rakkarage's picture

Debug.Print in Title property

Project:The Open Toolkit library
Version:0.9.9-3
Component:Code
Category:bug report
Priority:normal
Assigned:Unassigned
Status:closed
Description

WinGLNative.cs @ 779

in: public string Title set

you display the title of the window using Debug.Print... however the Title that is being printed is not the same as the one coming in the value parameter, it always prints an empty string, it actually calls get from set? should work if set is complete which it is... but just using value would be a lot easier i guess

thanks


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rakkarage's picture

#1

is this specific Debug.Print even needed?

i am updating the fps to the the title bar and getting so many "Window 3083980 title changed to ''." messages i cant see my own Debug.Prints

thanks

the Fiddler's picture

#2

Status:open» fixed

Actually, there's no reason to print the new title at all, if the GetWindowText/SetWindowText function succeeds (this was a bit of debugging code left from when I was hunting some unicode bugs).

Fixed in rev. 2341.

the Fiddler's picture

#3

Version:0.9.x-dev» 0.9.9-3
Status:fixed» closed

Closing issues fixed in 0.9.9-3.