|Project:||The Open Toolkit library|
This issue occurred after installing on a new laptop with Windows 7, but did not occur on an older x86 machine running Windows XP (with an Intel 950 GMA)...
Specifically the one that didn't work: Windows 7 (64-bit), with an ATI Mobility Radeon HD 4670 (1GB)
Initially the problem seemed to manifest itself as a GraphicsContextMissingException (which did not occur on the XP/Intel laptop), which was eliminated by putting in some guards against GL calls prior to load (which needed 1.0-beta-2 to work)...
Then however, my application still did not work; the SwapBuffers method of the GLControl class caused the program to hang ("block"). After trying various things to ascertain what the problem was, I was eventually able to fix it by building the project for the x86 platform.
So it doesn't seem to work on x64 machines.