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[Solved] OpenGL, creating tessellation shaders through GL.CreateShader()42 years 4 weeks ago
by Soren
2 years 4 weeks ago
by Soren
[Solved] OpenAL Capture Extension97 years 8 weeks ago
by Inertia
7 years 6 weeks ago
by Inertia
[Solved] NeHe Lesson 9 - Cannot see the texture!137 years 8 weeks ago
by CheatCat
7 years 7 weeks ago
by objarni
[solved] MDI + Winforms + GLControl15 years 34 weeks ago
by dairymilk1980
5 years 34 weeks ago
by dairymilk1980
[Solved] InvalidValue from GL.ShaderSource102 years 9 weeks ago
by Criperum
2 years 9 weeks ago
by the Fiddler
[solved] Integration with Microsoft Kinect SDK54 years 34 weeks ago
by igordcard
4 years 23 weeks ago
by igordcard
[Solved] How I hide the DOS window??37 years 8 weeks ago
by CheatCat
7 years 8 weeks ago
by CheatCat
[Solved] Help with Variance Shadow Map implementation (light leakage and directional lights)57 years 12 weeks ago
by the Fiddler
6 years 45 weeks ago
by the Fiddler
[Solved] Help getting started with OpenTK62 years 2 weeks ago
by Haighstrom
2 years 2 weeks ago
by Haighstrom
[Solved] GL Translate explanation?156 years 5 weeks ago
by Rogue
6 years 4 weeks ago
by Rogue
[Solved] GenTexture() problems!27 years 8 weeks ago
by CheatCat
7 years 8 weeks ago
by CheatCat
[Solved] GameWindow size [0;0] until shown67 years 4 weeks ago
by nythrix
7 years 4 weeks ago
by the Fiddler
[Solved] GameWindow Constructor testing for OpenGL 3 compatibility37 years 4 weeks ago
by pragma
7 years 3 weeks ago
by kvark
[SOLVED] FrameBufferObjects not supported by nVidia drivers?127 years 11 weeks ago
by Entropy
7 years 11 weeks ago
by Entropy
[solved] FBO not supported? :(185 years 34 weeks ago
by james_lohr
5 years 34 weeks ago
by the Fiddler
[Solved] Draw/Load 2D images?167 years 8 weeks ago
by CheatCat
6 years 48 weeks ago
by iliak
[Solved] DllNotFoundException in OpenTK.dll51 year 45 weeks ago
by fuis
1 year 42 weeks ago
by fuis
[Solved] Display Lists and VBOs85 years 24 weeks ago
by fdncred
5 years 23 weeks ago
by fdncred
[Solved] DispatchCompute invalid operation42 years 7 weeks ago
by klim_vlad
2 years 7 weeks ago
by klim_vlad
[Solved] DIsable line transparency or antialiasing?01 year 11 weeks ago
by winterhell
n/a
[Solved] Dark artifacts with detail textures26 years 22 weeks ago
by the Fiddler
6 years 22 weeks ago
by the Fiddler
[solved] Crashing During GetActiveAttrib/GetActiveUniform32 years 22 weeks ago
by Vaernus
2 years 22 weeks ago
by the Fiddler
[Solved] Can't get GL.ColorPointer to properly color my VBO - Please Help12 years 46 weeks ago
by PathSims
2 years 46 weeks ago
by PathSims
[Solved] Can't draw properly T2fV3f vertex format under Linux(/Mono)55 years 33 weeks ago
by Tal
5 years 33 weeks ago
by Tal
[Solved] Call GL.Bitmap with null as last argument26 years 47 weeks ago
by its
6 years 47 weeks ago
by its