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GL.SupportsExtension ("VERSION_2_0") returns false, OpenGL Extension Viewer disagrees56 years 10 weeks ago
by bear
6 years 10 weeks ago
by the Fiddler
Occlusion Query56 years 19 weeks ago
by JTalton
6 years 19 weeks ago
by JTalton
ARB shaders56 years 21 weeks ago
by himek
6 years 21 weeks ago
by Inertia
Blending and lighting problems on ubuntu56 years 26 weeks ago
by puklaus
6 years 26 weeks ago
by puklaus
Serialising (Serializing) the Vector3 struct?56 years 28 weeks ago
by Entropy
6 years 26 weeks ago
by Entropy
Can platform-specific GL contexts be made public?56 years 28 weeks ago
by ananth.b
6 years 26 weeks ago
by the Fiddler
Color Picking Help56 years 37 weeks ago
by khdani
6 years 37 weeks ago
by oyvindra
[SVN] Context sharing problem57 years 3 weeks ago
by Luca
7 years 2 weeks ago
by Luca
Cutting Planes57 years 14 weeks ago
by djk
7 years 14 weeks ago
by djk
CustomWidget in monodevelop GUI57 years 25 weeks ago
by GOoOGle
7 years 24 weeks ago
by the Fiddler.
Unbalanced stack on Ortho call57 years 35 weeks ago
by kwizatz
7 years 34 weeks ago
by kwizatz
Releasing Buffers63 days 5 hours ago
by dinesh17
3 days 3 hours ago
by Frassle
GLWidget and running on OSX66 weeks 1 day ago
by rivan
2 weeks 5 days ago
by rivan
VBO is SLOW?67 weeks 5 days ago
by ocdy1001Official
7 weeks 4 days ago
by ocdy1001Official
Errors when calling GL.GetInteger in latest Open TK616 weeks 3 days ago
by kl_mallory
10 weeks 3 days ago
by kl_mallory
3D Box + Movement641 weeks 4 days ago
by Demx
41 weeks 3 days ago
by flopoloco
[Solved] Help getting started with OpenTK642 weeks 6 days ago
by Haighstrom
42 weeks 4 days ago
by Haighstrom
CPU usage is higher than 15% even empty window.644 weeks 2 days ago
by kkc0923
44 weeks 1 day ago
by the Fiddler
GL.Translate() GL.Rotate() GL.Scale() vs GL.LoadMatrix() Which one better?645 weeks 5 days ago
by CXO2
45 weeks 4 days ago
by CXO2
Something weird with GL.Scale()645 weeks 6 days ago
by CXO2
45 weeks 4 days ago
by CXO2
help with Shadow2Pass simple61 year 5 weeks ago
by Micropro
1 year 4 weeks ago
by Frassle
PixelInternalFormat mismatch61 year 6 weeks ago
by Criperum
1 year 6 weeks ago
by the Fiddler
Sending an array of Vector3 to shader61 year 9 weeks ago
by jingquan
1 year 4 weeks ago
by the Fiddler
Apply mesh to rendered point cloud and create .stl file 61 year 9 weeks ago
by darkprinze
1 year 8 weeks ago
by darkprinze
Access Violation Error when generating frame buffers61 year 15 weeks ago
by Chris The Avatar
1 year 15 weeks ago
by Chris The Avatar