rakkarage's picture

Matrix4d.CreatePerspectiveFieldOfView

Matrix4 has this method but not Matrix4d... wonder why? thanks


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rakkarage's picture

or nm... i guess because thats what loadmatrix takes? idk

idk should use all doubles or floats? matrix4d vector 3d quaterniond?

the Fiddler's picture

Please file an issue report, this is a bug.

I'd recommend using floats unless you need the extra precision granted by doubles. Floats are faster and take up less memory.