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Very slow normals averaging. A better algorithm ?43 years 26 weeks ago
by Norris
3 years 26 weeks ago
by Inertia
Rotating a Texture43 years 29 weeks ago
by HydroxicAcid
3 years 28 weeks ago
by HydroxicAcid
2 Target(Render/Update)Frequency problems43 years 29 weeks ago
by Andos
3 years 29 weeks ago
by Andos
Detecting when my window needs to be redrawn (WM_PAINT on Windows)43 years 29 weeks ago
by Heiko
3 years 29 weeks ago
by Heiko
HDC43 years 31 weeks ago
by vmelkon
3 years 30 weeks ago
by vmelkon
Mouse hit detection43 years 32 weeks ago
by bildsoe
3 years 31 weeks ago
by Jase
My first program in OpenTK with error and exception :(, please help me..43 years 34 weeks ago
by java_freak
3 years 33 weeks ago
by c2woody
MultiTexturing with Texture 3D RGBA43 years 42 weeks ago
by biospacelab
3 years 42 weeks ago
by biospacelab
Creating a 2D image from the current 3D projection43 years 43 weeks ago
by tomster1996
3 years 42 weeks ago
by swiftcoder
ColorTable43 years 44 weeks ago
by Sepidar
3 years 43 weeks ago
by Sepidar
Colored Lines Problem43 years 47 weeks ago
by APXEOLOG
3 years 46 weeks ago
by the Fiddler
Need help with textures in GLSL43 years 47 weeks ago
by hannesh
3 years 47 weeks ago
by Shocker
Drawing points43 years 50 weeks ago
by jocheng
3 years 49 weeks ago
by c2woody
GLWidget fails creating context43 years 50 weeks ago
by yiannis
3 years 50 weeks ago
by yiannis
GameWindow's internal loop43 years 51 weeks ago
by Dr_Asik
3 years 51 weeks ago
by the Fiddler
Problem generating fonts44 years 2 days ago
by exoide
3 years 51 weeks ago
by the Fiddler
Generating C# wrapper from c++ headers.44 years 1 week ago
by sgsrules
4 years 5 days ago
by the Fiddler
OpenCL code results a 'GPU device not Responding' Error...Any ideas...???44 years 1 week ago
by Hiran47
3 years 51 weeks ago
by Hiran47
VBO + drawArray -> AccessViolation Exception44 years 4 weeks ago
by sjoerd222
4 years 4 weeks ago
by the Fiddler
Anisotropic Filtering in OpenGL 3.244 years 4 weeks ago
by sgsrules
22 weeks 5 days ago
by the Fiddler
VBO Efficiency question44 years 5 weeks ago
by reibisch
4 years 4 weeks ago
by reibisch
SIGSEGV creating OpenGL 4.0 context 44 years 8 weeks ago
by golkeeper
4 years 7 weeks ago
by golkeeper
gl.glEnable(GL.GL_TEXTURE_RECTANGLE_EXT) 44 years 9 weeks ago
by LikeKT
4 years 9 weeks ago
by the Fiddler
Problem with VBO Rendering - memory corruption44 years 10 weeks ago
by ssarangi
4 years 10 weeks ago
by the Fiddler
Сolor of the pixel44 years 11 weeks ago
by Romich41
4 years 10 weeks ago
by the Fiddler