OpenTK.Matrix4 Member List

This is the complete list of members for OpenTK.Matrix4, including all inherited members.
Column0OpenTK.Matrix4
Column1OpenTK.Matrix4
Column2OpenTK.Matrix4
Column3OpenTK.Matrix4
CreateFromAxisAngle(Vector3 axis, float angle, out Matrix4 result)OpenTK.Matrix4 [static]
CreateFromAxisAngle(Vector3 axis, float angle)OpenTK.Matrix4 [static]
CreateOrthographic(float width, float height, float zNear, float zFar, out Matrix4 result)OpenTK.Matrix4 [static]
CreateOrthographic(float width, float height, float zNear, float zFar)OpenTK.Matrix4 [static]
CreateOrthographicOffCenter(float left, float right, float bottom, float top, float zNear, float zFar, out Matrix4 result)OpenTK.Matrix4 [static]
CreateOrthographicOffCenter(float left, float right, float bottom, float top, float zNear, float zFar)OpenTK.Matrix4 [static]
CreatePerspectiveFieldOfView(float fovy, float aspect, float zNear, float zFar, out Matrix4 result)OpenTK.Matrix4 [static]
CreatePerspectiveFieldOfView(float fovy, float aspect, float zNear, float zFar)OpenTK.Matrix4 [static]
CreatePerspectiveOffCenter(float left, float right, float bottom, float top, float zNear, float zFar, out Matrix4 result)OpenTK.Matrix4 [static]
CreatePerspectiveOffCenter(float left, float right, float bottom, float top, float zNear, float zFar)OpenTK.Matrix4 [static]
CreateRotationX(float angle, out Matrix4 result)OpenTK.Matrix4 [static]
CreateRotationX(float angle)OpenTK.Matrix4 [static]
CreateRotationY(float angle, out Matrix4 result)OpenTK.Matrix4 [static]
CreateRotationY(float angle)OpenTK.Matrix4 [static]
CreateRotationZ(float angle, out Matrix4 result)OpenTK.Matrix4 [static]
CreateRotationZ(float angle)OpenTK.Matrix4 [static]
CreateTranslation(float x, float y, float z, out Matrix4 result)OpenTK.Matrix4 [static]
CreateTranslation(ref Vector3 vector, out Matrix4 result)OpenTK.Matrix4 [static]
CreateTranslation(float x, float y, float z)OpenTK.Matrix4 [static]
CreateTranslation(Vector3 vector)OpenTK.Matrix4 [static]
DeterminantOpenTK.Matrix4
Equals(object obj)OpenTK.Matrix4
Equals(Matrix4 other)OpenTK.Matrix4
Frustum(float left, float right, float bottom, float top, float near, float far)OpenTK.Matrix4 [static]
GetHashCode()OpenTK.Matrix4
IdentityOpenTK.Matrix4 [static]
Invert()OpenTK.Matrix4
Invert(Matrix4 mat)OpenTK.Matrix4 [static]
LookAt(Vector3 eye, Vector3 target, Vector3 up)OpenTK.Matrix4 [static]
LookAt(float eyeX, float eyeY, float eyeZ, float targetX, float targetY, float targetZ, float upX, float upY, float upZ)OpenTK.Matrix4 [static]
M11OpenTK.Matrix4
M12OpenTK.Matrix4
M13OpenTK.Matrix4
M14OpenTK.Matrix4
M21OpenTK.Matrix4
M22OpenTK.Matrix4
M23OpenTK.Matrix4
M24OpenTK.Matrix4
M31OpenTK.Matrix4
M32OpenTK.Matrix4
M33OpenTK.Matrix4
M34OpenTK.Matrix4
M41OpenTK.Matrix4
M42OpenTK.Matrix4
M43OpenTK.Matrix4
M44OpenTK.Matrix4
Matrix4(Vector4 row0, Vector4 row1, Vector4 row2, Vector4 row3)OpenTK.Matrix4
Matrix4(float m00, float m01, float m02, float m03, float m10, float m11, float m12, float m13, float m20, float m21, float m22, float m23, float m30, float m31, float m32, float m33)OpenTK.Matrix4
Mult(Matrix4 left, Matrix4 right)OpenTK.Matrix4 [static]
Mult(ref Matrix4 left, ref Matrix4 right, out Matrix4 result)OpenTK.Matrix4 [static]
operator!=(Matrix4 left, Matrix4 right)OpenTK.Matrix4 [static]
operator*(Matrix4 left, Matrix4 right)OpenTK.Matrix4 [static]
operator==(Matrix4 left, Matrix4 right)OpenTK.Matrix4 [static]
Perspective(float fovy, float aspect, float near, float far)OpenTK.Matrix4 [static]
Rotate(Vector3 axis, float angle)OpenTK.Matrix4 [static]
Rotate(Quaternion q)OpenTK.Matrix4 [static]
RotateX(float angle)OpenTK.Matrix4 [static]
RotateY(float angle)OpenTK.Matrix4 [static]
RotateZ(float angle)OpenTK.Matrix4 [static]
Row0OpenTK.Matrix4
Row1OpenTK.Matrix4
Row2OpenTK.Matrix4
Row3OpenTK.Matrix4
Scale(float scale)OpenTK.Matrix4 [static]
Scale(Vector3 scale)OpenTK.Matrix4 [static]
Scale(float x, float y, float z)OpenTK.Matrix4 [static]
ToString()OpenTK.Matrix4
Translation(Vector3 trans)OpenTK.Matrix4 [static]
Translation(float x, float y, float z)OpenTK.Matrix4 [static]
Transpose()OpenTK.Matrix4
Transpose(Matrix4 mat)OpenTK.Matrix4 [static]
Transpose(ref Matrix4 mat, out Matrix4 result)OpenTK.Matrix4 [static]
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Generated on Tue Mar 9 14:59:14 2010 for The Open Toolkit library by  doxygen 1.6.1