DepthComponents = ((int)0x8284),
  All.StencilComponents = ((int)0x8285), All.ColorRenderable = ((int)0x8286), All.DepthRenderable = ((int)0x8287), All.StencilRenderable = ((int)0x8288),
  All.FramebufferRenderable = ((int)0x8289), All.FramebufferRenderableLayered = ((int)0x828A), All.FramebufferBlend = ((int)0x828B), All.ReadPixels = ((int)0x828C),
  All.ReadPixelsFormat = ((int)0x828D), All.ReadPixelsType = ((int)0x828E), All.TextureImageFormat = ((int)0x828F), All.TextureImageType = ((int)0x8290),
  All.GetTextureImageFormat = ((int)0x8291), All.GetTextureImageType = ((int)0x8292), All.Mipmap = ((int)0x8293), All.ManualGenerateMipmap = ((int)0x8294),
  All.AutoGenerateMipmap = ((int)0x8295), All.ColorEncoding = ((int)0x8296), All.SrgbRead = ((int)0x8297), All.SrgbWrite = ((int)0x8298),
  All.SrgbDecodeArb = ((int)0x8299), All.Filter = ((int)0x829A), All.VertexTexture = ((int)0x829B), All.TessControlTexture = ((int)0x829C),
  All.TessEvaluationTexture = ((int)0x829D), All.GeometryTexture = ((int)0x829E), All.FragmentTexture = ((int)0x829F), All.ComputeTexture = ((int)0x82A0),
  All.TextureShadow = ((int)0x82A1), All.TextureGather = ((int)0x82A2), All.TextureGatherShadow = ((int)0x82A3), All.ShaderImageLoad = ((int)0x82A4),
  All.ShaderImageStore = ((int)0x82A5), All.ShaderImageAtomic = ((int)0x82A6), All.ImageTexelSize = ((int)0x82A7), All.ImageCompatibilityClass = ((int)0x82A8),
  All.ImagePixelFormat = ((int)0x82A9), All.ImagePixelType = ((int)0x82AA), All.SimultaneousTextureAndDepthTest = ((int)0x82AC), All.SimultaneousTextureAndStencilTest = ((int)0x82AD),
  All.SimultaneousTextureAndDepthWrite = ((int)0x82AE), All.SimultaneousTextureAndStencilWrite = ((int)0x82AF), All.TextureCompressedBlockWidth = ((int)0x82B1), All.TextureCompressedBlockHeight = ((int)0x82B2),
  All.TextureCompressedBlockSize = ((int)0x82B3), All.ClearBuffer = ((int)0x82B4), All.TextureView = ((int)0x82B5), All.ViewCompatibilityClass = ((int)0x82B6),
  All.FullSupport = ((int)0x82B7), All.CaveatSupport = ((int)0x82B8), All.ImageClass4X32 = ((int)0x82B9), All.ImageClass2X32 = ((int)0x82BA),
  All.ImageClass1X32 = ((int)0x82BB), All.ImageClass4X16 = ((int)0x82BC), All.ImageClass2X16 = ((int)0x82BD), All.ImageClass1X16 = ((int)0x82BE),
  All.ImageClass4X8 = ((int)0x82BF), All.ImageClass2X8 = ((int)0x82C0), All.ImageClass1X8 = ((int)0x82C1), All.ImageClass111110 = ((int)0x82C2),
  All.ImageClass1010102 = ((int)0x82C3), All.ViewClass128Bits = ((int)0x82C4), All.ViewClass96Bits = ((int)0x82C5), All.ViewClass64Bits = ((int)0x82C6),
  All.ViewClass48Bits = ((int)0x82C7), All.ViewClass32Bits = ((int)0x82C8), All.ViewClass24Bits = ((int)0x82C9), All.ViewClass16Bits = ((int)0x82CA),
  All.ViewClass8Bits = ((int)0x82CB), All.ViewClassS3tcDxt1Rgb = ((int)0x82CC), All.ViewClassS3tcDxt1Rgba = ((int)0x82CD), All.ViewClassS3tcDxt3Rgba = ((int)0x82CE),
  All.ViewClassS3tcDxt5Rgba = ((int)0x82CF), All.ViewClassRgtc1Red = ((int)0x82D0), All.ViewClassRgtc2Rg = ((int)0x82D1), All.ViewClassBptcUnorm = ((int)0x82D2),
  All.ViewClassBptcFloat = ((int)0x82D3), All.VertexAttribBinding = ((int)0x82D4), All.VertexAttribRelativeOffset = ((int)0x82D5), All.VertexBindingDivisor = ((int)0x82D6),
  All.VertexBindingOffset = ((int)0x82D7), All.VertexBindingStride = ((int)0x82D8), All.MaxVertexAttribRelativeOffset = ((int)0x82D9), All.MaxVertexAttribBindings = ((int)0x82DA),
  All.TextureViewMinLevel = ((int)0x82DB), All.TextureViewNumLevels = ((int)0x82DC), All.TextureViewMinLayer = ((int)0x82DD), All.TextureViewNumLayers = ((int)0x82DE),
  All.TextureImmutableLevels = ((int)0x82DF), All.Buffer = ((int)0x82E0), All.BufferKhr = ((int)0x82E0), All.Shader = ((int)0x82E1),
  All.ShaderKhr = ((int)0x82E1), All.Program = ((int)0x82E2), All.ProgramKhr = ((int)0x82E2), All.Query = ((int)0x82E3),
  All.QueryKhr = ((int)0x82E3), All.ProgramPipeline = ((int)0x82E4), All.MaxVertexAttribStride = ((int)0x82E5), All.Sampler = ((int)0x82E6),
  All.SamplerKhr = ((int)0x82E6), All.DisplayList = ((int)0x82E7), All.MaxLabelLength = ((int)0x82E8), All.MaxLabelLengthKhr = ((int)0x82E8),
  All.NumShadingLanguageVersions = ((int)0x82E9), All.ConvolutionHintSgix = ((int)0x8316), All.AlphaMinSgix = ((int)0x8320), All.AlphaMaxSgix = ((int)0x8321),
  All.ScalebiasHintSgix = ((int)0x8322), All.AsyncMarkerSgix = ((int)0x8329), All.PixelTexGenModeSgix = ((int)0x832B), All.AsyncHistogramSgix = ((int)0x832C),
  All.MaxAsyncHistogramSgix = ((int)0x832D), All.PixelTextureSgis = ((int)0x8353), All.PixelFragmentRgbSourceSgis = ((int)0x8354), All.PixelFragmentAlphaSourceSgis = ((int)0x8355),
  All.LineQualityHintSgix = ((int)0x835B), All.AsyncTexImageSgix = ((int)0x835C), All.AsyncDrawPixelsSgix = ((int)0x835D), All.AsyncReadPixelsSgix = ((int)0x835E),
  All.MaxAsyncTexImageSgix = ((int)0x835F), All.MaxAsyncDrawPixelsSgix = ((int)0x8360), All.MaxAsyncReadPixelsSgix = ((int)0x8361), All.UnsignedByte233Rev = ((int)0x8362),
  All.UnsignedByte233Reversed = ((int)0x8362), All.UnsignedShort565 = ((int)0x8363), All.UnsignedShort565Rev = ((int)0x8364), All.UnsignedShort565Reversed = ((int)0x8364),
  All.UnsignedShort4444Rev = ((int)0x8365), All.UnsignedShort4444Reversed = ((int)0x8365), All.UnsignedShort1555Rev = ((int)0x8366), All.UnsignedShort1555Reversed = ((int)0x8366),
  All.UnsignedInt8888Rev = ((int)0x8367), All.UnsignedInt8888Reversed = ((int)0x8367), All.UnsignedInt2101010Rev = ((int)0x8368), All.UnsignedInt2101010Reversed = ((int)0x8368),
  All.TextureMaxClampSSgix = ((int)0x8369), All.TextureMaxClampTSgix = ((int)0x836A), All.TextureMaxClampRSgix = ((int)0x836B), All.MirroredRepeat = ((int)0x8370),
  All.VertexPreclipSgix = ((int)0x83EE), All.VertexPreclipHintSgix = ((int)0x83EF), All.CompressedRgbS3tcDxt1Ext = ((int)0x83F0), All.CompressedRgbaS3tcDxt1Ext = ((int)0x83F1),
  All.CompressedRgbaS3tcDxt3Ext = ((int)0x83F2), All.CompressedRgbaS3tcDxt5Ext = ((int)0x83F3), All.FragmentLightingSgix = ((int)0x8400), All.FragmentColorMaterialSgix = ((int)0x8401),
  All.FragmentColorMaterialFaceSgix = ((int)0x8402), All.FragmentColorMaterialParameterSgix = ((int)0x8403), All.MaxFragmentLightsSgix = ((int)0x8404), All.MaxActiveLightsSgix = ((int)0x8405),
  All.LightEnvModeSgix = ((int)0x8407), All.FragmentLightModelLocalViewerSgix = ((int)0x8408), All.FragmentLightModelTwoSideSgix = ((int)0x8409), All.FragmentLightModelAmbientSgix = ((int)0x840A),
  All.FragmentLightModelNormalInterpolationSgix = ((int)0x840B), All.FragmentLight0Sgix = ((int)0x840C), All.FragmentLight1Sgix = ((int)0x840D), All.FragmentLight2Sgix = ((int)0x840E),
  All.FragmentLight3Sgix = ((int)0x840F), All.FragmentLight4Sgix = ((int)0x8410), All.FragmentLight5Sgix = ((int)0x8411), All.FragmentLight6Sgix = ((int)0x8412),
  All.FragmentLight7Sgix = ((int)0x8413), All.PackResampleSgix = ((int)0x842C), All.UnpackResampleSgix = ((int)0x842D), All.ResampleReplicateSgix = ((int)0x842E),
  All.ResampleZeroFillSgix = ((int)0x842F), All.ResampleDecimateSgix = ((int)0x8430), All.NearestClipmapNearestSgix = ((int)0x844D), All.NearestClipmapLinearSgix = ((int)0x844E),
  All.LinearClipmapNearestSgix = ((int)0x844F), All.FogCoordSrc = ((int)0x8450), All.FogCoord = ((int)0x8451), All.FragmentDepth = ((int)0x8452),
  All.CurrentFogCoord = ((int)0x8453), All.FogCoordArrayType = ((int)0x8454), All.FogCoordArrayStride = ((int)0x8455), All.FogCoordArrayPointer = ((int)0x8456),
  All.FogCoordArray = ((int)0x8457), All.ColorSum = ((int)0x8458), All.CurrentSecondaryColor = ((int)0x8459), All.SecondaryColorArraySize = ((int)0x845A),
  All.SecondaryColorArrayType = ((int)0x845B), All.SecondaryColorArrayStride = ((int)0x845C), All.SecondaryColorArrayPointer = ((int)0x845D), All.SecondaryColorArray = ((int)0x845E),
  All.CurrentRasterSecondaryColor = ((int)0x845F), All.RgbIccSgix = ((int)0x8460), All.RgbaIccSgix = ((int)0x8461), All.AlphaIccSgix = ((int)0x8462),
  All.LuminanceIccSgix = ((int)0x8463), All.IntensityIccSgix = ((int)0x8464), All.LuminanceAlphaIccSgix = ((int)0x8465), All.R5G6B5IccSgix = ((int)0x8466),
  All.R5G6B5A8IccSgix = ((int)0x8467), All.Alpha16IccSgix = ((int)0x8468), All.Luminance16IccSgix = ((int)0x8469), All.Intensity16IccSgix = ((int)0x846A),
  All.Luminance16Alpha8IccSgix = ((int)0x846B), All.AliasedPointSizeRange = ((int)0x846D), All.AliasedLineWidthRange = ((int)0x846E), All.Texture0 = ((int)0x84C0),
  All.Texture1 = ((int)0x84C1), All.Texture2 = ((int)0x84C2), All.Texture3 = ((int)0x84C3), All.Texture4 = ((int)0x84C4),
  All.Texture5 = ((int)0x84C5), All.Texture6 = ((int)0x84C6), All.Texture7 = ((int)0x84C7), All.Texture8 = ((int)0x84C8),
  All.Texture9 = ((int)0x84C9), All.Texture10 = ((int)0x84CA), All.Texture11 = ((int)0x84CB), All.Texture12 = ((int)0x84CC),
  All.Texture13 = ((int)0x84CD), All.Texture14 = ((int)0x84CE), All.Texture15 = ((int)0x84CF), All.Texture16 = ((int)0x84D0),
  All.Texture17 = ((int)0x84D1), All.Texture18 = ((int)0x84D2), All.Texture19 = ((int)0x84D3), All.Texture20 = ((int)0x84D4),
  All.Texture21 = ((int)0x84D5), All.Texture22 = ((int)0x84D6), All.Texture23 = ((int)0x84D7), All.Texture24 = ((int)0x84D8),
  All.Texture25 = ((int)0x84D9), All.Texture26 = ((int)0x84DA), All.Texture27 = ((int)0x84DB), All.Texture28 = ((int)0x84DC),
  All.Texture29 = ((int)0x84DD), All.Texture30 = ((int)0x84DE), All.Texture31 = ((int)0x84DF), All.ActiveTexture = ((int)0x84E0),
  All.ClientActiveTexture = ((int)0x84E1), All.MaxTextureUnits = ((int)0x84E2), All.TransposeModelviewMatrix = ((int)0x84E3), All.TransposeProjectionMatrix = ((int)0x84E4),
  All.TransposeTextureMatrix = ((int)0x84E5), All.TransposeColorMatrix = ((int)0x84E6), All.Subtract = ((int)0x84E7), All.MaxRenderbufferSize = ((int)0x84E8),
  All.MaxRenderbufferSizeExt = ((int)0x84E8), All.CompressedAlpha = ((int)0x84E9), All.CompressedLuminance = ((int)0x84EA), All.CompressedLuminanceAlpha = ((int)0x84EB),
  All.CompressedIntensity = ((int)0x84EC), All.CompressedRgb = ((int)0x84ED), All.CompressedRgba = ((int)0x84EE), All.TextureCompressionHint = ((int)0x84EF),
  All.TextureCompressionHintArb = ((int)0x84EF), All.UniformBlockReferencedByTessControlShader = ((int)0x84F0), All.UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), All.TextureRectangle = ((int)0x84F5),
  All.TextureBindingRectangle = ((int)0x84F6), All.ProxyTextureRectangle = ((int)0x84F7), All.MaxRectangleTextureSize = ((int)0x84F8), All.DepthStencil = ((int)0x84F9),
  All.UnsignedInt248 = ((int)0x84FA), All.MaxTextureLodBias = ((int)0x84FD), All.TextureMaxAnisotropyExt = ((int)0x84FE), All.TextureFilterControl = ((int)0x8500),
  All.TextureLodBias = ((int)0x8501), All.IncrWrap = ((int)0x8507), All.DecrWrap = ((int)0x8508), All.NormalMap = ((int)0x8511),
  All.ReflectionMap = ((int)0x8512), All.TextureCubeMap = ((int)0x8513), All.TextureBindingCubeMap = ((int)0x8514), All.TextureCubeMapPositiveX = ((int)0x8515),
  All.TextureCubeMapNegativeX = ((int)0x8516), All.TextureCubeMapPositiveY = ((int)0x8517), All.TextureCubeMapNegativeY = ((int)0x8518), All.TextureCubeMapPositiveZ = ((int)0x8519),
  All.TextureCubeMapNegativeZ = ((int)0x851A), All.ProxyTextureCubeMap = ((int)0x851B), All.MaxCubeMapTextureSize = ((int)0x851C), All.VertexArrayStorageHintApple = ((int)0x851F),
  All.MultisampleFilterHintNv = ((int)0x8534), All.Combine = ((int)0x8570), All.CombineRgb = ((int)0x8571), All.CombineAlpha = ((int)0x8572),
  All.RgbScale = ((int)0x8573), All.AddSigned = ((int)0x8574), All.Interpolate = ((int)0x8575), All.Constant = ((int)0x8576),
  All.PrimaryColor = ((int)0x8577), All.Previous = ((int)0x8578), All.Source0Rgb = ((int)0x8580), All.Src1Rgb = ((int)0x8581),
  All.Src2Rgb = ((int)0x8582), All.Src0Alpha = ((int)0x8588), All.Src1Alpha = ((int)0x8589), All.Src2Alpha = ((int)0x858A),
  All.Operand0Rgb = ((int)0x8590), All.Operand1Rgb = ((int)0x8591), All.Operand2Rgb = ((int)0x8592), All.Operand0Alpha = ((int)0x8598),
  All.Operand1Alpha = ((int)0x8599), All.Operand2Alpha = ((int)0x859A), All.PackSubsampleRateSgix = ((int)0x85A0), All.UnpackSubsampleRateSgix = ((int)0x85A1),
  All.PixelSubsample4444Sgix = ((int)0x85A2), All.PixelSubsample2424Sgix = ((int)0x85A3), All.PixelSubsample4242Sgix = ((int)0x85A4), All.TransformHintApple = ((int)0x85B1),
  All.VertexArrayBinding = ((int)0x85B5), All.TextureStorageHintApple = ((int)0x85BC), All.VertexProgram = ((int)0x8620), All.ArrayEnabled = ((int)0x8622),
  All.VertexAttribArrayEnabled = ((int)0x8622), All.VertexAttribArraySize = ((int)0x8623), All.VertexAttribArrayStride = ((int)0x8624), All.ArrayType = ((int)0x8625),
  All.VertexAttribArrayType = ((int)0x8625), All.CurrentVertexAttrib = ((int)0x8626), All.ProgramLength = ((int)0x8627), All.ProgramString = ((int)0x8628),
  All.ProgramPointSize = ((int)0x8642), All.VertexProgramPointSize = ((int)0x8642), All.VertexProgramTwoSide = ((int)0x8643), All.ArrayPointer = ((int)0x8645),
  All.VertexAttribArrayPointer = ((int)0x8645), All.DepthClamp = ((int)0x864F), All.ProgramBinding = ((int)0x8677), All.TextureCompressedImageSize = ((int)0x86A0),
  All.TextureCompressed = ((int)0x86A1), All.NumCompressedTextureFormats = ((int)0x86A2), All.CompressedTextureFormats = ((int)0x86A3), All.Dot3Rgb = ((int)0x86AE),
  All.Dot3Rgba = ((int)0x86AF), All.ProgramBinaryLength = ((int)0x8741), All.MirrorClampToEdge = ((int)0x8743), All.VertexAttribArrayLong = ((int)0x874E),
  All.BufferSize = ((int)0x8764), All.BufferUsage = ((int)0x8765), All.NumProgramBinaryFormats = ((int)0x87FE), All.ProgramBinaryFormats = ((int)0x87FF),
  All.StencilBackFunc = ((int)0x8800), All.StencilBackFail = ((int)0x8801), All.StencilBackPassDepthFail = ((int)0x8802), All.StencilBackPassDepthPass = ((int)0x8803),
  All.FragmentProgram = ((int)0x8804), All.ProgramAluInstructionsArb = ((int)0x8805), All.ProgramTexInstructionsArb = ((int)0x8806), All.ProgramTexIndirectionsArb = ((int)0x8807),
  All.ProgramNativeAluInstructionsArb = ((int)0x8808), All.ProgramNativeTexInstructionsArb = ((int)0x8809), All.ProgramNativeTexIndirectionsArb = ((int)0x880A), All.MaxProgramAluInstructionsArb = ((int)0x880B),
  All.MaxProgramTexInstructionsArb = ((int)0x880C), All.MaxProgramTexIndirectionsArb = ((int)0x880D), All.MaxProgramNativeAluInstructionsArb = ((int)0x880E), All.MaxProgramNativeTexInstructionsArb = ((int)0x880F),
  All.MaxProgramNativeTexIndirectionsArb = ((int)0x8810), All.Rgba32f = ((int)0x8814), All.Rgb32f = ((int)0x8815), All.Rgba16f = ((int)0x881A),
  All.Rgb16f = ((int)0x881B), All.RgbaFloatMode = ((int)0x8820), All.MaxDrawBuffers = ((int)0x8824), All.DrawBuffer0 = ((int)0x8825),
  All.DrawBuffer1 = ((int)0x8826), All.DrawBuffer2 = ((int)0x8827), All.DrawBuffer3 = ((int)0x8828), All.DrawBuffer4 = ((int)0x8829),
  All.DrawBuffer5 = ((int)0x882A), All.DrawBuffer6 = ((int)0x882B), All.DrawBuffer7 = ((int)0x882C), All.DrawBuffer8 = ((int)0x882D),
  All.DrawBuffer9 = ((int)0x882E), All.DrawBuffer10 = ((int)0x882F), All.DrawBuffer11 = ((int)0x8830), All.DrawBuffer12 = ((int)0x8831),
  All.DrawBuffer13 = ((int)0x8832), All.DrawBuffer14 = ((int)0x8833), All.DrawBuffer15 = ((int)0x8834), All.BlendEquationAlpha = ((int)0x883D),
  All.TextureDepthSize = ((int)0x884A), All.DepthTextureMode = ((int)0x884B), All.TextureCompareMode = ((int)0x884C), All.TextureCompareFunc = ((int)0x884D),
  All.CompareRefToTexture = ((int)0x884E), All.CompareRToTexture = ((int)0x884E), All.TextureCubeMapSeamless = ((int)0x884F), All.PointSprite = ((int)0x8861),
  All.CoordReplace = ((int)0x8862), All.QueryCounterBits = ((int)0x8864), All.CurrentQuery = ((int)0x8865), All.QueryResult = ((int)0x8866),
  All.QueryResultAvailable = ((int)0x8867), All.MaxVertexAttribs = ((int)0x8869), All.ArrayNormalized = ((int)0x886A), All.VertexAttribArrayNormalized = ((int)0x886A),
  All.MaxTessControlInputComponents = ((int)0x886C), All.MaxTessEvaluationInputComponents = ((int)0x886D), All.MaxTextureCoords = ((int)0x8871), All.MaxTextureImageUnits = ((int)0x8872),
  All.ProgramFormatAsciiArb = ((int)0x8875), All.ProgramFormat = ((int)0x8876), All.GeometryShaderInvocations = ((int)0x887F), All.ArrayBuffer = ((int)0x8892),
  All.ElementArrayBuffer = ((int)0x8893), All.ArrayBufferBinding = ((int)0x8894), All.ElementArrayBufferBinding = ((int)0x8895), All.VertexArrayBufferBinding = ((int)0x8896),
  All.NormalArrayBufferBinding = ((int)0x8897), All.ColorArrayBufferBinding = ((int)0x8898), All.IndexArrayBufferBinding = ((int)0x8899), All.TextureCoordArrayBufferBinding = ((int)0x889A),
  All.EdgeFlagArrayBufferBinding = ((int)0x889B), All.SecondaryColorArrayBufferBinding = ((int)0x889C), All.FogCoordArrayBufferBinding = ((int)0x889D), All.WeightArrayBufferBinding = ((int)0x889E),
  All.VertexAttribArrayBufferBinding = ((int)0x889F), All.ProgramInstruction = ((int)0x88A0), All.MaxProgramInstructions = ((int)0x88A1), All.ProgramNativeInstructions = ((int)0x88A2),
  All.MaxProgramNativeInstructions = ((int)0x88A3), All.ProgramTemporaries = ((int)0x88A4), All.MaxProgramTemporaries = ((int)0x88A5), All.ProgramNativeTemporaries = ((int)0x88A6),
  All.MaxProgramNativeTemporaries = ((int)0x88A7), All.ProgramParameters = ((int)0x88A8), All.MaxProgramParameters = ((int)0x88A9), All.ProgramNativeParameters = ((int)0x88AA),
  All.MaxProgramNativeParameters = ((int)0x88AB), All.ProgramAttribs = ((int)0x88AC), All.MaxProgramAttribs = ((int)0x88AD), All.ProgramNativeAttribs = ((int)0x88AE),
  All.MaxProgramNativeAttribs = ((int)0x88AF), All.ProgramAddressRegisters = ((int)0x88B0), All.MaxProgramAddressRegisters = ((int)0x88B1), All.ProgramNativeAddressRegisters = ((int)0x88B2),
  All.MaxProgramNativeAddressRegisters = ((int)0x88B3), All.MaxProgramLocalParameters = ((int)0x88B4), All.MaxProgramEnvParameters = ((int)0x88B5), All.ProgramUnderNativeLimits = ((int)0x88B6),
  All.ReadOnly = ((int)0x88B8), All.WriteOnly = ((int)0x88B9), All.ReadWrite = ((int)0x88BA), All.BufferAccess = ((int)0x88BB),
  All.BufferMapped = ((int)0x88BC), All.BufferMapPointer = ((int)0x88BD), All.TimeElapsed = ((int)0x88BF), All.Matrix0 = ((int)0x88C0),
  All.Matrix1 = ((int)0x88C1), All.Matrix2 = ((int)0x88C2), All.Matrix3 = ((int)0x88C3), All.Matrix4 = ((int)0x88C4),
  All.Matrix5 = ((int)0x88C5), All.Matrix6 = ((int)0x88C6), All.Matrix7 = ((int)0x88C7), All.Matrix8 = ((int)0x88C8),
  All.Matrix9 = ((int)0x88C9), All.Matrix10 = ((int)0x88CA), All.Matrix11 = ((int)0x88CB), All.Matrix12 = ((int)0x88CC),
  All.Matrix13 = ((int)0x88CD), All.Matrix14 = ((int)0x88CE), All.Matrix15 = ((int)0x88CF), All.Matrix16 = ((int)0x88D0),
  All.Matrix17 = ((int)0x88D1), All.Matrix18 = ((int)0x88D2), All.Matrix19 = ((int)0x88D3), All.Matrix20 = ((int)0x88D4),
  All.Matrix21 = ((int)0x88D5), All.Matrix22 = ((int)0x88D6), All.Matrix23 = ((int)0x88D7), All.Matrix24 = ((int)0x88D8),
  All.Matrix25 = ((int)0x88D9), All.Matrix26 = ((int)0x88DA), All.Matrix27 = ((int)0x88DB), All.Matrix28 = ((int)0x88DC),
  All.Matrix29 = ((int)0x88DD), All.Matrix30 = ((int)0x88DE), All.Matrix31 = ((int)0x88DF), All.StreamDraw = ((int)0x88E0),
  All.StreamRead = ((int)0x88E1), All.StreamCopy = ((int)0x88E2), All.StaticDraw = ((int)0x88E4), All.StaticRead = ((int)0x88E5),
  All.StaticCopy = ((int)0x88E6), All.DynamicDraw = ((int)0x88E8), All.DynamicRead = ((int)0x88E9), All.DynamicCopy = ((int)0x88EA),
  All.PixelPackBuffer = ((int)0x88EB), All.PixelUnpackBuffer = ((int)0x88EC), All.PixelPackBufferBinding = ((int)0x88ED), All.PixelUnpackBufferBinding = ((int)0x88EF),
  All.Depth24Stencil8 = ((int)0x88F0), All.TextureStencilSize = ((int)0x88F1), All.Src1Color = ((int)0x88F9), All.OneMinusSrc1Color = ((int)0x88FA),
  All.OneMinusSrc1Alpha = ((int)0x88FB), All.MaxDualSourceDrawBuffers = ((int)0x88FC), All.VertexAttribArrayInteger = ((int)0x88FD), All.ArrayDivisor = ((int)0x88FE),
  All.VertexAttribArrayDivisor = ((int)0x88FE), All.MaxArrayTextureLayers = ((int)0x88FF), All.MinProgramTexelOffset = ((int)0x8904), All.MaxProgramTexelOffset = ((int)0x8905),
  All.SamplesPassed = ((int)0x8914), All.GeometryVerticesOut = ((int)0x8916), All.GeometryInputType = ((int)0x8917), All.GeometryOutputType = ((int)0x8918),
  All.SamplerBinding = ((int)0x8919), All.ClampVertexColor = ((int)0x891A), All.ClampFragmentColor = ((int)0x891B), All.ClampReadColor = ((int)0x891C),
  All.FixedOnly = ((int)0x891D), All.PackResampleOml = ((int)0x8984), All.UnpackResampleOml = ((int)0x8985), All.UniformBuffer = ((int)0x8A11),
  All.UniformBufferBinding = ((int)0x8A28), All.UniformBufferStart = ((int)0x8A29), All.UniformBufferSize = ((int)0x8A2A), All.MaxVertexUniformBlocks = ((int)0x8A2B),
  All.MaxGeometryUniformBlocks = ((int)0x8A2C), All.MaxFragmentUniformBlocks = ((int)0x8A2D), All.MaxCombinedUniformBlocks = ((int)0x8A2E), All.MaxUniformBufferBindings = ((int)0x8A2F),
  All.MaxUniformBlockSize = ((int)0x8A30), All.MaxCombinedVertexUniformComponents = ((int)0x8A31), All.MaxCombinedGeometryUniformComponents = ((int)0x8A32), All.MaxCombinedFragmentUniformComponents = ((int)0x8A33),
  All.UniformBufferOffsetAlignment = ((int)0x8A34), All.ActiveUniformBlockMaxNameLength = ((int)0x8A35), All.ActiveUniformBlocks = ((int)0x8A36), All.UniformType = ((int)0x8A37),
  All.UniformSize = ((int)0x8A38), All.UniformNameLength = ((int)0x8A39), All.UniformBlockIndex = ((int)0x8A3A), All.UniformOffset = ((int)0x8A3B),
  All.UniformArrayStride = ((int)0x8A3C), All.UniformMatrixStride = ((int)0x8A3D), All.UniformIsRowMajor = ((int)0x8A3E), All.UniformBlockBinding = ((int)0x8A3F),
  All.UniformBlockDataSize = ((int)0x8A40), All.UniformBlockNameLength = ((int)0x8A41), All.UniformBlockActiveUniforms = ((int)0x8A42), All.UniformBlockActiveUniformIndices = ((int)0x8A43),
  All.UniformBlockReferencedByVertexShader = ((int)0x8A44), All.UniformBlockReferencedByGeometryShader = ((int)0x8A45), All.UniformBlockReferencedByFragmentShader = ((int)0x8A46), All.FragmentShader = ((int)0x8B30),
  All.VertexShader = ((int)0x8B31), All.MaxFragmentUniformComponents = ((int)0x8B49), All.MaxVertexUniformComponents = ((int)0x8B4A), All.MaxVaryingComponents = ((int)0x8B4B),
  All.MaxVaryingFloats = ((int)0x8B4B), All.MaxVertexTextureImageUnits = ((int)0x8B4C), All.MaxCombinedTextureImageUnits = ((int)0x8B4D), All.ShaderType = ((int)0x8B4F),
  All.FloatVec2 = ((int)0x8B50), All.FloatVec3 = ((int)0x8B51), All.FloatVec4 = ((int)0x8B52), All.IntVec2 = ((int)0x8B53),
  All.IntVec3 = ((int)0x8B54), All.IntVec4 = ((int)0x8B55), All.Bool = ((int)0x8B56), All.BoolVec2 = ((int)0x8B57),
  All.BoolVec3 = ((int)0x8B58), All.BoolVec4 = ((int)0x8B59), All.FloatMat2 = ((int)0x8B5A), All.FloatMat3 = ((int)0x8B5B),
  All.FloatMat4 = ((int)0x8B5C), All.Sampler1D = ((int)0x8B5D), All.Sampler2D = ((int)0x8B5E), All.Sampler3D = ((int)0x8B5F),
  All.SamplerCube = ((int)0x8B60), All.Sampler1DShadow = ((int)0x8B61), All.Sampler2DShadow = ((int)0x8B62), All.Sampler2DRect = ((int)0x8B63),
  All.Sampler2DRectShadow = ((int)0x8B64), All.FloatMat2x3 = ((int)0x8B65), All.FloatMat2x4 = ((int)0x8B66), All.FloatMat3x2 = ((int)0x8B67),
  All.FloatMat3x4 = ((int)0x8B68), All.FloatMat4x2 = ((int)0x8B69), All.FloatMat4x3 = ((int)0x8B6A), All.DeleteStatus = ((int)0x8B80),
  All.CompileStatus = ((int)0x8B81), All.LinkStatus = ((int)0x8B82), All.ValidateStatus = ((int)0x8B83), All.InfoLogLength = ((int)0x8B84),
  All.AttachedShaders = ((int)0x8B85), All.ActiveUniforms = ((int)0x8B86), All.ActiveUniformMaxLength = ((int)0x8B87), All.ShaderSourceLength = ((int)0x8B88),
  All.ActiveAttributes = ((int)0x8B89), All.ActiveAttributeMaxLength = ((int)0x8B8A), All.FragmentShaderDerivativeHint = ((int)0x8B8B), All.FragmentShaderDerivativeHintArb = ((int)0x8B8B),
  All.FragmentShaderDerivativeHintOes = ((int)0x8B8B), All.ShadingLanguageVersion = ((int)0x8B8C), All.CurrentProgram = ((int)0x8B8D), All.ImplementationColorReadType = ((int)0x8B9A),
  All.ImplementationColorReadFormat = ((int)0x8B9B), All.TextureRedType = ((int)0x8C10), All.TextureGreenType = ((int)0x8C11), All.TextureBlueType = ((int)0x8C12),
  All.TextureAlphaType = ((int)0x8C13), All.TextureLuminanceType = ((int)0x8C14), All.TextureIntensityType = ((int)0x8C15), All.TextureDepthType = ((int)0x8C16),
  All.UnsignedNormalized = ((int)0x8C17), All.Texture1DArray = ((int)0x8C18), All.ProxyTexture1DArray = ((int)0x8C19), All.Texture2DArray = ((int)0x8C1A),
  All.ProxyTexture2DArray = ((int)0x8C1B), All.TextureBinding1DArray = ((int)0x8C1C), All.TextureBinding2DArray = ((int)0x8C1D), All.MaxGeometryTextureImageUnits = ((int)0x8C29),
  All.TextureBuffer = ((int)0x8C2A), All.TextureBufferBinding = ((int)0x8C2A), All.MaxTextureBufferSize = ((int)0x8C2B), All.TextureBindingBuffer = ((int)0x8C2C),
  All.TextureBufferDataStoreBinding = ((int)0x8C2D), All.AnySamplesPassed = ((int)0x8C2F), All.SampleShading = ((int)0x8C36), All.SampleShadingArb = ((int)0x8C36),
  All.MinSampleShadingValue = ((int)0x8C37), All.MinSampleShadingValueArb = ((int)0x8C37), All.R11fG11fB10f = ((int)0x8C3A), All.UnsignedInt10F11F11FRev = ((int)0x8C3B),
  All.Rgb9E5 = ((int)0x8C3D), All.UnsignedInt5999Rev = ((int)0x8C3E), All.TextureSharedSize = ((int)0x8C3F), All.Srgb = ((int)0x8C40),
  All.Srgb8 = ((int)0x8C41), All.SrgbAlpha = ((int)0x8C42), All.Srgb8Alpha8 = ((int)0x8C43), All.SluminanceAlpha = ((int)0x8C44),
  All.Sluminance8Alpha8 = ((int)0x8C45), All.Sluminance = ((int)0x8C46), All.Sluminance8 = ((int)0x8C47), All.CompressedSrgb = ((int)0x8C48),
  All.CompressedSrgbAlpha = ((int)0x8C49), All.CompressedSluminance = ((int)0x8C4A), All.CompressedSluminanceAlpha = ((int)0x8C4B), All.CompressedSrgbS3tcDxt1Ext = ((int)0x8C4C),
  All.CompressedSrgbAlphaS3tcDxt1Ext = ((int)0x8C4D), All.CompressedSrgbAlphaS3tcDxt3Ext = ((int)0x8C4E), All.CompressedSrgbAlphaS3tcDxt5Ext = ((int)0x8C4F), All.TransformFeedbackVaryingMaxLength = ((int)0x8C76),
  All.TransformFeedbackBufferMode = ((int)0x8C7F), All.MaxTransformFeedbackSeparateComponents = ((int)0x8C80), All.TransformFeedbackVaryings = ((int)0x8C83), All.TransformFeedbackBufferStart = ((int)0x8C84),
  All.TransformFeedbackBufferSize = ((int)0x8C85), All.PrimitivesGenerated = ((int)0x8C87), All.TransformFeedbackPrimitivesWritten = ((int)0x8C88), All.RasterizerDiscard = ((int)0x8C89),
  All.MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A), All.MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B), All.InterleavedAttribs = ((int)0x8C8C), All.SeparateAttribs = ((int)0x8C8D),
  All.TransformFeedbackBuffer = ((int)0x8C8E), All.TransformFeedbackBufferBinding = ((int)0x8C8F), All.PointSpriteCoordOrigin = ((int)0x8CA0), All.LowerLeft = ((int)0x8CA1),
  All.UpperLeft = ((int)0x8CA2), All.StencilBackRef = ((int)0x8CA3), All.StencilBackValueMask = ((int)0x8CA4), All.StencilBackWritemask = ((int)0x8CA5),
  All.DrawFramebufferBinding = ((int)0x8CA6), All.FramebufferBinding = ((int)0x8CA6), All.FramebufferBindingExt = ((int)0x8CA6), All.RenderbufferBinding = ((int)0x8CA7),
  All.RenderbufferBindingExt = ((int)0x8CA7), All.ReadFramebuffer = ((int)0x8CA8), All.DrawFramebuffer = ((int)0x8CA9), All.ReadFramebufferBinding = ((int)0x8CAA),
