
Enum: Shadow & Shadow Ambient (Version14) [done!]
Posted Monday, 31 December, 2007 - 16:03 by Inertia inhttp://opengl.org/registry/specs/ARB/shadow.txt
http://opengl.org/registry/specs/ARB/shadow_ambient.txt
No EnableCap affected.
Shadow:
// add to BOTH Enums: TextureParameterName AND GetTextureParameter TextureCompareMode = ( (int) 0x884c ), // Legal values: NONE, COMPARE_R_TO_TEXTURE TextureCompareFunc = ( (int) 0x884d ), // Legal values: LEQUAL, GEQUAL // this token is accepted as parameter, if TextureParameterName == TextureCompareMode public enum TextureCompareMode : int { CompareRToTexture = ( (int) 0x884e ), }
Shadow Ambient:
Just a single new parameter for 2 enums:
// add to BOTH Enums: TextureParameterName AND GetTextureParameter TextureCompareFailValue = (int) All.TextureCompareFailValueArb,
Quote about duplicate: "TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF (same as SHADOW_AMBIENT_SGIX)"

