kvark's picture

[Math] Add Quaternion.FromEuler and the constructor taking Vector3

Project:The Open Toolkit library
Version:1.x-dev
Component:Code
Category:feature request
Priority:normal
Assigned:Unassigned
Status:open
Description

Blender represents spatial rotations in Euler angles by default.
It would be nice to have the transformation to Quaternion implemented in OpenTK.


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the Fiddler's picture

#1