
TextureBuffer target
Posted Monday, 2 November, 2009 - 20:10 by zahirtezcan| Project: | The Open Toolkit library |
| Version: | 1.0-beta-1 |
| Component: | Code |
| Category: | bug report |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | closed |
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Description
According to OpenGL 3.2 specs (section 2.9 and 3.8.14) TEXTURE_BUFFER is a target for BindBuffer and BindTexture methods. But none of BufferTarget and TextureTarget enums contain the value


Comments
#1
Confirmed.
The GL3.2 bindings are not 100% ready yet and it would really help if you made a post for any similar issues you encounter:
Thanks!
#2
Fixed in rev. 2421.
It is likely that we are missing more ARB_texture_buffer_object tokens (promoted in OpenGL 3.1), so please keep an eye out for those.
#3
Closing issues fixed in 1.0 beta-1.