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GLControl creating OpenGL context during design time45 years 6 days ago
by terryhau
5 years 5 days ago
by terryhau
Constant memory allocations.45 years 10 weeks ago
by TomCatFort
5 years 10 weeks ago
by TomCatFort
GameWindow.FocusedChanged should have a bool saying whether we *received* or *lost* focus45 years 14 weeks ago
by logixoul
5 years 14 weeks ago
by logixoul
GL.Normal3 () not working when the parameters are integers45 years 14 weeks ago
by migueltk
5 years 14 weeks ago
by c2woody
Mouse capture45 years 18 weeks ago
by cody
5 years 18 weeks ago
by the Fiddler
Errors while trying to generate bindings for 4.145 years 42 weeks ago
by ironSunrise
5 years 42 weeks ago
by ironSunrise
Does GameWindow delete textures automatically?45 years 50 weeks ago
by Tal
5 years 50 weeks ago
by Tal
Can OpenTK combine Nvidia CUDA doing parallel development.45 years 50 weeks ago
by Toanso
5 years 42 weeks ago
by the Fiddler
Disposing textures and other resources46 years 22 weeks ago
by Bicubic
6 years 21 weeks ago
by Bicubic
mono support currently working?46 years 22 weeks ago
by himhum
6 years 22 weeks ago
by the Fiddler
OpenTK Fonts... don't exist?46 years 24 weeks ago
by KAJed
6 years 24 weeks ago
by the Fiddler
Matrix4.Translation46 years 31 weeks ago
by rakkarage
6 years 31 weeks ago
by rakkarage
Arrow Keys Do Not Trigger KeyDown Event On GLControl . . . . . . .46 years 35 weeks ago
by casanovaC4
6 years 35 weeks ago
by ebnf
Split OpenTK.Utilities from core47 years 14 weeks ago
by Inertia
7 years 6 weeks ago
by mooglegiant
Minor questions47 years 18 weeks ago
by kanato
7 years 18 weeks ago
by kanato
Fullscreen API47 years 18 weeks ago
by kanato
7 years 16 weeks ago
by kanato
Multithreaded OpenGL47 years 44 weeks ago
by JTalton
7 years 44 weeks ago
by martinsm
GameWindow.Dispose, FxCop [resolved]47 years 47 weeks ago
by Hangar
7 years 46 weeks ago
by the Fiddler
Consistency48 years 10 hours ago
by Inertia
7 years 51 weeks ago
by Inertia
GameWindow modification suggestion48 years 5 weeks ago
by conkerjoe
8 years 5 weeks ago
by the Fiddler
FxCop48 years 7 weeks ago
by teichgraf
8 years 6 weeks ago
by teichgraf
Character Events48 years 8 weeks ago
by Hangar
8 years 8 weeks ago
by the Fiddler
[PATCH] Adding overloaded methods for using Matrix4 structures in GL.LoadMatrix [commited]48 years 10 weeks ago
by georgwaechter
8 years 7 weeks ago
by the Fiddler
Shouldn't InterleavedArrays be fixed?48 years 14 weeks ago
by haymo
8 years 13 weeks ago
by Inertia
Way to reset the context of the current thread48 years 17 weeks ago
by Hangar
7 years 49 weeks ago
by jcornwall