raidersv's picture

Zoom in/out using Orthographic view

Hi

I am having issue with graphics distortion when changing zoom level using orthographic view (in case use glScale - the same effect). One points are disappearing, other ones are visualized. Please take a look 2 attached images.

Thanks for support.

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raidersv's picture

Can somebody help me with this issue?

Thanks.

iliak's picture

Look at GetTexParameter() (GetTextureParameter.TextureMinFilter and GetTextureParameter.TextureMagFilter).