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GLControl creating OpenGL context during design time44 years 37 weeks ago
by terryhau
4 years 37 weeks ago
by terryhau
Constant memory allocations.44 years 46 weeks ago
by TomCatFort
4 years 46 weeks ago
by TomCatFort
GameWindow.FocusedChanged should have a bool saying whether we *received* or *lost* focus44 years 50 weeks ago
by logixoul
4 years 50 weeks ago
by logixoul
GL.Normal3 () not working when the parameters are integers44 years 51 weeks ago
by migueltk
4 years 50 weeks ago
by c2woody
Mouse capture45 years 3 weeks ago
by cody
5 years 3 weeks ago
by the Fiddler
Errors while trying to generate bindings for 4.145 years 27 weeks ago
by ironSunrise
5 years 27 weeks ago
by ironSunrise
Does GameWindow delete textures automatically?45 years 35 weeks ago
by Tal
5 years 34 weeks ago
by Tal
Can OpenTK combine Nvidia CUDA doing parallel development.45 years 35 weeks ago
by Toanso
5 years 27 weeks ago
by the Fiddler
Disposing textures and other resources46 years 6 weeks ago
by Bicubic
6 years 6 weeks ago
by Bicubic
mono support currently working?46 years 6 weeks ago
by himhum
6 years 6 weeks ago
by the Fiddler
OpenTK Fonts... don't exist?46 years 9 weeks ago
by KAJed
6 years 9 weeks ago
by the Fiddler
Matrix4.Translation46 years 16 weeks ago
by rakkarage
6 years 16 weeks ago
by rakkarage
Arrow Keys Do Not Trigger KeyDown Event On GLControl . . . . . . .46 years 20 weeks ago
by casanovaC4
6 years 19 weeks ago
by ebnf
Split OpenTK.Utilities from core46 years 50 weeks ago
by Inertia
6 years 43 weeks ago
by mooglegiant
Minor questions47 years 3 weeks ago
by kanato
7 years 2 weeks ago
by kanato
Fullscreen API47 years 3 weeks ago
by kanato
7 years 6 days ago
by kanato
Multithreaded OpenGL47 years 29 weeks ago
by JTalton
7 years 29 weeks ago
by martinsm
GameWindow.Dispose, FxCop [resolved]47 years 31 weeks ago
by Hangar
7 years 31 weeks ago
by the Fiddler
Consistency47 years 36 weeks ago
by Inertia
7 years 36 weeks ago
by Inertia
GameWindow modification suggestion47 years 41 weeks ago
by conkerjoe
7 years 41 weeks ago
by the Fiddler
FxCop47 years 43 weeks ago
by teichgraf
7 years 43 weeks ago
by teichgraf
Character Events47 years 45 weeks ago
by Hangar
7 years 44 weeks ago
by the Fiddler
[PATCH] Adding overloaded methods for using Matrix4 structures in GL.LoadMatrix [commited]47 years 47 weeks ago
by georgwaechter
7 years 43 weeks ago
by the Fiddler
Shouldn't InterleavedArrays be fixed?47 years 51 weeks ago
by haymo
7 years 50 weeks ago
by Inertia
Way to reset the context of the current thread48 years 1 week ago
by Hangar
7 years 34 weeks ago
by jcornwall