
Enum: EXT Secondary Color (Version14) [done!]
Posted Tuesday, 1 January, 2008 - 11:13 by Inertia inhttp://www.opengl.org/registry/specs/EXT/secondary_color.txt
// add to Enum: EnableCap ColorSum = ( (int) 0x8458 ), // GL.Enable SecondaryColorArray = ( (int) 0x845e ), // GL.EnableClientState // add to Enum : GetPName ColorSum = ( (int) 0x8458 ), CurrentSecondaryColor = ( (int) 0x8459 ), SecondaryColorArraySize = ( (int) 0x845a ), SecondaryColorArrayType = ( (int) 0x845b ), SecondaryColorArrayStride = ( (int) 0x845c ), // add to Enum: GetPointervPName SecondaryColorArrayPointer = ( (int) 0x845d ),
Note: It might be best to split EnableCap into 2 enums, to make it more obvious what enables affect server/client states. I'm not certain if GL.IsEnabled() can be used with client states too (redbook only lists server states) this should be verified if Enablecap can really be split into 2, and not 3 enums. (Imho rather 2 than 1, but rather 1 than 3)

