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Quad texture mapping is not working...55 years 29 weeks ago
by triton
5 years 29 weeks ago
by triton
Edge Flags55 years 31 weeks ago
by Soundbomber
5 years 31 weeks ago
by Soundbomber
Image viewer with zoom and pan capabilities55 years 33 weeks ago
by mountakis
5 years 27 weeks ago
by the Fiddler
GL.SupportsExtension ("VERSION_2_0") returns false, OpenGL Extension Viewer disagrees55 years 36 weeks ago
by bear
5 years 36 weeks ago
by the Fiddler
Occlusion Query55 years 45 weeks ago
by JTalton
5 years 45 weeks ago
by JTalton
ARB shaders55 years 47 weeks ago
by himek
5 years 47 weeks ago
by Inertia
Blending and lighting problems on ubuntu56 years 2 days ago
by puklaus
6 years 1 day ago
by puklaus
Serialising (Serializing) the Vector3 struct?56 years 1 week ago
by Entropy
6 years 4 days ago
by Entropy
Can platform-specific GL contexts be made public?56 years 2 weeks ago
by ananth.b
6 years 1 day ago
by the Fiddler
Color Picking Help56 years 11 weeks ago
by khdani
6 years 11 weeks ago
by oyvindra
[SVN] Context sharing problem56 years 28 weeks ago
by Luca
6 years 28 weeks ago
by Luca
Cutting Planes56 years 40 weeks ago
by djk
6 years 40 weeks ago
by djk
CustomWidget in monodevelop GUI56 years 51 weeks ago
by GOoOGle
6 years 50 weeks ago
by the Fiddler.
Unbalanced stack on Ortho call57 years 9 weeks ago
by kwizatz
7 years 8 weeks ago
by kwizatz
3D Box + Movement615 weeks 3 days ago
by Demx
15 weeks 2 days ago
by flopoloco
[Solved] Help getting started with OpenTK616 weeks 5 days ago
by Haighstrom
16 weeks 3 days ago
by Haighstrom
CPU usage is higher than 15% even empty window.618 weeks 14 hours ago
by kkc0923
17 weeks 6 days ago
by the Fiddler
GL.Translate() GL.Rotate() GL.Scale() vs GL.LoadMatrix() Which one better?619 weeks 3 days ago
by CXO2
19 weeks 3 days ago
by CXO2
Something weird with GL.Scale()619 weeks 4 days ago
by CXO2
19 weeks 3 days ago
by CXO2
help with Shadow2Pass simple631 weeks 5 days ago
by Micropro
30 weeks 6 days ago
by Frassle
PixelInternalFormat mismatch632 weeks 3 days ago
by Criperum
32 weeks 3 days ago
by the Fiddler
Sending an array of Vector3 to shader635 weeks 13 hours ago
by jingquan
30 weeks 3 days ago
by the Fiddler
Apply mesh to rendered point cloud and create .stl file 635 weeks 6 days ago
by darkprinze
34 weeks 3 days ago
by darkprinze
Access Violation Error when generating frame buffers641 weeks 1 day ago
by Chris The Avatar
41 weeks 8 hours ago
by Chris The Avatar
AudioContext constructor fail641 weeks 5 days ago
by bitskull
41 weeks 5 days ago
by bitskull