If I enable autoscrolling in a GLControl, the control will flicker when scrolling. I read that this is a problem with Aero (I'm using win7) , I disabled it within the app and, to no surprise, it did suppress it. However, this is not a viable solution. I then read that this may be caused because the scrollbars are actually overlapping the openGL context. I'm going to assume this is the problem here, so I wonder if anyone deeply versed with openGL knows how to tackle issue? Should I not be using Win form scroll bars at all? But instead a different approach?
Thanks in advance :)