I'm currently developing (C# on Windows) an application for astronomers and wanted to add a 3D realtime view of an equatorial mount while it is moving. It doesn't need to be photographic rendering and needs only 4 or 5 cylinders (may be textured, but not mandatory) and 2 rotation axis. No light, no skydome, really simple display as it is only informative.
My problem is : where to start ? I've been looking for such primitives (like DrawCircle(), cylinder(), rectangle and so on) but without any success.
Does anyone know of such primitives or do I have to modelize them myself ? If this is the case, is there a doc somewhere explaining how to do that ?
If you need more info on the project itself, do not hesitate to ask. I will answer with pleasure.
Note : I have no problem with the library. Everything is working flawlessly. It's "only" about how to do the job.