I'd like to move raster position whith no image,
so I tried to call GL.Bitmap with null as last argument.
gl.Bitmap( 0, 0, 0f, 0f, xMove, yMove, null );
gl.Bitmap( 0, 0, 0f, 0f, xMove, yMove, IntPtr.Zero );
But, these code may be compile error.
How can I do this?
Comments
Re: Call GL.Bitmap with null as last argument
Try this:
Specifying null on its own matches two different overloads:
(byte*)nulland(byte[])null. You have to help the compiler understand which one you meant.Please post the error message when asking for help. Otherwise, it might be impossible to find the exact cause of the issue.
Re: Call GL.Bitmap with null as last argument
Thanks.