• Login to post a new forum topic.
 TopicRepliessort iconCreatedLast reply
GLControl and Windows Forms integration - what can you expect?51 year 11 weeks ago
by David Bakin
1 year 10 weeks ago
by David Bakin
Detailed Explanation of Loading Textures51 year 14 weeks ago
by Yaminichi
1 year 14 weeks ago
by the Fiddler
3d model loader51 year 15 weeks ago
by febriano
1 year 12 weeks ago
by febriano
Shadow Mapping51 year 17 weeks ago
by Micropro
1 year 16 weeks ago
by the Fiddler
How to dispose off the game window without destroying OpenGL context?51 year 18 weeks ago
by Istrebitel
1 year 18 weeks ago
by the Fiddler
Crash for some users: bitsPerPixel must be greater than zero51 year 20 weeks ago
by shorowit
1 year 20 weeks ago
by shorowit
Bitmap-based text with position and size51 year 22 weeks ago
by AbitDeveloper
1 year 18 weeks ago
by Seven
Free memory after change texture51 year 38 weeks ago
by dsimon
1 year 38 weeks ago
by winterhell
Loading .obj models51 year 47 weeks ago
by Memory Leak
1 year 45 weeks ago
by daniklad
Windows.Forms + GL Control based application52 years 11 weeks ago
by jjspierx
2 years 10 weeks ago
by Aestivae
OpenGL/Card limitations52 years 18 weeks ago
by lid6j86
2 years 17 weeks ago
by lid6j86
My first try, render to 2d texture to quad and GLSL52 years 23 weeks ago
by sanchiski
2 years 23 weeks ago
by Snorkel
Up to date example on how to draw a line in a GameWindow?52 years 24 weeks ago
by Xenland
2 years 24 weeks ago
by Xenland
Texture transparency from GDI Bitmap - different display on various systems52 years 27 weeks ago
by sglasby
2 years 27 weeks ago
by Inertia
Frame Buffer Rendering Upside Down...52 years 35 weeks ago
by Chris The Avatar
2 years 35 weeks ago
by Chris The Avatar
dragging the line segment by selecting the vertex52 years 48 weeks ago
by mahantesh
2 years 46 weeks ago
by flopoloco
Texture not rendering on quad across various HW platforms.53 years 4 days ago
by mtwallet
2 years 36 weeks ago
by mtwallet
Windows form not displaying graphics53 years 8 weeks ago
by samara
2 years 41 weeks ago
by Ligety
Do you know, how to find out if a DisplayDevice offers "quad buffer" ???53 years 8 weeks ago
by GerhardKauer
3 years 7 weeks ago
by GerhardKauer
Blend Function when rendering to an FBO53 years 14 weeks ago
by james_lohr
3 years 13 weeks ago
by blinsc
[solved] Integration with Microsoft Kinect SDK53 years 17 weeks ago
by igordcard
3 years 6 weeks ago
by igordcard
NVidia Path Rendering Extension Support for OPenTK53 years 18 weeks ago
by OpenTK9
2 years 34 weeks ago
by Bunter
Error with GraphicsContext53 years 20 weeks ago
by trenmost
3 years 19 weeks ago
by trenmost
Import 3ds Max objects53 years 26 weeks ago
by elthef
3 years 25 weeks ago
by migueltk
GameWindow.SwapBuffers() sometimes takes over a second to execute53 years 30 weeks ago
by Heiko
3 years 27 weeks ago
by Xeethrax