Udovis Devoh's picture

Drawing 2D rectangles (newbie question)

Greetings, I'm a newbie to OpenGL, OpenTK, 3D programming and this forum but not to programming in general.

I'm using the GameWindow class to do OpenGL graphics and I try to draw 2D rectangles on the screen.
I will eventually need to add sprite (as textures) over those rectangle but I will need to scale them up and down.

Here are my questions:

  • If I use an orthogonal perspective, will I be able to scale my 2D sprites (textures) easily?
  • Should I use an orthogonal perspective or not?
  • If so, how do I do that?
  • If not, what should I do instead of setting up an orthogonal perspective and how should I do that?
  • How can I draw rectangles in 2D if I know the screen coordinates?

Thank you!


Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Udovis Devoh's picture

I've got my answer. I use quads drawing mode and 4 vertex.

Who's online

There are currently 1 user and 11 guests online.

Online users

  • safee