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[Solved] OpenGL, creating tessellation shaders through GL.CreateShader()41 year 32 weeks ago
by Soren
1 year 32 weeks ago
by Soren
[Solved] OpenAL Capture Extension96 years 36 weeks ago
by Inertia
6 years 35 weeks ago
by Inertia
[Solved] NeHe Lesson 9 - Cannot see the texture!136 years 36 weeks ago
by CheatCat
6 years 35 weeks ago
by objarni
[solved] MDI + Winforms + GLControl15 years 10 weeks ago
by dairymilk1980
5 years 10 weeks ago
by dairymilk1980
[Solved] InvalidValue from GL.ShaderSource101 year 37 weeks ago
by Criperum
1 year 37 weeks ago
by the Fiddler
[solved] Integration with Microsoft Kinect SDK54 years 10 weeks ago
by igordcard
3 years 51 weeks ago
by igordcard
[Solved] How I hide the DOS window??36 years 37 weeks ago
by CheatCat
6 years 36 weeks ago
by CheatCat
[Solved] Help with Variance Shadow Map implementation (light leakage and directional lights)56 years 40 weeks ago
by the Fiddler
6 years 21 weeks ago
by the Fiddler
[Solved] Help getting started with OpenTK61 year 30 weeks ago
by Haighstrom
1 year 30 weeks ago
by Haighstrom
[Solved] GL Translate explanation?155 years 33 weeks ago
by Rogue
5 years 32 weeks ago
by Rogue
[Solved] GenTexture() problems!26 years 36 weeks ago
by CheatCat
6 years 36 weeks ago
by CheatCat
[Solved] GameWindow size [0;0] until shown66 years 32 weeks ago
by nythrix
6 years 32 weeks ago
by the Fiddler
[Solved] GameWindow Constructor testing for OpenGL 3 compatibility36 years 33 weeks ago
by pragma
6 years 32 weeks ago
by kvark
[SOLVED] FrameBufferObjects not supported by nVidia drivers?126 years 39 weeks ago
by Entropy
6 years 39 weeks ago
by Entropy
[solved] FBO not supported? :(185 years 10 weeks ago
by james_lohr
5 years 10 weeks ago
by the Fiddler
[Solved] Draw/Load 2D images?166 years 36 weeks ago
by CheatCat
6 years 25 weeks ago
by iliak
[Solved] DllNotFoundException in OpenTK.dll51 year 22 weeks ago
by fuis
1 year 18 weeks ago
by fuis
[Solved] Display Lists and VBOs85 years 5 days ago
by fdncred
5 years 22 hours ago
by fdncred
[Solved] DispatchCompute invalid operation41 year 36 weeks ago
by klim_vlad
1 year 36 weeks ago
by klim_vlad
[Solved] DIsable line transparency or antialiasing?040 weeks 2 days ago
by winterhell
n/a
[Solved] Dark artifacts with detail textures25 years 50 weeks ago
by the Fiddler
5 years 50 weeks ago
by the Fiddler
[solved] Crashing During GetActiveAttrib/GetActiveUniform31 year 50 weeks ago
by Vaernus
1 year 50 weeks ago
by the Fiddler
[Solved] Can't get GL.ColorPointer to properly color my VBO - Please Help12 years 23 weeks ago
by PathSims
2 years 23 weeks ago
by PathSims
[Solved] Can't draw properly T2fV3f vertex format under Linux(/Mono)55 years 9 weeks ago
by Tal
5 years 9 weeks ago
by Tal
[Solved] Call GL.Bitmap with null as last argument26 years 24 weeks ago
by its
6 years 24 weeks ago
by its