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[Solved] OpenGL, creating tessellation shaders through GL.CreateShader()412 weeks 4 days ago
by Soren
12 weeks 17 hours ago
by Soren
[Solved] OpenAL Capture Extension95 years 16 weeks ago
by Inertia
5 years 14 weeks ago
by Inertia
[Solved] NeHe Lesson 9 - Cannot see the texture!135 years 16 weeks ago
by CheatCat
5 years 15 weeks ago
by objarni
[solved] MDI + Winforms + GLControl13 years 42 weeks ago
by dairymilk1980
3 years 42 weeks ago
by dairymilk1980
[Solved] InvalidValue from GL.ShaderSource1017 weeks 3 days ago
by Criperum
17 weeks 2 days ago
by the Fiddler
[solved] Integration with Microsoft Kinect SDK52 years 42 weeks ago
by igordcard
2 years 31 weeks ago
by igordcard
[Solved] How I hide the DOS window??35 years 16 weeks ago
by CheatCat
5 years 16 weeks ago
by CheatCat
[Solved] Help with Variance Shadow Map implementation (light leakage and directional lights)55 years 20 weeks ago
by the Fiddler
5 years 1 week ago
by the Fiddler
[Solved] Help getting started with OpenTK610 weeks 4 days ago
by Haighstrom
10 weeks 2 days ago
by Haighstrom
[Solved] GL Translate explanation?154 years 13 weeks ago
by Rogue
4 years 12 weeks ago
by Rogue
[Solved] GenTexture() problems!25 years 16 weeks ago
by CheatCat
5 years 16 weeks ago
by CheatCat
[Solved] GameWindow size [0;0] until shown65 years 12 weeks ago
by nythrix
5 years 12 weeks ago
by the Fiddler
[Solved] GameWindow Constructor testing for OpenGL 3 compatibility35 years 12 weeks ago
by pragma
5 years 11 weeks ago
by kvark
[SOLVED] FrameBufferObjects not supported by nVidia drivers?125 years 19 weeks ago
by Entropy
5 years 19 weeks ago
by Entropy
[solved] FBO not supported? :(183 years 42 weeks ago
by james_lohr
3 years 42 weeks ago
by the Fiddler
[Solved] Draw/Load 2D images?165 years 16 weeks ago
by CheatCat
5 years 4 weeks ago
by iliak
[Solved] Display Lists and VBOs83 years 32 weeks ago
by fdncred
3 years 31 weeks ago
by fdncred
[Solved] DispatchCompute invalid operation415 weeks 6 days ago
by klim_vlad
15 weeks 5 days ago
by klim_vlad
[Solved] Dark artifacts with detail textures24 years 30 weeks ago
by the Fiddler
4 years 30 weeks ago
by the Fiddler
[solved] Crashing During GetActiveAttrib/GetActiveUniform330 weeks 1 day ago
by Vaernus
30 weeks 20 hours ago
by the Fiddler
[Solved] Can't get GL.ColorPointer to properly color my VBO - Please Help11 year 2 weeks ago
by PathSims
1 year 2 weeks ago
by PathSims
[Solved] Can't draw properly T2fV3f vertex format under Linux(/Mono)53 years 41 weeks ago
by Tal
3 years 41 weeks ago
by Tal
[Solved] Call GL.Bitmap with null as last argument25 years 3 weeks ago
by its
5 years 3 weeks ago
by its
[Solved] Black screen troubles62 years 48 weeks ago
by patrickm
2 years 48 weeks ago
by patrickm
[SOLVED] Big CPU usage on GeForce 8800 GT73 years 33 weeks ago
by Drakemor
3 years 33 weeks ago
by Drakemor