|Project:||The Open Toolkit library|
Taking the same OpenTK.dll that was just fixed and then applying this to the Linux build, I now get a very different size updating bug. Now the X, Y don't change, and the Width.Height reduce to ~32x32 pixels regardless of the Width/Height setting.
To reproduce bug, create the gamewindow, then once it's up, move and resize the window. I'm setting X, Y, Width and Height at the same time.
This is on Fedora Core 11 64 bit.