
Ensure xlib functions are surrounded with XLock/UnlockDisplay
Posted Wednesday, 3 March, 2010 - 14:00 by the Fiddler| Project: | The Open Toolkit library |
| Version: | 1.0-beta-3 |
| Component: | Code |
| Category: | bug report |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | closed |
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Description
A number of functions in X11GLNative are not protected and may cause crashes and/or corruption when using multiple GameWindows.


Comments
#1
XGLNative.cs should be ready now. Still need to check X11GLControl and the input implementation.
#2
All relevant x calls (those that use a display connection) should be now protected. Added a threaded rendering sample to ensure threading works correctly (and fixed a number of bugs that showed up in that example).
#3
Closing issues fixed in opentk-1.0-beta-3.