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Crash for some users: bitsPerPixel must be greater than zero552 weeks 8 hours ago
by shorowit
51 weeks 3 days ago
by shorowit
Bitmap-based text with position and size51 year 1 week ago
by AbitDeveloper
50 weeks 8 hours ago
by Seven
Free memory after change texture51 year 17 weeks ago
by dsimon
1 year 17 weeks ago
by winterhell
Loading .obj models51 year 26 weeks ago
by Memory Leak
1 year 24 weeks ago
by daniklad
Windows.Forms + GL Control based application51 year 43 weeks ago
by jjspierx
1 year 42 weeks ago
by Aestivae
OpenGL/Card limitations51 year 49 weeks ago
by lid6j86
1 year 49 weeks ago
by lid6j86
My first try, render to 2d texture to quad and GLSL52 years 2 weeks ago
by sanchiski
2 years 2 weeks ago
by Snorkel
Up to date example on how to draw a line in a GameWindow?52 years 3 weeks ago
by Xenland
2 years 3 weeks ago
by Xenland
Texture transparency from GDI Bitmap - different display on various systems52 years 6 weeks ago
by sglasby
2 years 6 weeks ago
by Inertia
Frame Buffer Rendering Upside Down...52 years 14 weeks ago
by Chris The Avatar
2 years 14 weeks ago
by Chris The Avatar
dragging the line segment by selecting the vertex52 years 27 weeks ago
by mahantesh
2 years 25 weeks ago
by flopoloco
Texture not rendering on quad across various HW platforms.52 years 31 weeks ago
by mtwallet
2 years 15 weeks ago
by mtwallet
Windows form not displaying graphics52 years 39 weeks ago
by samara
2 years 20 weeks ago
by Ligety
Do you know, how to find out if a DisplayDevice offers "quad buffer" ???52 years 39 weeks ago
by GerhardKauer
2 years 38 weeks ago
by GerhardKauer
Blend Function when rendering to an FBO52 years 45 weeks ago
by james_lohr
2 years 44 weeks ago
by blinsc
[solved] Integration with Microsoft Kinect SDK52 years 48 weeks ago
by igordcard
2 years 37 weeks ago
by igordcard
NVidia Path Rendering Extension Support for OPenTK52 years 50 weeks ago
by OpenTK9
2 years 13 weeks ago
by Bunter
Error with GraphicsContext52 years 51 weeks ago
by trenmost
2 years 50 weeks ago
by trenmost
Import 3ds Max objects53 years 5 weeks ago
by elthef
3 years 4 weeks ago
by migueltk
GameWindow.SwapBuffers() sometimes takes over a second to execute53 years 9 weeks ago
by Heiko
3 years 6 weeks ago
by Xeethrax
Problem in using glDrawArrays() and glTexImage2D() under C# wrapper.53 years 13 weeks ago
by ppu.spu
3 years 12 weeks ago
by ppu.spu
Texture not displaying...53 years 14 weeks ago
by nlraley
3 years 14 weeks ago
by nlraley
Awesomium53 years 15 weeks ago
by Eric Tuvesson
3 years 6 weeks ago
by opcon
Convert windows coordinates to opengl coordinates53 years 16 weeks ago
by Micropro
3 years 16 weeks ago
by Micropro
How to get the cameras real position?53 years 17 weeks ago
by Radar
3 years 17 weeks ago
by puklaus