kvark's picture

[GL] fix FramebufferTexture parameters

Project:The Open Toolkit library
Version:1.0-beta-1
Component:Code
Category:support request
Priority:normal
Assigned:Unassigned
Status:closed
Description

The first should be FramebufferTarget.
The second - FramebufferAttachment.


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the Fiddler's picture

#1

Status:open» closed

Which version are you using? This is correct in 0.9.9-3 (please reopen if necessary).

kvark's picture

#2

Title:[GL] fix FramebufferTextureLayer parameters» [GL] fix FramebufferTexture parameters
Status:closed» open

Sorry, I named the issue incorrectly... Fixing it.
Just checked on 'trunk' - it's there.
I see the global 3.2-bindings issue already exists, so this function should be added there, I guess.

the Fiddler's picture

#3

Status:open» fixed

Thanks, fixed in rev. 2420.

The GL3.2 bindings still need work so please post any other issues you encounter.

the Fiddler's picture

#4

Version:0.9.x-dev» 1.0-beta-1
Status:fixed» closed

Closing issues fixed in 1.0 beta-1.