|Project:||The Open Toolkit library|
I've been digging through the ES Extension Registry and found 2 candidates that deserve some discussion whether to add them to the bindings:
Both extensions simply add
HALF_FLOAT_OES 0x8D61 to ES.Tex(Sub)Image2D's and ES.VertexAttribPointer's type parameter. The half-precision floating-point type used is identical to our implementation of Half and because embedded devices have very limited storage capacities this should prove very useful.