
LoadAll missing
Posted Wednesday, 4 November, 2009 - 12:14 by AdrianPi| Project: | The Open Toolkit library |
| Version: | 1.0-beta-1 |
| Component: | Code |
| Category: | feature request |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | closed |
Jump to:
Description
After updating to 0.9.8.3 I'm missing the LoadAll method in GL class.
What should I do to load GL delegates without deprecation warnings?
Is this fixed in 0.9.9-3?


Comments
#1
Working on it for the next release.
#2
Fixed in rev. 2449.
The GL.LoadAll() method is restored and there is a new way of interacting with external contexts:
This constructs a GraphicsContext instance for an "external" context which can then be used as if the context was constructed through OpenTK from the beginning. (It can also be ignored completely, if desired).
#3
Great! Thanks!
#4
Closing issues fixed in 1.0 beta-1.