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Error in NuGet Installation of OpenTK.GLControl.dll211 weeks 6 days ago
by WaltN
11 weeks 6 days ago
by WaltN
Is it normal for VBO to not scale well with numbers?111 weeks 6 days ago
by Tyrrrz
11 weeks 5 days ago
by the Fiddler
Using a web camera211 weeks 6 days ago
by croman102
11 weeks 5 days ago
by croman102
Problem OpenTK 1.1.11311 weeks 2 days ago
by SVat
10 weeks 6 days ago
by SVat
XInputJoystick, what is it and how do I dispose of it? 211 weeks 2 days ago
by Ubinator
11 weeks 1 day ago
by Ubinator
Matrix transformation411 weeks 5 hours ago
by Tyrrrz
10 weeks 6 days ago
by winterhell
Frame time increases when mouse moves111 weeks 4 hours ago
by Tyrrrz
11 weeks 4 hours ago
by the Fiddler
Questions about the GLControl (game loop)310 weeks 5 days ago
by SVat
10 weeks 4 days ago
by the Fiddler
VertexAttribPointerTypes Not Defined210 weeks 2 days ago
by Laser.Eyes
10 weeks 2 days ago
by Laser.Eyes
How to get errors out of opentk210 weeks 2 days ago
by mrtortoise
10 weeks 2 days ago
by mrtortoise
OpenTK and Xamarin210 weeks 2 days ago
by thready
7 weeks 1 day ago
by thready
OpenTK MouseDown event not working :(510 weeks 1 day ago
by Eackz
10 weeks 1 day ago
by Eackz
[Solved] Scaling and translation is different when switched from immediate mode to VBO mode79 weeks 6 days ago
by darkprinze
9 weeks 5 days ago
by darkprinze
How to disable min/max box of GameWindow29 weeks 5 days ago
by xenapior
9 weeks 5 days ago
by the Fiddler
How do you resolve multisample FBOs?39 weeks 4 days ago
by winterhell
9 weeks 2 days ago
by winterhell
GUI: Gwen OpenTK Renderer29 weeks 4 days ago
by HappyEmu
9 weeks 1 day ago
by HappyEmu
[Solved] InvalidValue from GL.ShaderSource109 weeks 16 hours ago
by Criperum
9 weeks 11 hours ago
by the Fiddler
Using OpenTK for Real physics simulations19 weeks 11 hours ago
by levan
9 weeks 9 hours ago
by the Fiddler
Additive blending with overflow - Is this even possible?28 weeks 6 days ago
by Antiochos
8 weeks 6 days ago
by winterhell
Updaing openTK Control28 weeks 6 days ago
by MAS
8 weeks 6 days ago
by MAS
SDL_GL_GetCurrentContext not found at window initialization57 weeks 5 days ago
by Metapyziks
7 weeks 4 days ago
by Metapyziks
[Solved] DispatchCompute invalid operation47 weeks 3 days ago
by klim_vlad
7 weeks 2 days ago
by klim_vlad
[Solved] Precision issues with HalfFloat attribites107 weeks 2 days ago
by winterhell
7 weeks 1 day ago
by the Fiddler
[Solved] Simple texture attempt not giving expected results27 weeks 2 days ago
by badtaste
7 weeks 2 days ago
by badtaste
OpenTK fonts on Xamarin17 weeks 1 day ago
by thready
7 weeks 19 hours ago
by the Fiddler