  All.RenderbufferSamples = ((int)0x8CAB), All.DepthComponent32f = ((int)0x8CAC), All.Depth32fStencil8 = ((int)0x8CAD), All.FramebufferAttachmentObjectType = ((int)0x8CD0),
  All.FramebufferAttachmentObjectTypeExt = ((int)0x8CD0), All.FramebufferAttachmentObjectName = ((int)0x8CD1), All.FramebufferAttachmentObjectNameExt = ((int)0x8CD1), All.FramebufferAttachmentTextureLevel = ((int)0x8CD2),
  All.FramebufferAttachmentTextureLevelExt = ((int)0x8CD2), All.FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), All.FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3), All.FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4),
  All.FramebufferAttachmentTextureLayer = ((int)0x8CD4), All.FramebufferComplete = ((int)0x8CD5), All.FramebufferCompleteExt = ((int)0x8CD5), All.FramebufferIncompleteAttachment = ((int)0x8CD6),
  All.FramebufferIncompleteAttachmentExt = ((int)0x8CD6), All.FramebufferIncompleteMissingAttachment = ((int)0x8CD7), All.FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7), All.FramebufferIncompleteDimensionsExt = ((int)0x8CD9),
  All.FramebufferIncompleteFormatsExt = ((int)0x8CDA), All.FramebufferIncompleteDrawBuffer = ((int)0x8CDB), All.FramebufferIncompleteDrawBufferExt = ((int)0x8CDB), All.FramebufferIncompleteReadBuffer = ((int)0x8CDC),
  All.FramebufferIncompleteReadBufferExt = ((int)0x8CDC), All.FramebufferUnsupported = ((int)0x8CDD), All.FramebufferUnsupportedExt = ((int)0x8CDD), All.MaxColorAttachments = ((int)0x8CDF),
  All.MaxColorAttachmentsExt = ((int)0x8CDF), All.ColorAttachment0 = ((int)0x8CE0), All.ColorAttachment0Ext = ((int)0x8CE0), All.ColorAttachment1 = ((int)0x8CE1),
  All.ColorAttachment1Ext = ((int)0x8CE1), All.ColorAttachment2 = ((int)0x8CE2), All.ColorAttachment2Ext = ((int)0x8CE2), All.ColorAttachment3 = ((int)0x8CE3),
  All.ColorAttachment3Ext = ((int)0x8CE3), All.ColorAttachment4 = ((int)0x8CE4), All.ColorAttachment4Ext = ((int)0x8CE4), All.ColorAttachment5 = ((int)0x8CE5),
  All.ColorAttachment5Ext = ((int)0x8CE5), All.ColorAttachment6 = ((int)0x8CE6), All.ColorAttachment6Ext = ((int)0x8CE6), All.ColorAttachment7 = ((int)0x8CE7),
  All.ColorAttachment7Ext = ((int)0x8CE7), All.ColorAttachment8 = ((int)0x8CE8), All.ColorAttachment8Ext = ((int)0x8CE8), All.ColorAttachment9 = ((int)0x8CE9),
  All.ColorAttachment9Ext = ((int)0x8CE9), All.ColorAttachment10 = ((int)0x8CEA), All.ColorAttachment10Ext = ((int)0x8CEA), All.ColorAttachment11 = ((int)0x8CEB),
  All.ColorAttachment11Ext = ((int)0x8CEB), All.ColorAttachment12 = ((int)0x8CEC), All.ColorAttachment12Ext = ((int)0x8CEC), All.ColorAttachment13 = ((int)0x8CED),
  All.ColorAttachment13Ext = ((int)0x8CED), All.ColorAttachment14 = ((int)0x8CEE), All.ColorAttachment14Ext = ((int)0x8CEE), All.ColorAttachment15 = ((int)0x8CEF),
  All.ColorAttachment15Ext = ((int)0x8CEF), All.DepthAttachment = ((int)0x8D00), All.DepthAttachmentExt = ((int)0x8D00), All.StencilAttachment = ((int)0x8D20),
  All.StencilAttachmentExt = ((int)0x8D20), All.Framebuffer = ((int)0x8D40), All.FramebufferExt = ((int)0x8D40), All.Renderbuffer = ((int)0x8D41),
  All.RenderbufferExt = ((int)0x8D41), All.RenderbufferWidth = ((int)0x8D42), All.RenderbufferWidthExt = ((int)0x8D42), All.RenderbufferHeight = ((int)0x8D43),
  All.RenderbufferHeightExt = ((int)0x8D43), All.RenderbufferInternalFormat = ((int)0x8D44), All.RenderbufferInternalFormatExt = ((int)0x8D44), All.StencilIndex1 = ((int)0x8D46),
  All.StencilIndex1Ext = ((int)0x8D46), All.StencilIndex4 = ((int)0x8D47), All.StencilIndex4Ext = ((int)0x8D47), All.StencilIndex8 = ((int)0x8D48),
  All.StencilIndex8Ext = ((int)0x8D48), All.StencilIndex16 = ((int)0x8D49), All.StencilIndex16Ext = ((int)0x8D49), All.RenderbufferRedSize = ((int)0x8D50),
  All.RenderbufferRedSizeExt = ((int)0x8D50), All.RenderbufferGreenSize = ((int)0x8D51), All.RenderbufferGreenSizeExt = ((int)0x8D51), All.RenderbufferBlueSize = ((int)0x8D52),
  All.RenderbufferBlueSizeExt = ((int)0x8D52), All.RenderbufferAlphaSize = ((int)0x8D53), All.RenderbufferAlphaSizeExt = ((int)0x8D53), All.RenderbufferDepthSize = ((int)0x8D54),
  All.RenderbufferDepthSizeExt = ((int)0x8D54), All.RenderbufferStencilSize = ((int)0x8D55), All.RenderbufferStencilSizeExt = ((int)0x8D55), All.FramebufferIncompleteMultisample = ((int)0x8D56),
  All.MaxSamples = ((int)0x8D57), All.Rgb565 = ((int)0x8D62), All.PrimitiveRestartFixedIndex = ((int)0x8D69), All.AnySamplesPassedConservative = ((int)0x8D6A),
  All.MaxElementIndex = ((int)0x8D6B), All.Rgba32ui = ((int)0x8D70), All.Rgb32ui = ((int)0x8D71), All.Rgba16ui = ((int)0x8D76),
  All.Rgb16ui = ((int)0x8D77), All.Rgba8ui = ((int)0x8D7C), All.Rgb8ui = ((int)0x8D7D), All.Rgba32i = ((int)0x8D82),
  All.Rgb32i = ((int)0x8D83), All.Rgba16i = ((int)0x8D88), All.Rgb16i = ((int)0x8D89), All.Rgba8i = ((int)0x8D8E),
  All.Rgb8i = ((int)0x8D8F), All.RedInteger = ((int)0x8D94), All.GreenInteger = ((int)0x8D95), All.BlueInteger = ((int)0x8D96),
  All.AlphaInteger = ((int)0x8D97), All.RgbInteger = ((int)0x8D98), All.RgbaInteger = ((int)0x8D99), All.BgrInteger = ((int)0x8D9A),
  All.BgraInteger = ((int)0x8D9B), All.Int2101010Rev = ((int)0x8D9F), All.FramebufferAttachmentLayered = ((int)0x8DA7), All.FramebufferIncompleteLayerTargets = ((int)0x8DA8),
  All.FramebufferIncompleteLayerCount = ((int)0x8DA9), All.Float32UnsignedInt248Rev = ((int)0x8DAD), All.ShaderIncludeArb = ((int)0x8DAE), All.FramebufferSrgb = ((int)0x8DB9),
  All.CompressedRedRgtc1 = ((int)0x8DBB), All.CompressedSignedRedRgtc1 = ((int)0x8DBC), All.CompressedRgRgtc2 = ((int)0x8DBD), All.CompressedSignedRgRgtc2 = ((int)0x8DBE),
  All.Sampler1DArray = ((int)0x8DC0), All.Sampler2DArray = ((int)0x8DC1), All.SamplerBuffer = ((int)0x8DC2), All.Sampler1DArrayShadow = ((int)0x8DC3),
  All.Sampler2DArrayShadow = ((int)0x8DC4), All.SamplerCubeShadow = ((int)0x8DC5), All.UnsignedIntVec2 = ((int)0x8DC6), All.UnsignedIntVec3 = ((int)0x8DC7),
  All.UnsignedIntVec4 = ((int)0x8DC8), All.IntSampler1D = ((int)0x8DC9), All.IntSampler2D = ((int)0x8DCA), All.IntSampler3D = ((int)0x8DCB),
  All.IntSamplerCube = ((int)0x8DCC), All.IntSampler2DRect = ((int)0x8DCD), All.IntSampler1DArray = ((int)0x8DCE), All.IntSampler2DArray = ((int)0x8DCF),
  All.IntSamplerBuffer = ((int)0x8DD0), All.UnsignedIntSampler1D = ((int)0x8DD1), All.UnsignedIntSampler2D = ((int)0x8DD2), All.UnsignedIntSampler3D = ((int)0x8DD3),
  All.UnsignedIntSamplerCube = ((int)0x8DD4), All.UnsignedIntSampler2DRect = ((int)0x8DD5), All.UnsignedIntSampler1DArray = ((int)0x8DD6), All.UnsignedIntSampler2DArray = ((int)0x8DD7),
  All.UnsignedIntSamplerBuffer = ((int)0x8DD8), All.GeometryShader = ((int)0x8DD9), All.MaxGeometryVaryingComponents = ((int)0x8DDD), All.MaxVertexVaryingComponents = ((int)0x8DDE),
  All.MaxGeometryUniformComponents = ((int)0x8DDF), All.MaxGeometryOutputVertices = ((int)0x8DE0), All.MaxGeometryTotalOutputComponents = ((int)0x8DE1), All.ActiveSubroutines = ((int)0x8DE5),
  All.ActiveSubroutineUniforms = ((int)0x8DE6), All.MaxSubroutines = ((int)0x8DE7), All.MaxSubroutineUniformLocations = ((int)0x8DE8), All.NamedStringLengthArb = ((int)0x8DE9),
  All.NamedStringTypeArb = ((int)0x8DEA), All.LowFloat = ((int)0x8DF0), All.MediumFloat = ((int)0x8DF1), All.HighFloat = ((int)0x8DF2),
  All.LowInt = ((int)0x8DF3), All.MediumInt = ((int)0x8DF4), All.HighInt = ((int)0x8DF5), All.ShaderBinaryFormats = ((int)0x8DF8),
  All.NumShaderBinaryFormats = ((int)0x8DF9), All.ShaderCompiler = ((int)0x8DFA), All.MaxVertexUniformVectors = ((int)0x8DFB), All.MaxVaryingVectors = ((int)0x8DFC),
  All.MaxFragmentUniformVectors = ((int)0x8DFD), All.QueryWait = ((int)0x8E13), All.QueryNoWait = ((int)0x8E14), All.QueryByRegionWait = ((int)0x8E15),
  All.QueryByRegionNoWait = ((int)0x8E16), All.MaxCombinedTessControlUniformComponents = ((int)0x8E1E), All.MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), All.TransformFeedback = ((int)0x8E22),
  All.TransformFeedbackBufferPaused = ((int)0x8E23), All.TransformFeedbackPaused = ((int)0x8E23), All.TransformFeedbackActive = ((int)0x8E24), All.TransformFeedbackBufferActive = ((int)0x8E24),
  All.TransformFeedbackBinding = ((int)0x8E25), All.Timestamp = ((int)0x8E28), All.TextureSwizzleR = ((int)0x8E42), All.TextureSwizzleG = ((int)0x8E43),
  All.TextureSwizzleB = ((int)0x8E44), All.TextureSwizzleA = ((int)0x8E45), All.TextureSwizzleRgba = ((int)0x8E46), All.ActiveSubroutineUniformLocations = ((int)0x8E47),
  All.ActiveSubroutineMaxLength = ((int)0x8E48), All.ActiveSubroutineUniformMaxLength = ((int)0x8E49), All.NumCompatibleSubroutines = ((int)0x8E4A), All.CompatibleSubroutines = ((int)0x8E4B),
  All.QuadsFollowProvokingVertexConvention = ((int)0x8E4C), All.FirstVertexConvention = ((int)0x8E4D), All.LastVertexConvention = ((int)0x8E4E), All.ProvokingVertex = ((int)0x8E4F),
  All.SamplePosition = ((int)0x8E50), All.SampleMask = ((int)0x8E51), All.SampleMaskValue = ((int)0x8E52), All.MaxSampleMaskWords = ((int)0x8E59),
  All.MaxGeometryShaderInvocations = ((int)0x8E5A), All.MinFragmentInterpolationOffset = ((int)0x8E5B), All.MaxFragmentInterpolationOffset = ((int)0x8E5C), All.FragmentInterpolationOffsetBits = ((int)0x8E5D),
  All.MinProgramTextureGatherOffset = ((int)0x8E5E), All.MinProgramTextureGatherOffsetArb = ((int)0x8E5E), All.MaxProgramTextureGatherOffset = ((int)0x8E5F), All.MaxProgramTextureGatherOffsetArb = ((int)0x8E5F),
  All.MaxTransformFeedbackBuffers = ((int)0x8E70), All.MaxVertexStreams = ((int)0x8E71), All.PatchVertices = ((int)0x8E72), All.PatchDefaultInnerLevel = ((int)0x8E73),
  All.PatchDefaultOuterLevel = ((int)0x8E74), All.TessControlOutputVertices = ((int)0x8E75), All.TessGenMode = ((int)0x8E76), All.TessGenSpacing = ((int)0x8E77),
  All.TessGenVertexOrder = ((int)0x8E78), All.TessGenPointMode = ((int)0x8E79), All.Isolines = ((int)0x8E7A), All.FractionalOdd = ((int)0x8E7B),
  All.FractionalEven = ((int)0x8E7C), All.MaxPatchVertices = ((int)0x8E7D), All.MaxTessGenLevel = ((int)0x8E7E), All.MaxTessControlUniformComponents = ((int)0x8E7F),
  All.MaxTessEvaluationUniformComponents = ((int)0x8E80), All.MaxTessControlTextureImageUnits = ((int)0x8E81), All.MaxTessEvaluationTextureImageUnits = ((int)0x8E82), All.MaxTessControlOutputComponents = ((int)0x8E83),
  All.MaxTessPatchComponents = ((int)0x8E84), All.MaxTessControlTotalOutputComponents = ((int)0x8E85), All.MaxTessEvaluationOutputComponents = ((int)0x8E86), All.TessEvaluationShader = ((int)0x8E87),
  All.TessControlShader = ((int)0x8E88), All.MaxTessControlUniformBlocks = ((int)0x8E89), All.MaxTessEvaluationUniformBlocks = ((int)0x8E8A), All.CompressedRgbaBptcUnorm = ((int)0x8E8C),
  All.CompressedRgbaBptcUnormArb = ((int)0x8E8C), All.CompressedSrgbAlphaBptcUnorm = ((int)0x8E8D), All.CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D), All.CompressedRgbBptcSignedFloat = ((int)0x8E8E),
  All.CompressedRgbBptcSignedFloatArb = ((int)0x8E8E), All.CompressedRgbBptcUnsignedFloat = ((int)0x8E8F), All.CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F), All.CopyReadBuffer = ((int)0x8F36),
  All.CopyReadBufferBinding = ((int)0x8F36), All.CopyWriteBuffer = ((int)0x8F37), All.CopyWriteBufferBinding = ((int)0x8F37), All.MaxImageUnits = ((int)0x8F38),
  All.MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), All.MaxCombinedShaderOutputResources = ((int)0x8F39), All.ImageBindingName = ((int)0x8F3A), All.ImageBindingLevel = ((int)0x8F3B),
  All.ImageBindingLayered = ((int)0x8F3C), All.ImageBindingLayer = ((int)0x8F3D), All.ImageBindingAccess = ((int)0x8F3E), All.DrawIndirectBuffer = ((int)0x8F3F),
  All.DrawIndirectBufferBinding = ((int)0x8F43), All.DoubleMat2 = ((int)0x8F46), All.DoubleMat3 = ((int)0x8F47), All.DoubleMat4 = ((int)0x8F48),
  All.DoubleMat2x3 = ((int)0x8F49), All.DoubleMat2x4 = ((int)0x8F4A), All.DoubleMat3x2 = ((int)0x8F4B), All.DoubleMat3x4 = ((int)0x8F4C),
  All.DoubleMat4x2 = ((int)0x8F4D), All.DoubleMat4x3 = ((int)0x8F4E), All.R8Snorm = ((int)0x8F94), All.Rg8Snorm = ((int)0x8F95),
  All.Rgb8Snorm = ((int)0x8F96), All.Rgba8Snorm = ((int)0x8F97), All.R16Snorm = ((int)0x8F98), All.Rg16Snorm = ((int)0x8F99),
  All.Rgb16Snorm = ((int)0x8F9A), All.Rgba16Snorm = ((int)0x8F9B), All.SignedNormalized = ((int)0x8F9C), All.PrimitiveRestart = ((int)0x8F9D),
  All.PrimitiveRestartIndex = ((int)0x8F9E), All.MaxProgramTextureGatherComponentsArb = ((int)0x8F9F), All.BinningControlHintQcom = ((int)0x8FB0), All.DoubleVec2 = ((int)0x8FFC),
  All.DoubleVec3 = ((int)0x8FFD), All.DoubleVec4 = ((int)0x8FFE), All.SamplerBufferAmd = ((int)0x9001), All.IntSamplerBufferAmd = ((int)0x9002),
  All.UnsignedIntSamplerBufferAmd = ((int)0x9003), All.TessellationModeAmd = ((int)0x9004), All.TessellationFactorAmd = ((int)0x9005), All.DiscreteAmd = ((int)0x9006),
  All.ContinuousAmd = ((int)0x9007), All.TextureCubeMapArray = ((int)0x9009), All.TextureCubeMapArrayArb = ((int)0x9009), All.TextureBindingCubeMapArray = ((int)0x900A),
  All.TextureBindingCubeMapArrayArb = ((int)0x900A), All.ProxyTextureCubeMapArray = ((int)0x900B), All.ProxyTextureCubeMapArrayArb = ((int)0x900B), All.SamplerCubeMapArray = ((int)0x900C),
  All.SamplerCubeMapArrayArb = ((int)0x900C), All.SamplerCubeMapArrayShadow = ((int)0x900D), All.SamplerCubeMapArrayShadowArb = ((int)0x900D), All.IntSamplerCubeMapArray = ((int)0x900E),
  All.IntSamplerCubeMapArrayArb = ((int)0x900E), All.UnsignedIntSamplerCubeMapArray = ((int)0x900F), All.UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F), All.Image1D = ((int)0x904C),
  All.Image2D = ((int)0x904D), All.Image3D = ((int)0x904E), All.Image2DRect = ((int)0x904F), All.ImageCube = ((int)0x9050),
  All.ImageBuffer = ((int)0x9051), All.Image1DArray = ((int)0x9052), All.Image2DArray = ((int)0x9053), All.ImageCubeMapArray = ((int)0x9054),
  All.Image2DMultisample = ((int)0x9055), All.Image2DMultisampleArray = ((int)0x9056), All.IntImage1D = ((int)0x9057), All.IntImage2D = ((int)0x9058),
  All.IntImage3D = ((int)0x9059), All.IntImage2DRect = ((int)0x905A), All.IntImageCube = ((int)0x905B), All.IntImageBuffer = ((int)0x905C),
  All.IntImage1DArray = ((int)0x905D), All.IntImage2DArray = ((int)0x905E), All.IntImageCubeMapArray = ((int)0x905F), All.IntImage2DMultisample = ((int)0x9060),
  All.IntImage2DMultisampleArray = ((int)0x9061), All.UnsignedIntImage1D = ((int)0x9062), All.UnsignedIntImage2D = ((int)0x9063), All.UnsignedIntImage3D = ((int)0x9064),
  All.UnsignedIntImage2DRect = ((int)0x9065), All.UnsignedIntImageCube = ((int)0x9066), All.UnsignedIntImageBuffer = ((int)0x9067), All.UnsignedIntImage1DArray = ((int)0x9068),
  All.UnsignedIntImage2DArray = ((int)0x9069), All.UnsignedIntImageCubeMapArray = ((int)0x906A), All.UnsignedIntImage2DMultisample = ((int)0x906B), All.UnsignedIntImage2DMultisampleArray = ((int)0x906C),
  All.MaxImageSamples = ((int)0x906D), All.ImageBindingFormat = ((int)0x906E), All.Rgb10A2ui = ((int)0x906F), All.MinMapBufferAlignment = ((int)0x90BC),
  All.ImageFormatCompatibilityType = ((int)0x90C7), All.ImageFormatCompatibilityBySize = ((int)0x90C8), All.ImageFormatCompatibilityByClass = ((int)0x90C9), All.MaxVertexImageUniforms = ((int)0x90CA),
  All.MaxTessControlImageUniforms = ((int)0x90CB), All.MaxTessEvaluationImageUniforms = ((int)0x90CC), All.MaxGeometryImageUniforms = ((int)0x90CD), All.MaxFragmentImageUniforms = ((int)0x90CE),
  All.MaxCombinedImageUniforms = ((int)0x90CF), All.ShaderStorageBuffer = ((int)0x90D2), All.ShaderStorageBufferBinding = ((int)0x90D3), All.ShaderStorageBufferStart = ((int)0x90D4),
  All.ShaderStorageBufferSize = ((int)0x90D5), All.MaxVertexShaderStorageBlocks = ((int)0x90D6), All.MaxGeometryShaderStorageBlocks = ((int)0x90D7), All.MaxTessControlShaderStorageBlocks = ((int)0x90D8),
  All.MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9), All.MaxFragmentShaderStorageBlocks = ((int)0x90DA), All.MaxComputeShaderStorageBlocks = ((int)0x90DB), All.MaxCombinedShaderStorageBlocks = ((int)0x90DC),
  All.MaxShaderStorageBufferBindings = ((int)0x90DD), All.MaxShaderStorageBlockSize = ((int)0x90DE), All.ShaderStorageBufferOffsetAlignment = ((int)0x90DF), All.DepthStencilTextureMode = ((int)0x90EA),
  All.MaxComputeFixedGroupInvocationsArb = ((int)0x90EB), All.MaxComputeWorkGroupInvocations = ((int)0x90EB), All.UniformBlockReferencedByComputeShader = ((int)0x90EC), All.AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED),
  All.DispatchIndirectBuffer = ((int)0x90EE), All.DispatchIndirectBufferBinding = ((int)0x90EF), All.Texture2DMultisample = ((int)0x9100), All.ProxyTexture2DMultisample = ((int)0x9101),
  All.Texture2DMultisampleArray = ((int)0x9102), All.ProxyTexture2DMultisampleArray = ((int)0x9103), All.TextureBinding2DMultisample = ((int)0x9104), All.TextureBinding2DMultisampleArray = ((int)0x9105),
  All.TextureSamples = ((int)0x9106), All.TextureFixedSampleLocations = ((int)0x9107), All.Sampler2DMultisample = ((int)0x9108), All.IntSampler2DMultisample = ((int)0x9109),
  All.UnsignedIntSampler2DMultisample = ((int)0x910A), All.Sampler2DMultisampleArray = ((int)0x910B), All.IntSampler2DMultisampleArray = ((int)0x910C), All.UnsignedIntSampler2DMultisampleArray = ((int)0x910D),
  All.MaxColorTextureSamples = ((int)0x910E), All.MaxDepthTextureSamples = ((int)0x910F), All.MaxIntegerSamples = ((int)0x9110), All.MaxServerWaitTimeout = ((int)0x9111),
  All.ObjectType = ((int)0x9112), All.SyncCondition = ((int)0x9113), All.SyncStatus = ((int)0x9114), All.SyncFlags = ((int)0x9115),
  All.SyncFence = ((int)0x9116), All.SyncGpuCommandsComplete = ((int)0x9117), All.Unsignaled = ((int)0x9118), All.Signaled = ((int)0x9119),
  All.AlreadySignaled = ((int)0x911A), All.TimeoutExpired = ((int)0x911B), All.ConditionSatisfied = ((int)0x911C), All.WaitFailed = ((int)0x911D),
  All.BufferAccessFlags = ((int)0x911F), All.BufferMapLength = ((int)0x9120), All.BufferMapOffset = ((int)0x9121), All.MaxVertexOutputComponents = ((int)0x9122),
  All.MaxGeometryInputComponents = ((int)0x9123), All.MaxGeometryOutputComponents = ((int)0x9124), All.MaxFragmentInputComponents = ((int)0x9125), All.ContextProfileMask = ((int)0x9126),
  All.UnpackCompressedBlockWidth = ((int)0x9127), All.UnpackCompressedBlockHeight = ((int)0x9128), All.UnpackCompressedBlockDepth = ((int)0x9129), All.UnpackCompressedBlockSize = ((int)0x912A),
  All.PackCompressedBlockWidth = ((int)0x912B), All.PackCompressedBlockHeight = ((int)0x912C), All.PackCompressedBlockDepth = ((int)0x912D), All.PackCompressedBlockSize = ((int)0x912E),
  All.TextureImmutableFormat = ((int)0x912F), All.MaxDebugMessageLength = ((int)0x9143), All.MaxDebugMessageLengthArb = ((int)0x9143), All.MaxDebugMessageLengthKhr = ((int)0x9143),
  All.MaxDebugLoggedMessages = ((int)0x9144), All.MaxDebugLoggedMessagesArb = ((int)0x9144), All.MaxDebugLoggedMessagesKhr = ((int)0x9144), All.DebugLoggedMessages = ((int)0x9145),
  All.DebugLoggedMessagesArb = ((int)0x9145), All.DebugLoggedMessagesKhr = ((int)0x9145), All.DebugSeverityHigh = ((int)0x9146), All.DebugSeverityHighArb = ((int)0x9146),
  All.DebugSeverityHighKhr = ((int)0x9146), All.DebugSeverityMedium = ((int)0x9147), All.DebugSeverityMediumArb = ((int)0x9147), All.DebugSeverityMediumKhr = ((int)0x9147),
  All.DebugSeverityLow = ((int)0x9148), All.DebugSeverityLowArb = ((int)0x9148), All.DebugSeverityLowKhr = ((int)0x9148), All.QueryBuffer = ((int)0x9192),
  All.QueryBufferBinding = ((int)0x9193), All.QueryResultNoWait = ((int)0x9194), All.VirtualPageSizeXArb = ((int)0x9195), All.VirtualPageSizeYArb = ((int)0x9196),
  All.VirtualPageSizeZArb = ((int)0x9197), All.MaxSparseTextureSizeArb = ((int)0x9198), All.MaxSparse3DTextureSizeArb = ((int)0x9199), All.MaxSparseArrayTextureLayersArb = ((int)0x919A),
  All.MinSparseLevelArb = ((int)0x919B), All.TextureBufferOffset = ((int)0x919D), All.TextureBufferSize = ((int)0x919E), All.TextureBufferOffsetAlignment = ((int)0x919F),
  All.TextureSparseArb = ((int)0x91A6), All.VirtualPageSizeIndexArb = ((int)0x91A7), All.NumVirtualPageSizesArb = ((int)0x91A8), All.SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9),
  All.ComputeShader = ((int)0x91B9), All.MaxComputeUniformBlocks = ((int)0x91BB), All.MaxComputeTextureImageUnits = ((int)0x91BC), All.MaxComputeImageUniforms = ((int)0x91BD),
  All.MaxComputeWorkGroupCount = ((int)0x91BE), All.MaxComputeFixedGroupSizeArb = ((int)0x91BF), All.MaxComputeWorkGroupSize = ((int)0x91BF), All.CompressedR11Eac = ((int)0x9270),
  All.CompressedSignedR11Eac = ((int)0x9271), All.CompressedRg11Eac = ((int)0x9272), All.CompressedSignedRg11Eac = ((int)0x9273), All.CompressedRgb8Etc2 = ((int)0x9274),
  All.CompressedSrgb8Etc2 = ((int)0x9275), All.CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), All.CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), All.CompressedRgba8Etc2Eac = ((int)0x9278),
  All.CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279), All.AtomicCounterBuffer = ((int)0x92C0), All.AtomicCounterBufferBinding = ((int)0x92C1), All.AtomicCounterBufferStart = ((int)0x92C2),
  All.AtomicCounterBufferSize = ((int)0x92C3), All.AtomicCounterBufferDataSize = ((int)0x92C4), All.AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), All.AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6),
  All.AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), All.AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), All.AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), All.AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA),
  All.AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB), All.MaxVertexAtomicCounterBuffers = ((int)0x92CC), All.MaxTessControlAtomicCounterBuffers = ((int)0x92CD), All.MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE),
  All.MaxGeometryAtomicCounterBuffers = ((int)0x92CF), All.MaxFragmentAtomicCounterBuffers = ((int)0x92D0), All.MaxCombinedAtomicCounterBuffers = ((int)0x92D1), All.MaxVertexAtomicCounters = ((int)0x92D2),
  All.MaxTessControlAtomicCounters = ((int)0x92D3), All.MaxTessEvaluationAtomicCounters = ((int)0x92D4), All.MaxGeometryAtomicCounters = ((int)0x92D5), All.MaxFragmentAtomicCounters = ((int)0x92D6),
  All.MaxCombinedAtomicCounters = ((int)0x92D7), All.MaxAtomicCounterBufferSize = ((int)0x92D8), All.ActiveAtomicCounterBuffers = ((int)0x92D9), All.UniformAtomicCounterBufferIndex = ((int)0x92DA),
  All.UnsignedIntAtomicCounter = ((int)0x92DB), All.MaxAtomicCounterBufferBindings = ((int)0x92DC), All.DebugOutput = ((int)0x92E0), All.DebugOutputKhr = ((int)0x92E0),
  All.Uniform = ((int)0x92E1), All.UniformBlock = ((int)0x92E2), All.ProgramInput = ((int)0x92E3), All.ProgramOutput = ((int)0x92E4),
  All.BufferVariable = ((int)0x92E5), All.ShaderStorageBlock = ((int)0x92E6), All.IsPerPatch = ((int)0x92E7), All.VertexSubroutine = ((int)0x92E8),
  All.TessControlSubroutine = ((int)0x92E9), All.TessEvaluationSubroutine = ((int)0x92EA), All.GeometrySubroutine = ((int)0x92EB), All.FragmentSubroutine = ((int)0x92EC),
  All.ComputeSubroutine = ((int)0x92ED), All.VertexSubroutineUniform = ((int)0x92EE), All.TessControlSubroutineUniform = ((int)0x92EF), All.TessEvaluationSubroutineUniform = ((int)0x92F0),
  All.GeometrySubroutineUniform = ((int)0x92F1), All.FragmentSubroutineUniform = ((int)0x92F2), All.ComputeSubroutineUniform = ((int)0x92F3), All.TransformFeedbackVarying = ((int)0x92F4),
  All.ActiveResources = ((int)0x92F5), All.MaxNameLength = ((int)0x92F6), All.MaxNumActiveVariables = ((int)0x92F7), All.MaxNumCompatibleSubroutines = ((int)0x92F8),
  All.NameLength = ((int)0x92F9), All.Type = ((int)0x92FA), All.ArraySize = ((int)0x92FB), All.Offset = ((int)0x92FC),
  All.BlockIndex = ((int)0x92FD), All.ArrayStride = ((int)0x92FE), All.MatrixStride = ((int)0x92FF), All.IsRowMajor = ((int)0x9300),
  All.AtomicCounterBufferIndex = ((int)0x9301), All.BufferBinding = ((int)0x9302), All.BufferDataSize = ((int)0x9303), All.NumActiveVariables = ((int)0x9304),
  All.ActiveVariables = ((int)0x9305), All.ReferencedByVertexShader = ((int)0x9306), All.ReferencedByTessControlShader = ((int)0x9307), All.ReferencedByTessEvaluationShader = ((int)0x9308),
  All.ReferencedByGeometryShader = ((int)0x9309), All.ReferencedByFragmentShader = ((int)0x930A), All.ReferencedByComputeShader = ((int)0x930B), All.TopLevelArraySize = ((int)0x930C),
  All.TopLevelArrayStride = ((int)0x930D), All.Location = ((int)0x930E), All.LocationIndex = ((int)0x930F), All.FramebufferDefaultWidth = ((int)0x9310),
  All.FramebufferDefaultHeight = ((int)0x9311), All.FramebufferDefaultLayers = ((int)0x9312), All.FramebufferDefaultSamples = ((int)0x9313), All.FramebufferDefaultFixedSampleLocations = ((int)0x9314),
  All.MaxFramebufferWidth = ((int)0x9315), All.MaxFramebufferHeight = ((int)0x9316), All.MaxFramebufferLayers = ((int)0x9317), All.MaxFramebufferSamples = ((int)0x9318),
  All.MaxComputeVariableGroupInvocationsArb = ((int)0x9344), All.MaxComputeVariableGroupSizeArb = ((int)0x9345), All.LocationComponent = ((int)0x934A), All.TransformFeedbackBufferIndex = ((int)0x934B),
  All.TransformFeedbackBufferStride = ((int)0x934C), All.ClearTexture = ((int)0x9365), All.NumSampleCounts = ((int)0x9380), All.CompressedRgbaAstc4X4Khr = ((int)0x93B0),
  All.CompressedRgbaAstc5X4Khr = ((int)0x93B1), All.CompressedRgbaAstc5X5Khr = ((int)0x93B2), All.CompressedRgbaAstc6X5Khr = ((int)0x93B3), All.CompressedRgbaAstc6X6Khr = ((int)0x93B4),
  All.CompressedRgbaAstc8X5Khr = ((int)0x93B5), All.CompressedRgbaAstc8X6Khr = ((int)0x93B6), All.CompressedRgbaAstc8X8Khr = ((int)0x93B7), All.CompressedRgbaAstc10X5Khr = ((int)0x93B8),
  All.CompressedRgbaAstc10X6Khr = ((int)0x93B9), All.CompressedRgbaAstc10X8Khr = ((int)0x93BA), All.CompressedRgbaAstc10X10Khr = ((int)0x93BB), All.CompressedRgbaAstc12X10Khr = ((int)0x93BC),
  All.CompressedRgbaAstc12X12Khr = ((int)0x93BD), All.CompressedSrgb8Alpha8Astc4X4Khr = ((int)0x93D0), All.CompressedSrgb8Alpha8Astc5X4Khr = ((int)0x93D1), All.CompressedSrgb8Alpha8Astc5X5Khr = ((int)0x93D2),
  All.CompressedSrgb8Alpha8Astc6X5Khr = ((int)0x93D3), All.CompressedSrgb8Alpha8Astc6X6Khr = ((int)0x93D4), All.CompressedSrgb8Alpha8Astc8X5Khr = ((int)0x93D5), All.CompressedSrgb8Alpha8Astc8X6Khr = ((int)0x93D6),
  All.CompressedSrgb8Alpha8Astc8X8Khr = ((int)0x93D7), All.CompressedSrgb8Alpha8Astc10X5Khr = ((int)0x93D8), All.CompressedSrgb8Alpha8Astc10X6Khr = ((int)0x93D9), All.CompressedSrgb8Alpha8Astc10X8Khr = ((int)0x93DA),
  All.CompressedSrgb8Alpha8Astc10X10Khr = ((int)0x93DB), All.CompressedSrgb8Alpha8Astc12X10Khr = ((int)0x93DC), All.CompressedSrgb8Alpha8Astc12X12Khr = ((int)0x93DD), All.AllBarrierBits = unchecked((int)0xFFFFFFFF),
  All.AllBarrierBitsExt = unchecked((int)0xFFFFFFFF), All.AllShaderBits = unchecked((int)0xFFFFFFFF), All.AllShaderBitsExt = unchecked((int)0xFFFFFFFF), All.InvalidIndex = unchecked((int)0xFFFFFFFF),
  All.QueryAllEventBitsAmd = unchecked((int)0xFFFFFFFF), All.TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF), All.LayoutLinearIntel = ((int)1), All.One = ((int)1),
  All.True = ((int)1), All.LayoutLinearCpuCachedIntel = ((int)2), All.Two = ((int)2), All.Three = ((int)3),
  All.Four = ((int)4)
}
 Used in GL.Arb.BlendEquationSeparate, GL.Arb.BlendFunc and 33 other functions More...
 
