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| Topic | Replies | Created | Last reply | |
|---|---|---|---|---|
| Problems adding "#pragma include" support to shaders | 2 | 1 year 42 weeks ago by Pygmy | 1 year 42 weeks ago by kvark | |
| Exception loading texture from background worker thread. | 3 | 1 year 42 weeks ago by nlraley | 1 year 40 weeks ago by Stupid_2D | |
| What can i do to make it look nice / nicer? | 2 | 1 year 42 weeks ago by Stupid_2D | 1 year 42 weeks ago by Stupid_2D | |
| Access Pixel Buffer Object Data without "unsafe" code | 1 | 1 year 42 weeks ago by seveland | 1 year 41 weeks ago by the Fiddler | |
| Problem in using glDrawArrays() and glTexImage2D() under C# wrapper. | 5 | 1 year 42 weeks ago by ppu.spu | 1 year 41 weeks ago by ppu.spu | |
| Need help with OpenAL | 2 | 1 year 43 weeks ago by kenny.dewhirst | 1 year 42 weeks ago by kenny.dewhirst | |
| Help with OpenGL and Threading | 9 | 1 year 43 weeks ago by nlraley | 1 year 42 weeks ago by nlraley | |
| Polygon and blend function affecting other loaded textures... | 2 | 1 year 43 weeks ago by nlraley | 1 year 42 weeks ago by nlraley | |
| Create a square, put a PNG texture on it, write the square on my window. That's all I need. | 1 | 1 year 43 weeks ago by UnholySpirit | 1 year 42 weeks ago by the Fiddler | |
| After drawing quad or polygon and resizing entire viewport is the color of the quad/poly | 4 | 1 year 43 weeks ago by nlraley | 1 year 43 weeks ago by nlraley | |
| Best way to outline a polygon? | 0 | 1 year 43 weeks ago by nlraley | n/a | |
| 2D Zooming | 6 | 1 year 43 weeks ago by adityatan | 1 year 43 weeks ago by adityatan | |
| Update two GLControls in a single event | 0 | 1 year 43 weeks ago by Violet_CLM | n/a | |
| Texture not displaying... | 5 | 1 year 43 weeks ago by nlraley | 1 year 43 weeks ago by nlraley | |
| OpenTK & TAO need help | 3 | 1 year 43 weeks ago by solovey | 1 year 43 weeks ago by the Fiddler | |
| error when draw enything without vga driver | 9 | 1 year 43 weeks ago by Micropro | 1 year 30 weeks ago by the Fiddler | |
| primitive vertex colors look masked when rendering to a FBO | 3 | 1 year 44 weeks ago by ZTK | 1 year 37 weeks ago by Danny | |
| Rendering offscreen with a FBO object | 1 | 1 year 44 weeks ago by violin | 1 year 44 weeks ago by the Fiddler | |
| OSX + GLControl Resize problem | 3 | 1 year 44 weeks ago by gfxcoder | 1 year 44 weeks ago by gfxcoder | |
| How to distribute an OpenTk based application | 2 | 1 year 44 weeks ago by GerhardKauer | 1 year 44 weeks ago by GerhardKauer | |
| TextPrinter problem | 1 | 1 year 44 weeks ago by tomabecea | 1 year 44 weeks ago by tomabecea | |
| texture to texture copy, running through a shader? | 3 | 1 year 45 weeks ago by ZTK | 1 year 44 weeks ago by ZTK | |
| Distribute OpenTk-Application what needed? | 1 | 1 year 45 weeks ago by GerhardKauer | 1 year 44 weeks ago by Moonlight_Ghost | |
| Awesomium | 5 | 1 year 45 weeks ago by Eric Tuvesson | 1 year 36 weeks ago by opcon | |
| Embedding OpenTK window in WPF GUI | 1 | 1 year 46 weeks ago by Niceday | 1 year 45 weeks ago by the Fiddler |

