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Crash for some users: bitsPerPixel must be greater than zero71 year 39 weeks ago
by shorowit
10 weeks 5 days ago
by Frassle
Debugging with nsight71 year 43 weeks ago
by miujin
1 year 22 weeks ago
by kkevin
Shadow Map Test Help73 years 9 weeks ago
by migueltk
2 years 35 weeks ago
by Norris
Can't get GLWidget to render in Monodevelop73 years 18 weeks ago
by samssonart
3 years 16 weeks ago
by samssonart
libx11.dll not found and other errors.73 years 51 weeks ago
by coggy9
3 years 35 weeks ago
by MoKa
Polygon and blend function affecting other loaded textures...74 years 4 days ago
by nlraley
1 year 14 weeks ago
by darkprinze
Y-Texture Coordinate Flipped in OpenTK?74 years 10 weeks ago
by Peacewise
4 years 9 weeks ago
by smiley80
The fastest way to draw cubes?74 years 10 weeks ago
by rikky
4 years 10 weeks ago
by rikky
Any way to specify software render vs. hardware render like in DirectX?74 years 10 weeks ago
by 2k1Toaster
4 years 10 weeks ago
by 2k1Toaster
Polygons Not Drawn According to Index and Vertex Data74 years 25 weeks ago
by GraysonPeddie
4 years 25 weeks ago
by GraysonPeddie
[SOLVED] Big CPU usage on GeForce 8800 GT74 years 27 weeks ago
by Drakemor
4 years 26 weeks ago
by Drakemor
Multiple GLControl and Texture sharing74 years 36 weeks ago
by mika91
4 years 36 weeks ago
by the Fiddler
[solved] OpenTK with WPF74 years 37 weeks ago
by Virdues
4 years 35 weeks ago
by xtr33me
[solved] Video as background in OpenGL74 years 39 weeks ago
by thomas.spranger
2 years 46 weeks ago
by minuteman
BeginMode.Quads renders a triangle74 years 41 weeks ago
by matio
4 years 39 weeks ago
by swiftcoder
OpenCL interop AccessViolationException74 years 49 weeks ago
by kwaegel
4 years 37 weeks ago
by nythrix
How to use Matrix4.LookAt()?[NEWBIE]75 years 2 weeks ago
by silentcoder89
5 years 2 weeks ago
by silentcoder89
FBO to texture to Shader - Twice75 years 7 weeks ago
by szamil
5 years 7 weeks ago
by the Fiddler
GameWindow: Access underlying form (ResizeBegin/ResizeEnd events)?75 years 13 weeks ago
by kloffy
5 years 13 weeks ago
by the Fiddler
Multiple-threaded issue75 years 14 weeks ago
by zahirtezcan
5 years 13 weeks ago
by zahirtezcan
Initialize the GraphicsContext object with the external OpenGL rendering context75 years 14 weeks ago
by its
5 years 14 weeks ago
by its
Speeding Up Multiple GLControls75 years 17 weeks ago
by karlschiffmann
5 years 17 weeks ago
by karlschiffmann
CLOO: Getting started, questions about performance (or lack thereof).75 years 23 weeks ago
by Jeff
5 years 23 weeks ago
by Jeff
Using TexLib to draw textures, and it works. Now I cannot draw coloured quads75 years 27 weeks ago
by 2k1Toaster
5 years 27 weeks ago
by Mincus
Cube draws with hiccups75 years 28 weeks ago
by jmanson
4 years 45 weeks ago
by horatiohaf