enum  AlphaFunction : int {
  AlphaFunction.Never = ((int)0x0200), AlphaFunction.Less = ((int)0x0201), AlphaFunction.Equal = ((int)0x0202), AlphaFunction.Lequal = ((int)0x0203),
  AlphaFunction.Greater = ((int)0x0204), AlphaFunction.Notequal = ((int)0x0205), AlphaFunction.Gequal = ((int)0x0206), AlphaFunction.Always = ((int)0x0207)
}
 Not used directly. More...
 
enum  AmdVertexShaderTesselator : int {
  AmdVertexShaderTesselator.SamplerBufferAmd = ((int)0x9001), AmdVertexShaderTesselator.IntSamplerBufferAmd = ((int)0x9002), AmdVertexShaderTesselator.UnsignedIntSamplerBufferAmd = ((int)0x9003), AmdVertexShaderTesselator.TessellationModeAmd = ((int)0x9004),
  AmdVertexShaderTesselator.TessellationFactorAmd = ((int)0x9005), AmdVertexShaderTesselator.DiscreteAmd = ((int)0x9006), AmdVertexShaderTesselator.ContinuousAmd = ((int)0x9007)
}
 Not used directly. More...
 
enum  AmdVertexShaderTessellator : int {
  AmdVertexShaderTessellator.SamplerBufferAmd = ((int)0x9001), AmdVertexShaderTessellator.IntSamplerBufferAmd = ((int)0x9002), AmdVertexShaderTessellator.UnsignedIntSamplerBufferAmd = ((int)0x9003), AmdVertexShaderTessellator.TessellationModeAmd = ((int)0x9004),
  AmdVertexShaderTessellator.TessellationFactorAmd = ((int)0x9005), AmdVertexShaderTessellator.DiscreteAmd = ((int)0x9006), AmdVertexShaderTessellator.ContinuousAmd = ((int)0x9007)
}
 Not used directly. More...
 
enum  ArbArraysOfArrays : int
 Not used directly. More...
 
enum  ArbBaseInstance : int
 Not used directly. More...
 
enum  ArbBindlessTexture : int { ArbBindlessTexture.UnsignedInt64Arb = ((int)0x140F) }
 Not used directly. More...
 
enum  ArbBlendFuncExtended : int {
  ArbBlendFuncExtended.Src1Alpha = ((int)0x8589), ArbBlendFuncExtended.Src1Color = ((int)0x88F9), ArbBlendFuncExtended.OneMinusSrc1Color = ((int)0x88FA), ArbBlendFuncExtended.OneMinusSrc1Alpha = ((int)0x88FB),
  ArbBlendFuncExtended.MaxDualSourceDrawBuffers = ((int)0x88FC)
}
 Not used directly. More...
 
enum  ArbBufferStorage : int {
  ArbBufferStorage.ClientMappedBufferBarrierBit = ((int)0x00004000), ArbBufferStorage.MapReadBit = ((int)0x0001), ArbBufferStorage.MapWriteBit = ((int)0x0002), ArbBufferStorage.MapPersistentBit = ((int)0x0040),
  ArbBufferStorage.MapCoherentBit = ((int)0x0080), ArbBufferStorage.DynamicStorageBit = ((int)0x0100), ArbBufferStorage.ClientStorageBit = ((int)0x0200), ArbBufferStorage.BufferImmutableStorage = ((int)0x821F),
  ArbBufferStorage.BufferStorageFlags = ((int)0x8220)
}
 Not used directly. More...
 
enum  ArbClearBufferObject : int
 Not used directly. More...
 
enum  ArbClearTexture : int { ArbClearTexture.ClearTexture = ((int)0x9365) }
 Not used directly. More...
 
enum  ArbClEvent : int { ArbClEvent.SyncClEventArb = ((int)0x8240), ArbClEvent.SyncClEventCompleteArb = ((int)0x8241) }
 Not used directly. More...
 
enum  ArbCompressedTexturePixelStorage : int {
  ArbCompressedTexturePixelStorage.UnpackCompressedBlockWidth = ((int)0x9127), ArbCompressedTexturePixelStorage.UnpackCompressedBlockHeight = ((int)0x9128), ArbCompressedTexturePixelStorage.UnpackCompressedBlockDepth = ((int)0x9129), ArbCompressedTexturePixelStorage.UnpackCompressedBlockSize = ((int)0x912A),
  ArbCompressedTexturePixelStorage.PackCompressedBlockWidth = ((int)0x912B), ArbCompressedTexturePixelStorage.PackCompressedBlockHeight = ((int)0x912C), ArbCompressedTexturePixelStorage.PackCompressedBlockDepth = ((int)0x912D), ArbCompressedTexturePixelStorage.PackCompressedBlockSize = ((int)0x912E)
}
 Not used directly. More...
 
enum  ArbComputeShader : int {
  ArbComputeShader.ComputeShaderBit = ((int)0x00000020), ArbComputeShader.MaxComputeSharedMemorySize = ((int)0x8262), ArbComputeShader.MaxComputeUniformComponents = ((int)0x8263), ArbComputeShader.MaxComputeAtomicCounterBuffers = ((int)0x8264),
  ArbComputeShader.MaxComputeAtomicCounters = ((int)0x8265), ArbComputeShader.MaxCombinedComputeUniformComponents = ((int)0x8266), ArbComputeShader.ComputeWorkGroupSize = ((int)0x8267), ArbComputeShader.MaxComputeWorkGroupInvocations = ((int)0x90EB),
  ArbComputeShader.UniformBlockReferencedByComputeShader = ((int)0x90EC), ArbComputeShader.AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), ArbComputeShader.DispatchIndirectBuffer = ((int)0x90EE), ArbComputeShader.DispatchIndirectBufferBinding = ((int)0x90EF),
  ArbComputeShader.ComputeShader = ((int)0x91B9), ArbComputeShader.MaxComputeUniformBlocks = ((int)0x91BB), ArbComputeShader.MaxComputeTextureImageUnits = ((int)0x91BC), ArbComputeShader.MaxComputeImageUniforms = ((int)0x91BD),
  ArbComputeShader.MaxComputeWorkGroupCount = ((int)0x91BE), ArbComputeShader.MaxComputeWorkGroupSize = ((int)0x91BF)
}
 Not used directly. More...
 
enum  ArbComputeVariableGroupSize : int { ArbComputeVariableGroupSize.MaxComputeFixedGroupInvocationsArb = ((int)0x90EB), ArbComputeVariableGroupSize.MaxComputeFixedGroupSizeArb = ((int)0x91BF), ArbComputeVariableGroupSize.MaxComputeVariableGroupInvocationsArb = ((int)0x9344), ArbComputeVariableGroupSize.MaxComputeVariableGroupSizeArb = ((int)0x9345) }
 Not used directly. More...
 
enum  ArbConservativeDepth : int
 Not used directly. More...
 
enum  ArbCopyBuffer : int { ArbCopyBuffer.CopyReadBuffer = ((int)0x8F36), ArbCopyBuffer.CopyReadBufferBinding = ((int)0x8F36), ArbCopyBuffer.CopyWriteBuffer = ((int)0x8F37), ArbCopyBuffer.CopyWriteBufferBinding = ((int)0x8F37) }
 Not used directly. More...
 
enum  ArbCopyImage : int
 Not used directly. More...
 
enum  ArbDebugOutput : int {
  ArbDebugOutput.DebugOutputSynchronousArb = ((int)0x8242), ArbDebugOutput.DebugNextLoggedMessageLengthArb = ((int)0x8243), ArbDebugOutput.DebugCallbackFunctionArb = ((int)0x8244), ArbDebugOutput.DebugCallbackUserParamArb = ((int)0x8245),
  ArbDebugOutput.DebugSourceApiArb = ((int)0x8246), ArbDebugOutput.DebugSourceWindowSystemArb = ((int)0x8247), ArbDebugOutput.DebugSourceShaderCompilerArb = ((int)0x8248), ArbDebugOutput.DebugSourceThirdPartyArb = ((int)0x8249),
  ArbDebugOutput.DebugSourceApplicationArb = ((int)0x824A), ArbDebugOutput.DebugSourceOtherArb = ((int)0x824B), ArbDebugOutput.DebugTypeErrorArb = ((int)0x824C), ArbDebugOutput.DebugTypeDeprecatedBehaviorArb = ((int)0x824D),
  ArbDebugOutput.DebugTypeUndefinedBehaviorArb = ((int)0x824E), ArbDebugOutput.DebugTypePortabilityArb = ((int)0x824F), ArbDebugOutput.DebugTypePerformanceArb = ((int)0x8250), ArbDebugOutput.DebugTypeOtherArb = ((int)0x8251),
  ArbDebugOutput.MaxDebugMessageLengthArb = ((int)0x9143), ArbDebugOutput.MaxDebugLoggedMessagesArb = ((int)0x9144), ArbDebugOutput.DebugLoggedMessagesArb = ((int)0x9145), ArbDebugOutput.DebugSeverityHighArb = ((int)0x9146),
  ArbDebugOutput.DebugSeverityMediumArb = ((int)0x9147), ArbDebugOutput.DebugSeverityLowArb = ((int)0x9148)
}
 Not used directly. More...
 
enum  ArbDepthBufferFloat : int { ArbDepthBufferFloat.DepthComponent32f = ((int)0x8CAC), ArbDepthBufferFloat.Depth32fStencil8 = ((int)0x8CAD), ArbDepthBufferFloat.Float32UnsignedInt248Rev = ((int)0x8DAD) }
 Not used directly. More...
 
enum  ArbDepthClamp : int { ArbDepthClamp.DepthClamp = ((int)0x864F) }
 Not used directly. More...
 
enum  ArbDrawBuffersBlend : int
 Not used directly. More...
 
enum  ArbDrawElementsBaseVertex : int
 Not used directly. More...
 
enum  ArbDrawIndirect : int { ArbDrawIndirect.DrawIndirectBuffer = ((int)0x8F3F), ArbDrawIndirect.DrawIndirectBufferBinding = ((int)0x8F43) }
 Not used directly. More...
 
enum  ArbEnhancedLayouts : int { ArbEnhancedLayouts.TransformFeedbackBuffer = ((int)0x8C8E), ArbEnhancedLayouts.LocationComponent = ((int)0x934A), ArbEnhancedLayouts.TransformFeedbackBufferIndex = ((int)0x934B), ArbEnhancedLayouts.TransformFeedbackBufferStride = ((int)0x934C) }
 Not used directly. More...
 
enum  ArbEs2Compatibility : int {
  ArbEs2Compatibility.Fixed = ((int)0x140C), ArbEs2Compatibility.ImplementationColorReadType = ((int)0x8B9A), ArbEs2Compatibility.ImplementationColorReadFormat = ((int)0x8B9B), ArbEs2Compatibility.Rgb565 = ((int)0x8D62),
  ArbEs2Compatibility.LowFloat = ((int)0x8DF0), ArbEs2Compatibility.MediumFloat = ((int)0x8DF1), ArbEs2Compatibility.HighFloat = ((int)0x8DF2), ArbEs2Compatibility.LowInt = ((int)0x8DF3),
  ArbEs2Compatibility.MediumInt = ((int)0x8DF4), ArbEs2Compatibility.HighInt = ((int)0x8DF5), ArbEs2Compatibility.ShaderBinaryFormats = ((int)0x8DF8), ArbEs2Compatibility.NumShaderBinaryFormats = ((int)0x8DF9),
  ArbEs2Compatibility.ShaderCompiler = ((int)0x8DFA), ArbEs2Compatibility.MaxVertexUniformVectors = ((int)0x8DFB), ArbEs2Compatibility.MaxVaryingVectors = ((int)0x8DFC), ArbEs2Compatibility.MaxFragmentUniformVectors = ((int)0x8DFD)
}
 Not used directly. More...
 
enum  ArbEs3Compatibility : int {
  ArbEs3Compatibility.PrimitiveRestartFixedIndex = ((int)0x8D69), ArbEs3Compatibility.AnySamplesPassedConservative = ((int)0x8D6A), ArbEs3Compatibility.MaxElementIndex = ((int)0x8D6B), ArbEs3Compatibility.CompressedR11Eac = ((int)0x9270),
  ArbEs3Compatibility.CompressedSignedR11Eac = ((int)0x9271), ArbEs3Compatibility.CompressedRg11Eac = ((int)0x9272), ArbEs3Compatibility.CompressedSignedRg11Eac = ((int)0x9273), ArbEs3Compatibility.CompressedRgb8Etc2 = ((int)0x9274),
  ArbEs3Compatibility.CompressedSrgb8Etc2 = ((int)0x9275), ArbEs3Compatibility.CompressedRgb8PunchthroughAlpha1Etc2 = ((int)0x9276), ArbEs3Compatibility.CompressedSrgb8PunchthroughAlpha1Etc2 = ((int)0x9277), ArbEs3Compatibility.CompressedRgba8Etc2Eac = ((int)0x9278),
  ArbEs3Compatibility.CompressedSrgb8Alpha8Etc2Eac = ((int)0x9279)
}
 Not used directly. More...
 
enum  ArbExplicitAttribLocation : int
 Not used directly. More...
 
enum  ArbExplicitUniformLocation : int { ArbExplicitUniformLocation.MaxUniformLocations = ((int)0x826E) }
 Not used directly. More...
 
enum  ArbFragmentCoordConventions : int
 Not used directly. More...
 
enum  ArbFragmentLayerViewport : int
 Not used directly. More...
 
enum  ArbFramebufferNoAttachments : int {
  ArbFramebufferNoAttachments.FramebufferDefaultWidth = ((int)0x9310), ArbFramebufferNoAttachments.FramebufferDefaultHeight = ((int)0x9311), ArbFramebufferNoAttachments.FramebufferDefaultLayers = ((int)0x9312), ArbFramebufferNoAttachments.FramebufferDefaultSamples = ((int)0x9313),
  ArbFramebufferNoAttachments.FramebufferDefaultFixedSampleLocations = ((int)0x9314), ArbFramebufferNoAttachments.MaxFramebufferWidth = ((int)0x9315), ArbFramebufferNoAttachments.MaxFramebufferHeight = ((int)0x9316), ArbFramebufferNoAttachments.MaxFramebufferLayers = ((int)0x9317),
  ArbFramebufferNoAttachments.MaxFramebufferSamples = ((int)0x9318)
}
 Not used directly. More...
 
enum  ArbFramebufferObject : int {
  ArbFramebufferObject.InvalidFramebufferOperation = ((int)0x0506), ArbFramebufferObject.FramebufferAttachmentColorEncoding = ((int)0x8210), ArbFramebufferObject.FramebufferAttachmentComponentType = ((int)0x8211), ArbFramebufferObject.FramebufferAttachmentRedSize = ((int)0x8212),
  ArbFramebufferObject.FramebufferAttachmentGreenSize = ((int)0x8213), ArbFramebufferObject.FramebufferAttachmentBlueSize = ((int)0x8214), ArbFramebufferObject.FramebufferAttachmentAlphaSize = ((int)0x8215), ArbFramebufferObject.FramebufferAttachmentDepthSize = ((int)0x8216),
  ArbFramebufferObject.FramebufferAttachmentStencilSize = ((int)0x8217), ArbFramebufferObject.FramebufferDefault = ((int)0x8218), ArbFramebufferObject.FramebufferUndefined = ((int)0x8219), ArbFramebufferObject.DepthStencilAttachment = ((int)0x821A),
  ArbFramebufferObject.Index = ((int)0x8222), ArbFramebufferObject.MaxRenderbufferSize = ((int)0x84E8), ArbFramebufferObject.DepthStencil = ((int)0x84F9), ArbFramebufferObject.UnsignedInt248 = ((int)0x84FA),
  ArbFramebufferObject.Depth24Stencil8 = ((int)0x88F0), ArbFramebufferObject.TextureStencilSize = ((int)0x88F1), ArbFramebufferObject.TextureRedType = ((int)0x8C10), ArbFramebufferObject.TextureGreenType = ((int)0x8C11),
  ArbFramebufferObject.TextureBlueType = ((int)0x8C12), ArbFramebufferObject.TextureAlphaType = ((int)0x8C13), ArbFramebufferObject.TextureDepthType = ((int)0x8C16), ArbFramebufferObject.UnsignedNormalized = ((int)0x8C17),
  ArbFramebufferObject.DrawFramebufferBinding = ((int)0x8CA6), ArbFramebufferObject.FramebufferBinding = ((int)0x8CA6), ArbFramebufferObject.RenderbufferBinding = ((int)0x8CA7), ArbFramebufferObject.ReadFramebuffer = ((int)0x8CA8),
  ArbFramebufferObject.DrawFramebuffer = ((int)0x8CA9), ArbFramebufferObject.ReadFramebufferBinding = ((int)0x8CAA), ArbFramebufferObject.RenderbufferSamples = ((int)0x8CAB), ArbFramebufferObject.FramebufferAttachmentObjectType = ((int)0x8CD0),
  ArbFramebufferObject.FramebufferAttachmentObjectName = ((int)0x8CD1), ArbFramebufferObject.FramebufferAttachmentTextureLevel = ((int)0x8CD2), ArbFramebufferObject.FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), ArbFramebufferObject.FramebufferAttachmentTextureLayer = ((int)0x8CD4),
  ArbFramebufferObject.FramebufferComplete = ((int)0x8CD5), ArbFramebufferObject.FramebufferIncompleteAttachment = ((int)0x8CD6), ArbFramebufferObject.FramebufferIncompleteMissingAttachment = ((int)0x8CD7), ArbFramebufferObject.FramebufferIncompleteDrawBuffer = ((int)0x8CDB),
  ArbFramebufferObject.FramebufferIncompleteReadBuffer = ((int)0x8CDC), ArbFramebufferObject.FramebufferUnsupported = ((int)0x8CDD), ArbFramebufferObject.MaxColorAttachments = ((int)0x8CDF), ArbFramebufferObject.ColorAttachment0 = ((int)0x8CE0),
  ArbFramebufferObject.ColorAttachment1 = ((int)0x8CE1), ArbFramebufferObject.ColorAttachment2 = ((int)0x8CE2), ArbFramebufferObject.ColorAttachment3 = ((int)0x8CE3), ArbFramebufferObject.ColorAttachment4 = ((int)0x8CE4),
  ArbFramebufferObject.ColorAttachment5 = ((int)0x8CE5), ArbFramebufferObject.ColorAttachment6 = ((int)0x8CE6), ArbFramebufferObject.ColorAttachment7 = ((int)0x8CE7), ArbFramebufferObject.ColorAttachment8 = ((int)0x8CE8),
  ArbFramebufferObject.ColorAttachment9 = ((int)0x8CE9), ArbFramebufferObject.ColorAttachment10 = ((int)0x8CEA), ArbFramebufferObject.ColorAttachment11 = ((int)0x8CEB), ArbFramebufferObject.ColorAttachment12 = ((int)0x8CEC),
  ArbFramebufferObject.ColorAttachment13 = ((int)0x8CED), ArbFramebufferObject.ColorAttachment14 = ((int)0x8CEE), ArbFramebufferObject.ColorAttachment15 = ((int)0x8CEF), ArbFramebufferObject.DepthAttachment = ((int)0x8D00),
  ArbFramebufferObject.StencilAttachment = ((int)0x8D20), ArbFramebufferObject.Framebuffer = ((int)0x8D40), ArbFramebufferObject.Renderbuffer = ((int)0x8D41), ArbFramebufferObject.RenderbufferWidth = ((int)0x8D42),
  ArbFramebufferObject.RenderbufferHeight = ((int)0x8D43), ArbFramebufferObject.RenderbufferInternalFormat = ((int)0x8D44), ArbFramebufferObject.StencilIndex1 = ((int)0x8D46), ArbFramebufferObject.StencilIndex4 = ((int)0x8D47),
  ArbFramebufferObject.StencilIndex8 = ((int)0x8D48), ArbFramebufferObject.StencilIndex16 = ((int)0x8D49), ArbFramebufferObject.RenderbufferRedSize = ((int)0x8D50), ArbFramebufferObject.RenderbufferGreenSize = ((int)0x8D51),
  ArbFramebufferObject.RenderbufferBlueSize = ((int)0x8D52), ArbFramebufferObject.RenderbufferAlphaSize = ((int)0x8D53), ArbFramebufferObject.RenderbufferDepthSize = ((int)0x8D54), ArbFramebufferObject.RenderbufferStencilSize = ((int)0x8D55),
  ArbFramebufferObject.FramebufferIncompleteMultisample = ((int)0x8D56), ArbFramebufferObject.MaxSamples = ((int)0x8D57)
}
 Not used directly. More...
 
