Good morning everyone,
i was wondering about the abilities and advantages
in viewing camera pictures at high framerates of the OTK.
I'm currently viewing pictures on the PictureBox and
sometimes by blitting them on my form.
This is well done while that program has nothing else
With BitBlt it is necessary resizing bitmaps in before
and the speed advantage is gone.
So my question is, would it be possible at all with OGL
to only view pictures frequently and do a little drawing like lines
faster than .Net stuff and P/Invoke does?
ps. I was fiddeling around a bit and what I'm not succeeded in
was creating textures fast and viewing them just like pictures
on the screen.
Thanks in advance.