AdrianPi's picture

FSAA and GLControl

How can I get FSAA with the OpenTK.GLControl working?

I tried this:

    public partial class MyGLControl : GLControl
    {
        public MyGLControl()
            : base(new GraphicsMode(new ColorFormat(32), 24, 8, 16))
        {
        }
    }

With no effect so far.


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the Fiddler's picture

Try reducing the last parameter to a more sensible value, like 2, 4, 6 or 8. If this still doesn't work please file a bug report (including your video card and OS).

AdrianPi's picture

Changed to 8 and still not working. glEnable(EnableCaps.Multisample) didn't help neither.