enum  ArbFramebufferSrgb : int { ArbFramebufferSrgb.FramebufferSrgb = ((int)0x8DB9) }
 Not used directly. More...
 
enum  ArbGetProgramBinary : int { ArbGetProgramBinary.ProgramBinaryRetrievableHint = ((int)0x8257), ArbGetProgramBinary.ProgramBinaryLength = ((int)0x8741), ArbGetProgramBinary.NumProgramBinaryFormats = ((int)0x87FE), ArbGetProgramBinary.ProgramBinaryFormats = ((int)0x87FF) }
 Not used directly. More...
 
enum  ArbGpuShader5 : int {
  ArbGpuShader5.GeometryShaderInvocations = ((int)0x887F), ArbGpuShader5.MaxGeometryShaderInvocations = ((int)0x8E5A), ArbGpuShader5.MinFragmentInterpolationOffset = ((int)0x8E5B), ArbGpuShader5.MaxFragmentInterpolationOffset = ((int)0x8E5C),
  ArbGpuShader5.FragmentInterpolationOffsetBits = ((int)0x8E5D), ArbGpuShader5.MaxVertexStreams = ((int)0x8E71)
}
 Not used directly. More...
 
enum  ArbGpuShaderFp64 : int {
  ArbGpuShaderFp64.Double = ((int)0x140A), ArbGpuShaderFp64.DoubleMat2 = ((int)0x8F46), ArbGpuShaderFp64.DoubleMat3 = ((int)0x8F47), ArbGpuShaderFp64.DoubleMat4 = ((int)0x8F48),
  ArbGpuShaderFp64.DoubleMat2x3 = ((int)0x8F49), ArbGpuShaderFp64.DoubleMat2x4 = ((int)0x8F4A), ArbGpuShaderFp64.DoubleMat3x2 = ((int)0x8F4B), ArbGpuShaderFp64.DoubleMat3x4 = ((int)0x8F4C),
  ArbGpuShaderFp64.DoubleMat4x2 = ((int)0x8F4D), ArbGpuShaderFp64.DoubleMat4x3 = ((int)0x8F4E), ArbGpuShaderFp64.DoubleVec2 = ((int)0x8FFC), ArbGpuShaderFp64.DoubleVec3 = ((int)0x8FFD),
  ArbGpuShaderFp64.DoubleVec4 = ((int)0x8FFE)
}
 Not used directly. More...
 
enum  ArbHalfFloatVertex : int { ArbHalfFloatVertex.HalfFloat = ((int)0x140B) }
 Not used directly. More...
 
enum  ArbImaging : int {
  ArbImaging.ConstantColor = ((int)0x8001), ArbImaging.OneMinusConstantColor = ((int)0x8002), ArbImaging.ConstantAlpha = ((int)0x8003), ArbImaging.OneMinusConstantAlpha = ((int)0x8004),
  ArbImaging.BlendColor = ((int)0x8005), ArbImaging.FuncAdd = ((int)0x8006), ArbImaging.Min = ((int)0x8007), ArbImaging.Max = ((int)0x8008),
  ArbImaging.BlendEquation = ((int)0x8009), ArbImaging.FuncSubtract = ((int)0x800A), ArbImaging.FuncReverseSubtract = ((int)0x800B), ArbImaging.Convolution1D = ((int)0x8010),
  ArbImaging.Convolution2D = ((int)0x8011), ArbImaging.Separable2D = ((int)0x8012), ArbImaging.ConvolutionBorderMode = ((int)0x8013), ArbImaging.ConvolutionFilterScale = ((int)0x8014),
  ArbImaging.ConvolutionFilterBias = ((int)0x8015), ArbImaging.Reduce = ((int)0x8016), ArbImaging.ConvolutionFormat = ((int)0x8017), ArbImaging.ConvolutionWidth = ((int)0x8018),
  ArbImaging.ConvolutionHeight = ((int)0x8019), ArbImaging.MaxConvolutionWidth = ((int)0x801A), ArbImaging.MaxConvolutionHeight = ((int)0x801B), ArbImaging.PostConvolutionRedScale = ((int)0x801C),
  ArbImaging.PostConvolutionGreenScale = ((int)0x801D), ArbImaging.PostConvolutionBlueScale = ((int)0x801E), ArbImaging.PostConvolutionAlphaScale = ((int)0x801F), ArbImaging.PostConvolutionRedBias = ((int)0x8020),
  ArbImaging.PostConvolutionGreenBias = ((int)0x8021), ArbImaging.PostConvolutionBlueBias = ((int)0x8022), ArbImaging.PostConvolutionAlphaBias = ((int)0x8023), ArbImaging.Histogram = ((int)0x8024),
  ArbImaging.ProxyHistogram = ((int)0x8025), ArbImaging.HistogramWidth = ((int)0x8026), ArbImaging.HistogramFormat = ((int)0x8027), ArbImaging.HistogramRedSize = ((int)0x8028),
  ArbImaging.HistogramGreenSize = ((int)0x8029), ArbImaging.HistogramBlueSize = ((int)0x802A), ArbImaging.HistogramAlphaSize = ((int)0x802B), ArbImaging.HistogramLuminanceSize = ((int)0x802C),
  ArbImaging.HistogramSink = ((int)0x802D), ArbImaging.Minmax = ((int)0x802E), ArbImaging.MinmaxFormat = ((int)0x802F), ArbImaging.MinmaxSink = ((int)0x8030),
  ArbImaging.TableTooLarge = ((int)0x8031), ArbImaging.ColorMatrix = ((int)0x80B1), ArbImaging.ColorMatrixStackDepth = ((int)0x80B2), ArbImaging.MaxColorMatrixStackDepth = ((int)0x80B3),
  ArbImaging.PostColorMatrixRedScale = ((int)0x80B4), ArbImaging.PostColorMatrixGreenScale = ((int)0x80B5), ArbImaging.PostColorMatrixBlueScale = ((int)0x80B6), ArbImaging.PostColorMatrixAlphaScale = ((int)0x80B7),
  ArbImaging.PostColorMatrixRedBias = ((int)0x80B8), ArbImaging.PostColorMatrixGreenBias = ((int)0x80B9), ArbImaging.PostColorMatrixBlueBias = ((int)0x80BA), ArbImaging.PostColorMatrixAlphaBias = ((int)0x80BB),
  ArbImaging.ColorTable = ((int)0x80D0), ArbImaging.PostConvolutionColorTable = ((int)0x80D1), ArbImaging.PostColorMatrixColorTable = ((int)0x80D2), ArbImaging.ProxyColorTable = ((int)0x80D3),
  ArbImaging.ProxyPostConvolutionColorTable = ((int)0x80D4), ArbImaging.ProxyPostColorMatrixColorTable = ((int)0x80D5), ArbImaging.ColorTableScale = ((int)0x80D6), ArbImaging.ColorTableBias = ((int)0x80D7),
  ArbImaging.ColorTableFormat = ((int)0x80D8), ArbImaging.ColorTableWidth = ((int)0x80D9), ArbImaging.ColorTableRedSize = ((int)0x80DA), ArbImaging.ColorTableGreenSize = ((int)0x80DB),
  ArbImaging.ColorTableBlueSize = ((int)0x80DC), ArbImaging.ColorTableAlphaSize = ((int)0x80DD), ArbImaging.ColorTableLuminanceSize = ((int)0x80DE), ArbImaging.ColorTableIntensitySize = ((int)0x80DF),
  ArbImaging.ConstantBorder = ((int)0x8151), ArbImaging.ReplicateBorder = ((int)0x8153), ArbImaging.ConvolutionBorderColor = ((int)0x8154)
}
 Not used directly. More...
 
enum  ArbIndirectParameters : int { ArbIndirectParameters.ParameterBufferArb = ((int)0x80EE), ArbIndirectParameters.ParameterBufferBindingArb = ((int)0x80EF) }
 Not used directly. More...
 
enum  ArbInternalformatQuery : int { ArbInternalformatQuery.NumSampleCounts = ((int)0x9380) }
 Not used directly. More...
 
enum  ArbInternalformatQuery2 : int {
  ArbInternalformatQuery2.Texture1D = ((int)0x0DE0), ArbInternalformatQuery2.Texture2D = ((int)0x0DE1), ArbInternalformatQuery2.Texture3D = ((int)0x806F), ArbInternalformatQuery2.Samples = ((int)0x80A9),
  ArbInternalformatQuery2.InternalformatSupported = ((int)0x826F), ArbInternalformatQuery2.InternalformatPreferred = ((int)0x8270), ArbInternalformatQuery2.InternalformatRedSize = ((int)0x8271), ArbInternalformatQuery2.InternalformatGreenSize = ((int)0x8272),
  ArbInternalformatQuery2.InternalformatBlueSize = ((int)0x8273), ArbInternalformatQuery2.InternalformatAlphaSize = ((int)0x8274), ArbInternalformatQuery2.InternalformatDepthSize = ((int)0x8275), ArbInternalformatQuery2.InternalformatStencilSize = ((int)0x8276),
  ArbInternalformatQuery2.InternalformatSharedSize = ((int)0x8277), ArbInternalformatQuery2.InternalformatRedType = ((int)0x8278), ArbInternalformatQuery2.InternalformatGreenType = ((int)0x8279), ArbInternalformatQuery2.InternalformatBlueType = ((int)0x827A),
  ArbInternalformatQuery2.InternalformatAlphaType = ((int)0x827B), ArbInternalformatQuery2.InternalformatDepthType = ((int)0x827C), ArbInternalformatQuery2.InternalformatStencilType = ((int)0x827D), ArbInternalformatQuery2.MaxWidth = ((int)0x827E),
  ArbInternalformatQuery2.MaxHeight = ((int)0x827F), ArbInternalformatQuery2.MaxDepth = ((int)0x8280), ArbInternalformatQuery2.MaxLayers = ((int)0x8281), ArbInternalformatQuery2.MaxCombinedDimensions = ((int)0x8282),
  ArbInternalformatQuery2.ColorComponents = ((int)0x8283), ArbInternalformatQuery2.DepthComponents = ((int)0x8284), ArbInternalformatQuery2.StencilComponents = ((int)0x8285), ArbInternalformatQuery2.ColorRenderable = ((int)0x8286),
  ArbInternalformatQuery2.DepthRenderable = ((int)0x8287), ArbInternalformatQuery2.StencilRenderable = ((int)0x8288), ArbInternalformatQuery2.FramebufferRenderable = ((int)0x8289), ArbInternalformatQuery2.FramebufferRenderableLayered = ((int)0x828A),
  ArbInternalformatQuery2.FramebufferBlend = ((int)0x828B), ArbInternalformatQuery2.ReadPixels = ((int)0x828C), ArbInternalformatQuery2.ReadPixelsFormat = ((int)0x828D), ArbInternalformatQuery2.ReadPixelsType = ((int)0x828E),
  ArbInternalformatQuery2.TextureImageFormat = ((int)0x828F), ArbInternalformatQuery2.TextureImageType = ((int)0x8290), ArbInternalformatQuery2.GetTextureImageFormat = ((int)0x8291), ArbInternalformatQuery2.GetTextureImageType = ((int)0x8292),
  ArbInternalformatQuery2.Mipmap = ((int)0x8293), ArbInternalformatQuery2.ManualGenerateMipmap = ((int)0x8294), ArbInternalformatQuery2.AutoGenerateMipmap = ((int)0x8295), ArbInternalformatQuery2.ColorEncoding = ((int)0x8296),
  ArbInternalformatQuery2.SrgbRead = ((int)0x8297), ArbInternalformatQuery2.SrgbWrite = ((int)0x8298), ArbInternalformatQuery2.SrgbDecodeArb = ((int)0x8299), ArbInternalformatQuery2.Filter = ((int)0x829A),
  ArbInternalformatQuery2.VertexTexture = ((int)0x829B), ArbInternalformatQuery2.TessControlTexture = ((int)0x829C), ArbInternalformatQuery2.TessEvaluationTexture = ((int)0x829D), ArbInternalformatQuery2.GeometryTexture = ((int)0x829E),
  ArbInternalformatQuery2.FragmentTexture = ((int)0x829F), ArbInternalformatQuery2.ComputeTexture = ((int)0x82A0), ArbInternalformatQuery2.TextureShadow = ((int)0x82A1), ArbInternalformatQuery2.TextureGather = ((int)0x82A2),
  ArbInternalformatQuery2.TextureGatherShadow = ((int)0x82A3), ArbInternalformatQuery2.ShaderImageLoad = ((int)0x82A4), ArbInternalformatQuery2.ShaderImageStore = ((int)0x82A5), ArbInternalformatQuery2.ShaderImageAtomic = ((int)0x82A6),
  ArbInternalformatQuery2.ImageTexelSize = ((int)0x82A7), ArbInternalformatQuery2.ImageCompatibilityClass = ((int)0x82A8), ArbInternalformatQuery2.ImagePixelFormat = ((int)0x82A9), ArbInternalformatQuery2.ImagePixelType = ((int)0x82AA),
  ArbInternalformatQuery2.SimultaneousTextureAndDepthTest = ((int)0x82AC), ArbInternalformatQuery2.SimultaneousTextureAndStencilTest = ((int)0x82AD), ArbInternalformatQuery2.SimultaneousTextureAndDepthWrite = ((int)0x82AE), ArbInternalformatQuery2.SimultaneousTextureAndStencilWrite = ((int)0x82AF),
  ArbInternalformatQuery2.TextureCompressedBlockWidth = ((int)0x82B1), ArbInternalformatQuery2.TextureCompressedBlockHeight = ((int)0x82B2), ArbInternalformatQuery2.TextureCompressedBlockSize = ((int)0x82B3), ArbInternalformatQuery2.ClearBuffer = ((int)0x82B4),
  ArbInternalformatQuery2.TextureView = ((int)0x82B5), ArbInternalformatQuery2.ViewCompatibilityClass = ((int)0x82B6), ArbInternalformatQuery2.FullSupport = ((int)0x82B7), ArbInternalformatQuery2.CaveatSupport = ((int)0x82B8),
  ArbInternalformatQuery2.ImageClass4X32 = ((int)0x82B9), ArbInternalformatQuery2.ImageClass2X32 = ((int)0x82BA), ArbInternalformatQuery2.ImageClass1X32 = ((int)0x82BB), ArbInternalformatQuery2.ImageClass4X16 = ((int)0x82BC),
  ArbInternalformatQuery2.ImageClass2X16 = ((int)0x82BD), ArbInternalformatQuery2.ImageClass1X16 = ((int)0x82BE), ArbInternalformatQuery2.ImageClass4X8 = ((int)0x82BF), ArbInternalformatQuery2.ImageClass2X8 = ((int)0x82C0),
  ArbInternalformatQuery2.ImageClass1X8 = ((int)0x82C1), ArbInternalformatQuery2.ImageClass111110 = ((int)0x82C2), ArbInternalformatQuery2.ImageClass1010102 = ((int)0x82C3), ArbInternalformatQuery2.ViewClass128Bits = ((int)0x82C4),
  ArbInternalformatQuery2.ViewClass96Bits = ((int)0x82C5), ArbInternalformatQuery2.ViewClass64Bits = ((int)0x82C6), ArbInternalformatQuery2.ViewClass48Bits = ((int)0x82C7), ArbInternalformatQuery2.ViewClass32Bits = ((int)0x82C8),
  ArbInternalformatQuery2.ViewClass24Bits = ((int)0x82C9), ArbInternalformatQuery2.ViewClass16Bits = ((int)0x82CA), ArbInternalformatQuery2.ViewClass8Bits = ((int)0x82CB), ArbInternalformatQuery2.ViewClassS3tcDxt1Rgb = ((int)0x82CC),
  ArbInternalformatQuery2.ViewClassS3tcDxt1Rgba = ((int)0x82CD), ArbInternalformatQuery2.ViewClassS3tcDxt3Rgba = ((int)0x82CE), ArbInternalformatQuery2.ViewClassS3tcDxt5Rgba = ((int)0x82CF), ArbInternalformatQuery2.ViewClassRgtc1Red = ((int)0x82D0),
  ArbInternalformatQuery2.ViewClassRgtc2Rg = ((int)0x82D1), ArbInternalformatQuery2.ViewClassBptcUnorm = ((int)0x82D2), ArbInternalformatQuery2.ViewClassBptcFloat = ((int)0x82D3), ArbInternalformatQuery2.TextureRectangle = ((int)0x84F5),
  ArbInternalformatQuery2.TextureCubeMap = ((int)0x8513), ArbInternalformatQuery2.TextureCompressed = ((int)0x86A1), ArbInternalformatQuery2.Texture1DArray = ((int)0x8C18), ArbInternalformatQuery2.Texture2DArray = ((int)0x8C1A),
  ArbInternalformatQuery2.TextureBuffer = ((int)0x8C2A), ArbInternalformatQuery2.Renderbuffer = ((int)0x8D41), ArbInternalformatQuery2.TextureCubeMapArray = ((int)0x9009), ArbInternalformatQuery2.ImageFormatCompatibilityType = ((int)0x90C7),
  ArbInternalformatQuery2.Texture2DMultisample = ((int)0x9100), ArbInternalformatQuery2.Texture2DMultisampleArray = ((int)0x9102), ArbInternalformatQuery2.NumSampleCounts = ((int)0x9380)
}
 Not used directly. More...
 
enum  ArbInvalidateSubdata : int
 Not used directly. More...
 
enum  ArbMapBufferAlignment : int { ArbMapBufferAlignment.MinMapBufferAlignment = ((int)0x90BC) }
 Not used directly. More...
 
enum  ArbMapBufferRange : int {
  ArbMapBufferRange.MapReadBit = ((int)0x0001), ArbMapBufferRange.MapWriteBit = ((int)0x0002), ArbMapBufferRange.MapInvalidateRangeBit = ((int)0x0004), ArbMapBufferRange.MapInvalidateBufferBit = ((int)0x0008),
  ArbMapBufferRange.MapFlushExplicitBit = ((int)0x0010), ArbMapBufferRange.MapUnsynchronizedBit = ((int)0x0020)
}
 Not used directly. More...
 
enum  ArbMultiBind : int
 Not used directly. More...
 
enum  ArbMultiDrawIndirect : int
 Not used directly. More...
 
enum  ArbOcclusionQuery2 : int { ArbOcclusionQuery2.AnySamplesPassed = ((int)0x8C2F) }
 Not used directly. More...
 
enum  ArbProgramInterfaceQuery : int {
  ArbProgramInterfaceQuery.NumCompatibleSubroutines = ((int)0x8E4A), ArbProgramInterfaceQuery.CompatibleSubroutines = ((int)0x8E4B), ArbProgramInterfaceQuery.AtomicCounterBuffer = ((int)0x92C0), ArbProgramInterfaceQuery.Uniform = ((int)0x92E1),
  ArbProgramInterfaceQuery.UniformBlock = ((int)0x92E2), ArbProgramInterfaceQuery.ProgramInput = ((int)0x92E3), ArbProgramInterfaceQuery.ProgramOutput = ((int)0x92E4), ArbProgramInterfaceQuery.BufferVariable = ((int)0x92E5),
  ArbProgramInterfaceQuery.ShaderStorageBlock = ((int)0x92E6), ArbProgramInterfaceQuery.IsPerPatch = ((int)0x92E7), ArbProgramInterfaceQuery.VertexSubroutine = ((int)0x92E8), ArbProgramInterfaceQuery.TessControlSubroutine = ((int)0x92E9),
  ArbProgramInterfaceQuery.TessEvaluationSubroutine = ((int)0x92EA), ArbProgramInterfaceQuery.GeometrySubroutine = ((int)0x92EB), ArbProgramInterfaceQuery.FragmentSubroutine = ((int)0x92EC), ArbProgramInterfaceQuery.ComputeSubroutine = ((int)0x92ED),
  ArbProgramInterfaceQuery.VertexSubroutineUniform = ((int)0x92EE), ArbProgramInterfaceQuery.TessControlSubroutineUniform = ((int)0x92EF), ArbProgramInterfaceQuery.TessEvaluationSubroutineUniform = ((int)0x92F0), ArbProgramInterfaceQuery.GeometrySubroutineUniform = ((int)0x92F1),
  ArbProgramInterfaceQuery.FragmentSubroutineUniform = ((int)0x92F2), ArbProgramInterfaceQuery.ComputeSubroutineUniform = ((int)0x92F3), ArbProgramInterfaceQuery.TransformFeedbackVarying = ((int)0x92F4), ArbProgramInterfaceQuery.ActiveResources = ((int)0x92F5),
  ArbProgramInterfaceQuery.MaxNameLength = ((int)0x92F6), ArbProgramInterfaceQuery.MaxNumActiveVariables = ((int)0x92F7), ArbProgramInterfaceQuery.MaxNumCompatibleSubroutines = ((int)0x92F8), ArbProgramInterfaceQuery.NameLength = ((int)0x92F9),
  ArbProgramInterfaceQuery.Type = ((int)0x92FA), ArbProgramInterfaceQuery.ArraySize = ((int)0x92FB), ArbProgramInterfaceQuery.Offset = ((int)0x92FC), ArbProgramInterfaceQuery.BlockIndex = ((int)0x92FD),
  ArbProgramInterfaceQuery.ArrayStride = ((int)0x92FE), ArbProgramInterfaceQuery.MatrixStride = ((int)0x92FF), ArbProgramInterfaceQuery.IsRowMajor = ((int)0x9300), ArbProgramInterfaceQuery.AtomicCounterBufferIndex = ((int)0x9301),
  ArbProgramInterfaceQuery.BufferBinding = ((int)0x9302), ArbProgramInterfaceQuery.BufferDataSize = ((int)0x9303), ArbProgramInterfaceQuery.NumActiveVariables = ((int)0x9304), ArbProgramInterfaceQuery.ActiveVariables = ((int)0x9305),
  ArbProgramInterfaceQuery.ReferencedByVertexShader = ((int)0x9306), ArbProgramInterfaceQuery.ReferencedByTessControlShader = ((int)0x9307), ArbProgramInterfaceQuery.ReferencedByTessEvaluationShader = ((int)0x9308), ArbProgramInterfaceQuery.ReferencedByGeometryShader = ((int)0x9309),
  ArbProgramInterfaceQuery.ReferencedByFragmentShader = ((int)0x930A), ArbProgramInterfaceQuery.ReferencedByComputeShader = ((int)0x930B), ArbProgramInterfaceQuery.TopLevelArraySize = ((int)0x930C), ArbProgramInterfaceQuery.TopLevelArrayStride = ((int)0x930D),
  ArbProgramInterfaceQuery.Location = ((int)0x930E), ArbProgramInterfaceQuery.LocationIndex = ((int)0x930F)
}
 Not used directly. More...
 
enum  ArbProvokingVertex : int { ArbProvokingVertex.QuadsFollowProvokingVertexConvention = ((int)0x8E4C), ArbProvokingVertex.FirstVertexConvention = ((int)0x8E4D), ArbProvokingVertex.LastVertexConvention = ((int)0x8E4E), ArbProvokingVertex.ProvokingVertex = ((int)0x8E4F) }
 Not used directly. More...
 
enum  ArbQueryBufferObject : int { ArbQueryBufferObject.QueryBufferBarrierBit = ((int)0x00008000), ArbQueryBufferObject.QueryBuffer = ((int)0x9192), ArbQueryBufferObject.QueryBufferBinding = ((int)0x9193), ArbQueryBufferObject.QueryResultNoWait = ((int)0x9194) }
 Not used directly. More...
 
enum  ArbRobustBufferAccessBehavior : int
 Not used directly. More...
 
enum  ArbRobustness : int {
  ArbRobustness.NoError = ((int)0), ArbRobustness.ContextFlagRobustAccessBitArb = ((int)0x00000004), ArbRobustness.LoseContextOnResetArb = ((int)0x8252), ArbRobustness.GuiltyContextResetArb = ((int)0x8253),
  ArbRobustness.InnocentContextResetArb = ((int)0x8254), ArbRobustness.UnknownContextResetArb = ((int)0x8255), ArbRobustness.ResetNotificationStrategyArb = ((int)0x8256), ArbRobustness.NoResetNotificationArb = ((int)0x8261)
}
 Not used directly. More...
 
enum  ArbRobustnessIsolation : int
 Not used directly. More...
 
enum  ArbSamplerObjects : int { ArbSamplerObjects.SamplerBinding = ((int)0x8919) }
 Not used directly. More...
 
enum  ArbSampleShading : int { ArbSampleShading.SampleShadingArb = ((int)0x8C36), ArbSampleShading.MinSampleShadingValueArb = ((int)0x8C37) }
 Not used directly. More...
 
enum  ArbSeamlessCubeMap : int { ArbSeamlessCubeMap.TextureCubeMapSeamless = ((int)0x884F) }
 Not used directly. More...
 
enum  ArbSeamlessCubemapPerTexture : int { ArbSeamlessCubemapPerTexture.TextureCubeMapSeamless = ((int)0x884F) }
 Not used directly. More...
 
enum  ArbSeparateShaderObjects : int {
  ArbSeparateShaderObjects.VertexShaderBit = ((int)0x00000001), ArbSeparateShaderObjects.FragmentShaderBit = ((int)0x00000002), ArbSeparateShaderObjects.GeometryShaderBit = ((int)0x00000004), ArbSeparateShaderObjects.TessControlShaderBit = ((int)0x00000008),
  ArbSeparateShaderObjects.TessEvaluationShaderBit = ((int)0x00000010), ArbSeparateShaderObjects.ProgramSeparable = ((int)0x8258), ArbSeparateShaderObjects.ActiveProgram = ((int)0x8259), ArbSeparateShaderObjects.ProgramPipelineBinding = ((int)0x825A),
  ArbSeparateShaderObjects.AllShaderBits = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  ArbShaderAtomicCounters : int {
  ArbShaderAtomicCounters.AtomicCounterBuffer = ((int)0x92C0), ArbShaderAtomicCounters.AtomicCounterBufferBinding = ((int)0x92C1), ArbShaderAtomicCounters.AtomicCounterBufferStart = ((int)0x92C2), ArbShaderAtomicCounters.AtomicCounterBufferSize = ((int)0x92C3),
  ArbShaderAtomicCounters.AtomicCounterBufferDataSize = ((int)0x92C4), ArbShaderAtomicCounters.AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5), ArbShaderAtomicCounters.AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), ArbShaderAtomicCounters.AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7),
  ArbShaderAtomicCounters.AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), ArbShaderAtomicCounters.AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9), ArbShaderAtomicCounters.AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), ArbShaderAtomicCounters.AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB),
  ArbShaderAtomicCounters.MaxVertexAtomicCounterBuffers = ((int)0x92CC), ArbShaderAtomicCounters.MaxTessControlAtomicCounterBuffers = ((int)0x92CD), ArbShaderAtomicCounters.MaxTessEvaluationAtomicCounterBuffers = ((int)0x92CE), ArbShaderAtomicCounters.MaxGeometryAtomicCounterBuffers = ((int)0x92CF),
  ArbShaderAtomicCounters.MaxFragmentAtomicCounterBuffers = ((int)0x92D0), ArbShaderAtomicCounters.MaxCombinedAtomicCounterBuffers = ((int)0x92D1), ArbShaderAtomicCounters.MaxVertexAtomicCounters = ((int)0x92D2), ArbShaderAtomicCounters.MaxTessControlAtomicCounters = ((int)0x92D3),
  ArbShaderAtomicCounters.MaxTessEvaluationAtomicCounters = ((int)0x92D4), ArbShaderAtomicCounters.MaxGeometryAtomicCounters = ((int)0x92D5), ArbShaderAtomicCounters.MaxFragmentAtomicCounters = ((int)0x92D6), ArbShaderAtomicCounters.MaxCombinedAtomicCounters = ((int)0x92D7),
  ArbShaderAtomicCounters.MaxAtomicCounterBufferSize = ((int)0x92D8), ArbShaderAtomicCounters.ActiveAtomicCounterBuffers = ((int)0x92D9), ArbShaderAtomicCounters.UniformAtomicCounterBufferIndex = ((int)0x92DA), ArbShaderAtomicCounters.UnsignedIntAtomicCounter = ((int)0x92DB),
  ArbShaderAtomicCounters.MaxAtomicCounterBufferBindings = ((int)0x92DC)
}
 Not used directly. More...
 
enum  ArbShaderBitEncoding : int
 Not used directly. More...
 
enum  ArbShaderDrawParameters : int
 Not used directly. More...
 
enum  ArbShaderGroupVote : int
 Not used directly. More...
 
