• Login to post a new forum topic.
 TopicRepliesCreatedsort iconLast reply
Next release date ?13 years 28 weeks ago
by backseatgreg
3 years 28 weeks ago
by the Fiddler
OpenTK Demo state23 years 27 weeks ago
by migueltk
3 years 27 weeks ago
by migueltk
How to use OpenTK in a commercial product13 years 26 weeks ago
by IDWMaster
3 years 26 weeks ago
by the Fiddler
Constant memory allocations.43 years 26 weeks ago
by TomCatFort
3 years 26 weeks ago
by TomCatFort
[GLSL] Same shader and different cards, not same rendering ?! (Intel chipset)33 years 26 weeks ago
by Jonathan
3 years 25 weeks ago
by Jonathan
Vector3.Mult() - Obsolete - Use static Multiply() method instead93 years 25 weeks ago
by fkj
1 year 48 weeks ago
by Dave
Easy Ogg playback using DragonOgg53 years 23 weeks ago
by cleak
2 years 4 weeks ago
by james_lohr
More then one GLControls on windows form23 years 22 weeks ago
by Vahag
3 years 22 weeks ago
by Vahag
GLControl creating OpenGL context during design time43 years 17 weeks ago
by terryhau
3 years 17 weeks ago
by terryhau
RenderStack C# preview123 years 14 weeks ago
by tksuoran
3 years 13 weeks ago
by tksuoran
DDS Loader and the O3TC Format.13 years 14 weeks ago
by kl_mallory
3 years 14 weeks ago
by puklaus
Keyboard stack33 years 13 weeks ago
by james_lohr
2 years 8 weeks ago
by FXDD
Building SVN OpenTK on Ubuntu 10.0413 years 13 weeks ago
by tksuoran
3 years 13 weeks ago
by the Fiddler
GraphicsContext question (solved)13 years 13 weeks ago
by tksuoran
3 years 13 weeks ago
by the Fiddler
OpenTK on N90033 years 13 weeks ago
by cody
3 years 10 weeks ago
by the Fiddler
Processing Inputs in one thread and doing rendering in another33 years 10 weeks ago
by tksuoran
3 years 10 weeks ago
by the Fiddler
Opentk 1.1373 years 10 weeks ago
by avc81
2 years 29 weeks ago
by thorrablot
Using interval in between Frame Renders for background processes.13 years 9 weeks ago
by kl_mallory
3 years 9 weeks ago
by the Fiddler
Slow rendering 23 years 7 weeks ago
by pooya
3 years 2 weeks ago
by Robmaister
Implementing Matrix2/Matrix303 years 2 weeks ago
by Robmaister
n/a
Fast inverse square root fix03 years 2 weeks ago
by MikeDSutton
n/a
Compiling Trunk in Monodevelop 2.623 years 6 days ago
by rambutan
3 years 5 days ago
by rambutan
"Busy-waiting" thread lock whenever graphic card is working (GL.Finish || SwapBuffers) 100% cpu usage82 years 51 weeks ago
by frontier
2 years 48 weeks ago
by Robmaister
Small version issues with OpenTK, OpenGL and Cg32 years 49 weeks ago
by mOfl
2 years 45 weeks ago
by mOfl
call glcontrol1_paint many times spontaneous 12 years 49 weeks ago
by oswa86
2 years 49 weeks ago
by mOfl