
Render to a Texture
Posted Friday, 21 August, 2009 - 10:30 by james_lohr inI'd like to render to a texture on-the-fly. There's a nice little article describing how to do it here however I'm unfamiliar with using OpenGL extensions. Is there anything special I need to do in order to be able to use this with OpenTK?
Leading on from this: is this extension fairly reliably supported? - it seems like a pretty basic thing to be asking for.
thanks in advance


Comments
Re: Render to a Texture
In OpenTK, you use extensions like any other function, for example
GL.Ext.RenderbufferFramebuffer(). Render-to-texture is supported reliably on AMD, Nvidia cards and Intel/Linux. However, it was not supported on Intel/Windows last time I checked.Re: Render to a Texture
Forgot to mention that we have documentation on using Framebuffer objects with OpenTK
Re: Render to a Texture
Thanks. Once again you've made it crystal clear for me. :)