enum  ArbShaderImageLoadStore : int {
  ArbShaderImageLoadStore.VertexAttribArrayBarrierBit = ((int)0x00000001), ArbShaderImageLoadStore.ElementArrayBarrierBit = ((int)0x00000002), ArbShaderImageLoadStore.UniformBarrierBit = ((int)0x00000004), ArbShaderImageLoadStore.TextureFetchBarrierBit = ((int)0x00000008),
  ArbShaderImageLoadStore.ShaderImageAccessBarrierBit = ((int)0x00000020), ArbShaderImageLoadStore.CommandBarrierBit = ((int)0x00000040), ArbShaderImageLoadStore.PixelBufferBarrierBit = ((int)0x00000080), ArbShaderImageLoadStore.TextureUpdateBarrierBit = ((int)0x00000100),
  ArbShaderImageLoadStore.BufferUpdateBarrierBit = ((int)0x00000200), ArbShaderImageLoadStore.FramebufferBarrierBit = ((int)0x00000400), ArbShaderImageLoadStore.TransformFeedbackBarrierBit = ((int)0x00000800), ArbShaderImageLoadStore.AtomicCounterBarrierBit = ((int)0x00001000),
  ArbShaderImageLoadStore.MaxImageUnits = ((int)0x8F38), ArbShaderImageLoadStore.MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), ArbShaderImageLoadStore.ImageBindingName = ((int)0x8F3A), ArbShaderImageLoadStore.ImageBindingLevel = ((int)0x8F3B),
  ArbShaderImageLoadStore.ImageBindingLayered = ((int)0x8F3C), ArbShaderImageLoadStore.ImageBindingLayer = ((int)0x8F3D), ArbShaderImageLoadStore.ImageBindingAccess = ((int)0x8F3E), ArbShaderImageLoadStore.Image1D = ((int)0x904C),
  ArbShaderImageLoadStore.Image2D = ((int)0x904D), ArbShaderImageLoadStore.Image3D = ((int)0x904E), ArbShaderImageLoadStore.Image2DRect = ((int)0x904F), ArbShaderImageLoadStore.ImageCube = ((int)0x9050),
  ArbShaderImageLoadStore.ImageBuffer = ((int)0x9051), ArbShaderImageLoadStore.Image1DArray = ((int)0x9052), ArbShaderImageLoadStore.Image2DArray = ((int)0x9053), ArbShaderImageLoadStore.ImageCubeMapArray = ((int)0x9054),
  ArbShaderImageLoadStore.Image2DMultisample = ((int)0x9055), ArbShaderImageLoadStore.Image2DMultisampleArray = ((int)0x9056), ArbShaderImageLoadStore.IntImage1D = ((int)0x9057), ArbShaderImageLoadStore.IntImage2D = ((int)0x9058),
  ArbShaderImageLoadStore.IntImage3D = ((int)0x9059), ArbShaderImageLoadStore.IntImage2DRect = ((int)0x905A), ArbShaderImageLoadStore.IntImageCube = ((int)0x905B), ArbShaderImageLoadStore.IntImageBuffer = ((int)0x905C),
  ArbShaderImageLoadStore.IntImage1DArray = ((int)0x905D), ArbShaderImageLoadStore.IntImage2DArray = ((int)0x905E), ArbShaderImageLoadStore.IntImageCubeMapArray = ((int)0x905F), ArbShaderImageLoadStore.IntImage2DMultisample = ((int)0x9060),
  ArbShaderImageLoadStore.IntImage2DMultisampleArray = ((int)0x9061), ArbShaderImageLoadStore.UnsignedIntImage1D = ((int)0x9062), ArbShaderImageLoadStore.UnsignedIntImage2D = ((int)0x9063), ArbShaderImageLoadStore.UnsignedIntImage3D = ((int)0x9064),
  ArbShaderImageLoadStore.UnsignedIntImage2DRect = ((int)0x9065), ArbShaderImageLoadStore.UnsignedIntImageCube = ((int)0x9066), ArbShaderImageLoadStore.UnsignedIntImageBuffer = ((int)0x9067), ArbShaderImageLoadStore.UnsignedIntImage1DArray = ((int)0x9068),
  ArbShaderImageLoadStore.UnsignedIntImage2DArray = ((int)0x9069), ArbShaderImageLoadStore.UnsignedIntImageCubeMapArray = ((int)0x906A), ArbShaderImageLoadStore.UnsignedIntImage2DMultisample = ((int)0x906B), ArbShaderImageLoadStore.UnsignedIntImage2DMultisampleArray = ((int)0x906C),
  ArbShaderImageLoadStore.MaxImageSamples = ((int)0x906D), ArbShaderImageLoadStore.ImageBindingFormat = ((int)0x906E), ArbShaderImageLoadStore.ImageFormatCompatibilityType = ((int)0x90C7), ArbShaderImageLoadStore.ImageFormatCompatibilityBySize = ((int)0x90C8),
  ArbShaderImageLoadStore.ImageFormatCompatibilityByClass = ((int)0x90C9), ArbShaderImageLoadStore.MaxVertexImageUniforms = ((int)0x90CA), ArbShaderImageLoadStore.MaxTessControlImageUniforms = ((int)0x90CB), ArbShaderImageLoadStore.MaxTessEvaluationImageUniforms = ((int)0x90CC),
  ArbShaderImageLoadStore.MaxGeometryImageUniforms = ((int)0x90CD), ArbShaderImageLoadStore.MaxFragmentImageUniforms = ((int)0x90CE), ArbShaderImageLoadStore.MaxCombinedImageUniforms = ((int)0x90CF), ArbShaderImageLoadStore.AllBarrierBits = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  ArbShaderImageSize : int
 Not used directly. More...
 
enum  ArbShaderPrecision : int
 Not used directly. More...
 
enum  ArbShaderStencilExport : int
 Not used directly. More...
 
enum  ArbShaderStorageBufferObject : int {
  ArbShaderStorageBufferObject.ShaderStorageBarrierBit = ((int)0x00002000), ArbShaderStorageBufferObject.MaxCombinedImageUnitsAndFragmentOutputs = ((int)0x8F39), ArbShaderStorageBufferObject.MaxCombinedShaderOutputResources = ((int)0x8F39), ArbShaderStorageBufferObject.ShaderStorageBuffer = ((int)0x90D2),
  ArbShaderStorageBufferObject.ShaderStorageBufferBinding = ((int)0x90D3), ArbShaderStorageBufferObject.ShaderStorageBufferStart = ((int)0x90D4), ArbShaderStorageBufferObject.ShaderStorageBufferSize = ((int)0x90D5), ArbShaderStorageBufferObject.MaxVertexShaderStorageBlocks = ((int)0x90D6),
  ArbShaderStorageBufferObject.MaxGeometryShaderStorageBlocks = ((int)0x90D7), ArbShaderStorageBufferObject.MaxTessControlShaderStorageBlocks = ((int)0x90D8), ArbShaderStorageBufferObject.MaxTessEvaluationShaderStorageBlocks = ((int)0x90D9), ArbShaderStorageBufferObject.MaxFragmentShaderStorageBlocks = ((int)0x90DA),
  ArbShaderStorageBufferObject.MaxComputeShaderStorageBlocks = ((int)0x90DB), ArbShaderStorageBufferObject.MaxCombinedShaderStorageBlocks = ((int)0x90DC), ArbShaderStorageBufferObject.MaxShaderStorageBufferBindings = ((int)0x90DD), ArbShaderStorageBufferObject.MaxShaderStorageBlockSize = ((int)0x90DE),
  ArbShaderStorageBufferObject.ShaderStorageBufferOffsetAlignment = ((int)0x90DF)
}
 Not used directly. More...
 
enum  ArbShaderSubroutine : int {
  ArbShaderSubroutine.UniformSize = ((int)0x8A38), ArbShaderSubroutine.UniformNameLength = ((int)0x8A39), ArbShaderSubroutine.ActiveSubroutines = ((int)0x8DE5), ArbShaderSubroutine.ActiveSubroutineUniforms = ((int)0x8DE6),
  ArbShaderSubroutine.MaxSubroutines = ((int)0x8DE7), ArbShaderSubroutine.MaxSubroutineUniformLocations = ((int)0x8DE8), ArbShaderSubroutine.ActiveSubroutineUniformLocations = ((int)0x8E47), ArbShaderSubroutine.ActiveSubroutineMaxLength = ((int)0x8E48),
  ArbShaderSubroutine.ActiveSubroutineUniformMaxLength = ((int)0x8E49), ArbShaderSubroutine.NumCompatibleSubroutines = ((int)0x8E4A), ArbShaderSubroutine.CompatibleSubroutines = ((int)0x8E4B)
}
 Not used directly. More...
 
enum  ArbShadingLanguage420pack : int
 Not used directly. More...
 
enum  ArbShadingLanguageInclude : int { ArbShadingLanguageInclude.ShaderIncludeArb = ((int)0x8DAE), ArbShadingLanguageInclude.NamedStringLengthArb = ((int)0x8DE9), ArbShadingLanguageInclude.NamedStringTypeArb = ((int)0x8DEA) }
 Not used directly. More...
 
enum  ArbShadingLanguagePacking : int
 Not used directly. More...
 
enum  ArbSparseTexture : int {
  ArbSparseTexture.VirtualPageSizeXArb = ((int)0x9195), ArbSparseTexture.VirtualPageSizeYArb = ((int)0x9196), ArbSparseTexture.VirtualPageSizeZArb = ((int)0x9197), ArbSparseTexture.MaxSparseTextureSizeArb = ((int)0x9198),
  ArbSparseTexture.MaxSparse3DTextureSizeArb = ((int)0x9199), ArbSparseTexture.MaxSparseArrayTextureLayersArb = ((int)0x919A), ArbSparseTexture.MinSparseLevelArb = ((int)0x919B), ArbSparseTexture.TextureSparseArb = ((int)0x91A6),
  ArbSparseTexture.VirtualPageSizeIndexArb = ((int)0x91A7), ArbSparseTexture.NumVirtualPageSizesArb = ((int)0x91A8), ArbSparseTexture.SparseTextureFullArrayCubeMipmapsArb = ((int)0x91A9)
}
 Not used directly. More...
 
enum  ArbStencilTexturing : int { ArbStencilTexturing.DepthStencilTextureMode = ((int)0x90EA) }
 Not used directly. More...
 
enum  ArbSync : int {
  ArbSync.SyncFlushCommandsBit = ((int)0x00000001), ArbSync.MaxServerWaitTimeout = ((int)0x9111), ArbSync.ObjectType = ((int)0x9112), ArbSync.SyncCondition = ((int)0x9113),
  ArbSync.SyncStatus = ((int)0x9114), ArbSync.SyncFlags = ((int)0x9115), ArbSync.SyncFence = ((int)0x9116), ArbSync.SyncGpuCommandsComplete = ((int)0x9117),
  ArbSync.Unsignaled = ((int)0x9118), ArbSync.Signaled = ((int)0x9119), ArbSync.AlreadySignaled = ((int)0x911A), ArbSync.TimeoutExpired = ((int)0x911B),
  ArbSync.ConditionSatisfied = ((int)0x911C), ArbSync.WaitFailed = ((int)0x911D), ArbSync.TimeoutIgnored = unchecked((int)0xFFFFFFFFFFFFFFFF)
}
 Not used directly. More...
 
enum  ArbTessellationShader : int {
  ArbTessellationShader.Triangles = ((int)0x0004), ArbTessellationShader.Patches = ((int)0x000E), ArbTessellationShader.Equal = ((int)0x0202), ArbTessellationShader.Cw = ((int)0x0900),
  ArbTessellationShader.Ccw = ((int)0x0901), ArbTessellationShader.UniformBlockReferencedByTessControlShader = ((int)0x84F0), ArbTessellationShader.UniformBlockReferencedByTessEvaluationShader = ((int)0x84F1), ArbTessellationShader.MaxTessControlInputComponents = ((int)0x886C),
  ArbTessellationShader.MaxTessEvaluationInputComponents = ((int)0x886D), ArbTessellationShader.MaxCombinedTessControlUniformComponents = ((int)0x8E1E), ArbTessellationShader.MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), ArbTessellationShader.PatchVertices = ((int)0x8E72),
  ArbTessellationShader.PatchDefaultInnerLevel = ((int)0x8E73), ArbTessellationShader.PatchDefaultOuterLevel = ((int)0x8E74), ArbTessellationShader.TessControlOutputVertices = ((int)0x8E75), ArbTessellationShader.TessGenMode = ((int)0x8E76),
  ArbTessellationShader.TessGenSpacing = ((int)0x8E77), ArbTessellationShader.TessGenVertexOrder = ((int)0x8E78), ArbTessellationShader.TessGenPointMode = ((int)0x8E79), ArbTessellationShader.Isolines = ((int)0x8E7A),
  ArbTessellationShader.FractionalOdd = ((int)0x8E7B), ArbTessellationShader.FractionalEven = ((int)0x8E7C), ArbTessellationShader.MaxPatchVertices = ((int)0x8E7D), ArbTessellationShader.MaxTessGenLevel = ((int)0x8E7E),
  ArbTessellationShader.MaxTessControlUniformComponents = ((int)0x8E7F), ArbTessellationShader.MaxTessEvaluationUniformComponents = ((int)0x8E80), ArbTessellationShader.MaxTessControlTextureImageUnits = ((int)0x8E81), ArbTessellationShader.MaxTessEvaluationTextureImageUnits = ((int)0x8E82),
  ArbTessellationShader.MaxTessControlOutputComponents = ((int)0x8E83), ArbTessellationShader.MaxTessPatchComponents = ((int)0x8E84), ArbTessellationShader.MaxTessControlTotalOutputComponents = ((int)0x8E85), ArbTessellationShader.MaxTessEvaluationOutputComponents = ((int)0x8E86),
  ArbTessellationShader.TessEvaluationShader = ((int)0x8E87), ArbTessellationShader.TessControlShader = ((int)0x8E88), ArbTessellationShader.MaxTessControlUniformBlocks = ((int)0x8E89), ArbTessellationShader.MaxTessEvaluationUniformBlocks = ((int)0x8E8A)
}
 Not used directly. More...
 
enum  ArbTextureBufferObjectRgb32 : int { ArbTextureBufferObjectRgb32.Rgb32f = ((int)0x8815), ArbTextureBufferObjectRgb32.Rgb32ui = ((int)0x8D71), ArbTextureBufferObjectRgb32.Rgb32i = ((int)0x8D83) }
 Not used directly. More...
 
enum  ArbTextureBufferRange : int { ArbTextureBufferRange.TextureBufferOffset = ((int)0x919D), ArbTextureBufferRange.TextureBufferSize = ((int)0x919E), ArbTextureBufferRange.TextureBufferOffsetAlignment = ((int)0x919F) }
 Not used directly. More...
 
enum  ArbTextureCompressionBptc : int { ArbTextureCompressionBptc.CompressedRgbaBptcUnormArb = ((int)0x8E8C), ArbTextureCompressionBptc.CompressedSrgbAlphaBptcUnormArb = ((int)0x8E8D), ArbTextureCompressionBptc.CompressedRgbBptcSignedFloatArb = ((int)0x8E8E), ArbTextureCompressionBptc.CompressedRgbBptcUnsignedFloatArb = ((int)0x8E8F) }
 Not used directly. More...
 
enum  ArbTextureCompressionRgtc : int { ArbTextureCompressionRgtc.CompressedRedRgtc1 = ((int)0x8DBB), ArbTextureCompressionRgtc.CompressedSignedRedRgtc1 = ((int)0x8DBC), ArbTextureCompressionRgtc.CompressedRgRgtc2 = ((int)0x8DBD), ArbTextureCompressionRgtc.CompressedSignedRgRgtc2 = ((int)0x8DBE) }
 Not used directly. More...
 
enum  ArbTextureCubeMapArray : int {
  ArbTextureCubeMapArray.TextureCubeMapArrayArb = ((int)0x9009), ArbTextureCubeMapArray.TextureBindingCubeMapArrayArb = ((int)0x900A), ArbTextureCubeMapArray.ProxyTextureCubeMapArrayArb = ((int)0x900B), ArbTextureCubeMapArray.SamplerCubeMapArrayArb = ((int)0x900C),
  ArbTextureCubeMapArray.SamplerCubeMapArrayShadowArb = ((int)0x900D), ArbTextureCubeMapArray.IntSamplerCubeMapArrayArb = ((int)0x900E), ArbTextureCubeMapArray.UnsignedIntSamplerCubeMapArrayArb = ((int)0x900F)
}
 Not used directly. More...
 
enum  ArbTextureGather : int { ArbTextureGather.MinProgramTextureGatherOffsetArb = ((int)0x8E5E), ArbTextureGather.MaxProgramTextureGatherOffsetArb = ((int)0x8E5F), ArbTextureGather.MaxProgramTextureGatherComponentsArb = ((int)0x8F9F) }
 Not used directly. More...
 
enum  ArbTextureMirrorClampToEdge : int { ArbTextureMirrorClampToEdge.MirrorClampToEdge = ((int)0x8743) }
 Not used directly. More...
 
enum  ArbTextureMultisample : int {
  ArbTextureMultisample.SamplePosition = ((int)0x8E50), ArbTextureMultisample.SampleMask = ((int)0x8E51), ArbTextureMultisample.SampleMaskValue = ((int)0x8E52), ArbTextureMultisample.MaxSampleMaskWords = ((int)0x8E59),
  ArbTextureMultisample.Texture2DMultisample = ((int)0x9100), ArbTextureMultisample.ProxyTexture2DMultisample = ((int)0x9101), ArbTextureMultisample.Texture2DMultisampleArray = ((int)0x9102), ArbTextureMultisample.ProxyTexture2DMultisampleArray = ((int)0x9103),
  ArbTextureMultisample.TextureBinding2DMultisample = ((int)0x9104), ArbTextureMultisample.TextureBinding2DMultisampleArray = ((int)0x9105), ArbTextureMultisample.TextureSamples = ((int)0x9106), ArbTextureMultisample.TextureFixedSampleLocations = ((int)0x9107),
  ArbTextureMultisample.Sampler2DMultisample = ((int)0x9108), ArbTextureMultisample.IntSampler2DMultisample = ((int)0x9109), ArbTextureMultisample.UnsignedIntSampler2DMultisample = ((int)0x910A), ArbTextureMultisample.Sampler2DMultisampleArray = ((int)0x910B),
  ArbTextureMultisample.IntSampler2DMultisampleArray = ((int)0x910C), ArbTextureMultisample.UnsignedIntSampler2DMultisampleArray = ((int)0x910D), ArbTextureMultisample.MaxColorTextureSamples = ((int)0x910E), ArbTextureMultisample.MaxDepthTextureSamples = ((int)0x910F),
  ArbTextureMultisample.MaxIntegerSamples = ((int)0x9110)
}
 Not used directly. More...
 
enum  ArbTextureQueryLevels : int
 Not used directly. More...
 
enum  ArbTextureQueryLod : int
 Not used directly. More...
 
enum  ArbTextureRg : int {
  ArbTextureRg.Rg = ((int)0x8227), ArbTextureRg.RgInteger = ((int)0x8228), ArbTextureRg.R8 = ((int)0x8229), ArbTextureRg.R16 = ((int)0x822A),
  ArbTextureRg.Rg8 = ((int)0x822B), ArbTextureRg.Rg16 = ((int)0x822C), ArbTextureRg.R16f = ((int)0x822D), ArbTextureRg.R32f = ((int)0x822E),
  ArbTextureRg.Rg16f = ((int)0x822F), ArbTextureRg.Rg32f = ((int)0x8230), ArbTextureRg.R8i = ((int)0x8231), ArbTextureRg.R8ui = ((int)0x8232),
  ArbTextureRg.R16i = ((int)0x8233), ArbTextureRg.R16ui = ((int)0x8234), ArbTextureRg.R32i = ((int)0x8235), ArbTextureRg.R32ui = ((int)0x8236),
  ArbTextureRg.Rg8i = ((int)0x8237), ArbTextureRg.Rg8ui = ((int)0x8238), ArbTextureRg.Rg16i = ((int)0x8239), ArbTextureRg.Rg16ui = ((int)0x823A),
  ArbTextureRg.Rg32i = ((int)0x823B), ArbTextureRg.Rg32ui = ((int)0x823C)
}
 Not used directly. More...
 
enum  ArbTextureRgb10A2ui : int { ArbTextureRgb10A2ui.Rgb10A2ui = ((int)0x906F) }
 Not used directly. More...
 
enum  ArbTextureStencil8 : int { ArbTextureStencil8.StencilIndex = ((int)0x1901), ArbTextureStencil8.StencilIndex8 = ((int)0x8D48) }
 Not used directly. More...
 
enum  ArbTextureStorage : int { ArbTextureStorage.TextureImmutableFormat = ((int)0x912F) }
 Not used directly. More...
 
enum  ArbTextureStorageMultisample : int
 Not used directly. More...
 
enum  ArbTextureSwizzle : int {
  ArbTextureSwizzle.TextureSwizzleR = ((int)0x8E42), ArbTextureSwizzle.TextureSwizzleG = ((int)0x8E43), ArbTextureSwizzle.TextureSwizzleB = ((int)0x8E44), ArbTextureSwizzle.TextureSwizzleA = ((int)0x8E45),
  ArbTextureSwizzle.TextureSwizzleRgba = ((int)0x8E46)
}
 Not used directly. More...
 
enum  ArbTextureView : int {
  ArbTextureView.TextureViewMinLevel = ((int)0x82DB), ArbTextureView.TextureViewNumLevels = ((int)0x82DC), ArbTextureView.TextureViewMinLayer = ((int)0x82DD), ArbTextureView.TextureViewNumLayers = ((int)0x82DE),
  ArbTextureView.TextureImmutableLevels = ((int)0x82DF)
}
 Not used directly. More...
 
enum  ArbTimerQuery : int { ArbTimerQuery.TimeElapsed = ((int)0x88BF), ArbTimerQuery.Timestamp = ((int)0x8E28) }
 Not used directly. More...
 
enum  ArbTransformFeedback2 : int {
  ArbTransformFeedback2.TransformFeedback = ((int)0x8E22), ArbTransformFeedback2.TransformFeedbackBufferPaused = ((int)0x8E23), ArbTransformFeedback2.TransformFeedbackPaused = ((int)0x8E23), ArbTransformFeedback2.TransformFeedbackActive = ((int)0x8E24),
  ArbTransformFeedback2.TransformFeedbackBufferActive = ((int)0x8E24), ArbTransformFeedback2.TransformFeedbackBinding = ((int)0x8E25)
}
 Not used directly. More...
 
enum  ArbTransformFeedback3 : int { ArbTransformFeedback3.MaxTransformFeedbackBuffers = ((int)0x8E70), ArbTransformFeedback3.MaxVertexStreams = ((int)0x8E71) }
 Not used directly. More...
 
enum  ArbTransformFeedbackInstanced : int
 Not used directly. More...
 
enum  ArbUniformBufferObject : int {
  ArbUniformBufferObject.UniformBuffer = ((int)0x8A11), ArbUniformBufferObject.UniformBufferBinding = ((int)0x8A28), ArbUniformBufferObject.UniformBufferStart = ((int)0x8A29), ArbUniformBufferObject.UniformBufferSize = ((int)0x8A2A),
  ArbUniformBufferObject.MaxVertexUniformBlocks = ((int)0x8A2B), ArbUniformBufferObject.MaxGeometryUniformBlocks = ((int)0x8A2C), ArbUniformBufferObject.MaxFragmentUniformBlocks = ((int)0x8A2D), ArbUniformBufferObject.MaxCombinedUniformBlocks = ((int)0x8A2E),
  ArbUniformBufferObject.MaxUniformBufferBindings = ((int)0x8A2F), ArbUniformBufferObject.MaxUniformBlockSize = ((int)0x8A30), ArbUniformBufferObject.MaxCombinedVertexUniformComponents = ((int)0x8A31), ArbUniformBufferObject.MaxCombinedGeometryUniformComponents = ((int)0x8A32),
  ArbUniformBufferObject.MaxCombinedFragmentUniformComponents = ((int)0x8A33), ArbUniformBufferObject.UniformBufferOffsetAlignment = ((int)0x8A34), ArbUniformBufferObject.ActiveUniformBlockMaxNameLength = ((int)0x8A35), ArbUniformBufferObject.ActiveUniformBlocks = ((int)0x8A36),
  ArbUniformBufferObject.UniformType = ((int)0x8A37), ArbUniformBufferObject.UniformSize = ((int)0x8A38), ArbUniformBufferObject.UniformNameLength = ((int)0x8A39), ArbUniformBufferObject.UniformBlockIndex = ((int)0x8A3A),
  ArbUniformBufferObject.UniformOffset = ((int)0x8A3B), ArbUniformBufferObject.UniformArrayStride = ((int)0x8A3C), ArbUniformBufferObject.UniformMatrixStride = ((int)0x8A3D), ArbUniformBufferObject.UniformIsRowMajor = ((int)0x8A3E),
  ArbUniformBufferObject.UniformBlockBinding = ((int)0x8A3F), ArbUniformBufferObject.UniformBlockDataSize = ((int)0x8A40), ArbUniformBufferObject.UniformBlockNameLength = ((int)0x8A41), ArbUniformBufferObject.UniformBlockActiveUniforms = ((int)0x8A42),
  ArbUniformBufferObject.UniformBlockActiveUniformIndices = ((int)0x8A43), ArbUniformBufferObject.UniformBlockReferencedByVertexShader = ((int)0x8A44), ArbUniformBufferObject.UniformBlockReferencedByGeometryShader = ((int)0x8A45), ArbUniformBufferObject.UniformBlockReferencedByFragmentShader = ((int)0x8A46),
  ArbUniformBufferObject.InvalidIndex = unchecked((int)0xFFFFFFFF)
}
 Not used directly. More...
 
enum  ArbVertexArrayBgra : int { ArbVertexArrayBgra.Bgra = ((int)0x80E1) }
 Not used directly. More...
 
enum  ArbVertexArrayObject : int { ArbVertexArrayObject.VertexArrayBinding = ((int)0x85B5) }
 Not used directly. More...
 
enum  ArbVertexAttrib64bit : int {
  ArbVertexAttrib64bit.Rgb32i = ((int)0x8D83), ArbVertexAttrib64bit.DoubleMat2 = ((int)0x8F46), ArbVertexAttrib64bit.DoubleMat3 = ((int)0x8F47), ArbVertexAttrib64bit.DoubleMat4 = ((int)0x8F48),
  ArbVertexAttrib64bit.DoubleMat2x3 = ((int)0x8F49), ArbVertexAttrib64bit.DoubleMat2x4 = ((int)0x8F4A), ArbVertexAttrib64bit.DoubleMat3x2 = ((int)0x8F4B), ArbVertexAttrib64bit.DoubleMat3x4 = ((int)0x8F4C),
  ArbVertexAttrib64bit.DoubleMat4x2 = ((int)0x8F4D), ArbVertexAttrib64bit.DoubleMat4x3 = ((int)0x8F4E), ArbVertexAttrib64bit.DoubleVec2 = ((int)0x8FFC), ArbVertexAttrib64bit.DoubleVec3 = ((int)0x8FFD),
  ArbVertexAttrib64bit.DoubleVec4 = ((int)0x8FFE)
}
 Not used directly. More...
 
enum  ArbVertexAttribBinding : int {
  ArbVertexAttribBinding.VertexAttribBinding = ((int)0x82D4), ArbVertexAttribBinding.VertexAttribRelativeOffset = ((int)0x82D5), ArbVertexAttribBinding.VertexBindingDivisor = ((int)0x82D6), ArbVertexAttribBinding.VertexBindingOffset = ((int)0x82D7),
  ArbVertexAttribBinding.VertexBindingStride = ((int)0x82D8), ArbVertexAttribBinding.MaxVertexAttribRelativeOffset = ((int)0x82D9), ArbVertexAttribBinding.MaxVertexAttribBindings = ((int)0x82DA)
}
 Not used directly. More...
 
enum  ArbVertexType10f11f11fRev : int { ArbVertexType10f11f11fRev.UnsignedInt10F11F11FRev = ((int)0x8C3B) }
 Not used directly. More...
 
enum  ArbVertexType2101010Rev : int { ArbVertexType2101010Rev.UnsignedInt2101010Rev = ((int)0x8368), ArbVertexType2101010Rev.Int2101010Rev = ((int)0x8D9F) }
 Not used directly. More...
 
enum  ArbViewportArray : int {
  ArbViewportArray.DepthRange = ((int)0x0B70), ArbViewportArray.Viewport = ((int)0x0BA2), ArbViewportArray.ScissorBox = ((int)0x0C10), ArbViewportArray.ScissorTest = ((int)0x0C11),
  ArbViewportArray.MaxViewports = ((int)0x825B), ArbViewportArray.ViewportSubpixelBits = ((int)0x825C), ArbViewportArray.ViewportBoundsRange = ((int)0x825D), ArbViewportArray.LayerProvokingVertex = ((int)0x825E),
  ArbViewportArray.ViewportIndexProvokingVertex = ((int)0x825F), ArbViewportArray.UndefinedVertex = ((int)0x8260), ArbViewportArray.FirstVertexConvention = ((int)0x8E4D), ArbViewportArray.LastVertexConvention = ((int)0x8E4E),
  ArbViewportArray.ProvokingVertex = ((int)0x8E4F)
}
 Not used directly. More...
 
enum  ArrayCap : int {
  ArrayCap.VertexArray = ((int)0x8074), ArrayCap.NormalArray = ((int)0x8075), ArrayCap.ColorArray = ((int)0x8076), ArrayCap.IndexArray = ((int)0x8077),
  ArrayCap.TextureCoordArray = ((int)0x8078), ArrayCap.EdgeFlagArray = ((int)0x8079), ArrayCap.FogCoordArray = ((int)0x8457), ArrayCap.SecondaryColorArray = ((int)0x845E)
}
 Not used directly. More...
 
enum  AssemblyProgramFormatArb : int { AssemblyProgramFormatArb.ProgramFormatAsciiArb = ((int)0x8875) }
 Not used directly. More...
 
