th's picture

Keyboard.GetState() problem


What the problem, when i want, get state of keyboard: KeyboardState state = OpenTK.Input.Keyboard.GetState();


"The type initializer for 'OpenTK.Input.Keyboard' threw an exception."

"The method or operation is not implemented."


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the Fiddler's picture

This API was not implemented in time for OpenTK 1.0 and will be disabled in 1.0 beta-2. It will hopefully be part of OpenTK 1.1.

In the meanwhile, you can use OpenTK.GameWindow.Keyboard or System.Windows.Forms.Control.KeyDown/KeyUp for keyboard input.

iliak's picture

You can have a look at my Keyboard class as a work around.