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[solved] OpenTK with WPF73 years 50 weeks ago
by Virdues
3 years 48 weeks ago
by xtr33me
[Solved] OpenGL, creating tessellation shaders through GL.CreateShader()418 weeks 3 days ago
by Soren
17 weeks 6 days ago
by Soren
[Solved] OpenAL Capture Extension95 years 22 weeks ago
by Inertia
5 years 20 weeks ago
by Inertia
[Solved] NeHe Lesson 9 - Cannot see the texture!135 years 22 weeks ago
by CheatCat
5 years 21 weeks ago
by objarni
[solved] MDI + Winforms + GLControl13 years 48 weeks ago
by dairymilk1980
3 years 48 weeks ago
by dairymilk1980
[Solved] InvalidValue from GL.ShaderSource1023 weeks 2 days ago
by Criperum
23 weeks 2 days ago
by the Fiddler
[solved] Integration with Microsoft Kinect SDK52 years 48 weeks ago
by igordcard
2 years 37 weeks ago
by igordcard
[Solved] How I hide the DOS window??35 years 22 weeks ago
by CheatCat
5 years 22 weeks ago
by CheatCat
[Solved] Help with Variance Shadow Map implementation (light leakage and directional lights)55 years 26 weeks ago
by the Fiddler
5 years 7 weeks ago
by the Fiddler
[Solved] Help getting started with OpenTK616 weeks 3 days ago
by Haighstrom
16 weeks 1 day ago
by Haighstrom
[Solved] GL Translate explanation?154 years 19 weeks ago
by Rogue
4 years 18 weeks ago
by Rogue
[Solved] GenTexture() problems!25 years 22 weeks ago
by CheatCat
5 years 22 weeks ago
by CheatCat
[Solved] GameWindow size [0;0] until shown65 years 18 weeks ago
by nythrix
5 years 18 weeks ago
by the Fiddler
[Solved] GameWindow Constructor testing for OpenGL 3 compatibility35 years 18 weeks ago
by pragma
5 years 17 weeks ago
by kvark
[SOLVED] FrameBufferObjects not supported by nVidia drivers?125 years 25 weeks ago
by Entropy
5 years 25 weeks ago
by Entropy
[solved] FBO not supported? :(183 years 48 weeks ago
by james_lohr
3 years 48 weeks ago
by the Fiddler
[Solved] Draw/Load 2D images?165 years 22 weeks ago
by CheatCat
5 years 10 weeks ago
by iliak
[Solved] DllNotFoundException in OpenTK.dll57 weeks 4 days ago
by fuis
4 weeks 2 days ago
by fuis
[Solved] Display Lists and VBOs83 years 38 weeks ago
by fdncred
3 years 37 weeks ago
by fdncred
[Solved] DispatchCompute invalid operation421 weeks 5 days ago
by klim_vlad
21 weeks 4 days ago
by klim_vlad
[Solved] Dark artifacts with detail textures24 years 36 weeks ago
by the Fiddler
4 years 36 weeks ago
by the Fiddler
[solved] Crashing During GetActiveAttrib/GetActiveUniform336 weeks 5 hours ago
by Vaernus
36 weeks 1 hour ago
by the Fiddler
[Solved] Can't get GL.ColorPointer to properly color my VBO - Please Help11 year 8 weeks ago
by PathSims
1 year 8 weeks ago
by PathSims
[Solved] Can't draw properly T2fV3f vertex format under Linux(/Mono)53 years 47 weeks ago
by Tal
3 years 47 weeks ago
by Tal
[Solved] Call GL.Bitmap with null as last argument25 years 9 weeks ago
by its
5 years 9 weeks ago
by its