enum  AssemblyProgramParameterArb : int {
  AssemblyProgramParameterArb.ProgramBinaryRetrievableHint = ((int)0x8257), AssemblyProgramParameterArb.ProgramSeparable = ((int)0x8258), AssemblyProgramParameterArb.ProgramLength = ((int)0x8627), AssemblyProgramParameterArb.ProgramBinding = ((int)0x8677),
  AssemblyProgramParameterArb.ProgramAluInstructionsArb = ((int)0x8805), AssemblyProgramParameterArb.ProgramTexInstructionsArb = ((int)0x8806), AssemblyProgramParameterArb.ProgramTexIndirectionsArb = ((int)0x8807), AssemblyProgramParameterArb.ProgramNativeAluInstructionsArb = ((int)0x8808),
  AssemblyProgramParameterArb.ProgramNativeTexInstructionsArb = ((int)0x8809), AssemblyProgramParameterArb.ProgramNativeTexIndirectionsArb = ((int)0x880A), AssemblyProgramParameterArb.MaxProgramAluInstructionsArb = ((int)0x880B), AssemblyProgramParameterArb.MaxProgramTexInstructionsArb = ((int)0x880C),
  AssemblyProgramParameterArb.MaxProgramTexIndirectionsArb = ((int)0x880D), AssemblyProgramParameterArb.MaxProgramNativeAluInstructionsArb = ((int)0x880E), AssemblyProgramParameterArb.MaxProgramNativeTexInstructionsArb = ((int)0x880F), AssemblyProgramParameterArb.MaxProgramNativeTexIndirectionsArb = ((int)0x8810),
  AssemblyProgramParameterArb.ProgramFormat = ((int)0x8876), AssemblyProgramParameterArb.ProgramInstruction = ((int)0x88A0), AssemblyProgramParameterArb.MaxProgramInstructions = ((int)0x88A1), AssemblyProgramParameterArb.ProgramNativeInstructions = ((int)0x88A2),
  AssemblyProgramParameterArb.MaxProgramNativeInstructions = ((int)0x88A3), AssemblyProgramParameterArb.ProgramTemporaries = ((int)0x88A4), AssemblyProgramParameterArb.MaxProgramTemporaries = ((int)0x88A5), AssemblyProgramParameterArb.ProgramNativeTemporaries = ((int)0x88A6),
  AssemblyProgramParameterArb.MaxProgramNativeTemporaries = ((int)0x88A7), AssemblyProgramParameterArb.ProgramParameters = ((int)0x88A8), AssemblyProgramParameterArb.MaxProgramParameters = ((int)0x88A9), AssemblyProgramParameterArb.ProgramNativeParameters = ((int)0x88AA),
  AssemblyProgramParameterArb.MaxProgramNativeParameters = ((int)0x88AB), AssemblyProgramParameterArb.ProgramAttribs = ((int)0x88AC), AssemblyProgramParameterArb.MaxProgramAttribs = ((int)0x88AD), AssemblyProgramParameterArb.ProgramNativeAttribs = ((int)0x88AE),
  AssemblyProgramParameterArb.MaxProgramNativeAttribs = ((int)0x88AF), AssemblyProgramParameterArb.ProgramAddressRegisters = ((int)0x88B0), AssemblyProgramParameterArb.MaxProgramAddressRegisters = ((int)0x88B1), AssemblyProgramParameterArb.ProgramNativeAddressRegisters = ((int)0x88B2),
  AssemblyProgramParameterArb.MaxProgramNativeAddressRegisters = ((int)0x88B3), AssemblyProgramParameterArb.MaxProgramLocalParameters = ((int)0x88B4), AssemblyProgramParameterArb.MaxProgramEnvParameters = ((int)0x88B5), AssemblyProgramParameterArb.ProgramUnderNativeLimits = ((int)0x88B6),
  AssemblyProgramParameterArb.GeometryVerticesOut = ((int)0x8916), AssemblyProgramParameterArb.GeometryInputType = ((int)0x8917), AssemblyProgramParameterArb.GeometryOutputType = ((int)0x8918)
}
 Not used directly. More...
 
enum  AssemblyProgramStringParameterArb : int { AssemblyProgramStringParameterArb.ProgramString = ((int)0x8628) }
 Not used directly. More...
 
enum  AssemblyProgramTargetArb : int { AssemblyProgramTargetArb.VertexProgram = ((int)0x8620), AssemblyProgramTargetArb.FragmentProgram = ((int)0x8804) }
 Not used directly. More...
 
enum  AtomicCounterBufferParameter : int {
  AtomicCounterBufferParameter.AtomicCounterBufferReferencedByComputeShader = ((int)0x90ED), AtomicCounterBufferParameter.AtomicCounterBufferBinding = ((int)0x92C1), AtomicCounterBufferParameter.AtomicCounterBufferDataSize = ((int)0x92C4), AtomicCounterBufferParameter.AtomicCounterBufferActiveAtomicCounters = ((int)0x92C5),
  AtomicCounterBufferParameter.AtomicCounterBufferActiveAtomicCounterIndices = ((int)0x92C6), AtomicCounterBufferParameter.AtomicCounterBufferReferencedByVertexShader = ((int)0x92C7), AtomicCounterBufferParameter.AtomicCounterBufferReferencedByTessControlShader = ((int)0x92C8), AtomicCounterBufferParameter.AtomicCounterBufferReferencedByTessEvaluationShader = ((int)0x92C9),
  AtomicCounterBufferParameter.AtomicCounterBufferReferencedByGeometryShader = ((int)0x92CA), AtomicCounterBufferParameter.AtomicCounterBufferReferencedByFragmentShader = ((int)0x92CB)
}
 Used in GL.GetActiveAtomicCounterBuffer More...
 
enum  AttribMask : int {
  AttribMask.DepthBufferBit = ((int)0x00000100), AttribMask.StencilBufferBit = ((int)0x00000400), AttribMask.ColorBufferBit = ((int)0x00004000), AttribMask.MultisampleBit = ((int)0x20000000),
  AttribMask.MultisampleBit3Dfx = ((int)0x20000000), AttribMask.MultisampleBitArb = ((int)0x20000000), AttribMask.MultisampleBitExt = ((int)0x20000000)
}
 Not used directly. More...
 
enum  BeginFeedbackMode : int { BeginFeedbackMode.Points = ((int)0x0000), BeginFeedbackMode.Lines = ((int)0x0001), BeginFeedbackMode.Triangles = ((int)0x0004) }
 Not used directly. More...
 
enum  BeginMode : int {
  BeginMode.Points = ((int)0x0000), BeginMode.Lines = ((int)0x0001), BeginMode.LineLoop = ((int)0x0002), BeginMode.LineStrip = ((int)0x0003),
  BeginMode.Triangles = ((int)0x0004), BeginMode.TriangleStrip = ((int)0x0005), BeginMode.TriangleFan = ((int)0x0006), BeginMode.Quads = ((int)0x0007),
  BeginMode.QuadStrip = ((int)0x0008), BeginMode.Polygon = ((int)0x0009), BeginMode.Patches = ((int)0x000E), BeginMode.LinesAdjacency = ((int)0xA),
  BeginMode.LineStripAdjacency = ((int)0xB), BeginMode.TrianglesAdjacency = ((int)0xC), BeginMode.TriangleStripAdjacency = ((int)0xD)
}
 Not used directly. More...
 
enum  BinaryFormat : int
 Used in GL.GetProgramBinary, GL.ProgramBinary and 1 other function More...
 
enum  BlendEquationMode : int {
  BlendEquationMode.FuncAdd = ((int)0x8006), BlendEquationMode.Min = ((int)0x8007), BlendEquationMode.Max = ((int)0x8008), BlendEquationMode.FuncSubtract = ((int)0x800A),
  BlendEquationMode.FuncReverseSubtract = ((int)0x800B)
}
 Used in GL.Arb.BlendEquation, GL.BlendEquation and 1 other function More...
 
enum  BlendEquationModeExt : int {
  BlendEquationModeExt.FuncAddExt = ((int)0x8006), BlendEquationModeExt.MinExt = ((int)0x8007), BlendEquationModeExt.MaxExt = ((int)0x8008), BlendEquationModeExt.FuncSubtractExt = ((int)0x800A),
  BlendEquationModeExt.FuncReverseSubtractExt = ((int)0x800B), BlendEquationModeExt.AlphaMinSgix = ((int)0x8320), BlendEquationModeExt.AlphaMaxSgix = ((int)0x8321)
}
 Not used directly. More...
 
enum  BlendingFactorDest : int {
  BlendingFactorDest.Zero = ((int)0), BlendingFactorDest.SrcColor = ((int)0x0300), BlendingFactorDest.OneMinusSrcColor = ((int)0x0301), BlendingFactorDest.SrcAlpha = ((int)0x0302),
  BlendingFactorDest.OneMinusSrcAlpha = ((int)0x0303), BlendingFactorDest.DstAlpha = ((int)0x0304), BlendingFactorDest.OneMinusDstAlpha = ((int)0x0305), BlendingFactorDest.DstColor = ((int)0x0306),
  BlendingFactorDest.OneMinusDstColor = ((int)0x0307), BlendingFactorDest.SrcAlphaSaturate = ((int)0x0308), BlendingFactorDest.ConstantColor = ((int)0x8001), BlendingFactorDest.ConstantColorExt = ((int)0x8001),
  BlendingFactorDest.OneMinusConstantColor = ((int)0x8002), BlendingFactorDest.OneMinusConstantColorExt = ((int)0x8002), BlendingFactorDest.ConstantAlpha = ((int)0x8003), BlendingFactorDest.ConstantAlphaExt = ((int)0x8003),
  BlendingFactorDest.OneMinusConstantAlpha = ((int)0x8004), BlendingFactorDest.OneMinusConstantAlphaExt = ((int)0x8004), BlendingFactorDest.Src1Alpha = ((int)0x8589), BlendingFactorDest.Src1Color = ((int)0x88F9),
  BlendingFactorDest.OneMinusSrc1Color = ((int)0x88FA), BlendingFactorDest.OneMinusSrc1Alpha = ((int)0x88FB), BlendingFactorDest.One = ((int)1)
}
 Used in GL.BlendFunc, GL.BlendFuncSeparate More...
 
enum  BlendingFactorSrc : int {
  BlendingFactorSrc.Zero = ((int)0), BlendingFactorSrc.SrcColor = ((int)0x0300), BlendingFactorSrc.OneMinusSrcColor = ((int)0x0301), BlendingFactorSrc.SrcAlpha = ((int)0x0302),
  BlendingFactorSrc.OneMinusSrcAlpha = ((int)0x0303), BlendingFactorSrc.DstAlpha = ((int)0x0304), BlendingFactorSrc.OneMinusDstAlpha = ((int)0x0305), BlendingFactorSrc.DstColor = ((int)0x0306),
  BlendingFactorSrc.OneMinusDstColor = ((int)0x0307), BlendingFactorSrc.SrcAlphaSaturate = ((int)0x0308), BlendingFactorSrc.ConstantColor = ((int)0x8001), BlendingFactorSrc.ConstantColorExt = ((int)0x8001),
  BlendingFactorSrc.OneMinusConstantColor = ((int)0x8002), BlendingFactorSrc.OneMinusConstantColorExt = ((int)0x8002), BlendingFactorSrc.ConstantAlpha = ((int)0x8003), BlendingFactorSrc.ConstantAlphaExt = ((int)0x8003),
  BlendingFactorSrc.OneMinusConstantAlpha = ((int)0x8004), BlendingFactorSrc.OneMinusConstantAlphaExt = ((int)0x8004), BlendingFactorSrc.Src1Alpha = ((int)0x8589), BlendingFactorSrc.Src1Color = ((int)0x88F9),
  BlendingFactorSrc.OneMinusSrc1Color = ((int)0x88FA), BlendingFactorSrc.OneMinusSrc1Alpha = ((int)0x88FB), BlendingFactorSrc.One = ((int)1)
}
 Used in GL.BlendFunc, GL.BlendFuncSeparate More...
 
enum  BlitFramebufferFilter : int { BlitFramebufferFilter.Nearest = ((int)0x2600), BlitFramebufferFilter.Linear = ((int)0x2601) }
 Used in GL.BlitFramebuffer More...
 
enum  Boolean : int { Boolean.False = ((int)0), Boolean.True = ((int)1) }
 Not used directly. More...
 
enum  BufferAccess : int { BufferAccess.ReadOnly = ((int)0x88B8), BufferAccess.WriteOnly = ((int)0x88B9), BufferAccess.ReadWrite = ((int)0x88BA) }
 Used in GL.MapBuffer More...
 
enum  BufferAccessArb : int { BufferAccessArb.ReadOnly = ((int)0x88B8), BufferAccessArb.WriteOnly = ((int)0x88B9), BufferAccessArb.ReadWrite = ((int)0x88BA) }
 Not used directly. More...
 
enum  BufferAccessMask : int {
  BufferAccessMask.MapReadBit = ((int)0x0001), BufferAccessMask.MapWriteBit = ((int)0x0002), BufferAccessMask.MapInvalidateRangeBit = ((int)0x0004), BufferAccessMask.MapInvalidateBufferBit = ((int)0x0008),
  BufferAccessMask.MapFlushExplicitBit = ((int)0x0010), BufferAccessMask.MapUnsynchronizedBit = ((int)0x0020), BufferAccessMask.MapPersistentBit = ((int)0x0040), BufferAccessMask.MapCoherentBit = ((int)0x0080)
}
 Used in GL.MapBufferRange More...
 
enum  BufferParameterApple : int
 Not used directly. More...
 
enum  BufferParameterName : int {
  BufferParameterName.BufferImmutableStorage = ((int)0x821F), BufferParameterName.BufferSize = ((int)0x8764), BufferParameterName.BufferUsage = ((int)0x8765), BufferParameterName.BufferAccess = ((int)0x88BB),
  BufferParameterName.BufferMapped = ((int)0x88BC), BufferParameterName.BufferAccessFlags = ((int)0x911F), BufferParameterName.BufferMapLength = ((int)0x9120), BufferParameterName.BufferMapOffset = ((int)0x9121)
}
 Used in GL.GetBufferParameter More...
 
enum  BufferParameterNameArb : int { BufferParameterNameArb.BufferSize = ((int)0x8764), BufferParameterNameArb.BufferUsage = ((int)0x8765), BufferParameterNameArb.BufferAccess = ((int)0x88BB), BufferParameterNameArb.BufferMapped = ((int)0x88BC) }
 Not used directly. More...
 
enum  BufferPointer : int { BufferPointer.BufferMapPointer = ((int)0x88BD) }
 Used in GL.GetBufferPointer More...
 
enum  BufferPointerNameArb : int { BufferPointerNameArb.BufferMapPointer = ((int)0x88BD) }
 Not used directly. More...
 
enum  BufferRangeTarget : int { BufferRangeTarget.UniformBuffer = ((int)0x8A11), BufferRangeTarget.TransformFeedbackBuffer = ((int)0x8C8E), BufferRangeTarget.ShaderStorageBuffer = ((int)0x90D2), BufferRangeTarget.AtomicCounterBuffer = ((int)0x92C0) }
 Used in GL.BindBufferBase, GL.BindBufferRange and 2 other functions More...
 
enum  BufferStorageFlags : int {
  BufferStorageFlags.MapReadBit = ((int)0x0001), BufferStorageFlags.MapWriteBit = ((int)0x0002), BufferStorageFlags.MapPersistentBit = ((int)0x0040), BufferStorageFlags.MapCoherentBit = ((int)0x0080),
  BufferStorageFlags.DynamicStorageBit = ((int)0x0100), BufferStorageFlags.ClientStorageBit = ((int)0x0200)
}
 Used in GL.BufferStorage More...
 
enum  BufferTarget : int {
  BufferTarget.ArrayBuffer = ((int)0x8892), BufferTarget.ElementArrayBuffer = ((int)0x8893), BufferTarget.PixelPackBuffer = ((int)0x88EB), BufferTarget.PixelUnpackBuffer = ((int)0x88EC),
  BufferTarget.UniformBuffer = ((int)0x8A11), BufferTarget.TextureBuffer = ((int)0x8C2A), BufferTarget.TransformFeedbackBuffer = ((int)0x8C8E), BufferTarget.CopyReadBuffer = ((int)0x8F36),
  BufferTarget.CopyWriteBuffer = ((int)0x8F37), BufferTarget.DrawIndirectBuffer = ((int)0x8F3F), BufferTarget.ShaderStorageBuffer = ((int)0x90D2), BufferTarget.DispatchIndirectBuffer = ((int)0x90EE),
  BufferTarget.QueryBuffer = ((int)0x9192), BufferTarget.AtomicCounterBuffer = ((int)0x92C0)
}
 Used in GL.BindBuffer, GL.BufferData and 12 other functions More...
 
enum  BufferTargetArb : int { BufferTargetArb.ArrayBuffer = ((int)0x8892), BufferTargetArb.ElementArrayBuffer = ((int)0x8893), BufferTargetArb.TextureBuffer = ((int)0x8C2A) }
 Not used directly. More...
 
enum  BufferUsageArb : int {
  BufferUsageArb.StreamDraw = ((int)0x88E0), BufferUsageArb.StreamRead = ((int)0x88E1), BufferUsageArb.StreamCopy = ((int)0x88E2), BufferUsageArb.StaticDraw = ((int)0x88E4),
  BufferUsageArb.StaticRead = ((int)0x88E5), BufferUsageArb.StaticCopy = ((int)0x88E6), BufferUsageArb.DynamicDraw = ((int)0x88E8), BufferUsageArb.DynamicRead = ((int)0x88E9),
  BufferUsageArb.DynamicCopy = ((int)0x88EA)
}
 Not used directly. More...
 
enum  BufferUsageHint : int {
  BufferUsageHint.StreamDraw = ((int)0x88E0), BufferUsageHint.StreamRead = ((int)0x88E1), BufferUsageHint.StreamCopy = ((int)0x88E2), BufferUsageHint.StaticDraw = ((int)0x88E4),
  BufferUsageHint.StaticRead = ((int)0x88E5), BufferUsageHint.StaticCopy = ((int)0x88E6), BufferUsageHint.DynamicDraw = ((int)0x88E8), BufferUsageHint.DynamicRead = ((int)0x88E9),
  BufferUsageHint.DynamicCopy = ((int)0x88EA)
}
 Used in GL.BufferData More...
 
enum  ClampColorMode : int { ClampColorMode.False = ((int)0), ClampColorMode.FixedOnly = ((int)0x891D), ClampColorMode.True = ((int)1) }
 Used in GL.ClampColor More...
 
enum  ClampColorTarget : int { ClampColorTarget.ClampVertexColor = ((int)0x891A), ClampColorTarget.ClampFragmentColor = ((int)0x891B), ClampColorTarget.ClampReadColor = ((int)0x891C) }
 Used in GL.ClampColor More...
 
enum  ClearBuffer : int { ClearBuffer.Color = ((int)0x1800), ClearBuffer.Depth = ((int)0x1801), ClearBuffer.Stencil = ((int)0x1802) }
 Used in GL.ClearBuffer More...
 
enum  ClearBufferCombined : int { ClearBufferCombined.DepthStencil = ((int)0x84F9) }
 Used in GL.ClearBuffer More...
 
enum  ClearBufferMask : int {
  ClearBufferMask.None = ((int)0), ClearBufferMask.DepthBufferBit = ((int)0x00000100), ClearBufferMask.AccumBufferBit = ((int)0x00000200), ClearBufferMask.StencilBufferBit = ((int)0x00000400),
  ClearBufferMask.ColorBufferBit = ((int)0x00004000), ClearBufferMask.CoverageBufferBitNv = ((int)0x00008000)
}
 Used in GL.BlitFramebuffer, GL.Clear More...
 
enum  ClientAttribMask : int
 Not used directly. More...
 
enum  ClientWaitSyncFlags : int { ClientWaitSyncFlags.None = ((int)0), ClientWaitSyncFlags.SyncFlushCommandsBit = ((int)0x00000001) }
 Used in GL.ClientWaitSync More...
 
enum  ClipPlaneName : int {
  ClipPlaneName.ClipDistance0 = ((int)0x3000), ClipPlaneName.ClipDistance1 = ((int)0x3001), ClipPlaneName.ClipDistance2 = ((int)0x3002), ClipPlaneName.ClipDistance3 = ((int)0x3003),
  ClipPlaneName.ClipDistance4 = ((int)0x3004), ClipPlaneName.ClipDistance5 = ((int)0x3005), ClipPlaneName.ClipDistance6 = ((int)0x3006), ClipPlaneName.ClipDistance7 = ((int)0x3007)
}
 Not used directly. More...
 
enum  ColorMaterialFace : int { ColorMaterialFace.Front = ((int)0x0404), ColorMaterialFace.Back = ((int)0x0405), ColorMaterialFace.FrontAndBack = ((int)0x0408) }
 Not used directly. More...
 
enum  ColorMaterialParameter : int
 Not used directly. More...
 
enum  ColorPointerType : int {
  ColorPointerType.Byte = ((int)0x1400), ColorPointerType.UnsignedByte = ((int)0x1401), ColorPointerType.Short = ((int)0x1402), ColorPointerType.UnsignedShort = ((int)0x1403),
  ColorPointerType.Int = ((int)0x1404), ColorPointerType.UnsignedInt = ((int)0x1405), ColorPointerType.Float = ((int)0x1406), ColorPointerType.Double = ((int)0x140A),
  ColorPointerType.HalfFloat = ((int)0x140B), ColorPointerType.UnsignedInt2101010Rev = ((int)0x8368), ColorPointerType.Int2101010Rev = ((int)0x8D9F)
}
 Not used directly. More...
 
enum  ColorTableParameterPName : int { ColorTableParameterPName.ColorTableScale = ((int)0x80D6), ColorTableParameterPName.ColorTableBias = ((int)0x80D7) }
 Used in GL.ColorTableParameter More...
 
enum  ColorTableParameterPNameSgi : int { ColorTableParameterPNameSgi.ColorTableScale = ((int)0x80D6), ColorTableParameterPNameSgi.ColorTableScaleSgi = ((int)0x80D6), ColorTableParameterPNameSgi.ColorTableBias = ((int)0x80D7), ColorTableParameterPNameSgi.ColorTableBiasSgi = ((int)0x80D7) }
 Not used directly. More...
 
enum  ColorTableTarget : int {
  ColorTableTarget.ColorTable = ((int)0x80D0), ColorTableTarget.PostConvolutionColorTable = ((int)0x80D1), ColorTableTarget.PostColorMatrixColorTable = ((int)0x80D2), ColorTableTarget.ProxyColorTable = ((int)0x80D3),
  ColorTableTarget.ProxyPostConvolutionColorTable = ((int)0x80D4), ColorTableTarget.ProxyPostColorMatrixColorTable = ((int)0x80D5)
}
 Used in GL.ColorSubTable, GL.ColorTable and 5 other functions More...
 
enum  ColorTableTargetSgi : int {
  ColorTableTargetSgi.TextureColorTableSgi = ((int)0x80BC), ColorTableTargetSgi.ProxyTextureColorTableSgi = ((int)0x80BD), ColorTableTargetSgi.ColorTable = ((int)0x80D0), ColorTableTargetSgi.ColorTableSgi = ((int)0x80D0),
  ColorTableTargetSgi.PostConvolutionColorTable = ((int)0x80D1), ColorTableTargetSgi.PostConvolutionColorTableSgi = ((int)0x80D1), ColorTableTargetSgi.PostColorMatrixColorTable = ((int)0x80D2), ColorTableTargetSgi.PostColorMatrixColorTableSgi = ((int)0x80D2),
  ColorTableTargetSgi.ProxyColorTable = ((int)0x80D3), ColorTableTargetSgi.ProxyColorTableSgi = ((int)0x80D3), ColorTableTargetSgi.ProxyPostConvolutionColorTable = ((int)0x80D4), ColorTableTargetSgi.ProxyPostConvolutionColorTableSgi = ((int)0x80D4),
  ColorTableTargetSgi.ProxyPostColorMatrixColorTable = ((int)0x80D5), ColorTableTargetSgi.ProxyPostColorMatrixColorTableSgi = ((int)0x80D5)
}
 Not used directly. More...
 
enum  ConditionalRenderType : int { ConditionalRenderType.QueryWait = ((int)0x8E13), ConditionalRenderType.QueryNoWait = ((int)0x8E14), ConditionalRenderType.QueryByRegionWait = ((int)0x8E15), ConditionalRenderType.QueryByRegionNoWait = ((int)0x8E16) }
 Used in GL.BeginConditionalRender More...
 
enum  ContextFlagMask : int { ContextFlagMask.ContextFlagForwardCompatibleBit = ((int)0x00000001), ContextFlagMask.ContextFlagDebugBit = ((int)0x00000002), ContextFlagMask.ContextFlagDebugBitKhr = ((int)0x00000002), ContextFlagMask.ContextFlagRobustAccessBitArb = ((int)0x00000004) }
 Not used directly. More...
 
enum  ContextProfileMask : int { ContextProfileMask.ContextCoreProfileBit = ((int)0x00000001), ContextProfileMask.ContextCompatibilityProfileBit = ((int)0x00000002) }
 Not used directly. More...
 
enum  ConvolutionBorderModeExt : int { ConvolutionBorderModeExt.Reduce = ((int)0x8016), ConvolutionBorderModeExt.ReduceExt = ((int)0x8016) }
 Not used directly. More...
 
enum  ConvolutionParameter : int { ConvolutionParameter.ConvolutionBorderMode = ((int)0x8013), ConvolutionParameter.ConvolutionFilterScale = ((int)0x8014), ConvolutionParameter.ConvolutionFilterBias = ((int)0x8015) }
 Used in GL.ConvolutionParameter More...
 
enum  ConvolutionParameterExt : int {
  ConvolutionParameterExt.ConvolutionBorderMode = ((int)0x8013), ConvolutionParameterExt.ConvolutionBorderModeExt = ((int)0x8013), ConvolutionParameterExt.ConvolutionFilterScale = ((int)0x8014), ConvolutionParameterExt.ConvolutionFilterScaleExt = ((int)0x8014),
  ConvolutionParameterExt.ConvolutionFilterBias = ((int)0x8015), ConvolutionParameterExt.ConvolutionFilterBiasExt = ((int)0x8015)
}
 Not used directly. More...
 
enum  ConvolutionParameterValue : int { ConvolutionParameterValue.Reduce = ((int)0x8016), ConvolutionParameterValue.ConstantBorder = ((int)0x8151), ConvolutionParameterValue.ReplicateBorder = ((int)0x8153) }
 Not used directly. More...
 
enum  ConvolutionTarget : int { ConvolutionTarget.Convolution1D = ((int)0x8010), ConvolutionTarget.Convolution2D = ((int)0x8011), ConvolutionTarget.Separable2D = ((int)0x8012) }
 Used in GL.ConvolutionFilter1D, GL.ConvolutionFilter2D and 5 other functions More...
 
enum  ConvolutionTargetExt : int { ConvolutionTargetExt.Convolution1D = ((int)0x8010), ConvolutionTargetExt.Convolution1DExt = ((int)0x8010), ConvolutionTargetExt.Convolution2D = ((int)0x8011), ConvolutionTargetExt.Convolution2DExt = ((int)0x8011) }
 Not used directly. More...
 
enum  CullFaceMode : int { CullFaceMode.Front = ((int)0x0404), CullFaceMode.Back = ((int)0x0405), CullFaceMode.FrontAndBack = ((int)0x0408) }
 Used in GL.CullFace More...
 
enum  DataType : int
 Not used directly. More...
 
enum  DebugSeverity : int { DebugSeverity.DebugSeverityNotification = ((int)0x826B), DebugSeverity.DebugSeverityHigh = ((int)0x9146), DebugSeverity.DebugSeverityMedium = ((int)0x9147), DebugSeverity.DebugSeverityLow = ((int)0x9148) }
 Used in GL.DebugMessageInsert, GL.GetDebugMessageLog More...
 
enum  DebugSeverityControl : int {
  DebugSeverityControl.DontCare = ((int)0x1100), DebugSeverityControl.DebugSeverityNotification = ((int)0x826B), DebugSeverityControl.DebugSeverityHigh = ((int)0x9146), DebugSeverityControl.DebugSeverityMedium = ((int)0x9147),
  DebugSeverityControl.DebugSeverityLow = ((int)0x9148)
}
 Used in GL.DebugMessageControl More...
 
enum  DebugSource : int {
  DebugSource.DebugSourceApi = ((int)0x8246), DebugSource.DebugSourceWindowSystem = ((int)0x8247), DebugSource.DebugSourceShaderCompiler = ((int)0x8248), DebugSource.DebugSourceThirdParty = ((int)0x8249),
  DebugSource.DebugSourceApplication = ((int)0x824A), DebugSource.DebugSourceOther = ((int)0x824B)
}
 Used in GL.GetDebugMessageLog More...
 
enum  DebugSourceControl : int {
  DebugSourceControl.DontCare = ((int)0x1100), DebugSourceControl.DebugSourceApi = ((int)0x8246), DebugSourceControl.DebugSourceWindowSystem = ((int)0x8247), DebugSourceControl.DebugSourceShaderCompiler = ((int)0x8248),
  DebugSourceControl.DebugSourceThirdParty = ((int)0x8249), DebugSourceControl.DebugSourceApplication = ((int)0x824A), DebugSourceControl.DebugSourceOther = ((int)0x824B)
}
 Used in GL.DebugMessageControl More...
 
enum  DebugSourceExternal : int { DebugSourceExternal.DebugSourceThirdParty = ((int)0x8249), DebugSourceExternal.DebugSourceApplication = ((int)0x824A) }
 Used in GL.DebugMessageInsert, GL.PushDebugGroup More...
 
enum  DebugType : int {
  DebugType.DebugTypeError = ((int)0x824C), DebugType.DebugTypeDeprecatedBehavior = ((int)0x824D), DebugType.DebugTypeUndefinedBehavior = ((int)0x824E), DebugType.DebugTypePortability = ((int)0x824F),
  DebugType.DebugTypePerformance = ((int)0x8250), DebugType.DebugTypeOther = ((int)0x8251), DebugType.DebugTypeMarker = ((int)0x8268), DebugType.DebugTypePushGroup = ((int)0x8269),
  DebugType.DebugTypePopGroup = ((int)0x826A)
}
 Used in GL.DebugMessageInsert, GL.GetDebugMessageLog More...
 
enum  DebugTypeControl : int {
  DebugTypeControl.DontCare = ((int)0x1100), DebugTypeControl.DebugTypeError = ((int)0x824C), DebugTypeControl.DebugTypeDeprecatedBehavior = ((int)0x824D), DebugTypeControl.DebugTypeUndefinedBehavior = ((int)0x824E),
  DebugTypeControl.DebugTypePortability = ((int)0x824F), DebugTypeControl.DebugTypePerformance = ((int)0x8250), DebugTypeControl.DebugTypeOther = ((int)0x8251), DebugTypeControl.DebugTypeMarker = ((int)0x8268),
  DebugTypeControl.DebugTypePushGroup = ((int)0x8269), DebugTypeControl.DebugTypePopGroup = ((int)0x826A)
}
 Used in GL.DebugMessageControl More...
 
enum  DepthFunction : int {
  DepthFunction.Never = ((int)0x0200), DepthFunction.Less = ((int)0x0201), DepthFunction.Equal = ((int)0x0202), DepthFunction.Lequal = ((int)0x0203),
  DepthFunction.Greater = ((int)0x0204), DepthFunction.Notequal = ((int)0x0205), DepthFunction.Gequal = ((int)0x0206), DepthFunction.Always = ((int)0x0207)
}
 Used in GL.DepthFunc More...
 
