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| Topic | Replies | Created | Last reply | |
|---|---|---|---|---|
| Basic geometry shader example | 8 | 3 years 43 weeks ago by pokemoen | 3 years 29 weeks ago by zahirtezcan | |
| Bad texture matrix in TextPrinter | 1 | 4 years 8 weeks ago by iliak | 4 years 8 weeks ago by the Fiddler | |
| Automatic code formatting | 1 | 1 year 10 weeks ago by phq | 1 year 10 weeks ago by flopoloco | |
| ATI Catalyst 10.7 | 17 | 2 years 45 weeks ago by Powerino73 | 2 years 43 weeks ago by c2woody | |
| Arrow Keys Do Not Trigger KeyDown Event On GLControl . . . . . . . | 4 | 3 years 38 weeks ago by casanovaC4 | 3 years 38 weeks ago by ebnf | |
| Antialiasing | 1 | 26 weeks 1 day ago by fab92 | 26 weeks 1 day ago by AndyKorth | |
| Add [Serializable] attribute to structures in OpenTK.Math [resolved] | 6 | 5 years 15 weeks ago by georgwaechter | 4 years 49 weeks ago by the Fiddler | |
| About hiding the cursor using GameWindow in Linux | 3 | 2 years 35 weeks ago by migueltk | 2 years 34 weeks ago by the Fiddler | |
| A GPU Based Font System | 2 | 3 years 39 weeks ago by georgwaechter | 3 years 32 weeks ago by ebeckers | |
| 3DS File Format Specifications | 1 | 2 years 19 weeks ago by CommuSoft | 2 years 19 weeks ago by zahirtezcan | |
| 3D solid Modeling engine | 1 | 5 years 21 weeks ago by Anonymous | 5 years 21 weeks ago by the Fiddler | |
| 2D graphics. | 8 | 3 years 21 weeks ago by longjoel | 3 years 21 weeks ago by Hortus Longus | |
| .x loading | 16 | 5 years 17 weeks ago by Inertia | 5 years 16 weeks ago by Inertia | |
| "Busy-waiting" thread lock whenever graphic card is working (GL.Finish || SwapBuffers) 100% cpu usage | 8 | 1 year 37 weeks ago by frontier | 1 year 34 weeks ago by Robmaister | |
| OpenTK.Graphics.Glu.Build3DMipmap Error | 9 | 2 years 49 weeks ago by aminejelliti | 2 years 22 weeks ago by the Fiddler |

