|Project:||The Open Toolkit library|
As far as I can tell,
Egl.GetDisplay() is returning a bogus EGLDisplay (either 1 or 2), which then causes
eglInitialize() to crash. Since the native examples seem to work, one idea is to see what they are doing differently here. Another idea is to see if this issue is reproducible on Linux.
This issue is not present in AMD's ES emulator.
PowerVR SDK: http://www.imgtec.com/powervr/insider/powervr-utilities.asp
AMD ES emulator: http://developer.amd.com/GPU/OpenGL/Pages/default.aspx