enum  DrawBufferMode : int {
  DrawBufferMode.None = ((int)0), DrawBufferMode.NoneOes = ((int)0), DrawBufferMode.FrontLeft = ((int)0x0400), DrawBufferMode.FrontRight = ((int)0x0401),
  DrawBufferMode.BackLeft = ((int)0x0402), DrawBufferMode.BackRight = ((int)0x0403), DrawBufferMode.Front = ((int)0x0404), DrawBufferMode.Back = ((int)0x0405),
  DrawBufferMode.Left = ((int)0x0406), DrawBufferMode.Right = ((int)0x0407), DrawBufferMode.FrontAndBack = ((int)0x0408), DrawBufferMode.ColorAttachment0 = ((int)0x8CE0),
  DrawBufferMode.ColorAttachment1 = ((int)0x8CE1), DrawBufferMode.ColorAttachment2 = ((int)0x8CE2), DrawBufferMode.ColorAttachment3 = ((int)0x8CE3), DrawBufferMode.ColorAttachment4 = ((int)0x8CE4),
  DrawBufferMode.ColorAttachment5 = ((int)0x8CE5), DrawBufferMode.ColorAttachment6 = ((int)0x8CE6), DrawBufferMode.ColorAttachment7 = ((int)0x8CE7), DrawBufferMode.ColorAttachment8 = ((int)0x8CE8),
  DrawBufferMode.ColorAttachment9 = ((int)0x8CE9), DrawBufferMode.ColorAttachment10 = ((int)0x8CEA), DrawBufferMode.ColorAttachment11 = ((int)0x8CEB), DrawBufferMode.ColorAttachment12 = ((int)0x8CEC),
  DrawBufferMode.ColorAttachment13 = ((int)0x8CED), DrawBufferMode.ColorAttachment14 = ((int)0x8CEE), DrawBufferMode.ColorAttachment15 = ((int)0x8CEF)
}
 Used in GL.DrawBuffer More...
 
enum  DrawBuffersEnum : int {
  DrawBuffersEnum.None = ((int)0), DrawBuffersEnum.FrontLeft = ((int)0x0400), DrawBuffersEnum.FrontRight = ((int)0x0401), DrawBuffersEnum.BackLeft = ((int)0x0402),
  DrawBuffersEnum.BackRight = ((int)0x0403), DrawBuffersEnum.Aux0 = ((int)0x0409), DrawBuffersEnum.Aux1 = ((int)0x040A), DrawBuffersEnum.Aux2 = ((int)0x040B),
  DrawBuffersEnum.Aux3 = ((int)0x040C), DrawBuffersEnum.ColorAttachment0 = ((int)0x8CE0), DrawBuffersEnum.ColorAttachment1 = ((int)0x8CE1), DrawBuffersEnum.ColorAttachment2 = ((int)0x8CE2),
  DrawBuffersEnum.ColorAttachment3 = ((int)0x8CE3), DrawBuffersEnum.ColorAttachment4 = ((int)0x8CE4), DrawBuffersEnum.ColorAttachment5 = ((int)0x8CE5), DrawBuffersEnum.ColorAttachment6 = ((int)0x8CE6),
  DrawBuffersEnum.ColorAttachment7 = ((int)0x8CE7), DrawBuffersEnum.ColorAttachment8 = ((int)0x8CE8), DrawBuffersEnum.ColorAttachment9 = ((int)0x8CE9), DrawBuffersEnum.ColorAttachment10 = ((int)0x8CEA),
  DrawBuffersEnum.ColorAttachment11 = ((int)0x8CEB), DrawBuffersEnum.ColorAttachment12 = ((int)0x8CEC), DrawBuffersEnum.ColorAttachment13 = ((int)0x8CED), DrawBuffersEnum.ColorAttachment14 = ((int)0x8CEE),
  DrawBuffersEnum.ColorAttachment15 = ((int)0x8CEF)
}
 Used in GL.DrawBuffers More...
 
enum  DrawElementsType : int { DrawElementsType.UnsignedByte = ((int)0x1401), DrawElementsType.UnsignedShort = ((int)0x1403), DrawElementsType.UnsignedInt = ((int)0x1405) }
 Used in GL.DrawElements, GL.DrawElementsBaseVertex and 8 other functions More...
 
enum  EnableCap : int {
  EnableCap.LineSmooth = ((int)0x0B20), EnableCap.PolygonSmooth = ((int)0x0B41), EnableCap.CullFace = ((int)0x0B44), EnableCap.DepthTest = ((int)0x0B71),
  EnableCap.StencilTest = ((int)0x0B90), EnableCap.Dither = ((int)0x0BD0), EnableCap.Blend = ((int)0x0BE2), EnableCap.ColorLogicOp = ((int)0x0BF2),
  EnableCap.ScissorTest = ((int)0x0C11), EnableCap.Texture1D = ((int)0x0DE0), EnableCap.Texture2D = ((int)0x0DE1), EnableCap.PolygonOffsetPoint = ((int)0x2A01),
  EnableCap.PolygonOffsetLine = ((int)0x2A02), EnableCap.ClipDistance0 = ((int)0x3000), EnableCap.ClipPlane0 = ((int)0x3000), EnableCap.ClipDistance1 = ((int)0x3001),
  EnableCap.ClipPlane1 = ((int)0x3001), EnableCap.ClipDistance2 = ((int)0x3002), EnableCap.ClipPlane2 = ((int)0x3002), EnableCap.ClipDistance3 = ((int)0x3003),
  EnableCap.ClipPlane3 = ((int)0x3003), EnableCap.ClipDistance4 = ((int)0x3004), EnableCap.ClipPlane4 = ((int)0x3004), EnableCap.ClipDistance5 = ((int)0x3005),
  EnableCap.ClipPlane5 = ((int)0x3005), EnableCap.ClipDistance6 = ((int)0x3006), EnableCap.ClipDistance7 = ((int)0x3007), EnableCap.Convolution1D = ((int)0x8010),
  EnableCap.Convolution1DExt = ((int)0x8010), EnableCap.Convolution2D = ((int)0x8011), EnableCap.Convolution2DExt = ((int)0x8011), EnableCap.Separable2D = ((int)0x8012),
  EnableCap.Separable2DExt = ((int)0x8012), EnableCap.Histogram = ((int)0x8024), EnableCap.HistogramExt = ((int)0x8024), EnableCap.MinmaxExt = ((int)0x802E),
  EnableCap.PolygonOffsetFill = ((int)0x8037), EnableCap.RescaleNormal = ((int)0x803A), EnableCap.RescaleNormalExt = ((int)0x803A), EnableCap.Texture3DExt = ((int)0x806F),
  EnableCap.InterlaceSgix = ((int)0x8094), EnableCap.Multisample = ((int)0x809D), EnableCap.MultisampleSgis = ((int)0x809D), EnableCap.SampleAlphaToCoverage = ((int)0x809E),
  EnableCap.SampleAlphaToMaskSgis = ((int)0x809E), EnableCap.SampleAlphaToOne = ((int)0x809F), EnableCap.SampleAlphaToOneSgis = ((int)0x809F), EnableCap.SampleCoverage = ((int)0x80A0),
  EnableCap.SampleMaskSgis = ((int)0x80A0), EnableCap.TextureColorTableSgi = ((int)0x80BC), EnableCap.ColorTable = ((int)0x80D0), EnableCap.ColorTableSgi = ((int)0x80D0),
  EnableCap.PostConvolutionColorTable = ((int)0x80D1), EnableCap.PostConvolutionColorTableSgi = ((int)0x80D1), EnableCap.PostColorMatrixColorTable = ((int)0x80D2), EnableCap.PostColorMatrixColorTableSgi = ((int)0x80D2),
  EnableCap.Texture4DSgis = ((int)0x8134), EnableCap.PixelTexGenSgix = ((int)0x8139), EnableCap.SpriteSgix = ((int)0x8148), EnableCap.ReferencePlaneSgix = ((int)0x817D),
  EnableCap.IrInstrument1Sgix = ((int)0x817F), EnableCap.CalligraphicFragmentSgix = ((int)0x8183), EnableCap.FramezoomSgix = ((int)0x818B), EnableCap.FogOffsetSgix = ((int)0x8198),
  EnableCap.SharedTexturePaletteExt = ((int)0x81FB), EnableCap.DebugOutputSynchronous = ((int)0x8242), EnableCap.AsyncHistogramSgix = ((int)0x832C), EnableCap.PixelTextureSgis = ((int)0x8353),
  EnableCap.AsyncTexImageSgix = ((int)0x835C), EnableCap.AsyncDrawPixelsSgix = ((int)0x835D), EnableCap.AsyncReadPixelsSgix = ((int)0x835E), EnableCap.FragmentLightingSgix = ((int)0x8400),
  EnableCap.FragmentColorMaterialSgix = ((int)0x8401), EnableCap.FragmentLight0Sgix = ((int)0x840C), EnableCap.FragmentLight1Sgix = ((int)0x840D), EnableCap.FragmentLight2Sgix = ((int)0x840E),
  EnableCap.FragmentLight3Sgix = ((int)0x840F), EnableCap.FragmentLight4Sgix = ((int)0x8410), EnableCap.FragmentLight5Sgix = ((int)0x8411), EnableCap.FragmentLight6Sgix = ((int)0x8412),
  EnableCap.FragmentLight7Sgix = ((int)0x8413), EnableCap.FogCoordArray = ((int)0x8457), EnableCap.ColorSum = ((int)0x8458), EnableCap.SecondaryColorArray = ((int)0x845E),
  EnableCap.TextureRectangle = ((int)0x84F5), EnableCap.TextureCubeMap = ((int)0x8513), EnableCap.ProgramPointSize = ((int)0x8642), EnableCap.VertexProgramPointSize = ((int)0x8642),
  EnableCap.VertexProgramTwoSide = ((int)0x8643), EnableCap.DepthClamp = ((int)0x864F), EnableCap.TextureCubeMapSeamless = ((int)0x884F), EnableCap.PointSprite = ((int)0x8861),
  EnableCap.SampleShading = ((int)0x8C36), EnableCap.RasterizerDiscard = ((int)0x8C89), EnableCap.PrimitiveRestartFixedIndex = ((int)0x8D69), EnableCap.FramebufferSrgb = ((int)0x8DB9),
  EnableCap.SampleMask = ((int)0x8E51), EnableCap.PrimitiveRestart = ((int)0x8F9D), EnableCap.DebugOutput = ((int)0x92E0)
}
 Used in GL.Disable, GL.Enable and 1 other function More...
 
enum  ErrorCode : int {
  ErrorCode.NoError = ((int)0), ErrorCode.InvalidEnum = ((int)0x0500), ErrorCode.InvalidValue = ((int)0x0501), ErrorCode.InvalidOperation = ((int)0x0502),
  ErrorCode.OutOfMemory = ((int)0x0505), ErrorCode.InvalidFramebufferOperation = ((int)0x0506), ErrorCode.InvalidFramebufferOperationExt = ((int)0x0506), ErrorCode.InvalidFramebufferOperationOes = ((int)0x0506),
  ErrorCode.TableTooLarge = ((int)0x8031), ErrorCode.TableTooLargeExt = ((int)0x8031), ErrorCode.TextureTooLargeExt = ((int)0x8065)
}
 Not used directly. More...
 
enum  FeedBackToken : int
 Not used directly. More...
 
enum  FeedbackType : int
 Not used directly. More...
 
enum  FfdMaskSgix : int
 Not used directly. More...
 
enum  FfdTargetSgix : int { FfdTargetSgix.GeometryDeformationSgix = ((int)0x8194), FfdTargetSgix.TextureDeformationSgix = ((int)0x8195) }
 Not used directly. More...
 
enum  FogCoordinatePointerType : int { FogCoordinatePointerType.Float = ((int)0x1406), FogCoordinatePointerType.Double = ((int)0x140A), FogCoordinatePointerType.HalfFloat = ((int)0x140B) }
 Not used directly. More...
 
enum  FogMode : int { FogMode.Linear = ((int)0x2601), FogMode.FogFuncSgis = ((int)0x812A), FogMode.FogCoord = ((int)0x8451), FogMode.FragmentDepth = ((int)0x8452) }
 Not used directly. More...
 
enum  FogParameter : int { FogParameter.FogOffsetValueSgix = ((int)0x8199), FogParameter.FogCoordSrc = ((int)0x8450) }
 Not used directly. More...
 
enum  FogPointerType : int { FogPointerType.Float = ((int)0x1406), FogPointerType.Double = ((int)0x140A), FogPointerType.HalfFloat = ((int)0x140B) }
 Not used directly. More...
 
enum  FogPointerTypeExt : int { FogPointerTypeExt.Float = ((int)0x1406), FogPointerTypeExt.Double = ((int)0x140A), FogPointerTypeExt.HalfFloat = ((int)0x140B) }
 Not used directly. More...
 
enum  FogPointerTypeIbm : int { FogPointerTypeIbm.Float = ((int)0x1406), FogPointerTypeIbm.Double = ((int)0x140A), FogPointerTypeIbm.HalfFloat = ((int)0x140B) }
 Not used directly. More...
 
enum  FragmentLightModelParameterSgix : int { FragmentLightModelParameterSgix.FragmentLightModelLocalViewerSgix = ((int)0x8408), FragmentLightModelParameterSgix.FragmentLightModelTwoSideSgix = ((int)0x8409), FragmentLightModelParameterSgix.FragmentLightModelAmbientSgix = ((int)0x840A), FragmentLightModelParameterSgix.FragmentLightModelNormalInterpolationSgix = ((int)0x840B) }
 Not used directly. More...
 
enum  FramebufferAttachment : int {
  FramebufferAttachment.FrontLeft = ((int)0x0400), FramebufferAttachment.FrontRight = ((int)0x0401), FramebufferAttachment.BackLeft = ((int)0x0402), FramebufferAttachment.BackRight = ((int)0x0403),
  FramebufferAttachment.Aux0 = ((int)0x0409), FramebufferAttachment.Aux1 = ((int)0x040A), FramebufferAttachment.Aux2 = ((int)0x040B), FramebufferAttachment.Aux3 = ((int)0x040C),
  FramebufferAttachment.Color = ((int)0x1800), FramebufferAttachment.Depth = ((int)0x1801), FramebufferAttachment.Stencil = ((int)0x1802), FramebufferAttachment.DepthStencilAttachment = ((int)0x821A),
  FramebufferAttachment.ColorAttachment0 = ((int)0x8CE0), FramebufferAttachment.ColorAttachment0Ext = ((int)0x8CE0), FramebufferAttachment.ColorAttachment1 = ((int)0x8CE1), FramebufferAttachment.ColorAttachment1Ext = ((int)0x8CE1),
  FramebufferAttachment.ColorAttachment2 = ((int)0x8CE2), FramebufferAttachment.ColorAttachment2Ext = ((int)0x8CE2), FramebufferAttachment.ColorAttachment3 = ((int)0x8CE3), FramebufferAttachment.ColorAttachment3Ext = ((int)0x8CE3),
  FramebufferAttachment.ColorAttachment4 = ((int)0x8CE4), FramebufferAttachment.ColorAttachment4Ext = ((int)0x8CE4), FramebufferAttachment.ColorAttachment5 = ((int)0x8CE5), FramebufferAttachment.ColorAttachment5Ext = ((int)0x8CE5),
  FramebufferAttachment.ColorAttachment6 = ((int)0x8CE6), FramebufferAttachment.ColorAttachment6Ext = ((int)0x8CE6), FramebufferAttachment.ColorAttachment7 = ((int)0x8CE7), FramebufferAttachment.ColorAttachment7Ext = ((int)0x8CE7),
  FramebufferAttachment.ColorAttachment8 = ((int)0x8CE8), FramebufferAttachment.ColorAttachment8Ext = ((int)0x8CE8), FramebufferAttachment.ColorAttachment9 = ((int)0x8CE9), FramebufferAttachment.ColorAttachment9Ext = ((int)0x8CE9),
  FramebufferAttachment.ColorAttachment10 = ((int)0x8CEA), FramebufferAttachment.ColorAttachment10Ext = ((int)0x8CEA), FramebufferAttachment.ColorAttachment11 = ((int)0x8CEB), FramebufferAttachment.ColorAttachment11Ext = ((int)0x8CEB),
  FramebufferAttachment.ColorAttachment12 = ((int)0x8CEC), FramebufferAttachment.ColorAttachment12Ext = ((int)0x8CEC), FramebufferAttachment.ColorAttachment13 = ((int)0x8CED), FramebufferAttachment.ColorAttachment13Ext = ((int)0x8CED),
  FramebufferAttachment.ColorAttachment14 = ((int)0x8CEE), FramebufferAttachment.ColorAttachment14Ext = ((int)0x8CEE), FramebufferAttachment.ColorAttachment15 = ((int)0x8CEF), FramebufferAttachment.ColorAttachment15Ext = ((int)0x8CEF),
  FramebufferAttachment.DepthAttachment = ((int)0x8D00), FramebufferAttachment.DepthAttachmentExt = ((int)0x8D00), FramebufferAttachment.StencilAttachment = ((int)0x8D20), FramebufferAttachment.StencilAttachmentExt = ((int)0x8D20)
}
 Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture and 7 other functions More...
 
enum  FramebufferAttachmentComponentType : int { FramebufferAttachmentComponentType.Int = ((int)0x1404), FramebufferAttachmentComponentType.Float = ((int)0x1406), FramebufferAttachmentComponentType.Index = ((int)0x8222), FramebufferAttachmentComponentType.UnsignedNormalized = ((int)0x8C17) }
 Not used directly. More...
 
enum  FramebufferAttachmentObjectType : int { FramebufferAttachmentObjectType.None = ((int)0), FramebufferAttachmentObjectType.Texture = ((int)0x1702), FramebufferAttachmentObjectType.FramebufferDefault = ((int)0x8218), FramebufferAttachmentObjectType.Renderbuffer = ((int)0x8D41) }
 Not used directly. More...
 
enum  FramebufferDefaultParameter : int {
  FramebufferDefaultParameter.FramebufferDefaultWidth = ((int)0x9310), FramebufferDefaultParameter.FramebufferDefaultHeight = ((int)0x9311), FramebufferDefaultParameter.FramebufferDefaultLayers = ((int)0x9312), FramebufferDefaultParameter.FramebufferDefaultSamples = ((int)0x9313),
  FramebufferDefaultParameter.FramebufferDefaultFixedSampleLocations = ((int)0x9314)
}
 Used in GL.FramebufferParameter, GL.GetFramebufferParameter More...
 
enum  FramebufferErrorCode : int {
  FramebufferErrorCode.FramebufferUndefined = ((int)0x8219), FramebufferErrorCode.FramebufferComplete = ((int)0x8CD5), FramebufferErrorCode.FramebufferCompleteExt = ((int)0x8CD5), FramebufferErrorCode.FramebufferIncompleteAttachment = ((int)0x8CD6),
  FramebufferErrorCode.FramebufferIncompleteAttachmentExt = ((int)0x8CD6), FramebufferErrorCode.FramebufferIncompleteMissingAttachment = ((int)0x8CD7), FramebufferErrorCode.FramebufferIncompleteMissingAttachmentExt = ((int)0x8CD7), FramebufferErrorCode.FramebufferIncompleteDimensionsExt = ((int)0x8CD9),
  FramebufferErrorCode.FramebufferIncompleteFormatsExt = ((int)0x8CDA), FramebufferErrorCode.FramebufferIncompleteDrawBuffer = ((int)0x8CDB), FramebufferErrorCode.FramebufferIncompleteDrawBufferExt = ((int)0x8CDB), FramebufferErrorCode.FramebufferIncompleteReadBuffer = ((int)0x8CDC),
  FramebufferErrorCode.FramebufferIncompleteReadBufferExt = ((int)0x8CDC), FramebufferErrorCode.FramebufferUnsupported = ((int)0x8CDD), FramebufferErrorCode.FramebufferUnsupportedExt = ((int)0x8CDD), FramebufferErrorCode.FramebufferIncompleteMultisample = ((int)0x8D56),
  FramebufferErrorCode.FramebufferIncompleteLayerTargets = ((int)0x8DA8), FramebufferErrorCode.FramebufferIncompleteLayerCount = ((int)0x8DA9)
}
 Not used directly. More...
 
enum  FramebufferParameterName : int {
  FramebufferParameterName.FramebufferAttachmentColorEncoding = ((int)0x8210), FramebufferParameterName.FramebufferAttachmentComponentType = ((int)0x8211), FramebufferParameterName.FramebufferAttachmentRedSize = ((int)0x8212), FramebufferParameterName.FramebufferAttachmentGreenSize = ((int)0x8213),
  FramebufferParameterName.FramebufferAttachmentBlueSize = ((int)0x8214), FramebufferParameterName.FramebufferAttachmentAlphaSize = ((int)0x8215), FramebufferParameterName.FramebufferAttachmentDepthSize = ((int)0x8216), FramebufferParameterName.FramebufferAttachmentStencilSize = ((int)0x8217),
  FramebufferParameterName.FramebufferAttachmentObjectType = ((int)0x8CD0), FramebufferParameterName.FramebufferAttachmentObjectTypeExt = ((int)0x8CD0), FramebufferParameterName.FramebufferAttachmentObjectName = ((int)0x8CD1), FramebufferParameterName.FramebufferAttachmentObjectNameExt = ((int)0x8CD1),
  FramebufferParameterName.FramebufferAttachmentTextureLevel = ((int)0x8CD2), FramebufferParameterName.FramebufferAttachmentTextureLevelExt = ((int)0x8CD2), FramebufferParameterName.FramebufferAttachmentTextureCubeMapFace = ((int)0x8CD3), FramebufferParameterName.FramebufferAttachmentTextureCubeMapFaceExt = ((int)0x8CD3),
  FramebufferParameterName.FramebufferAttachmentTexture3DZoffsetExt = ((int)0x8CD4), FramebufferParameterName.FramebufferAttachmentTextureLayer = ((int)0x8CD4), FramebufferParameterName.FramebufferAttachmentLayered = ((int)0x8DA7)
}
 Used in GL.GetFramebufferAttachmentParameter More...
 
enum  FramebufferTarget : int { FramebufferTarget.ReadFramebuffer = ((int)0x8CA8), FramebufferTarget.DrawFramebuffer = ((int)0x8CA9), FramebufferTarget.Framebuffer = ((int)0x8D40), FramebufferTarget.FramebufferExt = ((int)0x8D40) }
 Used in GL.BindFramebuffer, GL.CheckFramebufferStatus and 11 other functions More...
 
enum  FrontFaceDirection : int { FrontFaceDirection.Cw = ((int)0x0900), FrontFaceDirection.Ccw = ((int)0x0901) }
 Used in GL.FrontFace More...
 
enum  GenerateMipmapTarget : int {
  GenerateMipmapTarget.Texture1D = ((int)0x0DE0), GenerateMipmapTarget.Texture2D = ((int)0x0DE1), GenerateMipmapTarget.Texture3D = ((int)0x806F), GenerateMipmapTarget.TextureCubeMap = ((int)0x8513),
  GenerateMipmapTarget.Texture1DArray = ((int)0x8C18), GenerateMipmapTarget.Texture2DArray = ((int)0x8C1A), GenerateMipmapTarget.TextureCubeMapArray = ((int)0x9009), GenerateMipmapTarget.Texture2DMultisample = ((int)0x9100),
  GenerateMipmapTarget.Texture2DMultisampleArray = ((int)0x9102)
}
 Used in GL.GenerateMipmap More...
 
enum  GetColorTableParameterPName : int {
  GetColorTableParameterPName.ColorTableScale = ((int)0x80D6), GetColorTableParameterPName.ColorTableBias = ((int)0x80D7), GetColorTableParameterPName.ColorTableFormat = ((int)0x80D8), GetColorTableParameterPName.ColorTableWidth = ((int)0x80D9),
  GetColorTableParameterPName.ColorTableRedSize = ((int)0x80DA), GetColorTableParameterPName.ColorTableGreenSize = ((int)0x80DB), GetColorTableParameterPName.ColorTableBlueSize = ((int)0x80DC), GetColorTableParameterPName.ColorTableAlphaSize = ((int)0x80DD),
  GetColorTableParameterPName.ColorTableLuminanceSize = ((int)0x80DE), GetColorTableParameterPName.ColorTableIntensitySize = ((int)0x80DF)
}
 Used in GL.GetColorTableParameter More...
 
enum  GetColorTableParameterPNameSgi : int {
  GetColorTableParameterPNameSgi.ColorTableScaleSgi = ((int)0x80D6), GetColorTableParameterPNameSgi.ColorTableBiasSgi = ((int)0x80D7), GetColorTableParameterPNameSgi.ColorTableFormatSgi = ((int)0x80D8), GetColorTableParameterPNameSgi.ColorTableWidthSgi = ((int)0x80D9),
  GetColorTableParameterPNameSgi.ColorTableRedSizeSgi = ((int)0x80DA), GetColorTableParameterPNameSgi.ColorTableGreenSizeSgi = ((int)0x80DB), GetColorTableParameterPNameSgi.ColorTableBlueSizeSgi = ((int)0x80DC), GetColorTableParameterPNameSgi.ColorTableAlphaSizeSgi = ((int)0x80DD),
  GetColorTableParameterPNameSgi.ColorTableLuminanceSizeSgi = ((int)0x80DE), GetColorTableParameterPNameSgi.ColorTableIntensitySizeSgi = ((int)0x80DF)
}
 Not used directly. More...
 
enum  GetConvolutionParameter : int {
  GetConvolutionParameter.ConvolutionBorderModeExt = ((int)0x8013), GetConvolutionParameter.ConvolutionFilterScaleExt = ((int)0x8014), GetConvolutionParameter.ConvolutionFilterBiasExt = ((int)0x8015), GetConvolutionParameter.ConvolutionFormatExt = ((int)0x8017),
  GetConvolutionParameter.ConvolutionWidthExt = ((int)0x8018), GetConvolutionParameter.ConvolutionHeightExt = ((int)0x8019), GetConvolutionParameter.MaxConvolutionWidthExt = ((int)0x801A), GetConvolutionParameter.MaxConvolutionHeightExt = ((int)0x801B)
}
 Not used directly. More...
 
enum  GetConvolutionParameterPName : int {
  GetConvolutionParameterPName.ConvolutionBorderMode = ((int)0x8013), GetConvolutionParameterPName.ConvolutionFilterScale = ((int)0x8014), GetConvolutionParameterPName.ConvolutionFilterBias = ((int)0x8015), GetConvolutionParameterPName.ConvolutionFormat = ((int)0x8017),
  GetConvolutionParameterPName.ConvolutionWidth = ((int)0x8018), GetConvolutionParameterPName.ConvolutionHeight = ((int)0x8019), GetConvolutionParameterPName.MaxConvolutionWidth = ((int)0x801A), GetConvolutionParameterPName.MaxConvolutionHeight = ((int)0x801B),
  GetConvolutionParameterPName.ConvolutionBorderColor = ((int)0x8154)
}
 Used in GL.GetConvolutionParameter More...
 
enum  GetHistogramParameterPName : int {
  GetHistogramParameterPName.HistogramWidth = ((int)0x8026), GetHistogramParameterPName.HistogramFormat = ((int)0x8027), GetHistogramParameterPName.HistogramRedSize = ((int)0x8028), GetHistogramParameterPName.HistogramGreenSize = ((int)0x8029),
  GetHistogramParameterPName.HistogramBlueSize = ((int)0x802A), GetHistogramParameterPName.HistogramAlphaSize = ((int)0x802B), GetHistogramParameterPName.HistogramLuminanceSize = ((int)0x802C), GetHistogramParameterPName.HistogramSink = ((int)0x802D)
}
 Used in GL.GetHistogramParameter More...
 
enum  GetHistogramParameterPNameExt : int {
  GetHistogramParameterPNameExt.HistogramWidthExt = ((int)0x8026), GetHistogramParameterPNameExt.HistogramFormatExt = ((int)0x8027), GetHistogramParameterPNameExt.HistogramRedSizeExt = ((int)0x8028), GetHistogramParameterPNameExt.HistogramGreenSizeExt = ((int)0x8029),
  GetHistogramParameterPNameExt.HistogramBlueSizeExt = ((int)0x802A), GetHistogramParameterPNameExt.HistogramAlphaSizeExt = ((int)0x802B), GetHistogramParameterPNameExt.HistogramLuminanceSizeExt = ((int)0x802C), GetHistogramParameterPNameExt.HistogramSinkExt = ((int)0x802D)
}
 Not used directly. More...
 
enum  GetIndexedPName : int {
  GetIndexedPName.DepthRange = ((int)0x0B70), GetIndexedPName.Viewport = ((int)0x0BA2), GetIndexedPName.ScissorBox = ((int)0x0C10), GetIndexedPName.ColorWritemask = ((int)0x0C23),
  GetIndexedPName.UniformBufferBinding = ((int)0x8A28), GetIndexedPName.UniformBufferStart = ((int)0x8A29), GetIndexedPName.UniformBufferSize = ((int)0x8A2A), GetIndexedPName.TransformFeedbackBufferStart = ((int)0x8C84),
  GetIndexedPName.TransformFeedbackBufferSize = ((int)0x8C85), GetIndexedPName.TransformFeedbackBufferBinding = ((int)0x8C8F), GetIndexedPName.SampleMaskValue = ((int)0x8E52)
}
 Used in GL.GetBoolean, GL.GetDouble and 3 other functions More...
 
enum  GetMapQuery : int
 Not used directly. More...
 
enum  GetMinmaxParameterPName : int { GetMinmaxParameterPName.MinmaxFormat = ((int)0x802F), GetMinmaxParameterPName.MinmaxSink = ((int)0x8030) }
 Used in GL.GetMinmaxParameter More...
 
enum  GetMinmaxParameterPNameExt : int { GetMinmaxParameterPNameExt.MinmaxFormat = ((int)0x802F), GetMinmaxParameterPNameExt.MinmaxFormatExt = ((int)0x802F), GetMinmaxParameterPNameExt.MinmaxSink = ((int)0x8030), GetMinmaxParameterPNameExt.MinmaxSinkExt = ((int)0x8030) }
 Not used directly. More...
 
enum  GetMultisamplePName : int { GetMultisamplePName.SamplePosition = ((int)0x8E50) }
 Used in GL.GetMultisample More...
 
enum  GetPixelMap : int
 Not used directly. More...
 
