
Planning for OpenTK 0.3.14
Posted Saturday, 17 November, 2007 - 12:44 by the Fiddler.To help prioritize tasks, please check the list below and choose the two most important features for you:
- Documentation (NDoc function reference, user manual, improved tutorials)
- Bug and stability fixes.
- Joystick support.
- Improved mode setting (fullscreen modes, FSAA, stencil, stereo)
- Glu bindings (tesselation, quadrics)
- Mac OS X support
- OpenAL bindings
- Fonts and Text (multiple font sheets, text layout)
This will help focus resources on items that will be more useful for your projects. You don't need to create an account before posting.
Thanks!
Edit: Added item 8


Comments
1. Documentation (NDoc
1. Documentation (NDoc function reference, user manual, improved tutorials)
2. Joystick support.
#4. Improved mode setting
#4. Improved mode setting (fullscreen modes, FSAA, stencil, stereo).
Any serious game project will need the fullscreen support and support for different video modes.
#7. OpenAL bindings
This library looks to become the closest equivalent for C# users to the very good java library LWJGL (Lightweight Java Game Library).
(http://lwjgl.org/).
I'm currently looking for a good set of bindings to openGL to use with this project (http://duisendpoot.blogspot.com/). It currently
uses Direct3D but the openGL API is very impressive and am planning to switch.
Thanks for the input. If you
Thanks for the input. If you decide to go with OpenTK, keep in touch - I'll try to help with the conversion and the input will be valuable to further development.