Hi
I am having issue with graphics distortion when changing zoom level using orthographic view (in case use glScale - the same effect). One points are disappearing, other ones are visualized. Please take a look 2 attached images.
Thanks for support.
Can somebody help me with this issue?
Thanks.
Look at GetTexParameter() (GetTextureParameter.TextureMinFilter and GetTextureParameter.TextureMagFilter).
Comments
Re: Zoom in/out using Orthographic view
Can somebody help me with this issue?
Thanks.
Re: Zoom in/out using Orthographic view
Look at GetTexParameter() (GetTextureParameter.TextureMinFilter and GetTextureParameter.TextureMagFilter).