enum  GetPName : int {
  GetPName.PointSmooth = ((int)0x0B10), GetPName.PointSize = ((int)0x0B11), GetPName.PointSizeRange = ((int)0x0B12), GetPName.SmoothPointSizeRange = ((int)0x0B12),
  GetPName.PointSizeGranularity = ((int)0x0B13), GetPName.SmoothPointSizeGranularity = ((int)0x0B13), GetPName.LineSmooth = ((int)0x0B20), GetPName.LineWidth = ((int)0x0B21),
  GetPName.LineWidthRange = ((int)0x0B22), GetPName.SmoothLineWidthRange = ((int)0x0B22), GetPName.LineWidthGranularity = ((int)0x0B23), GetPName.SmoothLineWidthGranularity = ((int)0x0B23),
  GetPName.LineStipple = ((int)0x0B24), GetPName.PolygonMode = ((int)0x0B40), GetPName.PolygonSmooth = ((int)0x0B41), GetPName.PolygonStipple = ((int)0x0B42),
  GetPName.CullFace = ((int)0x0B44), GetPName.CullFaceMode = ((int)0x0B45), GetPName.FrontFace = ((int)0x0B46), GetPName.Lighting = ((int)0x0B50),
  GetPName.ColorMaterial = ((int)0x0B57), GetPName.Fog = ((int)0x0B60), GetPName.FogIndex = ((int)0x0B61), GetPName.FogDensity = ((int)0x0B62),
  GetPName.FogStart = ((int)0x0B63), GetPName.FogEnd = ((int)0x0B64), GetPName.FogMode = ((int)0x0B65), GetPName.FogColor = ((int)0x0B66),
  GetPName.DepthRange = ((int)0x0B70), GetPName.DepthTest = ((int)0x0B71), GetPName.DepthWritemask = ((int)0x0B72), GetPName.DepthClearValue = ((int)0x0B73),
  GetPName.DepthFunc = ((int)0x0B74), GetPName.StencilTest = ((int)0x0B90), GetPName.StencilClearValue = ((int)0x0B91), GetPName.StencilFunc = ((int)0x0B92),
  GetPName.StencilValueMask = ((int)0x0B93), GetPName.StencilFail = ((int)0x0B94), GetPName.StencilPassDepthFail = ((int)0x0B95), GetPName.StencilPassDepthPass = ((int)0x0B96),
  GetPName.StencilRef = ((int)0x0B97), GetPName.StencilWritemask = ((int)0x0B98), GetPName.Normalize = ((int)0x0BA1), GetPName.Viewport = ((int)0x0BA2),
  GetPName.Modelview0StackDepthExt = ((int)0x0BA3), GetPName.Modelview0MatrixExt = ((int)0x0BA6), GetPName.AlphaTest = ((int)0x0BC0), GetPName.AlphaTestQcom = ((int)0x0BC0),
  GetPName.AlphaTestFuncQcom = ((int)0x0BC1), GetPName.AlphaTestRefQcom = ((int)0x0BC2), GetPName.Dither = ((int)0x0BD0), GetPName.BlendDst = ((int)0x0BE0),
  GetPName.BlendSrc = ((int)0x0BE1), GetPName.Blend = ((int)0x0BE2), GetPName.LogicOpMode = ((int)0x0BF0), GetPName.IndexLogicOp = ((int)0x0BF1),
  GetPName.LogicOp = ((int)0x0BF1), GetPName.ColorLogicOp = ((int)0x0BF2), GetPName.DrawBuffer = ((int)0x0C01), GetPName.DrawBufferExt = ((int)0x0C01),
  GetPName.ReadBuffer = ((int)0x0C02), GetPName.ReadBufferExt = ((int)0x0C02), GetPName.ReadBufferNv = ((int)0x0C02), GetPName.ScissorBox = ((int)0x0C10),
  GetPName.ScissorTest = ((int)0x0C11), GetPName.ColorClearValue = ((int)0x0C22), GetPName.ColorWritemask = ((int)0x0C23), GetPName.Doublebuffer = ((int)0x0C32),
  GetPName.Stereo = ((int)0x0C33), GetPName.LineSmoothHint = ((int)0x0C52), GetPName.PolygonSmoothHint = ((int)0x0C53), GetPName.TextureGenS = ((int)0x0C60),
  GetPName.TextureGenT = ((int)0x0C61), GetPName.TextureGenR = ((int)0x0C62), GetPName.TextureGenQ = ((int)0x0C63), GetPName.UnpackSwapBytes = ((int)0x0CF0),
  GetPName.UnpackLsbFirst = ((int)0x0CF1), GetPName.UnpackRowLength = ((int)0x0CF2), GetPName.UnpackSkipRows = ((int)0x0CF3), GetPName.UnpackSkipPixels = ((int)0x0CF4),
  GetPName.UnpackAlignment = ((int)0x0CF5), GetPName.PackSwapBytes = ((int)0x0D00), GetPName.PackLsbFirst = ((int)0x0D01), GetPName.PackRowLength = ((int)0x0D02),
  GetPName.PackSkipRows = ((int)0x0D03), GetPName.PackSkipPixels = ((int)0x0D04), GetPName.PackAlignment = ((int)0x0D05), GetPName.MaxClipDistances = ((int)0x0D32),
  GetPName.MaxTextureSize = ((int)0x0D33), GetPName.MaxViewportDims = ((int)0x0D3A), GetPName.SubpixelBits = ((int)0x0D50), GetPName.AutoNormal = ((int)0x0D80),
  GetPName.Map1Color4 = ((int)0x0D90), GetPName.Map1Index = ((int)0x0D91), GetPName.Map1Normal = ((int)0x0D92), GetPName.Map1TextureCoord1 = ((int)0x0D93),
  GetPName.Map1TextureCoord2 = ((int)0x0D94), GetPName.Map1TextureCoord3 = ((int)0x0D95), GetPName.Map1TextureCoord4 = ((int)0x0D96), GetPName.Map1Vertex3 = ((int)0x0D97),
  GetPName.Map1Vertex4 = ((int)0x0D98), GetPName.Map2Color4 = ((int)0x0DB0), GetPName.Map2Index = ((int)0x0DB1), GetPName.Map2Normal = ((int)0x0DB2),
  GetPName.Map2TextureCoord1 = ((int)0x0DB3), GetPName.Map2TextureCoord2 = ((int)0x0DB4), GetPName.Map2TextureCoord3 = ((int)0x0DB5), GetPName.Map2TextureCoord4 = ((int)0x0DB6),
  GetPName.Map2Vertex3 = ((int)0x0DB7), GetPName.Map2Vertex4 = ((int)0x0DB8), GetPName.Texture1D = ((int)0x0DE0), GetPName.Texture2D = ((int)0x0DE1),
  GetPName.PolygonOffsetUnits = ((int)0x2A00), GetPName.PolygonOffsetPoint = ((int)0x2A01), GetPName.PolygonOffsetLine = ((int)0x2A02), GetPName.ClipPlane0 = ((int)0x3000),
  GetPName.ClipPlane1 = ((int)0x3001), GetPName.ClipPlane2 = ((int)0x3002), GetPName.ClipPlane3 = ((int)0x3003), GetPName.ClipPlane4 = ((int)0x3004),
  GetPName.ClipPlane5 = ((int)0x3005), GetPName.Light0 = ((int)0x4000), GetPName.Light1 = ((int)0x4001), GetPName.Light2 = ((int)0x4002),
  GetPName.Light3 = ((int)0x4003), GetPName.Light4 = ((int)0x4004), GetPName.Light5 = ((int)0x4005), GetPName.Light6 = ((int)0x4006),
  GetPName.Light7 = ((int)0x4007), GetPName.BlendColorExt = ((int)0x8005), GetPName.BlendEquationExt = ((int)0x8009), GetPName.BlendEquationRgb = ((int)0x8009),
  GetPName.PackCmykHintExt = ((int)0x800E), GetPName.UnpackCmykHintExt = ((int)0x800F), GetPName.Convolution1DExt = ((int)0x8010), GetPName.Convolution2DExt = ((int)0x8011),
  GetPName.Separable2DExt = ((int)0x8012), GetPName.PostConvolutionRedScaleExt = ((int)0x801C), GetPName.PostConvolutionGreenScaleExt = ((int)0x801D), GetPName.PostConvolutionBlueScaleExt = ((int)0x801E),
  GetPName.PostConvolutionAlphaScaleExt = ((int)0x801F), GetPName.PostConvolutionRedBiasExt = ((int)0x8020), GetPName.PostConvolutionGreenBiasExt = ((int)0x8021), GetPName.PostConvolutionBlueBiasExt = ((int)0x8022),
  GetPName.PostConvolutionAlphaBiasExt = ((int)0x8023), GetPName.HistogramExt = ((int)0x8024), GetPName.MinmaxExt = ((int)0x802E), GetPName.PolygonOffsetFill = ((int)0x8037),
  GetPName.PolygonOffsetFactor = ((int)0x8038), GetPName.PolygonOffsetBiasExt = ((int)0x8039), GetPName.RescaleNormalExt = ((int)0x803A), GetPName.TextureBinding1D = ((int)0x8068),
  GetPName.TextureBinding2D = ((int)0x8069), GetPName.Texture3DBindingExt = ((int)0x806A), GetPName.TextureBinding3D = ((int)0x806A), GetPName.PackSkipImagesExt = ((int)0x806B),
  GetPName.PackImageHeightExt = ((int)0x806C), GetPName.UnpackSkipImagesExt = ((int)0x806D), GetPName.UnpackImageHeightExt = ((int)0x806E), GetPName.Texture3DExt = ((int)0x806F),
  GetPName.Max3DTextureSize = ((int)0x8073), GetPName.Max3DTextureSizeExt = ((int)0x8073), GetPName.VertexArray = ((int)0x8074), GetPName.NormalArray = ((int)0x8075),
  GetPName.ColorArray = ((int)0x8076), GetPName.IndexArray = ((int)0x8077), GetPName.TextureCoordArray = ((int)0x8078), GetPName.EdgeFlagArray = ((int)0x8079),
  GetPName.VertexArrayCountExt = ((int)0x807D), GetPName.NormalArrayCountExt = ((int)0x8080), GetPName.ColorArrayCountExt = ((int)0x8084), GetPName.IndexArrayCountExt = ((int)0x8087),
  GetPName.TextureCoordArrayCountExt = ((int)0x808B), GetPName.EdgeFlagArrayCountExt = ((int)0x808D), GetPName.InterlaceSgix = ((int)0x8094), GetPName.DetailTexture2DBindingSgis = ((int)0x8096),
  GetPName.Multisample = ((int)0x809D), GetPName.MultisampleSgis = ((int)0x809D), GetPName.SampleAlphaToCoverage = ((int)0x809E), GetPName.SampleAlphaToMaskSgis = ((int)0x809E),
  GetPName.SampleAlphaToOne = ((int)0x809F), GetPName.SampleAlphaToOneSgis = ((int)0x809F), GetPName.SampleCoverage = ((int)0x80A0), GetPName.SampleMaskSgis = ((int)0x80A0),
  GetPName.SampleBuffers = ((int)0x80A8), GetPName.SampleBuffersSgis = ((int)0x80A8), GetPName.Samples = ((int)0x80A9), GetPName.SamplesSgis = ((int)0x80A9),
  GetPName.SampleCoverageValue = ((int)0x80AA), GetPName.SampleMaskValueSgis = ((int)0x80AA), GetPName.SampleCoverageInvert = ((int)0x80AB), GetPName.SampleMaskInvertSgis = ((int)0x80AB),
  GetPName.SamplePatternSgis = ((int)0x80AC), GetPName.ColorMatrixSgi = ((int)0x80B1), GetPName.ColorMatrixStackDepthSgi = ((int)0x80B2), GetPName.MaxColorMatrixStackDepthSgi = ((int)0x80B3),
  GetPName.PostColorMatrixRedScaleSgi = ((int)0x80B4), GetPName.PostColorMatrixGreenScaleSgi = ((int)0x80B5), GetPName.PostColorMatrixBlueScaleSgi = ((int)0x80B6), GetPName.PostColorMatrixAlphaScaleSgi = ((int)0x80B7),
  GetPName.PostColorMatrixRedBiasSgi = ((int)0x80B8), GetPName.PostColorMatrixGreenBiasSgi = ((int)0x80B9), GetPName.PostColorMatrixBlueBiasSgi = ((int)0x80BA), GetPName.PostColorMatrixAlphaBiasSgi = ((int)0x80BB),
  GetPName.TextureColorTableSgi = ((int)0x80BC), GetPName.BlendDstRgb = ((int)0x80C8), GetPName.BlendSrcRgb = ((int)0x80C9), GetPName.BlendDstAlpha = ((int)0x80CA),
  GetPName.BlendSrcAlpha = ((int)0x80CB), GetPName.ColorTableSgi = ((int)0x80D0), GetPName.PostConvolutionColorTableSgi = ((int)0x80D1), GetPName.PostColorMatrixColorTableSgi = ((int)0x80D2),
  GetPName.MaxElementsVertices = ((int)0x80E8), GetPName.MaxElementsIndices = ((int)0x80E9), GetPName.PointSizeMin = ((int)0x8126), GetPName.PointSizeMinSgis = ((int)0x8126),
  GetPName.PointSizeMax = ((int)0x8127), GetPName.PointSizeMaxSgis = ((int)0x8127), GetPName.PointFadeThresholdSize = ((int)0x8128), GetPName.PointFadeThresholdSizeSgis = ((int)0x8128),
  GetPName.DistanceAttenuationSgis = ((int)0x8129), GetPName.PointDistanceAttenuation = ((int)0x8129), GetPName.FogFuncPointsSgis = ((int)0x812B), GetPName.MaxFogFuncPointsSgis = ((int)0x812C),
  GetPName.PackSkipVolumesSgis = ((int)0x8130), GetPName.PackImageDepthSgis = ((int)0x8131), GetPName.UnpackSkipVolumesSgis = ((int)0x8132), GetPName.UnpackImageDepthSgis = ((int)0x8133),
  GetPName.Texture4DSgis = ((int)0x8134), GetPName.Max4DTextureSizeSgis = ((int)0x8138), GetPName.PixelTexGenSgix = ((int)0x8139), GetPName.PixelTileBestAlignmentSgix = ((int)0x813E),
  GetPName.PixelTileCacheIncrementSgix = ((int)0x813F), GetPName.PixelTileWidthSgix = ((int)0x8140), GetPName.PixelTileHeightSgix = ((int)0x8141), GetPName.PixelTileGridWidthSgix = ((int)0x8142),
  GetPName.PixelTileGridHeightSgix = ((int)0x8143), GetPName.PixelTileGridDepthSgix = ((int)0x8144), GetPName.PixelTileCacheSizeSgix = ((int)0x8145), GetPName.SpriteSgix = ((int)0x8148),
  GetPName.SpriteModeSgix = ((int)0x8149), GetPName.SpriteAxisSgix = ((int)0x814A), GetPName.SpriteTranslationSgix = ((int)0x814B), GetPName.Texture4DBindingSgis = ((int)0x814F),
  GetPName.MaxClipmapDepthSgix = ((int)0x8177), GetPName.MaxClipmapVirtualDepthSgix = ((int)0x8178), GetPName.PostTextureFilterBiasRangeSgix = ((int)0x817B), GetPName.PostTextureFilterScaleRangeSgix = ((int)0x817C),
  GetPName.ReferencePlaneSgix = ((int)0x817D), GetPName.ReferencePlaneEquationSgix = ((int)0x817E), GetPName.IrInstrument1Sgix = ((int)0x817F), GetPName.InstrumentMeasurementsSgix = ((int)0x8181),
  GetPName.CalligraphicFragmentSgix = ((int)0x8183), GetPName.FramezoomSgix = ((int)0x818B), GetPName.FramezoomFactorSgix = ((int)0x818C), GetPName.MaxFramezoomFactorSgix = ((int)0x818D),
  GetPName.GenerateMipmapHint = ((int)0x8192), GetPName.GenerateMipmapHintSgis = ((int)0x8192), GetPName.DeformationsMaskSgix = ((int)0x8196), GetPName.FogOffsetSgix = ((int)0x8198),
  GetPName.FogOffsetValueSgix = ((int)0x8199), GetPName.LightModelColorControl = ((int)0x81F8), GetPName.SharedTexturePaletteExt = ((int)0x81FB), GetPName.MajorVersion = ((int)0x821B),
  GetPName.MinorVersion = ((int)0x821C), GetPName.NumExtensions = ((int)0x821D), GetPName.ContextFlags = ((int)0x821E), GetPName.ProgramPipelineBinding = ((int)0x825A),
  GetPName.MaxViewports = ((int)0x825B), GetPName.ViewportSubpixelBits = ((int)0x825C), GetPName.ViewportBoundsRange = ((int)0x825D), GetPName.LayerProvokingVertex = ((int)0x825E),
  GetPName.ViewportIndexProvokingVertex = ((int)0x825F), GetPName.ConvolutionHintSgix = ((int)0x8316), GetPName.AsyncMarkerSgix = ((int)0x8329), GetPName.PixelTexGenModeSgix = ((int)0x832B),
  GetPName.AsyncHistogramSgix = ((int)0x832C), GetPName.MaxAsyncHistogramSgix = ((int)0x832D), GetPName.PixelTextureSgis = ((int)0x8353), GetPName.AsyncTexImageSgix = ((int)0x835C),
  GetPName.AsyncDrawPixelsSgix = ((int)0x835D), GetPName.AsyncReadPixelsSgix = ((int)0x835E), GetPName.MaxAsyncTexImageSgix = ((int)0x835F), GetPName.MaxAsyncDrawPixelsSgix = ((int)0x8360),
  GetPName.MaxAsyncReadPixelsSgix = ((int)0x8361), GetPName.VertexPreclipSgix = ((int)0x83EE), GetPName.VertexPreclipHintSgix = ((int)0x83EF), GetPName.FragmentLightingSgix = ((int)0x8400),
  GetPName.FragmentColorMaterialSgix = ((int)0x8401), GetPName.FragmentColorMaterialFaceSgix = ((int)0x8402), GetPName.FragmentColorMaterialParameterSgix = ((int)0x8403), GetPName.MaxFragmentLightsSgix = ((int)0x8404),
  GetPName.MaxActiveLightsSgix = ((int)0x8405), GetPName.LightEnvModeSgix = ((int)0x8407), GetPName.FragmentLightModelLocalViewerSgix = ((int)0x8408), GetPName.FragmentLightModelTwoSideSgix = ((int)0x8409),
  GetPName.FragmentLightModelAmbientSgix = ((int)0x840A), GetPName.FragmentLightModelNormalInterpolationSgix = ((int)0x840B), GetPName.FragmentLight0Sgix = ((int)0x840C), GetPName.PackResampleSgix = ((int)0x842C),
  GetPName.UnpackResampleSgix = ((int)0x842D), GetPName.CurrentFogCoord = ((int)0x8453), GetPName.FogCoordArrayType = ((int)0x8454), GetPName.FogCoordArrayStride = ((int)0x8455),
  GetPName.ColorSum = ((int)0x8458), GetPName.CurrentSecondaryColor = ((int)0x8459), GetPName.SecondaryColorArraySize = ((int)0x845A), GetPName.SecondaryColorArrayType = ((int)0x845B),
  GetPName.SecondaryColorArrayStride = ((int)0x845C), GetPName.CurrentRasterSecondaryColor = ((int)0x845F), GetPName.AliasedPointSizeRange = ((int)0x846D), GetPName.AliasedLineWidthRange = ((int)0x846E),
  GetPName.ActiveTexture = ((int)0x84E0), GetPName.ClientActiveTexture = ((int)0x84E1), GetPName.MaxTextureUnits = ((int)0x84E2), GetPName.TransposeModelviewMatrix = ((int)0x84E3),
  GetPName.TransposeProjectionMatrix = ((int)0x84E4), GetPName.TransposeTextureMatrix = ((int)0x84E5), GetPName.TransposeColorMatrix = ((int)0x84E6), GetPName.MaxRenderbufferSize = ((int)0x84E8),
  GetPName.MaxRenderbufferSizeExt = ((int)0x84E8), GetPName.TextureCompressionHint = ((int)0x84EF), GetPName.TextureBindingRectangle = ((int)0x84F6), GetPName.MaxRectangleTextureSize = ((int)0x84F8),
  GetPName.MaxTextureLodBias = ((int)0x84FD), GetPName.TextureCubeMap = ((int)0x8513), GetPName.TextureBindingCubeMap = ((int)0x8514), GetPName.MaxCubeMapTextureSize = ((int)0x851C),
  GetPName.PackSubsampleRateSgix = ((int)0x85A0), GetPName.UnpackSubsampleRateSgix = ((int)0x85A1), GetPName.VertexArrayBinding = ((int)0x85B5), GetPName.ProgramPointSize = ((int)0x8642),
  GetPName.DepthClamp = ((int)0x864F), GetPName.NumCompressedTextureFormats = ((int)0x86A2), GetPName.CompressedTextureFormats = ((int)0x86A3), GetPName.NumProgramBinaryFormats = ((int)0x87FE),
  GetPName.ProgramBinaryFormats = ((int)0x87FF), GetPName.StencilBackFunc = ((int)0x8800), GetPName.StencilBackFail = ((int)0x8801), GetPName.StencilBackPassDepthFail = ((int)0x8802),
  GetPName.StencilBackPassDepthPass = ((int)0x8803), GetPName.RgbaFloatMode = ((int)0x8820), GetPName.MaxDrawBuffers = ((int)0x8824), GetPName.DrawBuffer0 = ((int)0x8825),
  GetPName.DrawBuffer1 = ((int)0x8826), GetPName.DrawBuffer2 = ((int)0x8827), GetPName.DrawBuffer3 = ((int)0x8828), GetPName.DrawBuffer4 = ((int)0x8829),
  GetPName.DrawBuffer5 = ((int)0x882A), GetPName.DrawBuffer6 = ((int)0x882B), GetPName.DrawBuffer7 = ((int)0x882C), GetPName.DrawBuffer8 = ((int)0x882D),
  GetPName.DrawBuffer9 = ((int)0x882E), GetPName.DrawBuffer10 = ((int)0x882F), GetPName.DrawBuffer11 = ((int)0x8830), GetPName.DrawBuffer12 = ((int)0x8831),
  GetPName.DrawBuffer13 = ((int)0x8832), GetPName.DrawBuffer14 = ((int)0x8833), GetPName.DrawBuffer15 = ((int)0x8834), GetPName.BlendEquationAlpha = ((int)0x883D),
  GetPName.TextureCubeMapSeamless = ((int)0x884F), GetPName.PointSprite = ((int)0x8861), GetPName.MaxVertexAttribs = ((int)0x8869), GetPName.MaxTessControlInputComponents = ((int)0x886C),
  GetPName.MaxTessEvaluationInputComponents = ((int)0x886D), GetPName.MaxTextureCoords = ((int)0x8871), GetPName.MaxTextureImageUnits = ((int)0x8872), GetPName.ArrayBufferBinding = ((int)0x8894),
  GetPName.ElementArrayBufferBinding = ((int)0x8895), GetPName.VertexArrayBufferBinding = ((int)0x8896), GetPName.NormalArrayBufferBinding = ((int)0x8897), GetPName.ColorArrayBufferBinding = ((int)0x8898),
  GetPName.IndexArrayBufferBinding = ((int)0x8899), GetPName.TextureCoordArrayBufferBinding = ((int)0x889A), GetPName.EdgeFlagArrayBufferBinding = ((int)0x889B), GetPName.SecondaryColorArrayBufferBinding = ((int)0x889C),
  GetPName.FogCoordArrayBufferBinding = ((int)0x889D), GetPName.WeightArrayBufferBinding = ((int)0x889E), GetPName.VertexAttribArrayBufferBinding = ((int)0x889F), GetPName.PixelPackBufferBinding = ((int)0x88ED),
  GetPName.PixelUnpackBufferBinding = ((int)0x88EF), GetPName.MaxDualSourceDrawBuffers = ((int)0x88FC), GetPName.MaxArrayTextureLayers = ((int)0x88FF), GetPName.MinProgramTexelOffset = ((int)0x8904),
  GetPName.MaxProgramTexelOffset = ((int)0x8905), GetPName.SamplerBinding = ((int)0x8919), GetPName.ClampVertexColor = ((int)0x891A), GetPName.ClampFragmentColor = ((int)0x891B),
  GetPName.ClampReadColor = ((int)0x891C), GetPName.MaxVertexUniformBlocks = ((int)0x8A2B), GetPName.MaxGeometryUniformBlocks = ((int)0x8A2C), GetPName.MaxFragmentUniformBlocks = ((int)0x8A2D),
  GetPName.MaxCombinedUniformBlocks = ((int)0x8A2E), GetPName.MaxUniformBufferBindings = ((int)0x8A2F), GetPName.MaxUniformBlockSize = ((int)0x8A30), GetPName.MaxCombinedVertexUniformComponents = ((int)0x8A31),
  GetPName.MaxCombinedGeometryUniformComponents = ((int)0x8A32), GetPName.MaxCombinedFragmentUniformComponents = ((int)0x8A33), GetPName.UniformBufferOffsetAlignment = ((int)0x8A34), GetPName.MaxFragmentUniformComponents = ((int)0x8B49),
  GetPName.MaxVertexUniformComponents = ((int)0x8B4A), GetPName.MaxVaryingComponents = ((int)0x8B4B), GetPName.MaxVaryingFloats = ((int)0x8B4B), GetPName.MaxVertexTextureImageUnits = ((int)0x8B4C),
  GetPName.MaxCombinedTextureImageUnits = ((int)0x8B4D), GetPName.FragmentShaderDerivativeHint = ((int)0x8B8B), GetPName.CurrentProgram = ((int)0x8B8D), GetPName.ImplementationColorReadType = ((int)0x8B9A),
  GetPName.ImplementationColorReadFormat = ((int)0x8B9B), GetPName.TextureBinding1DArray = ((int)0x8C1C), GetPName.TextureBinding2DArray = ((int)0x8C1D), GetPName.MaxGeometryTextureImageUnits = ((int)0x8C29),
  GetPName.TextureBuffer = ((int)0x8C2A), GetPName.MaxTextureBufferSize = ((int)0x8C2B), GetPName.TextureBindingBuffer = ((int)0x8C2C), GetPName.TextureBufferDataStoreBinding = ((int)0x8C2D),
  GetPName.SampleShading = ((int)0x8C36), GetPName.MinSampleShadingValue = ((int)0x8C37), GetPName.MaxTransformFeedbackSeparateComponents = ((int)0x8C80), GetPName.MaxTransformFeedbackInterleavedComponents = ((int)0x8C8A),
  GetPName.MaxTransformFeedbackSeparateAttribs = ((int)0x8C8B), GetPName.StencilBackRef = ((int)0x8CA3), GetPName.StencilBackValueMask = ((int)0x8CA4), GetPName.StencilBackWritemask = ((int)0x8CA5),
  GetPName.DrawFramebufferBinding = ((int)0x8CA6), GetPName.FramebufferBinding = ((int)0x8CA6), GetPName.FramebufferBindingExt = ((int)0x8CA6), GetPName.RenderbufferBinding = ((int)0x8CA7),
  GetPName.RenderbufferBindingExt = ((int)0x8CA7), GetPName.ReadFramebufferBinding = ((int)0x8CAA), GetPName.MaxColorAttachments = ((int)0x8CDF), GetPName.MaxColorAttachmentsExt = ((int)0x8CDF),
  GetPName.MaxSamples = ((int)0x8D57), GetPName.FramebufferSrgb = ((int)0x8DB9), GetPName.MaxGeometryVaryingComponents = ((int)0x8DDD), GetPName.MaxVertexVaryingComponents = ((int)0x8DDE),
  GetPName.MaxGeometryUniformComponents = ((int)0x8DDF), GetPName.MaxGeometryOutputVertices = ((int)0x8DE0), GetPName.MaxGeometryTotalOutputComponents = ((int)0x8DE1), GetPName.MaxSubroutines = ((int)0x8DE7),
  GetPName.MaxSubroutineUniformLocations = ((int)0x8DE8), GetPName.ShaderBinaryFormats = ((int)0x8DF8), GetPName.NumShaderBinaryFormats = ((int)0x8DF9), GetPName.ShaderCompiler = ((int)0x8DFA),
  GetPName.MaxVertexUniformVectors = ((int)0x8DFB), GetPName.MaxVaryingVectors = ((int)0x8DFC), GetPName.MaxFragmentUniformVectors = ((int)0x8DFD), GetPName.MaxCombinedTessControlUniformComponents = ((int)0x8E1E),
  GetPName.MaxCombinedTessEvaluationUniformComponents = ((int)0x8E1F), GetPName.TransformFeedbackBufferPaused = ((int)0x8E23), GetPName.TransformFeedbackBufferActive = ((int)0x8E24), GetPName.TransformFeedbackBinding = ((int)0x8E25),
  GetPName.Timestamp = ((int)0x8E28), GetPName.QuadsFollowProvokingVertexConvention = ((int)0x8E4C), GetPName.ProvokingVertex = ((int)0x8E4F), GetPName.SampleMask = ((int)0x8E51),
  GetPName.MaxSampleMaskWords = ((int)0x8E59), GetPName.MaxGeometryShaderInvocations = ((int)0x8E5A), GetPName.MinFragmentInterpolationOffset = ((int)0x8E5B), GetPName.MaxFragmentInterpolationOffset = ((int)0x8E5C),
  GetPName.FragmentInterpolationOffsetBits = ((int)0x8E5D), GetPName.MinProgramTextureGatherOffset = ((int)0x8E5E), GetPName.MaxProgramTextureGatherOffset = ((int)0x8E5F), GetPName.MaxTransformFeedbackBuffers = ((int)0x8E70),
  GetPName.MaxVertexStreams = ((int)0x8E71), GetPName.PatchVertices = ((int)0x8E72), GetPName.PatchDefaultInnerLevel = ((int)0x8E73), GetPName.PatchDefaultOuterLevel = ((int)0x8E74),
  GetPName.MaxTessGenLevel = ((int)0x8E7E), GetPName.MaxTessControlUniformComponents = ((int)0x8E7F), GetPName.MaxTessEvaluationUniformComponents = ((int)0x8E80), GetPName.MaxTessControlTextureImageUnits = ((int)0x8E81),
  GetPName.MaxTessEvaluationTextureImageUnits = ((int)0x8E82), GetPName.MaxTessControlOutputComponents = ((int)0x8E83), GetPName.MaxTessPatchComponents = ((int)0x8E84), GetPName.MaxTessControlTotalOutputComponents = ((int)0x8E85),
  GetPName.MaxTessEvaluationOutputComponents = ((int)0x8E86), GetPName.MaxTessControlUniformBlocks = ((int)0x8E89), GetPName.MaxTessEvaluationUniformBlocks = ((int)0x8E8A), GetPName.DrawIndirectBufferBinding = ((int)0x8F43),
  GetPName.TextureBinding2DMultisample = ((int)0x9104), GetPName.TextureBinding2DMultisampleArray = ((int)0x9105), GetPName.MaxColorTextureSamples = ((int)0x910E), GetPName.MaxDepthTextureSamples = ((int)0x910F),
  GetPName.MaxIntegerSamples = ((int)0x9110), GetPName.MaxVertexOutputComponents = ((int)0x9122), GetPName.MaxGeometryInputComponents = ((int)0x9123), GetPName.MaxGeometryOutputComponents = ((int)0x9124),
  GetPName.MaxFragmentInputComponents = ((int)0x9125)
}
 Used in GL.GetBoolean, GL.GetDouble and 3 other functions More...
 
enum  GetPointervPName : int {
  GetPointervPName.VertexArrayPointerExt = ((int)0x808E), GetPointervPName.NormalArrayPointerExt = ((int)0x808F), GetPointervPName.ColorArrayPointerExt = ((int)0x8090), GetPointervPName.IndexArrayPointerExt = ((int)0x8091),
  GetPointervPName.TextureCoordArrayPointerExt = ((int)0x8092), GetPointervPName.EdgeFlagArrayPointerExt = ((int)0x8093), GetPointervPName.InstrumentBufferPointerSgix = ((int)0x8180), GetPointervPName.FogCoordArrayPointer = ((int)0x8456),